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|
/* Emit RTL for the GNU C-Compiler expander.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
1999, 2000 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* Middle-to-low level generation of rtx code and insns.
This file contains the functions `gen_rtx', `gen_reg_rtx'
and `gen_label_rtx' that are the usual ways of creating rtl
expressions for most purposes.
It also has the functions for creating insns and linking
them in the doubly-linked chain.
The patterns of the insns are created by machine-dependent
routines in insn-emit.c, which is generated automatically from
the machine description. These routines use `gen_rtx' to make
the individual rtx's of the pattern; what is machine dependent
is the kind of rtx's they make and what arguments they use. */
#include "config.h"
#include "system.h"
#include "toplev.h"
#include "rtl.h"
#include "tree.h"
#include "tm_p.h"
#include "flags.h"
#include "function.h"
#include "expr.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "hashtab.h"
#include "insn-config.h"
#include "recog.h"
#include "real.h"
#include "obstack.h"
#include "bitmap.h"
#include "basic-block.h"
#include "ggc.h"
/* Commonly used modes. */
enum machine_mode byte_mode; /* Mode whose width is BITS_PER_UNIT. */
enum machine_mode word_mode; /* Mode whose width is BITS_PER_WORD. */
enum machine_mode double_mode; /* Mode whose width is DOUBLE_TYPE_SIZE. */
enum machine_mode ptr_mode; /* Mode whose width is POINTER_SIZE. */
/* This is *not* reset after each function. It gives each CODE_LABEL
in the entire compilation a unique label number. */
static int label_num = 1;
/* Highest label number in current function.
Zero means use the value of label_num instead.
This is nonzero only when belatedly compiling an inline function. */
static int last_label_num;
/* Value label_num had when set_new_first_and_last_label_number was called.
If label_num has not changed since then, last_label_num is valid. */
static int base_label_num;
/* Nonzero means do not generate NOTEs for source line numbers. */
static int no_line_numbers;
/* Commonly used rtx's, so that we only need space for one copy.
These are initialized once for the entire compilation.
All of these except perhaps the floating-point CONST_DOUBLEs
are unique; no other rtx-object will be equal to any of these. */
rtx global_rtl[GR_MAX];
/* We record floating-point CONST_DOUBLEs in each floating-point mode for
the values of 0, 1, and 2. For the integer entries and VOIDmode, we
record a copy of const[012]_rtx. */
rtx const_tiny_rtx[3][(int) MAX_MACHINE_MODE];
rtx const_true_rtx;
REAL_VALUE_TYPE dconst0;
REAL_VALUE_TYPE dconst1;
REAL_VALUE_TYPE dconst2;
REAL_VALUE_TYPE dconstm1;
/* All references to the following fixed hard registers go through
these unique rtl objects. On machines where the frame-pointer and
arg-pointer are the same register, they use the same unique object.
After register allocation, other rtl objects which used to be pseudo-regs
may be clobbered to refer to the frame-pointer register.
But references that were originally to the frame-pointer can be
distinguished from the others because they contain frame_pointer_rtx.
When to use frame_pointer_rtx and hard_frame_pointer_rtx is a little
tricky: until register elimination has taken place hard_frame_pointer_rtx
should be used if it is being set, and frame_pointer_rtx otherwise. After
register elimination hard_frame_pointer_rtx should always be used.
On machines where the two registers are same (most) then these are the
same.
In an inline procedure, the stack and frame pointer rtxs may not be
used for anything else. */
rtx struct_value_rtx; /* (REG:Pmode STRUCT_VALUE_REGNUM) */
rtx struct_value_incoming_rtx; /* (REG:Pmode STRUCT_VALUE_INCOMING_REGNUM) */
rtx static_chain_rtx; /* (REG:Pmode STATIC_CHAIN_REGNUM) */
rtx static_chain_incoming_rtx; /* (REG:Pmode STATIC_CHAIN_INCOMING_REGNUM) */
rtx pic_offset_table_rtx; /* (REG:Pmode PIC_OFFSET_TABLE_REGNUM) */
/* This is used to implement __builtin_return_address for some machines.
See for instance the MIPS port. */
rtx return_address_pointer_rtx; /* (REG:Pmode RETURN_ADDRESS_POINTER_REGNUM) */
/* We make one copy of (const_int C) where C is in
[- MAX_SAVED_CONST_INT, MAX_SAVED_CONST_INT]
to save space during the compilation and simplify comparisons of
integers. */
rtx const_int_rtx[MAX_SAVED_CONST_INT * 2 + 1];
/* A hash table storing CONST_INTs whose absolute value is greater
than MAX_SAVED_CONST_INT. */
static htab_t const_int_htab;
/* start_sequence and gen_sequence can make a lot of rtx expressions which are
shortly thrown away. We use two mechanisms to prevent this waste:
For sizes up to 5 elements, we keep a SEQUENCE and its associated
rtvec for use by gen_sequence. One entry for each size is
sufficient because most cases are calls to gen_sequence followed by
immediately emitting the SEQUENCE. Reuse is safe since emitting a
sequence is destructive on the insn in it anyway and hence can't be
redone.
We do not bother to save this cached data over nested function calls.
Instead, we just reinitialize them. */
#define SEQUENCE_RESULT_SIZE 5
static rtx sequence_result[SEQUENCE_RESULT_SIZE];
/* During RTL generation, we also keep a list of free INSN rtl codes. */
static rtx free_insn;
#define first_insn (cfun->emit->x_first_insn)
#define last_insn (cfun->emit->x_last_insn)
#define cur_insn_uid (cfun->emit->x_cur_insn_uid)
#define last_linenum (cfun->emit->x_last_linenum)
#define last_filename (cfun->emit->x_last_filename)
#define first_label_num (cfun->emit->x_first_label_num)
/* This is where the pointer to the obstack being used for RTL is stored. */
extern struct obstack *rtl_obstack;
static rtx make_jump_insn_raw PARAMS ((rtx));
static rtx make_call_insn_raw PARAMS ((rtx));
static rtx find_line_note PARAMS ((rtx));
static void mark_sequence_stack PARAMS ((struct sequence_stack *));
static void unshare_all_rtl_1 PARAMS ((rtx));
static void unshare_all_decls PARAMS ((tree));
static void reset_used_decls PARAMS ((tree));
static hashval_t const_int_htab_hash PARAMS ((const void *));
static int const_int_htab_eq PARAMS ((const void *,
const void *));
static int rtx_htab_mark_1 PARAMS ((void **, void *));
static void rtx_htab_mark PARAMS ((void *));
/* Returns a hash code for X (which is a really a CONST_INT). */
static hashval_t
const_int_htab_hash (x)
const void *x;
{
return (hashval_t) INTVAL ((const struct rtx_def *) x);
}
/* Returns non-zero if the value represented by X (which is really a
CONST_INT) is the same as that given by Y (which is really a
HOST_WIDE_INT *). */
static int
const_int_htab_eq (x, y)
const void *x;
const void *y;
{
return (INTVAL ((const struct rtx_def *) x) == *((const HOST_WIDE_INT *) y));
}
/* Mark the hash-table element X (which is really a pointer to an
rtx). */
static int
rtx_htab_mark_1 (x, data)
void **x;
void *data ATTRIBUTE_UNUSED;
{
ggc_mark_rtx (*x);
return 1;
}
/* Mark all the elements of HTAB (which is really an htab_t full of
rtxs). */
static void
rtx_htab_mark (htab)
void *htab;
{
htab_traverse (*((htab_t *) htab), rtx_htab_mark_1, NULL);
}
/* There are some RTL codes that require special attention; the generation
functions do the raw handling. If you add to this list, modify
special_rtx in gengenrtl.c as well. */
rtx
gen_rtx_CONST_INT (mode, arg)
enum machine_mode mode ATTRIBUTE_UNUSED;
HOST_WIDE_INT arg;
{
void **slot;
if (arg >= - MAX_SAVED_CONST_INT && arg <= MAX_SAVED_CONST_INT)
return const_int_rtx[arg + MAX_SAVED_CONST_INT];
#if STORE_FLAG_VALUE != 1 && STORE_FLAG_VALUE != -1
if (const_true_rtx && arg == STORE_FLAG_VALUE)
return const_true_rtx;
#endif
/* Look up the CONST_INT in the hash table. */
slot = htab_find_slot_with_hash (const_int_htab, &arg,
(hashval_t) arg, INSERT);
if (*slot == 0)
{
if (!ggc_p)
{
push_obstacks_nochange ();
end_temporary_allocation ();
*slot = gen_rtx_raw_CONST_INT (VOIDmode, arg);
pop_obstacks ();
}
else
*slot = gen_rtx_raw_CONST_INT (VOIDmode, arg);
}
return (rtx) *slot;
}
/* CONST_DOUBLEs needs special handling because their length is known
only at run-time. */
rtx
gen_rtx_CONST_DOUBLE (mode, arg0, arg1, arg2)
enum machine_mode mode;
rtx arg0;
HOST_WIDE_INT arg1, arg2;
{
rtx r = rtx_alloc (CONST_DOUBLE);
int i;
PUT_MODE (r, mode);
XEXP (r, 0) = arg0;
X0EXP (r, 1) = NULL_RTX;
XWINT (r, 2) = arg1;
XWINT (r, 3) = arg2;
for (i = GET_RTX_LENGTH (CONST_DOUBLE) - 1; i > 3; --i)
XWINT (r, i) = 0;
return r;
}
rtx
gen_rtx_REG (mode, regno)
enum machine_mode mode;
int regno;
{
/* In case the MD file explicitly references the frame pointer, have
all such references point to the same frame pointer. This is
used during frame pointer elimination to distinguish the explicit
references to these registers from pseudos that happened to be
assigned to them.
If we have eliminated the frame pointer or arg pointer, we will
be using it as a normal register, for example as a spill
register. In such cases, we might be accessing it in a mode that
is not Pmode and therefore cannot use the pre-allocated rtx.
Also don't do this when we are making new REGs in reload, since
we don't want to get confused with the real pointers. */
if (mode == Pmode && !reload_in_progress)
{
if (regno == FRAME_POINTER_REGNUM)
return frame_pointer_rtx;
#if FRAME_POINTER_REGNUM != HARD_FRAME_POINTER_REGNUM
if (regno == HARD_FRAME_POINTER_REGNUM)
return hard_frame_pointer_rtx;
#endif
#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM && HARD_FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
if (regno == ARG_POINTER_REGNUM)
return arg_pointer_rtx;
#endif
#ifdef RETURN_ADDRESS_POINTER_REGNUM
if (regno == RETURN_ADDRESS_POINTER_REGNUM)
return return_address_pointer_rtx;
#endif
if (regno == STACK_POINTER_REGNUM)
return stack_pointer_rtx;
}
return gen_rtx_raw_REG (mode, regno);
}
rtx
gen_rtx_MEM (mode, addr)
enum machine_mode mode;
rtx addr;
{
rtx rt = gen_rtx_raw_MEM (mode, addr);
/* This field is not cleared by the mere allocation of the rtx, so
we clear it here. */
MEM_ALIAS_SET (rt) = 0;
return rt;
}
/* rtx gen_rtx (code, mode, [element1, ..., elementn])
**
** This routine generates an RTX of the size specified by
** <code>, which is an RTX code. The RTX structure is initialized
** from the arguments <element1> through <elementn>, which are
** interpreted according to the specific RTX type's format. The
** special machine mode associated with the rtx (if any) is specified
** in <mode>.
**
** gen_rtx can be invoked in a way which resembles the lisp-like
** rtx it will generate. For example, the following rtx structure:
**
** (plus:QI (mem:QI (reg:SI 1))
** (mem:QI (plusw:SI (reg:SI 2) (reg:SI 3))))
**
** ...would be generated by the following C code:
**
** gen_rtx (PLUS, QImode,
** gen_rtx (MEM, QImode,
** gen_rtx (REG, SImode, 1)),
** gen_rtx (MEM, QImode,
** gen_rtx (PLUS, SImode,
** gen_rtx (REG, SImode, 2),
** gen_rtx (REG, SImode, 3)))),
*/
/*VARARGS2*/
rtx
gen_rtx VPARAMS ((enum rtx_code code, enum machine_mode mode, ...))
{
#ifndef ANSI_PROTOTYPES
enum rtx_code code;
enum machine_mode mode;
#endif
va_list p;
register int i; /* Array indices... */
register const char *fmt; /* Current rtx's format... */
register rtx rt_val; /* RTX to return to caller... */
VA_START (p, mode);
#ifndef ANSI_PROTOTYPES
code = va_arg (p, enum rtx_code);
mode = va_arg (p, enum machine_mode);
#endif
switch (code)
{
case CONST_INT:
rt_val = gen_rtx_CONST_INT (mode, va_arg (p, HOST_WIDE_INT));
break;
case CONST_DOUBLE:
{
rtx arg0 = va_arg (p, rtx);
HOST_WIDE_INT arg1 = va_arg (p, HOST_WIDE_INT);
HOST_WIDE_INT arg2 = va_arg (p, HOST_WIDE_INT);
rt_val = gen_rtx_CONST_DOUBLE (mode, arg0, arg1, arg2);
}
break;
case REG:
rt_val = gen_rtx_REG (mode, va_arg (p, int));
break;
case MEM:
rt_val = gen_rtx_MEM (mode, va_arg (p, rtx));
break;
default:
rt_val = rtx_alloc (code); /* Allocate the storage space. */
rt_val->mode = mode; /* Store the machine mode... */
fmt = GET_RTX_FORMAT (code); /* Find the right format... */
for (i = 0; i < GET_RTX_LENGTH (code); i++)
{
switch (*fmt++)
{
case '0': /* Unused field. */
break;
case 'i': /* An integer? */
XINT (rt_val, i) = va_arg (p, int);
break;
case 'w': /* A wide integer? */
XWINT (rt_val, i) = va_arg (p, HOST_WIDE_INT);
break;
case 's': /* A string? */
XSTR (rt_val, i) = va_arg (p, char *);
break;
case 'e': /* An expression? */
case 'u': /* An insn? Same except when printing. */
XEXP (rt_val, i) = va_arg (p, rtx);
break;
case 'E': /* An RTX vector? */
XVEC (rt_val, i) = va_arg (p, rtvec);
break;
case 'b': /* A bitmap? */
XBITMAP (rt_val, i) = va_arg (p, bitmap);
break;
case 't': /* A tree? */
XTREE (rt_val, i) = va_arg (p, tree);
break;
default:
abort ();
}
}
break;
}
va_end (p);
return rt_val;
}
/* gen_rtvec (n, [rt1, ..., rtn])
**
** This routine creates an rtvec and stores within it the
** pointers to rtx's which are its arguments.
*/
/*VARARGS1*/
rtvec
gen_rtvec VPARAMS ((int n, ...))
{
#ifndef ANSI_PROTOTYPES
int n;
#endif
int i;
va_list p;
rtx *vector;
VA_START (p, n);
#ifndef ANSI_PROTOTYPES
n = va_arg (p, int);
#endif
if (n == 0)
return NULL_RTVEC; /* Don't allocate an empty rtvec... */
vector = (rtx *) alloca (n * sizeof (rtx));
for (i = 0; i < n; i++)
vector[i] = va_arg (p, rtx);
va_end (p);
return gen_rtvec_v (n, vector);
}
rtvec
gen_rtvec_v (n, argp)
int n;
rtx *argp;
{
register int i;
register rtvec rt_val;
if (n == 0)
return NULL_RTVEC; /* Don't allocate an empty rtvec... */
rt_val = rtvec_alloc (n); /* Allocate an rtvec... */
for (i = 0; i < n; i++)
rt_val->elem[i] = *argp++;
return rt_val;
}
/* Generate a REG rtx for a new pseudo register of mode MODE.
