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|
/* Instruction scheduling pass.
Copyright (C) 1992 Free Software Foundation, Inc.
Contributed by Michael Tiemann (tiemann@cygnus.com)
Enhanced by, and currently maintained by, Jim Wilson (wilson@cygnus.com)
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
/* Instruction scheduling pass.
This pass implements list scheduling within basic blocks. It is
run after flow analysis, but before register allocation. The
scheduler works as follows:
We compute insn priorities based on data dependencies. Flow
analysis only creates a fraction of the data-dependencies we must
observe: namely, only those dependencies which the combiner can be
expected to use. For this pass, we must therefore create the
remaining dependencies we need to observe: register dependencies,
memory dependencies, dependencies to keep function calls in order,
and the dependence between a conditional branch and the setting of
condition codes are all dealt with here.
The scheduler first traverses the data flow graph, starting with
the last instruction, and proceeding to the first, assigning
values to insn_priority as it goes. This sorts the instructions
topologically by data dependence.
Once priorities have been established, we order the insns using
list scheduling. This works as follows: starting with a list of
all the ready insns, and sorted according to priority number, we
schedule the insn from the end of the list by placing its
predecessors in the list according to their priority order. We
consider this insn scheduled by setting the pointer to the "end" of
the list to point to the previous insn. When an insn has no
predecessors, we also add it to the ready list. When all insns down
to the lowest priority have been scheduled, the critical path of the
basic block has been made as short as possible. The remaining insns
are then scheduled in remaining slots.
The following list shows the order in which we want to break ties:
1. choose insn with lowest conflict cost, ties broken by
2. choose insn with the longest path to end of bb, ties broken by
3. choose insn that kills the most registers, ties broken by
4. choose insn that conflicts with the most ready insns, or finally
5. choose insn with lowest UID.
Memory references complicate matters. Only if we can be certain
that memory references are not part of the data dependency graph
(via true, anti, or output dependence), can we move operations past
memory references. To first approximation, reads can be done
independently, while writes introduce dependencies. Better
approximations will yield fewer dependencies.
Dependencies set up by memory references are treated in exactly the
same way as other dependencies, by using LOG_LINKS.
Having optimized the critical path, we may have also unduly
extended the lifetimes of some registers. If an operation requires
that constants be loaded into registers, it is certainly desirable
to load those constants as early as necessary, but no earlier.
I.e., it will not do to load up a bunch of registers at the
beginning of a basic block only to use them at the end, if they
could be loaded later, since this may result in excessive register
utilization.
Note that since branches are never in basic blocks, but only end
basic blocks, this pass will not do any branch scheduling. But
that is ok, since we can use GNU's delayed branch scheduling
pass to take care of this case.
Also note that no further optimizations based on algebraic identities
are performed, so this pass would be a good one to perform instruction
splitting, such as breaking up a multiply instruction into shifts
and adds where that is profitable.
Given the memory aliasing analysis that this pass should perform,
it should be possible to remove redundant stores to memory, and to
load values from registers instead of hitting memory.
This pass must update information that subsequent passes expect to be
correct. Namely: reg_n_refs, reg_n_sets, reg_n_deaths,
reg_n_calls_crossed, and reg_live_length. Also, basic_block_head,
basic_block_end.
The information in the line number notes is carefully retained by this
pass. All other NOTE insns are grouped in their same relative order at
the beginning of basic blocks that have been scheduled. */
#include <stdio.h>
#include "config.h"
#include "rtl.h"
#include "basic-block.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "flags.h"
#include "insn-config.h"
#include "insn-attr.h"
/* Arrays set up by scheduling for the same respective purposes as
similar-named arrays set up by flow analysis. We work with these
arrays during the scheduling pass so we can compare values against
unscheduled code.
Values of these arrays are copied at the end of this pass into the
arrays set up by flow analysis. */
static short *sched_reg_n_deaths;
static int *sched_reg_n_calls_crossed;
static int *sched_reg_live_length;
/* Element N is the next insn that sets (hard or pseudo) register
N within the current basic block; or zero, if there is no
such insn. Needed for new registers which may be introduced
by splitting insns. */
static rtx *reg_last_uses;
static rtx *reg_last_sets;
/* Vector indexed by INSN_UID giving the original ordering of the insns. */
static int *insn_luid;
#define INSN_LUID(INSN) (insn_luid[INSN_UID (INSN)])
/* Vector indexed by INSN_UID giving each instruction a priority. */
static int *insn_priority;
#define INSN_PRIORITY(INSN) (insn_priority[INSN_UID (INSN)])
#define DONE_PRIORITY -1
#define MAX_PRIORITY 0x7fffffff
#define TAIL_PRIORITY 0x7ffffffe
#define LAUNCH_PRIORITY 0x7f000001
#define DONE_PRIORITY_P(INSN) (INSN_PRIORITY (INSN) < 0)
#define LOW_PRIORITY_P(INSN) ((INSN_PRIORITY (INSN) & 0x7f000000) == 0)
/* Vector indexed by INSN_UID giving number of insns referring to this insn. */
static int *insn_ref_count;
#define INSN_REF_COUNT(INSN) (insn_ref_count[INSN_UID (INSN)])
/* Vector indexed by INSN_UID giving line-number note in effect for each
insn. For line-number notes, this indicates whether the note may be
reused. */
static rtx *line_note;
#define LINE_NOTE(INSN) (line_note[INSN_UID (INSN)])
/* Vector indexed by basic block number giving the starting line-number
for each basic block. */
static rtx *line_note_head;
/* List of important notes we must keep around. This is a pointer to the
last element in the list. */
static rtx note_list;
/* Regsets telling whether a given register is live or dead before the last
scheduled insn. Must scan the instructions once before scheduling to
determine what registers are live or dead at the end of the block. */
static regset bb_dead_regs;
static regset bb_live_regs;
/* Regset telling whether a given register is live after the insn currently
being scheduled. Before processing an insn, this is equal to bb_live_regs
above. This is used so that we can find regsiters that are newly born/dead
after processing an insn. */
static regset old_live_regs;
/* The chain of REG_DEAD notes. REG_DEAD notes are removed from all insns
during the initial scan and reused later. If there are not exactly as
many REG_DEAD notes in the post scheduled code as there were in the
prescheduled code then we trigger an abort because this indicates a bug. */
static rtx dead_notes;
/* Queues, etc. */
/* An instruction is ready to be scheduled when all insns following it
have already been scheduled. It is important to ensure that all
insns which use its result will not be executed until its result
has been computed. We maintain three lists (conceptually):
(1) a "Ready" list of unscheduled, uncommitted insns
(2) a "Scheduled" list of scheduled insns
(3) a "Pending" list of insns which can be scheduled, but
for stalls.
Insns move from the "Ready" list to the "Pending" list when
all insns following them have been scheduled.
Insns move from the "Pending" list to the "Scheduled" list
when there is sufficient space in the pipeline to prevent
stalls between the insn and scheduled insns which use it.
The "Pending" list acts as a buffer to prevent insns
from avalanching.
The "Ready" list is implemented by the variable `ready'.
The "Pending" list are the insns in the LOG_LINKS of ready insns.
The "Scheduled" list is the new insn chain built by this pass. */
/* Implement a circular buffer from which instructions are issued. */
#define Q_SIZE 128
static rtx insn_queue[Q_SIZE];
static int q_ptr = 0;
static int q_size = 0;
#define NEXT_Q(X) (((X)+1) & (Q_SIZE-1))
#define NEXT_Q_AFTER(X,C) (((X)+C) & (Q_SIZE-1))
/* Forward declarations. */
static void sched_analyze_2 ();
static void schedule_block ();
/* Main entry point of this file. */
void schedule_insns ();
#define SIZE_FOR_MODE(X) (GET_MODE_SIZE (GET_MODE (X)))
/* Vector indexed by N giving the initial (unchanging) value known
for pseudo-register N. */
static rtx *reg_known_value;
/* Indicates number of valid entries in reg_known_value. */
static int reg_known_value_size;
static rtx
canon_rtx (x)
rtx x;
{
if (GET_CODE (x) == REG && REGNO (x) >= FIRST_PSEUDO_REGISTER
&& REGNO (x) <= reg_known_value_size)
return reg_known_value[REGNO (x)];
else if (GET_CODE (x) == PLUS)
{
rtx x0 = canon_rtx (XEXP (x, 0));
rtx x1 = canon_rtx (XEXP (x, 1));
if (x0 != XEXP (x, 0) || x1 != XEXP (x, 1))
{
/* We can tolerate LO_SUMs being offset here; these
rtl are used for nothing other than comparisons. */
if (GET_CODE (x0) == CONST_INT)
return plus_constant_for_output (x1, INTVAL (x0));
else if (GET_CODE (x1) == CONST_INT)
return plus_constant_for_output (x0, INTVAL (x1));
return gen_rtx (PLUS, GET_MODE (x), x0, x1);
}
}
return x;
}
/* Set up all info needed to perform alias analysis on memory references. */
void
init_alias_analysis ()
{
int maxreg = max_reg_num ();
rtx insn;
rtx note;
rtx set;
reg_known_value_size = maxreg;
reg_known_value
= (rtx *) oballoc ((maxreg-FIRST_PSEUDO_REGISTER) * sizeof (rtx))
- FIRST_PSEUDO_REGISTER;
bzero (reg_known_value+FIRST_PSEUDO_REGISTER,
(maxreg-FIRST_PSEUDO_REGISTER) * sizeof (rtx));
/* Fill in the entries with known constant values. */
for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
if ((set = single_set (insn)) != 0
&& GET_CODE (SET_DEST (set)) == REG
&& REGNO (SET_DEST (set)) >= FIRST_PSEUDO_REGISTER
&& (((note = find_reg_note (insn, REG_EQUAL, 0)) != 0
&& reg_n_sets[REGNO (SET_DEST (set))] == 1)
|| (note = find_reg_note (insn, REG_EQUIV, 0)) != 0)
&& GET_CODE (XEXP (note, 0)) != EXPR_LIST)
reg_known_value[REGNO (SET_DEST (set))] = XEXP (note, 0);
/* Fill in the remaining entries. */
while (--maxreg >= FIRST_PSEUDO_REGISTER)
if (reg_known_value[maxreg] == 0)
reg_known_value[maxreg] = regno_reg_rtx[maxreg];
}
/* Return 1 if X and Y are identical-looking rtx's.
We use the data in reg_known_value above to see if two registers with
different numbers are, in fact, equivalent. */
static int
rtx_equal_for_memref_p (x, y)
rtx x, y;
{
register int i;
register int j;
register enum rtx_code code;
register char *fmt;
if (x == 0 && y == 0)
return 1;
if (x == 0 || y == 0)
return 0;
x = canon_rtx (x);
y = canon_rtx (y);
if (x == y)
return 1;
code = GET_CODE (x);
/* Rtx's of different codes cannot be equal. */
if (code != GET_CODE (y))
return 0;
/* (MULT:SI x y) and (MULT:HI x y) are NOT equivalent.
(REG:SI x) and (REG:HI x) are NOT equivalent. */
if (GET_MODE (x) != GET_MODE (y))
return 0;
/* REG, LABEL_REF, and SYMBOL_REF can be compared nonrecursively. */
if (code == REG)
return REGNO (x) == REGNO (y);
if (code == LABEL_REF)
return XEXP (x, 0) == XEXP (y, 0);
if (code == SYMBOL_REF)
return XSTR (x, 0) == XSTR (y, 0);
/* Compare the elements. If any pair of corresponding elements
fail to match, return 0 for the whole things. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
switch (fmt[i])
{
case 'n':
case 'i':
if (XINT (x, i) != XINT (y, i))
return 0;
break;
case 'V':
case 'E':
/* Two vectors must have the same length. */
if (XVECLEN (x, i) != XVECLEN (y, i))
return 0;
/* And the corresponding elements must match. */
for (j = 0; j < XVECLEN (x, i); j++)
if (rtx_equal_for_memref_p (XVECEXP (x, i, j), XVECEXP (y, i, j)) == 0)
return 0;
break;
case 'e':
if (rtx_equal_for_memref_p (XEXP (x, i), XEXP (y, i)) == 0)
return 0;
break;
case 'S':
case 's':
if (strcmp (XSTR (x, i), XSTR (y, i)))
return 0;
break;
case 'u':
/* These are just backpointers, so they don't matter. */
break;
case '0':
break;
/* It is believed that rtx's at this level will never
contain anything but integers and other rtx's,
except for within LABEL_REFs and SYMBOL_REFs. */
default:
abort ();
}
}
return 1;
}
/* Given an rtx X, find a SYMBOL_REF or LABEL_REF within
X and return it, or return 0 if none found. */
static rtx
find_symbolic_term (x)
rtx x;
{
register int i;
register enum rtx_code code;
register char *fmt;
code = GET_CODE (x);
if (code == SYMBOL_REF || code == LABEL_REF)
return x;
if (GET_RTX_CLASS (code) == 'o')
return 0;
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
rtx t;
if (fmt[i] == 'e')
{
t = find_symbolic_term (XEXP (x, i));
if (t != 0)
return t;
}
else if (fmt[i] == 'E')
break;
}
return 0;
}
/* Return nonzero if X and Y (memory addresses) could reference the
same location in memory. C is an offset accumulator. When
C is nonzero, we are testing aliases between X and Y + C.
XSIZE is the size in bytes of the X reference,
similarly YSIZE is the size in bytes for Y.
If XSIZE or YSIZE is zero, we do not know the amount of memory being
referenced (the reference was BLKmode), so make the most pessimistic
assumptions.
We recognize the following cases of non-conflicting memory:
(1) addresses involving the frame pointer cannot conflict
with addresses involving static variables.
(2) static variables with different addresses cannot conflict.
