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|
/* Generic partial redundancy elimination with lazy code motion support.
Copyright (C) 1998-2015 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
/* These routines are meant to be used by various optimization
passes which can be modeled as lazy code motion problems.
Including, but not limited to:
* Traditional partial redundancy elimination.
* Placement of caller/caller register save/restores.
* Load/store motion.
* Copy motion.
* Conversion of flat register files to a stacked register
model.
* Dead load/store elimination.
These routines accept as input:
* Basic block information (number of blocks, lists of
predecessors and successors). Note the granularity
does not need to be basic block, they could be statements
or functions.
* Bitmaps of local properties (computed, transparent and
anticipatable expressions).
The output of these routines is bitmap of redundant computations
and a bitmap of optimal placement points. */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "rtl.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "flags.h"
#include "insn-config.h"
#include "recog.h"
#include "predict.h"
#include "function.h"
#include "dominance.h"
#include "cfg.h"
#include "cfganal.h"
#include "lcm.h"
#include "basic-block.h"
#include "tm_p.h"
#include "sbitmap.h"
#include "dumpfile.h"
/* Edge based LCM routines. */
static void compute_antinout_edge (sbitmap *, sbitmap *, sbitmap *, sbitmap *);
static void compute_earliest (struct edge_list *, int, sbitmap *, sbitmap *,
sbitmap *, sbitmap *, sbitmap *);
static void compute_laterin (struct edge_list *, sbitmap *, sbitmap *,
sbitmap *, sbitmap *);
static void compute_insert_delete (struct edge_list *edge_list, sbitmap *,
sbitmap *, sbitmap *, sbitmap *, sbitmap *);
/* Edge based LCM routines on a reverse flowgraph. */
static void compute_farthest (struct edge_list *, int, sbitmap *, sbitmap *,
sbitmap*, sbitmap *, sbitmap *);
static void compute_nearerout (struct edge_list *, sbitmap *, sbitmap *,
sbitmap *, sbitmap *);
static void compute_rev_insert_delete (struct edge_list *edge_list, sbitmap *,
sbitmap *, sbitmap *, sbitmap *,
sbitmap *);
/* Edge based lcm routines. */
/* Compute expression anticipatability at entrance and exit of each block.
This is done based on the flow graph, and not on the pred-succ lists.
Other than that, its pretty much identical to compute_antinout. */
static void
compute_antinout_edge (sbitmap *antloc, sbitmap *transp, sbitmap *antin,
sbitmap *antout)
{
basic_block bb;
edge e;
basic_block *worklist, *qin, *qout, *qend;
unsigned int qlen;
edge_iterator ei;
/* Allocate a worklist array/queue. Entries are only added to the
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
qin = qout = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
/* We want a maximal solution, so make an optimistic initialization of
ANTIN. */
bitmap_vector_ones (antin, last_basic_block_for_fn (cfun));
/* Put every block on the worklist; this is necessary because of the
optimistic initialization of ANTIN above. */
int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
int postorder_num = post_order_compute (postorder, false, false);
for (int i = 0; i < postorder_num; ++i)
{
bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
*qin++ = bb;
bb->aux = bb;
}
free (postorder);
qin = worklist;
qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
/* Mark blocks which are predecessors of the exit block so that we
can easily identify them below. */
FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
e->src->aux = EXIT_BLOCK_PTR_FOR_FN (cfun);
/* Iterate until the worklist is empty. */
while (qlen)
{
/* Take the first entry off the worklist. */
bb = *qout++;
qlen--;
if (qout >= qend)
qout = worklist;
if (bb->aux == EXIT_BLOCK_PTR_FOR_FN (cfun))
/* Do not clear the aux field for blocks which are predecessors of
