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diff --git a/libjava/classpath/java/awt/geom/GeneralPath.java b/libjava/classpath/java/awt/geom/GeneralPath.java
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-/* GeneralPath.java -- represents a shape built from subpaths
- Copyright (C) 2002, 2003, 2004, 2006 Free Software Foundation
-
-This file is part of GNU Classpath.
-
-GNU Classpath is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Classpath is distributed in the hope that it will be useful, but
-WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Classpath; see the file COPYING. If not, write to the
-Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
-02110-1301 USA.
-
-Linking this library statically or dynamically with other modules is
-making a combined work based on this library. Thus, the terms and
-conditions of the GNU General Public License cover the whole
-combination.
-
-As a special exception, the copyright holders of this library give you
-permission to link this library with independent modules to produce an
-executable, regardless of the license terms of these independent
-modules, and to copy and distribute the resulting executable under
-terms of your choice, provided that you also meet, for each linked
-independent module, the terms and conditions of the license of that
-module. An independent module is a module which is not derived from
-or based on this library. If you modify this library, you may extend
-this exception to your version of the library, but you are not
-obligated to do so. If you do not wish to do so, delete this
-exception statement from your version. */
-
-
-package java.awt.geom;
-
-import java.awt.Rectangle;
-import java.awt.Shape;
-
-
-/**
- * A general geometric path, consisting of any number of subpaths
- * constructed out of straight lines and cubic or quadratic Bezier
- * curves.
- *
- * <p>The inside of the curve is defined for drawing purposes by a winding
- * rule. Either the WIND_EVEN_ODD or WIND_NON_ZERO winding rule can be chosen.
- *
- * <p><img src="doc-files/GeneralPath-1.png" width="300" height="210"
- * alt="A drawing of a GeneralPath" />
- * <p>The EVEN_ODD winding rule defines a point as inside a path if:
- * A ray from the point towards infinity in an arbitrary direction
- * intersects the path an odd number of times. Points <b>A</b> and
- * <b>C</b> in the image are considered to be outside the path.
- * (both intersect twice)
- * Point <b>B</b> intersects once, and is inside.
- *
- * <p>The NON_ZERO winding rule defines a point as inside a path if:
- * The path intersects the ray in an equal number of opposite directions.
- * Point <b>A</b> in the image is outside (one intersection in the
- * &#x2019;up&#x2019;
- * direction, one in the &#x2019;down&#x2019; direction) Point <b>B</b> in
- * the image is inside (one intersection &#x2019;down&#x2019;)
- * Point <b>C</b> in the image is inside (two intersections in the
- * &#x2019;down&#x2019; direction)
- *
- * @see Line2D
- * @see CubicCurve2D
- * @see QuadCurve2D
- *
- * @author Sascha Brawer (brawer@dandelis.ch)
- * @author Sven de Marothy (sven@physto.se)
- *
- * @since 1.2
- */
-public final class GeneralPath implements Shape, Cloneable
-{
- /** Same constant as {@link PathIterator#WIND_EVEN_ODD}. */
- public static final int WIND_EVEN_ODD = PathIterator.WIND_EVEN_ODD;
-
- /** Same constant as {@link PathIterator#WIND_NON_ZERO}. */
- public static final int WIND_NON_ZERO = PathIterator.WIND_NON_ZERO;
-
- /** Initial size if not specified. */
- private static final int INIT_SIZE = 10;
-
- /** A big number, but not so big it can't survive a few float operations */
- private static final double BIG_VALUE = Double.MAX_VALUE / 10.0;
-
- /** The winding rule.
- * This is package-private to avoid an accessor method.
- */
- int rule;
-
- /**
- * The path type in points. Note that xpoints[index] and ypoints[index] maps
- * to types[index]; the control points of quad and cubic paths map as
- * well but are ignored.
- * This is package-private to avoid an accessor method.
- */
- byte[] types;
-
- /**
- * The list of all points seen. Since you can only append floats, it makes
- * sense for these to be float[]. I have no idea why Sun didn't choose to
- * allow a general path of double precision points.
- * Note: Storing x and y coords seperately makes for a slower transforms,
- * But it speeds up and simplifies box-intersection checking a lot.
- * These are package-private to avoid accessor methods.