Nice to notice that varying addresses cannot confict with fp if no
local variables had their addresses taken, but that's too hard now. */
static int
memrefs_conflict_p (xsize, x, ysize, y, c)
rtx x, y;
int xsize, ysize;
int c;
{
if (GET_CODE (x) == HIGH)
x = XEXP (x, 0);
else if (GET_CODE (x) == LO_SUM)
x = XEXP (x, 1);
else
x = canon_rtx (x);
if (GET_CODE (y) == HIGH)
y = XEXP (y, 0);
else if (GET_CODE (y) == LO_SUM)
y = XEXP (y, 1);
else
y = canon_rtx (y);
if (rtx_equal_for_memref_p (x, y))
return (xsize == 0 || ysize == 0 ||
(c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
if (y == frame_pointer_rtx || y == stack_pointer_rtx)
{
rtx t = y;
int tsize = ysize;
y = x; ysize = xsize;
x = t; xsize = tsize;
}
if (x == frame_pointer_rtx || x == stack_pointer_rtx)
{
rtx y1;
if (CONSTANT_P (y))
return 0;
if (GET_CODE (y) == PLUS
&& canon_rtx (XEXP (y, 0)) == x
&& (y1 = canon_rtx (XEXP (y, 1)))
&& GET_CODE (y1) == CONST_INT)
{
c += INTVAL (y1);
return (xsize == 0 || ysize == 0
|| (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
}
if (GET_CODE (y) == PLUS
&& (y1 = canon_rtx (XEXP (y, 0)))
&& CONSTANT_P (y1))
return 0;
return 1;
}
if (GET_CODE (x) == PLUS)
{
/* The fact that X is canonnicallized means that this
PLUS rtx is canonnicallized. */
rtx x0 = XEXP (x, 0);
rtx x1 = XEXP (x, 1);
if (GET_CODE (y) == PLUS)
{
/* The fact that Y is canonnicallized means that this
PLUS rtx is canonnicallized. */
rtx y0 = XEXP (y, 0);
rtx y1 = XEXP (y, 1);
if (rtx_equal_for_memref_p (x1, y1))
return memrefs_conflict_p (xsize, x0, ysize, y0, c);
if (rtx_equal_for_memref_p (x0, y0))
return memrefs_conflict_p (xsize, x1, ysize, y1, c);
if (GET_CODE (x1) == CONST_INT)
if (GET_CODE (y1) == CONST_INT)
return memrefs_conflict_p (xsize, x0, ysize, y0,
c - INTVAL (x1) + INTVAL (y1));
else
return memrefs_conflict_p (xsize, x0, ysize, y, c - INTVAL (x1));
else if (GET_CODE (y1) == CONST_INT)
return memrefs_conflict_p (xsize, x, ysize, y0, c + INTVAL (y1));
/* Handle case where we cannot understand iteration operators,
but we notice that the base addresses are distinct objects. */
x = find_symbolic_term (x);
if (x == 0)
return 1;
y = find_symbolic_term (y);
if (y == 0)
return 1;
return rtx_equal_for_memref_p (x, y);
}
else if (GET_CODE (x1) == CONST_INT)
return memrefs_conflict_p (xsize, x0, ysize, y, c - INTVAL (x1));
}
else if (GET_CODE (y) == PLUS)
{
/* The fact that Y is canonnicallized means that this
PLUS rtx is canonnicallized. */
rtx y0 = XEXP (y, 0);
rtx y1 = XEXP (y, 1);
if (GET_CODE (y1) == CONST_INT)
return memrefs_conflict_p (xsize, x, ysize, y0, c + INTVAL (y1));
else
return 1;
}
if (GET_CODE (x) == GET_CODE (y))
switch (GET_CODE (x))
{
case MULT:
{
/* Handle cases where we expect the second operands to be the
same, and check only whether the first operand would conflict
or not. */
rtx x0, y0;
rtx x1 = canon_rtx (XEXP (x, 1));
rtx y1 = canon_rtx (XEXP (y, 1));
if (! rtx_equal_for_memref_p (x1, y1))
return 1;
x0 = canon_rtx (XEXP (x, 0));
y0 = canon_rtx (XEXP (y, 0));
if (rtx_equal_for_memref_p (x0, y0))
return (xsize == 0 || ysize == 0
|| (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
/* Can't properly adjust our sizes. */
if (GET_CODE (x1) != CONST_INT)
return 1;
xsize /= INTVAL (x1);
ysize /= INTVAL (x1);
c /= INTVAL (x1);
return memrefs_conflict_p (xsize, x0, ysize, y0, c);
}
}
if (CONSTANT_P (x))
{
if (GET_CODE (x) == CONST_INT && GET_CODE (y) == CONST_INT)
{
c += (INTVAL (y) - INTVAL (x));
return (xsize == 0 || ysize == 0
|| (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
}
if (GET_CODE (x) == CONST)
{
if (GET_CODE (y) == CONST)
return memrefs_conflict_p (xsize, canon_rtx (XEXP (x, 0)),
ysize, canon_rtx (XEXP (y, 0)), c);
else
return memrefs_conflict_p (xsize, canon_rtx (XEXP (x, 0)),
ysize, y, c);
}
if (GET_CODE (y) == CONST)
return memrefs_conflict_p (xsize, x, ysize,
canon_rtx (XEXP (y, 0)), c);
if (CONSTANT_P (y))
return (rtx_equal_for_memref_p (x, y)
&& (xsize == 0 || ysize == 0
|| (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0)));
return 1;
}
return 1;
}
/* Functions to compute memory dependencies.
Since we process the insns in execution order, we can build tables
to keep track of what registers are fixed (and not aliased), what registers
are varying in known ways, and what registers are varying in unknown
ways.
If both memory references are volatile, then there must always be a
dependence between the two references, since their order can not be
changed. A volatile and non-volatile reference can be interchanged
though.
A MEM_IN_STRUCT reference at a varying address can never conflict with a
non-MEM_IN_STRUCT reference at a fixed address. */
/* Read dependence: X is read after read in MEM takes place. There can
only be a dependence here if both reads are volatile. */
int
read_dependence (mem, x)
rtx mem;
rtx x;
{
return MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem);
}
/* True dependence: X is read after store in MEM takes place. */
int
true_dependence (mem, x)
rtx mem;
rtx x;
{
if (RTX_UNCHANGING_P (x))
return 0;
return ((MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem))
|| (memrefs_conflict_p (SIZE_FOR_MODE (mem), XEXP (mem, 0),
SIZE_FOR_MODE (x), XEXP (x, 0), 0)
&& ! (MEM_IN_STRUCT_P (mem) && rtx_addr_varies_p (mem)
&& ! MEM_IN_STRUCT_P (x) && ! rtx_addr_varies_p (x))
&& ! (MEM_IN_STRUCT_P (x) && rtx_addr_varies_p (x)
&& ! MEM_IN_STRUCT_P (mem) && ! rtx_addr_varies_p (mem))));
}
/* Anti dependence: X is written after read in MEM takes place. */
int
anti_dependence (mem, x)
rtx mem;
rtx x;
{
if (RTX_UNCHANGING_P (mem))
return 0;
return ((MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem))
|| (memrefs_conflict_p (SIZE_FOR_MODE (mem), XEXP (mem, 0),
SIZE_FOR_MODE (x), XEXP (x, 0), 0)
&& ! (MEM_IN_STRUCT_P (mem) && rtx_addr_varies_p (mem)
&& ! MEM_IN_STRUCT_P (x) && ! rtx_addr_varies_p (x))
&& ! (MEM_IN_STRUCT_P (x) && rtx_addr_varies_p (x)
&& ! MEM_IN_STRUCT_P (mem) && ! rtx_addr_varies_p (mem))));
}
/* Output dependence: X is written after store in MEM takes place. */
int
output_dependence (mem, x)
rtx mem;
rtx x;
{
return ((MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem))
|| (memrefs_conflict_p (SIZE_FOR_MODE (mem), XEXP (mem, 0),
SIZE_FOR_MODE (x), XEXP (x, 0), 0)
&& ! (MEM_IN_STRUCT_P (mem) && rtx_addr_varies_p (mem)
&& ! MEM_IN_STRUCT_P (x) && ! rtx_addr_varies_p (x))
&& ! (MEM_IN_STRUCT_P (x) && rtx_addr_varies_p (x)
&& ! MEM_IN_STRUCT_P (mem) && ! rtx_addr_varies_p (mem))));
}
#ifndef INSN_SCHEDULING
void schedule_insns () {}
#else
#ifndef __GNUC__
#define __inline
#endif
/* Computation of memory dependencies. */
/* The *_insns and *_mems are paired lists. Each pending memory operation
will have a pointer to the MEM rtx on one list and a pointer to the
containing insn on the other list in the same place in the list. */
/* We can't use add_dependence like the old code did, because a single insn
may have multiple memory accesses, and hence needs to be on the list
once for each memory access. Add_dependence won't let you add an insn
to a list more than once. */
/* An INSN_LIST containing all insns with pending read operations. */
static rtx pending_read_insns;
/* An EXPR_LIST containing all MEM rtx's which are pending reads. */
static rtx pending_read_mems;
/* An INSN_LIST containing all insns with pending write operations. */
static rtx pending_write_insns;
/* An EXPR_LIST containing all MEM rtx's which are pending writes. */
static rtx pending_write_mems;
/* Indicates the combined length of the two pending lists. We must prevent
these lists from ever growing too large since the number of dependencies
produced is at least O(N*N), and execution time is at least O(4*N*N), as
a function of the length of these pending lists. */
static int pending_lists_length;
/* An INSN_LIST containing all INSN_LISTs allocated but currently unused. */
static rtx unused_insn_list;
/* An EXPR_LIST containing all EXPR_LISTs allocated but currently unused. */
static rtx unused_expr_list;
/* The last insn upon which all memory references must depend.
This is an insn which flushed the pending lists, creating a dependency
between it and all previously pending memory references. This creates
a barrier (or a checkpoint) which no memory reference is allowed to cross.
This includes all non constant CALL_INSNs. When we do interprocedural
alias analysis, this restriction can be relaxed.
This may also be an INSN that writes memory if the pending lists grow
too large. */
static rtx last_pending_memory_flush;
/* The last function call we have seen. All hard regs, and, of course,
the last function call, must depend on this. */
static rtx last_function_call;
/* The LOG_LINKS field of this is a list of insns which use a pseudo register
that does not already cross a call. We create dependencies between each
of those insn and the next call insn, to ensure that they won't cross a call
after scheduling is done. */
static rtx sched_before_next_call;
/* Pointer to the last instruction scheduled. Used by rank_for_schedule,
so that insns independent of the last scheduled insn will be preferred
over dependent instructions. */
static rtx last_scheduled_insn;
/* Process an insn's memory dependencies. There are four kinds of
dependencies:
(0) read dependence: read follows read
(1) true dependence: read follows write
(2) anti dependence: write follows read
(3) output dependence: write follows write
We are careful to build only dependencies which actually exist, and
use transitivity to avoid building too many links. */
/* Return the INSN_LIST containing INSN in LIST, or NULL
if LIST does not contain INSN. */
__inline static rtx
find_insn_list (insn, list)
rtx insn;
rtx list;
{
while (list)
{
if (XEXP (list, 0) == insn)
return list;
list = XEXP (list, 1);
}
return 0;
}
/* Compute cost of executing INSN. This is the number of virtual
cycles taken between instruction issue and instruction results. */
__inline static int
insn_cost (insn)
rtx insn;
{
register int cost;
recog_memoized (insn);
/* A USE insn, or something else we don't need to understand.
We can't pass these directly to result_ready_cost because it will trigger
a fatal error for unrecognizable insns. */
if (INSN_CODE (insn) < 0)
return 1;
else
{
cost = result_ready_cost (insn);
if (cost < 1)
cost = 1;
return cost;
}
}
/* Compute the priority number for INSN. */
static int
priority (insn)
rtx insn;
{
if (insn && GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
int prev_priority;
int max_priority;
int this_priority = INSN_PRIORITY (insn);
rtx prev;
if (this_priority > 0)
return this_priority;
max_priority = 1;
/* Nonzero if these insns must be scheduled together. */
if (SCHED_GROUP_P (insn))
{
prev = insn;
while (SCHED_GROUP_P (prev))
{
prev = PREV_INSN (prev);
INSN_REF_COUNT (prev) += 1;
}
}
for (prev = LOG_LINKS (insn); prev; prev = XEXP (prev, 1))
{
rtx x = XEXP (prev, 0);
/* A dependence pointing to a note is always obsolete, because
sched_analyze_insn will have created any necessary new dependences
which replace it. Notes can be created when instructions are
deleted by insn splitting, or by register allocation. */
if (GET_CODE (x) == NOTE)
{
remove_dependence (insn, x);
continue;
}
/* This priority calculation was chosen because it results in the
least instruction movement, and does not hurt the performance
of the resulting code compared to the old algorithm.
This makes the sched algorithm more stable, which results
in better code, because there is less register pressure,
cross jumping is more likely to work, and debugging is easier.
When all instructions have a latency of 1, there is no need to
move any instructions. Subtracting one here ensures that in such
cases all instructions will end up with a priority of one, and
hence no scheduling will be done.
The original code did not subtract the one, and added the
insn_cost of the current instruction to its priority (e.g.
move the insn_cost call down to the end). */
if (REG_NOTE_KIND (prev) == 0)
/* Data dependence. */
prev_priority = priority (x) + insn_cost (x) - 1;
else
/* Anti or output dependence. Don't add the latency of this
insn's result, because it isn't being used. */
prev_priority = priority (x);
if (prev_priority > max_priority)
max_priority = prev_priority;
INSN_REF_COUNT (x) += 1;
}
INSN_PRIORITY (insn) = max_priority;
return INSN_PRIORITY (insn);
}
return 0;
}
/* Remove all INSN_LISTs and EXPR_LISTs from the pending lists and add
them to the unused_*_list variables, so that they can be reused. */
static void
free_pending_lists ()
{
register rtx link, prev_link;
if (pending_read_insns)
{
prev_link = pending_read_insns;
link = XEXP (prev_link, 1);
while (link)
{
prev_link = link;
link = XEXP (link, 1);
}
XEXP (prev_link, 1) = unused_insn_list;
unused_insn_list = pending_read_insns;
pending_read_insns = 0;
}
if (pending_write_insns)
{
prev_link = pending_write_insns;
link = XEXP (prev_link, 1);
while (link)
{
prev_link = link;
link = XEXP (link, 1);
}
XEXP (prev_link, 1) = unused_insn_list;
unused_insn_list = pending_write_insns;
pending_write_insns = 0;
}
if (pending_read_mems)
{
prev_link = pending_read_mems;
link = XEXP (prev_link, 1);
while (link)
{
prev_link = link;
link = XEXP (link, 1);
}
XEXP (prev_link, 1) = unused_expr_list;
unused_expr_list = pending_read_mems;
pending_read_mems = 0;
}
if (pending_write_mems)
{
prev_link = pending_write_mems;
link = XEXP (prev_link, 1);
while (link)
{
prev_link = link;
link = XEXP (link, 1);
}
XEXP (prev_link, 1) = unused_expr_list;
unused_expr_list = pending_write_mems;
pending_write_mems = 0;
}
}
/* Add an INSN and MEM reference pair to a pending INSN_LIST and MEM_LIST.
