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/* Verify that overloaded built-ins for vec_add with float and
double inputs for VSX produce the right results. */
/* { dg-do compile } */
/* { dg-options "-maltivec -mvsx" } */
/* { dg-require-effective-target powerpc_vsx } */
#include <altivec.h>
vector float
test1 (vector float x, vector float y)
{
return vec_add (x, y);
}
vector double
test2 (vector double x, vector double y)
{
return vec_add (x, y);
}
/* { dg-final { scan-assembler-times "xvaddsp" 1 } } */
/* { dg-final { scan-assembler-times "xvadddp" 1 } } */
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