- */
- float[] xpoints;
- float[] ypoints;
-
- /** The index of the most recent moveto point, or null. */
- private int subpath = -1;
-
- /** The next available index into points.
- * This is package-private to avoid an accessor method.
- */
- int index;
-
- /**
- * Constructs a GeneralPath with the default (NON_ZERO)
- * winding rule and initial capacity (20).
- */
- public GeneralPath()
- {
- this(WIND_NON_ZERO, INIT_SIZE);
- }
-
- /**
- * Constructs a GeneralPath with a specific winding rule
- * and the default initial capacity (20).
- * @param rule the winding rule ({@link #WIND_NON_ZERO} or
- * {@link #WIND_EVEN_ODD})
- *
- * @throws IllegalArgumentException if <code>rule</code> is not one of the
- * listed values.
- */
- public GeneralPath(int rule)
- {
- this(rule, INIT_SIZE);
- }
-
- /**
- * Constructs a GeneralPath with a specific winding rule
- * and the initial capacity. The initial capacity should be
- * the approximate number of path segments to be used.
- * @param rule the winding rule ({@link #WIND_NON_ZERO} or
- * {@link #WIND_EVEN_ODD})
- * @param capacity the inital capacity, in path segments
- *
- * @throws IllegalArgumentException if <code>rule</code> is not one of the
- * listed values.
- */
- public GeneralPath(int rule, int capacity)
- {
- if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO)
- throw new IllegalArgumentException();
- this.rule = rule;
- if (capacity < INIT_SIZE)
- capacity = INIT_SIZE;
- types = new byte[capacity];
- xpoints = new float[capacity];
- ypoints = new float[capacity];
- }
-
- /**
- * Constructs a GeneralPath from an arbitrary shape object.
- * The Shapes PathIterator path and winding rule will be used.
- *
- * @param s the shape (<code>null</code> not permitted).
- *
- * @throws NullPointerException if <code>shape</code> is <code>null</code>.
- */
- public GeneralPath(Shape s)
- {
- types = new byte[INIT_SIZE];
- xpoints = new float[INIT_SIZE];
- ypoints = new float[INIT_SIZE];
- PathIterator pi = s.getPathIterator(null);
- setWindingRule(pi.getWindingRule());
- append(pi, false);
- }
-
- /**
- * Adds a new point to a path.
- *
- * @param x the x-coordinate.
- * @param y the y-coordinate.
- */
- public void moveTo(float x, float y)
- {
- subpath = index;
- ensureSize(index + 1);
- types[index] = PathIterator.SEG_MOVETO;
- xpoints[index] = x;
- ypoints[index++] = y;
- }
-
- /**
- * Appends a straight line to the current path.
- * @param x x coordinate of the line endpoint.
- * @param y y coordinate of the line endpoint.
- */
- public void lineTo(float x, float y)
- {
- ensureSize(index + 1);
- types[index] = PathIterator.SEG_LINETO;
- xpoints[index] = x;
- ypoints[index++] = y;
- }
-
- /**
- * Appends a quadratic Bezier curve to the current path.
- * @param x1 x coordinate of the control point
- * @param y1 y coordinate of the control point
- * @param x2 x coordinate of the curve endpoint.
- * @param y2 y coordinate of the curve endpoint.
- */
- public void quadTo(float x1, float y1, float x2, float y2)
- {
- ensureSize(index + 2);
- types[index] = PathIterator.SEG_QUADTO;
- xpoints[index] = x1;
- ypoints[index++] = y1;
- xpoints[index] = x2;
- ypoints[index++] = y2;
- }
-
- /**
- * Appends a cubic Bezier curve to the current path.
- * @param x1 x coordinate of the first control point
- * @param y1 y coordinate of the first control point
- * @param x2 x coordinate of the second control point
- * @param y2 y coordinate of the second control point
- * @param x3 x coordinate of the curve endpoint.
- * @param y3 y coordinate of the curve endpoint.
- */
- public void curveTo(float x1, float y1, float x2, float y2, float x3,
- float y3)
- {
- ensureSize(index + 3);
- types[index] = PathIterator.SEG_CUBICTO;
- xpoints[index] = x1;
- ypoints[index++] = y1;
- xpoints[index] = x2;
- ypoints[index++] = y2;
- xpoints[index] = x3;
- ypoints[index++] = y3;
- }
-
- /**
- * Closes the current subpath by drawing a line
- * back to the point of the last moveTo, unless the path is already closed.