The MEM is a memory reference contained within INSN, which we are saving
so that we can do memory aliasing on it. */
static void
add_insn_mem_dependence (insn_list, mem_list, insn, mem)
rtx *insn_list, *mem_list, insn, mem;
{
register rtx link;
if (unused_insn_list)
{
link = unused_insn_list;
unused_insn_list = XEXP (link, 1);
}
else
link = rtx_alloc (INSN_LIST);
XEXP (link, 0) = insn;
XEXP (link, 1) = *insn_list;
*insn_list = link;
if (unused_expr_list)
{
link = unused_expr_list;
unused_expr_list = XEXP (link, 1);
}
else
link = rtx_alloc (EXPR_LIST);
XEXP (link, 0) = mem;
XEXP (link, 1) = *mem_list;
*mem_list = link;
pending_lists_length++;
}
/* Make a dependency between every memory reference on the pending lists
and INSN, thus flushing the pending lists. */
static void
flush_pending_lists (insn)
rtx insn;
{
rtx link;
while (pending_read_insns)
{
add_dependence (insn, XEXP (pending_read_insns, 0), REG_DEP_ANTI);
link = pending_read_insns;
pending_read_insns = XEXP (pending_read_insns, 1);
XEXP (link, 1) = unused_insn_list;
unused_insn_list = link;
link = pending_read_mems;
pending_read_mems = XEXP (pending_read_mems, 1);
XEXP (link, 1) = unused_expr_list;
unused_expr_list = link;
}
while (pending_write_insns)
{
add_dependence (insn, XEXP (pending_write_insns, 0), REG_DEP_ANTI);
link = pending_write_insns;
pending_write_insns = XEXP (pending_write_insns, 1);
XEXP (link, 1) = unused_insn_list;
unused_insn_list = link;
link = pending_write_mems;
pending_write_mems = XEXP (pending_write_mems, 1);
XEXP (link, 1) = unused_expr_list;
unused_expr_list = link;
}
pending_lists_length = 0;
if (last_pending_memory_flush)
add_dependence (insn, last_pending_memory_flush, REG_DEP_ANTI);
last_pending_memory_flush = insn;
}
/* Analyze a single SET or CLOBBER rtx, X, creating all dependencies generated
by the write to the destination of X, and reads of everything mentioned. */
static void
sched_analyze_1 (x, insn)
rtx x;
rtx insn;
{
register int regno;
register rtx dest = SET_DEST (x);
if (dest == 0)
return;
while (GET_CODE (dest) == STRICT_LOW_PART || GET_CODE (dest) == SUBREG
|| GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
{
if (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
{
/* The second and third arguments are values read by this insn. */
sched_analyze_2 (XEXP (dest, 1), insn);
sched_analyze_2 (XEXP (dest, 2), insn);
}
dest = SUBREG_REG (dest);
}
if (GET_CODE (dest) == REG)
{
register int offset, bit, i;
regno = REGNO (dest);
/* A hard reg in a wide mode may really be multiple registers.
If so, mark all of them just like the first. */
if (regno < FIRST_PSEUDO_REGISTER)
{
i = HARD_REGNO_NREGS (regno, GET_MODE (dest));
while (--i >= 0)
{
rtx u;
for (u = reg_last_uses[regno+i]; u; u = XEXP (u, 1))
add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
reg_last_uses[regno + i] = 0;
if (reg_last_sets[regno + i])
add_dependence (insn, reg_last_sets[regno + i],
REG_DEP_OUTPUT);
reg_last_sets[regno + i] = insn;
if ((call_used_regs[i] || global_regs[i])
&& last_function_call)
/* Function calls clobber all call_used regs. */
add_dependence (insn, last_function_call, REG_DEP_ANTI);
}
}
else
{
rtx u;
for (u = reg_last_uses[regno]; u; u = XEXP (u, 1))
add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
reg_last_uses[regno] = 0;
if (reg_last_sets[regno])
add_dependence (insn, reg_last_sets[regno], REG_DEP_OUTPUT);
reg_last_sets[regno] = insn;
/* Don't let it cross a call after scheduling if it doesn't
already cross one. */
if (reg_n_calls_crossed[regno] == 0 && last_function_call)
add_dependence (insn, last_function_call, REG_DEP_ANTI);
}
}
else if (GET_CODE (dest) == MEM)
{
/* Writing memory. */
if (pending_lists_length > 32)
{
/* Flush all pending reads and writes to prevent the pending lists
from getting any larger. Insn scheduling runs too slowly when
these lists get long. The number 32 was chosen because it
seems like a resonable number. When compiling GCC with itself,
this flush occurs 8 times for sparc, and 10 times for m88k using
the number 32. */
flush_pending_lists (insn);
}
else
{
rtx pending, pending_mem;
pending = pending_read_insns;
pending_mem = pending_read_mems;
while (pending)
{
/* If a dependency already exists, don't create a new one. */
if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
if (anti_dependence (XEXP (pending_mem, 0), dest, insn))
add_dependence (insn, XEXP (pending, 0), REG_DEP_ANTI);
pending = XEXP (pending, 1);
pending_mem = XEXP (pending_mem, 1);
}
pending = pending_write_insns;
pending_mem = pending_write_mems;
while (pending)
{
/* If a dependency already exists, don't create a new one. */
if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
if (output_dependence (XEXP (pending_mem, 0), dest))
add_dependence (insn, XEXP (pending, 0), REG_DEP_OUTPUT);
pending = XEXP (pending, 1);
pending_mem = XEXP (pending_mem, 1);
}
if (last_pending_memory_flush)
add_dependence (insn, last_pending_memory_flush, REG_DEP_ANTI);
add_insn_mem_dependence (&pending_write_insns, &pending_write_mems,
insn, dest);
}
sched_analyze_2 (XEXP (dest, 0), insn);
}
/* Analyze reads. */
if (GET_CODE (x) == SET)
sched_analyze_2 (SET_SRC (x), insn);
else if (GET_CODE (x) != CLOBBER)
sched_analyze_2 (dest, insn);
}
/* Analyze the uses of memory and registers in rtx X in INSN. */
static void
sched_analyze_2 (x, insn)
rtx x;
rtx insn;
{
register int i;
register int j;
register enum rtx_code code;
register char *fmt;
if (x == 0)
return;
code = GET_CODE (x);
/* Get rid of the easy cases first. */
/* Ignore constants. Note that we must handle CONST_DOUBLE here
because it may have a cc0_rtx in its CONST_DOUBLE_CHAIN field, but
this does not mean that this insn is using cc0. */
if (code == CONST_INT || code == CONST_DOUBLE || code == SYMBOL_REF
|| code == CONST || code == LABEL_REF)
return;
#ifdef HAVE_cc0
else if (code == CC0)
{
rtx link;
/* User of CC0 depends on immediately preceding insn.
All notes are removed from the list of insns to schedule before we
reach here, so the previous insn must be the setter of cc0. */
if (GET_CODE (PREV_INSN (insn)) != INSN)
abort ();
SCHED_GROUP_P (insn) = 1;
/* Make a copy of all dependencies on PREV_INSN, and add to this insn.
This is so that all the dependencies will apply to the group. */
for (link = LOG_LINKS (PREV_INSN (insn)); link; link = XEXP (link, 1))
add_dependence (insn, XEXP (link, 0), GET_MODE (link));
return;
}
#endif
else if (code == REG)
{
int regno = REGNO (x);
if (regno < FIRST_PSEUDO_REGISTER)
{
int i;
i = HARD_REGNO_NREGS (regno, GET_MODE (x));
while (--i >= 0)
{
reg_last_uses[regno + i]
= gen_rtx (INSN_LIST, VOIDmode,
insn, reg_last_uses[regno + i]);
if (reg_last_sets[regno + i])
add_dependence (insn, reg_last_sets[regno + i], 0);
if ((call_used_regs[regno + i] || global_regs[regno + i])
&& last_function_call)
/* Function calls clobber all call_used regs. */
add_dependence (insn, last_function_call, REG_DEP_ANTI);
}
}
else
{
reg_last_uses[regno]
= gen_rtx (INSN_LIST, VOIDmode, insn, reg_last_uses[regno]);
if (reg_last_sets[regno])
add_dependence (insn, reg_last_sets[regno], 0);
/* If the register does not already cross any calls, then add this
insn to the sched_before_next_call list so that it will still
not cross calls after scheduling. */
if (reg_n_calls_crossed[regno] == 0)
add_dependence (sched_before_next_call, insn, REG_DEP_ANTI);
}
return;
}
/* The interesting case. */
else if (code == MEM)
{
/* Reading memory. */
/* Don't create a dependence for memory references which are known to
be unchanging, such as constant pool accesses. These will never
conflict with any other memory access. */
if (RTX_UNCHANGING_P (x) == 0)
{
rtx pending, pending_mem;
pending = pending_read_insns;
pending_mem = pending_read_mems;
while (pending)
{
/* If a dependency already exists, don't create a new one. */
if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
if (read_dependence (XEXP (pending_mem, 0), x))
add_dependence (insn, XEXP (pending, 0), REG_DEP_ANTI);
pending = XEXP (pending, 1);
pending_mem = XEXP (pending_mem, 1);
}
pending = pending_write_insns;
pending_mem = pending_write_mems;
while (pending)
{
/* If a dependency already exists, don't create a new one. */
if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
if (true_dependence (XEXP (pending_mem, 0), x))
add_dependence (insn, XEXP (pending, 0), 0);
pending = XEXP (pending, 1);
pending_mem = XEXP (pending_mem, 1);
}
if (last_pending_memory_flush)
add_dependence (insn, last_pending_memory_flush, REG_DEP_ANTI);
/* Always add these dependencies to pending_reads, since
this insn may be followed by a write. */
add_insn_mem_dependence (&pending_read_insns, &pending_read_mems,
insn, x);
}
/* Take advantage of tail recursion here. */
sched_analyze_2 (XEXP (x, 0), insn);
return;
}
else if (code == ASM_OPERANDS || code == ASM_INPUT
|| code == UNSPEC_VOLATILE)
{
rtx u;
/* Traditional and volatile asm instructions must be considered to use
and clobber all hard registers and all of memory. So must
UNSPEC_VOLATILE operations. */
if ((code == ASM_OPERANDS && MEM_VOLATILE_P (x)) || code == ASM_INPUT
|| code == UNSPEC_VOLATILE)
{
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
for (u = reg_last_uses[i]; u; u = XEXP (u, 1))
if (GET_CODE (PATTERN (XEXP (u, 0))) != USE)
add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
reg_last_uses[i] = 0;
if (reg_last_sets[i]
&& GET_CODE (PATTERN (reg_last_sets[i])) != USE)
add_dependence (insn, reg_last_sets[i], 0);
reg_last_sets[i] = insn;
}
flush_pending_lists (insn);
}
/* For all ASM_OPERANDS, we must traverse the vector of input operands.
We can not just fall through here since then we would be confused
by the ASM_INPUT rtx inside ASM_OPERANDS, which do not indicate
traditional asms unlike their normal usage. */
if (code == ASM_OPERANDS)
{
for (j = 0; j < ASM_OPERANDS_INPUT_LENGTH (x); j++)
sched_analyze_2 (ASM_OPERANDS_INPUT (x, j), insn);
return;
}
}
/* Other cases: walk the insn. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
if (fmt[i] == 'e')
sched_analyze_2 (XEXP (x, i), insn);
else if (fmt[i] == 'E')
for (j = 0; j < XVECLEN (x, i); j++)
sched_analyze_2 (XVECEXP (x, i, j), insn);
}
}
/* Analyze an INSN with pattern X to find all dependencies. */
static void
sched_analyze_insn (x, insn)
rtx x, insn;
{
register RTX_CODE code = GET_CODE (x);
rtx link;
if (code == SET || code == CLOBBER)
sched_analyze_1 (x, insn);
else if (code == PARALLEL)
{
register int i;
for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
{
code = GET_CODE (XVECEXP (x, 0, i));
if (code == SET || code == CLOBBER)
sched_analyze_1 (XVECEXP (x, 0, i), insn);
else
sched_analyze_2 (XVECEXP (x, 0, i), insn);
}
}
else
sched_analyze_2 (x, insn);
for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
{
/* Any REG_INC note is a SET of the register indicated. */
if (REG_NOTE_KIND (link) == REG_INC)
{
rtx dest = XEXP (link, 0);
int regno = REGNO (dest);
int i;
/* A hard reg in a wide mode may really be multiple registers.
If so, mark all of them just like the first. */
if (regno < FIRST_PSEUDO_REGISTER)
{
i = HARD_REGNO_NREGS (regno, GET_MODE (dest));
while (--i >= 0)
{
rtx u;
for (u = reg_last_uses[regno+i]; u; u = XEXP (u, 1))
add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
reg_last_uses[regno + i] = 0;
if (reg_last_sets[regno + i])
add_dependence (insn, reg_last_sets[regno + i],
REG_DEP_OUTPUT);
reg_last_sets[regno + i] = insn;
if ((call_used_regs[i] || global_regs[i])
&& last_function_call)
/* Function calls clobber all call_used regs. */
add_dependence (insn, last_function_call, REG_DEP_ANTI);
}
}
else
{
rtx u;
for (u = reg_last_uses[regno]; u; u = XEXP (u, 1))
add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
reg_last_uses[regno] = 0;
if (reg_last_sets[regno])
add_dependence (insn, reg_last_sets[regno], REG_DEP_OUTPUT);
reg_last_sets[regno] = insn;
/* Don't let it cross a call after scheduling if it doesn't
already cross one. */
if (reg_n_calls_crossed[regno] == 0 && last_function_call)
add_dependence (insn, last_function_call, 0);
}
}
}
/* Handle function calls. */
if (GET_CODE (insn) == CALL_INSN)
{
rtx dep_insn;
rtx prev_dep_insn;
/* When scheduling instructions, we make sure calls don't lose their
accompanying USE insns by depending them one on another in order. */
prev_dep_insn = insn;
dep_insn = PREV_INSN (insn);
while (GET_CODE (dep_insn) == INSN
&& GET_CODE (PATTERN (dep_insn)) == USE)
{
SCHED_GROUP_P (prev_dep_insn) = 1;
/* Make a copy of all dependencies on dep_insn, and add to insn.