This pseudo is assigned the next sequential register number. */
rtx
gen_reg_rtx (mode)
enum machine_mode mode;
{
struct function *f = cfun;
register rtx val;
/* Don't let anything called after initial flow analysis create new
registers. */
if (no_new_pseudos)
abort ();
if (GET_MODE_CLASS (mode) == MODE_COMPLEX_FLOAT
|| GET_MODE_CLASS (mode) == MODE_COMPLEX_INT)
{
/* For complex modes, don't make a single pseudo.
Instead, make a CONCAT of two pseudos.
This allows noncontiguous allocation of the real and imaginary parts,
which makes much better code. Besides, allocating DCmode
pseudos overstrains reload on some machines like the 386. */
rtx realpart, imagpart;
int size = GET_MODE_UNIT_SIZE (mode);
enum machine_mode partmode
= mode_for_size (size * BITS_PER_UNIT,
(GET_MODE_CLASS (mode) == MODE_COMPLEX_FLOAT
? MODE_FLOAT : MODE_INT),
0);
realpart = gen_reg_rtx (partmode);
imagpart = gen_reg_rtx (partmode);
return gen_rtx_CONCAT (mode, realpart, imagpart);
}
/* Make sure regno_pointer_flag and regno_reg_rtx are large
enough to have an element for this pseudo reg number. */
if (reg_rtx_no == f->emit->regno_pointer_flag_length)
{
int old_size = f->emit->regno_pointer_flag_length;
rtx *new1;
char *new;
new = xrealloc (f->emit->regno_pointer_flag, old_size * 2);
memset (new + old_size, 0, old_size);
f->emit->regno_pointer_flag = new;
new = xrealloc (f->emit->regno_pointer_align, old_size * 2);
memset (new + old_size, 0, old_size);
f->emit->regno_pointer_align = (unsigned char *) new;
new1 = (rtx *) xrealloc (f->emit->x_regno_reg_rtx,
old_size * 2 * sizeof (rtx));
memset (new1 + old_size, 0, old_size * sizeof (rtx));
regno_reg_rtx = new1;
f->emit->regno_pointer_flag_length = old_size * 2;
}
val = gen_rtx_raw_REG (mode, reg_rtx_no);
regno_reg_rtx[reg_rtx_no++] = val;
return val;
}
/* Identify REG (which may be a CONCAT) as a user register. */
void
mark_user_reg (reg)
rtx reg;
{
if (GET_CODE (reg) == CONCAT)
{
REG_USERVAR_P (XEXP (reg, 0)) = 1;
REG_USERVAR_P (XEXP (reg, 1)) = 1;
}
else if (GET_CODE (reg) == REG)
REG_USERVAR_P (reg) = 1;
else
abort ();
}
/* Identify REG as a probable pointer register and show its alignment
as ALIGN, if nonzero. */
void
mark_reg_pointer (reg, align)
rtx reg;
int align;
{
if (! REGNO_POINTER_FLAG (REGNO (reg)))
{
REGNO_POINTER_FLAG (REGNO (reg)) = 1;
if (align)
REGNO_POINTER_ALIGN (REGNO (reg)) = align;
}
else if (align && align < REGNO_POINTER_ALIGN (REGNO (reg)))
/* We can no-longer be sure just how aligned this pointer is */
REGNO_POINTER_ALIGN (REGNO (reg)) = align;
}
/* Return 1 plus largest pseudo reg number used in the current function. */
int
max_reg_num ()
{
return reg_rtx_no;
}
/* Return 1 + the largest label number used so far in the current function. */
int
max_label_num ()
{
if (last_label_num && label_num == base_label_num)
return last_label_num;
return label_num;
}
/* Return first label number used in this function (if any were used). */
int
get_first_label_num ()
{
return first_label_num;
}
/* Return a value representing some low-order bits of X, where the number
of low-order bits is given by MODE. Note that no conversion is done
between floating-point and fixed-point values, rather, the bit
representation is returned.
This function handles the cases in common between gen_lowpart, below,
and two variants in cse.c and combine.c. These are the cases that can
be safely handled at all points in the compilation.
If this is not a case we can handle, return 0. */
rtx
gen_lowpart_common (mode, x)
enum machine_mode mode;
register rtx x;
{
int word = 0;
if (GET_MODE (x) == mode)
return x;
/* MODE must occupy no more words than the mode of X. */
if (GET_MODE (x) != VOIDmode
&& ((GET_MODE_SIZE (mode) + (UNITS_PER_WORD - 1)) / UNITS_PER_WORD
> ((GET_MODE_SIZE (GET_MODE (x)) + (UNITS_PER_WORD - 1))
/ UNITS_PER_WORD)))
return 0;
if (WORDS_BIG_ENDIAN && GET_MODE_SIZE (GET_MODE (x)) > UNITS_PER_WORD)
word = ((GET_MODE_SIZE (GET_MODE (x))
- MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD))
/ UNITS_PER_WORD);
if ((GET_CODE (x) == ZERO_EXTEND || GET_CODE (x) == SIGN_EXTEND)
&& (GET_MODE_CLASS (mode) == MODE_INT
|| GET_MODE_CLASS (mode) == MODE_PARTIAL_INT))
{
/* If we are getting the low-order part of something that has been
sign- or zero-extended, we can either just use the object being
extended or make a narrower extension. If we want an even smaller
piece than the size of the object being extended, call ourselves
recursively.
This case is used mostly by combine and cse. */
if (GET_MODE (XEXP (x, 0)) == mode)
return XEXP (x, 0);
else if (GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (XEXP (x, 0))))
return gen_lowpart_common (mode, XEXP (x, 0));
else if (GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (x)))
return gen_rtx_fmt_e (GET_CODE (x), mode, XEXP (x, 0));
}
else if (GET_CODE (x) == SUBREG
&& (GET_MODE_SIZE (mode) <= UNITS_PER_WORD
|| GET_MODE_SIZE (mode) == GET_MODE_UNIT_SIZE (GET_MODE (x))))
return (GET_MODE (SUBREG_REG (x)) == mode && SUBREG_WORD (x) == 0
? SUBREG_REG (x)
: gen_rtx_SUBREG (mode, SUBREG_REG (x), SUBREG_WORD (x) + word));
else if (GET_CODE (x) == REG)
{
/* Let the backend decide how many registers to skip. This is needed
in particular for Sparc64 where fp regs are smaller than a word. */
/* ??? Note that subregs are now ambiguous, in that those against
pseudos are sized by the Word Size, while those against hard
regs are sized by the underlying register size. Better would be
to always interpret the subreg offset parameter as bytes or bits. */
if (WORDS_BIG_ENDIAN && REGNO (x) < FIRST_PSEUDO_REGISTER)
word = (HARD_REGNO_NREGS (REGNO (x), GET_MODE (x))
- HARD_REGNO_NREGS (REGNO (x), mode));
/* If the register is not valid for MODE, return 0. If we don't
do this, there is no way to fix up the resulting REG later.
But we do do this if the current REG is not valid for its
mode. This latter is a kludge, but is required due to the
way that parameters are passed on some machines, most
notably Sparc. */
if (REGNO (x) < FIRST_PSEUDO_REGISTER
&& ! HARD_REGNO_MODE_OK (REGNO (x) + word, mode)
&& HARD_REGNO_MODE_OK (REGNO (x), GET_MODE (x)))
return 0;
else if (REGNO (x) < FIRST_PSEUDO_REGISTER
/* integrate.c can't handle parts of a return value register. */
&& (! REG_FUNCTION_VALUE_P (x)
|| ! rtx_equal_function_value_matters)
#ifdef CLASS_CANNOT_CHANGE_MODE
&& ! (CLASS_CANNOT_CHANGE_MODE_P (mode, GET_MODE (x))
&& GET_MODE_CLASS (GET_MODE (x)) != MODE_COMPLEX_INT
&& GET_MODE_CLASS (GET_MODE (x)) != MODE_COMPLEX_FLOAT
&& (TEST_HARD_REG_BIT
(reg_class_contents[(int) CLASS_CANNOT_CHANGE_MODE],
REGNO (x))))
#endif
/* We want to keep the stack, frame, and arg pointers
special. */
&& x != frame_pointer_rtx
#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
&& x != arg_pointer_rtx
#endif
&& x != stack_pointer_rtx)
return gen_rtx_REG (mode, REGNO (x) + word);
else
return gen_rtx_SUBREG (mode, x, word);
}
/* If X is a CONST_INT or a CONST_DOUBLE, extract the appropriate bits
from the low-order part of the constant. */
else if ((GET_MODE_CLASS (mode) == MODE_INT
|| GET_MODE_CLASS (mode) == MODE_PARTIAL_INT)
&& GET_MODE (x) == VOIDmode
&& (GET_CODE (x) == CONST_INT || GET_CODE (x) == CONST_DOUBLE))
{
/* If MODE is twice the host word size, X is already the desired
representation. Otherwise, if MODE is wider than a word, we can't
do this. If MODE is exactly a word, return just one CONST_INT.
If MODE is smaller than a word, clear the bits that don't belong
in our mode, unless they and our sign bit are all one. So we get
either a reasonable negative value or a reasonable unsigned value
for this mode. */
if (GET_MODE_BITSIZE (mode) >= 2 * HOST_BITS_PER_WIDE_INT)
return x;
else if (GET_MODE_BITSIZE (mode) > HOST_BITS_PER_WIDE_INT)
return 0;
else if (GET_MODE_BITSIZE (mode) == HOST_BITS_PER_WIDE_INT)
return (GET_CODE (x) == CONST_INT ? x
: GEN_INT (CONST_DOUBLE_LOW (x)));
else
{
/* MODE must be narrower than HOST_BITS_PER_WIDE_INT. */
int width = GET_MODE_BITSIZE (mode);
HOST_WIDE_INT val = (GET_CODE (x) == CONST_INT ? INTVAL (x)
: CONST_DOUBLE_LOW (x));
/* Sign extend to HOST_WIDE_INT. */
val = val << (HOST_BITS_PER_WIDE_INT - width) >> (HOST_BITS_PER_WIDE_INT - width);
return (GET_CODE (x) == CONST_INT && INTVAL (x) == val ? x
: GEN_INT (val));
}
}
/* If X is an integral constant but we want it in floating-point, it
must be the case that we have a union of an integer and a floating-point
value. If the machine-parameters allow it, simulate that union here
and return the result. The two-word and single-word cases are
different. */
else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD
&& GET_CODE (x) == CONST_INT
&& sizeof (float) * HOST_BITS_PER_CHAR == HOST_BITS_PER_WIDE_INT)
#ifdef REAL_ARITHMETIC
{
REAL_VALUE_TYPE r;
HOST_WIDE_INT i;
i = INTVAL (x);
r = REAL_VALUE_FROM_TARGET_SINGLE (i);
return CONST_DOUBLE_FROM_REAL_VALUE (r, mode);
}
#else
{
union {HOST_WIDE_INT i; float d; } u;
u.i = INTVAL (x);
return CONST_DOUBLE_FROM_REAL_VALUE (u.d, mode);
}
#endif
else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_SIZE (mode) == 2 * UNITS_PER_WORD
&& (GET_CODE (x) == CONST_INT || GET_CODE (x) == CONST_DOUBLE)
&& GET_MODE (x) == VOIDmode
&& (sizeof (double) * HOST_BITS_PER_CHAR
== 2 * HOST_BITS_PER_WIDE_INT))
#ifdef REAL_ARITHMETIC
{
REAL_VALUE_TYPE r;
HOST_WIDE_INT i[2];
HOST_WIDE_INT low, high;
if (GET_CODE (x) == CONST_INT)
low = INTVAL (x), high = low >> (HOST_BITS_PER_WIDE_INT -1);
else
low = CONST_DOUBLE_LOW (x), high = CONST_DOUBLE_HIGH (x);
/* REAL_VALUE_TARGET_DOUBLE takes the addressing order of the
target machine. */
if (WORDS_BIG_ENDIAN)
i[0] = high, i[1] = low;
else
i[0] = low, i[1] = high;
r = REAL_VALUE_FROM_TARGET_DOUBLE (i);
return CONST_DOUBLE_FROM_REAL_VALUE (r, mode);
}
#else
{
union {HOST_WIDE_INT i[2]; double d; } u;
HOST_WIDE_INT low, high;
if (GET_CODE (x) == CONST_INT)
low = INTVAL (x), high = low >> (HOST_BITS_PER_WIDE_INT -1);
else
low = CONST_DOUBLE_LOW (x), high = CONST_DOUBLE_HIGH (x);
#ifdef HOST_WORDS_BIG_ENDIAN
u.i[0] = high, u.i[1] = low;
#else
u.i[0] = low, u.i[1] = high;
#endif
return CONST_DOUBLE_FROM_REAL_VALUE (u.d, mode);
}
#endif
/* We need an extra case for machines where HOST_BITS_PER_WIDE_INT is the
same as sizeof (double) or when sizeof (float) is larger than the
size of a word on the target machine. */
#ifdef REAL_ARITHMETIC
else if (mode == SFmode && GET_CODE (x) == CONST_INT)
{
REAL_VALUE_TYPE r;
HOST_WIDE_INT i;
i = INTVAL (x);
r = REAL_VALUE_FROM_TARGET_SINGLE (i);
return CONST_DOUBLE_FROM_REAL_VALUE (r, mode);
}
else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD
&& GET_CODE (x) == CONST_INT
&& (sizeof (double) * HOST_BITS_PER_CHAR
== HOST_BITS_PER_WIDE_INT))
{
REAL_VALUE_TYPE r;
HOST_WIDE_INT i;
i = INTVAL (x);
r = REAL_VALUE_FROM_TARGET_DOUBLE (&i);
return CONST_DOUBLE_FROM_REAL_VALUE (r, mode);
}
#endif
/* Similarly, if this is converting a floating-point value into a
single-word integer. Only do this is the host and target parameters are
compatible. */
else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& (GET_MODE_CLASS (mode) == MODE_INT
|| GET_MODE_CLASS (mode) == MODE_PARTIAL_INT)
&& GET_CODE (x) == CONST_DOUBLE
&& GET_MODE_CLASS (GET_MODE (x)) == MODE_FLOAT
&& GET_MODE_BITSIZE (mode) == BITS_PER_WORD)
return operand_subword (x, word, 0, GET_MODE (x));
/* Similarly, if this is converting a floating-point value into a
two-word integer, we can do this one word at a time and make an
integer. Only do this is the host and target parameters are
compatible. */
else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& (GET_MODE_CLASS (mode) == MODE_INT
|| GET_MODE_CLASS (mode) == MODE_PARTIAL_INT)
&& GET_CODE (x) == CONST_DOUBLE
&& GET_MODE_CLASS (GET_MODE (x)) == MODE_FLOAT
&& GET_MODE_BITSIZE (mode) == 2 * BITS_PER_WORD)
{
rtx lowpart
= operand_subword (x, word + WORDS_BIG_ENDIAN, 0, GET_MODE (x));
rtx highpart
= operand_subword (x, word + ! WORDS_BIG_ENDIAN, 0, GET_MODE (x));
if (lowpart && GET_CODE (lowpart) == CONST_INT
&& highpart && GET_CODE (highpart) == CONST_INT)
return immed_double_const (INTVAL (lowpart), INTVAL (highpart), mode);
}
/* Otherwise, we can't do this. */
return 0;
}
/* Return the real part (which has mode MODE) of a complex value X.