the EXIT block. That way we never add then to the worklist
again. */
bitmap_clear (antout[bb->index]);
else
{
/* Clear the aux field of this block so that it can be added to
the worklist again if necessary. */
bb->aux = NULL;
bitmap_intersection_of_succs (antout[bb->index], antin, bb);
}
if (bitmap_or_and (antin[bb->index], antloc[bb->index],
transp[bb->index], antout[bb->index]))
/* If the in state of this block changed, then we need
to add the predecessors of this block to the worklist
if they are not already on the worklist. */
FOR_EACH_EDGE (e, ei, bb->preds)
if (!e->src->aux && e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun))
{
*qin++ = e->src;
e->src->aux = e;
qlen++;
if (qin >= qend)
qin = worklist;
}
}
clear_aux_for_edges ();
clear_aux_for_blocks ();
free (worklist);
}
/* Compute the earliest vector for edge based lcm. */
static void
compute_earliest (struct edge_list *edge_list, int n_exprs, sbitmap *antin,
sbitmap *antout, sbitmap *avout, sbitmap *kill,
sbitmap *earliest)
{
sbitmap difference, temp_bitmap;
int x, num_edges;
basic_block pred, succ;
num_edges = NUM_EDGES (edge_list);
difference = sbitmap_alloc (n_exprs);
temp_bitmap = sbitmap_alloc (n_exprs);
for (x = 0; x < num_edges; x++)
{
pred = INDEX_EDGE_PRED_BB (edge_list, x);
succ = INDEX_EDGE_SUCC_BB (edge_list, x);
if (pred == ENTRY_BLOCK_PTR_FOR_FN (cfun))
bitmap_copy (earliest[x], antin[succ->index]);
else
{
if (succ == EXIT_BLOCK_PTR_FOR_FN (cfun))
bitmap_clear (earliest[x]);
else
{
bitmap_and_compl (difference, antin[succ->index],
avout[pred->index]);
bitmap_not (temp_bitmap, antout[pred->index]);
bitmap_and_or (earliest[x], difference,
kill[pred->index], temp_bitmap);
}
}
}
sbitmap_free (temp_bitmap);
sbitmap_free (difference);
}
/* later(p,s) is dependent on the calculation of laterin(p).
laterin(p) is dependent on the calculation of later(p2,p).
laterin(ENTRY) is defined as all 0's
later(ENTRY, succs(ENTRY)) are defined using laterin(ENTRY)
laterin(succs(ENTRY)) is defined by later(ENTRY, succs(ENTRY)).
If we progress in this manner, starting with all basic blocks
in the work list, anytime we change later(bb), we need to add
succs(bb) to the worklist if they are not already on the worklist.
Boundary conditions:
We prime the worklist all the normal basic blocks. The ENTRY block can
never be added to the worklist since it is never the successor of any
block. We explicitly prevent the EXIT block from being added to the
worklist.
We optimistically initialize LATER. That is the only time this routine
will compute LATER for an edge out of the entry block since the entry
block is never on the worklist. Thus, LATERIN is neither used nor
computed for the ENTRY block.
Since the EXIT block is never added to the worklist, we will neither
use nor compute LATERIN for the exit block. Edges which reach the
EXIT block are handled in the normal fashion inside the loop. However,
the insertion/deletion computation needs LATERIN(EXIT), so we have
to compute it. */
static void
compute_laterin (struct edge_list *edge_list, sbitmap *earliest,
sbitmap *antloc, sbitmap *later, sbitmap *laterin)
{
int num_edges, i;
edge e;
basic_block *worklist, *qin, *qout, *qend, bb;
unsigned int qlen;
edge_iterator ei;
num_edges = NUM_EDGES (edge_list);
/* Allocate a worklist array/queue. Entries are only added to the
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
qin = qout = worklist
= XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
/* Initialize a mapping from each edge to its index. */
for (i = 0; i < num_edges; i++)
INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;
/* We want a maximal solution, so initially consider LATER true for
all edges. This allows propagation through a loop since the incoming
loop edge will have LATER set, so if all the other incoming edges
to the loop are set, then LATERIN will be set for the head of the
loop.
