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111 files changed, 7225 insertions, 188 deletions
diff --git a/libstdc++-v3/ChangeLog b/libstdc++-v3/ChangeLog index 29b1e0f..958482e 100644 --- a/libstdc++-v3/ChangeLog +++ b/libstdc++-v3/ChangeLog @@ -1,5 +1,9 @@ 2009-04-15 Benjamin Kosnik <bkoz@redhat.com> + * doc/html: Regenerate. + +2009-04-15 Benjamin Kosnik <bkoz@redhat.com> + * doc/xml/manual/status_cxx1998.xml: Update to new table style. * doc/xml/gnu/gpl-3.0.xml: Add or adjust dbhtml markup. diff --git a/libstdc++-v3/doc/html/api.html b/libstdc++-v3/doc/html/api.html index b6106fc..489ec3c 100644 --- a/libstdc++-v3/doc/html/api.html +++ b/libstdc++-v3/doc/html/api.html @@ -5,7 +5,7 @@ <a class="ulink" href="http://www.fsf.org/" target="_top">FSF </a> - </p></div><div><div class="legalnotice"><a id="id368924"></a><p> + </p></div><div><div class="legalnotice"><a id="id446889"></a><p> <a class="ulink" href="17_intro/license.html" target="_top">License </a> </p></div></div></div><hr /></div><p> diff --git a/libstdc++-v3/doc/html/faq.html b/libstdc++-v3/doc/html/faq.html index 6467400..74fa9fa 100644 --- a/libstdc++-v3/doc/html/faq.html +++ b/libstdc++-v3/doc/html/faq.html @@ -164,7 +164,7 @@ </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.how"></a><a id="q-how"></a><p><b>1.5.</b></p></td><td align="left" valign="top"><p> How do I contribute to the effort? </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-how"></a></td><td align="left" valign="top"><p> - Here is <a class="link" href="manual/appendix_contributing.html" title="Appendix A. Contributing">a page devoted to + Here is <a class="link" href="manual/appendix_contributing.html" title="Appendix A. Contributing">a page devoted to this topic</a>. Subscribing to the mailing list (see above, or the homepage) is a very good idea if you have something to contribute, or if you have spare time and want to @@ -204,7 +204,7 @@ </a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.license.what"></a><a id="q-license.what"></a><p><b>2.1.</b></p></td><td align="left" valign="top"><p> What are the license terms for libstdc++? </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-license.what"></a></td><td align="left" valign="top"><p> - See <a class="link" href="manual/bk01pt01ch01s02.html" title="License">our license description</a> + See <a class="link" href="manual/license.html" title="License">our license description</a> for these and related questions. </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.license.any_program"></a><a id="q-license.any_program"></a><p><b>2.2.</b></p></td><td align="left" valign="top"><p> So any program which uses libstdc++ falls under the GPL? @@ -243,7 +243,7 @@ the source: please consult your vendor for details. </p><p> To build and install from the GNU GCC sources, please consult the - <a class="link" href="manual/bk01pt01ch02.html" title="Chapter 2. Setup">setup + <a class="link" href="manual/setup.html" title="Chapter 2. Setup">setup documentation</a> for detailed instructions. You may wish to browse those files ahead of time to get a feel for what's required. @@ -320,7 +320,7 @@ </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-what_is_libsupcxx"></a></td><td align="left" valign="top"><p> If the only functions from <code class="filename">libstdc++.a</code> which you need are language support functions (those listed in - <a class="link" href="manual/support.html" title="Part II. Support">clause 18</a> of the + <a class="link" href="manual/support.html" title="Part II. Support">clause 18</a> of the standard, e.g., <code class="function">new</code> and <code class="function">delete</code>), then try linking against <code class="filename">libsupc++.a</code>, which is a subset of @@ -506,9 +506,9 @@ long</span> specializations, and details of thread support. </p><p> Long answer: See the implementation status pages for - <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.1998" title="C++ 1998">C++98</a>, - <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.tr1" title="C++ TR1">TR1</a>, and - <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.200x" title="C++ 200x">C++0x</a>. + <a class="link" href="manual/status.html#manual.intro.status.standard.1998" title="C++ 1998/2003">C++98</a>, + <a class="link" href="manual/status.html#manual.intro.status.standard.tr1" title="C++ TR1">TR1</a>, and + <a class="link" href="manual/status.html#manual.intro.status.standard.200x" title="C++ 200x">C++0x</a>. </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.standard_bugs"></a><a id="q-standard_bugs"></a><p><b>5.2.</b></p></td><td align="left" valign="top"><p> Bugs in the ISO C++ language or library specification </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-standard_bugs"></a></td><td align="left" valign="top"><p> @@ -579,12 +579,12 @@ reason is that the state flags are <span class="emphasis"><em>not</em></span> cleared on a successful call to open(). The standard unfortunately did not specify behavior in this case, and to everybody's great sorrow, - the <a class="link" href="manual/bk01pt01ch01s03.html" title="Bugs">proposed LWG resolution in + the <a class="link" href="manual/bugs.html" title="Bugs">proposed LWG resolution in DR #22</a> is to leave the flags unchanged. You must insert a call to <code class="function">fs.clear()</code> between the calls to close() and open(), and then everything will work like we all expect it to work. <span class="emphasis"><em>Update:</em></span> for GCC 4.0 we implemented the resolution - of <a class="link" href="manual/bk01pt01ch01s03.html" title="Bugs">DR #409</a> and open() + of <a class="link" href="manual/bugs.html" title="Bugs">DR #409</a> and open() now calls <code class="function">clear()</code> on success! </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.wefcxx_verbose"></a><a id="q-wefcxx_verbose"></a><p><b>6.2.</b></p></td><td align="left" valign="top"><p> -Weffc++ complains too much @@ -685,7 +685,7 @@ list::size() is O(n)! </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-list_size_on"></a></td><td align="left" valign="top"><p> See - the <a class="link" href="manual/containers.html" title="Part VII. Containers">Containers</a> + the <a class="link" href="manual/containers.html" title="Part VII. Containers">Containers</a> chapter. </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.easy_to_fix"></a><a id="q-easy_to_fix"></a><p><b>6.9.</b></p></td><td align="left" valign="top"><p> Aw, that's easy to fix! @@ -696,7 +696,7 @@ patches</a> that covers the procedure, but for libstdc++ you should also send the patch to our mailing list in addition to the GCC patches mailing list. The libstdc++ - <a class="link" href="manual/appendix_contributing.html" title="Appendix A. Contributing">contributors' page</a> + <a class="link" href="manual/appendix_contributing.html" title="Appendix A. Contributing">contributors' page</a> also talks about how to submit patches. </p><p> In addition to the description, the patch, and the ChangeLog @@ -789,7 +789,7 @@ <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1836.pdf" target="_top"> Technical Report 1</a>. </p><p> - The implementation status of TR1 in libstdc++ can be tracked <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.tr1" title="C++ TR1">on the TR1 status + The implementation status of TR1 in libstdc++ can be tracked <a class="link" href="manual/status.html#manual.intro.status.standard.tr1" title="C++ TR1">on the TR1 status page</a>. </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.get_iso_cxx"></a><a id="q-get_iso_cxx"></a><p><b>7.6.</b></p></td><td align="left" valign="top"><p>How do I get a copy of the ISO C++ Standard? </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-get_iso_cxx"></a></td><td align="left" valign="top"><p> diff --git a/libstdc++-v3/doc/html/manual/abi.html b/libstdc++-v3/doc/html/manual/abi.html index b924bed..9659c18 100644 --- a/libstdc++-v3/doc/html/manual/abi.html +++ b/libstdc++-v3/doc/html/manual/abi.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>ABI Policy and Guidelines</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , ABI , version , dynamic , shared " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="internals.html" title="Porting to New Hardware or Operating Systems" /><link rel="next" href="api.html" title="API Evolution and Deprecation History" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">ABI Policy and Guidelines</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="internals.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="api.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.abi"></a>ABI Policy and Guidelines</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>ABI Policy and Guidelines</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , ABI , version , dynamic , shared " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="internals.html" title="Porting to New Hardware or Operating Systems" /><link rel="next" href="api.html" title="API Evolution and Deprecation History" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">ABI Policy and Guidelines</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="internals.html">Prev</a> </td><th width="60%" align="center">Appendix B. + Porting and Maintenance + +</th><td width="20%" align="right"> <a accesskey="n" href="api.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.abi"></a>ABI Policy and Guidelines</h2></div></div></div><p> </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.cxx_interface"></a>The C++ Interface</h3></div></div></div><p> C++ applications often dependent on specific language support routines, say for throwing exceptions, or catching exceptions, and @@ -461,54 +464,54 @@ gcc test.c -g -O2 -L. -lone -ltwo /usr/lib/libstdc++.so.5 /usr/lib/libstdc++.so. <a class="ulink" href="http://gcc.gnu.org/PR24660" target="_top">24660: versioning weak symbols in libstdc++</a> </p><p> <a class="ulink" href="http://gcc.gnu.org/PR19664" target="_top">19664: libstdc++ headers should have pop/push of the visibility around the declarations</a> -</p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="abi.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id571553"></a><p><span class="title"><i> +</p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="abi.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id570943"></a><p><span class="title"><i> ABIcheck, a vague idea of checking ABI compatibility </i>. </span><span class="biblioid"> <a class="ulink" href="http://abicheck.sourceforge.net/" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571570"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id570961"></a><p><span class="title"><i> C++ ABI Reference </i>. </span><span class="biblioid"> <a class="ulink" href="http://www.codesourcery.com/cxx-abi" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571588"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id570979"></a><p><span class="title"><i> Intel® Compilers for Linux* -Compatibility with the GNU Compilers </i>. </span><span class="biblioid"> <a class="ulink" href="http://developer.intel.com/software/products/compilers/techtopics/LinuxCompilersCompatibility.htm" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571606"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id570996"></a><p><span class="title"><i> Intel® Compilers for Linux* -Compatibility with the GNU Compilers </i>. </span><span class="biblioid"> <a class="ulink" href="http://developer.intel.com/software/products/compilers/techtopics/LinuxCompilersCompatibility.htm" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571623"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id571014"></a><p><span class="title"><i> Sun Solaris 2.9 : Linker and Libraries Guide (document 816-1386) </i>. </span><span class="biblioid"> <a class="ulink" href="http://docs.sun.com/?p=/doc/816-1386&a=load" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571640"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id571030"></a><p><span class="title"><i> Sun Solaris 2.9 : C++ Migration Guide (document 816-2459) </i>. </span><span class="biblioid"> <a class="ulink" href="http://docs.sun.com/db/prod/solaris.9" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571658"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id571048"></a><p><span class="title"><i> ELF Symbol Versioning </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="biblioid"> <a class="ulink" href="http://people.redhat.com/drepper/symbol-versioning" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571686"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id571076"></a><p><span class="title"><i> C++ ABI for the ARM Architecture </i>. </span><span class="biblioid"> <a class="ulink" href="http://www.arm.com/miscPDFs/8033.pdf" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571703"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id571094"></a><p><span class="title"><i> Dynamic Shared Objects: Survey and Issues </i>. </span><span class="subtitle"> ISO C++ J16/06-0046 . </span><span class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span>. </span><span class="biblioid"> <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1976.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id571735"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id571126"></a><p><span class="title"><i> Versioning With Namespaces </i>. </span><span class="subtitle"> ISO C++ J16/06-0083 diff --git a/libstdc++-v3/doc/html/manual/algorithms.html b/libstdc++-v3/doc/html/manual/algorithms.html index 07f9a45..4ac3c2c 100644 --- a/libstdc++-v3/doc/html/manual/algorithms.html +++ b/libstdc++-v3/doc/html/manual/algorithms.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IX. Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library , algorithm " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt08ch19s02.html" title="One Past the End" /><link rel="next" href="bk01pt09pr02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IX. Algorithms</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.algorithms"></a>Part IX. Algorithms</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">One Past the End </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IX. Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library , algorithm " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt08ch19s02.html" title="One Past the End" /><link rel="next" href="bk01pt09pr02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IX. + Algorithms + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.algorithms"></a>Part IX. + Algorithms + <a id="id476408" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">One Past the End </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/api.html b/libstdc++-v3/doc/html/manual/api.html index b475cad..553ed24 100644 --- a/libstdc++-v3/doc/html/manual/api.html +++ b/libstdc++-v3/doc/html/manual/api.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>API Evolution and Deprecation History</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="ISO C++, api, evolution, deprecation, history" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="abi.html" title="ABI Policy and Guidelines" /><link rel="next" href="backwards.html" title="Backwards Compatibility" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">API Evolution and Deprecation History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="abi.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="backwards.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.api"></a>API Evolution and Deprecation History</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>API Evolution and Deprecation History</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="ISO C++, api, evolution, deprecation, history" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="abi.html" title="ABI Policy and Guidelines" /><link rel="next" href="backwards.html" title="Backwards Compatibility" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">API Evolution and Deprecation History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="abi.html">Prev</a> </td><th width="60%" align="center">Appendix B. + Porting and Maintenance + +</th><td width="20%" align="right"> <a accesskey="n" href="backwards.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.api"></a>API Evolution and Deprecation History</h2></div></div></div><p> A list of user-visible changes, in chronological order </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_300"></a><code class="constant">3.0</code></h3></div></div></div><p> Extensions moved to <code class="filename">include/ext</code>. @@ -72,11 +75,11 @@ _Alloc_traits</code> have been removed. <span class="type">__alloc</span> to select an underlying allocator that satisfied memory allocation requests. The selection of this underlying allocator was not user-configurable. - </p><div class="table"><a id="id549268"></a><p class="title"><b>Table B.1. Extension Allocators</b></p><div class="table-contents"><table summary="Extension Allocators" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator (3.4)</th><th align="left">Header (3.4)</th><th align="left">Allocator (3.[0-3])</th><th align="left">Header (3.[0-3])</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::new_allocator<T></code></td><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="classname">std::__new_alloc</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::malloc_allocator<T></code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="classname">std::__malloc_alloc_template<int></code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::debug_allocator<T></code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="classname">std::debug_alloc<T></code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__pool_alloc<T></code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="classname">std::__default_alloc_template<bool,int></code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__mt_alloc<T></code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left"><code class="classname">__gnu_cxx::bitmap_allocator<T></code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> Releases after gcc-3.4 have continued to add to the collection + </p><div class="table"><a id="id530186"></a><p class="title"><b>Table B.1. Extension Allocators</b></p><div class="table-contents"><table summary="Extension Allocators" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator (3.4)</th><th align="left">Header (3.4)</th><th align="left">Allocator (3.[0-3])</th><th align="left">Header (3.[0-3])</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::new_allocator<T></code></td><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="classname">std::__new_alloc</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::malloc_allocator<T></code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="classname">std::__malloc_alloc_template<int></code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::debug_allocator<T></code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="classname">std::debug_alloc<T></code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__pool_alloc<T></code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="classname">std::__default_alloc_template<bool,int></code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__mt_alloc<T></code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left"><code class="classname">__gnu_cxx::bitmap_allocator<T></code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> Releases after gcc-3.4 have continued to add to the collection of available allocators. All of these new allocators are standard-style. The following table includes details, along with the first released version of GCC that included the extension allocator. - </p><div class="table"><a id="id502386"></a><p class="title"><b>Table B.2. Extension Allocators Continued</b></p><div class="table-contents"><table summary="Extension Allocators Continued" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator</th><th align="left">Include</th><th align="left">Version</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::array_allocator<T></code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left">4.0.0</td></tr><tr><td align="left"><code class="classname">__gnu_cxx::throw_allocator<T></code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left">4.2.0</td></tr></tbody></table></div></div><br class="table-break" /><p> + </p><div class="table"><a id="id595728"></a><p class="title"><b>Table B.2. Extension Allocators Continued</b></p><div class="table-contents"><table summary="Extension Allocators Continued" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator</th><th align="left">Include</th><th align="left">Version</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::array_allocator<T></code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left">4.0.0</td></tr><tr><td align="left"><code class="classname">__gnu_cxx::throw_allocator<T></code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left">4.2.0</td></tr></tbody></table></div></div><br class="table-break" /><p> Debug mode first appears. </p><p> Precompiled header support <acronym class="acronym">PCH</acronym> support. diff --git a/libstdc++-v3/doc/html/manual/appendix_contributing.html b/libstdc++-v3/doc/html/manual/appendix_contributing.html index 7268e9b..fa350f4 100644 --- a/libstdc++-v3/doc/html/manual/appendix_contributing.html +++ b/libstdc++-v3/doc/html/manual/appendix_contributing.html @@ -1,6 +1,12 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix A. 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Contributing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt12ch40s03.html" title="Use" /><link rel="next" href="source_organization.html" title="Directory Layout and Source Conventions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix A. + Contributing + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="source_organization.