This is so that all of the dependencies will apply to the
group. */
for (link = LOG_LINKS (dep_insn); link; link = XEXP (link, 1))
add_dependence (insn, XEXP (link, 0), GET_MODE (link));
prev_dep_insn = dep_insn;
dep_insn = PREV_INSN (dep_insn);
}
}
}
/* Analyze every insn between HEAD and TAIL inclusive, creating LOG_LINKS
for every dependency. */
static int
sched_analyze (head, tail)
rtx head, tail;
{
register rtx insn;
register int n_insns = 0;
register rtx u;
register int luid = 0;
for (insn = head; ; insn = NEXT_INSN (insn))
{
INSN_LUID (insn) = luid++;
if (GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN)
{
sched_analyze_insn (PATTERN (insn), insn);
n_insns += 1;
}
else if (GET_CODE (insn) == CALL_INSN)
{
rtx dest = 0;
rtx x;
register int i;
/* Any instruction using a hard register which may get clobbered
by a call needs to be marked as dependent on this call.
This prevents a use of a hard return reg from being moved
past a void call (i.e. it does not explicitly set the hard
return reg). */
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if (call_used_regs[i] || global_regs[i])
{
for (u = reg_last_uses[i]; u; u = XEXP (u, 1))
if (GET_CODE (PATTERN (XEXP (u, 0))) != USE)
add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
reg_last_uses[i] = 0;
if (reg_last_sets[i]
&& GET_CODE (PATTERN (reg_last_sets[i])) != USE)
add_dependence (insn, reg_last_sets[i], REG_DEP_ANTI);
reg_last_sets[i] = insn;
/* Insn, being a CALL_INSN, magically depends on
`last_function_call' already. */
}
/* For each insn which shouldn't cross a call, add a dependence
between that insn and this call insn. */
x = LOG_LINKS (sched_before_next_call);
while (x)
{
add_dependence (insn, XEXP (x, 0), REG_DEP_ANTI);
x = XEXP (x, 1);
}
LOG_LINKS (sched_before_next_call) = 0;
sched_analyze_insn (PATTERN (insn), insn);
/* We don't need to flush memory for a function call which does
not involve memory. */
if (! CONST_CALL_P (insn))
{
/* In the absence of interprocedural alias analysis,
we must flush all pending reads and writes, and
start new dependencies starting from here. */
flush_pending_lists (insn);
}
/* Depend this function call (actually, the user of this
function call) on all hard register clobberage. */
last_function_call = insn;
n_insns += 1;
}
if (insn == tail)
return n_insns;
}
}
/* Called when we see a set of a register. If death is true, then we are
scanning backwards. Mark that register as unborn. If nobody says
otherwise, that is how things will remain. If death is false, then we
are scanning forwards. Mark that register as being born. */
static void
sched_note_set (b, x, death)
int b;
rtx x;
int death;
{
register int regno, j;
register rtx reg = SET_DEST (x);
int subreg_p = 0;
if (reg == 0)
return;
while (GET_CODE (reg) == SUBREG || GET_CODE (reg) == STRICT_LOW_PART
|| GET_CODE (reg) == SIGN_EXTRACT || GET_CODE (reg) == ZERO_EXTRACT)
{
/* Must treat modification of just one hardware register of a multi-reg
value or just a byte field of a register exactly the same way that
mark_set_1 in flow.c does. */
if (GET_CODE (reg) == ZERO_EXTRACT
|| GET_CODE (reg) == SIGN_EXTRACT
|| (GET_CODE (reg) == SUBREG
&& REG_SIZE (SUBREG_REG (reg)) > REG_SIZE (reg)))
subreg_p = 1;
reg = SUBREG_REG (reg);
}
if (GET_CODE (reg) != REG)
return;
/* Global registers are always live, so the code below does not apply
to them. */
regno = REGNO (reg);
if (regno >= FIRST_PSEUDO_REGISTER || ! global_regs[regno])
{
register int offset = regno / REGSET_ELT_BITS;
register int bit = 1 << (regno % REGSET_ELT_BITS);
if (death)
{
/* If we only set part of the register, then this set does not
kill it. */
if (subreg_p)
return;
/* Try killing this register. */
if (regno < FIRST_PSEUDO_REGISTER)
{
int j = HARD_REGNO_NREGS (regno, GET_MODE (reg));
while (--j >= 0)
{
offset = (regno + j) / REGSET_ELT_BITS;
bit = 1 << ((regno + j) % REGSET_ELT_BITS);
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
}
else
{
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
}
else
{
/* Make the register live again. */
if (regno < FIRST_PSEUDO_REGISTER)
{
int j = HARD_REGNO_NREGS (regno, GET_MODE (reg));
while (--j >= 0)
{
offset = (regno + j) / REGSET_ELT_BITS;
bit = 1 << ((regno + j) % REGSET_ELT_BITS);
bb_live_regs[offset] |= bit;
bb_dead_regs[offset] &= ~bit;
}
}
else
{
bb_live_regs[offset] |= bit;
bb_dead_regs[offset] &= ~bit;
}
}
}
}
/* Macros and functions for keeping the priority queue sorted, and
dealing with queueing and unqueueing of instructions. */
#define SCHED_SORT(READY, NEW_READY, OLD_READY) \
do { if ((NEW_READY) - (OLD_READY) == 1) \
swap_sort (READY, NEW_READY); \
else if ((NEW_READY) - (OLD_READY) > 1) \
qsort (READY, NEW_READY, sizeof (rtx), rank_for_schedule); } \
while (0)
/* Returns a positive value if y is preferred; returns a negative value if
x is preferred. Should never return 0, since that will make the sort
unstable. */
static int
rank_for_schedule (x, y)
rtx *x, *y;
{
rtx tmp = *y;
rtx tmp2 = *x;
rtx tmp_dep, tmp2_dep;
int tmp_class, tmp2_class;
int value;
/* Choose the instruction with the highest priority, if different. */
if (value = INSN_PRIORITY (tmp) - INSN_PRIORITY (tmp2))
return value;
if (last_scheduled_insn)
{
/* Classify the instructions into three classes:
1) Data dependent on last schedule insn.
2) Anti/Output dependent on last scheduled insn.
3) Independent of last scheduled insn, or has latency of one.
Choose the insn from the highest numbered class if different. */
tmp_dep = find_insn_list (tmp, LOG_LINKS (last_scheduled_insn));
if (tmp_dep == 0 || insn_cost (tmp) == 1)
tmp_class = 3;
else if (REG_NOTE_KIND (tmp_dep) == 0)
tmp_class = 1;
else
tmp_class = 2;
tmp2_dep = find_insn_list (tmp2, LOG_LINKS (last_scheduled_insn));
if (tmp2_dep == 0 || insn_cost (tmp2) == 1)
tmp2_class = 3;
else if (REG_NOTE_KIND (tmp2_dep) == 0)
tmp2_class = 1;
else
tmp2_class = 2;
if (value = tmp_class - tmp2_class)
return value;
}
/* If insns are equally good, sort by INSN_LUID (original insn order),
so that we make the sort stable. This minimizes instruction movement,
thus minimizing sched's effect on debugging and cross-jumping. */
return INSN_LUID (tmp) - INSN_LUID (tmp2);
}
/* Resort the array A in which only element at index N may be out of order. */
__inline static void
swap_sort (a, n)
rtx *a;
int n;
{
rtx insn = a[n-1];
int i = n-2;
while (i >= 0 && rank_for_schedule (a+i, &insn) >= 0)
{
a[i+1] = a[i];
i -= 1;
}
a[i+1] = insn;
}
static int max_priority;
/* Add INSN to the insn queue so that it fires at least N_CYCLES
before the currently executing insn. */
__inline static void
queue_insn (insn, n_cycles)
rtx insn;
int n_cycles;
{
int next_q = NEXT_Q_AFTER (q_ptr, n_cycles);
NEXT_INSN (insn) = insn_queue[next_q];
insn_queue[next_q] = insn;
q_size += 1;
}
/* Return nonzero if PAT is the pattern of an insn which makes a
register live. */
__inline static int
birthing_insn_p (pat)
rtx pat;
{
int j;
if (reload_completed == 1)
return 0;
if (GET_CODE (pat) == SET
&& GET_CODE (SET_DEST (pat)) == REG)
{
rtx dest = SET_DEST (pat);
int i = REGNO (dest);
int offset = i / REGSET_ELT_BITS;
int bit = 1 << (i % REGSET_ELT_BITS);
/* It would be more accurate to use refers_to_regno_p or
reg_mentioned_p to determine when the dest is not live before this
insn. */
if (bb_live_regs[offset] & bit)
return (reg_n_sets[i] == 1);
return 0;
}
if (GET_CODE (pat) == PARALLEL)
{
for (j = 0; j < XVECLEN (pat, 0); j++)
if (birthing_insn_p (XVECEXP (pat, 0, j)))
return 1;
}
return 0;
}
/* If PREV is an insn which is immediately ready to execute, return 1,
otherwise return 0. We may adjust its priority if that will help shorten
register lifetimes. */
static int
launch_link (prev)
rtx prev;
{
rtx pat = PATTERN (prev);
rtx note;
/* MAX of (a) number of cycles needed by prev
(b) number of cycles before needed resources are free. */
int n_cycles = insn_cost (prev);
int n_deaths = 0;
/* Trying to shorten register lives after reload has completed
is useless and wrong. It gives inaccurate schedules. */
if (reload_completed == 0)
{
for (note = REG_NOTES (prev); note; note = XEXP (note, 1))
if (REG_NOTE_KIND (note) == REG_DEAD)
n_deaths += 1;
/* Defer scheduling insns which kill registers, since that
shortens register lives. Prefer scheduling insns which
make registers live for the same reason. */
switch (n_deaths)
{
default:
INSN_PRIORITY (prev) >>= 3;
break;
case 3:
INSN_PRIORITY (prev) >>= 2;
break;
case 2:
case 1:
INSN_PRIORITY (prev) >>= 1;
break;
case 0:
if (birthing_insn_p (pat))
{
int max = max_priority;
if (max > INSN_PRIORITY (prev))
INSN_PRIORITY (prev) = max;
}
break;
}
}
if (n_cycles <= 1)
return 1;
queue_insn (prev, n_cycles);
return 0;
}
/* INSN is the "currently executing insn". Launch each insn which was
waiting on INSN (in the backwards dataflow sense). READY is a
vector of insns which are ready to fire. N_READY is the number of
elements in READY. */
static int
launch_links (insn, ready, n_ready)
rtx insn;
rtx *ready;
int n_ready;
{
rtx link;
int new_ready = n_ready;
if (LOG_LINKS (insn) == 0)
return n_ready;
/* This is used by the function launch_link above. */
if (n_ready > 0)
max_priority = MAX (INSN_PRIORITY (ready[0]), INSN_PRIORITY (insn));
else
max_priority = INSN_PRIORITY (insn);
for (link = LOG_LINKS (insn); link != 0; link = XEXP (link, 1))
{
rtx prev = XEXP (link, 0);
if ((INSN_REF_COUNT (prev) -= 1) == 0 && launch_link (prev))
ready[new_ready++] = prev;
}
return new_ready;
}
/* Add a REG_DEAD note for REG to INSN, reusing a REG_DEAD note from the
dead_notes list. */
static void
create_reg_dead_note (reg, insn)
rtx reg, insn;
{
rtx link = dead_notes;
if (link == 0)
/* In theory, we should not end up with more REG_DEAD reg notes than we
started with. In practice, this can occur as the result of bugs in
flow, combine and/or sched. */
{
#if 1
abort ();
#else
link = rtx_alloc (EXPR_LIST);
PUT_REG_NOTE_KIND (link, REG_DEAD);
#endif
}
else
dead_notes = XEXP (dead_notes, 1);
XEXP (link, 0) = reg;
XEXP (link, 1) = REG_NOTES (insn);
REG_NOTES (insn) = link;
}
/* Subroutine on attach_deaths_insn--handles the recursive search
through INSN. If SET_P is true, then x is being modified by the insn. */
static void
attach_deaths (x, insn, set_p)
rtx x;
rtx insn;
int set_p;
{
register int i;
register int j;
register enum rtx_code code;
register char *fmt;
if (x == 0)
return;
code = GET_CODE (x);
switch (code)
{
case CONST_INT:
case CONST_DOUBLE:
case LABEL_REF:
case SYMBOL_REF:
case CONST:
case CODE_LABEL:
case PC:
case CC0:
/* Get rid of the easy cases first. */
return;
case REG:
{
/* If the register dies in this insn, queue that note, and mark
this register as needing to die. */
/* This code is very similar to mark_used_1 (if set_p is false)
and mark_set_1 (if set_p is true) in flow.c. */
register int regno = REGNO (x);
register int offset = regno / REGSET_ELT_BITS;
register int bit = 1 << (regno % REGSET_ELT_BITS);
int all_needed = (old_live_regs[offset] & bit);
int some_needed = (old_live_regs[offset] & bit);
if (set_p)
return;
if (regno < FIRST_PSEUDO_REGISTER)
{
int n;
n = HARD_REGNO_NREGS (regno, GET_MODE (x));
while (--n > 0)
{
some_needed |= (old_live_regs[(regno + n) / REGSET_ELT_BITS]
& 1 << ((regno + n) % REGSET_ELT_BITS));
all_needed &= (old_live_regs[(regno + n) / REGSET_ELT_BITS]
& 1 << ((regno + n) % REGSET_ELT_BITS));
}
}
/* If it wasn't live before we started, then add a REG_DEAD note.
We must check the previous lifetime info not the current info,
because we may have to execute this code several times, e.g.
once for a clobber (which doesn't add a note) and later
for a use (which does add a note).
Always make the register live. We must do this even if it was
live before, because this may be an insn which sets and uses
the same register, in which case the register has already been
killed, so we must make it live again.
