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|
/* Control flow optimization code for GNU compiler.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
/* This file contains optimizer of the control flow. The main entry point is
cleanup_cfg. Following optimizations are performed:
- Unreachable blocks removal
- Edge forwarding (edge to the forwarder block is forwarded to its
successor. Simplification of the branch instruction is performed by
underlying infrastructure so branch can be converted to simplejump or
eliminated).
- Cross jumping (tail merging)
- Conditional jump-around-simplejump simplification
- Basic block merging. */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "rtl.h"
#include "hard-reg-set.h"
#include "basic-block.h"
#include "timevar.h"
#include "output.h"
#include "insn-config.h"
#include "flags.h"
#include "recog.h"
#include "toplev.h"
#include "cselib.h"
#include "params.h"
#include "tm_p.h"
#include "target.h"
#include "regs.h"
#include "cfglayout.h"
#include "emit-rtl.h"
/* cleanup_cfg maintains following flags for each basic block. */
enum bb_flags
{
/* Set if BB is the forwarder block to avoid too many
forwarder_block_p calls. */
BB_FORWARDER_BLOCK = 1,
BB_NONTHREADABLE_BLOCK = 2
};
#define BB_FLAGS(BB) (enum bb_flags) (BB)->aux
#define BB_SET_FLAG(BB, FLAG) \
(BB)->aux = (void *) (long) ((enum bb_flags) (BB)->aux | (FLAG))
#define BB_CLEAR_FLAG(BB, FLAG) \
(BB)->aux = (void *) (long) ((enum bb_flags) (BB)->aux & ~(FLAG))
#define FORWARDER_BLOCK_P(BB) (BB_FLAGS (BB) & BB_FORWARDER_BLOCK)
/* Set to true when we are running first pass of try_optimize_cfg loop. */
static bool first_pass;
static bool try_crossjump_to_edge (int, edge, edge);
static bool try_crossjump_bb (int, basic_block);
static bool outgoing_edges_match (int, basic_block, basic_block);
static int flow_find_cross_jump (int, basic_block, basic_block, rtx *, rtx *);
static bool insns_match_p (int, rtx, rtx);
static void merge_blocks_move_predecessor_nojumps (basic_block, basic_block);
static void merge_blocks_move_successor_nojumps (basic_block, basic_block);
static bool try_optimize_cfg (int);
static bool try_simplify_condjump (basic_block);
static bool try_forward_edges (int, basic_block);
static edge thread_jump (int, edge, basic_block);
static bool mark_effect (rtx, bitmap);
static void notice_new_block (basic_block);
static void update_forwarder_flag (basic_block);
static int mentions_nonequal_regs (rtx *, void *);
static void merge_memattrs (rtx, rtx);
/* Set flags for newly created block. */
static void
notice_new_block (basic_block bb)
{
if (!bb)
return;
if (forwarder_block_p (bb))
BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
}
/* Recompute forwarder flag after block has been modified. */
static void
update_forwarder_flag (basic_block bb)
{
if (forwarder_block_p (bb))
BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
else
BB_CLEAR_FLAG (bb, BB_FORWARDER_BLOCK);
}
/* Simplify a conditional jump around an unconditional jump.
Return true if something changed. */
static bool
try_simplify_condjump (basic_block cbranch_block)
{
basic_block jump_block, jump_dest_block, cbranch_dest_block;
edge cbranch_jump_edge, cbranch_fallthru_edge;
rtx cbranch_insn;
/* Verify that there are exactly two successors. */
if (EDGE_COUNT (cbranch_block->succs) != 2)
return false;
/* Verify that we've got a normal conditional branch at the end
of the block. */
cbranch_insn = BB_END (cbranch_block);
if (!any_condjump_p (cbranch_insn))
return false;
cbranch_fallthru_edge = FALLTHRU_EDGE (cbranch_block);
cbranch_jump_edge = BRANCH_EDGE (cbranch_block);
/* The next block must not have multiple predecessors, must not
be the last block in the function, and must contain just the
unconditional jump. */
jump_block = cbranch_fallthru_edge->dest;
if (EDGE_COUNT (jump_block->preds) >= 2
|| jump_block->next_bb == EXIT_BLOCK_PTR
|| !FORWARDER_BLOCK_P (jump_block))
return false;
jump_dest_block = EDGE_SUCC (jump_block, 0)->dest;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really
must be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition
&& (BB_PARTITION (jump_block) != BB_PARTITION (jump_dest_block)
|| (cbranch_jump_edge->flags & EDGE_CROSSING)))
return false;
/* The conditional branch must target the block after the
unconditional branch. */
cbranch_dest_block = cbranch_jump_edge->dest;
if (cbranch_dest_block == EXIT_BLOCK_PTR
|| !can_fallthru (jump_block, cbranch_dest_block))
return false;
/* Invert the conditional branch. */
if (!invert_jump (cbranch_insn, block_label (jump_dest_block), 0))
return false;
if (dump_file)
fprintf (dump_file, "Simplifying condjump %i around jump %i\n",
INSN_UID (cbranch_insn), INSN_UID (BB_END (jump_block)));
/* Success. Update the CFG to match. Note that after this point
the edge variable names appear backwards; the redirection is done
this way to preserve edge profile data. */
cbranch_jump_edge = redirect_edge_succ_nodup (cbranch_jump_edge,
cbranch_dest_block);
cbranch_fallthru_edge = redirect_edge_succ_nodup (cbranch_fallthru_edge,
jump_dest_block);
cbranch_jump_edge->flags |= EDGE_FALLTHRU;
cbranch_fallthru_edge->flags &= ~EDGE_FALLTHRU;
update_br_prob_note (cbranch_block);
/* Delete the block with the unconditional jump, and clean up the mess. */
delete_basic_block (jump_block);
tidy_fallthru_edge (cbranch_jump_edge);
update_forwarder_flag (cbranch_block);
return true;
}
/* Attempt to prove that operation is NOOP using CSElib or mark the effect
on register. Used by jump threading. */
static bool
mark_effect (rtx exp, regset nonequal)
{
int regno;
rtx dest;
switch (GET_CODE (exp))
{
/* In case we do clobber the register, mark it as equal, as we know the
value is dead so it don't have to match. */
case CLOBBER:
if (REG_P (XEXP (exp, 0)))
{
dest = XEXP (exp, 0);
regno = REGNO (dest);
CLEAR_REGNO_REG_SET (nonequal, regno);
if (regno < FIRST_PSEUDO_REGISTER)
{
int n = hard_regno_nregs[regno][GET_MODE (dest)];
while (--n > 0)
CLEAR_REGNO_REG_SET (nonequal, regno + n);
}
}
return false;
case SET:
if (rtx_equal_for_cselib_p (SET_DEST (exp), SET_SRC (exp)))
return false;
dest = SET_DEST (exp);
if (dest == pc_rtx)
return false;
if (!REG_P (dest))
return true;
regno = REGNO (dest);
SET_REGNO_REG_SET (nonequal, regno);
if (regno < FIRST_PSEUDO_REGISTER)
{
int n = hard_regno_nregs[regno][GET_MODE (dest)];
while (--n > 0)
SET_REGNO_REG_SET (nonequal, regno + n);
}
return false;
default:
return false;
}
}
/* Return nonzero if X is a register set in regset DATA.