This always comes at the low address in memory. */
rtx
gen_realpart (mode, x)
enum machine_mode mode;
register rtx x;
{
if (GET_CODE (x) == CONCAT && GET_MODE (XEXP (x, 0)) == mode)
return XEXP (x, 0);
else if (WORDS_BIG_ENDIAN
&& GET_MODE_BITSIZE (mode) < BITS_PER_WORD
&& REG_P (x)
&& REGNO (x) < FIRST_PSEUDO_REGISTER)
fatal ("Unable to access real part of complex value in a hard register on this target");
else if (WORDS_BIG_ENDIAN)
return gen_highpart (mode, x);
else
return gen_lowpart (mode, x);
}
/* Return the imaginary part (which has mode MODE) of a complex value X.
This always comes at the high address in memory. */
rtx
gen_imagpart (mode, x)
enum machine_mode mode;
register rtx x;
{
if (GET_CODE (x) == CONCAT && GET_MODE (XEXP (x, 0)) == mode)
return XEXP (x, 1);
else if (WORDS_BIG_ENDIAN)
return gen_lowpart (mode, x);
else if (!WORDS_BIG_ENDIAN
&& GET_MODE_BITSIZE (mode) < BITS_PER_WORD
&& REG_P (x)
&& REGNO (x) < FIRST_PSEUDO_REGISTER)
fatal ("Unable to access imaginary part of complex value in a hard register on this target");
else
return gen_highpart (mode, x);
}
/* Return 1 iff X, assumed to be a SUBREG,
refers to the real part of the complex value in its containing reg.
Complex values are always stored with the real part in the first word,
regardless of WORDS_BIG_ENDIAN. */
int
subreg_realpart_p (x)
rtx x;
{
if (GET_CODE (x) != SUBREG)
abort ();
return ((unsigned int) SUBREG_WORD (x) * UNITS_PER_WORD
< GET_MODE_UNIT_SIZE (GET_MODE (SUBREG_REG (x))));
}
/* Assuming that X is an rtx (e.g., MEM, REG or SUBREG) for a value,
return an rtx (MEM, SUBREG, or CONST_INT) that refers to the
least-significant part of X.
MODE specifies how big a part of X to return;
it usually should not be larger than a word.
If X is a MEM whose address is a QUEUED, the value may be so also. */
rtx
gen_lowpart (mode, x)
enum machine_mode mode;
register rtx x;
{
rtx result = gen_lowpart_common (mode, x);
if (result)
return result;
else if (GET_CODE (x) == REG)
{
/* Must be a hard reg that's not valid in MODE. */
result = gen_lowpart_common (mode, copy_to_reg (x));
if (result == 0)
abort ();
return result;
}
else if (GET_CODE (x) == MEM)
{
/* The only additional case we can do is MEM. */
register int offset = 0;
if (WORDS_BIG_ENDIAN)
offset = (MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD)
- MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD));
if (BYTES_BIG_ENDIAN)
/* Adjust the address so that the address-after-the-data
is unchanged. */
offset -= (MIN (UNITS_PER_WORD, GET_MODE_SIZE (mode))
- MIN (UNITS_PER_WORD, GET_MODE_SIZE (GET_MODE (x))));
return change_address (x, mode, plus_constant (XEXP (x, 0), offset));
}
else if (GET_CODE (x) == ADDRESSOF)
return gen_lowpart (mode, force_reg (GET_MODE (x), x));
else
abort ();
}
/* Like `gen_lowpart', but refer to the most significant part.
This is used to access the imaginary part of a complex number. */
rtx
gen_highpart (mode, x)
enum machine_mode mode;
register rtx x;
{
/* This case loses if X is a subreg. To catch bugs early,
complain if an invalid MODE is used even in other cases. */
if (GET_MODE_SIZE (mode) > UNITS_PER_WORD
&& GET_MODE_SIZE (mode) != GET_MODE_UNIT_SIZE (GET_MODE (x)))
abort ();
if (GET_CODE (x) == CONST_DOUBLE
#if !(TARGET_FLOAT_FORMAT != HOST_FLOAT_FORMAT || defined (REAL_IS_NOT_DOUBLE))
&& GET_MODE_CLASS (GET_MODE (x)) != MODE_FLOAT
#endif
)
return GEN_INT (CONST_DOUBLE_HIGH (x) & GET_MODE_MASK (mode));
else if (GET_CODE (x) == CONST_INT)
{
if (HOST_BITS_PER_WIDE_INT <= BITS_PER_WORD)
return const0_rtx;
return GEN_INT (INTVAL (x) >> (HOST_BITS_PER_WIDE_INT - BITS_PER_WORD));
}
else if (GET_CODE (x) == MEM)
{
register int offset = 0;
if (! WORDS_BIG_ENDIAN)
offset = (MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD)
- MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD));
if (! BYTES_BIG_ENDIAN
&& GET_MODE_SIZE (mode) < UNITS_PER_WORD)
offset -= (GET_MODE_SIZE (mode)
- MIN (UNITS_PER_WORD,
GET_MODE_SIZE (GET_MODE (x))));
return change_address (x, mode, plus_constant (XEXP (x, 0), offset));
}
else if (GET_CODE (x) == SUBREG)
{
/* The only time this should occur is when we are looking at a
multi-word item with a SUBREG whose mode is the same as that of the
item. It isn't clear what we would do if it wasn't. */
if (SUBREG_WORD (x) != 0)
abort ();
return gen_highpart (mode, SUBREG_REG (x));
}
else if (GET_CODE (x) == REG)
{
int word;
/* Let the backend decide how many registers to skip. This is needed
in particular for sparc64 where fp regs are smaller than a word. */
/* ??? Note that subregs are now ambiguous, in that those against
pseudos are sized by the word size, while those against hard
regs are sized by the underlying register size. Better would be
to always interpret the subreg offset parameter as bytes or bits. */
if (WORDS_BIG_ENDIAN)
word = 0;
else if (REGNO (x) < FIRST_PSEUDO_REGISTER)
word = (HARD_REGNO_NREGS (REGNO (x), GET_MODE (x))
- HARD_REGNO_NREGS (REGNO (x), mode));
else
word = ((GET_MODE_SIZE (GET_MODE (x))
- MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD))
/ UNITS_PER_WORD);
if (REGNO (x) < FIRST_PSEUDO_REGISTER
/* integrate.c can't handle parts of a return value register. */
&& (! REG_FUNCTION_VALUE_P (x)
|| ! rtx_equal_function_value_matters)
/* We want to keep the stack, frame, and arg pointers special. */
&& x != frame_pointer_rtx
#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
&& x != arg_pointer_rtx
#endif
&& x != stack_pointer_rtx)
return gen_rtx_REG (mode, REGNO (x) + word);
else
return gen_rtx_SUBREG (mode, x, word);
}
else
abort ();
}
/* Return 1 iff X, assumed to be a SUBREG,
refers to the least significant part of its containing reg.
If X is not a SUBREG, always return 1 (it is its own low part!). */
int
subreg_lowpart_p (x)
rtx x;
{
if (GET_CODE (x) != SUBREG)
return 1;
else if (GET_MODE (SUBREG_REG (x)) == VOIDmode)
return 0;
if (WORDS_BIG_ENDIAN
&& GET_MODE_SIZE (GET_MODE (SUBREG_REG (x))) > UNITS_PER_WORD)
return (SUBREG_WORD (x)
== ((GET_MODE_SIZE (GET_MODE (SUBREG_REG (x)))
- MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD))
/ UNITS_PER_WORD));
return SUBREG_WORD (x) == 0;
}
/* Return subword I of operand OP.
The word number, I, is interpreted as the word number starting at the
low-order address. Word 0 is the low-order word if not WORDS_BIG_ENDIAN,
otherwise it is the high-order word.
If we cannot extract the required word, we return zero. Otherwise, an
rtx corresponding to the requested word will be returned.
VALIDATE_ADDRESS is nonzero if the address should be validated. Before
reload has completed, a valid address will always be returned. After
reload, if a valid address cannot be returned, we return zero.
If VALIDATE_ADDRESS is zero, we simply form the required address; validating
it is the responsibility of the caller.
MODE is the mode of OP in case it is a CONST_INT. */
rtx
operand_subword (op, i, validate_address, mode)
rtx op;
unsigned int i;
int validate_address;
enum machine_mode mode;
{
HOST_WIDE_INT val;
int size_ratio = HOST_BITS_PER_WIDE_INT / BITS_PER_WORD;
if (mode == VOIDmode)
mode = GET_MODE (op);
if (mode == VOIDmode)
abort ();
/* If OP is narrower than a word, fail. */
if (mode != BLKmode
&& (GET_MODE_SIZE (mode) < UNITS_PER_WORD))
return 0;
/* If we want a word outside OP, return zero. */
if (mode != BLKmode
&& (i + 1) * UNITS_PER_WORD > GET_MODE_SIZE (mode))
return const0_rtx;
/* If OP is already an integer word, return it. */
if (GET_MODE_CLASS (mode) == MODE_INT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD)
return op;
/* If OP is a REG or SUBREG, we can handle it very simply. */
if (GET_CODE (op) == REG)
{
/* ??? There is a potential problem with this code. It does not
properly handle extractions of a subword from a hard register
that is larger than word_mode. Presumably the check for
HARD_REGNO_MODE_OK catches these most of these cases. */
/* If OP is a hard register, but OP + I is not a hard register,
then extracting a subword is impossible.
For example, consider if OP is the last hard register and it is
larger than word_mode. If we wanted word N (for N > 0) because a
part of that hard register was known to contain a useful value,
then OP + I would refer to a pseudo, not the hard register we
actually wanted. */
if (REGNO (op) < FIRST_PSEUDO_REGISTER
&& REGNO (op) + i >= FIRST_PSEUDO_REGISTER)
return 0;
/* If the register is not valid for MODE, return 0. Note we
have to check both OP and OP + I since they may refer to
different parts of the register file.
Consider if OP refers to the last 96bit FP register and we want
subword 3 because that subword is known to contain a value we
needed. */
if (REGNO (op) < FIRST_PSEUDO_REGISTER
&& (! HARD_REGNO_MODE_OK (REGNO (op), word_mode)
|| ! HARD_REGNO_MODE_OK (REGNO (op) + i, word_mode)))
return 0;
else if (REGNO (op) >= FIRST_PSEUDO_REGISTER
|| (REG_FUNCTION_VALUE_P (op)
&& rtx_equal_function_value_matters)
/* We want to keep the stack, frame, and arg pointers
special. */
|| op == frame_pointer_rtx
#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
|| op == arg_pointer_rtx
#endif
|| op == stack_pointer_rtx)
return gen_rtx_SUBREG (word_mode, op, i);
else
return gen_rtx_REG (word_mode, REGNO (op) + i);
}
else if (GET_CODE (op) == SUBREG)
return gen_rtx_SUBREG (word_mode, SUBREG_REG (op), i + SUBREG_WORD (op));
else if (GET_CODE (op) == CONCAT)
{
unsigned int partwords
= GET_MODE_UNIT_SIZE (GET_MODE (op)) / UNITS_PER_WORD;
if (i < partwords)
return operand_subword (XEXP (op, 0), i, validate_address, mode);
return operand_subword (XEXP (op, 1), i - partwords,
validate_address, mode);
}
/* Form a new MEM at the requested address. */
if (GET_CODE (op) == MEM)
{
rtx addr = plus_constant (XEXP (op, 0), i * UNITS_PER_WORD);
rtx new;
if (validate_address)
{
if (reload_completed)
{
if (! strict_memory_address_p (word_mode, addr))
return 0;
}
else
addr = memory_address (word_mode, addr);
}
new = gen_rtx_MEM (word_mode, addr);
MEM_COPY_ATTRIBUTES (new, op);
return new;
}
/* The only remaining cases are when OP is a constant. If the host and
target floating formats are the same, handling two-word floating
constants are easy. Note that REAL_VALUE_TO_TARGET_{SINGLE,DOUBLE}
are defined as returning one or two 32 bit values, respectively,
and not values of BITS_PER_WORD bits. */
#ifdef REAL_ARITHMETIC
/* The output is some bits, the width of the target machine's word.
A wider-word host can surely hold them in a CONST_INT. A narrower-word
host can't. */
if (HOST_BITS_PER_WIDE_INT >= BITS_PER_WORD
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_BITSIZE (mode) == 64
&& GET_CODE (op) == CONST_DOUBLE)
{
long k[2];
REAL_VALUE_TYPE rv;
REAL_VALUE_FROM_CONST_DOUBLE (rv, op);
REAL_VALUE_TO_TARGET_DOUBLE (rv, k);
/* We handle 32-bit and >= 64-bit words here. Note that the order in
which the words are written depends on the word endianness.
??? This is a potential portability problem and should
be fixed at some point.
We must excercise caution with the sign bit. By definition there
are 32 significant bits in K; there may be more in a HOST_WIDE_INT.
Consider a host with a 32-bit long and a 64-bit HOST_WIDE_INT.
