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-rw-r--r--libgo/go/exp/html/node.go154
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diff --git a/libgo/go/exp/html/node.go b/libgo/go/exp/html/node.go
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+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package html
+
+// A NodeType is the type of a Node.
+type NodeType int
+
+const (
+ ErrorNode NodeType = iota
+ TextNode
+ DocumentNode
+ ElementNode
+ CommentNode
+ DoctypeNode
+ scopeMarkerNode
+)
+
+// Section 12.2.3.3 says "scope markers are inserted when entering applet
+// elements, buttons, object elements, marquees, table cells, and table
+// captions, and are used to prevent formatting from 'leaking'".
+var scopeMarker = Node{Type: scopeMarkerNode}
+
+// A Node consists of a NodeType and some Data (tag name for element nodes,
+// content for text) and are part of a tree of Nodes. Element nodes may also
+// have a Namespace and contain a slice of Attributes. Data is unescaped, so
+// that it looks like "a<b" rather than "a&lt;b".
+//
+// An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
+// Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
+// "svg" is short for "http://www.w3.org/2000/svg".
+type Node struct {
+ Parent *Node
+ Child []*Node
+ Type NodeType
+ Data string
+ Namespace string
+ Attr []Attribute
+}
+
+// Add adds a node as a child of n.
+// It will panic if the child's parent is not nil.
+func (n *Node) Add(child *Node) {
+ if child.Parent != nil {
+ panic("html: Node.Add called for a child Node that already has a parent")
+ }
+ child.Parent = n
+ n.Child = append(n.Child, child)
+}
+
+// Remove removes a node as a child of n.
+// It will panic if the child's parent is not n.
+func (n *Node) Remove(child *Node) {
+ if child.Parent == n {
+ child.Parent = nil
+ for i, m := range n.Child {
+ if m == child {
+ copy(n.Child[i:], n.Child[i+1:])
+ j := len(n.Child) - 1
+ n.Child[j] = nil
+ n.Child = n.Child[:j]
+ return
+ }
+ }
+ }
+ panic("html: Node.Remove called for a non-child Node")
+}
+
+// reparentChildren reparents all of src's child nodes to dst.
+func reparentChildren(dst, src *Node) {
+ for _, n := range src.Child {
+ if n.Parent != src {
+ panic("html: nodes have an inconsistent parent/child relationship")
+ }
+ n.Parent = dst
+ }
+ dst.Child = append(dst.Child, src.Child...)
+ src.Child = nil
+}
+
+// clone returns a new node with the same type, data and attributes.
+// The clone has no parent and no children.
+func (n *Node) clone() *Node {
+ m := &Node{
+ Type: n.Type,
+ Data: n.Data,
+ Attr: make([]Attribute, len(n.Attr)),
+ }
+ copy(m.Attr, n.Attr)
+ return m
+}
+
+// nodeStack is a stack of nodes.
+type nodeStack []*Node
+
+// pop pops the stack. It will panic if s is empty.
+func (s *nodeStack) pop() *Node {
+ i := len(*s)
+ n := (*s)[i-1]
+ *s = (*s)[:i-1]
+ return n
+}
+
+// top returns the most recently pushed node, or nil if s is empty.
+func (s *nodeStack) top() *Node {
+ if i := len(*s); i > 0 {
+ return (*s)[i-1]
+ }
+ return nil
+}
+
+// index returns the index of the top-most occurence of n in the stack, or -1
+// if n is not present.
+func (s *nodeStack) index(n *Node) int {
+ for i := len(*s) - 1; i >= 0; i-- {
+ if (*s)[i] == n {
+ return i
+ }
+ }
+ return -1
+}
+
+// insert inserts a node at the given index.
+func (s *nodeStack) insert(i int, n *Node) {
+ (*s) = append(*s, nil)
+ copy((*s)[i+1:], (*s)[i:])
+ (*s)[i] = n
+}
+
+// remove removes a node from the stack. It is a no-op if n is not present.
+func (s *nodeStack) remove(n *Node) {
+ i := s.index(n)
+ if i == -1 {
+ return
+ }
+ copy((*s)[i:], (*s)[i+1:])
+ j := len(*s) - 1
+ (*s)[j] = nil
+ *s = (*s)[:j]
+}
+
+// TODO(nigeltao): forTag no longer used. Should it be deleted?
+
+// forTag returns the top-most element node with the given tag.
+func (s *nodeStack) forTag(tag string) *Node {
+ for i := len(*s) - 1; i >= 0; i-- {
+ n := (*s)[i]
+ if n.Type == ElementNode && n.Data == tag {
+ return n
+ }
+ }
+ return nil
+}