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Diffstat (limited to 'libjava/classpath/java/awt/geom/GeneralPath.java')
-rw-r--r-- | libjava/classpath/java/awt/geom/GeneralPath.java | 992 |
1 files changed, 0 insertions, 992 deletions
diff --git a/libjava/classpath/java/awt/geom/GeneralPath.java b/libjava/classpath/java/awt/geom/GeneralPath.java deleted file mode 100644 index 99f1905..0000000 --- a/libjava/classpath/java/awt/geom/GeneralPath.java +++ /dev/null @@ -1,992 +0,0 @@ -/* GeneralPath.java -- represents a shape built from subpaths - Copyright (C) 2002, 2003, 2004, 2006 Free Software Foundation - -This file is part of GNU Classpath. - -GNU Classpath is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2, or (at your option) -any later version. - -GNU Classpath is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GNU Classpath; see the file COPYING. If not, write to the -Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA -02110-1301 USA. - -Linking this library statically or dynamically with other modules is -making a combined work based on this library. Thus, the terms and -conditions of the GNU General Public License cover the whole -combination. - -As a special exception, the copyright holders of this library give you -permission to link this library with independent modules to produce an -executable, regardless of the license terms of these independent -modules, and to copy and distribute the resulting executable under -terms of your choice, provided that you also meet, for each linked -independent module, the terms and conditions of the license of that -module. An independent module is a module which is not derived from -or based on this library. If you modify this library, you may extend -this exception to your version of the library, but you are not -obligated to do so. If you do not wish to do so, delete this -exception statement from your version. */ - - -package java.awt.geom; - -import java.awt.Rectangle; -import java.awt.Shape; - - -/** - * A general geometric path, consisting of any number of subpaths - * constructed out of straight lines and cubic or quadratic Bezier - * curves. - * - * <p>The inside of the curve is defined for drawing purposes by a winding - * rule. Either the WIND_EVEN_ODD or WIND_NON_ZERO winding rule can be chosen. - * - * <p><img src="doc-files/GeneralPath-1.png" width="300" height="210" - * alt="A drawing of a GeneralPath" /> - * <p>The EVEN_ODD winding rule defines a point as inside a path if: - * A ray from the point towards infinity in an arbitrary direction - * intersects the path an odd number of times. Points <b>A</b> and - * <b>C</b> in the image are considered to be outside the path. - * (both intersect twice) - * Point <b>B</b> intersects once, and is inside. - * - * <p>The NON_ZERO winding rule defines a point as inside a path if: - * The path intersects the ray in an equal number of opposite directions. - * Point <b>A</b> in the image is outside (one intersection in the - * ’up’ - * direction, one in the ’down’ direction) Point <b>B</b> in - * the image is inside (one intersection ’down’) - * Point <b>C</b> in the image is inside (two intersections in the - * ’down’ direction) - * - * @see Line2D - * @see CubicCurve2D - * @see QuadCurve2D - * - * @author Sascha Brawer (brawer@dandelis.ch) - * @author Sven de Marothy (sven@physto.se) - * - * @since 1.2 - */ -public final class GeneralPath implements Shape, Cloneable -{ - /** Same constant as {@link PathIterator#WIND_EVEN_ODD}. */ - public static final int WIND_EVEN_ODD = PathIterator.WIND_EVEN_ODD; - - /** Same constant as {@link PathIterator#WIND_NON_ZERO}. */ - public static final int WIND_NON_ZERO = PathIterator.WIND_NON_ZERO; - - /** Initial size if not specified. */ - private static final int INIT_SIZE = 10; - - /** A