Called via for_each_rtx. */
static int
mentions_nonequal_regs (rtx *x, void *data)
{
regset nonequal = (regset) data;
if (REG_P (*x))
{
int regno;
regno = REGNO (*x);
if (REGNO_REG_SET_P (nonequal, regno))
return 1;
if (regno < FIRST_PSEUDO_REGISTER)
{
int n = hard_regno_nregs[regno][GET_MODE (*x)];
while (--n > 0)
if (REGNO_REG_SET_P (nonequal, regno + n))
return 1;
}
}
return 0;
}
/* Attempt to prove that the basic block B will have no side effects and
always continues in the same edge if reached via E. Return the edge
if exist, NULL otherwise. */
static edge
thread_jump (int mode, edge e, basic_block b)
{
rtx set1, set2, cond1, cond2, insn;
enum rtx_code code1, code2, reversed_code2;
bool reverse1 = false;
unsigned i;
regset nonequal;
bool failed = false;
reg_set_iterator rsi;
if (BB_FLAGS (b) & BB_NONTHREADABLE_BLOCK)
return NULL;
/* At the moment, we do handle only conditional jumps, but later we may
want to extend this code to tablejumps and others. */
if (EDGE_COUNT (e->src->succs) != 2)
return NULL;
if (EDGE_COUNT (b->succs) != 2)
{
BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
return NULL;
}
/* Second branch must end with onlyjump, as we will eliminate the jump. */
if (!any_condjump_p (BB_END (e->src)))
return NULL;
if (!any_condjump_p (BB_END (b)) || !onlyjump_p (BB_END (b)))
{
BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
return NULL;
}
set1 = pc_set (BB_END (e->src));
set2 = pc_set (BB_END (b));
if (((e->flags & EDGE_FALLTHRU) != 0)
!= (XEXP (SET_SRC (set1), 1) == pc_rtx))
reverse1 = true;
cond1 = XEXP (SET_SRC (set1), 0);
cond2 = XEXP (SET_SRC (set2), 0);
if (reverse1)
code1 = reversed_comparison_code (cond1, BB_END (e->src));
else
code1 = GET_CODE (cond1);
code2 = GET_CODE (cond2);
reversed_code2 = reversed_comparison_code (cond2, BB_END (b));
if (!comparison_dominates_p (code1, code2)
&& !comparison_dominates_p (code1, reversed_code2))
return NULL;
/* Ensure that the comparison operators are equivalent.
??? This is far too pessimistic. We should allow swapped operands,
different CCmodes, or for example comparisons for interval, that
dominate even when operands are not equivalent. */
if (!rtx_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
|| !rtx_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
return NULL;
/* Short circuit cases where block B contains some side effects, as we can't
safely bypass it. */
for (insn = NEXT_INSN (BB_HEAD (b)); insn != NEXT_INSN (BB_END (b));
insn = NEXT_INSN (insn))
if (INSN_P (insn) && side_effects_p (PATTERN (insn)))
{
BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
return NULL;
}
cselib_init (false);
/* First process all values computed in the source basic block. */
for (insn = NEXT_INSN (BB_HEAD (e->src));
insn != NEXT_INSN (BB_END (e->src));
insn = NEXT_INSN (insn))
if (INSN_P (insn))
cselib_process_insn (insn);
nonequal = BITMAP_XMALLOC();
CLEAR_REG_SET (nonequal);
/* Now assume that we've continued by the edge E to B and continue
processing as if it were same basic block.
Our goal is to prove that whole block is an NOOP. */
for (insn = NEXT_INSN (BB_HEAD (b));
insn != NEXT_INSN (BB_END (b)) && !failed;
insn = NEXT_INSN (insn))
{
if (INSN_P (insn))
{
rtx pat = PATTERN (insn);
if (GET_CODE (pat) == PARALLEL)
{
for (i = 0; i < (unsigned)XVECLEN (pat, 0); i++)
failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
}
else
failed |= mark_effect (pat, nonequal);
}
cselib_process_insn (insn);
}
/* Later we should clear nonequal of dead registers. So far we don't
have life information in cfg_cleanup. */
if (failed)
{
BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
goto failed_exit;
}
/* cond2 must not mention any register that is not equal to the
former block. */
if (for_each_rtx (&cond2, mentions_nonequal_regs, nonequal))
goto failed_exit;
/* In case liveness information is available, we need to prove equivalence
only of the live values. */
if (mode & CLEANUP_UPDATE_LIFE)
AND_REG_SET (nonequal, b->global_live_at_end);
EXECUTE_IF_SET_IN_REG_SET (nonequal, 0, i, rsi)
goto failed_exit;
BITMAP_XFREE (nonequal);
cselib_finish ();
if ((comparison_dominates_p (code1, code2) != 0)
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
return BRANCH_EDGE (b);
else
return FALLTHRU_EDGE (b);
failed_exit:
BITMAP_XFREE (nonequal);
cselib_finish ();
return NULL;
}
/* Attempt to forward edges leaving basic block B.
Return true if successful. */
static bool
try_forward_edges (int mode, basic_block b)
{
bool changed = false;
edge_iterator ei;
edge e, *threaded_edges = NULL;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really m
ust be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition
&& find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX))
return false;
for (ei = ei_start (b->succs); (e = ei_safe_edge (ei)); )
{
basic_block target, first;
int counter;
bool threaded = false;
int nthreaded_edges = 0;
bool may_thread = first_pass | (b->flags & BB_DIRTY);
/* Skip complex edges because we don't know how to update them.
Still handle fallthru edges, as we can succeed to forward fallthru
edge to the same place as the branch edge of conditional branch
and turn conditional branch to an unconditional branch. */
if (e->flags & EDGE_COMPLEX)
{
ei_next (&ei);
continue;
}
target = first = e->dest;
counter = 0;
/* If we are partitioning hot/cold basic_blocks, we don't want to mess
up jumps that cross between hot/cold sections.
Basic block partitioning may result in some jumps that appear
to be optimizable (or blocks that appear to be mergeable), but which
really must be left untouched (they are required to make it safely
across partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete
details. */
if (flag_reorder_blocks_and_partition
&& first != EXIT_BLOCK_PTR
&& find_reg_note (BB_END (first), REG_CROSSING_JUMP, NULL_RTX))
return false;
while (counter < n_basic_blocks)
{
basic_block new_target = NULL;
bool new_target_threaded = false;
may_thread |= target->flags & BB_DIRTY;
if (FORWARDER_BLOCK_P (target)
&& !(EDGE_SUCC (target, 0)->flags & EDGE_CROSSING)
&& EDGE_SUCC (target, 0)->dest != EXIT_BLOCK_PTR)
{
/* Bypass trivial infinite loops. */
if (target == EDGE_SUCC (target, 0)->dest)
counter = n_basic_blocks;
new_target = EDGE_SUCC (target, 0)->dest;
}
/* Allow to thread only over one edge at time to simplify updating
of probabilities. */
else if ((mode & CLEANUP_THREADING) && may_thread)
{
edge t = thread_jump (mode, e, target);
if (t)
{
if (!threaded_edges)
threaded_edges = xmalloc (sizeof (*threaded_edges)
* n_basic_blocks);
else
{
int i;
/* Detect an infinite loop across blocks not
including the start block. */
for (i = 0; i < nthreaded_edges; ++i)
if (threaded_edges[i] == t)
break;
if (i < nthreaded_edges)
{
counter = n_basic_blocks;
break;
}
}
/* Detect an infinite loop across the start block. */
if (t->dest == b)
break;
gcc_assert (nthreaded_edges < n_basic_blocks);
threaded_edges[nthreaded_edges++] = t;
new_target = t->dest;
new_target_threaded = true;
}
}
if (!new_target)
break;
/* Avoid killing of loop pre-headers, as it is the place loop
optimizer wants to hoist code to.