Global registers are always live, and should never have a REG_DEAD
note added for them, so none of the code below applies to them. */
if (regno >= FIRST_PSEUDO_REGISTER || ! global_regs[regno])
{
/* Never add REG_DEAD notes for the FRAME_POINTER_REGNUM or the
STACK_POINTER_REGNUM, since these are always considered to be
live. Similarly for ARG_POINTER_REGNUM if it is fixed. */
if (regno != FRAME_POINTER_REGNUM
#if ARG_POINTER_REGNUM != FRAME_POINTER_REGNUM
&& ! (regno == ARG_POINTER_REGNUM && fixed_regs[regno])
#endif
&& regno != STACK_POINTER_REGNUM)
{
if (! all_needed && ! dead_or_set_p (insn, x))
{
/* If none of the words in X is needed, make a REG_DEAD
note. Otherwise, we must make partial REG_DEAD
notes. */
if (! some_needed)
create_reg_dead_note (x, insn);
else
{
int i;
/* Don't make a REG_DEAD note for a part of a
register that is set in the insn. */
for (i = HARD_REGNO_NREGS (regno, GET_MODE (x)) - 1;
i >= 0; i--)
if ((old_live_regs[(regno + i) / REGSET_ELT_BITS]
& 1 << ((regno +i) % REGSET_ELT_BITS)) == 0
&& ! dead_or_set_regno_p (insn, regno + i))
create_reg_dead_note (gen_rtx (REG, word_mode,
regno + i),
insn);
}
}
}
if (regno < FIRST_PSEUDO_REGISTER)
{
int j = HARD_REGNO_NREGS (regno, GET_MODE (x));
while (--j >= 0)
{
offset = (regno + j) / REGSET_ELT_BITS;
bit = 1 << ((regno + j) % REGSET_ELT_BITS);
bb_dead_regs[offset] &= ~bit;
bb_live_regs[offset] |= bit;
}
}
else
{
bb_dead_regs[offset] &= ~bit;
bb_live_regs[offset] |= bit;
}
}
return;
}
case MEM:
/* Handle tail-recursive case. */
attach_deaths (XEXP (x, 0), insn, 0);
return;
case SUBREG:
case STRICT_LOW_PART:
/* These two cases preserve the value of SET_P, so handle them
separately. */
attach_deaths (XEXP (x, 0), insn, set_p);
return;
case ZERO_EXTRACT:
case SIGN_EXTRACT:
/* This case preserves the value of SET_P for the first operand, but
clears it for the other two. */
attach_deaths (XEXP (x, 0), insn, set_p);
attach_deaths (XEXP (x, 1), insn, 0);
attach_deaths (XEXP (x, 2), insn, 0);
return;
default:
/* Other cases: walk the insn. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
if (fmt[i] == 'e')
attach_deaths (XEXP (x, i), insn, 0);
else if (fmt[i] == 'E')
for (j = 0; j < XVECLEN (x, i); j++)
attach_deaths (XVECEXP (x, i, j), insn, 0);
}
}
}
/* After INSN has executed, add register death notes for each register
that is dead after INSN. */
static void
attach_deaths_insn (insn)
rtx insn;
{
rtx x = PATTERN (insn);
register RTX_CODE code = GET_CODE (x);
if (code == SET)
{
attach_deaths (SET_SRC (x), insn, 0);
/* A register might die here even if it is the destination, e.g.
it is the target of a volatile read and is otherwise unused.
Hence we must always call attach_deaths for the SET_DEST. */
attach_deaths (SET_DEST (x), insn, 1);
}
else if (code == PARALLEL)
{
register int i;
for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
{
code = GET_CODE (XVECEXP (x, 0, i));
if (code == SET)
{
attach_deaths (SET_SRC (XVECEXP (x, 0, i)), insn, 0);
attach_deaths (SET_DEST (XVECEXP (x, 0, i)), insn, 1);
}
else if (code == CLOBBER)
attach_deaths (XEXP (XVECEXP (x, 0, i), 0), insn, 1);
else
attach_deaths (XVECEXP (x, 0, i), insn, 0);
}
}
else if (code == CLOBBER)
attach_deaths (XEXP (x, 0), insn, 1);
else
attach_deaths (x, insn, 0);
}
/* Delete notes beginning with INSN and maybe put them in the chain
of notes ended by NOTE_LIST.
Returns the insn following the notes. */
static rtx
unlink_notes (insn, tail)
rtx insn, tail;
{
rtx prev = PREV_INSN (insn);
while (insn != tail && GET_CODE (insn) == NOTE)
{
rtx next = NEXT_INSN (insn);
/* Delete the note from its current position. */
if (prev)
NEXT_INSN (prev) = next;
if (next)
PREV_INSN (next) = prev;
if (write_symbols != NO_DEBUG && NOTE_LINE_NUMBER (insn) > 0)
/* Record line-number notes so they can be reused. */
LINE_NOTE (insn) = insn;
else
{
/* Insert the note at the end of the notes list. */
PREV_INSN (insn) = note_list;
if (note_list)
NEXT_INSN (note_list) = insn;
note_list = insn;
}
insn = next;
}
return insn;
}
/* Data structure for keeping track of register information
during that register's life. */
struct sometimes
{
short offset; short bit;
short live_length; short calls_crossed;
};
/* Constructor for `sometimes' data structure. */
static int
new_sometimes_live (regs_sometimes_live, offset, bit, sometimes_max)
struct sometimes *regs_sometimes_live;
int offset, bit;
int sometimes_max;
{
register struct sometimes *p;
register int regno = offset * REGSET_ELT_BITS + bit;
int i;
/* There should never be a register greater than max_regno here. If there
is, it means that a define_split has created a new pseudo reg. This
is not allowed, since there will not be flow info available for any
new register, so catch the error here. */
if (regno >= max_regno)
abort ();
p = ®s_sometimes_live[sometimes_max];
p->offset = offset;
p->bit = bit;
p->live_length = 0;
p->calls_crossed = 0;
sometimes_max++;
return sometimes_max;
}
/* Count lengths of all regs we are currently tracking,
and find new registers no longer live. */
static void
finish_sometimes_live (regs_sometimes_live, sometimes_max)
struct sometimes *regs_sometimes_live;
int sometimes_max;
{
int i;
for (i = 0; i < sometimes_max; i++)
{
register struct sometimes *p = ®s_sometimes_live[i];
int regno;
regno = p->offset * REGSET_ELT_BITS + p->bit;
sched_reg_live_length[regno] += p->live_length;
sched_reg_n_calls_crossed[regno] += p->calls_crossed;
}
}
/* Use modified list scheduling to rearrange insns in basic block
B. FILE, if nonzero, is where we dump interesting output about
this pass. */
static void
schedule_block (b, file)
int b;
FILE *file;
{
rtx insn, last;
rtx last_note = 0;
rtx *ready, link;
int i, j, n_ready = 0, new_ready, n_insns = 0;
int sched_n_insns = 0;
#define NEED_NOTHING 0
#define NEED_HEAD 1
#define NEED_TAIL 2
int new_needs;
/* HEAD and TAIL delimit the region being scheduled. */
rtx head = basic_block_head[b];
rtx tail = basic_block_end[b];
/* PREV_HEAD and NEXT_TAIL are the boundaries of the insns
being scheduled. When the insns have been ordered,
these insns delimit where the new insns are to be
spliced back into the insn chain. */
rtx next_tail;
rtx prev_head;
/* Keep life information accurate. */
register struct sometimes *regs_sometimes_live;
int sometimes_max;
if (file)
fprintf (file, ";;\t -- basic block number %d from %d to %d --\n",
b, INSN_UID (basic_block_head[b]), INSN_UID (basic_block_end[b]));
i = max_reg_num ();
reg_last_uses = (rtx *) alloca (i * sizeof (rtx));
bzero (reg_last_uses, i * sizeof (rtx));
reg_last_sets = (rtx *) alloca (i * sizeof (rtx));
bzero (reg_last_sets, i * sizeof (rtx));
/* Remove certain insns at the beginning from scheduling,
by advancing HEAD. */
/* At the start of a function, before reload has run, don't delay getting
parameters from hard registers into pseudo registers. */
if (reload_completed == 0 && b == 0)
{
while (head != tail
&& GET_CODE (head) == NOTE
&& NOTE_LINE_NUMBER (head) != NOTE_INSN_FUNCTION_BEG)
head = NEXT_INSN (head);
while (head != tail
&& GET_CODE (head) == INSN
&& GET_CODE (PATTERN (head)) == SET)
{
rtx src = SET_SRC (PATTERN (head));
while (GET_CODE (src) == SUBREG
|| GET_CODE (src) == SIGN_EXTEND
|| GET_CODE (src) == ZERO_EXTEND
|| GET_CODE (src) == SIGN_EXTRACT
|| GET_CODE (src) == ZERO_EXTRACT)
src = XEXP (src, 0);
if (GET_CODE (src) != REG
|| REGNO (src) >= FIRST_PSEUDO_REGISTER)
break;
/* Keep this insn from ever being scheduled. */
INSN_REF_COUNT (head) = 1;
head = NEXT_INSN (head);
}
}
/* Don't include any notes or labels at the beginning of the
basic block, or notes at the ends of basic blocks. */
while (head != tail)
{
if (GET_CODE (head) == NOTE)
head = NEXT_INSN (head);
else if (GET_CODE (tail) == NOTE)
tail = PREV_INSN (tail);
else if (GET_CODE (head) == CODE_LABEL)
head = NEXT_INSN (head);
else break;
}
/* If the only insn left is a NOTE or a CODE_LABEL, then there is no need
to schedule this block. */
if (head == tail
&& (GET_CODE (head) == NOTE || GET_CODE (head) == CODE_LABEL))
return;
#if 0
/* This short-cut doesn't work. It does not count call insns crossed by
registers in reg_sometimes_live. It does not mark these registers as
dead if they die in this block. It does not mark these registers live
(or create new reg_sometimes_live entries if necessary) if they are born
in this block.
The easy solution is to just always schedule a block. This block only
has one insn, so this won't slow down this pass by much. */
if (head == tail)
return;
#endif
/* Exclude certain insns at the end of the basic block by advancing TAIL. */
/* This isn't correct. Instead of advancing TAIL, should assign very
high priorities to these insns to guarantee that they get scheduled last.
If these insns are ignored, as is currently done, the register life info
may be incorrectly computed. */
if (GET_CODE (tail) == INSN
&& GET_CODE (PATTERN (tail)) == USE
&& next_nonnote_insn (tail) == 0)
{
/* Don't try to reorder any USE insns at the end of a function.
They must be last to ensure proper register allocation.
Exclude them all from scheduling. */
do
{
/* If we are down to one USE insn, then there are no insns to
schedule. */
if (head == tail)
return;
tail = prev_nonnote_insn (tail);
}
while (GET_CODE (tail) == INSN
&& GET_CODE (PATTERN (tail)) == USE);
#if 0
/* This short-cut does not work. See comment above. */
if (head == tail)
return;
#endif
}
else if (GET_CODE (tail) == JUMP_INSN
&& SCHED_GROUP_P (tail) == 0
&& GET_CODE (PREV_INSN (tail)) == INSN
&& GET_CODE (PATTERN (PREV_INSN (tail))) == USE
&& REG_FUNCTION_VALUE_P (XEXP (PATTERN (PREV_INSN (tail)), 0)))
{
/* Don't let the setting of the function's return value register
move from this jump. For the same reason we want to get the
parameters into pseudo registers as quickly as possible, we
want to set the function's return value register as late as
possible. */
/* If this is the only insn in the block, then there is no need to
schedule the block. */
if (head == tail)
return;
tail = PREV_INSN (tail);
if (head == tail)
return;
tail = prev_nonnote_insn (tail);
#if 0
/* This shortcut does not work. See comment above. */
if (head == tail)
return;
#endif
}
#ifdef HAVE_cc0
/* This is probably wrong. Instead of doing this, should give this insn
a very high priority to guarantee that it gets scheduled last. */
/* Can not separate an insn that sets the condition code from one that
uses it. So we must leave an insn that sets cc0 where it is. */
if (sets_cc0_p (PATTERN (tail)))
tail = PREV_INSN (tail);
#endif
/* Now HEAD through TAIL are the insns actually to be rearranged;
Let PREV_HEAD and NEXT_TAIL enclose them. */
prev_head = PREV_INSN (head);
next_tail = NEXT_INSN (tail);
/* Initialize basic block data structures. */
dead_notes = 0;
pending_read_insns = 0;
pending_read_mems = 0;
pending_write_insns = 0;
pending_write_mems = 0;
pending_lists_length = 0;
last_pending_memory_flush = 0;
last_function_call = 0;
last_scheduled_insn = 0;
LOG_LINKS (sched_before_next_call) = 0;
n_insns += sched_analyze (head, tail);
if (n_insns == 0)
{
free_pending_lists ();
return;
}
/* Allocate vector to hold insns to be rearranged (except those
insns which are controlled by an insn with SCHED_GROUP_P set).
All these insns are included between ORIG_HEAD and ORIG_TAIL,
as those variables ultimately are set up. */
ready = (rtx *) alloca ((n_insns+1) * sizeof (rtx));
/* TAIL is now the last of the insns to be rearranged.
Put those insns into the READY vector. */
insn = tail;
/* If the last insn is a branch, force it to be the last insn after
scheduling. Also, don't try to reorder calls at the ends the basic
block -- this will only lead to worse register allocation. */
if (GET_CODE (tail) == CALL_INSN || GET_CODE (tail) == JUMP_INSN)
{
priority (tail);
ready[n_ready++] = tail;
INSN_PRIORITY (tail) = TAIL_PRIORITY;
INSN_REF_COUNT (tail) = 0;
insn = PREV_INSN (tail);
}
/* Assign priorities to instructions. Also check whether they
are in priority order already. If so then I will be nonnegative.
We use this shortcut only before reloading. */
#if 0
i = reload_completed ? DONE_PRIORITY : MAX_PRIORITY;
#endif
for (; insn != prev_head; insn = PREV_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
priority (insn);
if (INSN_REF_COUNT (insn) == 0)
ready[n_ready++] = insn;
if (SCHED_GROUP_P (insn))
{
while (SCHED_GROUP_P (insn))
{
insn = PREV_INSN (insn);
while (GET_CODE (insn) == NOTE)
insn = PREV_INSN (insn);
priority (insn);
}
continue;
}
#if 0
if (i < 0)
continue;
if (INSN_PRIORITY (insn) < i)
i = INSN_PRIORITY (insn);
else if (INSN_PRIORITY (insn) > i)
i = DONE_PRIORITY;
#endif
}
}
#if 0
/* This short-cut doesn't work. It does not count call insns crossed by
registers in reg_sometimes_live. It does not mark these registers as
dead if they die in this block. It does not mark these registers live
(or create new reg_sometimes_live entries if necessary) if they are born
in this block.