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.contrib"></a>Appendix A. + Contributing + <a id="id573380" class="indexterm"></a> +</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_design_notes.html">Design Notes</a></span></dt></dl></div><p> The GNU C++ Library follows an open development model. Active contributors are assigned maintainer-ship responsibility, and given write access to the source repository. First time contributors @@ -36,11 +42,11 @@ </p></li><li><p> Be familiar with the extensions that preceded these general GNU rules. These style issues for libstdc++ can be - found <a class="link" href="bk01apas03.html" title="Coding Style">here</a>. + found <a class="link" href="source_code_style.html" title="Coding Style">here</a>. </p></li><li><p> And last but certainly not least, read the library-specific information - found <a class="link" href="appendix_porting.html" title="Appendix B. Porting and Maintenance"> here</a>. + found <a class="link" href="appendix_porting.html" title="Appendix B. Porting and Maintenance"> here</a>. </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="list.copyright"></a>Assignment</h3></div></div></div><p> Small changes can be accepted without a copyright assignment form on file. New code and additions to the library need completed copyright @@ -104,4 +110,4 @@ mail message and send it to libstdc++@gcc.gnu.org. All patches and related discussion should be sent to the libstdc++ mailing list. - </p></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01apas02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Use </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Directory Layout and Source Conventions</td></tr></table></div></body></html> + </p></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_organization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Use </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Directory Layout and Source Conventions</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/appendix_free.html b/libstdc++-v3/doc/html/manual/appendix_free.html index 46a3c24..c2a215a 100644 --- a/libstdc++-v3/doc/html/manual/appendix_free.html +++ b/libstdc++-v3/doc/html/manual/appendix_free.html @@ -1,6 +1,12 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix C. Free Software Needs Free Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="backwards.html" title="Backwards Compatibility" /><link rel="next" href="bk01apd.html" title="Appendix D. GNU General Public License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix C. Free Software Needs Free Documentation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01apd.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.free"></a>Appendix C. Free Software Needs Free Documentation</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix C. Free Software Needs Free Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="backwards.html" title="Backwards Compatibility" /><link rel="next" href="appendix_gpl.html" title="Appendix D. GNU General Public License version 3" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix C. + Free Software Needs Free Documentation + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="appendix_gpl.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.free"></a>Appendix C. + Free Software Needs Free Documentation + <a id="id524996" class="indexterm"></a> +</h2></div></div></div><p> The biggest deficiency in free operating systems is not in the software--it is the lack of good free manuals that we can include in these systems. Many of our most important programs do not come with @@ -113,4 +119,6 @@ prefer copylefted manuals to non-copylefted ones. that lists free books available from other publishers</a>]. </p><p>Copyright © 2004, 2005, 2006, 2007 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA</p><p>Verbatim copying and distribution of this entire article are permitted worldwide, without royalty, in any medium, provided this -notice is preserved.</p><p>Report any problems or suggestions to <code class="email"><<a class="email" href="mailto:webmaster@fsf.org">webmaster@fsf.org</a>></code>.</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01apd.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Backwards Compatibility </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix D. GNU General Public License</td></tr></table></div></body></html> +notice is preserved.</p><p>Report any problems or suggestions to <code class="email"><<a class="email" href="mailto:webmaster@fsf.org">webmaster@fsf.org</a>></code>.</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_gpl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Backwards Compatibility </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix D. + GNU General Public License version 3 + </td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/appendix_gfdl.html b/libstdc++-v3/doc/html/manual/appendix_gfdl.html new file mode 100644 index 0000000..1a6d54e --- /dev/null +++ b/libstdc++-v3/doc/html/manual/appendix_gfdl.html @@ -0,0 +1,395 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix E. GNU Free Documentation License</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_gpl.html" title="Appendix D. GNU General Public License version 3" /><link rel="next" href="bk01ix01.html" title="Index" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix E. GNU Free Documentation License</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_gpl.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01ix01.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.gfdl-1.2"></a>Appendix E. GNU Free Documentation License</h2></div></div></div><p> + Copyright (C) 2000, 2001, 2002 Free Software Foundation, + <abbr class="abbrev">Inc.</abbr> 51 Franklin <abbr class="abbrev">St</abbr>, Fifth Floor, + Boston, <abbr class="abbrev">MA</abbr> 02110-1301 <abbr class="abbrev">USA</abbr>. Everyone is permitted to copy and + distribute verbatim copies of this license document, but changing it is + not allowed. + </p><h2><a id="fdl-1-preamble"></a> + 0. PREAMBLE + </h2><p> + The purpose of this License is to make a manual, textbook, or other + functional and useful document "free" in the sense of freedom: to assure + everyone the effective freedom to copy and redistribute it, with or + without modifying it, either commercially or noncommercially. + Secondarily, this License preserves for the author and publisher a way to + get credit for their work, while not being considered responsible for + modifications made by others. + </p><p> + This License is a kind of "copyleft", which means that derivative works of + the document must themselves be free in the same sense. It complements + the GNU General Public License, which is a copyleft license designed for + free software. + </p><p> + We have designed this License in order to use it for manuals for free + software, because free software needs free documentation: a free program + should come with manuals providing the same freedoms that the software + does. But this License is not limited to software manuals; it can be used + for any textual work, regardless of subject matter or whether it is + published as a printed book. We recommend this License principally for + works whose purpose is instruction or reference.</p><h2><a id="fdl-1-definitions"></a> + 1. APPLICABILITY AND DEFINITIONS + </h2><p> + This License applies to any manual or other work, in any medium, that + contains a notice placed by the copyright holder saying it can be + distributed under the terms of this License. Such a notice grants a + world-wide, royalty-free license, unlimited in duration, to use that work + under the conditions stated herein. The "Document", below, refers to any + such manual or work. Any member of the public is a licensee, and is + addressed as "you". You accept the license if you copy, modify or + distribute the work in a way requiring permission under copyright + law. + </p><p> + A "Modified Version" of the Document means any work containing the + Document or a portion of it, either copied verbatim, or with modifications + and/or translated into another language. + </p><p> + A "Secondary Section" is a named appendix or a front-matter section of the + Document that deals exclusively with the relationship of the publishers or + authors of the Document to the Document's overall subject (or to related + matters) and contains nothing that could fall directly within that overall + subject. (Thus, if the Document is in part a textbook of mathematics, a + Secondary Section may not explain any mathematics.) The relationship + could be a matter of historical connection with the subject or with + related matters, or of legal, commercial, philosophical, ethical or + political position regarding them. + </p><p> + The "Invariant Sections" are certain Secondary Sections whose titles are + designated, as being those of Invariant Sections, in the notice that says + that the Document is released under this License. If a section does not + fit the above definition of Secondary then it is not allowed to be + designated as Invariant. The Document may contain zero Invariant + Sections. If the Document does not identify any Invariant Sections then + there are none. + </p><p> + The "Cover Texts" are certain short passages of text that are listed, as + Front-Cover Texts or Back-Cover Texts, in the notice that says that the + Document is released under this License. A Front-Cover Text may be at + most 5 words, and a Back-Cover Text may be at most 25 words. + </p><p> + A "Transparent" copy of the Document means a machine-readable copy, + represented in a format whose specification is available to the general + public, that is suitable for revising the document straightforwardly with + generic text editors or (for images composed of pixels) generic paint + programs or (for drawings) some widely available drawing editor, and that + is suitable for input to text formatters or for automatic translation to a + variety of formats suitable for input to text formatters. A copy made in + an otherwise Transparent file format whose markup, or absence of markup, + has been arranged to thwart or discourage subsequent modification by + readers is not Transparent. An image format is not Transparent if used + for any substantial amount of text. A copy that is not "Transparent" is + called "Opaque". + </p><p> + Examples of suitable formats for Transparent copies include plain ASCII + without markup, Texinfo input format, LaTeX input format, SGML or XML + using a publicly available DTD, and standard-conforming simple HTML, + PostScript or PDF designed for human modification. Examples of + transparent image formats include PNG, XCF and JPG. Opaque formats + include proprietary formats that can be read and edited only by + proprietary word processors, SGML or XML for which the DTD and/or + processing tools are not generally available, and the machine-generated + HTML, PostScript or PDF produced by some word processors for output + purposes only. + </p><p> + The "Title Page" means, for a printed book, the title page itself, plus + such following pages as are needed to hold, legibly, the material this + License requires to appear in the title page. For works in formats which + do not have any title page as such, "Title Page" means the text near the + most prominent appearance of the work's title, preceding the beginning of + the body of the text. + </p><p> + A section "Entitled XYZ" means a named subunit of the Document whose title + either is precisely XYZ or contains XYZ in parentheses following text that + translates XYZ in another language. (Here XYZ stands for a specific + section name mentioned below, such as "Acknowledgements", "Dedications", + "Endorsements", or "History".) To "Preserve the Title" of such a section + when you modify the Document means that it remains a section "Entitled + XYZ" according to this definition. + </p><p> + The Document may include Warranty Disclaimers next to the notice which + states that this License applies to the Document. These Warranty + Disclaimers are considered to be included by reference in this License, + but only as regards disclaiming warranties: any other implication that + these Warranty Disclaimers may have is void and has no effect on the + meaning of this License. + </p><h2><a id="VerbatimCopying"></a> + 2. VERBATIM COPYING + </h2><p> + You may copy and distribute the Document in any medium, either + commercially or noncommercially, provided that this License, the copyright + notices, and the license notice saying this License applies to the + Document are reproduced in all copies, and that you add no other + conditions whatsoever to those of this License. You may not use technical + measures to obstruct or control the reading or further copying of the + copies you make or distribute. However, you may accept compensation in + exchange for copies. If you distribute a large enough number of copies + you must also follow the conditions in section 3. + </p><p> + You may also lend copies, under the same conditions stated above, and you + may publicly display copies. + </p><h2><a id="QuantityCopying"></a> + 3. COPYING IN QUANTITY + </h2><p> + If you publish printed copies (or copies in media that commonly have + printed covers) of the Document, numbering more than 100, and the + Document's license notice requires Cover Texts, you must enclose the + copies in covers that carry, clearly and legibly, all these Cover Texts: + Front-Cover Texts on the front cover, and Back-Cover Texts on the back + cover. Both covers must also clearly and legibly identify you as the + publisher of these copies. The front cover must present the full title + with all words of the title equally prominent and visible. You may add + other material on the covers in addition. Copying with changes limited to + the covers, as long as they preserve the title of the Document and satisfy + these conditions, can be treated as verbatim copying in other + respects. + </p><p> + If the required texts for either cover are too voluminous to fit legibly, + you should put the first ones listed (as many as fit reasonably) on the + actual cover, and continue the rest onto adjacent pages. + </p><p> + If you publish or distribute Opaque copies of the Document numbering more + than 100, you must either include a machine-readable Transparent copy + along with each Opaque copy, or state in or with each Opaque copy a + computer-network location from which the general network-using public has + access to download using public-standard network protocols a complete + Transparent copy of the Document, free of added material. If you use the + latter option, you must take reasonably prudent steps, when you begin + distribution of Opaque copies in quantity, to ensure that this Transparent + copy will remain thus accessible at the stated location until at least one + year after the last time you distribute an Opaque copy (directly or + through your agents or retailers) of that edition to the public. + </p><p> + It is requested, but not required, that you contact the authors of the + Document well before redistributing any large number of copies, to give + them a chance to provide you with an updated version of the + Document. + </p><h2><a id="Modifications"></a> + 4. MODIFICATIONS + </h2><p> + You may copy and distribute a Modified Version of the Document under the + conditions of sections 2 and 3 above, provided that you release the + Modified Version under precisely this License, with the Modified Version + filling the role of the Document, thus licensing distribution and + modification of the Modified Version to whoever possesses a copy of it. + In addition, you must do these things in the Modified Version: + </p><div class="orderedlist"><ol type="A"><li> + Use in the Title Page (and on the covers, if any) a title distinct + from that of the Document, and from those of previous versions (which + should, if there were any, be listed in the History section of the + Document). You may use the same title as a previous version if the + original publisher of that version gives permission. + </li><li> + List on the Title Page, as authors, one or more persons or entities + responsible for authorship of the modifications in the Modified + Version, together with at least five of the principal authors of the + Document (all of its principal authors, if it has fewer than five), + unless they release you from this requirement. + </li><li> + State on the Title page the name of the publisher of the Modified + Version, as the publisher. + </li><li> + Preserve all the copyright notices of the Document. + </li><li> + Add an appropriate copyright notice for your modifications adjacent to + the other copyright notices. + </li><li> + Include, immediately after the copyright notices, a license notice + giving the public permission to use the Modified Version under the + terms of this License, in the form shown in the Addendum below. + </li><li> + Preserve in that license notice the full lists of Invariant Sections + and required Cover Texts given in the Document's license notice. + </li><li> + Include an unaltered copy of this License. + </li><li> + Preserve the section Entitled "History", Preserve its Title, and add + to it an item stating at least the title, year, new authors, and + publisher of the Modified Version as given on the Title Page. If + there is no section Entitled "History" in the Document, create one + stating the title, year, authors, and publisher of the Document as + given on its Title Page, then add an item describing the Modified + Version as stated in the previous sentence. + </li><li> + Preserve the network location, if any, given in the Document for + public access to a Transparent copy of the Document, and likewise the + network locations given in the Document for previous versions it was + based on. These may be placed in the "History" section. You may omit + a network location for a work that was published at least four years + before the Document itself, or if the original publisher of the + version it refers to gives permission. + </li><li> + For any section Entitled "Acknowledgements" or "Dedications", Preserve + the Title of the section, and preserve in the section all the + substance and tone of each of the contributor acknowledgements and/or + dedications given therein. + </li><li> + Preserve all the Invariant Sections of the Document, unaltered in + their text and in their titles. Section numbers or the equivalent are + not considered part of the section titles. + </li><li> + Delete any section Entitled "Endorsements". Such a section may not be + included in the Modified Version. + </li><li> + Do not retitle any existing section to be Entitled "Endorsements" or + to conflict in title with any Invariant Section. + </li><li> + Preserve any Warranty Disclaimers. + </li></ol></div><p> + If the Modified Version includes new front-matter sections or appendices + that qualify as Secondary Sections and contain no material copied from the + Document, you may at your option designate some or all of these sections + as invariant. To do this, add their titles to the list of Invariant + Sections in the Modified Version's license notice. These titles must be + distinct from any other section titles. + </p><p> + You may add a section Entitled "Endorsements", provided it contains + nothing but endorsements of your Modified Version by various parties--for + example, statements of peer review or that the text has been approved by + an organization as the authoritative definition of a standard. + </p><p> + You may add a passage of up to five words as a Front-Cover Text, and a + passage of up to 25 words as a Back-Cover Text, to the end of the list of + Cover Texts in the Modified Version. Only one passage of Front-Cover Text + and one of Back-Cover Text may be added by (or through arrangements made + by) any one entity. If the Document already includes a cover text for the + same cover, previously added by you or by arrangement made by the same + entity you are acting on behalf of, you may not add another; but you may + replace the old one, on explicit permission from the previous publisher + that added the old one. + </p><p> + The author(s) and publisher(s) of the Document do not by this License give + permission to use their names for publicity for or to assert or imply + endorsement of any Modified Version. + </p><h2><a id="Combining"></a> + 5. COMBINING DOCUMENTS + </h2><p> + You may combine the Document with other documents released under this + License, under the terms defined in section 4 above for modified versions, + provided that you include in the combination all of the Invariant Sections + of all of the original documents, unmodified, and list them all as + Invariant Sections of your combined work in its license notice, and that + you preserve all their Warranty Disclaimers. + </p><p> + The combined work need only contain one copy of this License, and multiple + identical Invariant Sections may be replaced with a single copy. If there + are multiple Invariant Sections with the same name but different contents, + make the title of each such section unique by adding at the end of it, in + parentheses, the name of the original author or publisher of that section + if known, or else a unique number. Make the same adjustment to the + section titles in the list of Invariant Sections in the license notice of + the combined work. + </p><p> + In the combination, you must combine any sections Entitled "History" in + the various original documents, forming one section Entitled "History"; + likewise combine any sections Entitled "Acknowledgements", and any + sections Entitled "Dedications". You must delete all sections Entitled + "Endorsements". + </p><h2><a id="Collections"></a> + 6. COLLECTIONS OF DOCUMENTS + </h2><p> + You may make a collection consisting of the Document and other documents + released under this License, and replace the individual copies of this + License in the various documents with a single copy that is included in + the collection, provided that you follow the rules of this License for + verbatim copying of each of the documents in all other respects. + </p><p> + You may extract a single document from such a collection, and distribute + it individually under this License, provided you insert a copy of this + License into the extracted document, and follow this License in all other + respects regarding verbatim copying of that document. + </p><h2><a id="Aggregation"></a> + 7. AGGREGATION WITH INDEPENDENT WORKS + </h2><p> + A compilation of the Document or its derivatives with other separate and + independent documents or works, in or on a volume of a storage or + distribution medium, is called an "aggregate" if the copyright resulting + from the compilation is not used to limit the legal rights of the + compilation's users beyond what the individual works permit. When the + Document is included in an aggregate, this License does not apply to the + other works in the aggregate which are not themselves derivative works of + the Document. + </p><p> + If the Cover Text requirement of section 3 is applicable to these copies + of the Document, then if the Document is less than one half of the entire + aggregate, the Document's Cover Texts may be placed on covers that bracket + the Document within the aggregate, or the electronic equivalent of covers + if the Document is in electronic form. Otherwise they must appear on + printed covers that bracket the whole aggregate. + </p><h2><a id="Translation"></a> + 8. TRANSLATION + </h2><p> + Translation is considered a kind of modification, so you may distribute + translations of the Document under the terms of section 4. Replacing + Invariant Sections with translations requires special permission from + their copyright holders, but you may include translations of some or all + Invariant Sections in addition to the original versions of these Invariant + Sections. You may include a translation