For fallthru forwarders, the LOOP_BEG note must appear between
the header of block and CODE_LABEL of the loop, for non forwarders
it must appear before the JUMP_INSN. */
if ((mode & CLEANUP_PRE_LOOP) && optimize)
{
rtx insn = (EDGE_SUCC (target, 0)->flags & EDGE_FALLTHRU
? BB_HEAD (target) : prev_nonnote_insn (BB_END (target)));
if (!NOTE_P (insn))
insn = NEXT_INSN (insn);
for (; insn && !LABEL_P (insn) && !INSN_P (insn);
insn = NEXT_INSN (insn))
if (NOTE_P (insn)
&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG)
break;
if (NOTE_P (insn))
break;
/* Do not clean up branches to just past the end of a loop
at this time; it can mess up the loop optimizer's
recognition of some patterns. */
insn = PREV_INSN (BB_HEAD (target));
if (insn && NOTE_P (insn)
&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END)
break;
}
counter++;
target = new_target;
threaded |= new_target_threaded;
}
if (counter >= n_basic_blocks)
{
if (dump_file)
fprintf (dump_file, "Infinite loop in BB %i.\n",
target->index);
}
else if (target == first)
; /* We didn't do anything. */
else
{
/* Save the values now, as the edge may get removed. */
gcov_type edge_count = e->count;
int edge_probability = e->probability;
int edge_frequency;
int n = 0;
/* Don't force if target is exit block. */
if (threaded && target != EXIT_BLOCK_PTR)
{
notice_new_block (redirect_edge_and_branch_force (e, target));
if (dump_file)
fprintf (dump_file, "Conditionals threaded.\n");
}
else if (!redirect_edge_and_branch (e, target))
{
if (dump_file)
fprintf (dump_file,
"Forwarding edge %i->%i to %i failed.\n",
b->index, e->dest->index, target->index);
ei_next (&ei);
continue;
}
/* We successfully forwarded the edge. Now update profile
data: for each edge we traversed in the chain, remove
the original edge's execution count. */
edge_frequency = ((edge_probability * b->frequency
+ REG_BR_PROB_BASE / 2)
/ REG_BR_PROB_BASE);
if (!FORWARDER_BLOCK_P (b) && forwarder_block_p (b))
BB_SET_FLAG (b, BB_FORWARDER_BLOCK);
do
{
edge t;
if (EDGE_COUNT (first->succs) > 1)
{
gcc_assert (n < nthreaded_edges);
t = threaded_edges [n++];
gcc_assert (t->src == first);
update_bb_profile_for_threading (first, edge_frequency,
edge_count, t);
update_br_prob_note (first);
}
else
{
first->count -= edge_count;
if (first->count < 0)
first->count = 0;
first->frequency -= edge_frequency;
if (first->frequency < 0)
first->frequency = 0;
/* It is possible that as the result of
threading we've removed edge as it is
threaded to the fallthru edge. Avoid
getting out of sync. */
if (n < nthreaded_edges
&& first == threaded_edges [n]->src)
n++;
t = EDGE_SUCC (first, 0);
}
t->count -= edge_count;
if (t->count < 0)
t->count = 0;
first = t->dest;
}
while (first != target);
changed = true;
continue;
}
ei_next (&ei);
}
if (threaded_edges)
free (threaded_edges);
return changed;
}
/* Blocks A and B are to be merged into a single block. A has no incoming
fallthru edge, so it can be moved before B without adding or modifying
any jumps (aside from the jump from A to B). */
static void
merge_blocks_move_predecessor_nojumps (basic_block a, basic_block b)
{
rtx barrier;
bool only_notes;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really
must be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition
&& (BB_PARTITION (a) != BB_PARTITION (b)
|| find_reg_note (BB_END (a), REG_CROSSING_JUMP, NULL_RTX)))
return;
barrier = next_nonnote_insn (BB_END (a));
gcc_assert (BARRIER_P (barrier));
delete_insn (barrier);
/* Move block and loop notes out of the chain so that we do not
disturb their order.
??? A better solution would be to squeeze out all the non-nested notes
and adjust the block trees appropriately. Even better would be to have
a tighter connection between block trees and rtl so that this is not
necessary. */
only_notes = squeeze_notes (&BB_HEAD (a), &BB_END (a));
gcc_assert (!only_notes);
/* Scramble the insn chain. */
if (BB_END (a) != PREV_INSN (BB_HEAD (b)))
reorder_insns_nobb (BB_HEAD (a), BB_END (a), PREV_INSN (BB_HEAD (b)));
a->flags |= BB_DIRTY;
if (dump_file)
fprintf (dump_file, "Moved block %d before %d and merged.\n",
a->index, b->index);
/* Swap the records for the two blocks around. */
unlink_block (a);
link_block (a, b->prev_bb);
/* Now blocks A and B are contiguous. Merge them. */
merge_blocks (a, b);
}
/* Blocks A and B are to be merged into a single block. B has no outgoing
fallthru edge, so it can be moved after A without adding or modifying
any jumps (aside from the jump from A to B). */
static void
merge_blocks_move_successor_nojumps (basic_block a, basic_block b)
{
rtx barrier, real_b_end;
rtx label, table;
bool only_notes;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really
must be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition
&& (find_reg_note (BB_END (a), REG_CROSSING_JUMP, NULL_RTX)
|| BB_PARTITION (a) != BB_PARTITION (b)))
return;
real_b_end = BB_END (b);
/* If there is a jump table following block B temporarily add the jump table
to block B so that it will also be moved to the correct location. */
if (tablejump_p (BB_END (b), &label, &table)
&& prev_active_insn (label) == BB_END (b))
{
BB_END (b) = table;
}
/* There had better have been a barrier there. Delete it. */
barrier = NEXT_INSN (BB_END (b));
if (barrier && BARRIER_P (barrier))
delete_insn (barrier);
/* Move block and loop notes out of the chain so that we do not
disturb their order.
??? A better solution would be to squeeze out all the non-nested notes
and adjust the block trees appropriately. Even better would be to have
a tighter connection between block trees and rtl so that this is not
necessary. */
only_notes = squeeze_notes (&BB_HEAD (b), &BB_END (b));
gcc_assert (!only_notes);
/* Scramble the insn chain. */
reorder_insns_nobb (BB_HEAD (b), BB_END (b), BB_END (a));
/* Restore the real end of b. */
BB_END (b) = real_b_end;
if (dump_file)
fprintf (dump_file, "Moved block %d after %d and merged.\n",
b->index, a->index);
/* Now blocks A and B are contiguous. Merge them. */
merge_blocks (a, b);
}
/* Attempt to merge basic blocks that are potentially non-adjacent.
Return NULL iff the attempt failed, otherwise return basic block
where cleanup_cfg should continue. Because the merging commonly
moves basic block away or introduces another optimization
possibility, return basic block just before B so cleanup_cfg don't
need to iterate.
It may be good idea to return basic block before C in the case
C has been moved after B and originally appeared earlier in the
insn sequence, but we have no information available about the
relative ordering of these two. Hopefully it is not too common. */
static basic_block
merge_blocks_move (edge e, basic_block b, basic_block c, int mode)
{
basic_block next;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really
must be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition
&& (find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX)
|| find_reg_note (BB_END (c), REG_CROSSING_JUMP, NULL_RTX)
|| BB_PARTITION (b) != BB_PARTITION (c)))
return NULL;
/* If B has a fallthru edge to C, no need to move anything. */
if (e->flags & EDGE_FALLTHRU)
{
int b_index = b->index, c_index = c->index;
merge_blocks (b, c);
update_forwarder_flag (b);
if (dump_file)
fprintf (dump_file, "Merged %d and %d without moving.\n",
b_index, c_index);
return b->prev_bb == ENTRY_BLOCK_PTR ? b : b->prev_bb;
}
/* Otherwise we will need to move code around. Do that only if expensive
transformations are allowed. */
else if (mode & CLEANUP_EXPENSIVE)
{
edge tmp_edge, b_fallthru_edge;
bool c_has_outgoing_fallthru;
bool b_has_incoming_fallthru;
edge_iterator ei;
/* Avoid overactive code motion, as the forwarder blocks should be
eliminated by edge redirection instead. One exception might have
been if B is a forwarder block and C has no fallthru edge, but
that should be cleaned up by bb-reorder instead. */
if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
return NULL;
/* We must make sure to not munge nesting of lexical blocks,
and loop notes. This is done by squeezing out all the notes
and leaving them there to lie. Not ideal, but functional. */
FOR_EACH_EDGE (tmp_edge, ei, c->succs)
if (tmp_edge->flags & EDGE_FALLTHRU)
break;
c_has_outgoing_fallthru = (tmp_edge != NULL);
FOR_EACH_EDGE (tmp_edge, ei, b->preds)
if (tmp_edge->flags & EDGE_FALLTHRU)
break;
b_has_incoming_fallthru = (tmp_edge != NULL);
b_fallthru_edge = tmp_edge;
next = b->prev_bb;
if (next == c)
next = next->prev_bb;
/* Otherwise, we're going to try to move C after B. If C does
not have an outgoing fallthru, then it can be moved
immediately after B without introducing or modifying jumps. */
if (! c_has_outgoing_fallthru)
{
merge_blocks_move_successor_nojumps (b, c);
return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
}
/* If B does not have an incoming fallthru, then it can be moved
immediately before C without introducing or modifying jumps.