So we explicitly mask and sign-extend as necessary. */
if (BITS_PER_WORD == 32)
{
val = k[i];
val = ((val & 0xffffffff) ^ 0x80000000) - 0x80000000;
return GEN_INT (val);
}
#if HOST_BITS_PER_WIDE_INT >= 64
else if (BITS_PER_WORD >= 64 && i == 0)
{
val = k[! WORDS_BIG_ENDIAN];
val = (((val & 0xffffffff) ^ 0x80000000) - 0x80000000) << 32;
val |= (HOST_WIDE_INT) k[WORDS_BIG_ENDIAN] & 0xffffffff;
return GEN_INT (val);
}
#endif
else if (BITS_PER_WORD == 16)
{
val = k[i >> 1];
if ((i & 1) == !WORDS_BIG_ENDIAN)
val >>= 16;
val &= 0xffff;
return GEN_INT (val);
}
else
abort ();
}
else if (HOST_BITS_PER_WIDE_INT >= BITS_PER_WORD
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_BITSIZE (mode) > 64
&& GET_CODE (op) == CONST_DOUBLE)
{
long k[4];
REAL_VALUE_TYPE rv;
REAL_VALUE_FROM_CONST_DOUBLE (rv, op);
REAL_VALUE_TO_TARGET_LONG_DOUBLE (rv, k);
if (BITS_PER_WORD == 32)
{
val = k[i];
val = ((val & 0xffffffff) ^ 0x80000000) - 0x80000000;
return GEN_INT (val);
}
#if HOST_BITS_PER_WIDE_INT >= 64
else if (BITS_PER_WORD >= 64 && i <= 1)
{
val = k[i*2 + ! WORDS_BIG_ENDIAN];
val = (((val & 0xffffffff) ^ 0x80000000) - 0x80000000) << 32;
val |= (HOST_WIDE_INT) k[i*2 + WORDS_BIG_ENDIAN] & 0xffffffff;
return GEN_INT (val);
}
#endif
else
abort ();
}
#else /* no REAL_ARITHMETIC */
if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_SIZE (mode) == 2 * UNITS_PER_WORD
&& GET_CODE (op) == CONST_DOUBLE)
{
/* The constant is stored in the host's word-ordering,
but we want to access it in the target's word-ordering. Some
compilers don't like a conditional inside macro args, so we have two
copies of the return. */
#ifdef HOST_WORDS_BIG_ENDIAN
return GEN_INT (i == WORDS_BIG_ENDIAN
? CONST_DOUBLE_HIGH (op) : CONST_DOUBLE_LOW (op));
#else
return GEN_INT (i != WORDS_BIG_ENDIAN
? CONST_DOUBLE_HIGH (op) : CONST_DOUBLE_LOW (op));
#endif
}
#endif /* no REAL_ARITHMETIC */
/* Single word float is a little harder, since single- and double-word
values often do not have the same high-order bits. We have already
verified that we want the only defined word of the single-word value. */
#ifdef REAL_ARITHMETIC
if (GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_BITSIZE (mode) == 32
&& GET_CODE (op) == CONST_DOUBLE)
{
long l;
REAL_VALUE_TYPE rv;
REAL_VALUE_FROM_CONST_DOUBLE (rv, op);
REAL_VALUE_TO_TARGET_SINGLE (rv, l);
/* Sign extend from known 32-bit value to HOST_WIDE_INT. */
val = l;
val = ((val & 0xffffffff) ^ 0x80000000) - 0x80000000;
if (BITS_PER_WORD == 16)
{
if ((i & 1) == !WORDS_BIG_ENDIAN)
val >>= 16;
val &= 0xffff;
}
return GEN_INT (val);
}
#else
if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& sizeof (float) * 8 == HOST_BITS_PER_WIDE_INT
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD
&& GET_CODE (op) == CONST_DOUBLE)
{
double d;
union {float f; HOST_WIDE_INT i; } u;
REAL_VALUE_FROM_CONST_DOUBLE (d, op);
u.f = d;
return GEN_INT (u.i);
}
if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
&& HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
|| flag_pretend_float)
&& sizeof (double) * 8 == HOST_BITS_PER_WIDE_INT
&& GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD
&& GET_CODE (op) == CONST_DOUBLE)
{
double d;
union {double d; HOST_WIDE_INT i; } u;
REAL_VALUE_FROM_CONST_DOUBLE (d, op);
u.d = d;
return GEN_INT (u.i);
}
#endif /* no REAL_ARITHMETIC */
/* The only remaining cases that we can handle are integers.
Convert to proper endianness now since these cases need it.
At this point, i == 0 means the low-order word.
We do not want to handle the case when BITS_PER_WORD <= HOST_BITS_PER_INT
in general. However, if OP is (const_int 0), we can just return
it for any word. */
if (op == const0_rtx)
return op;
if (GET_MODE_CLASS (mode) != MODE_INT
|| (GET_CODE (op) != CONST_INT && GET_CODE (op) != CONST_DOUBLE)
|| BITS_PER_WORD > HOST_BITS_PER_WIDE_INT)
return 0;
if (WORDS_BIG_ENDIAN)
i = GET_MODE_SIZE (mode) / UNITS_PER_WORD - 1 - i;
/* Find out which word on the host machine this value is in and get
it from the constant. */
val = (i / size_ratio == 0
? (GET_CODE (op) == CONST_INT ? INTVAL (op) : CONST_DOUBLE_LOW (op))
: (GET_CODE (op) == CONST_INT
? (INTVAL (op) < 0 ? ~0 : 0) : CONST_DOUBLE_HIGH (op)));
/* Get the value we want into the low bits of val. */
if (BITS_PER_WORD < HOST_BITS_PER_WIDE_INT)
val = ((val >> ((i % size_ratio) * BITS_PER_WORD)));
val = trunc_int_for_mode (val, word_mode);
return GEN_INT (val);
}
/* Similar to `operand_subword', but never return 0. If we can't extract
the required subword, put OP into a register and try again. If that fails,
abort. We always validate the address in this case. It is not valid
to call this function after reload; it is mostly meant for RTL
generation.
MODE is the mode of OP, in case it is CONST_INT. */
rtx
operand_subword_force (op, i, mode)
rtx op;
unsigned int i;
enum machine_mode mode;
{
rtx result = operand_subword (op, i, 1, mode);
if (result)
return result;
if (mode != BLKmode && mode != VOIDmode)
{
/* If this is a register which can not be accessed by words, copy it
to a pseudo register. */
if (GET_CODE (op) == REG)
op = copy_to_reg (op);
else
op = force_reg (mode, op);
}
result = operand_subword (op, i, 1, mode);
if (result == 0)
abort ();
return result;
}
/* Given a compare instruction, swap the operands.
A test instruction is changed into a compare of 0 against the operand. */
void
reverse_comparison (insn)
rtx insn;
{
rtx body = PATTERN (insn);
rtx comp;
if (GET_CODE (body) == SET)
comp = SET_SRC (body);
else
comp = SET_SRC (XVECEXP (body, 0, 0));
if (GET_CODE (comp) == COMPARE)
{
rtx op0 = XEXP (comp, 0);
rtx op1 = XEXP (comp, 1);
XEXP (comp, 0) = op1;
XEXP (comp, 1) = op0;
}
else
{
rtx new = gen_rtx_COMPARE (VOIDmode,
CONST0_RTX (GET_MODE (comp)), comp);
if (GET_CODE (body) == SET)
SET_SRC (body) = new;
else
SET_SRC (XVECEXP (body, 0, 0)) = new;
}
}
/* Return a memory reference like MEMREF, but with its mode changed
to MODE and its address changed to ADDR.
(VOIDmode means don't change the mode.
NULL for ADDR means don't change the address.) */
rtx
change_address (memref, mode, addr)
rtx memref;
enum machine_mode mode;
rtx addr;
{
rtx new;
if (GET_CODE (memref) != MEM)
abort ();
if (mode == VOIDmode)
mode = GET_MODE (memref);
if (addr == 0)
addr = XEXP (memref, 0);
/* If reload is in progress or has completed, ADDR must be valid.
Otherwise, we can call memory_address to make it valid. */
if (reload_completed || reload_in_progress)
{
if (! memory_address_p (mode, addr))
abort ();
}
else
addr = memory_address (mode, addr);
if (rtx_equal_p (addr, XEXP (memref, 0)) && mode == GET_MODE (memref))
return memref;
new = gen_rtx_MEM (mode, addr);
MEM_COPY_ATTRIBUTES (new, memref);
return new;
}
/* Return a newly created CODE_LABEL rtx with a unique label number. */
rtx
gen_label_rtx ()
{
register rtx label;
label = gen_rtx_CODE_LABEL (VOIDmode, 0, NULL_RTX,
NULL_RTX, label_num++, NULL_PTR, NULL_PTR);
LABEL_NUSES (label) = 0;
LABEL_ALTERNATE_NAME (label) = NULL;
return label;
}
/* For procedure integration. */
/* Install new pointers to the first and last insns in the chain.
Also, set cur_insn_uid to one higher than the last in use.
Used for an inline-procedure after copying the insn chain. */
void
set_new_first_and_last_insn (first, last)
rtx first, last;
{
rtx insn;
first_insn = first;
last_insn = last;
cur_insn_uid = 0;
for (insn = first; insn; insn = NEXT_INSN (insn))
cur_insn_uid = MAX (cur_insn_uid, INSN_UID (insn));
cur_insn_uid++;
}
/* Set the range of label numbers found in the current function.
This is used when belatedly compiling an inline function. */
void
set_new_first_and_last_label_num (first, last)
int first, last;
{
base_label_num = label_num;
first_label_num = first;
last_label_num = last;
}
/* Set the last label number found in the current function.
This is used when belatedly compiling an inline function. */
void
set_new_last_label_num (last)
int last;
{
base_label_num = label_num;
last_label_num = last;
}
/* Restore all variables describing the current status from the structure *P.
This is used after a nested function. */
void
restore_emit_status (p)
struct function *p ATTRIBUTE_UNUSED;
{
last_label_num = 0;
clear_emit_caches ();
}
/* Clear out all parts of the state in F that can safely be discarded
after the function has been compiled, to let garbage collection
reclaim the memory. */
void
free_emit_status (f)
struct function *f;
{
free (f->emit->x_regno_reg_rtx);
free (f->emit->regno_pointer_flag);
free (f->emit->regno_pointer_align);
free (f->emit);
f->emit = NULL;
}
/* Go through all the RTL insn bodies and copy any invalid shared
structure. This routine should only be called once. */
void
unshare_all_rtl (fndecl, insn)
tree fndecl;
rtx insn;
{
tree decl;
/* Make sure that virtual parameters are not shared. */
for (decl = DECL_ARGUMENTS (fndecl); decl; decl = TREE_CHAIN (decl))
DECL_RTL (decl) = copy_rtx_if_shared (DECL_RTL (decl));
/* Make sure that virtual stack slots are not shared. */
unshare_all_decls (DECL_INITIAL (fndecl));
/* Unshare just about everything else. */
unshare_all_rtl_1 (insn);
/* Make sure the addresses of stack slots found outside the insn chain
(such as, in DECL_RTL of a variable) are not shared
with the insn chain.
This special care is necessary when the stack slot MEM does not
actually appear in the insn chain. If it does appear, its address
is unshared from all else at that point. */
stack_slot_list = copy_rtx_if_shared (stack_slot_list);
}
/* Go through all the RTL insn bodies and copy any invalid shared
structure, again. This is a fairly expensive thing to do so it
should be done sparingly. */
void
unshare_all_rtl_again (insn)
rtx insn;
{
rtx p;
tree decl;
for (p = insn; p; p = NEXT_INSN (p))
if (GET_RTX_CLASS (GET_CODE (p)) == 'i')
{
reset_used_flags (PATTERN (p));
reset_used_flags (REG_NOTES (p));
reset_used_flags (LOG_LINKS (p));
}
/* Make sure that virtual stack slots are not shared. */
reset_used_decls (DECL_INITIAL (cfun->decl));
/* Make sure that virtual parameters are not shared. */
for (decl = DECL_ARGUMENTS (cfun->decl); decl; decl = TREE_CHAIN (decl))
reset_used_flags (DECL_RTL (decl));
reset_used_flags (stack_slot_list);
unshare_all_rtl (cfun->decl, insn);
}
/* Go through all the RTL insn bodies and copy any invalid shared structure.
Assumes the mark bits are cleared at entry. */
static void
unshare_all_rtl_1 (insn)
rtx insn;
{
for (; insn; insn = NEXT_INSN (insn))
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
{
PATTERN (insn) = copy_rtx_if_shared (PATTERN (insn));
REG_NOTES (insn) = copy_rtx_if_shared (REG_NOTES (insn));
LOG_LINKS (insn) = copy_rtx_if_shared (LOG_LINKS (insn));
}
}
/* Go through all virtual stack slots of a function and copy any
shared structure. */
static void
unshare_all_decls (blk)
tree blk;
{
tree t;
/* Copy shared decls. */
for (t = BLOCK_VARS (blk); t; t = TREE_CHAIN (t))
DECL_RTL (t) = copy_rtx_if_shared (DECL_RTL (t));
/* Now process sub-blocks. */
for (t = BLOCK_SUBBLOCKS (blk); t; t = TREE_CHAIN (t))
unshare_all_decls (t);
}
/* Go through all virtual stack slots of a function and mark them as
not shared. */
static void
reset_used_decls (blk)
tree blk;
{
tree t;
/* Mark decls. */
for (t = BLOCK_VARS (blk); t; t = TREE_CHAIN (t))
reset_used_flags (DECL_RTL (t));
/* Now process sub-blocks. */
for (t = BLOCK_SUBBLOCKS (blk); t; t = TREE_CHAIN (t))
reset_used_decls (t);
}
/* Mark ORIG as in use, and return a copy of it if it was already in use.
Recursively does the same for subexpressions. */
rtx
copy_rtx_if_shared (orig)
rtx orig;
{
register rtx x = orig;
register int i;
register enum rtx_code code;
register const char *format_ptr;
int copied = 0;
if (x == 0)
return 0;
code = GET_CODE (x);
/* These types may be freely shared. */
switch (code)
{
case REG:
case QUEUED:
case CONST_INT:
case CONST_DOUBLE:
case SYMBOL_REF:
case CODE_LABEL:
case PC:
case CC0:
case SCRATCH:
/* SCRATCH must be shared because they represent distinct values. */
return x;
case CONST:
/* CONST can be shared if it contains a SYMBOL_REF. If it contains
a LABEL_REF, it isn't sharable. */
if (GET_CODE (XEXP (x, 0)) == PLUS
&& GET_CODE (XEXP (XEXP (x, 0), 0)) == SYMBOL_REF
&& GET_CODE (XEXP (XEXP (x, 0), 1)) == CONST_INT)
return x;
break;
case INSN:
case JUMP_INSN:
case CALL_INSN:
case NOTE:
case BARRIER:
/* The chain of insns is not being copied. */
return x;
case MEM:
/* A MEM is allowed to be shared if its address is constant.
We used to allow sharing of MEMs which referenced
virtual_stack_vars_rtx or virtual_incoming_args_rtx, but
that can lose. instantiate_virtual_regs will not unshare
the MEMs, and combine may change the structure of the address
because it looks safe and profitable in one context, but
in some other context it creates unrecognizable RTL. */
if (CONSTANT_ADDRESS_P (XEXP (x, 0)))
return x;
break;
default:
break;
}
/* This rtx may not be shared. If it has already been seen,
replace it with a copy of itself. */
if (x->used)
{
register rtx copy;
copy = rtx_alloc (code);
bcopy ((char *) x, (char *) copy,
(sizeof (*copy) - sizeof (copy->fld)
+ sizeof (copy->fld[0]) * GET_RTX_LENGTH (code)));
x = copy;
copied = 1;
}
x->used = 1;
/* Now scan the subexpressions recursively.
We can store any replaced subexpressions directly into X
since we know X is not shared! Any vectors in X
must be copied if X was copied. */
format_ptr = GET_RTX_FORMAT (code);
for (i = 0; i < GET_RTX_LENGTH (code); i++)
{
switch (*format_ptr++)
{
case 'e':
XEXP (x, i) = copy_rtx_if_shared (XEXP (x, i));
break;
case 'E':
if (XVEC (x, i) != NULL)
{
register int j;
int len = XVECLEN (x, i);
if (copied && len > 0)
XVEC (x, i) = gen_rtvec_v (len, XVEC (x, i)->elem);
for (j = 0; j < len; j++)
XVECEXP (x, i, j) = copy_rtx_if_shared (XVECEXP (x, i, j));
}
break;
}
}
return x;
}
/* Clear all the USED bits in X to allow copy_rtx_if_shared to be used
to look for shared sub-parts. */
void
reset_used_flags (x)
rtx x;
{
register int i, j;
register enum rtx_code code;
register const char *format_ptr;
if (x == 0)
return;
code = GET_CODE (x);
/* These types may be freely shared so we needn't do any resetting
for them. */
switch (code)
{
case REG:
case QUEUED:
case CONST_INT:
case CONST_DOUBLE:
case SYMBOL_REF:
case CODE_LABEL:
case PC:
case CC0:
return;
case INSN:
case JUMP_INSN:
case CALL_INSN:
case NOTE:
case LABEL_REF:
case BARRIER:
/* The chain of insns is not being copied. */
return;
default:
break;
}
x->used = 0;
format_ptr = GET_RTX_FORMAT (code);
for (i = 0; i < GET_RTX_LENGTH (code); i++)
{
switch (*format_ptr++)
{
case 'e':
reset_used_flags (XEXP (x, i));
break;
case 'E':
for (j = 0; j < XVECLEN (x, i); j++)
reset_used_flags (XVECEXP (x, i, j));
break;
}
}
}
/* Copy X if necessary so that it won't be altered by changes in OTHER.