The easy solution is to just always schedule a block. These blocks tend
to be very short, so this doesn't slow down this pass by much. */
/* If existing order is good, don't bother to reorder. */
if (i != DONE_PRIORITY)
{
if (file)
fprintf (file, ";; already scheduled\n");
if (reload_completed == 0)
{
for (i = 0; i < sometimes_max; i++)
regs_sometimes_live[i].live_length += n_insns;
finish_sometimes_live (regs_sometimes_live, sometimes_max);
}
free_pending_lists ();
return;
}
#endif
/* Scan all the insns to be scheduled, removing NOTE insns
and register death notes.
Line number NOTE insns end up in NOTE_LIST.
Register death notes end up in DEAD_NOTES.
Recreate the register life information for the end of this basic
block. */
if (reload_completed == 0)
{
bcopy (basic_block_live_at_start[b], bb_live_regs, regset_bytes);
bzero (bb_dead_regs, regset_bytes);
if (b == 0)
{
/* This is the first block in the function. There may be insns
before head that we can't schedule. We still need to examine
them though for accurate register lifetime analysis. */
/* We don't want to remove any REG_DEAD notes as the code below
does. */
for (insn = basic_block_head[b]; insn != head;
insn = NEXT_INSN (insn))
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
/* See if the register gets born here. */
/* We must check for registers being born before we check for
registers dying. It is possible for a register to be born
and die in the same insn, e.g. reading from a volatile
memory location into an otherwise unused register. Such
a register must be marked as dead after this insn. */
if (GET_CODE (PATTERN (insn)) == SET
|| GET_CODE (PATTERN (insn)) == CLOBBER)
sched_note_set (b, PATTERN (insn), 0);
else if (GET_CODE (PATTERN (insn)) == PARALLEL)
{
int j;
for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == SET
|| GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == CLOBBER)
sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
/* ??? This code is obsolete and should be deleted. It
is harmless though, so we will leave it in for now. */
for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == USE)
sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
}
for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
{
if ((REG_NOTE_KIND (link) == REG_DEAD
|| REG_NOTE_KIND (link) == REG_UNUSED)
/* Verify that the REG_NOTE has a legal value. */
&& GET_CODE (XEXP (link, 0)) == REG)
{
register int regno = REGNO (XEXP (link, 0));
register int offset = regno / REGSET_ELT_BITS;
register int bit = 1 << (regno % REGSET_ELT_BITS);
if (regno < FIRST_PSEUDO_REGISTER)
{
int j = HARD_REGNO_NREGS (regno,
GET_MODE (XEXP (link, 0)));
while (--j >= 0)
{
offset = (regno + j) / REGSET_ELT_BITS;
bit = 1 << ((regno + j) % REGSET_ELT_BITS);
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
}
else
{
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
}
}
}
}
}
/* If debugging information is being produced, keep track of the line
number notes for each insn. */
if (write_symbols != NO_DEBUG)
{
/* We must use the true line number for the first insn in the block
that was computed and saved at the start of this pass. We can't
use the current line number, because scheduling of the previous
block may have changed the current line number. */
rtx line = line_note_head[b];
for (insn = basic_block_head[b];
insn != next_tail;
insn = NEXT_INSN (insn))
if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
line = insn;
else
LINE_NOTE (insn) = line;
}
for (insn = head; insn != next_tail; insn = NEXT_INSN (insn))
{
rtx prev, next, link;
/* Farm out notes. This is needed to keep the debugger from
getting completely deranged. */
if (GET_CODE (insn) == NOTE)
{
prev = insn;
insn = unlink_notes (insn, next_tail);
if (prev == tail)
abort ();
if (prev == head)
abort ();
if (insn == next_tail)
abort ();
}
if (reload_completed == 0
&& GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
/* See if the register gets born here. */
/* We must check for registers being born before we check for
registers dying. It is possible for a register to be born and
die in the same insn, e.g. reading from a volatile memory
location into an otherwise unused register. Such a register
must be marked as dead after this insn. */
if (GET_CODE (PATTERN (insn)) == SET
|| GET_CODE (PATTERN (insn)) == CLOBBER)
sched_note_set (b, PATTERN (insn), 0);
else if (GET_CODE (PATTERN (insn)) == PARALLEL)
{
int j;
for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == SET
|| GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == CLOBBER)
sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
/* ??? This code is obsolete and should be deleted. It
is harmless though, so we will leave it in for now. */
for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == USE)
sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
}
/* Need to know what registers this insn kills. */
for (prev = 0, link = REG_NOTES (insn); link; link = next)
{
int regno;
next = XEXP (link, 1);
if ((REG_NOTE_KIND (link) == REG_DEAD
|| REG_NOTE_KIND (link) == REG_UNUSED)
/* Verify that the REG_NOTE has a legal value. */
&& GET_CODE (XEXP (link, 0)) == REG)
{
register int regno = REGNO (XEXP (link, 0));
register int offset = regno / REGSET_ELT_BITS;
register int bit = 1 << (regno % REGSET_ELT_BITS);
/* Only unlink REG_DEAD notes; leave REG_UNUSED notes
alone. */
if (REG_NOTE_KIND (link) == REG_DEAD)
{
if (prev)
XEXP (prev, 1) = next;
else
REG_NOTES (insn) = next;
XEXP (link, 1) = dead_notes;
dead_notes = link;
}
else
prev = link;
if (regno < FIRST_PSEUDO_REGISTER)
{
int j = HARD_REGNO_NREGS (regno,
GET_MODE (XEXP (link, 0)));
while (--j >= 0)
{
offset = (regno + j) / REGSET_ELT_BITS;
bit = 1 << ((regno + j) % REGSET_ELT_BITS);
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
}
else
{
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
}
else
prev = link;
}
}
}
if (reload_completed == 0)
{
/* Keep track of register lives. */
old_live_regs = (regset) alloca (regset_bytes);
regs_sometimes_live
= (struct sometimes *) alloca (max_regno * sizeof (struct sometimes));
sometimes_max = 0;
/* Start with registers live at end. */
for (j = 0; j < regset_size; j++)
{
int live = bb_live_regs[j];
old_live_regs[j] = live;
if (live)
{
register int bit;
for (bit = 0; bit < REGSET_ELT_BITS; bit++)
if (live & (1 << bit))
sometimes_max = new_sometimes_live (regs_sometimes_live, j,
bit, sometimes_max);
}
}
}
SCHED_SORT (ready, n_ready, 1);
if (file)
{
fprintf (file, ";; ready list initially:\n;; ");
for (i = 0; i < n_ready; i++)
fprintf (file, "%d ", INSN_UID (ready[i]));
fprintf (file, "\n\n");
for (insn = head; insn != next_tail; insn = NEXT_INSN (insn))
if (INSN_PRIORITY (insn) > 0)
fprintf (file, ";; insn[%4d]: priority = %4d, ref_count = %4d\n",
INSN_UID (insn), INSN_PRIORITY (insn),
INSN_REF_COUNT (insn));
}
/* Now HEAD and TAIL are going to become disconnected
entirely from the insn chain. */
tail = ready[0];
/* Q_SIZE will always be zero here. */
q_ptr = 0;
bzero (insn_queue, sizeof (insn_queue));
/* Now, perform list scheduling. */
/* Where we start inserting insns is after TAIL. */
last = next_tail;
new_needs = (NEXT_INSN (prev_head) == basic_block_head[b]
? NEED_HEAD : NEED_NOTHING);
if (PREV_INSN (next_tail) == basic_block_end[b])
new_needs |= NEED_TAIL;
new_ready = n_ready;
while (sched_n_insns < n_insns)
{
q_ptr = NEXT_Q (q_ptr);
/* Add all pending insns that can be scheduled without stalls to the
ready list. */
for (insn = insn_queue[q_ptr]; insn; insn = NEXT_INSN (insn))
{
if (file)
fprintf (file, ";; launching %d before %d with no stalls\n",
INSN_UID (insn), INSN_UID (last));
ready[new_ready++] = insn;
q_size -= 1;
}
insn_queue[q_ptr] = 0;
/* If there are no ready insns, stall until one is ready and add all
of the pending insns at that point to the ready list. */
if (new_ready == 0)
{
register int stalls;
for (stalls = 1; stalls < Q_SIZE; stalls++)
if (insn = insn_queue[NEXT_Q_AFTER (q_ptr, stalls)])
{
for (; insn; insn = NEXT_INSN (insn))
{
if (file)
fprintf (file, ";; issue insn %d before %d with %d stalls\n",
INSN_UID (insn), INSN_UID (last), stalls);
ready[new_ready++] = insn;
q_size -= 1;
}
insn_queue[NEXT_Q_AFTER (q_ptr, stalls)] = 0;
break;
}
#if 0
/* This looks logically correct, but on the SPEC benchmark set on
the SPARC, I get better code without it. */
q_ptr = NEXT_Q_AFTER (q_ptr, stalls);
#endif
}
/* There should be some instructions waiting to fire. */
if (new_ready == 0)
abort ();
/* Sort the ready list and choose the best insn to schedule.
N_READY holds the number of items that were scheduled the last time,
minus the one instruction scheduled on the last loop iteration; it
is not modified for any other reason in this loop. */
SCHED_SORT (ready, new_ready, n_ready);
n_ready = new_ready;
last_scheduled_insn = insn = ready[0];
if (DONE_PRIORITY_P (insn))
abort ();
if (reload_completed == 0)
{
/* Process this insn, and each insn linked to this one which must
be immediately output after this insn. */
do
{
/* First we kill registers set by this insn, and then we
make registers used by this insn live. This is the opposite
order used above because we are traversing the instructions
backwards. */
/* Strictly speaking, we should scan REG_UNUSED notes and make
every register mentioned there live, however, we will just
kill them again immediately below, so there doesn't seem to
be any reason why we bother to do this. */
/* See if this is the last notice we must take of a register. */
if (GET_CODE (PATTERN (insn)) == SET
|| GET_CODE (PATTERN (insn)) == CLOBBER)
sched_note_set (b, PATTERN (insn), 1);
else if (GET_CODE (PATTERN (insn)) == PARALLEL)
{
int j;
for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == SET
|| GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == CLOBBER)
sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 1);
}
/* This code keeps life analysis information up to date. */
if (GET_CODE (insn) == CALL_INSN)
{
register struct sometimes *p;
/* A call kills all call used and global registers, except
for those mentioned in the call pattern which will be
made live again later. */
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if (call_used_regs[i] || global_regs[i])
{
register int offset = i / REGSET_ELT_BITS;
register int bit = 1 << (i % REGSET_ELT_BITS);
bb_live_regs[offset] &= ~bit;
bb_dead_regs[offset] |= bit;
}
/* Regs live at the time of a call instruction must not
go in a register clobbered by calls. Record this for
all regs now live. Note that insns which are born or
die in a call do not cross a call, so this must be done
after the killings (above) and before the births
(below). */
p = regs_sometimes_live;
for (i = 0; i < sometimes_max; i++, p++)
if (bb_live_regs[p->offset] & (1 << p->bit))
p->calls_crossed += 1;
}
/* Make every register used live, and add REG_DEAD notes for
registers which were not live before we started. */
attach_deaths_insn (insn);
/* Find registers now made live by that instruction. */
for (i = 0; i < regset_size; i++)
{
int diff = bb_live_regs[i] & ~old_live_regs[i];
if (diff)
{
register int bit;
old_live_regs[i] |= diff;
for (bit = 0; bit < REGSET_ELT_BITS; bit++)
if (diff & (1 << bit))
sometimes_max
= new_sometimes_live (regs_sometimes_live, i, bit,
sometimes_max);
}
}
/* Count lengths of all regs we are worrying about now,
and handle registers no longer live. */
for (i = 0; i < sometimes_max; i++)
{
register struct sometimes *p = ®s_sometimes_live[i];
int regno = p->offset*REGSET_ELT_BITS + p->bit;
p->live_length += 1;
if ((bb_live_regs[p->offset] & (1 << p->bit)) == 0)
{
/* This is the end of one of this register's lifetime
segments. Save the lifetime info collected so far,
and clear its bit in the old_live_regs entry. */
sched_reg_live_length[regno] += p->live_length;
sched_reg_n_calls_crossed[regno] += p->calls_crossed;
old_live_regs[p->offset] &= ~(1 << p->bit);
/* Delete the reg_sometimes_live entry for this reg by
copying the last entry over top of it. */
*p = regs_sometimes_live[--sometimes_max];
/* ...and decrement i so that this newly copied entry
will be processed. */
i--;
}
}
link = insn;
insn = PREV_INSN (insn);
}
while (SCHED_GROUP_P (link));
/* Set INSN back to the insn we are scheduling now. */
insn = ready[0];
}
/* Schedule INSN. Remove it from the ready list. */
ready += 1;
n_ready -= 1;
sched_n_insns += 1;
NEXT_INSN (insn) = last;
PREV_INSN (last) = insn;
last = insn;
/* Everything that precedes INSN now either becomes "ready", if
it can execute immediately before INSN, or "pending", if
there must be a delay. Give INSN high enough priority that
at least one (maybe more) reg-killing insns can be launched
ahead of all others. Mark INSN as scheduled by changing its
priority to -1. */
INSN_PRIORITY (insn) = LAUNCH_PRIORITY;
new_ready = launch_links (insn, ready, n_ready);
INSN_PRIORITY (insn) = DONE_PRIORITY;
/* Schedule all prior insns that must not be moved. */
if (SCHED_GROUP_P (insn))
{
/* Disable these insns from being launched. */
link = insn;
while (SCHED_GROUP_P (link))
{
/* Disable these insns from being launched by anybody. */
link = PREV_INSN (link);
INSN_REF_COUNT (link) = 0;
}
/* None of these insns can move forward into delay slots. */
while (SCHED_GROUP_P (insn))
{
insn = PREV_INSN (insn);
new_ready = launch_links (insn, ready, new_ready);
INSN_PRIORITY (insn) = DONE_PRIORITY;
sched_n_insns += 1;
NEXT_INSN (insn) = last;
PREV_INSN (last) = insn;
last = insn;
}
}
}
if (q_size != 0)
abort ();
if (reload_completed == 0)
finish_sometimes_live (regs_sometimes_live, sometimes_max);
/* HEAD is now the first insn in the chain of insns that
been scheduled by the loop above.