- */
- public void closePath()
- {
- if (index >= 1 && types[index - 1] == PathIterator.SEG_CLOSE)
- return;
- ensureSize(index + 1);
- types[index] = PathIterator.SEG_CLOSE;
- xpoints[index] = xpoints[subpath];
- ypoints[index++] = ypoints[subpath];
- }
-
- /**
- * Appends the segments of a Shape to the path. If <code>connect</code> is
- * true, the new path segments are connected to the existing one with a line.
- * The winding rule of the Shape is ignored.
- *
- * @param s the shape (<code>null</code> not permitted).
- * @param connect whether to connect the new shape to the existing path.
- *
- * @throws NullPointerException if <code>s</code> is <code>null</code>.
- */
- public void append(Shape s, boolean connect)
- {
- append(s.getPathIterator(null), connect);
- }
-
- /**
- * Appends the segments of a PathIterator to this GeneralPath.
- * Optionally, the initial {@link PathIterator#SEG_MOVETO} segment
- * of the appended path is changed into a {@link
- * PathIterator#SEG_LINETO} segment.
- *
- * @param iter the PathIterator specifying which segments shall be
- * appended (<code>null</code> not permitted).
- *
- * @param connect <code>true</code> for substituting the initial
- * {@link PathIterator#SEG_MOVETO} segment by a {@link
- * PathIterator#SEG_LINETO}, or <code>false</code> for not
- * performing any substitution. If this GeneralPath is currently
- * empty, <code>connect</code> is assumed to be <code>false</code>,
- * thus leaving the initial {@link PathIterator#SEG_MOVETO}
- * unchanged.
- */
- public void append(PathIterator iter, boolean connect)
- {
- // A bad implementation of this method had caused Classpath bug #6076.
- float[] f = new float[6];
- while (! iter.isDone())
- {
- switch (iter.currentSegment(f))
- {
- case PathIterator.SEG_MOVETO:
- if (! connect || (index == 0))
- {
- moveTo(f[0], f[1]);
- break;
- }
- if ((index >= 1) && (types[index - 1] == PathIterator.SEG_CLOSE)
- && (f[0] == xpoints[index - 1])
- && (f[1] == ypoints[index - 1]))
- break;
-
- // Fall through.
- case PathIterator.SEG_LINETO:
- lineTo(f[0], f[1]);
- break;
- case PathIterator.SEG_QUADTO:
- quadTo(f[0], f[1], f[2], f[3]);
- break;
- case PathIterator.SEG_CUBICTO:
- curveTo(f[0], f[1], f[2], f[3], f[4], f[5]);
- break;
- case PathIterator.SEG_CLOSE:
- closePath();
- break;
- }
-
- connect = false;
- iter.next();
- }
- }
-
- /**
- * Returns the path&#x2019;s current winding rule.
- *
- * @return {@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}.
- */
- public int getWindingRule()
- {
- return rule;
- }
-
- /**
- * Sets the path&#x2019;s winding rule, which controls which areas are
- * considered &#x2019;inside&#x2019; or &#x2019;outside&#x2019; the path
- * on drawing. Valid rules are WIND_EVEN_ODD for an even-odd winding rule,
- * or WIND_NON_ZERO for a non-zero winding rule.
- *
- * @param rule the rule ({@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}).
- */
- public void setWindingRule(int rule)
- {
- if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO)
- throw new IllegalArgumentException();
- this.rule = rule;
- }
-
- /**
- * Returns the current appending point of the path.
- *
- * @return The point.
- */
- public Point2D getCurrentPoint()
- {
- if (subpath < 0)
- return null;
- return new Point2D.Float(xpoints[index - 1], ypoints[index - 1]);
- }
-
- /**
- * Resets the path. All points and segments are destroyed.
- */
- public void reset()
- {
- subpath = -1;
- index = 0;
- }
-
- /**
- * Applies a transform to the path.
- *
- * @param xform the transform (<code>null</code> not permitted).