If the optimistic setting of LATER on that edge was incorrect (for
example the expression is ANTLOC in a block within the loop) then
this algorithm will detect it when we process the block at the head
of the optimistic edge. That will requeue the affected blocks. */
bitmap_vector_ones (later, num_edges);
/* Note that even though we want an optimistic setting of LATER, we
do not want to be overly optimistic. Consider an outgoing edge from
the entry block. That edge should always have a LATER value the
same as EARLIEST for that edge. */
FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
bitmap_copy (later[(size_t) e->aux], earliest[(size_t) e->aux]);
/* Add all the blocks to the worklist. This prevents an early exit from
the loop given our optimistic initialization of LATER above. */
int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
int postorder_num = inverted_post_order_compute (postorder);
for (int i = 0; i < postorder_num; ++i)
{
bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
|| bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
continue;
*qin++ = bb;
bb->aux = bb;
}
free (postorder);
/* Note that we do not use the last allocated element for our queue,
as EXIT_BLOCK is never inserted into it. */
qin = worklist;
qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
/* Iterate until the worklist is empty. */
while (qlen)
{
/* Take the first entry off the worklist. */
bb = *qout++;
bb->aux = NULL;
qlen--;
if (qout >= qend)
qout = worklist;
/* Compute the intersection of LATERIN for each incoming edge to B. */
bitmap_ones (laterin[bb->index]);
FOR_EACH_EDGE (e, ei, bb->preds)
bitmap_and (laterin[bb->index], laterin[bb->index],
later[(size_t)e->aux]);
/* Calculate LATER for all outgoing edges. */
FOR_EACH_EDGE (e, ei, bb->succs)
if (bitmap_ior_and_compl (later[(size_t) e->aux],
earliest[(size_t) e->aux],
laterin[bb->index],
antloc[bb->index])
/* If LATER for an outgoing edge was changed, then we need
to add the target of the outgoing edge to the worklist. */
&& e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun) && e->dest->aux == 0)
{
*qin++ = e->dest;
e->dest->aux = e;
qlen++;
if (qin >= qend)
qin = worklist;
}
}
/* Computation of insertion and deletion points requires computing LATERIN
for the EXIT block. We allocated an extra entry in the LATERIN array
for just this purpose. */
bitmap_ones (laterin[last_basic_block_for_fn (cfun)]);
FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
bitmap_and (laterin[last_basic_block_for_fn (cfun)],
laterin[last_basic_block_for_fn (cfun)],
later[(size_t) e->aux]);
clear_aux_for_edges ();
free (worklist);
}
/* Compute the insertion and deletion points for edge based LCM. */
static void
compute_insert_delete (struct edge_list *edge_list, sbitmap *antloc,
sbitmap *later, sbitmap *laterin, sbitmap *insert,
sbitmap *del)
{
int x;
basic_block bb;
FOR_EACH_BB_FN (bb, cfun)
bitmap_and_compl (del[bb->index], antloc[bb->index],
laterin[bb->index]);
for (x = 0; x < NUM_EDGES (edge_list); x++)
{
basic_block b = INDEX_EDGE_SUCC_BB (edge_list, x);
if (b == EXIT_BLOCK_PTR_FOR_FN (cfun))
bitmap_and_compl (insert[x], later[x],
laterin[last_basic_block_for_fn (cfun)]);
else
bitmap_and_compl (insert[x], later[x], laterin[b->index]);
}
}
/* Given local properties TRANSP, ANTLOC, AVLOC, KILL return the insert and
delete vectors for edge based LCM and return the AVIN, AVOUT bitmap.