Return X or the rtx for the pseudo reg the value of X was copied into.
OTHER must be valid as a SET_DEST. */
rtx
make_safe_from (x, other)
rtx x, other;
{
while (1)
switch (GET_CODE (other))
{
case SUBREG:
other = SUBREG_REG (other);
break;
case STRICT_LOW_PART:
case SIGN_EXTEND:
case ZERO_EXTEND:
other = XEXP (other, 0);
break;
default:
goto done;
}
done:
if ((GET_CODE (other) == MEM
&& ! CONSTANT_P (x)
&& GET_CODE (x) != REG
&& GET_CODE (x) != SUBREG)
|| (GET_CODE (other) == REG
&& (REGNO (other) < FIRST_PSEUDO_REGISTER
|| reg_mentioned_p (other, x))))
{
rtx temp = gen_reg_rtx (GET_MODE (x));
emit_move_insn (temp, x);
return temp;
}
return x;
}
/* Emission of insns (adding them to the doubly-linked list). */
/* Return the first insn of the current sequence or current function. */
rtx
get_insns ()
{
return first_insn;
}
/* Return the last insn emitted in current sequence or current function. */
rtx
get_last_insn ()
{
return last_insn;
}
/* Specify a new insn as the last in the chain. */
void
set_last_insn (insn)
rtx insn;
{
if (NEXT_INSN (insn) != 0)
abort ();
last_insn = insn;
}
/* Return the last insn emitted, even if it is in a sequence now pushed. */
rtx
get_last_insn_anywhere ()
{
struct sequence_stack *stack;
if (last_insn)
return last_insn;
for (stack = seq_stack; stack; stack = stack->next)
if (stack->last != 0)
return stack->last;
return 0;
}
/* Return a number larger than any instruction's uid in this function. */
int
get_max_uid ()
{
return cur_insn_uid;
}
/* Renumber instructions so that no instruction UIDs are wasted. */
void
renumber_insns (stream)
FILE *stream;
{
rtx insn;
/* If we're not supposed to renumber instructions, don't. */
if (!flag_renumber_insns)
return;
/* If there aren't that many instructions, then it's not really
worth renumbering them. */
if (flag_renumber_insns == 1 && get_max_uid () < 25000)
return;
cur_insn_uid = 1;
for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
{
if (stream)
fprintf (stream, "Renumbering insn %d to %d\n",
INSN_UID (insn), cur_insn_uid);
INSN_UID (insn) = cur_insn_uid++;
}
}
/* Return the next insn. If it is a SEQUENCE, return the first insn
of the sequence. */
rtx
next_insn (insn)
rtx insn;
{
if (insn)
{
insn = NEXT_INSN (insn);
if (insn && GET_CODE (insn) == INSN
&& GET_CODE (PATTERN (insn)) == SEQUENCE)
insn = XVECEXP (PATTERN (insn), 0, 0);
}
return insn;
}
/* Return the previous insn. If it is a SEQUENCE, return the last insn
of the sequence. */
rtx
previous_insn (insn)
rtx insn;
{
if (insn)
{
insn = PREV_INSN (insn);
if (insn && GET_CODE (insn) == INSN
&& GET_CODE (PATTERN (insn)) == SEQUENCE)
insn = XVECEXP (PATTERN (insn), 0, XVECLEN (PATTERN (insn), 0) - 1);
}
return insn;
}
/* Return the next insn after INSN that is not a NOTE. This routine does not
look inside SEQUENCEs. */
rtx
next_nonnote_insn (insn)
rtx insn;
{
while (insn)
{
insn = NEXT_INSN (insn);
if (insn == 0 || GET_CODE (insn) != NOTE)
break;
}
return insn;
}
/* Return the previous insn before INSN that is not a NOTE. This routine does
not look inside SEQUENCEs. */
rtx
prev_nonnote_insn (insn)
rtx insn;
{
while (insn)
{
insn = PREV_INSN (insn);
if (insn == 0 || GET_CODE (insn) != NOTE)
break;
}
return insn;
}
/* Return the next INSN, CALL_INSN or JUMP_INSN after INSN;
or 0, if there is none. This routine does not look inside
SEQUENCEs. */
rtx
next_real_insn (insn)
rtx insn;
{
while (insn)
{
insn = NEXT_INSN (insn);
if (insn == 0 || GET_CODE (insn) == INSN
|| GET_CODE (insn) == CALL_INSN || GET_CODE (insn) == JUMP_INSN)
break;
}
return insn;
}
/* Return the last INSN, CALL_INSN or JUMP_INSN before INSN;
or 0, if there is none. This routine does not look inside
SEQUENCEs. */
rtx
prev_real_insn (insn)
rtx insn;
{
while (insn)
{
insn = PREV_INSN (insn);
if (insn == 0 || GET_CODE (insn) == INSN || GET_CODE (insn) == CALL_INSN
|| GET_CODE (insn) == JUMP_INSN)
break;
}
return insn;
}
/* Find the next insn after INSN that really does something. This routine
does not look inside SEQUENCEs. Until reload has completed, this is the
same as next_real_insn. */
int
active_insn_p (insn)
rtx insn;
{
return (GET_CODE (insn) == CALL_INSN || GET_CODE (insn) == JUMP_INSN
|| (GET_CODE (insn) == INSN
&& (! reload_completed
|| (GET_CODE (PATTERN (insn)) != USE
&& GET_CODE (PATTERN (insn)) != CLOBBER))));
}
rtx
next_active_insn (insn)
rtx insn;
{
while (insn)
{
insn = NEXT_INSN (insn);
if (insn == 0 || active_insn_p (insn))
break;
}
return insn;
}
/* Find the last insn before INSN that really does something. This routine
does not look inside SEQUENCEs. Until reload has completed, this is the
same as prev_real_insn. */
rtx
prev_active_insn (insn)
rtx insn;
{
while (insn)
{
insn = PREV_INSN (insn);
if (insn == 0 || active_insn_p (insn))
break;
}
return insn;
}
/* Return the next CODE_LABEL after the insn INSN, or 0 if there is none. */
rtx
next_label (insn)
rtx insn;
{
while (insn)
{
insn = NEXT_INSN (insn);
if (insn == 0 || GET_CODE (insn) == CODE_LABEL)
break;
}
return insn;
}
/* Return the last CODE_LABEL before the insn INSN, or 0 if there is none. */
rtx
prev_label (insn)
rtx insn;
{
while (insn)
{
insn = PREV_INSN (insn);
if (insn == 0 || GET_CODE (insn) == CODE_LABEL)
break;
}
return insn;
}
#ifdef HAVE_cc0
/* INSN uses CC0 and is being moved into a delay slot. Set up REG_CC_SETTER
and REG_CC_USER notes so we can find it. */
void
link_cc0_insns (insn)
rtx insn;
{
rtx user = next_nonnote_insn (insn);
if (GET_CODE (user) == INSN && GET_CODE (PATTERN (user)) == SEQUENCE)
user = XVECEXP (PATTERN (user), 0, 0);
REG_NOTES (user) = gen_rtx_INSN_LIST (REG_CC_SETTER, insn,
REG_NOTES (user));
REG_NOTES (insn) = gen_rtx_INSN_LIST (REG_CC_USER, user, REG_NOTES (insn));
}
/* Return the next insn that uses CC0 after INSN, which is assumed to
set it. This is the inverse of prev_cc0_setter (i.e., prev_cc0_setter
applied to the result of this function should yield INSN).
Normally, this is simply the next insn. However, if a REG_CC_USER note
is present, it contains the insn that uses CC0.
Return 0 if we can't find the insn. */
rtx
next_cc0_user (insn)
rtx insn;
{
rtx note = find_reg_note (insn, REG_CC_USER, NULL_RTX);
if (note)
return XEXP (note, 0);
insn = next_nonnote_insn (insn);
if (insn && GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == SEQUENCE)
insn = XVECEXP (PATTERN (insn), 0, 0);
if (insn && GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& reg_mentioned_p (cc0_rtx, PATTERN (insn)))
return insn;
return 0;
}
/* Find the insn that set CC0 for INSN. Unless INSN has a REG_CC_SETTER
note, it is the previous insn. */
rtx
prev_cc0_setter (insn)
rtx insn;
{
rtx note = find_reg_note (insn, REG_CC_SETTER, NULL_RTX);
if (note)
return XEXP (note, 0);
insn = prev_nonnote_insn (insn);
if (! sets_cc0_p (PATTERN (insn)))
abort ();
return insn;
}
#endif
/* Try splitting insns that can be split for better scheduling.
PAT is the pattern which might split.
TRIAL is the insn providing PAT.
LAST is non-zero if we should return the last insn of the sequence produced.
If this routine succeeds in splitting, it returns the first or last
replacement insn depending on the value of LAST. Otherwise, it
returns TRIAL. If the insn to be returned can be split, it will be. */
rtx
try_split (pat, trial, last)
rtx pat, trial;
int last;
{
rtx before = PREV_INSN (trial);
rtx after = NEXT_INSN (trial);
rtx seq = split_insns (pat, trial);
int has_barrier = 0;
rtx tem;
/* If we are splitting a JUMP_INSN, it might be followed by a BARRIER.
We may need to handle this specially. */
if (after && GET_CODE (after) == BARRIER)
{
has_barrier = 1;
after = NEXT_INSN (after);
}
if (seq)
{
/* SEQ can either be a SEQUENCE or the pattern of a single insn.
The latter case will normally arise only when being done so that
it, in turn, will be split (SFmode on the 29k is an example). */
if (GET_CODE (seq) == SEQUENCE)
{
int i;
/* Avoid infinite loop if any insn of the result matches
the original pattern. */
for (i = 0; i < XVECLEN (seq, 0); i++)
if (GET_CODE (XVECEXP (seq, 0, i)) == INSN
&& rtx_equal_p (PATTERN (XVECEXP (seq, 0, i)), pat))
return trial;
/* If we are splitting a JUMP_INSN, look for the JUMP_INSN in
SEQ and copy our JUMP_LABEL to it. If JUMP_LABEL is non-zero,
increment the usage count so we don't delete the label. */
if (GET_CODE (trial) == JUMP_INSN)
for (i = XVECLEN (seq, 0) - 1; i >= 0; i--)
if (GET_CODE (XVECEXP (seq, 0, i)) == JUMP_INSN)
{
JUMP_LABEL (XVECEXP (seq, 0, i)) = JUMP_LABEL (trial);
if (JUMP_LABEL (trial))
LABEL_NUSES (JUMP_LABEL (trial))++;
}
tem = emit_insn_after (seq, before);
delete_insn (trial);
if (has_barrier)
emit_barrier_after (tem);
/* Recursively call try_split for each new insn created; by the
time control returns here that insn will be fully split, so
set LAST and continue from the insn after the one returned.
We can't use next_active_insn here since AFTER may be a note.
Ignore deleted insns, which can be occur if not optimizing. */
for (tem = NEXT_INSN (before); tem != after;
tem = NEXT_INSN (tem))
if (! INSN_DELETED_P (tem)
&& GET_RTX_CLASS (GET_CODE (tem)) == 'i')
tem = try_split (PATTERN (tem), tem, 1);
}
/* Avoid infinite loop if the result matches the original pattern. */
else if (rtx_equal_p (seq, pat))
return trial;
else
{
PATTERN (trial) = seq;
INSN_CODE (trial) = -1;
try_split (seq, trial, last);
}
/* Return either the first or the last insn, depending on which was
requested. */
return last
? (after ? prev_active_insn (after) : last_insn)
: next_active_insn (before);
}
return trial;
}
/* Make and return an INSN rtx, initializing all its slots.
Store PATTERN in the pattern slots. */
rtx
make_insn_raw (pattern)
rtx pattern;
{
register rtx insn;
/* If in RTL generation phase, see if FREE_INSN can be used. */
if (!ggc_p && free_insn != 0 && rtx_equal_function_value_matters)
{
insn = free_insn;
free_insn = NEXT_INSN (free_insn);
PUT_CODE (insn, INSN);
}
else
insn = rtx_alloc (INSN);
INSN_UID (insn) = cur_insn_uid++;
PATTERN (insn) = pattern;
INSN_CODE (insn) = -1;
LOG_LINKS (insn) = NULL;
REG_NOTES (insn) = NULL;
#ifdef ENABLE_RTL_CHECKING
if (insn
&& GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& (returnjump_p (insn)
|| (GET_CODE (insn) == SET
&& SET_DEST (insn) == pc_rtx)))
{
warning ("ICE: emit_insn used where emit_jump_insn needed:\n");
debug_rtx (insn);
}
#endif
return insn;
}
/* Like `make_insn' but make a JUMP_INSN instead of an insn. */
static rtx
make_jump_insn_raw (pattern)
rtx pattern;
{
register rtx insn;
insn = rtx_alloc (JUMP_INSN);
INSN_UID (insn) = cur_insn_uid++;
PATTERN (insn) = pattern;
INSN_CODE (insn) = -1;
LOG_LINKS (insn) = NULL;
REG_NOTES (insn) = NULL;
JUMP_LABEL (insn) = NULL;
return insn;
}
/* Like `make_insn' but make a CALL_INSN instead of an insn. */
static rtx
make_call_insn_raw (pattern)
rtx pattern;
{
register rtx insn;
insn = rtx_alloc (CALL_INSN);
INSN_UID (insn) = cur_insn_uid++;
PATTERN (insn) = pattern;
INSN_CODE (insn) = -1;
LOG_LINKS (insn) = NULL;
REG_NOTES (insn) = NULL;
CALL_INSN_FUNCTION_USAGE (insn) = NULL;
return insn;
}
/* Add INSN to the end of the doubly-linked list.