- */
- public void transform(AffineTransform xform)
- {
- double nx;
- double ny;
- double[] m = new double[6];
- xform.getMatrix(m);
- for (int i = 0; i < index; i++)
- {
- nx = m[0] * xpoints[i] + m[2] * ypoints[i] + m[4];
- ny = m[1] * xpoints[i] + m[3] * ypoints[i] + m[5];
- xpoints[i] = (float) nx;
- ypoints[i] = (float) ny;
- }
- }
-
- /**
- * Creates a transformed version of the path.
- * @param xform the transform to apply
- * @return a new transformed GeneralPath
- */
- public Shape createTransformedShape(AffineTransform xform)
- {
- GeneralPath p = new GeneralPath(this);
- p.transform(xform);
- return p;
- }
-
- /**
- * Returns the path&#x2019;s bounding box.
- */
- public Rectangle getBounds()
- {
- return getBounds2D().getBounds();
- }
-
- /**
- * Returns the path&#x2019;s bounding box, in <code>float</code> precision
- */
- public Rectangle2D getBounds2D()
- {
- float x1;
- float y1;
- float x2;
- float y2;
-
- if (index > 0)
- {
- x1 = x2 = xpoints[0];
- y1 = y2 = ypoints[0];
- }
- else
- x1 = x2 = y1 = y2 = 0.0f;
-
- for (int i = 0; i < index; i++)
- {
- x1 = Math.min(xpoints[i], x1);
- y1 = Math.min(ypoints[i], y1);
- x2 = Math.max(xpoints[i], x2);
- y2 = Math.max(ypoints[i], y2);
- }
- return (new Rectangle2D.Float(x1, y1, x2 - x1, y2 - y1));
- }
-
- /**
- * Evaluates if a point is within the GeneralPath,
- * The NON_ZERO winding rule is used, regardless of the
- * set winding rule.
- * @param x x coordinate of the point to evaluate
- * @param y y coordinate of the point to evaluate
- * @return true if the point is within the path, false otherwise
- */
- public boolean contains(double x, double y)
- {
- return (getWindingNumber(x, y) != 0);
- }
-
- /**
- * Evaluates if a Point2D is within the GeneralPath,
- * The NON_ZERO winding rule is used, regardless of the
- * set winding rule.
- * @param p The Point2D to evaluate
- * @return true if the point is within the path, false otherwise
- */
- public boolean contains(Point2D p)
- {
- return contains(p.getX(), p.getY());
- }
-
- /**
- * Evaluates if a rectangle is completely contained within the path.
- * This method will return false in the cases when the box
- * intersects an inner segment of the path.
- * (i.e.: The method is accurate for the EVEN_ODD winding rule)
- */
- public boolean contains(double x, double y, double w, double h)
- {
- if (! getBounds2D().intersects(x, y, w, h))
- return false;
-
- /* Does any edge intersect? */
- if (getAxisIntersections(x, y, false, w) != 0 /* top */
- || getAxisIntersections(x, y + h, false, w) != 0 /* bottom */
- || getAxisIntersections(x + w, y, true, h) != 0 /* right */
- || getAxisIntersections(x, y, true, h) != 0) /* left */
- return false;
-
- /* No intersections, is any point inside? */
- if (getWindingNumber(x, y) != 0)
- return true;
-
- return false;
- }
-
- /**
- * Evaluates if a rectangle is completely contained within the path.
- * This method will return false in the cases when the box
- * intersects an inner segment of the path.
- * (i.e.: The method is accurate for the EVEN_ODD winding rule)
- * @param r the rectangle
- * @return <code>true</code> if the rectangle is completely contained
- * within the path, <code>false</code> otherwise
- */
- public boolean contains(Rectangle2D r)
- {
- return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight());
- }
-
- /**
- * Evaluates if a rectangle intersects the path.
- * @param x x coordinate of the rectangle
- * @param y y coordinate of the rectangle
- * @param w width of the rectangle
- * @param h height of the rectangle
- * @return <code>true</code> if the rectangle intersects the path,
- * <code>false</code> otherwise
- */
- public boolean intersects(double x, double y, double w, double h)
- {
- /* Does any edge intersect? */
- if (getAxisIntersections(x, y, false, w) != 0 /* top */
- || getAxisIntersections(x, y + h, false, w) != 0 /* bottom */
- || getAxisIntersections(x + w, y, true, h) != 0 /* right */
- || getAxisIntersections(x, y, true, h) != 0) /* left */
- return true;
-
- /* No intersections, is any point inside? */
- if (getWindingNumber(x, y) != 0)
- return true;
-
- return false;
- }
-
- /**
- * Evaluates if a Rectangle2D intersects the path.