of this License, and all the + license notices in the Document, and any Warranty Disclaimers, provided + that you also include the original English version of this License and the + original versions of those notices and disclaimers. In case of a + disagreement between the translation and the original version of this + License or a notice or disclaimer, the original version will prevail. + </p><p> + If a section in the Document is Entitled "Acknowledgements", + "Dedications", or "History", the requirement (section 4) to Preserve its + Title (section 1) will typically require changing the actual title. + </p><h2><a id="fdl-1-termination"></a> + 9. TERMINATION + </h2><p> + You may not copy, modify, sublicense, or distribute the Document except as + expressly provided for under this License. Any other attempt to copy, + modify, sublicense or distribute the Document is void, and will + automatically terminate your rights under this License. However, parties + who have received copies, or rights, from you under this License will not + have their licenses terminated so long as such parties remain in full + compliance. + </p><h2><a id="FutureRevisions"></a> + 10. FUTURE REVISIONS OF THIS LICENSE + </h2><p> + The Free Software Foundation may publish new, revised versions of the GNU + Free Documentation License from time to time. Such new versions will be + similar in spirit to the present version, but may differ in detail to + address new problems or concerns. See <a class="ulink" href="http://www.gnu.org/copyleft/" target="_top">http://www.gnu.org/copyleft/</a>. + </p><p> + Each version of the License is given a distinguishing version number. If + the Document specifies that a particular numbered version of this License + "or any later version" applies to it, you have the option of following the + terms and conditions either of that specified version or of any later + version that has been published (not as a draft) by the Free Software + Foundation. If the Document does not specify a version number of this + License, you may choose any version ever published (not as a draft) by the + Free Software Foundation. + </p><h2><a id="HowToUse"></a> + ADDENDUM: How to use this License for your documents + </h2><p> + To use this License in a document you have written, include a copy of the + License in the document and put the following copyright and license + notices just after the title page: + </p><div class="blockquote"><blockquote class="blockquote"><p> + Copyright (C) YEAR YOUR NAME. + </p><p> + Permission is granted to copy, distribute and/or modify this document + under the terms of the GNU Free Documentation License, Version 1.2 or + any later version published by the Free Software Foundation; with no + Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A + copy of the license is included in the section entitled "GNU Free + Documentation License". + </p></blockquote></div><p> + If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, + replace the "with...Texts." line with this: + </p><div class="blockquote"><blockquote class="blockquote"><p> + with the Invariant Sections being LIST THEIR TITLES, with the + Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST. + </p></blockquote></div><p> + If you have Invariant Sections without Cover Texts, or some other + combination of the three, merge those two alternatives to suit the + situation. + </p><p> + If your document contains nontrivial examples of program code, we + recommend releasing these examples in parallel under your choice of free + software license, such as the GNU General Public License, to permit their + use in free software. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_gpl.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01ix01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix D. + GNU General Public License version 3 + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Index</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/appendix_gpl.html b/libstdc++-v3/doc/html/manual/appendix_gpl.html new file mode 100644 index 0000000..7c85bc9 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/appendix_gpl.html @@ -0,0 +1,681 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix D. GNU General Public License version 3</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_free.html" title="Appendix C. Free Software Needs Free Documentation" /><link rel="next" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix D. + GNU General Public License version 3 + </th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_free.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="appendix_gfdl.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.gpl-3.0"></a>Appendix D. + <acronym class="acronym">GNU</acronym> General Public License version 3 + </h2></div></div></div><p> + Version 3, 29 June 2007 + </p><p> + Copyright © 2007 Free Software Foundation, Inc. + <a class="ulink" href="http://fsf.org/" target="_top">http://fsf.org/</a> + </p><p> + Everyone is permitted to copy and distribute verbatim copies of this license + document, but changing it is not allowed. + </p><h2><a id="gpl-3-preamble"></a> + Preamble + </h2><p> + The <acronym class="acronym">GNU</acronym> General Public License is a free, copyleft + license for software and other kinds of works. + </p><p> + The licenses for most software and other practical works are designed to + take away your freedom to share and change the works. By contrast, the + <acronym class="acronym">GNU</acronym> General Public License is intended to guarantee your + freedom to share and change all versions of a program—to make sure it + remains free software for all its users. We, the Free Software Foundation, + use the <acronym class="acronym">GNU</acronym> General Public License for most of our + software; it applies also to any other work released this way by its + authors. You can apply it to your programs, too. + </p><p> + When we speak of free software, we are referring to freedom, not price. Our + General Public Licenses are designed to make sure that you have the freedom + to distribute copies of free software (and charge for them if you wish), + that you receive source code or can get it if you want it, that you can + change the software or use pieces of it in new free programs, and that you + know you can do these things. + </p><p> + To protect your rights, we need to prevent others from denying you these + rights or asking you to surrender the rights. Therefore, you have certain + responsibilities if you distribute copies of the software, or if you modify + it: responsibilities to respect the freedom of others. + </p><p> + For example, if you distribute copies of such a program, whether gratis or + for a fee, you must pass on to the recipients the same freedoms that you + received. You must make sure that they, too, receive or can get the source + code. And you must show them these terms so they know their rights. + </p><p> + Developers that use the <acronym class="acronym">GNU</acronym> <acronym class="acronym">GPL</acronym> + protect your rights with two steps: (1) assert copyright on the software, + and (2) offer you this License giving you legal permission to copy, + distribute and/or modify it. + </p><p> + For the developers’ and authors’ protection, the + <acronym class="acronym">GPL</acronym> clearly explains that there is no warranty for this + free software. For both users’ and authors’ sake, the + <acronym class="acronym">GPL</acronym> requires that modified versions be marked as changed, + so that their problems will not be attributed erroneously to authors of + previous versions. + </p><p> + Some devices are designed to deny users access to install or run modified + versions of the software inside them, although the manufacturer can do so. + This is fundamentally incompatible with the aim of protecting users’ + freedom to change the software. The systematic pattern of such abuse occurs + in the area of products for individuals to use, which is precisely where it + is most unacceptable. Therefore, we have designed this version of the + <acronym class="acronym">GPL</acronym> to prohibit the practice for those products. If such + problems arise substantially in other domains, we stand ready to extend this + provision to those domains in future versions of the <acronym class="acronym">GPL</acronym>, + as needed to protect the freedom of users. + </p><p> + Finally, every program is threatened constantly by software patents. States + should not allow patents to restrict development and use of software on + general-purpose computers, but in those that do, we wish to avoid the + special danger that patents applied to a free program could make it + effectively proprietary. To prevent this, the <acronym class="acronym">GPL</acronym> + assures that patents cannot be used to render the program non-free. + </p><p> + The precise terms and conditions for copying, distribution and modification + follow. + </p><h2><a id="id574613"></a> + TERMS AND CONDITIONS + </h2><h2><a id="gpl-3-definitions"></a> + 0. Definitions. + </h2><p> + “This License” refers to version 3 of the <acronym class="acronym">GNU</acronym> + General Public License. + </p><p> + “Copyright” also means copyright-like laws that apply to other + kinds of works, such as semiconductor masks. + </p><p> + “The Program” refers to any copyrightable work licensed under + this License. Each licensee is addressed as “you”. + “Licensees” and “recipients” may be individuals or + organizations. + </p><p> + To “modify” a work means to copy from or adapt all or part of + the work in a fashion requiring copyright permission, other than the making + of an exact copy. The resulting work is called a “modified + version” of the earlier work or a work “based on” the + earlier work. + </p><p> + A “covered work” means either the unmodified Program or a work + based on the Program. + </p><p> + To “propagate” a work means to do anything with it that, without + permission, would make you directly or secondarily liable for infringement + under applicable copyright law, except executing it on a computer or + modifying a private copy. Propagation includes copying, distribution (with + or without modification), making available to the public, and in some + countries other activities as well. + </p><p> + To “convey” a work means any kind of propagation that enables + other parties to make or receive copies. Mere interaction with a user + through a computer network, with no transfer of a copy, is not conveying. + </p><p> + An interactive user interface displays “Appropriate Legal + Notices” to the extent that it includes a convenient and prominently + visible feature that (1) displays an appropriate copyright notice, and (2) + tells the user that there is no warranty for the work (except to the extent + that warranties are provided), that licensees may convey the work under this + License, and how to view a copy of this License. If the interface presents + a list of user commands or options, such as a menu, a prominent item in the + list meets this criterion. + </p><h2><a id="SourceCode"></a> + 1. Source Code. + </h2><p> + The “source code” for a work means the preferred form of the + work for making modifications to it. “Object code” means any + non-source form of a work. + </p><p> + A “Standard Interface” means an interface that either is an + official standard defined by a recognized standards body, or, in the case of + interfaces specified for a particular programming language, one that is + widely used among developers working in that language. + </p><p> + The “System Libraries” of an executable work include anything, + other than the work as a whole, that (a) is included in the normal form of + packaging a Major Component, but which is not part of that Major Component, + and (b) serves only to enable use of the work with that Major Component, or + to implement a Standard Interface for which an implementation is available + to the public in source code form. A “Major Component”, in this + context, means a major essential component (kernel, window system, and so + on) of the specific operating system (if any) on which the executable work + runs, or a compiler used to produce the work, or an object code interpreter + used to run it. + </p><p> + The “Corresponding Source” for a work in object code form means + all the source code needed to generate, install, and (for an executable + work) run the object code and to modify the work, including scripts to + control those activities. However, it does not include the work’s + System Libraries, or general-purpose tools or generally available free + programs which are used unmodified in performing those activities but which + are not part of the work. For example, Corresponding Source includes + interface definition files associated with source files for the work, and + the source code for shared libraries and dynamically linked subprograms that + the work is specifically designed to require, such as by intimate data + communication or control flow between those subprograms and other parts of + the work. + </p><p> + The Corresponding Source need not include anything that users can regenerate + automatically from other parts of the Corresponding Source. + </p><p> + The Corresponding Source for a work in source code form is that same work. + </p><h2><a id="BasicPermissions"></a> + 2. Basic Permissions. + </h2><p> + All rights granted under this License are granted for the term of copyright + on the Program, and are irrevocable provided the stated conditions are met. + This License explicitly affirms your unlimited permission to run the + unmodified Program. The output from running a covered work is covered by + this License only if the output, given its content, constitutes a covered + work. This License acknowledges your rights of fair use or other + equivalent, as provided by copyright law. + </p><p> + You may make, run and propagate covered works that you do not convey, + without conditions so long as your license otherwise remains in force. You + may convey covered works to others for the sole purpose of having them make + modifications exclusively for you, or provide you with facilities for + running those works, provided that you comply with the terms of this License + in conveying all material for which you do not control copyright. Those + thus making or running the covered works for you must do so exclusively on + your behalf, under your direction and control, on terms that prohibit them + from making any copies of your copyrighted material outside their + relationship with you. + </p><p> + Conveying under any other circumstances is permitted solely under the + conditions stated below. Sublicensing is not allowed; section 10 makes it + unnecessary. + </p><h2><a id="Protecting"></a> + 3. 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Conveying Verbatim Copies. + </h2><p> + You may convey verbatim copies of the Program’s source code as you + receive it, in any medium, provided that you conspicuously and appropriately + publish on each copy an appropriate copyright notice; keep intact all + notices stating that this License and any non-permissive terms added in + accord with section 7 apply to the code; keep intact all notices of the + absence of any warranty; and give all recipients a copy of this License + along with the Program. + </p><p> + You may charge any price or no price for each copy that you convey, and you + may offer support or warranty protection for a fee. + </p><h2><a id="ConveyingModified"></a> + 5. 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Inclusion of a covered work in an aggregate does not cause + this License to apply to the other parts of the aggregate. + </p><h2><a id="ConveyingNonSource"></a> + 6. Conveying Non-Source Forms. + </h2><p> + You may convey a covered work in object code form under the terms of + sections 4 and 5, provided that you also convey the machine-readable + Corresponding Source under the terms of this License, in one of these ways: + </p><div class="orderedlist"><ol type="a"><li><p> + Convey the object code in, or embodied in, a physical product (including + a physical distribution medium), accompanied by the Corresponding Source + fixed on a durable physical medium customarily used for software + interchange. + </p></li><li><p> + Convey the object code in, or embodied in, a physical product (including + a physical distribution medium), accompanied by a written offer, valid + for at least three years and valid for as long as you offer spare parts + or customer support for that product model, to give anyone who possesses + the object code either (1) a copy of the Corresponding Source for all + the software in the product that is covered by this License, on a + durable physical medium customarily used for software interchange, for a + price no more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the Corresponding Source from + a network server at no charge. + </p></li><li><p> + Convey individual copies of the object code with a copy of the written + offer to provide the Corresponding Source. This alternative is allowed + only occasionally and noncommercially, and only if you received the + object code with such an offer, in accord with subsection 6b. + </p></li><li><p> + Convey the object code by offering access from a designated place + (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to copy + the object code is a network server, the Corresponding Source may be on + a different server (operated by you or a third party) that supports + equivalent copying facilities, provided you maintain clear directions + next to the object code saying where to find the Corresponding Source. + Regardless of what server hosts the Corresponding Source, you remain + obligated to ensure that it is available for as long as needed to + satisfy these requirements. + </p></li><li><p> + Convey the object code using peer-to-peer transmission, provided you + inform other peers where the object code and Corresponding Source of the + work are being offered to the general public at no charge under + subsection 6d. + </p></li></ol></div><p> + A separable portion of the object code, whose source code is excluded from + the Corresponding Source as a System Library, need not be included in + conveying the object code work. + </p><p> + A “User Product” is either (1) a “consumer product”, + which means any tangible personal property which is normally used for + personal, family, or household purposes, or (2) anything designed or sold + for incorporation into a dwelling. In determining whether a product is a + consumer product, doubtful cases shall be resolved in favor of coverage. + For a particular product received by a particular user, “normally + used” refers to a typical or common use of that class of product, + regardless of the status of the particular user or of the way in which the + particular user actually uses, or expects or is expected to use, the + product. A product is a consumer product regardless of whether the product + has substantial commercial, industrial or non-consumer uses, unless such + uses represent the only significant mode of use of the product. + </p><p> + “Installation Information” for a User Product means any methods, + procedures, authorization keys, or other information required to install and + execute modified versions of a covered work in that User Product from a + modified version of its Corresponding Source. The information must suffice + to ensure that the continued functioning of the modified object code is in + no case prevented or interfered with solely because modification has been + made. + </p><p> + If you convey an object code work under this section in, or with, or + specifically for use in, a User Product, and the conveying occurs as part of + a transaction in which the right of possession and use of the User Product + is transferred to the recipient in perpetuity or for a fixed term + (regardless of how the transaction is characterized), the Corresponding + Source conveyed under this section must be accompanied by the Installation + Information. But this requirement does not apply if neither you nor any + third party retains the ability to install modified object code on the User + Product (for example, the work has been installed in + <acronym class="acronym">ROM</acronym>). + </p><p> + The requirement to provide Installation Information does not include a + requirement to continue to provide support service, warranty, or updates for + a work that has been modified or installed by the recipient, or for the User + Product in which it has been modified or installed. Access to a network may + be denied when the modification itself materially and adversely affects the + operation of the network or violates the rules and protocols for + communication across the network. + </p><p> + Corresponding Source conveyed, and Installation Information provided, in + accord with this section must be in a format that is publicly documented + (and with an implementation available to the public in source code form), + and must require no special password or key for unpacking, reading or + copying. + </p><h2><a id="AdditionalTerms"></a> + 7. Additional Terms. + </h2><p> + “Additional permissions” are terms that supplement the terms of + this License by making exceptions from one or more of its conditions. + Additional permissions that are applicable to the entire Program shall be + treated as though they were included in this License, to the extent that + they are valid under applicable law. If additional permissions apply only + to part of the Program, that part may be used separately under those + permissions, but the entire Program remains governed by this License + without regard to the additional permissions. + </p><p> + When you convey a copy of a covered work, you may at your option remove any + additional permissions from that copy, or from any part of it. (Additional + permissions may be written to require their own removal in certain cases + when you modify the work.) You may place additional permissions on + material, added by you to a covered work, for which you have or can give + appropriate copyright permission. + </p><p> + Notwithstanding any other provision of this License, for material you add + to a covered work, you may (if authorized by the copyright holders of that + material) supplement the terms of this License with terms: + </p><div class="orderedlist"><ol type="a"><li><p> + Disclaiming warranty or limiting liability differently from the terms + of sections 15 and 16 of this License; or + </p></li><li><p> + Requiring preservation of specified reasonable legal notices or author + attributions in that material or in the Appropriate Legal Notices + displayed by works containing it; or + </p></li><li><p> + Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + </p></li><li><p> + Limiting the use for publicity purposes of names of licensors or + authors of the