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Diffstat (limited to 'gcc/ada/libgnat/s-valrea.adb')
-rw-r--r-- | gcc/ada/libgnat/s-valrea.adb | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/gcc/ada/libgnat/s-valrea.adb b/gcc/ada/libgnat/s-valrea.adb new file mode 100644 index 0000000..c5c905f --- /dev/null +++ b/gcc/ada/libgnat/s-valrea.adb @@ -0,0 +1,415 @@ +------------------------------------------------------------------------------ +-- -- +-- GNAT COMPILER COMPONENTS -- +-- -- +-- S Y S T E M . V A L _ R E A L -- +-- -- +-- B o d y -- +-- -- +-- Copyright (C) 1992-2017, Free Software Foundation, Inc. -- +-- -- +-- GNAT is free software; you can redistribute it and/or modify it under -- +-- terms of the GNU General Public License as published by the Free Soft- -- +-- ware Foundation; either version 3, or (at your option) any later ver- -- +-- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- +-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- +-- or FITNESS FOR A PARTICULAR PURPOSE. -- +-- -- +-- As a special exception under Section 7 of GPL version 3, you are granted -- +-- additional permissions described in the GCC Runtime Library Exception, -- +-- version 3.1, as published by the Free Software Foundation. -- +-- -- +-- You should have received a copy of the GNU General Public License and -- +-- a copy of the GCC Runtime Library Exception along with this program; -- +-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- +-- <http://www.gnu.org/licenses/>. -- +-- -- +-- GNAT was originally developed by the GNAT team at New York University. -- +-- Extensive contributions were provided by Ada Core Technologies Inc. -- +-- -- +------------------------------------------------------------------------------ + +with System.Powten_Table; use System.Powten_Table; +with System.Val_Util; use System.Val_Util; +with System.Float_Control; + +package body System.Val_Real is + + --------------- + -- Scan_Real -- + --------------- + + function Scan_Real + (Str : String; + Ptr : not null access Integer; + Max : Integer) return Long_Long_Float + is + P : Integer; + -- Local copy of string pointer + + Base : Long_Long_Float; + -- Base value + + Uval : Long_Long_Float; + -- Accumulated float result + + subtype Digs is Character range '0' .. '9'; + -- Used to check for decimal digit + + Scale : Integer := 0; + -- Power of Base to multiply result by + + Start : Positive; + -- Position of starting non-blank character + + Minus : Boolean; + -- Set to True if minus sign is present, otherwise to False + + Bad_Base : Boolean := False; + -- Set True if Base out of range or if out of range digit + + After_Point : Natural := 0; + -- Set to 1 after the point + + Num_Saved_Zeroes : Natural := 0; + -- This counts zeroes after the decimal point. A non-zero value means + -- that this number of previously scanned digits are zero. If the end + -- of the number is reached, these zeroes are simply discarded, which + -- ensures that trailing zeroes after the point never affect the value + -- (which might otherwise happen as a result of rounding). With this + -- processing in place, we can ensure that, for example, we get the + -- same exact result from 1.0E+49 and 1.0000000E+49. This is not + -- necessarily required in a case like this where the result is not + -- a machine number, but it is certainly a desirable behavior. + + procedure Scanf; + -- Scans integer literal value starting at current character position. + -- For each digit encountered, Uval is multiplied by 10.0, and the new + -- digit value is incremented. In addition Scale is decremented for each + -- digit encountered if we are after the point (After_Point = 1). The + -- longest possible syntactically valid numeral is scanned out, and on + -- return P points past the last character. On