- * @param r The rectangle
- * @return <code>true</code> if the rectangle intersects the path,
- * <code>false</code> otherwise
- */
- public boolean intersects(Rectangle2D r)
- {
- return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight());
- }
-
- /**
- * A PathIterator that iterates over the segments of a GeneralPath.
- *
- * @author Sascha Brawer (brawer@dandelis.ch)
- */
- private static class GeneralPathIterator implements PathIterator
- {
- /**
- * The number of coordinate values for each segment type.
- */
- private static final int[] NUM_COORDS = {
- /* 0: SEG_MOVETO */ 1,
- /* 1: SEG_LINETO */ 1,
- /* 2: SEG_QUADTO */ 2,
- /* 3: SEG_CUBICTO */ 3,
- /* 4: SEG_CLOSE */ 0};
-
- /**
- * The GeneralPath whose segments are being iterated.
- * This is package-private to avoid an accessor method.
- */
- final GeneralPath path;
-
- /**
- * The affine transformation used to transform coordinates.
- */
- private final AffineTransform transform;
-
- /**
- * The current position of the iterator.
- */
- private int pos;
-
- /**
- * Constructs a new iterator for enumerating the segments of a
- * GeneralPath.
- *
- * @param path the path to enumerate
- * @param transform an affine transformation for projecting the returned
- * points, or <code>null</code> to return the original points
- * without any mapping.
- */
- GeneralPathIterator(GeneralPath path, AffineTransform transform)
- {
- this.path = path;
- this.transform = transform;
- }
-
- /**
- * Returns the current winding rule of the GeneralPath.
- */
- public int getWindingRule()
- {
- return path.rule;
- }
-
- /**
- * Determines whether the iterator has reached the last segment in
- * the path.
- */
- public boolean isDone()
- {
- return pos >= path.index;
- }
-
- /**
- * Advances the iterator position by one segment.
- */
- public void next()
- {
- int seg;
-
- /*
- * Increment pos by the number of coordinate pairs.
- */
- seg = path.types[pos];
- if (seg == SEG_CLOSE)
- pos++;
- else
- pos += NUM_COORDS[seg];
- }
-
- /**
- * Returns the current segment in float coordinates.
- */
- public int currentSegment(float[] coords)
- {
- int seg;
- int numCoords;
-
- seg = path.types[pos];
- numCoords = NUM_COORDS[seg];
- if (numCoords > 0)
- {
- for (int i = 0; i < numCoords; i++)
- {
- coords[i << 1] = path.xpoints[pos + i];
- coords[(i << 1) + 1] = path.ypoints[pos + i];
- }
-
- if (transform != null)
- transform.transform( /* src */
- coords, /* srcOffset */
- 0, /* dest */ coords, /* destOffset */
- 0, /* numPoints */ numCoords);
- }
- return seg;
- }
-
- /**
- * Returns the current segment in double coordinates.
- */
- public int currentSegment(double[] coords)
- {
- int seg;
- int numCoords;
-
- seg = path.types[pos];
- numCoords = NUM_COORDS[seg];
- if (numCoords > 0)
- {
- for (int i = 0; i < numCoords; i++)
- {
- coords[i << 1] = (double) path.xpoints[pos + i];
- coords[(i << 1) + 1] = (double) path.ypoints[pos + i];
- }
- if (transform != null)
- transform.transform( /* src */
- coords, /* srcOffset */
- 0, /* dest */ coords, /* destOffset */
- 0, /* numPoints */ numCoords);
- }
- return seg;
- }
- }
-
- /**
- * Creates a PathIterator for iterating along the segments of the path.
- *
- * @param at an affine transformation for projecting the returned
- * points, or <code>null</code> to let the created iterator return
- * the original points without any mapping.
- */
- public PathIterator getPathIterator(AffineTransform at)
- {
- return new GeneralPathIterator(this, at);
- }
-
- /**
- * Creates a new FlatteningPathIterator for the path
- */
- public PathIterator getPathIterator(AffineTransform at, double flatness)
- {
- return new FlatteningPathIterator(getPathIterator(at), flatness);
- }
-
- /**
- * Creates a new shape of the same run-time type with the same contents
- * as this one.
