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// Copyright (C) 2020-2023 Free Software Foundation, Inc.
// This file is part of GCC.
// GCC is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 3, or (at your option) any later
// version.
// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
// You should have received a copy of the GNU General Public License
// along with GCC; see the file COPYING3. If not see
// <http://www.gnu.org/licenses/>.
#ifndef RUST_AST_RESOLVE_PATH_H
#define RUST_AST_RESOLVE_PATH_H
#include "rust-ast-resolve-base.h"
namespace Rust {
namespace Resolver {
class ResolvePath : public ResolverBase
{
using Rust::Resolver::ResolverBase::visit;
public:
static void go (AST::PathInExpression *expr);
static void go (AST::QualifiedPathInExpression *expr);
static void go (AST::SimplePath *expr);
private:
ResolvePath ();
void resolve_path (AST::PathInExpression *expr);
void resolve_path (AST::QualifiedPathInExpression *expr);
void resolve_path (AST::SimplePath *expr);
void
resolve_simple_path_segments (CanonicalPath prefix, size_t offs,
const std::vector<AST::SimplePathSegment> &segs,
NodeId expr_node_id, Location expr_locus);
};
} // namespace Resolver
} // namespace Rust
#endif // !RUST_AST_RESOLVE_PATH_H
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