map the insert vector to what edge an expression should be inserted on. */
struct edge_list *
pre_edge_lcm_avs (int n_exprs, sbitmap *transp,
sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
sbitmap *avin, sbitmap *avout,
sbitmap **insert, sbitmap **del)
{
sbitmap *antin, *antout, *earliest;
sbitmap *later, *laterin;
struct edge_list *edge_list;
int num_edges;
edge_list = create_edge_list ();
num_edges = NUM_EDGES (edge_list);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
fprintf (dump_file, "Edge List:\n");
verify_edge_list (dump_file, edge_list);
print_edge_list (dump_file, edge_list);
dump_bitmap_vector (dump_file, "transp", "", transp,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "antloc", "", antloc,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "avloc", "", avloc,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "kill", "", kill,
last_basic_block_for_fn (cfun));
}
#endif
/* Compute global availability. */
compute_available (avloc, kill, avout, avin);
/* Compute global anticipatability. */
antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
antout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_antinout_edge (antloc, transp, antin, antout);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "antin", "", antin,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "antout", "", antout,
last_basic_block_for_fn (cfun));
}
#endif
/* Compute earliestness. */
earliest = sbitmap_vector_alloc (num_edges, n_exprs);
compute_earliest (edge_list, n_exprs, antin, antout, avout, kill, earliest);
#ifdef LCM_DEBUG_INFO
if (dump_file)
dump_bitmap_vector (dump_file, "earliest", "", earliest, num_edges);
#endif
sbitmap_vector_free (antout);
sbitmap_vector_free (antin);
later = sbitmap_vector_alloc (num_edges, n_exprs);
/* Allocate an extra element for the exit block in the laterin vector. */
laterin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun) + 1,
n_exprs);
compute_laterin (edge_list, earliest, antloc, later, laterin);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "laterin", "", laterin,
last_basic_block_for_fn (cfun) + 1);
dump_bitmap_vector (dump_file, "later", "", later, num_edges);
}
#endif
sbitmap_vector_free (earliest);
*insert = sbitmap_vector_alloc (num_edges, n_exprs);
*del = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
bitmap_vector_clear (*insert, num_edges);
bitmap_vector_clear (*del, last_basic_block_for_fn (cfun));
compute_insert_delete (edge_list, antloc, later, laterin, *insert, *del);
sbitmap_vector_free (laterin);
sbitmap_vector_free (later);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "pre_insert_map", "", *insert, num_edges);
dump_bitmap_vector (dump_file, "pre_delete_map", "", *del,
last_basic_block_for_fn (cfun));
}
#endif
return edge_list;
}
/* Wrapper to allocate avin/avout and call pre_edge_lcm_avs. */
struct edge_list *
pre_edge_lcm (int n_exprs, sbitmap *transp,
sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
sbitmap **insert, sbitmap **del)
{
struct edge_list *edge_list;
sbitmap *avin, *avout;
avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
edge_list = pre_edge_lcm_avs (n_exprs, transp, avloc, antloc, kill,
avin, avout, insert, del);
sbitmap_vector_free (avout);
sbitmap_vector_free (avin);
return edge_list;
}
/* Compute the AVIN and AVOUT vectors from the AVLOC and KILL vectors.
Return the number of passes we performed to iterate to a solution. */
void
compute_available (sbitmap *avloc, sbitmap *kill, sbitmap *avout,
sbitmap *avin)
{
edge e;
basic_block *worklist, *qin, *qout, *qend, bb;
unsigned int qlen;
edge_iterator ei;
/* Allocate a worklist array/queue. Entries are only added to the
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
qin = qout = worklist =
XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS);
/* We want a maximal solution. */
bitmap_vector_ones (avout, last_basic_block_for_fn (cfun));
/* Put every block on the worklist; this is necessary because of the
optimistic initialization of AVOUT above. Use inverted postorder
to make the dataflow problem require less iterations. */
int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
int postorder_num = inverted_post_order_compute (postorder);
for (int i = 0; i < postorder_num; ++i)
{
bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
|| bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
continue;
*qin++ = bb;
bb->aux = bb;
}
free (postorder);
qin = worklist;
qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
/* Mark blocks which are successors of the entry block so that we