material; or + </p></li><li><p> + Declining to grant rights under trademark law for use of some trade + names, trademarks, or service marks; or + </p></li><li><p> + Requiring indemnification of licensors and authors of that material by + anyone who conveys the material (or modified versions of it) with + contractual assumptions of liability to the recipient, for any + liability that these contractual assumptions directly impose on those + licensors and authors. + </p></li></ol></div><p> + All other non-permissive additional terms are considered “further + restrictions” within the meaning of section 10. If the Program as + you received it, or any part of it, contains a notice stating that it is + governed by this License along with a term that is a further restriction, + you may remove that term. If a license document contains a further + restriction but permits relicensing or conveying under this License, you + may add to a covered work material governed by the terms of that license + document, provided that the further restriction does not survive such + relicensing or conveying. + </p><p> + If you add terms to a covered work in accord with this section, you must + place, in the relevant source files, a statement of the additional terms + that apply to those files, or a notice indicating where to find the + applicable terms. + </p><p> + Additional terms, permissive or non-permissive, may be stated in the form + of a separately written license, or stated as exceptions; the above + requirements apply either way. + </p><h2><a id="gpl-3-termination"></a> + 8. Termination. + </h2><p> + You may not propagate or modify a covered work except as expressly provided + under this License. Any attempt otherwise to propagate or modify it is + void, and will automatically terminate your rights under this License + (including any patent licenses granted under the third paragraph of section + 11). + </p><p> + However, if you cease all violation of this License, then your license from + a particular copyright holder is reinstated (a) provisionally, unless and + until the copyright holder explicitly and finally terminates your license, + and (b) permanently, if the copyright holder fails to notify you of the + violation by some reasonable means prior to 60 days after the cessation. + </p><p> + Moreover, your license from a particular copyright holder is reinstated + permanently if the copyright holder notifies you of the violation by some + reasonable means, this is the first time you have received notice of + violation of this License (for any work) from that copyright holder, and + you cure the violation prior to 30 days after your receipt of the notice. + </p><p> + Termination of your rights under this section does not terminate the + licenses of parties who have received copies or rights from you under this + License. If your rights have been terminated and not permanently + reinstated, you do not qualify to receive new licenses for the same + material under section 10. + </p><h2><a id="AcceptanceNotRequired"></a> + 9. Acceptance Not Required for Having Copies. + </h2><p> + You are not required to accept this License in order to receive or run a + copy of the Program. Ancillary propagation of a covered work occurring + solely as a consequence of using peer-to-peer transmission to receive a + copy likewise does not require acceptance. However, nothing other than + this License grants you permission to propagate or modify any covered work. + These actions infringe copyright if you do not accept this License. + Therefore, by modifying or propagating a covered work, you indicate your + acceptance of this License to do so. + </p><h2><a id="AutomaticDownstream"></a> + 10. Automatic Licensing of Downstream Recipients. + </h2><p> + Each time you convey a covered work, the recipient automatically receives a + license from the original licensors, to run, modify and propagate that + work, subject to this License. You are not responsible for enforcing + compliance by third parties with this License. + </p><p> + An “entity transaction” is a transaction transferring control + of an organization, or substantially all assets of one, or subdividing an + organization, or merging organizations. If propagation of a covered work + results from an entity transaction, each party to that transaction who + receives a copy of the work also receives whatever licenses to the work the + party’s predecessor in interest had or could give under the previous + paragraph, plus a right to possession of the Corresponding Source of the + work from the predecessor in interest, if the predecessor has it or can get + it with reasonable efforts. + </p><p> + You may not impose any further restrictions on the exercise of the rights + granted or affirmed under this License. For example, you may not impose a + license fee, royalty, or other charge for exercise of rights granted under + this License, and you may not initiate litigation (including a cross-claim + or counterclaim in a lawsuit) alleging that any patent claim is infringed + by making, using, selling, offering for sale, or importing the Program or + any portion of it. + </p><h2><a id="Patents"></a> + 11. Patents. + </h2><p> + A “contributor” is a copyright holder who authorizes use under + this License of the Program or a work on which the Program is based. The + work thus licensed is called the contributor’s “contributor + version”. + </p><p> + A contributor’s “essential patent claims” are all patent + claims owned or controlled by the contributor, whether already acquired or + hereafter acquired, that would be infringed by some manner, permitted by + this License, of making, using, or selling its contributor version, but do + not include claims that would be infringed only as a consequence of further + modification of the contributor version. For purposes of this definition, + “control” includes the right to grant patent sublicenses in a + manner consistent with the requirements of this License. + </p><p> + Each contributor grants you a non-exclusive, worldwide, royalty-free patent + license under the contributor’s essential patent claims, to make, use, + sell, offer for sale, import and otherwise run, modify and propagate the + contents of its contributor version. + </p><p> + In the following three paragraphs, a “patent license” is any + express agreement or commitment, however denominated, not to enforce a + patent (such as an express permission to practice a patent or covenant not + to sue for patent infringement). To “grant” such a patent + license to a party means to make such an agreement or commitment not to + enforce a patent against the party. + </p><p> + If you convey a covered work, knowingly relying on a patent license, and the + Corresponding Source of the work is not available for anyone to copy, free + of charge and under the terms of this License, through a publicly available + network server or other readily accessible means, then you must either (1) + cause the Corresponding Source to be so available, or (2) arrange to deprive + yourself of the benefit of the patent license for this particular work, or + (3) arrange, in a manner consistent with the requirements of this License, + to extend the patent license to downstream recipients. “Knowingly + relying” means you have actual knowledge that, but for the patent + license, your conveying the covered work in a country, or your + recipient’s use of the covered work in a country, would infringe one + or more identifiable patents in that country that you have reason to believe + are valid. + </p><p> + If, pursuant to or in connection with a single transaction or arrangement, + you convey, or propagate by procuring conveyance of, a covered work, and + grant a patent license to some of the parties receiving the covered work + authorizing them to use, propagate, modify or convey a specific copy of the + covered work, then the patent license you grant is automatically extended to + all recipients of the covered work and works based on it. + </p><p> + A patent license is “discriminatory” if it does not include + within the scope of its coverage, prohibits the exercise of, or is + conditioned on the non-exercise of one or more of the rights that are + specifically granted under this License. You may not convey a covered work + if you are a party to an arrangement with a third party that is in the + business of distributing software, under which you make payment to the third + party based on the extent of your activity of conveying the work, and under + which the third party grants, to any of the parties who would receive the + covered work from you, a discriminatory patent license (a) in connection + with copies of the covered work conveyed by you (or copies made from those + copies), or (b) primarily for and in connection with specific products or + compilations that contain the covered work, unless you entered into that + arrangement, or that patent license was granted, prior to 28 March 2007. + </p><p> + Nothing in this License shall be construed as excluding or limiting any + implied license or other defenses to infringement that may otherwise be + available to you under applicable patent law. + </p><h2><a id="NoSurrender"></a> + 12. No Surrender of Others’ Freedom. + </h2><p> + If conditions are imposed on you (whether by court order, agreement or + otherwise) that contradict the conditions of this License, they do not + excuse you from the conditions of this License. If you cannot convey a + covered work so as to satisfy simultaneously your obligations under this + License and any other pertinent obligations, then as a consequence you may + not convey it at all. For example, if you agree to terms that obligate you + to collect a royalty for further conveying from those to whom you convey the + Program, the only way you could satisfy both those terms and this License + would be to refrain entirely from conveying the Program. + </p><h2><a id="UsedWithAGPL"></a> + 13. Use with the <acronym class="acronym">GNU</acronym> Affero General Public License. + </h2><p> + Notwithstanding any other provision of this License, you have permission to + link or combine any covered work with a work licensed under version 3 of the + <acronym class="acronym">GNU</acronym> Affero General Public License into a single combined + work, and to convey the resulting work. The terms of this License will + continue to apply to the part which is the covered work, but the special + requirements of the <acronym class="acronym">GNU</acronym> Affero General Public License, + section 13, concerning interaction through a network will apply to the + combination as such. + </p><h2><a id="RevisedVersions"></a> + 14. Revised Versions of this License. + </h2><p> + The Free Software Foundation may publish revised and/or new versions of the + <acronym class="acronym">GNU</acronym> General Public License from time to time. Such new + versions will be similar in spirit to the present version, but may differ in + detail to address new problems or concerns. + </p><p> + Each version is given a distinguishing version number. If the Program + specifies that a certain numbered version of the <acronym class="acronym">GNU</acronym> + General Public License “or any later version” applies to it, you + have the option of following the terms and conditions either of that + numbered version or of any later version published by the Free Software + Foundation. If the Program does not specify a version number of the + <acronym class="acronym">GNU</acronym> General Public License, you may choose any version + ever published by the Free Software Foundation. + </p><p> + If the Program specifies that a proxy can decide which future versions of + the <acronym class="acronym">GNU</acronym> General Public License can be used, that + proxy’s public statement of acceptance of a version permanently + authorizes you to choose that version for the Program. + </p><p> + Later license versions may give you additional or different permissions. + However, no additional obligations are imposed on any author or copyright + holder as a result of your choosing to follow a later version. + </p><h2><a id="WarrantyDisclaimer"></a> + 15. Disclaimer of Warranty. + </h2><p> + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE + LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR + OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF + ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. + THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH + YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL + NECESSARY SERVICING, REPAIR OR CORRECTION. + </p><h2><a id="LiabilityLimitation"></a> + 16. Limitation of Liability. + </h2><p> + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL + ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE + PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY + GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE + OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA + OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD + PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), + EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF + SUCH DAMAGES. + </p><h2><a id="InterpretationSecs1516"></a> + 17. Interpretation of Sections 15 and 16. + </h2><p> + If the disclaimer of warranty and limitation of liability provided above + cannot be given local legal effect according to their terms, reviewing + courts shall apply local law that most closely approximates an absolute + waiver of all civil liability in connection with the Program, unless a + warranty or assumption of liability accompanies a copy of the Program in + return for a fee. + </p><h2><a id="id467877"></a> + END OF TERMS AND CONDITIONS + </h2><h2><a id="HowToApply"></a> + How to Apply These Terms to Your New Programs + </h2><p> + If you develop a new program, and you want it to be of the greatest possible + use to the public, the best way to achieve this is to make it free software + which everyone can redistribute and change under these terms. + </p><p> + To do so, attach the following notices to the program. It is safest to + attach them to the start of each source file to most effectively state the + exclusion of warranty; and each file should have at least the + “copyright” line and a pointer to where the full notice is + found. + </p><pre class="screen"> +<em class="replaceable"><code>one line to give the program’s name and a brief idea of what it does.</code></em> +Copyright (C) <em class="replaceable"><code>year</code></em> <em class="replaceable"><code>name of author</code></em> + +This program is free software: you can redistribute it and/or modify +it under the terms of the <acronym class="acronym">GNU</acronym> General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +<acronym class="acronym">GNU</acronym> General Public License for more details. + +You should have received a copy of the <acronym class="acronym">GNU</acronym> General Public License +along with this program. If not, see <a class="ulink" href="http://www.gnu.org/licenses/" target="_top">http://www.gnu.org/licenses/</a>. + </pre><p> + Also add information on how to contact you by electronic and paper mail. + </p><p> + If the program does terminal interaction, make it output a short notice like + this when it starts in an interactive mode: + </p><pre class="screen"> +<em class="replaceable"><code>program</code></em> Copyright (C) <em class="replaceable"><code>year</code></em> <em class="replaceable"><code>name of author</code></em> +This program comes with ABSOLUTELY NO WARRANTY; for details type ‘<code class="literal">show w</code>’. +This is free software, and you are welcome to redistribute it +under certain conditions; type ‘<code class="literal">show c</code>’ for details. + </pre><p> + The hypothetical commands ‘<code class="literal">show w</code>’ and + ‘<code class="literal">show c</code>’ should show the appropriate parts of + the General Public License. Of course, your program’s commands might be + different; for a GUI interface, you would use an “about box”. + </p><p> + You should also get your employer (if you work as a programmer) or school, + if any, to sign a “copyright disclaimer” for the program, if + necessary. For more information on this, and how to apply and follow the + <acronym class="acronym">GNU</acronym> <acronym class="acronym">GPL</acronym>, see + <a class="ulink" href="http://www.gnu.org/licenses/" target="_top">http://www.gnu.org/licenses/</a>. + </p><p> + The <acronym class="acronym">GNU</acronym> General Public License does not permit + incorporating your program into proprietary programs. If your program is a + subroutine library, you may consider it more useful to permit linking + proprietary applications with the library. If this is what you want to do, + use the <acronym class="acronym">GNU</acronym> Lesser General Public License instead of this + License. But first, please read <a class="ulink" href="http://www.gnu.org/philosophy/why-not-lgpl.html" target="_top">http://www.gnu.org/philosophy/why-not-lgpl.html</a>. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_free.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_gfdl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix C. + Free Software Needs Free Documentation + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix E. 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Porting and Maintenance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01apas05.html" title="Design Notes" /><link rel="next" href="internals.html" title="Porting to New Hardware or Operating Systems" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix B. Porting and Maintenance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01apas05.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.porting"></a>Appendix B. Porting and Maintenance</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.build_hacking"></a>Configure and Build Hacking</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.prereq"></a>Prerequisites</h3></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix B. Porting and Maintenance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="source_design_notes.html" title="Design Notes" /><link rel="next" href="internals.html" title="Porting to New Hardware or Operating Systems" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix B. + Porting and Maintenance + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_design_notes.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.porting"></a>Appendix B. + Porting and Maintenance + <a id="id580411" class="indexterm"></a> +</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.build_hacking"></a>Configure and Build Hacking</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.prereq"></a>Prerequisites</h3></div></div></div><p> As noted <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top">previously</a>, certain other tools are necessary for hacking on files that control configure (<code class="code">configure.ac</code>, @@ -221,4 +227,4 @@ argument checking at all is done in this signature. See GLIBCXX_ENABLE_CXX_FLAGS for an example of handling, and an error message. -</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01apas05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design Notes </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Porting to New Hardware or Operating Systems</td></tr></table></div></body></html> +</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_design_notes.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design Notes </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Porting to New Hardware or Operating Systems</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/associative.html b/libstdc++-v3/doc/html/manual/associative.html new file mode 100644 index 0000000..54102ab --- /dev/null +++ b/libstdc++-v3/doc/html/manual/associative.html @@ -0,0 +1,87 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 17. Associative</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII. Containers" /><link rel="prev" href="vector.html" title="vector" /><link rel="next" href="bitset.html" title="bitset" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 17. Associative</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="vector.html">Prev</a> </td><th width="60%" align="center">Part VII. + Containers + +</th><td width="20%" align="right"> <a accesskey="n" href="bitset.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.associative"></a>Chapter 17. Associative</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.insert_hints"></a>Insertion Hints</h2></div></div></div><p> + Section [23.1.2], Table 69, of the C++ standard lists this + function for all of the associative containers (map, set, etc): + </p><pre class="programlisting"> + a.insert(p,t); + </pre><p> + where 'p' is an iterator into the container 'a', and 't' is the + item to insert. The standard says that “<span class="quote"><code class="code">t</code> is + inserted as close as possible to the position just prior to + <code class="code">p</code>.</span>” (Library DR #233 addresses this topic, + referring to <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1780.html" target="_top">N1780</a>. + Since version 4.2 GCC implements the resolution to DR 233, so + that insertions happen as close as possible to the hint. For + earlier releases the hint was only used as described below. + </p><p> + Here we'll describe how the hinting works in the libstdc++ + implementation, and what you need to do in order to take + advantage of it. (Insertions can change from logarithmic + complexity to amortized constant time, if the hint is properly + used.) Also, since the current implementation is based on the + SGI STL one, these points may hold true for other library + implementations also, since the HP/SGI code is used in a lot of + places. + </p><p> + In the following text, the phrases <span class="emphasis"><em>greater + than</em></span> and <span class="emphasis"><em>less than</em></span> refer to the + results of the strict weak ordering imposed on the container by + its comparison object, which defaults to (basically) + “<span class="quote"><</span>”. Using those phrases is semantically sloppy, + but I didn't want to get bogged down in syntax. I assume that if + you are intelligent enough to use your own comparison objects, + you are also intelligent enough to assign “<span class="quote">greater</span>” + and “<span class="quote">lesser</span>” their new meanings in the next + paragraph. *grin* + </p><p> + If the <code class="code">hint</code> parameter ('p' above) is equivalent to: + </p><div class="itemizedlist"><ul type="disc"><li><p> + <code class="code">begin()</code>, then the item being inserted should + have a key less than all the other keys in the container. + The item will be inserted at the beginning of the container, + becoming the new entry at <code class="code">begin()</code>. + </p></li><li><p> + <code class="code">end()</code>, then the item being inserted should have + a key greater than all the other keys in the container. The + item will be inserted at the end of the container, becoming + the new entry at <code class="code">end()</code>. + </p></li><li><p> + neither <code class="code">begin()</code> nor <code class="code">end()</code>, then: + Let <code class="code">h</code> be the entry in the container pointed to + by <code class="code">hint</code>, that is, <code class="code">h = *hint</code>. Then + the item being inserted should have a key less than that of + <code class="code">h</code>, and greater than that of the item preceding + <code class="code">h</code>. The new item will be inserted between + <code class="code">h</code> and <code class="code">h</code>'s predecessor. + </p></li></ul></div><p> + For <code class="code">multimap</code> and <code class="code">multiset</code>, the + restrictions are slightly looser: “<span class="quote">greater than</span>” + should be replaced by “<span class="quote">not less than</span>”and “<span class="quote">less + than</span>” should be replaced by “<span class="quote">not greater + than.