big number, but not so big it can't survive a few float operations */ - private static final double BIG_VALUE = Double.MAX_VALUE / 10.0; - - /** The winding rule. - * This is package-private to avoid an accessor method. - */ - int rule; - - /** - * The path type in points. Note that xpoints[index] and ypoints[index] maps - * to types[index]; the control points of quad and cubic paths map as - * well but are ignored. - * This is package-private to avoid an accessor method. - */ - byte[] types; - - /** - * The list of all points seen. Since you can only append floats, it makes - * sense for these to be float[]. I have no idea why Sun didn't choose to - * allow a general path of double precision points. - * Note: Storing x and y coords seperately makes for a slower transforms, - * But it speeds up and simplifies box-intersection checking a lot. - * These are package-private to avoid accessor methods. - */ - float[] xpoints; - float[] ypoints; - - /** The index of the most recent moveto point, or null. */ - private int subpath = -1; - - /** The next available index into points. - * This is package-private to avoid an accessor method. - */ - int index; - - /** - * Constructs a GeneralPath with the default (NON_ZERO) - * winding rule and initial capacity (20). - */ - public GeneralPath() - { - this(WIND_NON_ZERO, INIT_SIZE); - } - - /** - * Constructs a GeneralPath with a specific winding rule - * and the default initial capacity (20). - * @param rule the winding rule ({@link #WIND_NON_ZERO} or - * {@link #WIND_EVEN_ODD}) - * - * @throws IllegalArgumentException if <code>rule</code> is not one of the - * listed values. - */ - public GeneralPath(int rule) - { - this(rule, INIT_SIZE); - } - - /** - * Constructs a GeneralPath with a specific winding rule - * and the initial capacity. The initial capacity should be - * the approximate number of path segments to be used. - * @param rule the winding rule ({@link #WIND_NON_ZERO} or - * {@link #WIND_EVEN_ODD}) - * @param capacity the inital capacity, in path segments - * - * @throws IllegalArgumentException if <code>rule</code> is not one of the - * listed values. - */ - public GeneralPath(int rule, int capacity) - { - if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO) - throw new IllegalArgumentException(); - this.rule = rule; - if (capacity < INIT_SIZE) - capacity = INIT_SIZE; - types = new byte[capacity]; - xpoints = new float[capacity]; - ypoints = new float[capacity]; - } - - /** - * Constructs a GeneralPath from an arbitrary shape object. - * The Shapes PathIterator path and winding rule will be used. - * - * @param s the shape (<code>null</code> not permitted). - * - * @throws NullPointerException if <code>shape</code> is <code>null</code>. - */ - public GeneralPath(Shape s) - { - types = new byte[INIT_SIZE]; - xpoints = new float[INIT_SIZE]; - ypoints = new float[INIT_SIZE]; - PathIterator pi = s.getPathIterator(null); - setWindingRule(pi.getWindingRule()); - append(pi, false); - } - - /** - * Adds a new point to a path. - * - * @param x the x-coordinate. - * @param y the y-coordinate. - */ - public void moveTo(float x, float y) - { - subpath = index; - ensureSize(index + 1); - types[index] = PathIterator.SEG_MOVETO; - xpoints[index] = x; - ypoints[index++] = y; - } - - /** - * Appends a straight line to the current path. - * @param x x coordinate of the line endpoint. - * @param y y coordinate of the line endpoint. - */ - public void lineTo(float x, float y) - { - ensureSize(index + 1); - types[index] = PathIterator.SEG_LINETO; - xpoints[index] = x; - ypoints[index++] = y; - } - - /** - * Appends a quadratic Bezier curve to the current path. - * @param x1 x coordinate of the control point - * @param y1 y coordinate of the control point - * @param x2 x coordinate of the curve