INSN may be an INSN, JUMP_INSN, CALL_INSN, CODE_LABEL, BARRIER or NOTE. */
void
add_insn (insn)
register rtx insn;
{
PREV_INSN (insn) = last_insn;
NEXT_INSN (insn) = 0;
if (NULL != last_insn)
NEXT_INSN (last_insn) = insn;
if (NULL == first_insn)
first_insn = insn;
last_insn = insn;
}
/* Add INSN into the doubly-linked list after insn AFTER. This and
the next should be the only functions called to insert an insn once
delay slots have been filled since only they know how to update a
SEQUENCE. */
void
add_insn_after (insn, after)
rtx insn, after;
{
rtx next = NEXT_INSN (after);
if (optimize && INSN_DELETED_P (after))
abort ();
NEXT_INSN (insn) = next;
PREV_INSN (insn) = after;
if (next)
{
PREV_INSN (next) = insn;
if (GET_CODE (next) == INSN && GET_CODE (PATTERN (next)) == SEQUENCE)
PREV_INSN (XVECEXP (PATTERN (next), 0, 0)) = insn;
}
else if (last_insn == after)
last_insn = insn;
else
{
struct sequence_stack *stack = seq_stack;
/* Scan all pending sequences too. */
for (; stack; stack = stack->next)
if (after == stack->last)
{
stack->last = insn;
break;
}
if (stack == 0)
abort ();
}
NEXT_INSN (after) = insn;
if (GET_CODE (after) == INSN && GET_CODE (PATTERN (after)) == SEQUENCE)
{
rtx sequence = PATTERN (after);
NEXT_INSN (XVECEXP (sequence, 0, XVECLEN (sequence, 0) - 1)) = insn;
}
}
/* Add INSN into the doubly-linked list before insn BEFORE. This and
the previous should be the only functions called to insert an insn once
delay slots have been filled since only they know how to update a
SEQUENCE. */
void
add_insn_before (insn, before)
rtx insn, before;
{
rtx prev = PREV_INSN (before);
if (optimize && INSN_DELETED_P (before))
abort ();
PREV_INSN (insn) = prev;
NEXT_INSN (insn) = before;
if (prev)
{
NEXT_INSN (prev) = insn;
if (GET_CODE (prev) == INSN && GET_CODE (PATTERN (prev)) == SEQUENCE)
{
rtx sequence = PATTERN (prev);
NEXT_INSN (XVECEXP (sequence, 0, XVECLEN (sequence, 0) - 1)) = insn;
}
}
else if (first_insn == before)
first_insn = insn;
else
{
struct sequence_stack *stack = seq_stack;
/* Scan all pending sequences too. */
for (; stack; stack = stack->next)
if (before == stack->first)
{
stack->first = insn;
break;
}
if (stack == 0)
abort ();
}
PREV_INSN (before) = insn;
if (GET_CODE (before) == INSN && GET_CODE (PATTERN (before)) == SEQUENCE)
PREV_INSN (XVECEXP (PATTERN (before), 0, 0)) = insn;
}
/* Remove an insn from its doubly-linked list. This function knows how
to handle sequences. */
void
remove_insn (insn)
rtx insn;
{
rtx next = NEXT_INSN (insn);
rtx prev = PREV_INSN (insn);
if (prev)
{
NEXT_INSN (prev) = next;
if (GET_CODE (prev) == INSN && GET_CODE (PATTERN (prev)) == SEQUENCE)
{
rtx sequence = PATTERN (prev);
NEXT_INSN (XVECEXP (sequence, 0, XVECLEN (sequence, 0) - 1)) = next;
}
}
else if (first_insn == insn)
first_insn = next;
else
{
struct sequence_stack *stack = seq_stack;
/* Scan all pending sequences too. */
for (; stack; stack = stack->next)
if (insn == stack->first)
{
stack->first = next;
break;
}
if (stack == 0)
abort ();
}
if (next)
{
PREV_INSN (next) = prev;
if (GET_CODE (next) == INSN && GET_CODE (PATTERN (next)) == SEQUENCE)
PREV_INSN (XVECEXP (PATTERN (next), 0, 0)) = prev;
}
else if (last_insn == insn)
last_insn = prev;
else
{
struct sequence_stack *stack = seq_stack;
/* Scan all pending sequences too. */
for (; stack; stack = stack->next)
if (insn == stack->last)
{
stack->last = prev;
break;
}
if (stack == 0)
abort ();
}
}
/* Delete all insns made since FROM.
FROM becomes the new last instruction. */
void
delete_insns_since (from)
rtx from;
{
if (from == 0)
first_insn = 0;
else
NEXT_INSN (from) = 0;
last_insn = from;
}
/* This function is deprecated, please use sequences instead.
Move a consecutive bunch of insns to a different place in the chain.
The insns to be moved are those between FROM and TO.
They are moved to a new position after the insn AFTER.
AFTER must not be FROM or TO or any insn in between.
This function does not know about SEQUENCEs and hence should not be
called after delay-slot filling has been done. */
void
reorder_insns (from, to, after)
rtx from, to, after;
{
/* Splice this bunch out of where it is now. */
if (PREV_INSN (from))
NEXT_INSN (PREV_INSN (from)) = NEXT_INSN (to);
if (NEXT_INSN (to))
PREV_INSN (NEXT_INSN (to)) = PREV_INSN (from);
if (last_insn == to)
last_insn = PREV_INSN (from);
if (first_insn == from)
first_insn = NEXT_INSN (to);
/* Make the new neighbors point to it and it to them. */
if (NEXT_INSN (after))
PREV_INSN (NEXT_INSN (after)) = to;
NEXT_INSN (to) = NEXT_INSN (after);
PREV_INSN (from) = after;
NEXT_INSN (after) = from;
if (after == last_insn)
last_insn = to;
}
/* Return the line note insn preceding INSN. */
static rtx
find_line_note (insn)
rtx insn;
{
if (no_line_numbers)
return 0;
for (; insn; insn = PREV_INSN (insn))
if (GET_CODE (insn) == NOTE
&& NOTE_LINE_NUMBER (insn) >= 0)
break;
return insn;
}
/* Like reorder_insns, but inserts line notes to preserve the line numbers
of the moved insns when debugging. This may insert a note between AFTER
and FROM, and another one after TO. */
void
reorder_insns_with_line_notes (from, to, after)
rtx from, to, after;
{
rtx from_line = find_line_note (from);
rtx after_line = find_line_note (after);
reorder_insns (from, to, after);
if (from_line == after_line)
return;
if (from_line)
emit_line_note_after (NOTE_SOURCE_FILE (from_line),
NOTE_LINE_NUMBER (from_line),
after);
if (after_line)
emit_line_note_after (NOTE_SOURCE_FILE (after_line),
NOTE_LINE_NUMBER (after_line),
to);
}
/* Remove unnecessary notes from the instruction stream. */
void
remove_unnecessary_notes ()
{
rtx insn;
rtx next;
/* We must not remove the first instruction in the function because
the compiler depends on the first instruction being a note. */
for (insn = NEXT_INSN (get_insns ()); insn; insn = next)
{
/* Remember what's next. */
next = NEXT_INSN (insn);
/* We're only interested in notes. */
if (GET_CODE (insn) != NOTE)
continue;
/* By now, all notes indicating lexical blocks should have
NOTE_BLOCK filled in. */
if ((NOTE_LINE_NUMBER (insn) == NOTE_INSN_BLOCK_BEG
|| NOTE_LINE_NUMBER (insn) == NOTE_INSN_BLOCK_END)
&& NOTE_BLOCK (insn) == NULL_TREE)
abort ();
/* Remove NOTE_INSN_DELETED notes. */
if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_DELETED)
remove_insn (insn);
else if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_BLOCK_END)
{
/* Scan back to see if there are any non-note instructions
between INSN and the beginning of this block. If not,
then there is no PC range in the generated code that will
actually be in this block, so there's no point in
remembering the existence of the block. */
rtx prev;
for (prev = PREV_INSN (insn); prev; prev = PREV_INSN (prev))
{
/* This block contains a real instruction. Note that we
don't include labels; if the only thing in the block
is a label, then there are still no PC values that
lie within the block. */
if (GET_RTX_CLASS (GET_CODE (prev)) == 'i')
break;
/* We're only interested in NOTEs. */
if (GET_CODE (prev) != NOTE)
continue;
if (NOTE_LINE_NUMBER (prev) == NOTE_INSN_BLOCK_BEG)
{
/* If the BLOCKs referred to by these notes don't
match, then something is wrong with our BLOCK
nesting structure. */
if (NOTE_BLOCK (prev) != NOTE_BLOCK (insn))
abort ();
if (debug_ignore_block (NOTE_BLOCK (insn)))
{
remove_insn (prev);
remove_insn (insn);
}
break;
}
else if (NOTE_LINE_NUMBER (prev) == NOTE_INSN_BLOCK_END)
/* There's a nested block. We need to leave the
current block in place since otherwise the debugger
wouldn't be able to show symbols from our block in
the nested block. */
break;
}
}
}
}
/* Emit an insn of given code and pattern
at a specified place within the doubly-linked list. */
/* Make an instruction with body PATTERN
and output it before the instruction BEFORE. */
rtx
emit_insn_before (pattern, before)
register rtx pattern, before;
{
register rtx insn = before;
if (GET_CODE (pattern) == SEQUENCE)
{
register int i;
for (i = 0; i < XVECLEN (pattern, 0); i++)
{
insn = XVECEXP (pattern, 0, i);
add_insn_before (insn, before);
}
if (!ggc_p && XVECLEN (pattern, 0) < SEQUENCE_RESULT_SIZE)
sequence_result[XVECLEN (pattern, 0)] = pattern;
}
else
{
insn = make_insn_raw (pattern);
add_insn_before (insn, before);
}
return insn;
}
/* Similar to emit_insn_before, but update basic block boundaries as well. */
rtx
emit_block_insn_before (pattern, before, block)
rtx pattern, before;
basic_block block;
{
rtx prev = PREV_INSN (before);
rtx r = emit_insn_before (pattern, before);
if (block && block->head == before)
block->head = NEXT_INSN (prev);
return r;
}
/* Make an instruction with body PATTERN and code JUMP_INSN
and output it before the instruction BEFORE. */
rtx
emit_jump_insn_before (pattern, before)
register rtx pattern, before;
{
register rtx insn;
if (GET_CODE (pattern) == SEQUENCE)
insn = emit_insn_before (pattern, before);
else
{
insn = make_jump_insn_raw (pattern);
add_insn_before (insn, before);
}
return insn;
}
/* Make an instruction with body PATTERN and code CALL_INSN
and output it before the instruction BEFORE. */
rtx
emit_call_insn_before (pattern, before)
register rtx pattern, before;
{
register rtx insn;
if (GET_CODE (pattern) == SEQUENCE)
insn = emit_insn_before (pattern, before);
else
{
insn = make_call_insn_raw (pattern);
add_insn_before (insn, before);
PUT_CODE (insn, CALL_INSN);
}
return insn;
}
/* Make an insn of code BARRIER
and output it before the insn BEFORE. */
rtx
emit_barrier_before (before)
register rtx before;
{
register rtx insn = rtx_alloc (BARRIER);
INSN_UID (insn) = cur_insn_uid++;
add_insn_before (insn, before);
return insn;
}
/* Emit the label LABEL before the insn BEFORE. */
rtx
emit_label_before (label, before)
rtx label, before;
{
/* This can be called twice for the same label as a result of the
confusion that follows a syntax error! So make it harmless. */
if (INSN_UID (label) == 0)
{
INSN_UID (label) = cur_insn_uid++;
add_insn_before (label, before);
}
return label;
}
/* Emit a note of subtype SUBTYPE before the insn BEFORE. */
rtx
emit_note_before (subtype, before)
int subtype;
rtx before;
{
register rtx note = rtx_alloc (NOTE);
INSN_UID (note) = cur_insn_uid++;
NOTE_SOURCE_FILE (note) = 0;
NOTE_LINE_NUMBER (note) = subtype;
add_insn_before (note, before);
return note;
}
/* Make an insn of code INSN with body PATTERN
and output it after the insn AFTER. */
rtx
emit_insn_after (pattern, after)
register rtx pattern, after;
{
register rtx insn = after;
if (GET_CODE (pattern) == SEQUENCE)
{
register int i;
for (i = 0; i < XVECLEN (pattern, 0); i++)
{
insn = XVECEXP (pattern, 0, i);
add_insn_after (insn, after);
after = insn;
}
if (!ggc_p && XVECLEN (pattern, 0) < SEQUENCE_RESULT_SIZE)
sequence_result[XVECLEN (pattern, 0)] = pattern;
}
else
{
insn = make_insn_raw (pattern);
add_insn_after (insn, after);
}
return insn;
}
/* Similar to emit_insn_after, except that line notes are to be inserted so
as to act as if this insn were at FROM. */
void
emit_insn_after_with_line_notes (pattern, after, from)
rtx pattern, after, from;
{
rtx from_line = find_line_note (from);
rtx after_line = find_line_note (after);
rtx insn = emit_insn_after (pattern, after);
if (from_line)
emit_line_note_after (NOTE_SOURCE_FILE (from_line),
NOTE_LINE_NUMBER (from_line),
after);
if (after_line)
emit_line_note_after (NOTE_SOURCE_FILE (after_line),
NOTE_LINE_NUMBER (after_line),
insn);
}
/* Similar to emit_insn_after, but update basic block boundaries as well. */
rtx
emit_block_insn_after (pattern, after, block)
rtx pattern, after;
basic_block block;
{
rtx r = emit_insn_after (pattern, after);
if (block && block->end == after)
block->end = r;
return r;
}
/* Make an insn of code JUMP_INSN with body PATTERN
and output it after the insn AFTER. */
rtx
emit_jump_insn_after (pattern, after)
register rtx pattern, after;
{
register rtx insn;
if (GET_CODE (pattern) == SEQUENCE)
insn = emit_insn_after (pattern, after);
else
{
insn = make_jump_insn_raw (pattern);
add_insn_after (insn, after);
}
return insn;
}
/* Make an insn of code BARRIER
and output it after the insn AFTER. */
rtx
emit_barrier_after (after)
register rtx after;
{
register rtx insn = rtx_alloc (BARRIER);
INSN_UID (insn) = cur_insn_uid++;
add_insn_after (insn, after);
return insn;
}
/* Emit the label LABEL after the insn AFTER. */
rtx
emit_label_after (label, after)
rtx label, after;
{
/* This can be called twice for the same label
as a result of the confusion that follows a syntax error!
So make it harmless. */
if (INSN_UID (label) == 0)
{
INSN_UID (label) = cur_insn_uid++;
add_insn_after (label, after);
}
return label;
}
/* Emit a note of subtype SUBTYPE after the insn AFTER. */
rtx
emit_note_after (subtype, after)
int subtype;
rtx after;
{
register rtx note = rtx_alloc (NOTE);
INSN_UID (note) = cur_insn_uid++;
NOTE_SOURCE_FILE (note) = 0;
NOTE_LINE_NUMBER (note) = subtype;
add_insn_after (note, after);
return note;
}
/* Emit a line note for FILE and LINE after the insn AFTER. */
rtx
emit_line_note_after (file, line, after)
const char *file;
int line;
rtx after;
{
register rtx note;
if (no_line_numbers && line > 0)
{
cur_insn_uid++;
return 0;
}
note = rtx_alloc (NOTE);
INSN_UID (note) = cur_insn_uid++;
NOTE_SOURCE_FILE (note) = file;
NOTE_LINE_NUMBER (note) = line;
add_insn_after (note, after);
return note;
}
/* Make an insn of code INSN with pattern PATTERN
and add it to the end of the doubly-linked list.
If PATTERN is a SEQUENCE, take the elements of it
and emit an insn for each element.
Returns the last insn emitted. */
rtx
emit_insn (pattern)
rtx pattern;
{
rtx insn = last_insn;
if (GET_CODE (pattern) == SEQUENCE)
{
register int i;
for (i = 0; i < XVECLEN (pattern, 0); i++)
{
insn = XVECEXP (pattern, 0, i);
add_insn (insn);
}
if (!ggc_p && XVECLEN (pattern, 0) < SEQUENCE_RESULT_SIZE)
sequence_result[XVECLEN (pattern, 0)] = pattern;
}
else
{
insn = make_insn_raw (pattern);
add_insn (insn);
}
return insn;
}
/* Emit the insns in a chain starting with INSN.
