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+/* DnDConstants.java -- constants for drag-and-drop operations
+ Copyright (C) 2002, 2005 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.awt.dnd;
+
+/**
+ * This class contains various constants used in drag-and-drop operations.
+ * Why it is not an interface is beyond me.
+ *
+ * @author Eric Blake (ebb9@email.byu.edu)
+ * @since 1.2
+ * @status updated to 1.4
+ */
+public final class DnDConstants
+{
+ /** No action takes place. */
+ public static final int ACTION_NONE = 0;
+
+ /** The copy action. */
+ public static final int ACTION_COPY = 1;
+
+ /** The move action. */
+ public static final int ACTION_MOVE = 2;
+
+ /** Either a copy or a move. */
+ public static final int ACTION_COPY_OR_MOVE = 3;
+
+ /**
+ * A link action. This does not copy or move, but creates a reference back
+ * to the original. However, since platforms differ on how a reference should
+ * behave, this action is not recommended for common use.
+ */
+ public static final int ACTION_LINK = 1073741824;
+
+ /** A synonym for {@link #ACTION_LINK}. */
+ public static final int ACTION_REFERENCE = ACTION_LINK;
+
+ private DnDConstants()
+ {
+ // Do nothing here.
+ }
+}