C cannot be the first block, so we do not have to worry about
accessing a non-existent block. */
if (b_has_incoming_fallthru)
{
basic_block bb;
if (b_fallthru_edge->src == ENTRY_BLOCK_PTR)
return NULL;
bb = force_nonfallthru (b_fallthru_edge);
if (bb)
notice_new_block (bb);
}
merge_blocks_move_predecessor_nojumps (b, c);
return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
}
return NULL;
}
/* Removes the memory attributes of MEM expression
if they are not equal. */
void
merge_memattrs (rtx x, rtx y)
{
int i;
int j;
enum rtx_code code;
const char *fmt;
if (x == y)
return;
if (x == 0 || y == 0)
return;
code = GET_CODE (x);
if (code != GET_CODE (y))
return;
if (GET_MODE (x) != GET_MODE (y))
return;
if (code == MEM && MEM_ATTRS (x) != MEM_ATTRS (y))
{
if (! MEM_ATTRS (x))
MEM_ATTRS (y) = 0;
else if (! MEM_ATTRS (y))
MEM_ATTRS (x) = 0;
else
{
rtx mem_size;
if (MEM_ALIAS_SET (x) != MEM_ALIAS_SET (y))
{
set_mem_alias_set (x, 0);
set_mem_alias_set (y, 0);
}
if (! mem_expr_equal_p (MEM_EXPR (x), MEM_EXPR (y)))
{
set_mem_expr (x, 0);
set_mem_expr (y, 0);
set_mem_offset (x, 0);
set_mem_offset (y, 0);
}
else if (MEM_OFFSET (x) != MEM_OFFSET (y))
{
set_mem_offset (x, 0);
set_mem_offset (y, 0);
}
if (!MEM_SIZE (x))
mem_size = NULL_RTX;
else if (!MEM_SIZE (y))
mem_size = NULL_RTX;
else
mem_size = GEN_INT (MAX (INTVAL (MEM_SIZE (x)),
INTVAL (MEM_SIZE (y))));
set_mem_size (x, mem_size);
set_mem_size (y, mem_size);
set_mem_align (x, MIN (MEM_ALIGN (x), MEM_ALIGN (y)));
set_mem_align (y, MEM_ALIGN (x));
}
}
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
switch (fmt[i])
{
case 'E':
/* Two vectors must have the same length. */
if (XVECLEN (x, i) != XVECLEN (y, i))
return;
for (j = 0; j < XVECLEN (x, i); j++)
merge_memattrs (XVECEXP (x, i, j), XVECEXP (y, i, j));
break;
case 'e':
merge_memattrs (XEXP (x, i), XEXP (y, i));
}
}
return;
}
/* Return true if I1 and I2 are equivalent and thus can be crossjumped. */
static bool
insns_match_p (int mode ATTRIBUTE_UNUSED, rtx i1, rtx i2)
{
rtx p1, p2;
/* Verify that I1 and I2 are equivalent. */
if (GET_CODE (i1) != GET_CODE (i2))
return false;
p1 = PATTERN (i1);
p2 = PATTERN (i2);
if (GET_CODE (p1) != GET_CODE (p2))
return false;
/* If this is a CALL_INSN, compare register usage information.
If we don't check this on stack register machines, the two
CALL_INSNs might be merged leaving reg-stack.c with mismatching
numbers of stack registers in the same basic block.
If we don't check this on machines with delay slots, a delay slot may
be filled that clobbers a parameter expected by the subroutine.
??? We take the simple route for now and assume that if they're
equal, they were constructed identically. */
if (CALL_P (i1)
&& (!rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
CALL_INSN_FUNCTION_USAGE (i2))
|| SIBLING_CALL_P (i1) != SIBLING_CALL_P (i2)))
return false;
#ifdef STACK_REGS
/* If cross_jump_death_matters is not 0, the insn's mode
indicates whether or not the insn contains any stack-like
regs. */
if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
{
/* If register stack conversion has already been done, then
death notes must also be compared before it is certain that
the two instruction streams match. */
rtx note;
HARD_REG_SET i1_regset, i2_regset;
CLEAR_HARD_REG_SET (i1_regset);
CLEAR_HARD_REG_SET (i2_regset);
for (note = REG_NOTES (i1); note; note = XEXP (note, 1))
if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
SET_HARD_REG_BIT (i1_regset, REGNO (XEXP (note, 0)));
for (note = REG_NOTES (i2); note; note = XEXP (note, 1))
if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
SET_HARD_REG_BIT (i2_regset, REGNO (XEXP (note, 0)));
GO_IF_HARD_REG_EQUAL (i1_regset, i2_regset, done);
return false;
done:
;
}
#endif
if (reload_completed
? rtx_renumbered_equal_p (p1, p2) : rtx_equal_p (p1, p2))
return true;
/* Do not do EQUIV substitution after reload. First, we're undoing the
work of reload_cse. Second, we may be undoing the work of the post-
reload splitting pass. */
/* ??? Possibly add a new phase switch variable that can be used by
targets to disallow the troublesome insns after splitting. */
if (!reload_completed)
{
/* The following code helps take care of G++ cleanups. */
rtx equiv1 = find_reg_equal_equiv_note (i1);
rtx equiv2 = find_reg_equal_equiv_note (i2);
if (equiv1 && equiv2
/* If the equivalences are not to a constant, they may
reference pseudos that no longer exist, so we can't
use them. */
&& (! reload_completed
|| (CONSTANT_P (XEXP (equiv1, 0))
&& rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))))
{
rtx s1 = single_set (i1);
rtx s2 = single_set (i2);
if (s1 != 0 && s2 != 0
&& rtx_renumbered_equal_p (SET_DEST (s1), SET_DEST (s2)))
{
validate_change (i1, &SET_SRC (s1), XEXP (equiv1, 0), 1);
validate_change (i2, &SET_SRC (s2), XEXP (equiv2, 0), 1);
if (! rtx_renumbered_equal_p (p1, p2))
cancel_changes (0);
else if (apply_change_group ())
return true;
}
}
}
return false;
}
/* Look through the insns at the end of BB1 and BB2 and find the longest
sequence that are equivalent. Store the first insns for that sequence
in *F1 and *F2 and return the sequence length.