can easily identify them below. */
FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
e->dest->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun);
/* Iterate until the worklist is empty. */
while (qlen)
{
/* Take the first entry off the worklist. */
bb = *qout++;
qlen--;
if (qout >= qend)
qout = worklist;
/* If one of the predecessor blocks is the ENTRY block, then the
intersection of avouts is the null set. We can identify such blocks
by the special value in the AUX field in the block structure. */
if (bb->aux == ENTRY_BLOCK_PTR_FOR_FN (cfun))
/* Do not clear the aux field for blocks which are successors of the
ENTRY block. That way we never add then to the worklist again. */
bitmap_clear (avin[bb->index]);
else
{
/* Clear the aux field of this block so that it can be added to
the worklist again if necessary. */
bb->aux = NULL;
bitmap_intersection_of_preds (avin[bb->index], avout, bb);
}
if (bitmap_ior_and_compl (avout[bb->index], avloc[bb->index],
avin[bb->index], kill[bb->index]))
/* If the out state of this block changed, then we need
to add the successors of this block to the worklist
if they are not already on the worklist. */
FOR_EACH_EDGE (e, ei, bb->succs)
if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
{
*qin++ = e->dest;
e->dest->aux = e;
qlen++;
if (qin >= qend)
qin = worklist;
}
}
clear_aux_for_edges ();
clear_aux_for_blocks ();
free (worklist);
}
/* Compute the farthest vector for edge based lcm. */
static void
compute_farthest (struct edge_list *edge_list, int n_exprs,
sbitmap *st_avout, sbitmap *st_avin, sbitmap *st_antin,
sbitmap *kill, sbitmap *farthest)
{
sbitmap difference, temp_bitmap;
int x, num_edges;
basic_block pred, succ;
num_edges = NUM_EDGES (edge_list);
difference = sbitmap_alloc (n_exprs);
temp_bitmap = sbitmap_alloc (n_exprs);
for (x = 0; x < num_edges; x++)
{
pred = INDEX_EDGE_PRED_BB (edge_list, x);
succ = INDEX_EDGE_SUCC_BB (edge_list, x);
if (succ == EXIT_BLOCK_PTR_FOR_FN (cfun))
bitmap_copy (farthest[x], st_avout[pred->index]);
else
{
if (pred == ENTRY_BLOCK_PTR_FOR_FN (cfun))
bitmap_clear (farthest[x]);
else
{
bitmap_and_compl (difference, st_avout[pred->index],
st_antin[succ->index]);
bitmap_not (temp_bitmap, st_avin[succ->index]);
bitmap_and_or (farthest[x], difference,
kill[succ->index], temp_bitmap);
}
}
}
sbitmap_free (temp_bitmap);
sbitmap_free (difference);
}
/* Compute nearer and nearerout vectors for edge based lcm.
This is the mirror of compute_laterin, additional comments on the
implementation can be found before compute_laterin. */
static void
compute_nearerout (struct edge_list *edge_list, sbitmap *farthest,
sbitmap *st_avloc, sbitmap *nearer, sbitmap *nearerout)
{
int num_edges, i;
edge e;
basic_block *worklist, *tos, bb;
edge_iterator ei;
num_edges = NUM_EDGES (edge_list);
/* Allocate a worklist array/queue. Entries are only added to the
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
tos = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) + 1);
/* Initialize NEARER for each edge and build a mapping from an edge to
its index. */
for (i = 0; i < num_edges; i++)
INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;
/* We want a maximal solution. */
bitmap_vector_ones (nearer, num_edges);
/* Note that even though we want an optimistic setting of NEARER, we
do not want to be overly optimistic. Consider an incoming edge to
the exit block. That edge should always have a NEARER value the
same as FARTHEST for that edge. */
FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]);
/* Add all the blocks to the worklist. This prevents an early exit
from the loop given our optimistic initialization of NEARER. */
FOR_EACH_BB_FN (bb, cfun)
{
*tos++ = bb;
bb->aux = bb;
}
/* Iterate until the worklist is empty. */
while (tos != worklist)
{
/* Take the first entry off the worklist. */
bb = *--tos;
bb->aux = NULL;
/* Compute the intersection of NEARER for each outgoing edge from B. */
bitmap_ones (nearerout[bb->index]);
FOR_EACH_EDGE (e, ei, bb->succs)
bitmap_and (nearerout[bb->index], nearerout[bb->index],
nearer[(size_t) e->aux]);
/* Calculate NEARER for all incoming edges. */
FOR_EACH_EDGE (e, ei, bb->preds)
if (bitmap_ior_and_compl (nearer[(size_t) e->aux],
farthest[(size_t) e->aux],
nearerout[e->dest->index],
st_avloc[e->dest->index])
/* If NEARER for an incoming edge was changed, then we need
to add the source of the incoming edge to the worklist. */
&& e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun) && e->src->aux == 0)
{
*tos++ = e->src;