endpoint. - * @param y2 y coordinate of the curve endpoint. - */ - public void quadTo(float x1, float y1, float x2, float y2) - { - ensureSize(index + 2); - types[index] = PathIterator.SEG_QUADTO; - xpoints[index] = x1; - ypoints[index++] = y1; - xpoints[index] = x2; - ypoints[index++] = y2; - } - - /** - * Appends a cubic Bezier curve to the current path. - * @param x1 x coordinate of the first control point - * @param y1 y coordinate of the first control point - * @param x2 x coordinate of the second control point - * @param y2 y coordinate of the second control point - * @param x3 x coordinate of the curve endpoint. - * @param y3 y coordinate of the curve endpoint. - */ - public void curveTo(float x1, float y1, float x2, float y2, float x3, - float y3) - { - ensureSize(index + 3); - types[index] = PathIterator.SEG_CUBICTO; - xpoints[index] = x1; - ypoints[index++] = y1; - xpoints[index] = x2; - ypoints[index++] = y2; - xpoints[index] = x3; - ypoints[index++] = y3; - } - - /** - * Closes the current subpath by drawing a line - * back to the point of the last moveTo, unless the path is already closed. - */ - public void closePath() - { - if (index >= 1 && types[index - 1] == PathIterator.SEG_CLOSE) - return; - ensureSize(index + 1); - types[index] = PathIterator.SEG_CLOSE; - xpoints[index] = xpoints[subpath]; - ypoints[index++] = ypoints[subpath]; - } - - /** - * Appends the segments of a Shape to the path. If <code>connect</code> is - * true, the new path segments are connected to the existing one with a line. - * The winding rule of the Shape is ignored. - * - * @param s the shape (<code>null</code> not permitted). - * @param connect whether to connect the new shape to the existing path. - * - * @throws NullPointerException if <code>s</code> is <code>null</code>. - */ - public void append(Shape s, boolean connect) - { - append(s.getPathIterator(null), connect); - } - - /** - * Appends the segments of a PathIterator to this GeneralPath. - * Optionally, the initial {@link PathIterator#SEG_MOVETO} segment - * of the appended path is changed into a {@link - * PathIterator#SEG_LINETO} segment. - * - * @param iter the PathIterator specifying which segments shall be - * appended (<code>null</code> not permitted). - * - * @param connect <code>true</code> for substituting the initial - * {@link PathIterator#SEG_MOVETO} segment by a {@link - * PathIterator#SEG_LINETO}, or <code>false</code> for not - * performing any substitution. If this GeneralPath is currently - * empty, <code>connect</code> is assumed to be <code>false</code>, - * thus leaving the initial {@link PathIterator#SEG_MOVETO} - * unchanged. - */ - public void append(PathIterator iter, boolean connect) - { - // A bad implementation of this method had caused Classpath bug #6076. - float[] f = new float[6]; - while (! iter.isDone()) - { - switch (iter.currentSegment(f)) - { - case PathIterator.SEG_MOVETO: - if (! connect || (index == 0)) - { - moveTo(f[0], f[1]); - break; - } - if ((index >= 1) && (types[index - 1] == PathIterator.SEG_CLOSE) - && (f[0] == xpoints[index - 1]) - && (f[1] == ypoints[index - 1])) - break; - - // Fall through. - case PathIterator.SEG_LINETO: - lineTo(f[0], f[1]); - break; - case PathIterator.SEG_QUADTO: - quadTo(f[0], f[1], f[2], f[3]); - break; - case PathIterator.SEG_CUBICTO: - curveTo(f[0], f[1], f[2], f[3], f[4], f[5]); - break; - case PathIterator.SEG_CLOSE: - closePath(); - break; - } - - connect = false; - iter.next(); - } - } - - /** - * Returns the path’s current winding rule. - * - * @return {@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}. - */ - public int getWindingRule() - { - return rule; - } - - /** - * Sets the path’s winding rule, which controls which areas are - * considered ’inside’ or ’outside’ the path - * on drawing. Valid rules are