To simplify callers of this function, if the blocks match exactly,
store the head of the blocks in *F1 and *F2. */
static int
flow_find_cross_jump (int mode ATTRIBUTE_UNUSED, basic_block bb1,
basic_block bb2, rtx *f1, rtx *f2)
{
rtx i1, i2, last1, last2, afterlast1, afterlast2;
int ninsns = 0;
/* Skip simple jumps at the end of the blocks. Complex jumps still
need to be compared for equivalence, which we'll do below. */
i1 = BB_END (bb1);
last1 = afterlast1 = last2 = afterlast2 = NULL_RTX;
if (onlyjump_p (i1)
|| (returnjump_p (i1) && !side_effects_p (PATTERN (i1))))
{
last1 = i1;
i1 = PREV_INSN (i1);
}
i2 = BB_END (bb2);
if (onlyjump_p (i2)
|| (returnjump_p (i2) && !side_effects_p (PATTERN (i2))))
{
last2 = i2;
/* Count everything except for unconditional jump as insn. */
if (!simplejump_p (i2) && !returnjump_p (i2) && last1)
ninsns++;
i2 = PREV_INSN (i2);
}
while (true)
{
/* Ignore notes. */
while (!INSN_P (i1) && i1 != BB_HEAD (bb1))
i1 = PREV_INSN (i1);
while (!INSN_P (i2) && i2 != BB_HEAD (bb2))
i2 = PREV_INSN (i2);
if (i1 == BB_HEAD (bb1) || i2 == BB_HEAD (bb2))
break;
if (!insns_match_p (mode, i1, i2))
break;
merge_memattrs (i1, i2);
/* Don't begin a cross-jump with a NOTE insn. */
if (INSN_P (i1))
{
/* If the merged insns have different REG_EQUAL notes, then
remove them. */
rtx equiv1 = find_reg_equal_equiv_note (i1);
rtx equiv2 = find_reg_equal_equiv_note (i2);
if (equiv1 && !equiv2)
remove_note (i1, equiv1);
else if (!equiv1 && equiv2)
remove_note (i2, equiv2);
else if (equiv1 && equiv2
&& !rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))
{
remove_note (i1, equiv1);
remove_note (i2, equiv2);
}
afterlast1 = last1, afterlast2 = last2;
last1 = i1, last2 = i2;
ninsns++;
}
i1 = PREV_INSN (i1);
i2 = PREV_INSN (i2);
}
#ifdef HAVE_cc0
/* Don't allow the insn after a compare to be shared by
cross-jumping unless the compare is also shared. */
if (ninsns && reg_mentioned_p (cc0_rtx, last1) && ! sets_cc0_p (last1))
last1 = afterlast1, last2 = afterlast2, ninsns--;
#endif
/* Include preceding notes and labels in the cross-jump. One,
this may bring us to the head of the blocks as requested above.
Two, it keeps line number notes as matched as may be. */
if (ninsns)
{
while (last1 != BB_HEAD (bb1) && !INSN_P (PREV_INSN (last1)))
last1 = PREV_INSN (last1);
if (last1 != BB_HEAD (bb1) && LABEL_P (PREV_INSN (last1)))
last1 = PREV_INSN (last1);
while (last2 != BB_HEAD (bb2) && !INSN_P (PREV_INSN (last2)))
last2 = PREV_INSN (last2);
if (last2 != BB_HEAD (bb2) && LABEL_P (PREV_INSN (last2)))
last2 = PREV_INSN (last2);
*f1 = last1;
*f2 = last2;
}
return ninsns;
}
/* Return true iff outgoing edges of BB1 and BB2 match, together with
the branch instruction. This means that if we commonize the control
flow before end of the basic block, the semantic remains unchanged.
We may assume that there exists one edge with a common destination. */
static bool
outgoing_edges_match (int mode, basic_block bb1, basic_block bb2)
{
int nehedges1 = 0, nehedges2 = 0;
edge fallthru1 = 0, fallthru2 = 0;
edge e1, e2;
edge_iterator ei;
/* If BB1 has only one successor, we may be looking at either an
unconditional jump, or a fake edge to exit. */
if (EDGE_COUNT (bb1->succs) == 1
&& (EDGE_SUCC (bb1, 0)->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
&& (!JUMP_P (BB_END (bb1)) || simplejump_p (BB_END (bb1))))
return (EDGE_COUNT (bb2->succs) == 1
&& (EDGE_SUCC (bb2, 0)->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
&& (!JUMP_P (BB_END (bb2)) || simplejump_p (BB_END (bb2))));
/* Match conditional jumps - this may get tricky when fallthru and branch
edges are crossed. */
if (EDGE_COUNT (bb1->succs) == 2
&& any_condjump_p (BB_END (bb1))
&& onlyjump_p (BB_END (bb1)))
{
edge b1, f1, b2, f2;
bool reverse, match;
rtx set1, set2, cond1, cond2;
enum rtx_code code1, code2;
if (EDGE_COUNT (bb2->succs) != 2
|| !any_condjump_p (BB_END (bb2))
|| !onlyjump_p (BB_END (bb2)))
return false;
b1 = BRANCH_EDGE (bb1);
b2 = BRANCH_EDGE (bb2);
f1 = FALLTHRU_EDGE (bb1);
f2 = FALLTHRU_EDGE (bb2);
/* Get around possible forwarders on fallthru edges. Other cases
should be optimized out already. */
if (FORWARDER_BLOCK_P (f1->dest))
f1 = EDGE_SUCC (f1->dest, 0);
if (FORWARDER_BLOCK_P (f2->dest))
f2 = EDGE_SUCC (f2->dest, 0);
/* To simplify use of this function, return false if there are
unneeded forwarder blocks. These will get eliminated later
during cleanup_cfg. */
if (FORWARDER_BLOCK_P (f1->dest)
|| FORWARDER_BLOCK_P (f2->dest)
|| FORWARDER_BLOCK_P (b1->dest)
|| FORWARDER_BLOCK_P (b2->dest))
return false;
if (f1->dest == f2->dest && b1->dest == b2->dest)
reverse = false;
else if (f1->dest == b2->dest && b1->dest == f2->dest)
reverse = true;
else
return false;
set1 = pc_set (BB_END (bb1));
set2 = pc_set (BB_END (bb2));
if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
reverse = !reverse;
cond1 = XEXP (SET_SRC (set1), 0);
cond2 = XEXP (SET_SRC (set2), 0);
code1 = GET_CODE (cond1);
if (reverse)
code2 = reversed_comparison_code (cond2, BB_END (bb2));
else
code2 = GET_CODE (cond2);
if (code2 == UNKNOWN)
return false;
/* Verify codes and operands match. */
match = ((code1 == code2
&& rtx_renumbered_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
&& rtx_renumbered_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
|| (code1 == swap_condition (code2)
&& rtx_renumbered_equal_p (XEXP (cond1, 1),
XEXP (cond2, 0))
&& rtx_renumbered_equal_p (XEXP (cond1, 0),
XEXP (cond2, 1))));
/* If we return true, we will join the blocks. Which means that
we will only have one branch prediction bit to work with. Thus
we require the existing branches to have probabilities that are
roughly similar. */
if (match
&& !optimize_size
&& maybe_hot_bb_p (bb1)
&& maybe_hot_bb_p (bb2))
{
int prob2;
if (b1->dest == b2->dest)
prob2 = b2->probability;
else
/* Do not use f2 probability as f2 may be forwarded. */
prob2 = REG_BR_PROB_BASE - b2->probability;
/* Fail if the difference in probabilities is greater than 50%.
This rules out two well-predicted branches with opposite
outcomes. */
if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 2)
{
if (dump_file)
fprintf (dump_file,
"Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
bb1->index, bb2->index, b1->probability, prob2);
return false;
}
}
if (dump_file && match)
fprintf (dump_file, "Conditionals in bb %i and %i match.\n",
bb1->index, bb2->index);
return match;
}
/* Generic case - we are seeing a computed jump, table jump or trapping
instruction. */
#ifndef CASE_DROPS_THROUGH
/* Check whether there are tablejumps in the end of BB1 and BB2.