</span>” (Why not replace greater with + greater-than-or-equal-to? You probably could in your head, but + the mathematicians will tell you that it isn't the same thing.) + </p><p> + If the conditions are not met, then the hint is not used, and the + insertion proceeds as if you had called <code class="code"> a.insert(t) + </code> instead. (<span class="emphasis"><em>Note </em></span> that GCC releases + prior to 3.0.2 had a bug in the case with <code class="code">hint == + begin()</code> for the <code class="code">map</code> and <code class="code">set</code> + classes. You should not use a hint argument in those releases.) + </p><p> + This behavior goes well with other containers' + <code class="code">insert()</code> functions which take an iterator: if used, + the new item will be inserted before the iterator passed as an + argument, same as the other containers. + </p><p> + <span class="emphasis"><em>Note </em></span> also that the hint in this + implementation is a one-shot. The older insertion-with-hint + routines check the immediately surrounding entries to ensure that + the new item would in fact belong there. If the hint does not + point to the correct place, then no further local searching is + done; the search begins from scratch in logarithmic time. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="vector.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bitset.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">vector </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> bitset</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/auto_ptr.html b/libstdc++-v3/doc/html/manual/auto_ptr.html index 372e9c4..9da4800 100644 --- a/libstdc++-v3/doc/html/manual/auto_ptr.html +++ b/libstdc++-v3/doc/html/manual/auto_ptr.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>auto_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , auto_ptr " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt04ch11.html" title="Chapter 11. Memory" /><link rel="prev" href="bk01pt04ch11.html" title="Chapter 11. Memory" /><link rel="next" href="shared_ptr.html" title="shared_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">auto_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt04ch11.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.auto_ptr"></a>auto_ptr</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="auto_ptr.limitations"></a>Limitations</h3></div></div></div><p>Explaining all of the fun and delicious things that can +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>auto_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , auto_ptr " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="memory.html" title="Chapter 11. Memory" /><link rel="prev" href="memory.html" title="Chapter 11. Memory" /><link rel="next" href="shared_ptr.html" title="shared_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">auto_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="memory.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.auto_ptr"></a>auto_ptr</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="auto_ptr.limitations"></a>Limitations</h3></div></div></div><p>Explaining all of the fun and delicious things that can happen with misuse of the <code class="classname">auto_ptr</code> class template (called <acronym class="acronym">AP</acronym> here) would take some time. Suffice it to say that the use of <acronym class="acronym">AP</acronym> @@ -87,4 +87,4 @@ } </pre><p> Should you try this with the checks enabled, you will see an error. - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt04ch11.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt04ch11.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 11. Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> shared_ptr</td></tr></table></div></body></html> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="memory.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="memory.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 11. Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> shared_ptr</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/backwards.html b/libstdc++-v3/doc/html/manual/backwards.html index 7c4996e..53b3ee1 100644 --- a/libstdc++-v3/doc/html/manual/backwards.html +++ b/libstdc++-v3/doc/html/manual/backwards.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Backwards Compatibility</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , backwards " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="api.html" title="API Evolution and Deprecation History" /><link rel="next" href="appendix_free.html" title="Appendix C. Free Software Needs Free Documentation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Backwards Compatibility</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.appendix.porting.backwards"></a>Backwards Compatibility</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.first"></a>First</h3></div></div></div><p>The first generation GNU C++ library was called libg++. It was a +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Backwards Compatibility</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , backwards " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="api.html" title="API Evolution and Deprecation History" /><link rel="next" href="appendix_free.html" title="Appendix C. Free Software Needs Free Documentation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Backwards Compatibility</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><th width="60%" align="center">Appendix B. + Porting and Maintenance + +</th><td width="20%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.appendix.porting.backwards"></a>Backwards Compatibility</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.first"></a>First</h3></div></div></div><p>The first generation GNU C++ library was called libg++. It was a separate GNU project, although reliably paired with GCC. Rumors imply that it had a working relationship with at least two kinds of dinosaur. @@ -14,8 +17,8 @@ ISO Standard (e.g., statistical analysis). While there are a lot of really useful things that are used by a lot of people, the Standards Committee couldn't include everything, and so a lot of those “<span class="quote">obvious</span>” classes didn't get included. -</p><p>Known Issues include many of the limitations of its immediate ancestor.</p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id486428"></a>No <code class="code">ios_base</code></h4></div></div></div><p> At least some older implementations don't have <code class="code">std::ios_base</code>, so you should use <code class="code">std::ios::badbit</code>, <code class="code">std::ios::failbit</code> and <code class="code">std::ios::eofbit</code> and <code class="code">std::ios::goodbit</code>. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id486460"></a>No <code class="code">cout</code> in <code class="code">ostream.h</code>, no <code class="code">cin</code> in <code class="code">istream.h</code></h4></div></div></div><p> +</p><p>Known Issues include many of the limitations of its immediate ancestor.</p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id592805"></a>No <code class="code">ios_base</code></h4></div></div></div><p> At least some older implementations don't have <code class="code">std::ios_base</code>, so you should use <code class="code">std::ios::badbit</code>, <code class="code">std::ios::failbit</code> and <code class="code">std::ios::eofbit</code> and <code class="code">std::ios::goodbit</code>. +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id592837"></a>No <code class="code">cout</code> in <code class="code">ostream.h</code>, no <code class="code">cin</code> in <code class="code">istream.h</code></h4></div></div></div><p> In earlier versions of the standard, <code class="filename">fstream.h</code>, <code class="filename">ostream.h</code> @@ -41,7 +44,7 @@ considered replaced and rewritten. archived. The code is considered replaced and rewritten. </p><p> Portability notes and known implementation limitations are as follows. -</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572029"></a>Namespace <code class="code">std::</code> not supported</h4></div></div></div><p> +</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571479"></a>Namespace <code class="code">std::</code> not supported</h4></div></div></div><p> Some care is required to support C++ compiler and or library implementation that do not have the standard library in <code class="code">namespace std</code>. @@ -105,7 +108,7 @@ AC_DEFUN([AC_CXX_NAMESPACE_STD], [ AC_DEFINE(HAVE_NAMESPACE_STD,,[Define if g++ supports namespace std. ]) fi ]) -</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572152"></a>Illegal iterator usage</h4></div></div></div><p> +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571602"></a>Illegal iterator usage</h4></div></div></div><p> The following illustrate implementation-allowed illegal iterator use, and then correct use. </p><div class="itemizedlist"><ul type="disc"><li><p> @@ -118,7 +121,7 @@ AC_DEFUN([AC_CXX_NAMESPACE_STD], [ </p></li><li><p> <code class="code">if (iterator)</code> won't work any more => use <code class="code">if (iterator != iterator_type())</code> - </p></li></ul></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572213"></a><code class="code">isspace</code> from <code class="filename">cctype</code> is a macro + </p></li></ul></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571663"></a><code class="code">isspace</code> from <code class="filename">cctype</code> is a macro </h4></div></div></div><p> Glibc 2.0.x and 2.1.x define <code class="filename">ctype.h</code> functionality as macros (isspace, isalpha etc.). @@ -151,7 +154,7 @@ std:: (__ctype_b[(int) ( ( 'X' ) )] & (unsigned short int) _ISspace ) ; (<code class="filename">ctype.h</code>) and the definitions in namespace <code class="code">std::</code> (<code class="code"><cctype></code>). -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572307"></a>No <code class="code">vector::at</code>, <code class="code">deque::at</code>, <code class="code">string::at</code></h4></div></div></div><p> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571756"></a>No <code class="code">vector::at</code>, <code class="code">deque::at</code>, <code class="code">string::at</code></h4></div></div></div><p> One solution is to add an autoconf-test for this: </p><pre class="programlisting"> AC_MSG_CHECKING(for container::at) @@ -177,7 +180,7 @@ AC_DEFINE(HAVE_CONTAINER_AT)], </pre><p> If you are using other (non-GNU) compilers it might be a good idea to check for <code class="code">string::at</code> separately. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572345"></a>No <code class="code">std::char_traits<char>::eof</code></h4></div></div></div><p> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571794"></a>No <code class="code">std::char_traits<char>::eof</code></h4></div></div></div><p> Use some kind of autoconf test, plus this: </p><pre class="programlisting"> #ifdef HAVE_CHAR_TRAITS @@ -185,7 +188,7 @@ AC_DEFINE(HAVE_CONTAINER_AT)], #else #define CPP_EOF EOF #endif -</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572363"></a>No <code class="code">string::clear</code></h4></div></div></div><p> +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571812"></a>No <code class="code">string::clear</code></h4></div></div></div><p> There are two functions for deleting the contents of a string: <code class="code">clear</code> and <code class="code">erase</code> (the latter returns the string). @@ -203,12 +206,12 @@ erase(size_type __pos = 0, size_type __n = npos) Unfortunately, <code class="code">clear</code> is not implemented in this version, so you should use <code class="code">erase</code> (which is probably faster than <code class="code">operator=(charT*)</code>). -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572408"></a> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571858"></a> Removal of <code class="code">ostream::form</code> and <code class="code">istream::scan</code> extensions </h4></div></div></div><p> These are no longer supported. Please use stringstreams instead. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572427"></a>No <code class="code">basic_stringbuf</code>, <code class="code">basic_stringstream</code></h4></div></div></div><p> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571877"></a>No <code class="code">basic_stringbuf</code>, <code class="code">basic_stringstream</code></h4></div></div></div><p> Although the ISO standard <code class="code">i/ostringstream</code>-classes are provided, (<code class="filename">sstream</code>), for compatibility with older implementations the pre-ISO @@ -296,14 +299,14 @@ any = temp; Another example of using stringstreams is in <a class="link" href="bk01pt05ch13s05.html" title="Shrink to Fit">this howto</a>. </p><p> There is additional information in the libstdc++-v2 info files, in particular “<span class="quote">info iostream</span>”. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445586"></a>Little or no wide character support</h4></div></div></div><p> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576230"></a>Little or no wide character support</h4></div></div></div><p> Classes <code class="classname">wstring</code> and <code class="classname">char_traits<wchar_t></code> are not supported. - </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445605"></a>No templatized iostreams</h4></div></div></div><p> + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576249"></a>No templatized iostreams</h4></div></div></div><p> Classes <code class="classname">wfilebuf</code> and <code class="classname">wstringstream</code> are not supported. - </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445624"></a>Thread safety issues</h4></div></div></div><p> + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576268"></a>Thread safety issues</h4></div></div></div><p> Earlier GCC releases had a somewhat different approach to threading configuration and proper compilation. Before GCC 3.0, configuration of the threading model was dictated by compiler @@ -361,7 +364,7 @@ libstdc++-v3. of the SGI STL (version 3.3), with extensive changes. </p><p>A more formal description of the V3 goals can be found in the official <a class="ulink" href="../17_intro/DESIGN" target="_top">design document</a>. - </p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445743"></a>Pre-ISO headers moved to backwards or removed</h4></div></div></div><p> The pre-ISO C++ headers + </p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576386"></a>Pre-ISO headers moved to backwards or removed</h4></div></div></div><p> The pre-ISO C++ headers (<code class="code">iostream.h</code>, <code class="code">defalloc.h</code> etc.) are available, unlike previous libstdc++ versions, but inclusion generates a warning that you are using deprecated headers. @@ -433,7 +436,7 @@ like <code class="filename">vector.h</code> can be replaced with <code class="fi directive <code class="code">using namespace std;</code> can be put at the global scope. This should be enough to get this code compiling, assuming the other usage is correct. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445826"></a>Extension headers hash_map, hash_set moved to ext or backwards</h4></div></div></div><p>At this time most of the features of the SGI STL extension have been +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576469"></a>Extension headers hash_map, hash_set moved to ext or backwards</h4></div></div></div><p>At this time most of the features of the SGI STL extension have been replaced by standardized libraries. In particular, the unordered_map and unordered_set containers of TR1 are suitable replacement for the non-standard hash_map and hash_set @@ -505,7 +508,7 @@ AC_DEFUN([AC_HEADER_EXT_HASH_SET], [ AC_DEFINE(HAVE_EXT_HASH_SET,,[Define if ext/hash_set is present. ]) fi ]) -</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445928"></a>No <code class="code">ios::nocreate/ios::noreplace</code>. +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576571"></a>No <code class="code">ios::nocreate/ios::noreplace</code>. </h4></div></div></div><p> The existence of <code class="code">ios::nocreate</code> being used for input-streams has been confirmed, most probably because the author thought it would be more correct to specify nocreate explicitly. So @@ -516,7 +519,7 @@ open the file for reading, check if it has been opened, and then decide whether you want to create/replace or not. To my knowledge, even older implementations support <code class="code">app</code>, <code class="code">ate</code> and <code class="code">trunc</code> (except for <code class="code">app</code> ?). -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id562922"></a> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524628"></a> No <code class="code">stream::attach(int fd)</code> </h4></div></div></div><p> Phil Edwards writes: It was considered and rejected for the ISO @@ -539,7 +542,7 @@ No <code class="code">stream::attach(int fd)</code> For another example of this, refer to <a class="ulink" href="http://www.josuttis.com/cppcode/fdstream.html" target="_top">fdstream example</a> by Nicolai Josuttis. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id562986"></a> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524692"></a> Support for C++98 dialect. </h4></div></div></div><p>Check for complete library coverage of the C++1998/2003 standard. </p><pre class="programlisting"> @@ -607,7 +610,7 @@ AC_DEFUN([AC_HEADER_STDCXX_98], [ AC_DEFINE(STDCXX_98_HEADERS,,[Define if ISO C++ 1998 header files are present. ]) fi ]) -</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id563013"></a> +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524719"></a> Support for C++TR1 dialect. </h4></div></div></div><p>Check for library coverage of the TR1 standard. </p><pre class="programlisting"> @@ -684,7 +687,7 @@ AC_DEFUN([AC_HEADER_TR1_UNORDERED_SET], [ AC_DEFINE(HAVE_TR1_UNORDERED_SET,,[Define if tr1/unordered_set is present. ]) fi ]) -</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id563057"></a> +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524763"></a> Support for C++0x dialect. </h4></div></div></div><p>Check for baseline language coverage in the compiler for the C++0xstandard. </p><pre class="programlisting"> @@ -896,31 +899,34 @@ AC_DEFUN([AC_HEADER_UNORDERED_SET], [ AC_DEFINE(HAVE_UNORDERED_SET,,[Define if unordered_set is present. ]) fi ]) -</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id563134"></a> +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524840"></a> Container::iterator_type is not necessarily Container::value_type* </h4></div></div></div><p> This is a change in behavior from the previous version. Now, most <span class="type">iterator_type</span> typedefs in container classes are POD objects, not <span class="type">value_type</span> pointers. -</p></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id563166"></a><p>[<abbr class="abbrev"> +</p></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id524872"></a><p>[<abbr class="abbrev"> kegel41 </abbr>] <span class="title"><i> Migrating to GCC 4.1 </i>. </span><span class="author"><span class="firstname">Dan</span> <span class="surname">Kegel</span>. </span><span class="biblioid"> <a class="ulink" href="http://www.kegel.com/gcc/gcc4.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id563198"></a><p>[<abbr class="abbrev"> + . </span></p></div><div class="biblioentry"><a id="id524904"></a><p>[<abbr class="abbrev"> kegel41 </abbr>] <span class="title"><i> Building the Whole Debian Archive with GCC 4.1: A Summary </i>. </span><span class="author"><span class="firstname">Martin</span> <span class="surname">Michlmayr</span>. </span><span class="biblioid"> <a class="ulink" href="http://lists.debian.org/debian-gcc/2006/03/msg00405.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id563231"></a><p>[<abbr class="abbrev"> + . </span></p></div><div class="biblioentry"><a id="id524937"></a><p>[<abbr class="abbrev"> lbl32 </abbr>] <span class="title"><i> Migration guide for GCC-3.2 </i>. </span><span class="biblioid"> <a class="ulink" href="http://annwm.lbl.gov/~leggett/Atlas/gcc-3.2.html" target="_top"> </a> - . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">API Evolution and Deprecation History </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix C. Free Software Needs Free Documentation</td></tr></table></div></body></html> + . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">API Evolution and Deprecation History </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix C. + Free Software Needs Free Documentation + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bitmap_allocator.html b/libstdc++-v3/doc/html/manual/bitmap_allocator.html index 6c4d125..cd50543 100644 --- a/libstdc++-v3/doc/html/manual/bitmap_allocator.html +++ b/libstdc++-v3/doc/html/manual/bitmap_allocator.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitmap_allocator</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , allocator " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt12ch32.html" title="Chapter 32. Allocators" /><link rel="prev" href="bk01pt12ch32.html" title="Chapter 32. Allocators" /><link rel="next" href="bk01pt12ch33.html" title="Chapter 33. Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitmap_allocator</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch32.html">Prev</a> </td><th width="60%" align="center">Chapter 32. 