WIND_EVEN_ODD for an even-odd winding rule, - * or WIND_NON_ZERO for a non-zero winding rule. - * - * @param rule the rule ({@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}). - */ - public void setWindingRule(int rule) - { - if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO) - throw new IllegalArgumentException(); - this.rule = rule; - } - - /** - * Returns the current appending point of the path. - * - * @return The point. - */ - public Point2D getCurrentPoint() - { - if (subpath < 0) - return null; - return new Point2D.Float(xpoints[index - 1], ypoints[index - 1]); - } - - /** - * Resets the path. All points and segments are destroyed. - */ - public void reset() - { - subpath = -1; - index = 0; - } - - /** - * Applies a transform to the path. - * - * @param xform the transform (<code>null</code> not permitted). - */ - public void transform(AffineTransform xform) - { - double nx; - double ny; - double[] m = new double[6]; - xform.getMatrix(m); - for (int i = 0; i < index; i++) - { - nx = m[0] * xpoints[i] + m[2] * ypoints[i] + m[4]; - ny = m[1] * xpoints[i] + m[3] * ypoints[i] + m[5]; - xpoints[i] = (float) nx; - ypoints[i] = (float) ny; - } - } - - /** - * Creates a transformed version of the path. - * @param xform the transform to apply - * @return a new transformed GeneralPath - */ - public Shape createTransformedShape(AffineTransform xform) - { - GeneralPath p = new GeneralPath(this); - p.transform(xform); - return p; - } - - /** - * Returns the path’s bounding box. - */ - public Rectangle getBounds() - { - return getBounds2D().getBounds(); - } - - /** - * Returns the path’s bounding box, in <code>float</code> precision - */ - public Rectangle2D getBounds2D() - { - float x1; - float y1; - float x2; - float y2; - - if (index > 0) - { - x1 = x2 = xpoints[0]; - y1 = y2 = ypoints[0]; - } - else - x1 = x2 = y1 = y2 = 0.0f; - - for (int i = 0; i < index; i++) - { - x1 = Math.min(xpoints[i], x1); - y1 = Math.min(ypoints[i], y1); - x2 = Math.max(xpoints[i], x2); - y2 = Math.max(ypoints[i], y2); - } - return (new Rectangle2D.Float(x1, y1, x2 - x1, y2 - y1)); - } - - /** - * Evaluates if a point is within the GeneralPath, - * The NON_ZERO winding rule is used, regardless of the - * set winding rule. - * @param x x coordinate of the point to evaluate - * @param y y coordinate of the point to evaluate - * @return true if the point is within the path, false otherwise - */ - public boolean contains(double x, double y) - { - return (getWindingNumber(x, y) != 0); - } - - /** - * Evaluates if a Point2D is within the GeneralPath, - * The NON_ZERO winding rule is used, regardless of the - * set winding rule. - * @param p The Point2D to evaluate - * @return true if the point is within the path, false otherwise - */ - public boolean contains(Point2D p) - { - return contains(p.getX(), p.getY()); - } - - /** - * Evaluates if a rectangle is completely contained within the path. - * This method will return false in the cases when the box - * intersects an inner segment of the path. - * (i.e.: The method is accurate for the EVEN_ODD winding rule) - */ - public boolean contains(double x, double y, double w, double h) - { - if (! getBounds2D().intersects(x, y, w, h)) - return false; - - /* Does any edge intersect? */ - if (getAxisIntersections(x, y, false, w) != 0 /* top */ - || getAxisIntersections(x, y + h, false, w) != 0 /* bottom */ - || getAxisIntersections(x + w, y, true, h) != 0 /* right */ - || getAxisIntersections(x, y, true, h) != 0) /* left */ - return false; - - /* No intersections, is any point inside? */ - if (getWindingNumber(x, y) != 0) - return true; - - return false; - } - - /** - * Evaluates if a rectangle is completely contained within the path. - * This method will return false in the cases when the box - * intersects an inner