1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
|
/**
* Defines a `Dsymbol` for `version = identifier` and `debug = identifier` statements.
*
* Specification: $(LINK2 https://dlang.org/spec/version.html#version-specification, Version Specification),
* $(LINK2 https://dlang.org/spec/version.html#debug_specification, Debug Specification).
*
* Copyright: Copyright (C) 1999-2024 by The D Language Foundation, All Rights Reserved
* Authors: $(LINK2 https://www.digitalmars.com, Walter Bright)
* License: $(LINK2 https://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
* Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/dversion.d, _dversion.d)
* Documentation: https://dlang.org/phobos/dmd_dversion.html
* Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/dversion.d
*/
module dmd.dversion;
import dmd.arraytypes;
import dmd.cond;
import dmd.dmodule;
import dmd.dscope;
import dmd.dsymbol;
import dmd.dsymbolsem;
import dmd.errors;
import dmd.globals;
import dmd.identifier;
import dmd.location;
import dmd.common.outbuffer;
import dmd.visitor;
/***********************************************************
* DebugSymbol's happen for statements like:
* debug = identifier;
* debug = integer;
*/
extern (C++) final class DebugSymbol : Dsymbol
{
uint level;
extern (D) this(const ref Loc loc, Identifier ident) @safe
{
super(loc, ident);
}
extern (D) this(const ref Loc loc, uint level) @safe
{
super(loc, null);
this.level = level;
}
override DebugSymbol syntaxCopy(Dsymbol s)
{
assert(!s);
auto ds = new DebugSymbol(loc, ident);
ds.comment = comment;
ds.level = level;
return ds;
}
override const(char)* toChars() const nothrow
{
if (ident)
return ident.toChars();
else
{
OutBuffer buf;
buf.print(level);
return buf.extractChars();
}
}
override const(char)* kind() const nothrow
{
return "debug";
}
override inout(DebugSymbol) isDebugSymbol() inout
{
return this;
}
override void accept(Visitor v)
{
v.visit(this);
}
}
/***********************************************************
* VersionSymbol's happen for statements like:
* version = identifier;
* version = integer;
*/
extern (C++) final class VersionSymbol : Dsymbol
{
uint level;
extern (D) this(const ref Loc loc, Identifier ident) @safe
{
super(loc, ident);
}
extern (D) this(const ref Loc loc, uint level) @safe
{
super(loc, null);
this.level = level;
}
override VersionSymbol syntaxCopy(Dsymbol s)
{
assert(!s);
auto ds = ident ? new VersionSymbol(loc, ident)
: new VersionSymbol(loc, level);
ds.comment = comment;
return ds;
}
override const(char)* toChars() const nothrow
{
if (ident)
return ident.toChars();
else
{
OutBuffer buf;
buf.print(level);
return buf.extractChars();
}
}
override const(char)* kind() const nothrow
{
return "version";
}
override inout(VersionSymbol) isVersionSymbol() inout
{
return this;
}
override void accept(Visitor v)
{
v.visit(this);
}
}
|