1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
|
/****************************************************************************
Copyright (c) 1994 by Xerox Corporation. All rights reserved.
THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
Permission is hereby granted to use or copy this program for any
purpose, provided the above notices are retained on all copies.
Permission to modify the code and to distribute modified code is
granted, provided the above notices are retained, and a notice that
the code was modified is included with the above copyright notice.
****************************************************************************
Last modified on Mon Jul 10 21:06:03 PDT 1995 by ellis
modified on December 20, 1994 7:27 pm PST by boehm
usage: test_cpp number-of-iterations
This program tries to test the specific C++ functionality provided by
gc_c++.h that isn't tested by the more general test routines of the
collector.
A recommended value for number-of-iterations is 10, which will take a
few minutes to complete.
***************************************************************************/
#include "gc_cpp.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define USE_STD_ALLOCATOR
#ifdef USE_STD_ALLOCATOR
# include "gc_allocator.h"
#elif __GNUC__
# include "new_gc_alloc.h"
#else
# include "gc_alloc.h"
#endif
extern "C" {
#include "private/gc_priv.h"
}
#ifdef MSWIN32
# include <windows.h>
#endif
#ifdef GC_NAME_CONFLICT
# define USE_GC UseGC
struct foo * GC;
#else
# define USE_GC GC
#endif
#define my_assert( e ) \
if (! (e)) { \
GC_printf1( "Assertion failure in " __FILE__ ", line %d: " #e "\n", \
__LINE__ ); \
exit( 1 ); }
class A {public:
/* An uncollectable class. */
A( int iArg ): i( iArg ) {}
void Test( int iArg ) {
my_assert( i == iArg );}
int i;};
class B: public gc, public A {public:
/* A collectable class. */
B( int j ): A( j ) {}
~B() {
my_assert( deleting );}
static void Deleting( int on ) {
deleting = on;}
static int deleting;};
int B::deleting = 0;
class C: public gc_cleanup, public A {public:
/* A collectable class with cleanup and virtual multiple inheritance. */
C( int levelArg ): A( levelArg ), level( levelArg ) {
nAllocated++;
if (level > 0) {
left = new C( level - 1 );
right = new C( level - 1 );}
else {
left = right = 0;}}
~C() {
this->A::Test( level );
nFreed++;
my_assert( level == 0 ?
left == 0 && right == 0 :
level == left->level + 1 && level == right->level + 1 );
left = right = 0;
level = -123456;}
static void Test() {
my_assert( nFreed <= nAllocated && nFreed >= .8 * nAllocated );}
static int nFreed;
static int nAllocated;
int level;
C* left;
C* right;};
int C::nFreed = 0;
int C::nAllocated = 0;
class D: public gc {public:
/* A collectable class with a static member function to be used as
an explicit clean-up function supplied to ::new. */
D( int iArg ): i( iArg ) {
nAllocated++;}
static void CleanUp( void* obj, void* data ) {
D* self = (D*) obj;
nFreed++;
my_assert( self->i == (int) (long) data );}
static void Test() {
my_assert( nFreed >= .8 * nAllocated );}
int i;
static int nFreed;
static int nAllocated;};
int D::nFreed = 0;
int D::nAllocated = 0;
class E: public gc_cleanup {public:
/* A collectable class with clean-up for use by F. */
E() {
nAllocated++;}
~E() {
nFreed++;}
static int nFreed;
static int nAllocated;};
int E::nFreed = 0;
int E::nAllocated = 0;
class F: public E {public:
/* A collectable class with clean-up, a base with clean-up, and a
member with clean-up. */
F() {
nAllocated++;}
~F() {
nFreed++;}
static void Test() {
my_assert( nFreed >= .8 * nAllocated );
my_assert( 2 * nFreed == E::nFreed );}
E e;
static int nFreed;
static int nAllocated;};
int F::nFreed = 0;
int F::nAllocated = 0;
long Disguise( void* p ) {
return ~ (long) p;}
void* Undisguise( long i ) {
return (void*) ~ i;}
#ifdef MSWIN32
int APIENTRY WinMain(
HINSTANCE instance, HINSTANCE prev, LPSTR cmd, int cmdShow )
{
int argc;
char* argv[ 3 ];
for (argc = 1; argc < sizeof( argv ) / sizeof( argv[ 0 ] ); argc++) {
argv[ argc ] = strtok( argc == 1 ? cmd : 0, " \t" );
if (0 == argv[ argc ]) break;}
#else
# ifdef MACOS
int main() {
# else
int main( int argc, char* argv[] ) {
# endif
#endif
GC_INIT();
# if defined(MACOS) // MacOS
char* argv_[] = {"test_cpp", "10"}; // doesn't
argv = argv_; // have a
argc = sizeof(argv_)/sizeof(argv_[0]); // commandline
# endif
int i, iters, n;
# ifdef USE_STD_ALLOCATOR
int *x = gc_allocator<int>().allocate(1);
int **xptr = traceable_allocator<int *>().allocate(1);
# else
# ifdef __GNUC__
int *x = (int *)gc_alloc::allocate(sizeof(int));
# else
int *x = (int *)alloc::allocate(sizeof(int));
# endif
# endif
*x = 29;
# ifdef USE_STD_ALLOCATOR
*xptr = x;
x = 0;
# endif
if (argc != 2 || (0 >= (n = atoi( argv[ 1 ] )))) {
GC_printf0( "usage: test_cpp number-of-iterations\nAssuming 10 iters\n" );
n = 10;}
for (iters = 1; iters <= n; iters++) {
GC_printf1( "Starting iteration %d\n", iters );
/* Allocate some uncollectable As and disguise their pointers.
Later we'll check to see if the objects are still there. We're
checking to make sure these objects really are uncollectable. */
long as[ 1000 ];
long bs[ 1000 ];
for (i = 0; i < 1000; i++) {
as[ i ] = Disguise( new (NoGC) A( i ) );
bs[ i ] = Disguise( new (NoGC) B( i ) );}
/* Allocate a fair number of finalizable Cs, Ds, and Fs.
Later we'll check to make sure they've gone away. */
for (i = 0; i < 1000; i++) {
C* c = new C( 2 );
C c1( 2 ); /* stack allocation should work too */
D* d = ::new (USE_GC, D::CleanUp, (void*)(long)i) D( i );
F* f = new F;
if (0 == i % 10) delete c;}
/* Allocate a very large number of collectable As and Bs and
drop the references to them immediately, forcing many
collections. */
for (i = 0; i < 1000000; i++) {
A* a = new (USE_GC) A( i );
B* b = new B( i );
b = new (USE_GC) B( i );
if (0 == i % 10) {
B::Deleting( 1 );
delete b;
B::Deleting( 0 );}
# ifdef FINALIZE_ON_DEMAND
GC_invoke_finalizers();
# endif
}
/* Make sure the uncollectable As and Bs are still there. */
for (i = 0; i < 1000; i++) {
A* a = (A*) Undisguise( as[ i ] );
B* b = (B*) Undisguise( bs[ i ] );
a->Test( i );
delete a;
b->Test( i );
B::Deleting( 1 );
delete b;
B::Deleting( 0 );
# ifdef FINALIZE_ON_DEMAND
GC_invoke_finalizers();
# endif
}
/* Make sure most of the finalizable Cs, Ds, and Fs have
gone away. */
C::Test();
D::Test();
F::Test();}
# ifdef USE_STD_ALLOCATOR
x = *xptr;
# endif
my_assert (29 == x[0]);
GC_printf0( "The test appears to have succeeded.\n" );
return( 0 );}
|