Return true if they are identical. */
{
rtx label1, label2;
rtx table1, table2;
if (tablejump_p (BB_END (bb1), &label1, &table1)
&& tablejump_p (BB_END (bb2), &label2, &table2)
&& GET_CODE (PATTERN (table1)) == GET_CODE (PATTERN (table2)))
{
/* The labels should never be the same rtx. If they really are same
the jump tables are same too. So disable crossjumping of blocks BB1
and BB2 because when deleting the common insns in the end of BB1
by delete_basic_block () the jump table would be deleted too. */
/* If LABEL2 is referenced in BB1->END do not do anything
because we would loose information when replacing
LABEL1 by LABEL2 and then LABEL2 by LABEL1 in BB1->END. */
if (label1 != label2 && !rtx_referenced_p (label2, BB_END (bb1)))
{
/* Set IDENTICAL to true when the tables are identical. */
bool identical = false;
rtx p1, p2;
p1 = PATTERN (table1);
p2 = PATTERN (table2);
if (GET_CODE (p1) == ADDR_VEC && rtx_equal_p (p1, p2))
{
identical = true;
}
else if (GET_CODE (p1) == ADDR_DIFF_VEC
&& (XVECLEN (p1, 1) == XVECLEN (p2, 1))
&& rtx_equal_p (XEXP (p1, 2), XEXP (p2, 2))
&& rtx_equal_p (XEXP (p1, 3), XEXP (p2, 3)))
{
int i;
identical = true;
for (i = XVECLEN (p1, 1) - 1; i >= 0 && identical; i--)
if (!rtx_equal_p (XVECEXP (p1, 1, i), XVECEXP (p2, 1, i)))
identical = false;
}
if (identical)
{
replace_label_data rr;
bool match;
/* Temporarily replace references to LABEL1 with LABEL2
in BB1->END so that we could compare the instructions. */
rr.r1 = label1;
rr.r2 = label2;
rr.update_label_nuses = false;
for_each_rtx (&BB_END (bb1), replace_label, &rr);
match = insns_match_p (mode, BB_END (bb1), BB_END (bb2));
if (dump_file && match)
fprintf (dump_file,
"Tablejumps in bb %i and %i match.\n",
bb1->index, bb2->index);
/* Set the original label in BB1->END because when deleting
a block whose end is a tablejump, the tablejump referenced
from the instruction is deleted too. */
rr.r1 = label2;
rr.r2 = label1;
for_each_rtx (&BB_END (bb1), replace_label, &rr);
return match;
}
}
return false;
}
}
#endif
/* First ensure that the instructions match. There may be many outgoing
edges so this test is generally cheaper. */
if (!insns_match_p (mode, BB_END (bb1), BB_END (bb2)))
return false;
/* Search the outgoing edges, ensure that the counts do match, find possible
fallthru and exception handling edges since these needs more
validation. */
if (EDGE_COUNT (bb1->succs) != EDGE_COUNT (bb2->succs))
return false;
FOR_EACH_EDGE (e1, ei, bb1->succs)
{
e2 = EDGE_SUCC (bb2, ei.index);
if (e1->flags & EDGE_EH)
nehedges1++;
if (e2->flags & EDGE_EH)
nehedges2++;
if (e1->flags & EDGE_FALLTHRU)
fallthru1 = e1;
if (e2->flags & EDGE_FALLTHRU)
fallthru2 = e2;
}
/* If number of edges of various types does not match, fail. */
if (nehedges1 != nehedges2
|| (fallthru1 != 0) != (fallthru2 != 0))
return false;
/* fallthru edges must be forwarded to the same destination. */
if (fallthru1)
{
basic_block d1 = (forwarder_block_p (fallthru1->dest)
? EDGE_SUCC (fallthru1->dest, 0)->dest: fallthru1->dest);
basic_block d2 = (forwarder_block_p (fallthru2->dest)
? EDGE_SUCC (fallthru2->dest, 0)->dest: fallthru2->dest);
if (d1 != d2)
return false;
}
/* Ensure the same EH region. */
{
rtx n1 = find_reg_note (BB_END (bb1), REG_EH_REGION, 0);
rtx n2 = find_reg_note (BB_END (bb2), REG_EH_REGION, 0);
if (!n1 && n2)
return false;
if (n1 && (!n2 || XEXP (n1, 0) != XEXP (n2, 0)))
return false;
}
/* We don't need to match the rest of edges as above checks should be enough
to ensure that they are equivalent. */
return true;
}
/* E1 and E2 are edges with the same destination block. Search their
predecessors for common code. If found, redirect control flow from
(maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
static bool
try_crossjump_to_edge (int mode, edge e1, edge e2)
{
int nmatch;
basic_block src1 = e1->src, src2 = e2->src;
basic_block redirect_to, redirect_from, to_remove;
rtx newpos1, newpos2;
edge s;
edge_iterator ei;
newpos1 = newpos2 = NULL_RTX;
/* If we have partitioned hot/cold basic blocks, it is a bad idea
to try this optimization.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really
must be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition && no_new_pseudos)
return false;
/* Search backward through forwarder blocks. We don't need to worry
about multiple entry or chained forwarders, as they will be optimized
away. We do this to look past the unconditional jump following a
conditional jump that is required due to the current CFG shape. */
if (EDGE_COUNT (src1->preds) == 1
&& FORWARDER_BLOCK_P (src1))
e1 = EDGE_PRED (src1, 0), src1 = e1->src;
if (EDGE_COUNT (src2->preds) == 1
&& FORWARDER_BLOCK_P (src2))
e2 = EDGE_PRED (src2, 0), src2 = e2->src;
/* Nothing to do if we reach ENTRY, or a common source block. */
if (src1 == ENTRY_BLOCK_PTR || src2 == ENTRY_BLOCK_PTR)
return false;
if (src1 == src2)
return false;
/* Seeing more than 1 forwarder blocks would confuse us later... */
if (FORWARDER_BLOCK_P (e1->dest)
&& FORWARDER_BLOCK_P (EDGE_SUCC (e1->dest, 0)->dest))
return false;
if (FORWARDER_BLOCK_P (e2->dest)
&& FORWARDER_BLOCK_P (EDGE_SUCC (e2->dest, 0)->dest))
return false;
/* Likewise with dead code (possibly newly created by the other optimizations
of cfg_cleanup). */
if (EDGE_COUNT (src1->preds) == 0 || EDGE_COUNT (src2->preds) == 0)
return false;
/* Look for the common insn sequence, part the first ... */
if (!outgoing_edges_match (mode, src1, src2))
return false;
/* ... and part the second. */
nmatch = flow_find_cross_jump (mode, src1, src2, &newpos1, &newpos2);
/* Don't proceed with the crossjump unless we found a sufficient number
of matching instructions or the 'from' block was totally matched
(such that its predecessors will hopefully be redirected and the
block removed). */
if ((nmatch < PARAM_VALUE (PARAM_MIN_CROSSJUMP_INSNS))
&& (newpos1 != BB_HEAD (src1)))
return false;
#ifndef CASE_DROPS_THROUGH
/* Here we know that the insns in the end of SRC1 which are common with SRC2
will be deleted.