- *
- * @return the clone
- *
- * @exception OutOfMemoryError If there is not enough memory available.
- *
- * @since 1.2
- */
- public Object clone()
- {
- // This class is final; no need to use super.clone().
- return new GeneralPath(this);
- }
-
- /**
- * Helper method - ensure the size of the data arrays,
- * otherwise, reallocate new ones twice the size
- *
- * @param size the minimum array size.
- */
- private void ensureSize(int size)
- {
- if (subpath < 0)
- throw new IllegalPathStateException("need initial moveto");
- if (size <= xpoints.length)
- return;
- byte[] b = new byte[types.length << 1];
- System.arraycopy(types, 0, b, 0, index);
- types = b;
- float[] f = new float[xpoints.length << 1];
- System.arraycopy(xpoints, 0, f, 0, index);
- xpoints = f;
- f = new float[ypoints.length << 1];
- System.arraycopy(ypoints, 0, f, 0, index);
- ypoints = f;
- }
-
- /**
- * Helper method - Get the total number of intersections from (x,y) along
- * a given axis, within a given distance.
- */
- private int getAxisIntersections(double x, double y, boolean useYaxis,
- double distance)
- {
- return (evaluateCrossings(x, y, false, useYaxis, distance));
- }
-
- /**
- * Helper method - returns the winding number of a point.
- */
- private int getWindingNumber(double x, double y)
- {
- /* Evaluate the crossings from x,y to infinity on the y axis (arbitrary
- choice). Note that we don't actually use Double.INFINITY, since that's
- slower, and may cause problems. */
- return (evaluateCrossings(x, y, true, true, BIG_VALUE));
- }
-
- /**
- * Helper method - evaluates the number of intersections on an axis from
- * the point (x,y) to the point (x,y+distance) or (x+distance,y).
- * @param x x coordinate.
- * @param y y coordinate.
- * @param neg True if opposite-directed intersections should cancel,
- * false to sum all intersections.
- * @param useYaxis Use the Y axis, false uses the X axis.
- * @param distance Interval from (x,y) on the selected axis to find
- * intersections.
- */
- private int evaluateCrossings(double x, double y, boolean neg,
- boolean useYaxis, double distance)
- {
- float cx = 0.0f;
- float cy = 0.0f;
- float firstx = 0.0f;
- float firsty = 0.0f;
-
- int negative = (neg) ? -1 : 1;
- double x0;
- double x1;
- double x2;
- double x3;
- double y0;
- double y1;
- double y2;
- double y3;
- double[] r = new double[4];
- int nRoots;
- double epsilon = 0.0;
- int pos = 0;
- int windingNumber = 0;
- boolean pathStarted = false;
-
- if (index == 0)
- return (0);
- if (useYaxis)
- {
- float[] swap1;
- swap1 = ypoints;
- ypoints = xpoints;
- xpoints = swap1;
- double swap2;
- swap2 = y;
- y = x;
- x = swap2;
- }
-
- /* Get a value which is hopefully small but not insignificant relative
- the path. */
- epsilon = ypoints[0] * 1E-7;
-
- if(epsilon == 0)
- epsilon = 1E-7;
-
- pos = 0;
- while (pos < index)
- {
- switch (types[pos])
- {
- case PathIterator.SEG_MOVETO:
- if (pathStarted) // close old path
- {
- x0 = cx;
- y0 = cy;
- x1 = firstx;
- y1 = firsty;
-
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y1 == 0.0)
- y1 -= epsilon;
- if (Line2D.linesIntersect(x0, y0, x1, y1,
- epsilon, 0.0, distance, 0.0))
- windingNumber += (y1 < y0) ? 1 : negative;
-
