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// { dg-do compile }
struct S { short a, b; };
struct T { float a[16]; };
struct U { int b[16]; };
#if __SIZEOF_FLOAT__ == __SIZEOF_INT__
int
f1 (float x)
{
return __builtin_bit_cast (int, x);
}
#endif
#if 2 * __SIZEOF_SHORT__ == __SIZEOF_INT__
S
f2 (int x)
{
return __builtin_bit_cast (S, x);
}
int
f3 (S x)
{
return __builtin_bit_cast (int, x);
}
#endif
#if __SIZEOF_FLOAT__ == __SIZEOF_INT__
U
f4 (T &x)
{
return __builtin_bit_cast (U, x);
}
T
f5 (int (&x)[16])
{
return __builtin_bit_cast (T, x);
}
#endif
int
f6 ()
{
return __builtin_bit_cast (unsigned char, (signed char) 0);
}
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