Return the last insn emitted. */
rtx
emit_insns (insn)
rtx insn;
{
rtx last = 0;
while (insn)
{
rtx next = NEXT_INSN (insn);
add_insn (insn);
last = insn;
insn = next;
}
return last;
}
/* Emit the insns in a chain starting with INSN and place them in front of
the insn BEFORE. Return the last insn emitted. */
rtx
emit_insns_before (insn, before)
rtx insn;
rtx before;
{
rtx last = 0;
while (insn)
{
rtx next = NEXT_INSN (insn);
add_insn_before (insn, before);
last = insn;
insn = next;
}
return last;
}
/* Emit the insns in a chain starting with FIRST and place them in back of
the insn AFTER. Return the last insn emitted. */
rtx
emit_insns_after (first, after)
register rtx first;
register rtx after;
{
register rtx last;
register rtx after_after;
if (!after)
abort ();
if (!first)
return first;
for (last = first; NEXT_INSN (last); last = NEXT_INSN (last))
continue;
after_after = NEXT_INSN (after);
NEXT_INSN (after) = first;
PREV_INSN (first) = after;
NEXT_INSN (last) = after_after;
if (after_after)
PREV_INSN (after_after) = last;
if (after == last_insn)
last_insn = last;
return last;
}
/* Make an insn of code JUMP_INSN with pattern PATTERN
and add it to the end of the doubly-linked list. */
rtx
emit_jump_insn (pattern)
rtx pattern;
{
if (GET_CODE (pattern) == SEQUENCE)
return emit_insn (pattern);
else
{
register rtx insn = make_jump_insn_raw (pattern);
add_insn (insn);
return insn;
}
}
/* Make an insn of code CALL_INSN with pattern PATTERN
and add it to the end of the doubly-linked list. */
rtx
emit_call_insn (pattern)
rtx pattern;
{
if (GET_CODE (pattern) == SEQUENCE)
return emit_insn (pattern);
else
{
register rtx insn = make_call_insn_raw (pattern);
add_insn (insn);
PUT_CODE (insn, CALL_INSN);
return insn;
}
}
/* Add the label LABEL to the end of the doubly-linked list. */
rtx
emit_label (label)
rtx label;
{
/* This can be called twice for the same label
as a result of the confusion that follows a syntax error!
So make it harmless. */
if (INSN_UID (label) == 0)
{
INSN_UID (label) = cur_insn_uid++;
add_insn (label);
}
return label;
}
/* Make an insn of code BARRIER
and add it to the end of the doubly-linked list. */
rtx
emit_barrier ()
{
register rtx barrier = rtx_alloc (BARRIER);
INSN_UID (barrier) = cur_insn_uid++;
add_insn (barrier);
return barrier;
}
/* Make an insn of code NOTE
with data-fields specified by FILE and LINE
and add it to the end of the doubly-linked list,
but only if line-numbers are desired for debugging info. */
rtx
emit_line_note (file, line)
const char *file;
int line;
{
set_file_and_line_for_stmt (file, line);
#if 0
if (no_line_numbers)
return 0;
#endif
return emit_note (file, line);
}
/* Make an insn of code NOTE
with data-fields specified by FILE and LINE
and add it to the end of the doubly-linked list.
If it is a line-number NOTE, omit it if it matches the previous one. */
rtx
emit_note (file, line)
const char *file;
int line;
{
register rtx note;
if (line > 0)
{
if (file && last_filename && !strcmp (file, last_filename)
&& line == last_linenum)
return 0;
last_filename = file;
last_linenum = line;
}
if (no_line_numbers && line > 0)
{
cur_insn_uid++;
return 0;
}
note = rtx_alloc (NOTE);
INSN_UID (note) = cur_insn_uid++;
NOTE_SOURCE_FILE (note) = file;
NOTE_LINE_NUMBER (note) = line;
add_insn (note);
return note;
}
/* Emit a NOTE, and don't omit it even if LINE is the previous note. */
rtx
emit_line_note_force (file, line)
const char *file;
int line;
{
last_linenum = -1;
return emit_line_note (file, line);
}
/* Cause next statement to emit a line note even if the line number
has not changed. This is used at the beginning of a function. */
void
force_next_line_note ()
{
last_linenum = -1;
}
/* Place a note of KIND on insn INSN with DATUM as the datum. If a
note of this type already exists, remove it first. */
void
set_unique_reg_note (insn, kind, datum)
rtx insn;
enum reg_note kind;
rtx datum;
{
rtx note = find_reg_note (insn, kind, NULL_RTX);
/* First remove the note if there already is one. */
if (note)
remove_note (insn, note);
REG_NOTES (insn) = gen_rtx_EXPR_LIST (kind, datum, REG_NOTES (insn));
}
/* Return an indication of which type of insn should have X as a body.
The value is CODE_LABEL, INSN, CALL_INSN or JUMP_INSN. */
enum rtx_code
classify_insn (x)
rtx x;
{
if (GET_CODE (x) == CODE_LABEL)
return CODE_LABEL;
if (GET_CODE (x) == CALL)
return CALL_INSN;
if (GET_CODE (x) == RETURN)
return JUMP_INSN;
if (GET_CODE (x) == SET)
{
if (SET_DEST (x) == pc_rtx)
return JUMP_INSN;
else if (GET_CODE (SET_SRC (x)) == CALL)
return CALL_INSN;
else
return INSN;
}
if (GET_CODE (x) == PARALLEL)
{
register int j;
for (j = XVECLEN (x, 0) - 1; j >= 0; j--)
if (GET_CODE (XVECEXP (x, 0, j)) == CALL)
return CALL_INSN;
else if (GET_CODE (XVECEXP (x, 0, j)) == SET
&& SET_DEST (XVECEXP (x, 0, j)) == pc_rtx)
return JUMP_INSN;
else if (GET_CODE (XVECEXP (x, 0, j)) == SET
&& GET_CODE (SET_SRC (XVECEXP (x, 0, j))) == CALL)
return CALL_INSN;
}
return INSN;
}
/* Emit the rtl pattern X as an appropriate kind of insn.
If X is a label, it is simply added into the insn chain. */
rtx
emit (x)
rtx x;
{
enum rtx_code code = classify_insn (x);
if (code == CODE_LABEL)
return emit_label (x);
else if (code == INSN)
return emit_insn (x);
else if (code == JUMP_INSN)
{
register rtx insn = emit_jump_insn (x);
if (any_uncondjump_p (insn) || GET_CODE (x) == RETURN)
return emit_barrier ();
return insn;
}
else if (code == CALL_INSN)
return emit_call_insn (x);
else
abort ();
}
/* Begin emitting insns to a sequence which can be packaged in an
RTL_EXPR. If this sequence will contain something that might cause
the compiler to pop arguments to function calls (because those
pops have previously been deferred; see INHIBIT_DEFER_POP for more
details), use do_pending_stack_adjust before calling this function.
That will ensure that the deferred pops are not accidentally
emitted in the middel of this sequence. */
void
start_sequence ()
{
struct sequence_stack *tem;
tem = (struct sequence_stack *) xmalloc (sizeof (struct sequence_stack));
tem->next = seq_stack;
tem->first = first_insn;
tem->last = last_insn;
tem->sequence_rtl_expr = seq_rtl_expr;
seq_stack = tem;
first_insn = 0;
last_insn = 0;
}
/* Similarly, but indicate that this sequence will be placed in T, an
RTL_EXPR. See the documentation for start_sequence for more
information about how to use this function. */
void
start_sequence_for_rtl_expr (t)
tree t;
{
start_sequence ();
seq_rtl_expr = t;
}
/* Set up the insn chain starting with FIRST as the current sequence,
saving the previously current one. See the documentation for
start_sequence for more information about how to use this function. */
void
push_to_sequence (first)
rtx first;
{
rtx last;
start_sequence ();
for (last = first; last && NEXT_INSN (last); last = NEXT_INSN (last));
first_insn = first;
last_insn = last;
}
/* Set up the insn chain from a chain stort in FIRST to LAST. */
void
push_to_full_sequence (first, last)
rtx first, last;
{
start_sequence ();
first_insn = first;
last_insn = last;
/* We really should have the end of the insn chain here. */
if (last && NEXT_INSN (last))
abort ();
}
/* Set up the outer-level insn chain
as the current sequence, saving the previously current one. */
void
push_topmost_sequence ()
{
struct sequence_stack *stack, *top = NULL;
start_sequence ();
for (stack = seq_stack; stack; stack = stack->next)
top = stack;
first_insn = top->first;
last_insn = top->last;
seq_rtl_expr = top->sequence_rtl_expr;
}
/* After emitting to the outer-level insn chain, update the outer-level
insn chain, and restore the previous saved state. */
void
pop_topmost_sequence ()
{
struct sequence_stack *stack, *top = NULL;
for (stack = seq_stack; stack; stack = stack->next)
top = stack;
top->first = first_insn;
top->last = last_insn;
/* ??? Why don't we save seq_rtl_expr here? */
end_sequence ();
}
/* After emitting to a sequence, restore previous saved state.
To get the contents of the sequence just made, you must call
`gen_sequence' *before* calling here.
If the compiler might have deferred popping arguments while
generating this sequence, and this sequence will not be immediately
inserted into the instruction stream, use do_pending_stack_adjust
before calling gen_sequence. That will ensure that the deferred
pops are inserted into this sequence, and not into some random
location in the instruction stream. See INHIBIT_DEFER_POP for more
information about deferred popping of arguments. */
void
end_sequence ()
{
struct sequence_stack *tem = seq_stack;
first_insn = tem->first;
last_insn = tem->last;
seq_rtl_expr = tem->sequence_rtl_expr;
seq_stack = tem->next;
free (tem);
}
/* This works like end_sequence, but records the old sequence in FIRST
and LAST. */
void
end_full_sequence (first, last)
rtx *first, *last;
{
*first = first_insn;
*last = last_insn;
end_sequence();
}
/* Return 1 if currently emitting into a sequence. */
int
in_sequence_p ()
{
return seq_stack != 0;
}
/* Generate a SEQUENCE rtx containing the insns already emitted
to the current sequence.
This is how the gen_... function from a DEFINE_EXPAND
constructs the SEQUENCE that it returns. */
rtx
gen_sequence ()
{
rtx result;
rtx tem;
int i;
int len;
/* Count the insns in the chain. */
len = 0;
for (tem = first_insn; tem; tem = NEXT_INSN (tem))
len++;
/* If only one insn, return it rather than a SEQUENCE.
(Now that we cache SEQUENCE expressions, it isn't worth special-casing
the case of an empty list.)
We only return the pattern of an insn if its code is INSN and it
has no notes. This ensures that no information gets lost. */
if (len == 1
&& ! RTX_FRAME_RELATED_P (first_insn)
&& GET_CODE (first_insn) == INSN
/* Don't throw away any reg notes. */
&& REG_NOTES (first_insn) == 0)
{
if (!ggc_p)
{
NEXT_INSN (first_insn) = free_insn;
free_insn = first_insn;
}
return PATTERN (first_insn);
}
/* Put them in a vector. See if we already have a SEQUENCE of the
appropriate length around. */
if (!ggc_p && len < SEQUENCE_RESULT_SIZE
&& (result = sequence_result[len]) != 0)
sequence_result[len] = 0;
else
{
/* Ensure that this rtl goes in saveable_obstack, since we may
cache it. */
push_obstacks_nochange ();
rtl_in_saveable_obstack ();
result = gen_rtx_SEQUENCE (VOIDmode, rtvec_alloc (len));
pop_obstacks ();
}
for (i = 0, tem = first_insn; tem; tem = NEXT_INSN (tem), i++)
XVECEXP (result, 0, i) = tem;
return result;
}
/* Put the various virtual registers into REGNO_REG_RTX. */
void
init_virtual_regs (es)
struct emit_status *es;
{
rtx *ptr = es->x_regno_reg_rtx;
ptr[VIRTUAL_INCOMING_ARGS_REGNUM] = virtual_incoming_args_rtx;
ptr[VIRTUAL_STACK_VARS_REGNUM] = virtual_stack_vars_rtx;
ptr[VIRTUAL_STACK_DYNAMIC_REGNUM] = virtual_stack_dynamic_rtx;
ptr[VIRTUAL_OUTGOING_ARGS_REGNUM] = virtual_outgoing_args_rtx;
ptr[VIRTUAL_CFA_REGNUM] = virtual_cfa_rtx;
}
void
clear_emit_caches ()
{
int i;
/* Clear the start_sequence/gen_sequence cache. */
for (i = 0; i < SEQUENCE_RESULT_SIZE; i++)
sequence_result[i] = 0;
free_insn = 0;
}
/* Used by copy_insn_1 to avoid copying SCRATCHes more than once. */
static rtx copy_insn_scratch_in[MAX_RECOG_OPERANDS];
static rtx copy_insn_scratch_out[MAX_RECOG_OPERANDS];
static int copy_insn_n_scratches;
/* When an insn is being copied by copy_insn_1, this is nonzero if we have
copied an ASM_OPERANDS.
In that case, it is the original input-operand vector. */
static rtvec orig_asm_operands_vector;
/* When an insn is being copied by copy_insn_1, this is nonzero if we have
copied an ASM_OPERANDS.
In that case, it is the copied input-operand vector. */
static rtvec copy_asm_operands_vector;
/* Likewise for the constraints vector. */
static rtvec orig_asm_constraints_vector;
static rtvec copy_asm_constraints_vector;
/* Recursively create a new copy of an rtx for copy_insn.
This function differs from copy_rtx in that it handles SCRATCHes and
ASM_OPERANDs properly.
Normally, this function is not used directly; use copy_insn as front end.