If we have tablejumps in the end of SRC1 and SRC2
they have been already compared for equivalence in outgoing_edges_match ()
so replace the references to TABLE1 by references to TABLE2. */
{
rtx label1, label2;
rtx table1, table2;
if (tablejump_p (BB_END (src1), &label1, &table1)
&& tablejump_p (BB_END (src2), &label2, &table2)
&& label1 != label2)
{
replace_label_data rr;
rtx insn;
/* Replace references to LABEL1 with LABEL2. */
rr.r1 = label1;
rr.r2 = label2;
rr.update_label_nuses = true;
for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
{
/* Do not replace the label in SRC1->END because when deleting
a block whose end is a tablejump, the tablejump referenced
from the instruction is deleted too. */
if (insn != BB_END (src1))
for_each_rtx (&insn, replace_label, &rr);
}
}
}
#endif
/* Avoid splitting if possible. */
if (newpos2 == BB_HEAD (src2))
redirect_to = src2;
else
{
if (dump_file)
fprintf (dump_file, "Splitting bb %i before %i insns\n",
src2->index, nmatch);
redirect_to = split_block (src2, PREV_INSN (newpos2))->dest;
}
if (dump_file)
fprintf (dump_file,
"Cross jumping from bb %i to bb %i; %i common insns\n",
src1->index, src2->index, nmatch);
redirect_to->count += src1->count;
redirect_to->frequency += src1->frequency;
/* We may have some registers visible trought the block. */
redirect_to->flags |= BB_DIRTY;
/* Recompute the frequencies and counts of outgoing edges. */
FOR_EACH_EDGE (s, ei, redirect_to->succs)
{
edge s2;
edge_iterator ei;
basic_block d = s->dest;
if (FORWARDER_BLOCK_P (d))
d = EDGE_SUCC (d, 0)->dest;
FOR_EACH_EDGE (s2, ei, src1->succs)
{
basic_block d2 = s2->dest;
if (FORWARDER_BLOCK_P (d2))
d2 = EDGE_SUCC (d2, 0)->dest;
if (d == d2)
break;
}
s->count += s2->count;
/* Take care to update possible forwarder blocks. We verified
that there is no more than one in the chain, so we can't run
into infinite loop. */
if (FORWARDER_BLOCK_P (s->dest))
{
EDGE_SUCC (s->dest, 0)->count += s2->count;
s->dest->count += s2->count;
s->dest->frequency += EDGE_FREQUENCY (s);
}
if (FORWARDER_BLOCK_P (s2->dest))
{
EDGE_SUCC (s2->dest, 0)->count -= s2->count;
if (EDGE_SUCC (s2->dest, 0)->count < 0)
EDGE_SUCC (s2->dest, 0)->count = 0;
s2->dest->count -= s2->count;
s2->dest->frequency -= EDGE_FREQUENCY (s);
if (s2->dest->frequency < 0)
s2->dest->frequency = 0;
if (s2->dest->count < 0)
s2->dest->count = 0;
}
if (!redirect_to->frequency && !src1->frequency)
s->probability = (s->probability + s2->probability) / 2;
else
s->probability
= ((s->probability * redirect_to->frequency +
s2->probability * src1->frequency)
/ (redirect_to->frequency + src1->frequency));
}
update_br_prob_note (redirect_to);
/* Edit SRC1 to go to REDIRECT_TO at NEWPOS1. */
/* Skip possible basic block header. */
if (LABEL_P (newpos1))
newpos1 = NEXT_INSN (newpos1);
if (NOTE_P (newpos1))
newpos1 = NEXT_INSN (newpos1);
redirect_from = split_block (src1, PREV_INSN (newpos1))->src;
to_remove = EDGE_SUCC (redirect_from, 0)->dest;
redirect_edge_and_branch_force (EDGE_SUCC (redirect_from, 0), redirect_to);
delete_basic_block (to_remove);
update_forwarder_flag (redirect_from);
return true;
}
/* Search the predecessors of BB for common insn sequences. When found,
share code between them by redirecting control flow. Return true if
any changes made. */
static bool
try_crossjump_bb (int mode, basic_block bb)
{
edge e, e2, fallthru;
bool changed;
unsigned max, ix, ix2;
basic_block ev, ev2;
edge_iterator ei;
/* Nothing to do if there is not at least two incoming edges. */
if (EDGE_COUNT (bb->preds) < 2)
return false;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really
must be left untouched (they are required to make it safely across
partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition
&& (BB_PARTITION (EDGE_PRED (bb, 0)->src) != BB_PARTITION (EDGE_PRED (bb, 1)->src)
|| (EDGE_PRED (bb, 0)->flags & EDGE_CROSSING)))
return false;
/* It is always cheapest to redirect a block that ends in a branch to
a block that falls through into BB, as that adds no branches to the
program. We'll try that combination first. */
fallthru = NULL;
max = PARAM_VALUE (PARAM_MAX_CROSSJUMP_EDGES);
if (EDGE_COUNT (bb->preds) > max)
return false;
FOR_EACH_EDGE (e, ei, bb->preds)
{
if (e->flags & EDGE_FALLTHRU)
fallthru = e;
}
changed = false;
for (ix = 0, ev = bb; ix < EDGE_COUNT (ev->preds); )
{
e = EDGE_PRED (ev, ix);
ix++;
/* As noted above, first try with the fallthru predecessor. */
if (fallthru)
{
/* Don't combine the fallthru edge into anything else.
If there is a match, we'll do it the other way around. */
if (e == fallthru)
continue;
/* If nothing changed since the last attempt, there is nothing
we can do. */
if (!first_pass
&& (!(e->src->flags & BB_DIRTY)
&& !(fallthru->src->flags & BB_DIRTY)))
continue;
if (try_crossjump_to_edge (mode, e, fallthru))
{
changed = true;
ix = 0;
ev = bb;
continue;
}
}
/* Non-obvious work limiting check: Recognize that we're going
to call try_crossjump_bb on every basic block. So if we have
two blocks with lots of outgoing edges (a switch) and they
share lots of common destinations, then we would do the
cross-jump check once for each common destination.
Now, if the blocks actually are cross-jump candidates, then
all of their destinations will be shared. Which means that
we only need check them for cross-jump candidacy once. We
can eliminate redundant checks of crossjump(A,B) by arbitrarily
choosing to do the check from the block for which the edge
in question is the first successor of A. */
if (EDGE_SUCC (e->src, 0) != e)
continue;
for (ix2 = 0, ev2 = bb; ix2 < EDGE_COUNT (ev2->preds); )
{
e2 = EDGE_PRED (ev2, ix2);
ix2++;
if (e2 == e)
continue;
/* We've already checked the fallthru edge above. */
if (e2 == fallthru)
continue;
/* The "first successor" check above only prevents multiple
checks of crossjump(A,B). In order to prevent redundant
checks of crossjump(B,A), require that A be the block
with the lowest index. */
if (e->src->index > e2->src->index)
continue;
/* If nothing changed since the last attempt, there is nothing
we can do. */
if (!first_pass
&& (!(e->src->flags & BB_DIRTY)
&& !(e2->src->flags & BB_DIRTY)))
continue;
if (try_crossjump_to_edge (mode, e, e2))
{
changed = true;
ev2 = bb;
ix = 0;
break;
}
}
}
return changed;
}
/* Do simple CFG optimizations - basic block merging, simplifying of jump
instructions etc. Return nonzero if changes were made. */
static bool
try_optimize_cfg (int mode)
{
bool changed_overall = false;
bool changed;
int iterations = 0;
basic_block bb, b, next;
if (mode & CLEANUP_CROSSJUMP)
add_noreturn_fake_exit_edges ();
FOR_EACH_BB (bb)
update_forwarder_flag (bb);
if (mode & (CLEANUP_UPDATE_LIFE | CLEANUP_CROSSJUMP | CLEANUP_THREADING))
clear_bb_flags ();