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Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitmap_allocator</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_allocators.html">Prev</a> </td><th width="60%" align="center">Chapter 32. Allocators</th><td width="20%" align="right"> <a accesskey="n" href="ext_containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.bitmap"></a>bitmap_allocator</h2></div></div></div><p> </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.bitmap.design"></a>Design</h3></div></div></div><p> As this name suggests, this allocator uses a bit-map to keep track of the used and unused memory locations for it's book-keeping @@ -103,7 +103,7 @@ else return false.</p></li></ol></div><p> </p><p> Consider a block of size 64 ints. In memory, it would look like this: (assume a 32-bit system where, size_t is a 32-bit entity). - </p><div class="table"><a id="id461252"></a><p class="title"><b>Table 32.1. Bitmap Allocator Memory Map</b></p><div class="table-contents"><table summary="Bitmap Allocator Memory Map" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left">268</td><td align="left">0</td><td align="left">4294967295</td><td align="left">4294967295</td><td align="left">Data -> Space for 64 ints</td></tr></tbody></table></div></div><br class="table-break" /><p> + </p><div class="table"><a id="id501153"></a><p class="title"><b>Table 32.1. Bitmap Allocator Memory Map</b></p><div class="table-contents"><table summary="Bitmap Allocator Memory Map" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left">268</td><td align="left">0</td><td align="left">4294967295</td><td align="left">4294967295</td><td align="left">Data -> Space for 64 ints</td></tr></tbody></table></div></div><br class="table-break" /><p> The first Column(268) represents the size of the Block in bytes as seen by the Bitmap Allocator. Internally, a global free list is used to keep track of the free blocks used and given back by the @@ -337,4 +337,4 @@ equivalent.</p></li><li><p>And also this would preserve the cache as far as poss sizeof(size_t) x 8 which is the number of bits in an integer, which can fit exactly in a CPU register. Hence, the term given is exponential growth of the internal pool. - </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch32.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt12ch32.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 32. Allocators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 33. 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Associative" /><link rel="next" href="containers_and_c.html" title="Chapter 18. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitset</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><th width="60%" align="center">Chapter 17. Associative</th><td width="20%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.bitset"></a>bitset</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.size_variable"></a>Size Variable</h3></div></div></div><p> + No, you cannot write code of the form + </p><pre class="programlisting"> + #include <bitset> + + void foo (size_t n) + { + std::bitset<n> bits; + .... + } + </pre><p> + because <code class="code">n</code> must be known at compile time. Your + compiler is correct; it is not a bug. That's the way templates + work. (Yes, it <span class="emphasis"><em>is</em></span> a feature.) + </p><p> + There are a couple of ways to handle this kind of thing. Please + consider all of them before passing judgement. They include, in + no particular order: + </p><div class="itemizedlist"><ul type="disc"><li><p>A very large N in <code class="code">bitset<N></code>.</p></li><li><p>A container<bool>.</p></li><li><p>Extremely weird solutions.</p></li></ul></div><p> + <span class="emphasis"><em>A very large N in + <code class="code">bitset<N></code>. </em></span> It has been + pointed out a few times in newsgroups that N bits only takes up + (N/8) bytes on most systems, and division by a factor of eight is + pretty impressive when speaking of memory. Half a megabyte given + over to a bitset (recall that there is zero space overhead for + housekeeping info; it is known at compile time exactly how large + the set is) will hold over four million bits. If you're using + those bits as status flags (e.g., + “<span class="quote">changed</span>”/“<span class="quote">unchanged</span>” flags), that's a + <span class="emphasis"><em>lot</em></span> of state. + </p><p> + You can then keep track of the “<span class="quote">maximum bit used</span>” + during some testing runs on representative data, make note of how + many of those bits really need to be there, and then reduce N to + a smaller number. Leave some extra space, of course. (If you + plan to write code like the incorrect example above, where the + bitset is a local variable, then you may have to talk your + compiler into allowing that much stack space; there may be zero + space overhead, but it's all allocated inside the object.) + </p><p> + <span class="emphasis"><em>A container<bool>. </em></span> The + Committee made provision for the space savings possible with that + (N/8) usage previously mentioned, so that you don't have to do + wasteful things like <code class="code">Container<char></code> or + <code class="code">Container<short int></code>. Specifically, + <code class="code">vector<bool></code> is required to be specialized for + that space savings. + </p><p> + The problem is that <code class="code">vector<bool></code> doesn't + behave like a normal vector anymore. There have been recent + journal articles which discuss the problems (the ones by Herb + Sutter in the May and July/August 1999 issues of C++ Report cover + it well). Future revisions of the ISO C++ Standard will change + the requirement for <code class="code">vector<bool></code> + specialization. In the meantime, <code class="code">deque<bool></code> + is recommended (although its behavior is sane, you probably will + not get the space savings, but the allocation scheme is different + than that of vector). + </p><p> + <span class="emphasis"><em>Extremely weird solutions. </em></span> If + you have access to the compiler and linker at runtime, you can do + something insane, like figuring out just how many bits you need, + then writing a temporary source code file. That file contains an + instantiation of <code class="code">bitset</code> for the required number of + bits, inside some wrapper functions with unchanging signatures. + Have your program then call the compiler on that file using + Position Independent Code, then open the newly-created object + file and load those wrapper functions. You'll have an + instantiation of <code class="code">bitset<N></code> for the exact + <code class="code">N</code> that you need at the time. Don't forget to delete + the temporary files. (Yes, this <span class="emphasis"><em>can</em></span> be, and + <span class="emphasis"><em>has been</em></span>, done.) + </p><p> + This would be the approach of either a visionary genius or a + raving lunatic, depending on your programming and management + style. Probably the latter. + </p><p> + Which of the above techniques you use, if any, are up to you and + your intended application. Some time/space profiling is + indicated if it really matters (don't just guess). And, if you + manage to do anything along the lines of the third category, the + author would love to hear from you... + </p><p> + Also note that the implementation of bitset used in libstdc++ has + <a class="ulink" href="../ext/sgiexts.html#ch23" target="_top">some extensions</a>. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.type_string"></a>Type String</h3></div></div></div><p> + </p><p> + Bitmasks do not take char* nor const char* arguments in their + constructors. This is something of an accident, but you can read + about the problem: follow the library's “<span class="quote">Links</span>” from + the homepage, and from the C++ information “<span class="quote">defect + reflector</span>” link, select the library issues list. Issue + number 116 describes the problem. + </p><p> + For now you can simply make a temporary string object using the + constructor expression: + </p><pre class="programlisting"> + std::bitset<5> b ( std::string(“<span class="quote">10110</span>”) ); + </pre><p> + instead of + </p><pre class="programlisting"> + std::bitset<5> b ( “<span class="quote">10110</span>” ); // invalid + </pre></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="associative.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 17. Associative </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 18. 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The traits classes -- @@ -46,4 +46,4 @@ static const bool tinyness_before; static const float_round_style round_style; }; - </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt02ch04.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. Types </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> NULL</td></tr></table></div></body></html> + </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fundamental_types.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fundamental_types.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. 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Types</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch05.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.null"></a>NULL</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>NULL</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="prev" href="bk01pt02ch04s02.html" title="Numeric Properties" /><link rel="next" href="dynamic_memory.html" title="Chapter 5. Dynamic Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">NULL</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="dynamic_memory.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.null"></a>NULL</h2></div></div></div><p> The only change that might affect people is the type of <code class="constant">NULL</code>: while it is required to be a macro, the definition of that macro is <span class="emphasis"><em>not</em></span> allowed @@ -26,4 +26,4 @@ </p><p>See <a class="ulink" href="http://www.awprofessional.com/titles/0-201-31015-5/" target="_top">the Effective C++ CD example</a> - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt02ch04.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch05.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Numeric Properties </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 5. Dynamic Memory</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fundamental_types.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="dynamic_memory.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Numeric Properties </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 5. Dynamic Memory</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt02pr01.html b/libstdc++-v3/doc/html/manual/bk01pt02pr01.html index 328f4e4..93a9e07 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt02pr01.html +++ b/libstdc++-v3/doc/html/manual/bk01pt02pr01.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II. Support" /><link rel="prev" href="support.html" title="Part II. Support" /><link rel="next" href="bk01pt02ch04.html" title="Chapter 4. Types" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><th width="60%" align="center">Part II. Support</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id449160"></a></h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II. Support" /><link rel="prev" href="support.html" title="Part II. Support" /><link rel="next" href="fundamental_types.html" title="Chapter 4. Types" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><th width="60%" align="center">Part II. + Support + +</th><td width="20%" align="right"> <a accesskey="n" href="fundamental_types.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id485371"></a></h2></div></div></div><p> This part deals with the functions called and objects created automatically during the course of a program's existence. </p><p> @@ -8,4 +11,7 @@ need to get your own copy from your nation's member body; see our homepage for help), we can mention a couple of changes in what kind of support a C++ program gets from the Standard Library. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part II. Support </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Types</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="fundamental_types.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part II. + Support + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Types</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html b/libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html index 34f4b23..e58c3f9 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Adding Data to Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt03ch07.html" title="Chapter 7. Exceptions" /><link rel="prev" href="bk01pt03ch07.html" title="Chapter 7. 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Exceptions" /><link rel="next" href="bk01pt03ch07s03.html" title="Cancellation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding Data to Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.data"></a>Adding Data to Exceptions</h2></div></div></div><p> The standard exception classes carry with them a single string as data (usually describing what went wrong or where the 'throw' took place). It's good to remember that you can add your own data to @@ -17,4 +17,4 @@ int e; DBID id; // some user-defined type }; - </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt03ch07.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Cancellation</td></tr></table></div></body></html> + </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="exceptions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. 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Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.cancellation"></a>Cancellation</h2></div></div></div><p> - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt03ch07.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding Data to Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 8. Concept Checking</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Cancellation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="prev" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /><link rel="next" href="bk01pt03ch08.html" title="Chapter 8. Concept Checking" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Cancellation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><th width="60%" align="center">Chapter 7. 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Concept Checking</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III. Diagnostics" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="utilities.html" title="Part IV. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 8. 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This will obviate the need for the library-simulated concept checking described above. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IV. Utilities</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IV. + Utilities + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt05ch13.html b/libstdc++-v3/doc/html/manual/bk01pt05ch13.html index 2af0b5d..07535c3 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt05ch13.html +++ b/libstdc++-v3/doc/html/manual/bk01pt05ch13.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 13. 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String Classes</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.simple"></a>Simple Transformations</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 13. 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String Classes</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.simple"></a>Simple Transformations</h2></div></div></div><p> Here are Standard, simple, and portable ways to perform common transformations on a <code class="code">string</code> instance, such as "convert to all upper case." The word transformations @@ -86,4 +89,7 @@ str.erase(notwhite+1); </pre><p>Obviously, the calls to <code class="code">find</code> could be inserted directly into the calls to <code class="code">erase</code>, in case your compiler does not optimize named temporaries out of existence. - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="strings.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part V. Strings </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Case Sensitivity</td></tr></table></div></body></html> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="strings.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part V. + Strings + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Case Sensitivity</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html b/libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html index 2ee648e..9e94ff4 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html +++ b/libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>CString (MFC)</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s05.html" title="Shrink to Fit" /><link rel="next" href="localization.html" title="Part VI. Localization" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">CString (MFC)</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.Cstring"></a>CString (MFC)</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>CString (MFC)</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s05.html" title="Shrink to Fit" /><link rel="next" href="localization.html" title="Part VI. Localization" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">CString (MFC)</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.Cstring"></a>CString (MFC)</h2></div></div></div><p> </p><p>A common lament seen in various newsgroups deals with the Standard string class as opposed to the Microsoft Foundation Class called CString. Often programmers realize that a standard portable @@ -88,4 +88,7 @@ libstdc++ string, the SGI string, and the SGI rope, and this is all before any allocator or traits customizations! (More choices than you can shake a stick at -- want fries with that?) - </p></li></ul></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Shrink to Fit </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VI. Localization</td></tr></table></div></body></html> + </p></li></ul></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Shrink to Fit </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VI. + Localization + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt08ch19.html b/libstdc++-v3/doc/html/manual/bk01pt08ch19.html index fdf36b9..7f7f790 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt08ch19.html +++ b/libstdc++-v3/doc/html/manual/bk01pt08ch19.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 19. Predefined</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="iterators.html" title="Part VIII. Iterators" /><link rel="prev" href="iterators.html" title="Part VIII. Iterators" /><link rel="next" href="bk01pt08ch19s02.html" title="One Past the End" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 19. Predefined</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><th width="60%" align="center">Part VIII. Iterators</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.iterators.predefined"></a>Chapter 19. Predefined</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.vs_pointers"></a>Iterators vs. Pointers</h2></div></div></div><p><a class="ulink" href="../faq/index.html#5_1" target="_top">FAQ 5.1</a> points out that iterators +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 19. Predefined</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="iterators.html" title="Part VIII. Iterators" /><link rel="prev" href="iterators.html" title="Part VIII. Iterators" /><link rel="next" href="bk01pt08ch19s02.html" title="One Past the End" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 19. Predefined</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><th width="60%" align="center">Part VIII. + Iterators + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.iterators.predefined"></a>Chapter 19. Predefined</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.vs_pointers"></a>Iterators vs. Pointers</h2></div></div></div><p><a class="ulink" href="../faq/index.html#5_1" target="_top">FAQ 5.1</a> points out that iterators are not implemented as pointers. They are a generalization of pointers, but they are implemented in libstdc++ as separate classes. </p><p>Keeping that simple fact in mind as you design your code will @@ -27,4 +30,7 @@ information gets passed down through inheritance, so while the compiler has to do work looking up all the names, your runtime code does not. (This has been a prime concern from the beginning.) - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="iterators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VIII. Iterators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> One Past the End</td></tr></table></div></body></html> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="iterators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VIII. + Iterators + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> One Past the End</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html b/libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html index e22e968..ba36e2f 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>One Past the End</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="prev" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="next" href="algorithms.html" title="Part IX. Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">One Past the End</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><th width="60%" align="center">Chapter 19. Predefined</th><td width="20%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.end"></a>One Past the End</h2></div></div></div><p>This starts off sounding complicated, but is actually very easy, +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>One Past the End</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="prev" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="next" href="algorithms.html" title="Part IX. Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">One Past the End</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><th width="60%" align="center">Chapter 19. Predefined</th><td width="20%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.end"></a>One Past the End</h2></div></div></div><p>This starts off sounding complicated, but is actually very easy, especially towards the end. Trust me. </p><p>Beginners usually have a little trouble understand the whole 'past-the-end' thing, until they remember their early algebra classes @@ -80,4 +80,7 @@ sequences very simple to recognize: if the two endpoints compare equal, then the {array, sequence, container, whatever} is empty. </p><p>Just don't dereference <code class="code">end()</code>. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt08ch19.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 19. Predefined </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IX. Algorithms</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt08ch19.