entry, the current + -- character is known to be a digit, so a numeral is definitely present. + + ----------- + -- Scanf -- + ----------- + + procedure Scanf is + Digit : Natural; + + begin + loop + Digit := Character'Pos (Str (P)) - Character'Pos ('0'); + P := P + 1; + + -- Save up trailing zeroes after the decimal point + + if Digit = 0 and then After_Point = 1 then + Num_Saved_Zeroes := Num_Saved_Zeroes + 1; + + -- Here for a non-zero digit + + else + -- First deal with any previously saved zeroes + + if Num_Saved_Zeroes /= 0 then + while Num_Saved_Zeroes > Maxpow loop + Uval := Uval * Powten (Maxpow); + Num_Saved_Zeroes := Num_Saved_Zeroes - Maxpow; + Scale := Scale - Maxpow; + end loop; + + Uval := Uval * Powten (Num_Saved_Zeroes); + Scale := Scale - Num_Saved_Zeroes; + + Num_Saved_Zeroes := 0; + end if; + + -- Accumulate new digit + + Uval := Uval * 10.0 + Long_Long_Float (Digit); + Scale := Scale - After_Point; + end if; + + -- Done if end of input field + + if P > Max then + return; + + -- Check next character + + elsif Str (P) not in Digs then + if Str (P) = '_' then + Scan_Underscore (Str, P, Ptr, Max, False); + else + return; + end if; + end if; + end loop; + end Scanf; + + -- Start of processing for System.Scan_Real + + begin + -- We do not tolerate strings with Str'Last = Positive'Last + + if Str'Last = Positive'Last then + raise Program_Error with + "string upper bound is Positive'Last, not supported"; + end if; + + -- We call the floating-point processor reset routine so that we can + -- be sure the floating-point processor is properly set for conversion + -- calls. This is notably need on Windows, where calls to the operating + -- system randomly reset the processor into 64-bit mode. + + System.Float_Control.Reset; + + Scan_Sign (Str, Ptr, Max, Minus, Start); + P := Ptr.all; + Ptr.all := Start; + + -- If digit, scan numeral before point + + if Str (P) in Digs then + Uval := 0.0; + Scanf; + + -- Initial point, allowed only if followed by digit (RM 3.5(47)) + + elsif Str (P) = '.' + and then P < Max + and then Str (P + 1) in Digs + then + Uval := 0.0; + + -- Any other initial character is an error + + else + Bad_Value (Str); + end if; + + -- Deal with based case. We reognize either the standard '#' or the + -- allowed alternative replacement ':' (see RM J.2(3)). + + if P < Max and then (Str (P) = '#' or else Str (P) = ':') then + declare + Base_Char : constant Character := Str (P); + Digit : Natural; + Fdigit : Long_Long_Float; + + begin + -- Set bad base if out of range, and use safe base of 16.0, + -- to guard against division by zero in the loop below. + + if Uval < 2.0 or else Uval > 16.0 then + Bad_Base := True; + Uval := 16.0; + end if; + + Base := Uval; + Uval := 0.0; + P := P + 1; + + -- Special check to allow initial point (RM 3.5(49)) + + if Str (P) = '.' then + After_Point := 1; + P := P + 1; + end if; + + -- Loop to scan digits of based number. On entry to the loop we + -- must have a valid digit. If we don't, then we have an illegal + -- floating-point value, and we raise Constraint_Error, note that + -- Ptr at this stage was reset to the proper (Start) value. + + loop + if P > Max then + Bad_Value (Str); + + elsif Str (P) in Digs then + Digit := Character'Pos (Str (P)) - Character'Pos ('0'); + + elsif Str (P) in 'A' .. 'F' then + Digit := + Character'Pos (Str (P)) - (Character'Pos ('A') - 10); + + elsif Str (P) in 'a' .. 