TAIL is the last of those insns. */
head = insn;
/* NOTE_LIST is the end of a chain of notes previously found
among the insns. Insert them at the beginning of the insns. */
if (note_list != 0)
{
rtx note_head = note_list;
while (PREV_INSN (note_head))
note_head = PREV_INSN (note_head);
PREV_INSN (head) = note_list;
NEXT_INSN (note_list) = head;
head = note_head;
}
/* In theory, there should be no REG_DEAD notes leftover at the end.
In practice, this can occur as the result of bugs in flow, combine.c,
and/or sched.c. The values of the REG_DEAD notes remaining are
meaningless, because dead_notes is just used as a free list. */
#if 1
if (dead_notes != 0)
abort ();
#endif
if (new_needs & NEED_HEAD)
basic_block_head[b] = head;
PREV_INSN (head) = prev_head;
NEXT_INSN (prev_head) = head;
if (new_needs & NEED_TAIL)
basic_block_end[b] = tail;
NEXT_INSN (tail) = next_tail;
PREV_INSN (next_tail) = tail;
/* Restore the line-number notes of each insn. */
if (write_symbols != NO_DEBUG)
{
rtx line, note, prev, new;
int notes = 0;
head = basic_block_head[b];
next_tail = NEXT_INSN (basic_block_end[b]);
/* Determine the current line-number. We want to know the current
line number of the first insn of the block here, in case it is
different from the true line number that was saved earlier. If
different, then we need a line number note before the first insn
of this block. If it happens to be the same, then we don't want to
emit another line number note here. */
for (line = head; line; line = PREV_INSN (line))
if (GET_CODE (line) == NOTE && NOTE_LINE_NUMBER (line) > 0)
break;
/* Walk the insns keeping track of the current line-number and inserting
the line-number notes as needed. */
for (insn = head; insn != next_tail; insn = NEXT_INSN (insn))
if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
line = insn;
else if (! (GET_CODE (insn) == NOTE
&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_DELETED)
&& (note = LINE_NOTE (insn)) != 0
&& note != line
&& (line == 0
|| NOTE_LINE_NUMBER (note) != NOTE_LINE_NUMBER (line)
|| NOTE_SOURCE_FILE (note) != NOTE_SOURCE_FILE (line)))
{
line = note;
prev = PREV_INSN (insn);
if (LINE_NOTE (note))
{
/* Re-use the orignal line-number note. */
LINE_NOTE (note) = 0;
PREV_INSN (note) = prev;
NEXT_INSN (prev) = note;
PREV_INSN (insn) = note;
NEXT_INSN (note) = insn;
}
else
{
notes++;
new = emit_note_after (NOTE_LINE_NUMBER (note), prev);
NOTE_SOURCE_FILE (new) = NOTE_SOURCE_FILE (note);
}
}
if (file && notes)
fprintf (file, ";; added %d line-number notes\n", notes);
}
if (file)
{
fprintf (file, ";; new basic block head = %d\n;; new basic block end = %d\n\n",
INSN_UID (basic_block_head[b]), INSN_UID (basic_block_end[b]));
}
/* Yow! We're done! */
free_pending_lists ();
return;
}
/* Subroutine of split_hard_reg_notes. Searches X for any reference to
REGNO, returning the rtx of the reference found if any. Otherwise,
returns 0. */
rtx
regno_use_in (regno, x)
int regno;
rtx x;
{
register char *fmt;
int i, j;
rtx tem;
if (GET_CODE (x) == REG && REGNO (x) == regno)
return x;
fmt = GET_RTX_FORMAT (GET_CODE (x));
for (i = GET_RTX_LENGTH (GET_CODE (x)) - 1; i >= 0; i--)
{
if (fmt[i] == 'e')
{
if (tem = regno_use_in (regno, XEXP (x, i)))
return tem;
}
else if (fmt[i] == 'E')
for (j = XVECLEN (x, i) - 1; j >= 0; j--)
if (tem = regno_use_in (regno , XVECEXP (x, i, j)))
return tem;
}
return 0;
}
/* Subroutine of update_flow_info. Determines whether any new REG_NOTEs are
needed for the hard register mentioned in the note. This can happen
if the reference to the hard register in the original insn was split into
several smaller hard register references in the split insns. */
static void
split_hard_reg_notes (note, first, last, orig_insn)
rtx note, first, last, orig_insn;
{
rtx reg, temp, link;
int n_regs, i, new_reg;
rtx insn;
/* Assume that this is a REG_DEAD note. */
if (REG_NOTE_KIND (note) != REG_DEAD)
abort ();
reg = XEXP (note, 0);
n_regs = HARD_REGNO_NREGS (REGNO (reg), GET_MODE (reg));
/* ??? Could add check here to see whether, the hard register is referenced
in the same mode as in the original insn. If so, then it has not been
split, and the rest of the code below is unnecessary. */
for (i = 1; i < n_regs; i++)
{
new_reg = REGNO (reg) + i;
/* Check for references to new_reg in the split insns. */
for (insn = last; ; insn = PREV_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& (temp = regno_use_in (new_reg, PATTERN (insn))))
{
/* Create a new reg dead note here. */
link = rtx_alloc (EXPR_LIST);
PUT_REG_NOTE_KIND (link, REG_DEAD);
XEXP (link, 0) = temp;
XEXP (link, 1) = REG_NOTES (insn);
REG_NOTES (insn) = link;
break;
}
/* It isn't mentioned anywhere, so no new reg note is needed for
this register. */
if (insn == first)
break;
}
}
}
/* Subroutine of update_flow_info. Determines whether a SET or CLOBBER in an
insn created by splitting needs a REG_DEAD or REG_UNUSED note added. */
static void
new_insn_dead_notes (pat, insn, last, orig_insn)
rtx pat, insn, last, orig_insn;
{
rtx dest, tem, set;
/* PAT is either a CLOBBER or a SET here. */
dest = XEXP (pat, 0);
while (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SUBREG
|| GET_CODE (dest) == STRICT_LOW_PART
|| GET_CODE (dest) == SIGN_EXTRACT)
dest = XEXP (dest, 0);
if (GET_CODE (dest) == REG)
{
for (tem = last; tem != insn; tem = PREV_INSN (tem))
{
if (GET_RTX_CLASS (GET_CODE (tem)) == 'i'
&& reg_overlap_mentioned_p (dest, PATTERN (tem))
&& (set = single_set (tem)))
{
rtx tem_dest = SET_DEST (set);
while (GET_CODE (tem_dest) == ZERO_EXTRACT
|| GET_CODE (tem_dest) == SUBREG
|| GET_CODE (tem_dest) == STRICT_LOW_PART
|| GET_CODE (tem_dest) == SIGN_EXTRACT)
tem_dest = XEXP (tem_dest, 0);
if (tem_dest != dest)
{
/* Use the same scheme as combine.c, don't put both REG_DEAD
and REG_UNUSED notes on the same insn. */
if (! find_regno_note (tem, REG_UNUSED, REGNO (dest))
&& ! find_regno_note (tem, REG_DEAD, REGNO (dest)))
{
rtx note = rtx_alloc (EXPR_LIST);
PUT_REG_NOTE_KIND (note, REG_DEAD);
XEXP (note, 0) = dest;
XEXP (note, 1) = REG_NOTES (tem);
REG_NOTES (tem) = note;
}
/* The reg only dies in one insn, the last one that uses
it. */
break;
}
else if (reg_overlap_mentioned_p (dest, SET_SRC (set)))
/* We found an instruction that both uses the register,
and sets it, so no new REG_NOTE is needed for this set. */
break;
}
}
/* If this is a set, it must die somewhere, unless it is the dest of
the original insn, and hence is live after the original insn. Abort
if it isn't supposed to be live after the original insn.
If this is a clobber, then just add a REG_UNUSED note. */
if (tem == insn)
{
int live_after_orig_insn = 0;
rtx pattern = PATTERN (orig_insn);
int i;
if (GET_CODE (pat) == CLOBBER)
{
rtx note = rtx_alloc (EXPR_LIST);
PUT_REG_NOTE_KIND (note, REG_UNUSED);
XEXP (note, 0) = dest;
XEXP (note, 1) = REG_NOTES (insn);
REG_NOTES (insn) = note;
return;
}
/* The original insn could have multiple sets, so search the
insn for all sets. */
if (GET_CODE (pattern) == SET)
{
if (reg_overlap_mentioned_p (dest, SET_DEST (pattern)))
live_after_orig_insn = 1;
}
else if (GET_CODE (pattern) == PARALLEL)
{
for (i = 0; i < XVECLEN (pattern, 0); i++)
if (GET_CODE (XVECEXP (pattern, 0, i)) == SET
&& reg_overlap_mentioned_p (dest,
SET_DEST (XVECEXP (pattern,
0, i))))
live_after_orig_insn = 1;
}
if (! live_after_orig_insn)
abort ();
}
}
}
/* Subroutine of update_flow_info. Update the value of reg_n_sets for all
registers modified by X. INC is -1 if the containing insn is being deleted,
and is 1 if the containing insn is a newly generated insn. */
static void
update_n_sets (x, inc)
rtx x;
int inc;
{
rtx dest = SET_DEST (x);
while (GET_CODE (dest) == STRICT_LOW_PART || GET_CODE (dest) == SUBREG
|| GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
dest = SUBREG_REG (dest);
if (GET_CODE (dest) == REG)
{
int regno = REGNO (dest);
if (regno < FIRST_PSEUDO_REGISTER)
{
register int i;
int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (dest));
for (i = regno; i < endregno; i++)
reg_n_sets[i] += inc;
}
else
reg_n_sets[regno] += inc;
}
}
/* Updates all flow-analysis related quantities (including REG_NOTES) for
the insns from FIRST to LAST inclusive that were created by splitting
ORIG_INSN. NOTES are the original REG_NOTES. */
static void
update_flow_info (notes, first, last, orig_insn)
rtx notes;
rtx first, last;
rtx orig_insn;
{
rtx insn, note;
rtx next;
rtx orig_dest, temp;
rtx set;
/* Get and save the destination set by the original insn. */
orig_dest = single_set (orig_insn);
if (orig_dest)
orig_dest = SET_DEST (orig_dest);
/* Move REG_NOTES from the original insn to where they now belong. */
for (note = notes; note; note = next)
{
next = XEXP (note, 1);
switch (REG_NOTE_KIND (note))
{
case REG_DEAD:
case REG_UNUSED:
/* Move these notes from the original insn to the last new insn where
the register is now set. */
for (insn = last; ; insn = PREV_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& reg_mentioned_p (XEXP (note, 0), PATTERN (insn)))
{
XEXP (note, 1) = REG_NOTES (insn);
REG_NOTES (insn) = note;
/* Sometimes need to convert REG_UNUSED notes to REG_DEAD
notes. */
/* ??? This won't handle mutiple word registers correctly,
but should be good enough for now. */
if (REG_NOTE_KIND (note) == REG_UNUSED
&& ! dead_or_set_p (insn, XEXP (note, 0)))
PUT_REG_NOTE_KIND (note, REG_DEAD);
/* The reg only dies in one insn, the last one that uses
it. */
break;
}
/* It must die somewhere, fail it we couldn't find where it died.
If this is a REG_UNUSED note, then it must be a temporary
register that was not needed by this instantiation of the
pattern, so we can safely ignore it. */
if (insn == first)
{
if (REG_NOTE_KIND (note) != REG_UNUSED)
abort ();
break;
}
}
/* If this note refers to a multiple word hard register, it may
have been split into several smaller hard register references.
Check to see if there are any new register references that
need REG_NOTES added for them. */
temp = XEXP (note, 0);
if (REG_NOTE_KIND (note) == REG_DEAD
&& GET_CODE (temp) == REG
&& REGNO (temp) < FIRST_PSEUDO_REGISTER
&& HARD_REGNO_NREGS (REGNO (temp), GET_MODE (temp)))
split_hard_reg_notes (note, first, last, orig_insn);
break;
case REG_WAS_0:
/* This note applies to the dest of the original insn. Find the
first new insn that now has the same dest, and move the note
there. */
if (! orig_dest)
abort ();
for (insn = first; ; insn = NEXT_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& (temp = single_set (insn))
&& rtx_equal_p (SET_DEST (temp), orig_dest))
{
XEXP (note, 1) = REG_NOTES (insn);
REG_NOTES (insn) = note;
/* The reg is only zero before one insn, the first that
uses it. */
break;
}
/* It must be set somewhere, fail if we couldn't find where it
was set. */
if (insn == last)
abort ();
}
break;
case REG_EQUAL:
case REG_EQUIV:
/* A REG_EQUIV or REG_EQUAL note on an insn with more than one
set is meaningless. Just drop the note. */
if (! orig_dest)
break;
case REG_NO_CONFLICT:
/* These notes apply to the dest of the original insn. Find the last
new insn that now has the same dest, and move the note there. */
if (! orig_dest)
abort ();
for (insn = last; ; insn = PREV_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& (temp = single_set (insn))
&& rtx_equal_p (SET_DEST (temp), orig_dest))
{
XEXP (note, 1) = REG_NOTES (insn);
REG_NOTES (insn) = note;
/* Only put this note on one of the new insns. */
break;
}
/* The original dest must still be set someplace. Abort if we
couldn't find it. */
if (insn == first)
abort ();
}
break;
case REG_LIBCALL:
/* Move a REG_LIBCALL note to the first insn created, and update
the corresponding REG_RETVAL note. */
XEXP (note, 1) = REG_NOTES (first);
REG_NOTES (first) = note;
insn = XEXP (note, 0);
note = find_reg_note (insn, REG_RETVAL, 0);
if (note)
XEXP (note, 0) = first;
break;
case REG_RETVAL:
/* Move a REG_RETVAL note to the last insn created, and update
the corresponding REG_LIBCALL note. */
XEXP (note, 1) = REG_NOTES (last);
REG_NOTES (last) = note;
insn = XEXP (note, 0);
note = find_reg_note (insn, REG_LIBCALL, 0);
if (note)
XEXP (note, 0) = last;
break;
case REG_NONNEG:
/* This should be moved to whichever instruction is a JUMP_INSN. */
for (insn = last; ; insn = PREV_INSN (insn))
{
if (GET_CODE (insn) == JUMP_INSN)
{
XEXP (note, 1) = REG_NOTES (insn);
REG_NOTES (insn) = note;
/* Only put this note on one of the new insns. */
break;
}
/* Fail if we couldn't find a JUMP_INSN. */
if (insn == first)
abort ();
}
break;
case REG_INC:
/* This should be moved to whichever instruction now has the
increment operation. */
abort ();
case REG_LABEL:
/* Should be moved to the new insn(s) which use the label. */
abort ();
case REG_CC_SETTER:
case REG_CC_USER:
/* These two notes will never appear until after reorg, so we don't
have to handle them here. */
default:
abort ();
}
}
/* Each new insn created, except the last, has a new set. If the destination
is a register, then this reg is now live across several insns, whereas
previously the dest reg was born and died within the same insn. To
reflect this, we now need a REG_DEAD note on the insn where this
dest reg dies.