if (! targetm.cannot_modify_jumps_p ())
{
first_pass = true;
/* Attempt to merge blocks as made possible by edge removal. If
a block has only one successor, and the successor has only
one predecessor, they may be combined. */
do
{
changed = false;
iterations++;
if (dump_file)
fprintf (dump_file,
"\n\ntry_optimize_cfg iteration %i\n\n",
iterations);
for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR;)
{
basic_block c;
edge s;
bool changed_here = false;
/* Delete trivially dead basic blocks. */
while (EDGE_COUNT (b->preds) == 0)
{
c = b->prev_bb;
if (dump_file)
fprintf (dump_file, "Deleting block %i.\n",
b->index);
delete_basic_block (b);
if (!(mode & CLEANUP_CFGLAYOUT))
changed = true;
b = c;
}
/* Remove code labels no longer used. */
if (EDGE_COUNT (b->preds) == 1
&& (EDGE_PRED (b, 0)->flags & EDGE_FALLTHRU)
&& !(EDGE_PRED (b, 0)->flags & EDGE_COMPLEX)
&& LABEL_P (BB_HEAD (b))
/* If the previous block ends with a branch to this
block, we can't delete the label. Normally this
is a condjump that is yet to be simplified, but
if CASE_DROPS_THRU, this can be a tablejump with
some element going to the same place as the
default (fallthru). */
&& (EDGE_PRED (b, 0)->src == ENTRY_BLOCK_PTR
|| !JUMP_P (BB_END (EDGE_PRED (b, 0)->src))
|| ! label_is_jump_target_p (BB_HEAD (b),
BB_END (EDGE_PRED (b, 0)->src))))
{
rtx label = BB_HEAD (b);
delete_insn_chain (label, label);
/* In the case label is undeletable, move it after the
BASIC_BLOCK note. */
if (NOTE_LINE_NUMBER (BB_HEAD (b)) == NOTE_INSN_DELETED_LABEL)
{
rtx bb_note = NEXT_INSN (BB_HEAD (b));
reorder_insns_nobb (label, label, bb_note);
BB_HEAD (b) = bb_note;
}
if (dump_file)
fprintf (dump_file, "Deleted label in block %i.\n",
b->index);
}
/* If we fall through an empty block, we can remove it. */
if (!(mode & CLEANUP_CFGLAYOUT)
&& EDGE_COUNT (b->preds) == 1
&& (EDGE_PRED (b, 0)->flags & EDGE_FALLTHRU)
&& !LABEL_P (BB_HEAD (b))
&& FORWARDER_BLOCK_P (b)
/* Note that forwarder_block_p true ensures that
there is a successor for this block. */
&& (EDGE_SUCC (b, 0)->flags & EDGE_FALLTHRU)
&& n_basic_blocks > 1)
{
if (dump_file)
fprintf (dump_file,
"Deleting fallthru block %i.\n",
b->index);
c = b->prev_bb == ENTRY_BLOCK_PTR ? b->next_bb : b->prev_bb;
redirect_edge_succ_nodup (EDGE_PRED (b, 0), EDGE_SUCC (b, 0)->dest);
delete_basic_block (b);
changed = true;
b = c;
}
if (EDGE_COUNT (b->succs) == 1
&& (s = EDGE_SUCC (b, 0))
&& !(s->flags & EDGE_COMPLEX)
&& (c = s->dest) != EXIT_BLOCK_PTR
&& EDGE_COUNT (c->preds) == 1
&& b != c)
{
/* When not in cfg_layout mode use code aware of reordering
INSN. This code possibly creates new basic blocks so it
does not fit merge_blocks interface and is kept here in
hope that it will become useless once more of compiler
is transformed to use cfg_layout mode. */
if ((mode & CLEANUP_CFGLAYOUT)
&& can_merge_blocks_p (b, c))
{
merge_blocks (b, c);
update_forwarder_flag (b);
changed_here = true;
}
else if (!(mode & CLEANUP_CFGLAYOUT)
/* If the jump insn has side effects,
we can't kill the edge. */
&& (!JUMP_P (BB_END (b))
|| (reload_completed
? simplejump_p (BB_END (b))
: (onlyjump_p (BB_END (b))
&& !tablejump_p (BB_END (b),
NULL, NULL))))
&& (next = merge_blocks_move (s, b, c, mode)))
{
b = next;
changed_here = true;
}
}
/* Simplify branch over branch. */
if ((mode & CLEANUP_EXPENSIVE)
&& !(mode & CLEANUP_CFGLAYOUT)
&& try_simplify_condjump (b))
changed_here = true;
/* If B has a single outgoing edge, but uses a
non-trivial jump instruction without side-effects, we
can either delete the jump entirely, or replace it
with a simple unconditional jump. */
if (EDGE_COUNT (b->succs) == 1
&& EDGE_SUCC (b, 0)->dest != EXIT_BLOCK_PTR
&& onlyjump_p (BB_END (b))
&& !find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX)
&& try_redirect_by_replacing_jump (EDGE_SUCC (b, 0), EDGE_SUCC (b, 0)->dest,
(mode & CLEANUP_CFGLAYOUT) != 0))
{
update_forwarder_flag (b);
changed_here = true;
}
/* Simplify branch to branch. */
if (try_forward_edges (mode, b))
changed_here = true;
/* Look for shared code between blocks. */
if ((mode & CLEANUP_CROSSJUMP)
&& try_crossjump_bb (mode, b))
changed_here = true;
/* Don't get confused by the index shift caused by
deleting blocks. */
if (!changed_here)
b = b->next_bb;
else
changed = true;
}
if ((mode & CLEANUP_CROSSJUMP)
&& try_crossjump_bb (mode, EXIT_BLOCK_PTR))
changed = true;
#ifdef ENABLE_CHECKING
if (changed)
verify_flow_info ();
#endif
changed_overall |= changed;
first_pass = false;
}
while (changed);
}
if (mode & CLEANUP_CROSSJUMP)
remove_fake_exit_edges ();
clear_aux_for_blocks ();
return changed_overall;
}
/* Delete all unreachable basic blocks. */
bool
delete_unreachable_blocks (void)
{
bool changed = false;
basic_block b, next_bb;
find_unreachable_blocks ();
/* Delete all unreachable basic blocks. */
for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR; b = next_bb)
{
next_bb = b->next_bb;
if (!(b->flags & BB_REACHABLE))
{
delete_basic_block (b);
changed = true;
}
}
if (changed)
tidy_fallthru_edges ();
return changed;
}
/* Merges sequential blocks if possible. */
bool
merge_seq_blocks (void)
{
basic_block bb;
bool changed = false;
for (bb = ENTRY_BLOCK_PTR->next_bb; bb != EXIT_BLOCK_PTR; )
{
if (EDGE_COUNT (bb->succs) == 1
&& can_merge_blocks_p (bb, EDGE_SUCC (bb, 0)->dest))
{
/* Merge the blocks and retry. */
merge_blocks (bb, EDGE_SUCC (bb, 0)->dest);
changed = true;
continue;
}
bb = bb->next_bb;
}
return changed;
}
/* Tidy the CFG by deleting unreachable code and whatnot. */
bool
cleanup_cfg (int mode)
{
bool changed = false;
timevar_push (TV_CLEANUP_CFG);
if (delete_unreachable_blocks ())
{
changed = true;
/* We've possibly created trivially dead code. Cleanup it right
now to introduce more opportunities for try_optimize_cfg. */
if (!(mode & (CLEANUP_NO_INSN_DEL | CLEANUP_UPDATE_LIFE))
&& !reload_completed)
delete_trivially_dead_insns (get_insns(), max_reg_num ());
}
compact_blocks ();
while (try_optimize_cfg (mode))
{
delete_unreachable_blocks (), changed = true;
if (mode & CLEANUP_UPDATE_LIFE)
{
/* Cleaning up CFG introduces more opportunities for dead code
removal that in turn may introduce more opportunities for
cleaning up the CFG. */
if (!update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
PROP_DEATH_NOTES
| PROP_SCAN_DEAD_CODE
| PROP_KILL_DEAD_CODE
| ((mode & CLEANUP_LOG_LINKS)
? PROP_LOG_LINKS : 0)))
break;
}
else if (!(mode & CLEANUP_NO_INSN_DEL)
&& (mode & CLEANUP_EXPENSIVE)
&& !reload_completed)
{
if (!delete_trivially_dead_insns (get_insns(), max_reg_num ()))
break;
}
else
break;
delete_dead_jumptables ();
}
/* Kill the data we won't maintain. */
free_EXPR_LIST_list (&label_value_list);
timevar_pop (TV_CLEANUP_CFG);
return changed;
}
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