segment of the path. - * (i.e.: The method is accurate for the EVEN_ODD winding rule) - * @param r the rectangle - * @return <code>true</code> if the rectangle is completely contained - * within the path, <code>false</code> otherwise - */ - public boolean contains(Rectangle2D r) - { - return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight()); - } - - /** - * Evaluates if a rectangle intersects the path. - * @param x x coordinate of the rectangle - * @param y y coordinate of the rectangle - * @param w width of the rectangle - * @param h height of the rectangle - * @return <code>true</code> if the rectangle intersects the path, - * <code>false</code> otherwise - */ - public boolean intersects(double x, double y, double w, double h) - { - /* Does any edge intersect? */ - if (getAxisIntersections(x, y, false, w) != 0 /* top */ - || getAxisIntersections(x, y + h, false, w) != 0 /* bottom */ - || getAxisIntersections(x + w, y, true, h) != 0 /* right */ - || getAxisIntersections(x, y, true, h) != 0) /* left */ - return true; - - /* No intersections, is any point inside? */ - if (getWindingNumber(x, y) != 0) - return true; - - return false; - } - - /** - * Evaluates if a Rectangle2D intersects the path. - * @param r The rectangle - * @return <code>true</code> if the rectangle intersects the path, - * <code>false</code> otherwise - */ - public boolean intersects(Rectangle2D r) - { - return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight()); - } - - /** - * A PathIterator that iterates over the segments of a GeneralPath. - * - * @author Sascha Brawer (brawer@dandelis.ch) - */ - private static class GeneralPathIterator implements PathIterator - { - /** - * The number of coordinate values for each segment type. - */ - private static final int[] NUM_COORDS = { - /* 0: SEG_MOVETO */ 1, - /* 1: SEG_LINETO */ 1, - /* 2: SEG_QUADTO */ 2, - /* 3: SEG_CUBICTO */ 3, - /* 4: SEG_CLOSE */ 0}; - - /** - * The GeneralPath whose segments are being iterated. - * This is package-private to avoid an accessor method. - */ - final GeneralPath path; - - /** - * The affine transformation used to transform coordinates. - */ - private final AffineTransform transform; - - /** - * The current position of the iterator. - */ - private int pos; - - /** - * Constructs a new iterator for enumerating the segments of a - * GeneralPath. - * - * @param path the path to enumerate - * @param transform an affine transformation for projecting the returned - * points, or <code>null</code> to return the original points - * without any mapping. - */ - GeneralPathIterator(GeneralPath path, AffineTransform transform) - { - this.path = path; - this.transform = transform; - } - - /** - * Returns the current winding rule of the GeneralPath. - */ - public int getWindingRule() - { - return path.rule; - } - - /** - * Determines whether the iterator has reached the last segment in - * the path. - */ - public boolean isDone() - { - return pos >= path.index; - } - - /** - * Advances the iterator position by one segment. - */ - public void next() - { - int seg; - - /* - * Increment pos by the number of coordinate pairs. - */ - seg = path.types[pos]; - if (seg == SEG_CLOSE) - pos++; - else - pos += NUM_COORDS[seg]; - } - - /** - * Returns the current segment in float coordinates. - */ - public int currentSegment(float[] coords) - { - int seg; - int numCoords; - - seg = path.types[pos]; - numCoords = NUM_COORDS[seg]; - if (numCoords > 0) - { - for (int i = 0; i < numCoords; i++) - { - coords[i << 1] = path.xpoints[pos + i]; - coords[(i << 1) + 1] = path.ypoints[pos + i]; - } - - if (transform != null) - transform.transform( /* src */ - coords, /* srcOffset */ - 0, /* dest */ coords, /* destOffset */ - 0, /* numPoints */ numCoords); - } - return seg; - } - - /** - * Returns the current