'f' then + Digit := + Character'Pos (Str (P)) - (Character'Pos ('a') - 10); + + else + Bad_Value (Str); + end if; + + -- Save up trailing zeroes after the decimal point + + if Digit = 0 and then After_Point = 1 then + Num_Saved_Zeroes := Num_Saved_Zeroes + 1; + + -- Here for a non-zero digit + + else + -- First deal with any previously saved zeroes + + if Num_Saved_Zeroes /= 0 then + Uval := Uval * Base ** Num_Saved_Zeroes; + Scale := Scale - Num_Saved_Zeroes; + Num_Saved_Zeroes := 0; + end if; + + -- Now accumulate the new digit + + Fdigit := Long_Long_Float (Digit); + + if Fdigit >= Base then + Bad_Base := True; + else + Scale := Scale - After_Point; + Uval := Uval * Base + Fdigit; + end if; + end if; + + P := P + 1; + + if P > Max then + Bad_Value (Str); + + elsif Str (P) = '_' then + Scan_Underscore (Str, P, Ptr, Max, True); + + else + -- Skip past period after digit. Note that the processing + -- here will permit either a digit after the period, or the + -- terminating base character, as allowed in (RM 3.5(48)) + + if Str (P) = '.' and then After_Point = 0 then + P := P + 1; + After_Point := 1; + + if P > Max then + Bad_Value (Str); + end if; + end if; + + exit when Str (P) = Base_Char; + end if; + end loop; + + -- Based number successfully scanned out (point was found) + + Ptr.all := P + 1; + end; + + -- Non-based case, check for being at decimal point now. Note that + -- in Ada 95, we do not insist on a decimal point being present + + else + Base := 10.0; + After_Point := 1; + + if P <= Max and then Str (P) = '.' then + P := P + 1; + + -- Scan digits after point if any are present (RM 3.5(46)) + + if P <= Max and then Str (P) in Digs then + Scanf; + end if; + end if; + + Ptr.all := P; + end if; + + -- At this point, we have Uval containing the digits of the value as + -- an integer, and Scale indicates the negative of the number of digits + -- after the point. Base contains the base value (an integral value in + -- the range 2.0 .. 16.0). Test for exponent, must be at least one + -- character after the E for the exponent to be valid. + + Scale := Scale + Scan_Exponent (Str, Ptr, Max, Real => True); + + -- At this point the exponent has been scanned if one is present and + -- Scale is adjusted to include the exponent value. Uval contains the + -- the integral value which is to be multiplied by Base ** Scale. + + -- If base is not 10, use exponentiation for scaling + + if Base /= 10.0 then + Uval := Uval * Base ** Scale; + + -- For base 10, use power of ten table, repeatedly if necessary + + elsif Scale > 0 then + while Scale > Maxpow loop + Uval := Uval * Powten (Maxpow); + Scale := Scale - Maxpow; + end loop; + + -- Note that we still know that Scale > 0, since the loop + -- above leaves Scale in the range 1 .. Maxpow. + + Uval := Uval * Powten (Scale); + + elsif Scale < 0 then + while (-Scale) > Maxpow loop + Uval := Uval / Powten (Maxpow); + Scale := Scale + Maxpow; + end loop; + + -- Note that we still know that Scale < 0, since the loop + -- above leaves Scale in the range -Maxpow .. -1. + + Uval := Uval / Powten (-Scale); + end if; + + -- Here is where we check for a bad based number + + if Bad_Base then + Bad_Value (Str); + + -- If OK, then deal with initial minus sign, note that this processing + -- is done even if Uval is zero, so that -0.0 is correctly interpreted. + + else + if Minus then + return -Uval; + else + return Uval; + end if; + end if; + end Scan_Real; + + ---------------- + -- Value_Real -- + ---------------- + + function Value_Real (Str : String) return Long_Long_Float is + begin + -- We have to special case Str'Last = Positive'Last because the normal + -- circuit ends up setting P to Str'Last + 1 which is out of bounds. We + -- deal with this by converting to a subtype which fixes the bounds. + + if Str'Last = Positive'Last then + declare + subtype NT is String (1 .. Str'Length); + begin + return Value_Real (NT (Str)); + end; + + -- Normal case where Str'Last < Positive'Last + + else + declare + V : Long_Long_Float; + P : aliased Integer := Str'First; + begin + V := Scan_Real (Str, P'Access, Str'Last); + Scan_Trailing_Blanks (Str, P); + return V; + end; + end if; + end Value_Real; + +end System.Val_Real; |