Similarly, the new insns may have clobbers that need REG_UNUSED notes. */
for (insn = first; insn != last; insn = NEXT_INSN (insn))
{
rtx pat;
int i;
pat = PATTERN (insn);
if (GET_CODE (pat) == SET || GET_CODE (pat) == CLOBBER)
new_insn_dead_notes (pat, insn, last, orig_insn);
else if (GET_CODE (pat) == PARALLEL)
{
for (i = 0; i < XVECLEN (pat, 0); i++)
if (GET_CODE (XVECEXP (pat, 0, i)) == SET
|| GET_CODE (XVECEXP (pat, 0, i)) == CLOBBER)
new_insn_dead_notes (XVECEXP (pat, 0, i), insn, last, orig_insn);
}
}
/* If any insn, except the last, uses the register set by the last insn,
then we need a new REG_DEAD note on that insn. In this case, there
would not have been a REG_DEAD note for this register in the original
insn because it was used and set within one insn.
There is no new REG_DEAD note needed if the last insn uses the register
that it is setting. */
set = single_set (last);
if (set)
{
rtx dest = SET_DEST (set);
while (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SUBREG
|| GET_CODE (dest) == STRICT_LOW_PART
|| GET_CODE (dest) == SIGN_EXTRACT)
dest = XEXP (dest, 0);
if (GET_CODE (dest) == REG
&& ! reg_overlap_mentioned_p (dest, SET_SRC (set)))
{
for (insn = PREV_INSN (last); ; insn = PREV_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& reg_mentioned_p (dest, PATTERN (insn))
&& (set = single_set (insn)))
{
rtx insn_dest = SET_DEST (set);
while (GET_CODE (insn_dest) == ZERO_EXTRACT
|| GET_CODE (insn_dest) == SUBREG
|| GET_CODE (insn_dest) == STRICT_LOW_PART
|| GET_CODE (insn_dest) == SIGN_EXTRACT)
insn_dest = XEXP (insn_dest, 0);
if (insn_dest != dest)
{
note = rtx_alloc (EXPR_LIST);
PUT_REG_NOTE_KIND (note, REG_DEAD);
XEXP (note, 0) = dest;
XEXP (note, 1) = REG_NOTES (insn);
REG_NOTES (insn) = note;
/* The reg only dies in one insn, the last one
that uses it. */
break;
}
}
if (insn == first)
break;
}
}
}
/* If the original dest is modifying a multiple register target, and the
original instruction was split such that the original dest is now set
by two or more SUBREG sets, then the split insns no longer kill the
destination of the original insn.
In this case, if there exists an instruction in the same basic block,
before the split insn, which uses the original dest, and this use is
killed by the original insn, then we must remove the REG_DEAD note on
this insn, because it is now superfluous.
This does not apply when a hard register gets split, because the code
knows how to handle overlapping hard registers properly. */
if (orig_dest && GET_CODE (orig_dest) == REG)
{
int found_orig_dest = 0;
int found_split_dest = 0;
for (insn = first; ; insn = NEXT_INSN (insn))
{
set = single_set (insn);
if (set)
{
if (GET_CODE (SET_DEST (set)) == REG
&& REGNO (SET_DEST (set)) == REGNO (orig_dest))
{
found_orig_dest = 1;
break;
}
else if (GET_CODE (SET_DEST (set)) == SUBREG
&& SUBREG_REG (SET_DEST (set)) == orig_dest)
{
found_split_dest = 1;
break;
}
}
if (insn == last)
break;
}
if (found_split_dest)
{
/* Search backwards from FIRST, looking for the first insn that uses
the original dest. Stop if we pass a CODE_LABEL or a JUMP_INSN.
If we find an insn, and it has a REG_DEAD note, then delete the
note. */
for (insn = first; insn; insn = PREV_INSN (insn))
{
if (GET_CODE (insn) == CODE_LABEL
|| GET_CODE (insn) == JUMP_INSN)
break;
else if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& reg_mentioned_p (orig_dest, insn))
{
note = find_regno_note (insn, REG_DEAD, REGNO (orig_dest));
if (note)
remove_note (insn, note);
}
}
}
else if (! found_orig_dest)
{
/* This should never happen. */
abort ();
}
}
/* Update reg_n_sets. This is necessary to prevent local alloc from
converting REG_EQUAL notes to REG_EQUIV when splitting has modified
a reg from set once to set multiple times. */
{
rtx x = PATTERN (orig_insn);
RTX_CODE code = GET_CODE (x);
if (code == SET || code == CLOBBER)
update_n_sets (x, -1);
else if (code == PARALLEL)
{
int i;
for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
{
code = GET_CODE (XVECEXP (x, 0, i));
if (code == SET || code == CLOBBER)
update_n_sets (XVECEXP (x, 0, i), -1);
}
}
for (insn = first; ; insn = NEXT_INSN (insn))
{
x = PATTERN (insn);
code = GET_CODE (x);
if (code == SET || code == CLOBBER)
update_n_sets (x, 1);
else if (code == PARALLEL)
{
int i;
for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
{
code = GET_CODE (XVECEXP (x, 0, i));
if (code == SET || code == CLOBBER)
update_n_sets (XVECEXP (x, 0, i), 1);
}
}
if (insn == last)
break;
}
}
}
/* The one entry point in this file. DUMP_FILE is the dump file for
this pass. */
void
schedule_insns (dump_file)
FILE *dump_file;
{
int max_uid = MAX_INSNS_PER_SPLIT * (get_max_uid () + 1);
int i, b;
rtx insn;
/* Taking care of this degenerate case makes the rest of
this code simpler. */
if (n_basic_blocks == 0)
return;
/* Create an insn here so that we can hang dependencies off of it later. */
sched_before_next_call = gen_rtx (INSN, VOIDmode, 0, 0, 0, 0, 0, 0, 0);
/* Initialize the unused_*_lists. We can't use the ones left over from
the previous function, because gcc has freed that memory. We can use
the ones left over from the first sched pass in the second pass however,
so only clear them on the first sched pass. The first pass is before
reload if flag_schedule_insns is set, otherwise it is afterwards. */
if (reload_completed == 0 || ! flag_schedule_insns)
{
unused_insn_list = 0;
unused_expr_list = 0;
}
/* We create no insns here, only reorder them, so we
remember how far we can cut back the stack on exit. */
/* Allocate data for this pass. See comments, above,
for what these vectors do. */
/* ??? Instruction splitting below may create new instructions, so these
arrays must be bigger than just max_uid. */
insn_luid = (int *) alloca (max_uid * sizeof (int));
insn_priority = (int *) alloca (max_uid * sizeof (int));
insn_ref_count = (int *) alloca (max_uid * sizeof (int));
if (reload_completed == 0)
{
sched_reg_n_deaths = (short *) alloca (max_regno * sizeof (short));
sched_reg_n_calls_crossed = (int *) alloca (max_regno * sizeof (int));
sched_reg_live_length = (int *) alloca (max_regno * sizeof (int));
bb_dead_regs = (regset) alloca (regset_bytes);
bb_live_regs = (regset) alloca (regset_bytes);
bzero (sched_reg_n_calls_crossed, max_regno * sizeof (int));
bzero (sched_reg_live_length, max_regno * sizeof (int));
bcopy (reg_n_deaths, sched_reg_n_deaths, max_regno * sizeof (short));
init_alias_analysis ();
}
else
{
sched_reg_n_deaths = 0;
sched_reg_n_calls_crossed = 0;
sched_reg_live_length = 0;
bb_dead_regs = 0;
bb_live_regs = 0;
if (! flag_schedule_insns)
init_alias_analysis ();
}
if (write_symbols != NO_DEBUG)
{
rtx line;
line_note = (rtx *) alloca (max_uid * sizeof (rtx));
bzero (line_note, max_uid * sizeof (rtx));
line_note_head = (rtx *) alloca (n_basic_blocks * sizeof (rtx));
bzero (line_note_head, n_basic_blocks * sizeof (rtx));
/* Determine the line-number at the start of each basic block.
This must be computed and saved now, because after a basic block's
predecessor has been scheduled, it is impossible to accurately
determine the correct line number for the first insn of the block. */
for (b = 0; b < n_basic_blocks; b++)
for (line = basic_block_head[b]; line; line = PREV_INSN (line))
if (GET_CODE (line) == NOTE && NOTE_LINE_NUMBER (line) > 0)
{
line_note_head[b] = line;
break;
}
}
bzero (insn_luid, max_uid * sizeof (int));
bzero (insn_priority, max_uid * sizeof (int));
bzero (insn_ref_count, max_uid * sizeof (int));
/* Schedule each basic block, block by block. */
if (NEXT_INSN (basic_block_end[n_basic_blocks-1]) == 0
|| (GET_CODE (basic_block_end[n_basic_blocks-1]) != NOTE
&& GET_CODE (basic_block_end[n_basic_blocks-1]) != CODE_LABEL))
emit_note_after (NOTE_INSN_DELETED, basic_block_end[n_basic_blocks-1]);
for (b = 0; b < n_basic_blocks; b++)
{
rtx insn, next;
rtx insns;
note_list = 0;
for (insn = basic_block_head[b]; ; insn = next)
{
rtx prev;
rtx set;
/* Can't use `next_real_insn' because that
might go across CODE_LABELS and short-out basic blocks. */
next = NEXT_INSN (insn);
if (GET_CODE (insn) != INSN)
{
if (insn == basic_block_end[b])
break;
continue;
}
/* Don't split no-op move insns. These should silently disappear
later in final. Splitting such insns would break the code
that handles REG_NO_CONFLICT blocks. */
set = single_set (insn);
if (set && rtx_equal_p (SET_SRC (set), SET_DEST (set)))
{
if (insn == basic_block_end[b])
break;
/* Nops get in the way while scheduling, so delete them now if
register allocation has already been done. It is too risky
to try to do this before register allocation, and there are
unlikely to be very many nops then anyways. */
if (reload_completed)
{
PUT_CODE (insn, NOTE);
NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
NOTE_SOURCE_FILE (insn) = 0;
}
continue;
}
/* Split insns here to get max fine-grain parallelism. */
prev = PREV_INSN (insn);
if (reload_completed == 0)
{
rtx last, first = PREV_INSN (insn);
rtx notes = REG_NOTES (insn);
last = try_split (PATTERN (insn), insn, 1);
if (last != insn)
{
/* try_split returns the NOTE that INSN became. */
first = NEXT_INSN (first);
update_flow_info (notes, first, last, insn);
PUT_CODE (insn, NOTE);
NOTE_SOURCE_FILE (insn) = 0;
NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
if (insn == basic_block_head[b])
basic_block_head[b] = first;
if (insn == basic_block_end[b])
{
basic_block_end[b] = last;
break;
}
}
}
if (insn == basic_block_end[b])
break;
}
schedule_block (b, dump_file);
#ifdef USE_C_ALLOCA
alloca (0);
#endif
}
if (write_symbols != NO_DEBUG)
{
rtx line = 0;
rtx insn = get_insns ();
int active_insn = 0;
int notes = 0;
/* Walk the insns deleting redundant line-number notes. Many of these
are already present. The remainder tend to occur at basic
block boundaries. */
for (insn = get_last_insn (); insn; insn = PREV_INSN (insn))
if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
{
/* If there are no active insns following, INSN is redundant. */
if (active_insn == 0)
{
notes++;
NOTE_SOURCE_FILE (insn) = 0;
NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
}
/* If the line number is unchanged, LINE is redundant. */
else if (line
&& NOTE_LINE_NUMBER (line) == NOTE_LINE_NUMBER (insn)
&& NOTE_SOURCE_FILE (line) == NOTE_SOURCE_FILE (insn))
{
notes++;
NOTE_SOURCE_FILE (line) = 0;
NOTE_LINE_NUMBER (line) = NOTE_INSN_DELETED;
line = insn;
}
else
line = insn;
active_insn = 0;
}
else if (! ((GET_CODE (insn) == NOTE
&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_DELETED)
|| (GET_CODE (insn) == INSN
&& (GET_CODE (PATTERN (insn)) == USE
|| GET_CODE (PATTERN (insn)) == CLOBBER))))
active_insn++;
if (dump_file && notes)
fprintf (dump_file, ";; deleted %d line-number notes\n", notes);
}
if (reload_completed == 0)
{
int regno;
for (regno = 0; regno < max_regno; regno++)
if (sched_reg_live_length[regno])
{
if (dump_file)
{
if (reg_live_length[regno] > sched_reg_live_length[regno])
fprintf (dump_file,
";; register %d life shortened from %d to %d\n",
regno, reg_live_length[regno],
sched_reg_live_length[regno]);
/* Negative values are special; don't overwrite the current
reg_live_length value if it is negative. */
else if (reg_live_length[regno] < sched_reg_live_length[regno]
&& reg_live_length[regno] >= 0)
fprintf (dump_file,
";; register %d life extended from %d to %d\n",
regno, reg_live_length[regno],
sched_reg_live_length[regno]);
if (reg_n_calls_crossed[regno]
&& ! sched_reg_n_calls_crossed[regno])
fprintf (dump_file,
";; register %d no longer crosses calls\n", regno);
else if (! reg_n_calls_crossed[regno]
&& sched_reg_n_calls_crossed[regno])
fprintf (dump_file,
";; register %d now crosses calls\n", regno);
}
/* Negative values are special; don't overwrite the current
reg_live_length value if it is negative. */
if (reg_live_length[regno] >= 0)
reg_live_length[regno] = sched_reg_live_length[regno];
reg_n_calls_crossed[regno] = sched_reg_n_calls_crossed[regno];
}
}
}
#endif /* INSN_SCHEDULING */
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