e->src->aux = e;
}
}
/* Computation of insertion and deletion points requires computing NEAREROUT
for the ENTRY block. We allocated an extra entry in the NEAREROUT array
for just this purpose. */
bitmap_ones (nearerout[last_basic_block_for_fn (cfun)]);
FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
bitmap_and (nearerout[last_basic_block_for_fn (cfun)],
nearerout[last_basic_block_for_fn (cfun)],
nearer[(size_t) e->aux]);
clear_aux_for_edges ();
free (tos);
}
/* Compute the insertion and deletion points for edge based LCM. */
static void
compute_rev_insert_delete (struct edge_list *edge_list, sbitmap *st_avloc,
sbitmap *nearer, sbitmap *nearerout,
sbitmap *insert, sbitmap *del)
{
int x;
basic_block bb;
FOR_EACH_BB_FN (bb, cfun)
bitmap_and_compl (del[bb->index], st_avloc[bb->index],
nearerout[bb->index]);
for (x = 0; x < NUM_EDGES (edge_list); x++)
{
basic_block b = INDEX_EDGE_PRED_BB (edge_list, x);
if (b == ENTRY_BLOCK_PTR_FOR_FN (cfun))
bitmap_and_compl (insert[x], nearer[x],
nearerout[last_basic_block_for_fn (cfun)]);
else
bitmap_and_compl (insert[x], nearer[x], nearerout[b->index]);
}
}
/* Given local properties TRANSP, ST_AVLOC, ST_ANTLOC, KILL return the
insert and delete vectors for edge based reverse LCM. Returns an
edgelist which is used to map the insert vector to what edge
an expression should be inserted on. */
struct edge_list *
pre_edge_rev_lcm (int n_exprs, sbitmap *transp,
sbitmap *st_avloc, sbitmap *st_antloc, sbitmap *kill,
sbitmap **insert, sbitmap **del)
{
sbitmap *st_antin, *st_antout;
sbitmap *st_avout, *st_avin, *farthest;
sbitmap *nearer, *nearerout;
struct edge_list *edge_list;
int num_edges;
edge_list = create_edge_list ();
num_edges = NUM_EDGES (edge_list);
st_antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
st_antout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
bitmap_vector_clear (st_antin, last_basic_block_for_fn (cfun));
bitmap_vector_clear (st_antout, last_basic_block_for_fn (cfun));
compute_antinout_edge (st_antloc, transp, st_antin, st_antout);
/* Compute global anticipatability. */
st_avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
st_avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_available (st_avloc, kill, st_avout, st_avin);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
fprintf (dump_file, "Edge List:\n");
verify_edge_list (dump_file, edge_list);
print_edge_list (dump_file, edge_list);
dump_bitmap_vector (dump_file, "transp", "", transp,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "st_avloc", "", st_avloc,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "st_antloc", "", st_antloc,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "st_antin", "", st_antin,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "st_antout", "", st_antout,
last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "st_kill", "", kill,
last_basic_block_for_fn (cfun));
}
#endif
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "st_avout", "", st_avout, last_basic_block_for_fn (cfun));
dump_bitmap_vector (dump_file, "st_avin", "", st_avin, last_basic_block_for_fn (cfun));
}
#endif
/* Compute farthestness. */
farthest = sbitmap_vector_alloc (num_edges, n_exprs);
compute_farthest (edge_list, n_exprs, st_avout, st_avin, st_antin,
kill, farthest);
#ifdef LCM_DEBUG_INFO
if (dump_file)
dump_bitmap_vector (dump_file, "farthest", "", farthest, num_edges);
#endif
sbitmap_vector_free (st_antin);
sbitmap_vector_free (st_antout);
sbitmap_vector_free (st_avin);
sbitmap_vector_free (st_avout);
nearer = sbitmap_vector_alloc (num_edges, n_exprs);
/* Allocate an extra element for the entry block. */
nearerout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun) + 1,
n_exprs);
compute_nearerout (edge_list, farthest, st_avloc, nearer, nearerout);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "nearerout", "", nearerout,
last_basic_block_for_fn (cfun) + 1);
dump_bitmap_vector (dump_file, "nearer", "", nearer, num_edges);
}
#endif
sbitmap_vector_free (farthest);
*insert = sbitmap_vector_alloc (num_edges, n_exprs);
*del = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_rev_insert_delete (edge_list, st_avloc, nearer, nearerout,
*insert, *del);
sbitmap_vector_free (nearerout);
sbitmap_vector_free (nearer);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "pre_insert_map", "", *insert, num_edges);
dump_bitmap_vector (dump_file, "pre_delete_map", "", *del,
last_basic_block_for_fn (cfun));
}
#endif
return edge_list;
}
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