segment in double coordinates. - */ - public int currentSegment(double[] coords) - { - int seg; - int numCoords; - - seg = path.types[pos]; - numCoords = NUM_COORDS[seg]; - if (numCoords > 0) - { - for (int i = 0; i < numCoords; i++) - { - coords[i << 1] = (double) path.xpoints[pos + i]; - coords[(i << 1) + 1] = (double) path.ypoints[pos + i]; - } - if (transform != null) - transform.transform( /* src */ - coords, /* srcOffset */ - 0, /* dest */ coords, /* destOffset */ - 0, /* numPoints */ numCoords); - } - return seg; - } - } - - /** - * Creates a PathIterator for iterating along the segments of the path. - * - * @param at an affine transformation for projecting the returned - * points, or <code>null</code> to let the created iterator return - * the original points without any mapping. - */ - public PathIterator getPathIterator(AffineTransform at) - { - return new GeneralPathIterator(this, at); - } - - /** - * Creates a new FlatteningPathIterator for the path - */ - public PathIterator getPathIterator(AffineTransform at, double flatness) - { - return new FlatteningPathIterator(getPathIterator(at), flatness); - } - - /** - * Creates a new shape of the same run-time type with the same contents - * as this one. - * - * @return the clone - * - * @exception OutOfMemoryError If there is not enough memory available. - * - * @since 1.2 - */ - public Object clone() - { - // This class is final; no need to use super.clone(). - return new GeneralPath(this); - } - - /** - * Helper method - ensure the size of the data arrays, - * otherwise, reallocate new ones twice the size - * - * @param size the minimum array size. - */ - private void ensureSize(int size) - { - if (subpath < 0) - throw new IllegalPathStateException("need initial moveto"); - if (size <= xpoints.length) - return; - byte[] b = new byte[types.length << 1]; - System.arraycopy(types, 0, b, 0, index); - types = b; - float[] f = new float[xpoints.length << 1]; - System.arraycopy(xpoints, 0, f, 0, index); - xpoints = f; - f = new float[ypoints.length << 1]; - System.arraycopy(ypoints, 0, f, 0, index); - ypoints = f; - } - - /** - * Helper method - Get the total number of intersections from (x,y) along - * a given axis, within a given distance. - */ - private int getAxisIntersections(double x, double y, boolean useYaxis, - double distance) - { - return (evaluateCrossings(x, y, false, useYaxis, distance)); - } - - /** - * Helper method - returns the winding number of a point. - */ - private int getWindingNumber(double x, double y) - { - /* Evaluate the crossings from x,y to infinity on the y axis (arbitrary - choice). Note that we don't actually use Double.INFINITY, since that's - slower, and may cause problems. */ - return (evaluateCrossings(x, y, true, true, BIG_VALUE)); - } - - /** - * Helper method - evaluates the number of intersections on an axis from - * the point (x,y) to the point (x,y+distance) or (x+distance,y). - * @param x x coordinate. - * @param y y coordinate. - * @param neg True if opposite-directed intersections should cancel, - * false to sum all intersections. - * @param useYaxis Use the Y axis, false uses the X axis. - * @param distance Interval from (x,y) on the selected axis to find - * intersections. - */ - private int evaluateCrossings(double x, double y, boolean neg, - boolean useYaxis, double distance) - { - float cx = 0.0f; - float cy = 0.0f; - float firstx = 0.0f; - float firsty = 0.0f; - - int negative = (neg) ? -1 : 1; - double x0; - double x1; - double x2; - double x3; - double y0; - double y1; - double y2; - double y3; - double[] r = new double[4]; - int nRoots; - double epsilon = 0.0; - int pos = 0; - int windingNumber = 0; - boolean pathStarted = false; - - if (index == 0) - return (0); - if (useYaxis) - { - float[] swap1; - swap1 = ypoints; - ypoints = xpoints; - xpoints = swap1; - double swap2; - swap2 = y; - y = x; - x = swap2; - } - - /* Get a value which is hopefully small but not insignificant relative - the path. */ - epsilon = ypoints[0] * 1E-7; - - if(epsilon == 0) - epsilon = 1E-7; - - pos = 0; - while (pos < index) - { - switch (types[pos]) - { - case PathIterator.SEG_MOVETO: - if (pathStarted) // close old path - { - x0 = cx; - y0 = cy; - x1 = firstx; - y1 = firsty; - - if (y0 == 0.0) - y0 -= epsilon; - if (y1 == 0.0) - y1 -= epsilon; - if (Line2D.linesIntersect(x0, y0, x1, y1, - epsilon, 0.0, distance, 0.0)) - windingNumber += (y1 < y0) ? 1 : negative; - - cx = firstx; - cy = firsty; - } - cx = firstx = xpoints[pos] - (float) x; - cy = firsty = ypoints[pos++] - (float) y; - pathStarted = true; - break; - case PathIterator.SEG_CLOSE: - x0 = cx; - y0 = cy; - x1 = firstx; - y1 = firsty; - - if (y0 == 0.0) - y0 -= epsilon; - if (y1 == 0.0) - y1 -= epsilon; - if (Line2D.linesIntersect(x0, y0, x1, y1, - epsilon, 0.0, distance, 0.0)) - windingNumber += (y1 < y0) ? 1 : negative; - - cx = firstx; - cy = firsty; - pos++; - pathStarted = false; - break; - case PathIterator.SEG_LINETO: - x0 = cx; - y0 = cy; - x1 = xpoints[pos] - (float) x; - y1 = ypoints[pos++] - (float) y; - - if (y0 == 0.0) - y0 -= epsilon; - if (y1 == 0.0) - y1 -= epsilon; - if (Line2D.linesIntersect(x0, y0, x1, y1, - epsilon, 0.0, distance, 0.0)) - windingNumber += (y1 < y0) ? 1 : negative; - - cx = xpoints[pos - 1] - (float) x; - cy = ypoints[pos - 1] - (float) y; - break; - case PathIterator.SEG_QUADTO: - x0 = cx; - y0 = cy; - x1 = xpoints[pos] - x; - y1 = ypoints[pos++] - y; - x2 = xpoints[pos] - x; - y2 = ypoints[pos++] - y; - - /* check if curve may intersect X+ axis. */ - if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0) - && (y0 * y1 <= 0 || y1 * y2 <= 0)) - { - if (y0 == 0.0) - y0 -= epsilon; - if (y2 == 0.0) - y2 -= epsilon; - - r[0] = y0; - r[1] = 2 * (y1 - y0); - r[2] = (y2 - 2 * y1 + y0); - - /* degenerate roots (=tangent points) do not - contribute to the winding number. */ - if ((nRoots = QuadCurve2D.solveQuadratic(r)) == 2) - for (int i = 0; i < nRoots; i++) - { - float t = (float) r[i]; - if (t > 0.0f && t < 1.0f) - { - double crossing = t * t * (x2 - 2 * x1 + x0) - + 2 * t * (x1 - x0) + x0; - if (crossing >= 0.0 && crossing <= distance) - windingNumber += (2 * t * (y2 - 2 * y1 + y0) - + 2 * (y1 - y0) < 0) ? 1 : negative; - } - } - } - - cx = xpoints[pos - 1] - (float) x; - cy = ypoints[pos - 1] - (float) y; - break; - case PathIterator.SEG_CUBICTO: - x0 = cx; - y0 = cy; - x1 = xpoints[pos] - x; - y1 = ypoints[pos++] - y; - x2 = xpoints[pos] - x; - y2 = ypoints[pos++] - y; - x3 = xpoints[pos] - x; - y3 = ypoints[pos++] - y; - - /* check if curve may intersect X+ axis. */ - if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0 || x3 > 0.0) - && (y0 * y1 <= 0 || y1 * y2 <= 0 || y2 * y3 <= 0)) - { - if (y0 == 0.0) - y0 -= epsilon; - if (y3 == 0.0) - y3 -= epsilon; - - r[0] = y0; - r[1] = 3 * (y1 - y0); - r[2] = 3 * (y2 + y0 - 2 * y1); - r[3] = y3 - 3 * y2 + 3 * y1 - y0; - - if ((nRoots = CubicCurve2D.solveCubic(r)) != 0) - for (int i = 0; i < nRoots; i++) - { - float t = (float) r[i]; - if (t > 0.0 && t < 1.0) - { - double crossing = -(t * t * t) * (x0 - 3 * x1 - + 3 * x2 - x3) - + 3 * t * t * (x0 - 2 * x1 + x2) - + 3 * t * (x1 - x0) + x0; - if (crossing >= 0 && crossing <= distance) - windingNumber += (3 * t * t * (y3 + 3 * y1 - - 3 * y2 - y0) - + 6 * t * (y0 - 2 * y1 + y2) - + 3 * (y1 - y0) < 0) ? 1 : negative; - } - } - } - - cx = xpoints[pos - 1] - (float) x; - cy = ypoints[pos - 1] - (float) y; - break; - } - } - - // swap coordinates back - if (useYaxis) - { - float[] swap; - swap = ypoints; - ypoints = xpoints; - xpoints = swap; - } - return (windingNumber); - } -} // class GeneralPath |