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+------------------------------------------------------------------------------
+-- --
+-- GNAT COMPILER COMPONENTS --
+-- --
+-- D E B U G --
+-- --
+-- S p e c --
+-- --
+-- $Revision: 1.31 $
+-- --
+-- Copyright (C) 1992-1999 Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 2, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
+-- for more details. You should have received a copy of the GNU General --
+-- Public License distributed with GNAT; see file COPYING. If not, write --
+-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
+-- MA 02111-1307, USA. --
+-- --
+-- As a special exception, if other files instantiate generics from this --
+-- unit, or you link this unit with other files to produce an executable, --
+-- this unit does not by itself cause the resulting executable to be --
+-- covered by the GNU General Public License. This exception does not --
+-- however invalidate any other reasons why the executable file might be --
+-- covered by the GNU Public License. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
+-- --
+------------------------------------------------------------------------------
+
+package Debug is
+pragma Preelaborate (Debug);
+
+-- This package contains global flags used to control the inclusion
+-- of debugging code in various phases of the compiler.
+
+ -------------------------
+ -- Dynamic Debug Flags --
+ -------------------------
+
+ -- Thirty six flags that can be used to active various specialized
+ -- debugging output information. The flags are preset to False, which
+ -- corresponds to the given output being suppressed. The individual
+ -- flags can be turned on using the undocumented switch /dxxx where
+ -- xxx is a string of letters for flags to be turned on. Documentation
+ -- on the current usage of these flags is contained in the body of Debug
+ -- rather than the spec, so that we don't have to recompile the world
+ -- when a new debug flag is added
+
+ Debug_Flag_A : Boolean := False;
+ Debug_Flag_B : Boolean := False;
+ Debug_Flag_C : Boolean := False;
+ Debug_Flag_D : Boolean := False;
+ Debug_Flag_E : Boolean := False;
+ Debug_Flag_F : Boolean := False;
+ Debug_Flag_G : Boolean := False;
+ Debug_Flag_H : Boolean := False;
+ Debug_Flag_I : Boolean := False;
+ Debug_Flag_J : Boolean := False;
+ Debug_Flag_K : Boolean := False;
+ Debug_Flag_L : Boolean := False;
+ Debug_Flag_M : Boolean := False;
+ Debug_Flag_N : Boolean := False;
+ Debug_Flag_O : Boolean := False;
+ Debug_Flag_P : Boolean := False;
+ Debug_Flag_Q : Boolean := False;
+ Debug_Flag_R : Boolean := False;
+ Debug_Flag_S : Boolean := False;
+ Debug_Flag_T : Boolean := False;
+ Debug_Flag_U : Boolean := False;
+ Debug_Flag_V : Boolean := False;
+ Debug_Flag_W : Boolean := False;
+ Debug_Flag_X : Boolean := False;
+ Debug_Flag_Y : Boolean := False;
+ Debug_Flag_Z : Boolean := False;
+
+ Debug_Flag_AA : Boolean := False;
+ Debug_Flag_BB : Boolean := False;
+ Debug_Flag_CC : Boolean := False;
+ Debug_Flag_DD : Boolean := False;
+ Debug_Flag_EE : Boolean := False;
+ Debug_Flag_FF : Boolean := False;
+ Debug_Flag_GG : Boolean := False;
+ Debug_Flag_HH : Boolean := False;
+ Debug_Flag_II : Boolean := False;
+ Debug_Flag_JJ : Boolean := False;
+ Debug_Flag_KK : Boolean := False;
+ Debug_Flag_LL : Boolean := False;
+ Debug_Flag_MM : Boolean := False;
+ Debug_Flag_NN : Boolean := False;
+ Debug_Flag_OO : Boolean := False;
+ Debug_Flag_PP : Boolean := False;
+ Debug_Flag_QQ : Boolean := False;
+ Debug_Flag_RR : Boolean := False;
+ Debug_Flag_SS : Boolean := False;
+ Debug_Flag_TT : Boolean := False;
+ Debug_Flag_UU : Boolean := False;
+ Debug_Flag_VV : Boolean := False;
+ Debug_Flag_WW : Boolean := False;
+ Debug_Flag_XX : Boolean := False;
+ Debug_Flag_YY : Boolean := False;
+ Debug_Flag_ZZ : Boolean := False;
+
+ Debug_Flag_1 : Boolean := False;
+ Debug_Flag_2 : Boolean := False;
+ Debug_Flag_3 : Boolean := False;
+ Debug_Flag_4 : Boolean := False;
+ Debug_Flag_5 : Boolean := False;
+ Debug_Flag_6 : Boolean := False;
+ Debug_Flag_7 : Boolean := False;
+ Debug_Flag_8 : Boolean := False;
+ Debug_Flag_9 : Boolean := False;
+
+ function Get_Debug_Flag_K return Boolean;
+ -- This function is called from C code to get the setting of the K flag
+ -- (it does not work to try to access a constant object directly).
+
+ procedure Set_Debug_Flag (C : Character; Val : Boolean := True);
+ -- Where C is 0-9, A-Z, or a-z, sets the corresponding debug flag to
+ -- the given value. In the checks off version of debug, the call to
+ -- Set_Debug_Flag is always a null operation.
+
+end Debug;