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-rw-r--r--libgo/go/os/exec.go87
1 files changed, 87 insertions, 0 deletions
diff --git a/libgo/go/os/exec.go b/libgo/go/os/exec.go
index bf32498..8a53e5d 100644
--- a/libgo/go/os/exec.go
+++ b/libgo/go/os/exec.go
@@ -9,6 +9,7 @@ import (
"sync"
"sync/atomic"
"syscall"
+ "time"
)
// Process stores the information about a process created by StartProcess.
@@ -70,3 +71,89 @@ func Getpid() int { return syscall.Getpid() }
// Getppid returns the process id of the caller's parent.
func Getppid() int { return syscall.Getppid() }
+
+// FindProcess looks for a running process by its pid.
+//
+// The Process it returns can be used to obtain information
+// about the underlying operating system process.
+//
+// On Unix systems, FindProcess always succeeds and returns a Process
+// for the given pid, regardless of whether the process exists.
+func FindProcess(pid int) (*Process, error) {
+ return findProcess(pid)
+}
+
+// StartProcess starts a new process with the program, arguments and attributes
+// specified by name, argv and attr.
+//
+// StartProcess is a low-level interface. The os/exec package provides
+// higher-level interfaces.
+//
+// If there is an error, it will be of type *PathError.
+func StartProcess(name string, argv []string, attr *ProcAttr) (*Process, error) {
+ return startProcess(name, argv, attr)
+}
+
+// Release releases any resources associated with the Process p,
+// rendering it unusable in the future.
+// Release only needs to be called if Wait is not.
+func (p *Process) Release() error {
+ return p.release()
+}
+
+// Kill causes the Process to exit immediately.
+func (p *Process) Kill() error {
+ return p.kill()
+}
+
+// Wait waits for the Process to exit, and then returns a
+// ProcessState describing its status and an error, if any.
+// Wait releases any resources associated with the Process.
+// On most operating systems, the Process must be a child
+// of the current process or an error will be returned.
+func (p *Process) Wait() (*ProcessState, error) {
+ return p.wait()
+}
+
+// Signal sends a signal to the Process.
+// Sending Interrupt on Windows is not implemented.
+func (p *Process) Signal(sig Signal) error {
+ return p.signal(sig)
+}
+
+// UserTime returns the user CPU time of the exited process and its children.
+func (p *ProcessState) UserTime() time.Duration {
+ return p.userTime()
+}
+
+// SystemTime returns the system CPU time of the exited process and its children.
+func (p *ProcessState) SystemTime() time.Duration {
+ return p.systemTime()
+}
+
+// Exited reports whether the program has exited.
+func (p *ProcessState) Exited() bool {
+ return p.exited()
+}
+
+// Success reports whether the program exited successfully,
+// such as with exit status 0 on Unix.
+func (p *ProcessState) Success() bool {
+ return p.success()
+}
+
+// Sys returns system-dependent exit information about
+// the process. Convert it to the appropriate underlying
+// type, such as syscall.WaitStatus on Unix, to access its contents.
+func (p *ProcessState) Sys() interface{} {
+ return p.sys()
+}
+
+// SysUsage returns system-dependent resource usage information about
+// the exited process. Convert it to the appropriate underlying
+// type, such as *syscall.Rusage on Unix, to access its contents.
+// (On Unix, *syscall.Rusage matches struct rusage as defined in the
+// getrusage(2) manual page.)
+func (p *ProcessState) SysUsage() interface{} {
+ return p.sysUsage()
+}