However, you could first copy an insn pattern with copy_insn and then use
this function afterwards to properly copy any REG_NOTEs containing
SCRATCHes. */
rtx
copy_insn_1 (orig)
register rtx orig;
{
register rtx copy;
register int i, j;
register RTX_CODE code;
register const char *format_ptr;
code = GET_CODE (orig);
switch (code)
{
case REG:
case QUEUED:
case CONST_INT:
case CONST_DOUBLE:
case SYMBOL_REF:
case CODE_LABEL:
case PC:
case CC0:
case ADDRESSOF:
return orig;
case SCRATCH:
for (i = 0; i < copy_insn_n_scratches; i++)
if (copy_insn_scratch_in[i] == orig)
return copy_insn_scratch_out[i];
break;
case CONST:
/* CONST can be shared if it contains a SYMBOL_REF. If it contains
a LABEL_REF, it isn't sharable. */
if (GET_CODE (XEXP (orig, 0)) == PLUS
&& GET_CODE (XEXP (XEXP (orig, 0), 0)) == SYMBOL_REF
&& GET_CODE (XEXP (XEXP (orig, 0), 1)) == CONST_INT)
return orig;
break;
/* A MEM with a constant address is not sharable. The problem is that
the constant address may need to be reloaded. If the mem is shared,
then reloading one copy of this mem will cause all copies to appear
to have been reloaded. */
default:
break;
}
copy = rtx_alloc (code);
/* Copy the various flags, and other information. We assume that
all fields need copying, and then clear the fields that should
not be copied. That is the sensible default behavior, and forces
us to explicitly document why we are *not* copying a flag. */
memcpy (copy, orig, sizeof (struct rtx_def) - sizeof (rtunion));
/* We do not copy the USED flag, which is used as a mark bit during
walks over the RTL. */
copy->used = 0;
/* We do not copy JUMP, CALL, or FRAME_RELATED for INSNs. */
if (GET_RTX_CLASS (code) == 'i')
{
copy->jump = 0;
copy->call = 0;
copy->frame_related = 0;
}
format_ptr = GET_RTX_FORMAT (GET_CODE (copy));
for (i = 0; i < GET_RTX_LENGTH (GET_CODE (copy)); i++)
{
copy->fld[i] = orig->fld[i];
switch (*format_ptr++)
{
case 'e':
if (XEXP (orig, i) != NULL)
XEXP (copy, i) = copy_insn_1 (XEXP (orig, i));
break;
case 'E':
case 'V':
if (XVEC (orig, i) == orig_asm_constraints_vector)
XVEC (copy, i) = copy_asm_constraints_vector;
else if (XVEC (orig, i) == orig_asm_operands_vector)
XVEC (copy, i) = copy_asm_operands_vector;
else if (XVEC (orig, i) != NULL)
{
XVEC (copy, i) = rtvec_alloc (XVECLEN (orig, i));
for (j = 0; j < XVECLEN (copy, i); j++)
XVECEXP (copy, i, j) = copy_insn_1 (XVECEXP (orig, i, j));
}
break;
case 'b':
{
bitmap new_bits = BITMAP_OBSTACK_ALLOC (rtl_obstack);
bitmap_copy (new_bits, XBITMAP (orig, i));
XBITMAP (copy, i) = new_bits;
break;
}
case 't':
case 'w':
case 'i':
case 's':
case 'S':
case 'u':
case '0':
/* These are left unchanged. */
break;
default:
abort ();
}
}
if (code == SCRATCH)
{
i = copy_insn_n_scratches++;
if (i >= MAX_RECOG_OPERANDS)
abort ();
copy_insn_scratch_in[i] = orig;
copy_insn_scratch_out[i] = copy;
}
else if (code == ASM_OPERANDS)
{
orig_asm_operands_vector = XVEC (orig, 3);
copy_asm_operands_vector = XVEC (copy, 3);
orig_asm_constraints_vector = XVEC (orig, 4);
copy_asm_constraints_vector = XVEC (copy, 4);
}
return copy;
}
/* Create a new copy of an rtx.
This function differs from copy_rtx in that it handles SCRATCHes and
ASM_OPERANDs properly.
INSN doesn't really have to be a full INSN; it could be just the
pattern. */
rtx
copy_insn (insn)
rtx insn;
{
copy_insn_n_scratches = 0;
orig_asm_operands_vector = 0;
orig_asm_constraints_vector = 0;
copy_asm_operands_vector = 0;
copy_asm_constraints_vector = 0;
return copy_insn_1 (insn);
}
/* Initialize data structures and variables in this file
before generating rtl for each function. */
void
init_emit ()
{
struct function *f = cfun;
f->emit = (struct emit_status *) xmalloc (sizeof (struct emit_status));
first_insn = NULL;
last_insn = NULL;
seq_rtl_expr = NULL;
cur_insn_uid = 1;
reg_rtx_no = LAST_VIRTUAL_REGISTER + 1;
last_linenum = 0;
last_filename = 0;
first_label_num = label_num;
last_label_num = 0;
seq_stack = NULL;
clear_emit_caches ();
/* Init the tables that describe all the pseudo regs. */
f->emit->regno_pointer_flag_length = LAST_VIRTUAL_REGISTER + 101;
f->emit->regno_pointer_flag
= (char *) xcalloc (f->emit->regno_pointer_flag_length, sizeof (char));
f->emit->regno_pointer_align
= (unsigned char *) xcalloc (f->emit->regno_pointer_flag_length,
sizeof (unsigned char));
regno_reg_rtx
= (rtx *) xcalloc (f->emit->regno_pointer_flag_length * sizeof (rtx),
sizeof (rtx));
/* Put copies of all the virtual register rtx into regno_reg_rtx. */
init_virtual_regs (f->emit);
/* Indicate that the virtual registers and stack locations are
all pointers. */
REGNO_POINTER_FLAG (STACK_POINTER_REGNUM) = 1;
REGNO_POINTER_FLAG (FRAME_POINTER_REGNUM) = 1;
REGNO_POINTER_FLAG (HARD_FRAME_POINTER_REGNUM) = 1;
REGNO_POINTER_FLAG (ARG_POINTER_REGNUM) = 1;
REGNO_POINTER_FLAG (VIRTUAL_INCOMING_ARGS_REGNUM) = 1;
REGNO_POINTER_FLAG (VIRTUAL_STACK_VARS_REGNUM) = 1;
REGNO_POINTER_FLAG (VIRTUAL_STACK_DYNAMIC_REGNUM) = 1;
REGNO_POINTER_FLAG (VIRTUAL_OUTGOING_ARGS_REGNUM) = 1;
REGNO_POINTER_FLAG (VIRTUAL_CFA_REGNUM) = 1;
#ifdef STACK_BOUNDARY
REGNO_POINTER_ALIGN (STACK_POINTER_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (FRAME_POINTER_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (HARD_FRAME_POINTER_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (ARG_POINTER_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (VIRTUAL_INCOMING_ARGS_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (VIRTUAL_STACK_VARS_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (VIRTUAL_STACK_DYNAMIC_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (VIRTUAL_OUTGOING_ARGS_REGNUM) = STACK_BOUNDARY;
REGNO_POINTER_ALIGN (VIRTUAL_CFA_REGNUM) = BITS_PER_WORD;
#endif
#ifdef INIT_EXPANDERS
INIT_EXPANDERS;
#endif
}
/* Mark SS for GC. */
static void
mark_sequence_stack (ss)
struct sequence_stack *ss;
{
while (ss)
{
ggc_mark_rtx (ss->first);
ggc_mark_tree (ss->sequence_rtl_expr);
ss = ss->next;
}
}
/* Mark ES for GC. */
void
mark_emit_status (es)
struct emit_status *es;
{
rtx *r;
int i;
if (es == 0)
return;
for (i = es->regno_pointer_flag_length, r = es->x_regno_reg_rtx;
i > 0; --i, ++r)
ggc_mark_rtx (*r);
mark_sequence_stack (es->sequence_stack);
ggc_mark_tree (es->sequence_rtl_expr);
ggc_mark_rtx (es->x_first_insn);
}
/* Create some permanent unique rtl objects shared between all functions.
LINE_NUMBERS is nonzero if line numbers are to be generated. */
void
init_emit_once (line_numbers)
int line_numbers;
{
int i;
enum machine_mode mode;
enum machine_mode double_mode;
no_line_numbers = ! line_numbers;
/* Compute the word and byte modes. */
byte_mode = VOIDmode;
word_mode = VOIDmode;
double_mode = VOIDmode;
for (mode = GET_CLASS_NARROWEST_MODE (MODE_INT); mode != VOIDmode;
mode = GET_MODE_WIDER_MODE (mode))
{
if (GET_MODE_BITSIZE (mode) == BITS_PER_UNIT
&& byte_mode == VOIDmode)
byte_mode = mode;
if (GET_MODE_BITSIZE (mode) == BITS_PER_WORD
&& word_mode == VOIDmode)
word_mode = mode;
}
#ifndef DOUBLE_TYPE_SIZE
#define DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
#endif
for (mode = GET_CLASS_NARROWEST_MODE (MODE_FLOAT); mode != VOIDmode;
mode = GET_MODE_WIDER_MODE (mode))
{
if (GET_MODE_BITSIZE (mode) == DOUBLE_TYPE_SIZE
&& double_mode == VOIDmode)
double_mode = mode;
}
ptr_mode = mode_for_size (POINTER_SIZE, GET_MODE_CLASS (Pmode), 0);
/* Assign register numbers to the globally defined register rtx.
This must be done at runtime because the register number field
is in a union and some compilers can't initialize unions. */
pc_rtx = gen_rtx (PC, VOIDmode);
cc0_rtx = gen_rtx (CC0, VOIDmode);
stack_pointer_rtx = gen_rtx_raw_REG (Pmode, STACK_POINTER_REGNUM);
frame_pointer_rtx = gen_rtx_raw_REG (Pmode, FRAME_POINTER_REGNUM);
if (hard_frame_pointer_rtx == 0)
hard_frame_pointer_rtx = gen_rtx_raw_REG (Pmode,
HARD_FRAME_POINTER_REGNUM);
if (arg_pointer_rtx == 0)
arg_pointer_rtx = gen_rtx_raw_REG (Pmode, ARG_POINTER_REGNUM);
virtual_incoming_args_rtx =
gen_rtx_raw_REG (Pmode, VIRTUAL_INCOMING_ARGS_REGNUM);
virtual_stack_vars_rtx =
gen_rtx_raw_REG (Pmode, VIRTUAL_STACK_VARS_REGNUM);
virtual_stack_dynamic_rtx =
gen_rtx_raw_REG (Pmode, VIRTUAL_STACK_DYNAMIC_REGNUM);
virtual_outgoing_args_rtx =
gen_rtx_raw_REG (Pmode, VIRTUAL_OUTGOING_ARGS_REGNUM);
virtual_cfa_rtx = gen_rtx_raw_REG (Pmode, VIRTUAL_CFA_REGNUM);
/* These rtx must be roots if GC is enabled. */
if (ggc_p)
ggc_add_rtx_root (global_rtl, GR_MAX);
#ifdef INIT_EXPANDERS
/* This is to initialize save_machine_status and restore_machine_status before
the first call to push_function_context_to. This is needed by the Chill
front end which calls push_function_context_to before the first cal to
init_function_start. */
INIT_EXPANDERS;
#endif
/* Create the unique rtx's for certain rtx codes and operand values. */
/* Don't use gen_rtx here since gen_rtx in this case
tries to use these variables. */
for (i = - MAX_SAVED_CONST_INT; i <= MAX_SAVED_CONST_INT; i++)
const_int_rtx[i + MAX_SAVED_CONST_INT] =
gen_rtx_raw_CONST_INT (VOIDmode, i);
if (ggc_p)
ggc_add_rtx_root (const_int_rtx, 2 * MAX_SAVED_CONST_INT + 1);
if (STORE_FLAG_VALUE >= - MAX_SAVED_CONST_INT
&& STORE_FLAG_VALUE <= MAX_SAVED_CONST_INT)
const_true_rtx = const_int_rtx[STORE_FLAG_VALUE + MAX_SAVED_CONST_INT];
else
const_true_rtx = gen_rtx_CONST_INT (VOIDmode, STORE_FLAG_VALUE);
dconst0 = REAL_VALUE_ATOF ("0", double_mode);
dconst1 = REAL_VALUE_ATOF ("1", double_mode);
dconst2 = REAL_VALUE_ATOF ("2", double_mode);
dconstm1 = REAL_VALUE_ATOF ("-1", double_mode);
for (i = 0; i <= 2; i++)
{
for (mode = GET_CLASS_NARROWEST_MODE (MODE_FLOAT); mode != VOIDmode;
mode = GET_MODE_WIDER_MODE (mode))
{
rtx tem = rtx_alloc (CONST_DOUBLE);
union real_extract u;
bzero ((char *) &u, sizeof u); /* Zero any holes in a structure. */
u.d = i == 0 ? dconst0 : i == 1 ? dconst1 : dconst2;
bcopy ((char *) &u, (char *) &CONST_DOUBLE_LOW (tem), sizeof u);
CONST_DOUBLE_MEM (tem) = cc0_rtx;
CONST_DOUBLE_CHAIN (tem) = NULL_RTX;
PUT_MODE (tem, mode);
const_tiny_rtx[i][(int) mode] = tem;
}
const_tiny_rtx[i][(int) VOIDmode] = GEN_INT (i);
for (mode = GET_CLASS_NARROWEST_MODE (MODE_INT); mode != VOIDmode;
mode = GET_MODE_WIDER_MODE (mode))
const_tiny_rtx[i][(int) mode] = GEN_INT (i);
for (mode = GET_CLASS_NARROWEST_MODE (MODE_PARTIAL_INT);
mode != VOIDmode;
mode = GET_MODE_WIDER_MODE (mode))
const_tiny_rtx[i][(int) mode] = GEN_INT (i);
}
for (mode = CCmode; mode < MAX_MACHINE_MODE; ++mode)
if (GET_MODE_CLASS (mode) == MODE_CC)
const_tiny_rtx[0][(int) mode] = const0_rtx;
ggc_add_rtx_root (&const_tiny_rtx[0][0], sizeof(const_tiny_rtx)/sizeof(rtx));
ggc_add_rtx_root (&const_true_rtx, 1);
#ifdef RETURN_ADDRESS_POINTER_REGNUM
return_address_pointer_rtx
= gen_rtx_raw_REG (Pmode, RETURN_ADDRESS_POINTER_REGNUM);
#endif
#ifdef STRUCT_VALUE
struct_value_rtx = STRUCT_VALUE;
#else
struct_value_rtx = gen_rtx_REG (Pmode, STRUCT_VALUE_REGNUM);
#endif
#ifdef STRUCT_VALUE_INCOMING
struct_value_incoming_rtx = STRUCT_VALUE_INCOMING;
#else
#ifdef STRUCT_VALUE_INCOMING_REGNUM
struct_value_incoming_rtx
= gen_rtx_REG (Pmode, STRUCT_VALUE_INCOMING_REGNUM);
#else
struct_value_incoming_rtx = struct_value_rtx;
#endif
#endif
#ifdef STATIC_CHAIN_REGNUM
static_chain_rtx = gen_rtx_REG (Pmode, STATIC_CHAIN_REGNUM);
#ifdef STATIC_CHAIN_INCOMING_REGNUM
if (STATIC_CHAIN_INCOMING_REGNUM != STATIC_CHAIN_REGNUM)
static_chain_incoming_rtx
= gen_rtx_REG (Pmode, STATIC_CHAIN_INCOMING_REGNUM);
else
#endif
static_chain_incoming_rtx = static_chain_rtx;
#endif
#ifdef STATIC_CHAIN
static_chain_rtx = STATIC_CHAIN;
#ifdef STATIC_CHAIN_INCOMING
static_chain_incoming_rtx = STATIC_CHAIN_INCOMING;
#else
static_chain_incoming_rtx = static_chain_rtx;
#endif
#endif
#ifdef PIC_OFFSET_TABLE_REGNUM
pic_offset_table_rtx = gen_rtx_REG (Pmode, PIC_OFFSET_TABLE_REGNUM);
#endif
ggc_add_rtx_root (&pic_offset_table_rtx, 1);
ggc_add_rtx_root (&struct_value_rtx, 1);
ggc_add_rtx_root (&struct_value_incoming_rtx, 1);
ggc_add_rtx_root (&static_chain_rtx, 1);
ggc_add_rtx_root (&static_chain_incoming_rtx, 1);
ggc_add_rtx_root (&return_address_pointer_rtx, 1);
/* Initialize the CONST_INT hash table. */
const_int_htab = htab_create (37, const_int_htab_hash,
const_int_htab_eq, NULL);
ggc_add_root (&const_int_htab, 1, sizeof (const_int_htab),
rtx_htab_mark);
}
/* Query and clear/ restore no_line_numbers. This is used by the
switch / case handling in stmt.c to give proper line numbers in
warnings about unreachable code. */
int
force_line_numbers ()
{
int old = no_line_numbers;
no_line_numbers = 0;
if (old)
force_next_line_note ();
return old;
}
void
restore_line_number_status (old_value)
int old_value;
{
no_line_numbers = old_value;
}
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