- cx = firstx;
- cy = firsty;
- }
- cx = firstx = xpoints[pos] - (float) x;
- cy = firsty = ypoints[pos++] - (float) y;
- pathStarted = true;
- break;
- case PathIterator.SEG_CLOSE:
- x0 = cx;
- y0 = cy;
- x1 = firstx;
- y1 = firsty;
-
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y1 == 0.0)
- y1 -= epsilon;
- if (Line2D.linesIntersect(x0, y0, x1, y1,
- epsilon, 0.0, distance, 0.0))
- windingNumber += (y1 < y0) ? 1 : negative;
-
- cx = firstx;
- cy = firsty;
- pos++;
- pathStarted = false;
- break;
- case PathIterator.SEG_LINETO:
- x0 = cx;
- y0 = cy;
- x1 = xpoints[pos] - (float) x;
- y1 = ypoints[pos++] - (float) y;
-
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y1 == 0.0)
- y1 -= epsilon;
- if (Line2D.linesIntersect(x0, y0, x1, y1,
- epsilon, 0.0, distance, 0.0))
- windingNumber += (y1 < y0) ? 1 : negative;
-
- cx = xpoints[pos - 1] - (float) x;
- cy = ypoints[pos - 1] - (float) y;
- break;
- case PathIterator.SEG_QUADTO:
- x0 = cx;
- y0 = cy;
- x1 = xpoints[pos] - x;
- y1 = ypoints[pos++] - y;
- x2 = xpoints[pos] - x;
- y2 = ypoints[pos++] - y;
-
- /* check if curve may intersect X+ axis. */
- if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0)
- && (y0 * y1 <= 0 || y1 * y2 <= 0))
- {
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y2 == 0.0)
- y2 -= epsilon;
-
- r[0] = y0;
- r[1] = 2 * (y1 - y0);
- r[2] = (y2 - 2 * y1 + y0);
-
- /* degenerate roots (=tangent points) do not
- contribute to the winding number. */
- if ((nRoots = QuadCurve2D.solveQuadratic(r)) == 2)
- for (int i = 0; i < nRoots; i++)
- {
- float t = (float) r[i];
- if (t > 0.0f && t < 1.0f)
- {
- double crossing = t * t * (x2 - 2 * x1 + x0)
- + 2 * t * (x1 - x0) + x0;
- if (crossing >= 0.0 && crossing <= distance)
- windingNumber += (2 * t * (y2 - 2 * y1 + y0)
- + 2 * (y1 - y0) < 0) ? 1 : negative;
- }
- }
- }
-
- cx = xpoints[pos - 1] - (float) x;
- cy = ypoints[pos - 1] - (float) y;
- break;
- case PathIterator.SEG_CUBICTO:
- x0 = cx;
- y0 = cy;
- x1 = xpoints[pos] - x;
- y1 = ypoints[pos++] - y;
- x2 = xpoints[pos] - x;
- y2 = ypoints[pos++] - y;
- x3 = xpoints[pos] - x;
- y3 = ypoints[pos++] - y;
-
- /* check if curve may intersect X+ axis. */
- if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0 || x3 > 0.0)
- && (y0 * y1 <= 0 || y1 * y2 <= 0 || y2 * y3 <= 0))
- {
- if (y0 == 0.0)
- y0 -= epsilon;
- if (y3 == 0.0)
- y3 -= epsilon;
-
- r[0] = y0;
- r[1] = 3 * (y1 - y0);
- r[2] = 3 * (y2 + y0 - 2 * y1);
- r[3] = y3 - 3 * y2 + 3 * y1 - y0;
-
- if ((nRoots = CubicCurve2D.solveCubic(r)) != 0)
- for (int i = 0; i < nRoots; i++)
- {
- float t = (float) r[i];
- if (t > 0.0 && t < 1.0)
- {
- double crossing = -(t * t * t) * (x0 - 3 * x1
- + 3 * x2 - x3)
- + 3 * t * t * (x0 - 2 * x1 + x2)
- + 3 * t * (x1 - x0) + x0;
- if (crossing >= 0 && crossing <= distance)
- windingNumber += (3 * t * t * (y3 + 3 * y1
- - 3 * y2 - y0)
- + 6 * t * (y0 - 2 * y1 + y2)
- + 3 * (y1 - y0) < 0) ? 1 : negative;
- }
- }
- }
-
- cx = xpoints[pos - 1] - (float) x;
- cy = ypoints[pos - 1] - (float) y;
- break;
- }
- }
-
- // swap coordinates back
- if (useYaxis)
- {
- float[] swap;
- swap = ypoints;
- ypoints = xpoints;
- xpoints = swap;
- }
- return (windingNumber);
- }
-} // class GeneralPath