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 19. Predefined </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IX. + Algorithms + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt09ch20.html b/libstdc++-v3/doc/html/manual/bk01pt09ch20.html index ff02c3a..5ad9ee5 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt09ch20.html +++ b/libstdc++-v3/doc/html/manual/bk01pt09ch20.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 20. Mutating</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library , algorithm " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX. Algorithms" /><link rel="prev" href="bk01pt09pr02.html" title="" /><link rel="next" href="numerics.html" title="Part X. Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 20. Mutating</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><th width="60%" align="center">Part IX. Algorithms</th><td width="20%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.algorithms.mutating"></a>Chapter 20. Mutating</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="algorithms.mutating.swap"></a><code class="function">swap</code></h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="algorithms.swap.specializations"></a>Specializations</h3></div></div></div><p>If you call <code class="code"> std::swap(x,y); </code> where x and y are standard +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 20. Mutating</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library , algorithm " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX. Algorithms" /><link rel="prev" href="bk01pt09pr02.html" title="" /><link rel="next" href="numerics.html" title="Part X. Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 20. Mutating</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><th width="60%" align="center">Part IX. + Algorithms + +</th><td width="20%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.algorithms.mutating"></a>Chapter 20. Mutating</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="algorithms.mutating.swap"></a><code class="function">swap</code></h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="algorithms.swap.specializations"></a>Specializations</h3></div></div></div><p>If you call <code class="code"> std::swap(x,y); </code> where x and y are standard containers, then the call will automatically be replaced by a call to <code class="code"> x.swap(y); </code> instead. </p><p>This allows member functions of each container class to take over, and @@ -10,4 +13,7 @@ fact use constant-time swaps.) This should not be surprising, since for two containers of the same type to swap contents, only some internal pointers to storage need to be exchanged. - </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part X. Numerics</td></tr></table></div></body></html> + </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part X. + Numerics + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt09pr02.html b/libstdc++-v3/doc/html/manual/bk01pt09pr02.html index bed0823..ffd0c37 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt09pr02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt09pr02.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library , algorithm " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX. Algorithms" /><link rel="prev" href="algorithms.html" title="Part IX. Algorithms" /><link rel="next" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><th width="60%" align="center">Part IX. Algorithms</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id464669"></a></h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library , algorithm " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX. Algorithms" /><link rel="prev" href="algorithms.html" title="Part IX. Algorithms" /><link rel="next" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><th width="60%" align="center">Part IX. + Algorithms + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id476417"></a></h2></div></div></div><p> The neatest accomplishment of the algorithms chapter is that all the work is done via iterators, not containers directly. This means two important things: @@ -32,4 +35,7 @@ this simple rule that seems to cause so much confusion. Once you get <span class="emphasis"><em>range</em></span> into your head (it's not that hard, honest!), then the algorithms are a cakewalk. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IX. Algorithms </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 20. Mutating</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IX. + Algorithms + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 20. Mutating</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html b/libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html index 1122049..2d6695f 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>C99</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt10ch23.html" title="Chapter 23. Interacting with C" /><link rel="prev" href="bk01pt10ch23.html" title="Chapter 23. Interacting with C" /><link rel="next" href="io.html" title="Part XI. Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">C99</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt10ch23.html">Prev</a> </td><th width="60%" align="center">Chapter 23. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.c99"></a>C99</h2></div></div></div><p>In addition to the other topics on this page, we'll note here some +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>C99</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /><link rel="prev" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /><link rel="next" href="io.html" title="Part XI. Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">C99</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="numerics_and_c.html">Prev</a> </td><th width="60%" align="center">Chapter 23. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.c99"></a>C99</h2></div></div></div><p>In addition to the other topics on this page, we'll note here some of the C99 features that appear in libstdc++. </p><p>The C99 features depend on the <code class="code">--enable-c99</code> configure flag. This flag is already on by default, but it can be disabled by the @@ -13,4 +13,7 @@ are supported, as is the <code class="code">lldiv_t</code> typedef. Also supported are the wide character functions using 'long long', like <code class="code">wcstoll</code>. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt10ch23.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt10ch23.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 23. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XI. Input and Output</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="numerics_and_c.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics_and_c.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 23. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XI. + Input and Output + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html b/libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html index 36b7e1a..b804b53 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Buffering</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch25.html" title="Chapter 25. Stream Buffers" /><link rel="prev" href="bk01pt11ch25.html" title="Chapter 25. Stream Buffers" /><link rel="next" href="bk01pt11ch26.html" title="Chapter 26. Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Buffering</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch25.html">Prev</a> </td><th width="60%" align="center">Chapter 25. Stream Buffers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch26.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.buffering"></a>Buffering</h2></div></div></div><p>First, are you sure that you understand buffering? Particularly +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Buffering</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="streambufs.html" title="Chapter 25. Stream Buffers" /><link rel="prev" href="streambufs.html" title="Chapter 25. Stream Buffers" /><link rel="next" href="stringstreams.html" title="Chapter 26. Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Buffering</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="streambufs.html">Prev</a> </td><th width="60%" align="center">Chapter 25. Stream Buffers</th><td width="20%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.buffering"></a>Buffering</h2></div></div></div><p>First, are you sure that you understand buffering? Particularly the fact that C++ may not, in fact, have anything to do with it? </p><p>The rules for buffering can be a little odd, but they aren't any different from those of C. (Maybe that's why they can be a bit @@ -74,4 +74,4 @@ just those at the language/library level. Kernel buffers, disk buffers, and the like will also have an effect. Inspecting and changing those are system-dependent. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch25.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch25.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch26.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 25. Stream Buffers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 26. Memory Based Streams</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="streambufs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="streambufs.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 25. Stream Buffers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 26. Memory Based Streams</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html b/libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html index e8079c4d..2a2d778 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch27.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27.html" title="Chapter 27. File Based Streams" /><link rel="next" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary"></a>Binary Input and Output</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="next" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary"></a>Binary Input and Output</h2></div></div></div><p> </p><p>The first and most important thing to remember about binary I/O is that opening a file with <code class="code">ios::binary</code> is not, repeat <span class="emphasis"><em>not</em></span>, the only thing you have to do. It is not a silver @@ -92,4 +92,4 @@ article and continuing to the end of the thread. (You'll have to sort through some flames every couple of paragraphs, but the points made are good ones.) - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch27.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 27. File Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> More Binary Input and Output</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fstreams.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 27. File Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> More Binary Input and Output</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html b/libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html index 4de641f..6e51b64 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html +++ b/libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>More Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch27.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27s02.html" title="Binary Input and Output" /><link rel="next" href="bk01pt11ch28.html" title="Chapter 28. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">More Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch28.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary2"></a>More Binary Input and Output</h2></div></div></div><p>Towards the beginning of February 2001, the subject of +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>More Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27s02.html" title="Binary Input and Output" /><link rel="next" href="io_and_c.html" title="Chapter 28. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">More Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="io_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary2"></a>More Binary Input and Output</h2></div></div></div><p>Towards the beginning of February 2001, the subject of "binary" I/O was brought up in a couple of places at the same time. One notable place was Usenet, where James Kanze and Dietmar Kühl separately posted articles on why attempting @@ -19,4 +19,4 @@ Dietmar Kühl mentioned that he had written a pair of stream classes that would read and write XDR, which is a good step towards a portable binary format. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch27.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch28.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 28. Interacting with C</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fstreams.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 28. 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Interacting with C" /><link rel="next" href="extensions.html" title="Part XII. Extensions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Performance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28.html">Prev</a> </td><th width="60%" align="center">Chapter 28. 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Extensions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Performance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io_and_c.html">Prev</a> </td><th width="60%" align="center">Chapter 28. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.sync"></a>Performance</h2></div></div></div><p> Pathetic Performance? Ditch C. </p><p>It sounds like a flame on C, but it isn't. Really. Calm down. I'm just saying it to get your attention. @@ -43,4 +43,7 @@ <code class="code">clog</code>, and their wide-character counterparts). File stream objects that you declare yourself have no such requirement and are fully buffered. - </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch28.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 28. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XII. Extensions</td></tr></table></div></body></html> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io_and_c.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io_and_c.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 28. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XII. + Extensions + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html b/libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html index 7fd9f2c..81b34e4 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html +++ b/libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html @@ -19,6 +19,6 @@ mode or with debug mode. The following table provides the names and headers of the debugging containers: -</p><div class="table"><a id="id513827"></a><p class="title"><b>Table 30.1. Debugging Containers</b></p><div class="table-contents"><table summary="Debugging Containers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="classname">__gnu_debug::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::deque</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="classname">__gnu_debug::deque</code></td><td align="left"><code class="filename">deque</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::list</code></td><td align="left"><code class="filename">list</code></td><td align="left"><code class="classname">__gnu_debug::list</code></td><td align="left"><code class="filename">list</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::map</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::map</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multimap</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::multimap</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multiset</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::multiset</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::set</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::set</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::wstring</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::wstring</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::basic_string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::basic_string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::vector</code></td><td align="left"><code class="filename">vector</code></td><td align="left"><code class="classname">__gnu_debug::vector</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>In addition, when compiling in C++0x mode, these additional +</p><div class="table"><a id="id538028"></a><p class="title"><b>Table 30.1. Debugging Containers</b></p><div class="table-contents"><table summary="Debugging Containers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="classname">__gnu_debug::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::deque</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="classname">__gnu_debug::deque</code></td><td align="left"><code class="filename">deque</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::list</code></td><td align="left"><code class="filename">list</code></td><td align="left"><code class="classname">__gnu_debug::list</code></td><td align="left"><code class="filename">list</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::map</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::map</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multimap</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::multimap</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multiset</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::multiset</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::set</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::set</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::wstring</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::wstring</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::basic_string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::basic_string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::vector</code></td><td align="left"><code class="filename">vector</code></td><td align="left"><code class="classname">__gnu_debug::vector</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>In addition, when compiling in C++0x mode, these additional containers have additional debug capability. -</p><div class="table"><a id="id470143"></a><p class="title"><b>Table 30.2. Debugging Containers C++0x</b></p><div class="table-contents"><table summary="Debugging Containers C++0x" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html> +</p><div class="table"><a id="id506636"></a><p class="title"><b>Table 30.2. Debugging Containers C++0x</b></p><div class="table-contents"><table summary="Debugging Containers C++0x" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html b/libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html index fed819c..5bb42f3 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html +++ b/libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html @@ -63,4 +63,4 @@ Then compile this code with the prerequisite compiler flags flags for atomic operations.) </p><p> The following table provides the names and headers of all the parallel algorithms that can be used in a similar manner: -</p><div class="table"><a id="id466177"></a><p class="title"><b>Table 31.1. Parallel Algorithms</b></p><div class="table-contents"><table summary="Parallel Algorithms" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Algorithm</th><th align="left">Header</th><th align="left">Parallel algorithm</th><th align="left">Parallel header</th></tr></thead><tbody><tr><td align="left"><code class="function">std::accumulate</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::accumulate</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_difference</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_difference</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::inner_product</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::inner_product</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::partial_sum</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::partial_sum</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::equal</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::equal</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_first_of</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_first_of</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::for_each</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::for_each</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::lexicographical_compare</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::lexicographical_compare</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::mismatch</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::mismatch</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::transform</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::transform</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::max_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::max_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::merge</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::merge</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::min_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::min_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::nth_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::nth_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partial_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partial_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partition</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partition</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::random_shuffle</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::random_shuffle</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_union</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_union</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_intersection</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_intersection</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_symmetric_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_symmetric_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::stable_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::stable_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::unique_copy</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::unique_copy</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html> +</p><div class="table"><a id="id596074"></a><p class="title"><b>Table 31.1. Parallel Algorithms</b></p><div class="table-contents"><table summary="Parallel Algorithms" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Algorithm</th><th align="left">Header</th><th align="left">Parallel algorithm</th><th align="left">Parallel header</th></tr></thead><tbody><tr><td align="left"><code class="function">std::accumulate</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::accumulate</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_difference</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_difference</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::inner_product</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::inner_product</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::partial_sum</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::partial_sum</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::equal</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::equal</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_first_of</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_first_of</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::for_each</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::for_each</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::lexicographical_compare</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::lexicographical_compare</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::mismatch</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::mismatch</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::transform</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::transform</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::max_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::max_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::merge</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::merge</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::min_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::min_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::nth_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::nth_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partial_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partial_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partition</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partition</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::random_shuffle</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::random_shuffle</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_union</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_union</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_intersection</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_intersection</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_symmetric_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_symmetric_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::stable_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::stable_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::unique_copy</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::unique_copy</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" 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/><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. 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Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch32.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.test"></a>Testing</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Testing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , library , parallel " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="bk01pt12ch31s04.html" title="Design" /><link rel="next" href="ext_allocators.html" title="Chapter 32. 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Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="ext_allocators.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.test"></a>Testing</h2></div></div></div><p> Both the normal conformance and regression tests and the supplemental performance tests work. </p><p> @@ -23,4 +23,4 @@ additional software dependencies than the usual bare-boned text file, and can be generated by using the <code class="code">make doc-performance</code> rule in the testsuite's Makefile. -</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch32.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 32. 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Containers" /><link rel="next" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.sgi"></a>HP/SGI</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="prev" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="next" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_containers.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.sgi"></a>HP/SGI</h2></div></div></div><p> </p><p>A few extensions and nods to backwards-compatibility have been made with containers. Those dealing with older SGI-style allocators are dealt with elsewhere. The remaining ones all deal with bits: @@ -40,4 +40,4 @@ </p><pre class="programlisting"> size_t _Find_first() const; size_t _Find_next (size_t prev) const;</pre><p>The same caveat given for the _Unchecked_* functions applies here also. -</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt12ch33.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 33. Containers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Deprecated HP/SGI</td></tr></table></div></body></html> +</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_containers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 33. Containers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Deprecated HP/SGI</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html b/libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html index 56bc9c5..c1aa5dc 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html +++ b/libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Deprecated HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt12ch33.html" title="Chapter 33. Containers" /><link rel="prev" href="bk01pt12ch33s02.html" title="HP/SGI" /><link rel="next" href="bk01pt12ch34.html" title="Chapter 34. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Deprecated HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch34.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.deprecated_sgi"></a>Deprecated HP/SGI</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Deprecated HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="prev" href="bk01pt12ch33s02.html" title="HP/SGI" /><link rel="next" href="ext_utilities.html" title="Chapter 34. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Deprecated HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="ext_utilities.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.deprecated_sgi"></a>Deprecated HP/SGI</h2></div></div></div><p> The SGI hashing classes <code class="classname">hash_set</code> and <code class="classname">hash_set</code> have been deprecated by the unordered_set, unordered_multiset, unordered_map, @@ -47,4 +47,4 @@ possibility of pathological cases, you'll probably get better performance from hash_map. </em></span> - </p></blockquote></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt12ch33.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch34.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 34. Utilities</td></tr></table></div></body></html> + </p></blockquote></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 34. Utilities</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html b/libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html index 2377a0e..0a8bf61 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html +++ b/libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="concurrency.html" title="Chapter 40. Concurrency" /><link rel="next" href="bk01pt12ch40s03.html" title="Use" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.impl"></a>Implementation</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.impl.atomic_fallbacks"></a>Using Builtin Atomic Functions</h3></div></div></div><p>The functions for atomic operations described above are either +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="next" href="bk01pt12ch40s03.html" title="Use" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.impl"></a>Implementation</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.impl.atomic_fallbacks"></a>Using Builtin Atomic Functions</h3></div></div></div><p>The functions for atomic operations described above are either implemented via compiler intrinsics (if the underlying host is capable) or by library fallbacks.</p><p>Compiler intrinsics (builtins) are always preferred. However, as the compiler builtins for atomics are not universally implemented, @@ -38,4 +38,4 @@ use this layer. More detail as to the specific interface can be found in the sou functions, and usage found in the usual <pthread.h> file, including <code class="code">pthread_t</code>, <code class="code">pthread_once_t</code>, <code class="code">pthread_create</code>, etc. -</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 40. Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Use</td></tr></table></div></body></html> +</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 40. Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Use</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html b/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html index b02d55e..115aa9f 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html +++ b/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Use</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="bk01pt12ch40s02.html" title="Implementation" /><link rel="next" href="appendix_contributing.html" title="Appendix A. Contributing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Use</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.use"></a>Use</h2></div></div></div><p>Typical usage of the last two constructs is demonstrated as follows: +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Use</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="bk01pt12ch40s02.html" title="Implementation" /><link rel="next" href="appendix_contributing.html" title="Appendix A. Contributing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Use</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.use"></a>Use</h2></div></div></div><p>Typical usage of the last two constructs is demonstrated as follows: </p><pre class="programlisting"> #include <ext/concurrence.h> @@ -31,4 +31,7 @@ the mutex as control moves out of this block. concurrence-related errors. These classes are: <code class="code">__concurrence_lock_error</code>, <code class="code">__concurrence_unlock_error</code>, <code class="code">__concurrence_wait_error</code>, and <code class="code">__concurrence_broadcast_error</code>. -</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Implementation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix A. Contributing</td></tr></table></div></body></html> +</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Implementation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix A. + Contributing + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bk01pt12pr03.html b/libstdc++-v3/doc/html/manual/bk01pt12pr03.html index 6334c10..1843beb 100644 --- a/libstdc++-v3/doc/html/manual/bk01pt12pr03.html +++ b/libstdc++-v3/doc/html/manual/bk01pt12pr03.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="extensions.html" title="Part XII. Extensions" /><link rel="next" href="bk01pt12ch29.html" title="Chapter 29. Compile Time Checks" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><th width="60%" align="center">Part XII. Extensions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch29.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id513886"></a></h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="extensions.html" title="Part XII. Extensions" /><link rel="next" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_compile_checks.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id510314"></a></h2></div></div></div><p> Here we will make an attempt at describing the non-Standard extensions to the library. Some of these are from SGI's STL, some of these are GNU's, and some just seemed to appear on the doorstep. @@ -18,4 +21,7 @@ extensions, be aware of two things: </p></li><li><p> You should know how to <a class="ulink" href="XXX" target="_top">access these headers properly</a>. - </p></li></ol></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch29.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XII. Extensions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 29. Compile Time Checks</td></tr></table></div></body></html> + </p></li></ol></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_compile_checks.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XII. + Extensions + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 29. Compile Time Checks</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/bugs.html b/libstdc++-v3/doc/html/manual/bugs.html new file mode 100644 index 0000000..9217b8a --- /dev/null +++ b/libstdc++-v3/doc/html/manual/bugs.html @@ -0,0 +1,330 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Bugs</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="status.html" title="Chapter 1. Status" /><link rel="prev" href="license.html" title="License" /><link rel="next" href="setup.html" title="Chapter 2. Setup" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Bugs</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="license.html">Prev</a> </td><th width="60%" align="center">Chapter 1. Status</th><td width="20%" align="right"> <a accesskey="n" href="setup.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.bugs"></a>Bugs</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.bugs.impl"></a>Implementation Bugs</h3></div></div></div><p> + Information on known bugs, details on efforts to fix them, and + fixed bugs are all available as part of the GCC bug tracking + system, <a class="ulink" href="http://gcc.gnu.org/bugzilla" target="_top">bugzilla</a>, with the + category set to <code class="literal">libstdc++</code>. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.bugs.iso"></a>Standard Bugs</h3></div></div></div><p> + Everybody's got issues. Even the C++ Standard Library. + </p><p> + The Library Working Group, or LWG, is the ISO subcommittee responsible + for making changes to the library. They periodically publish an + Issues List containing problems and possible solutions. As they reach + a consensus on proposed solutions, we often incorporate the solution. + </p><p> + Here are the issues which have resulted in code changes to the library. + The links are to the specific defect reports from a <span class="emphasis"><em>partial + copy</em></span> of the Issues List. You can read the full version online + at the <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/" target="_top">ISO C++ + Committee homepage</a>, linked to on the + <a class="ulink" href="http://gcc.gnu.org/readings.html" target="_top">GCC "Readings" + page</a>. If + you spend a lot of time reading the issues, we recommend downloading + the ZIP file and reading them locally. + </p><p> + (NB: <span class="emphasis"><em>partial copy</em></span> means that not all + links within the lwg-*.html pages will work. Specifically, + links to defect reports that have not been accorded full DR + status will probably break. Rather than trying to mirror the + entire issues list on our overworked web server, we recommend + you go to the LWG homepage instead.) + </p><p> + If a DR is not listed here, we may simply not have gotten to + it yet; feel free to submit a patch. Search the include/bits + and src directories for appearances of + <code class="constant">_GLIBCXX_RESOLVE_LIB_DEFECTS</code> for examples + of style. Note that we usually do not make changes to the + code until an issue has reached <a class="ulink" href="lwg-active.html#DR" target="_top">DR</a> status. + </p><div class="variablelist"><dl><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#5" target="_top">5</a>: + <span class="emphasis"><em>string::compare specification questionable</em></span> + </span></dt><dd><p>This should be two overloaded functions rather than a single function. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#17" target="_top">17</a>: + <span class="emphasis"><em>Bad bool parsing</em></span> + </span></dt><dd><p>Apparently extracting Boolean values was messed up... + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#19" target="_top">19</a>: + <span class="emphasis"><em>"Noconv" definition too vague</em></span> + </span></dt><dd><p>If <code class="code">codecvt::do_in</code> returns <code class="code">noconv</code> there are + no changes to the values in <code class="code">[to, to_limit)</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#22" target="_top">22</a>: + <span class="emphasis"><em>Member open vs flags</em></span> + </span></dt><dd><p>Re-opening a file stream does <span class="emphasis"><em>not</em></span> clear the state flags. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#23" target="_top">23</a>: + <span class="emphasis"><em>Num_get overflow result</em></span> + </span></dt><dd><p>Implement the proposed resolution. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#25" target="_top">25</a>: + <span class="emphasis"><em>String operator<< uses width() value wrong</em></span> + </span></dt><dd><p>Padding issues. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#48" target="_top">48</a>: + <span class="emphasis"><em>Use of non-existent exception constructor</em></span> + </span></dt><dd><p>An instance of <code class="code">ios_base::failure</code> is constructed instead. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#49" target="_top">49</a>: + <span class="emphasis"><em>Underspecification of ios_base::sync_with_stdio</em></span> + </span></dt><dd><p>The return type is the <span class="emphasis"><em>previous</em></span> state of synchronization. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#50" target="_top">50</a>: + <span class="emphasis"><em>Copy constructor and assignment operator of ios_base</em></span> + </span></dt><dd><p>These members functions are declared <code class="code">private</code> and are + thus inaccessible. Specifying the correct semantics of + "copying stream state" was deemed too complicated. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#60" target="_top">60</a>: + <span class="emphasis"><em>What is a formatted input function?</em></span> + </span></dt><dd><p>This DR made many widespread changes to <code class="code">basic_istream</code> + and <code class="code">basic_ostream</code> all of which have been implemented. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#63" target="_top">63</a>: + <span class="emphasis"><em>Exception-handling policy for unformatted output</em></span> + </span></dt><dd><p>Make the policy consistent with that of formatted input, unformatted + input, and formatted output. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#68" target="_top">68</a>: + <span class="emphasis"><em>Extractors for char* should store null at end</em></span> + </span></dt><dd><p>And they do now. An editing glitch in the last item in the list of + [27.6.1.2.3]/7. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#74" target="_top">74</a>: + <span class="emphasis"><em>Garbled text for codecvt::do_max_length</em></span> + </span></dt><dd><p>The text of the standard was gibberish. Typos gone rampant. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#75" target="_top">75</a>: + <span class="emphasis"><em>Contradiction in codecvt::length's argument types</em></span> + </span></dt><dd><p>Change the first parameter to <code class="code">stateT&</code> and implement + the new effects paragraph. + </p></dd><dt><span class="term"><a class="ulink" href="lwg-defects.html#83" target="_top">83</a>: + <span class="emphasis"><em>string::npos vs. string::max_size()</em></span> + </span></dt><dd><p>Safety checks on the size of the string should test against + <code class="code">max_size()</code> rather than <code class="code">npos</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#90" target="_top">90</a>: + <span class="emphasis"><em>Incorrect description of operator>> for strings</em></span> + </span></dt><dd><p>The effect contain <code class="code">isspace(c,getloc())</code> which must be + replaced by <code class="code">isspace(c,is.getloc())</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#91" target="_top">91</a>: + <span class="emphasis"><em>Description of operator>> and getline() for string<> + might cause endless loop</em></span> + </span></dt><dd><p>They behave as a formatted input function and as an unformatted + input function, respectively (except that <code class="code">getline</code> is + not required to set <code class="code">gcount</code>). + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#103" target="_top">103</a>: + <span class="emphasis"><em>set::iterator is required to be modifiable, but this allows + modification of keys.</em></span> + </span></dt><dd><p>For associative containers where the value type is the same as + the key type, both <code class="code">iterator</code> and <code class="code">const_iterator + </code> are constant iterators. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#109" target="_top">109</a>: + <span class="emphasis"><em>Missing binders for non-const sequence elements</em></span> + </span></dt><dd><p>The <code class="code">binder1st</code> and <code class="code">binder2nd</code> didn't have an + <code class="code">operator()</code> taking a non-const parameter. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#110" target="_top">110</a>: + <span class="emphasis"><em>istreambuf_iterator::equal not const</em></span> + </span></dt><dd><p>This was not a const member function. Note that the DR says to + replace the function with a const one; we have instead provided an + overloaded version with identical contents. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#117" target="_top">117</a>: + <span class="emphasis"><em>basic_ostream uses nonexistent num_put member functions</em></span> + </span></dt><dd><p><code class="code">num_put::put()</code> was overloaded on the wrong types. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#118" target="_top">118</a>: + <span class="emphasis"><em>basic_istream uses nonexistent num_get member functions</em></span> + </span></dt><dd><p>Same as 117, but for <code class="code">num_get::get()</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#129" target="_top">129</a>: + <span class="emphasis"><em>Need error indication from seekp() and seekg()</em></span> + </span></dt><dd><p>These functions set <code class="code">failbit</code> on error now. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#136" target="_top">136</a>: + <span class="emphasis"><em>seekp, seekg setting wrong streams?</em></span> + </span></dt><dd><p><code class="code">seekp</code> should only set the output stream, and + <code class="code">seekg</code> should only set the input stream. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#167" target="_top">167</a>: + <span class="emphasis"><em>Improper use of traits_type::length()</em></span> + </span></dt><dd><p><code class="code">op<<</code> with a <code class="code">const char*</code> was + calculating an incorrect number of characters to write. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#169" target="_top">169</a>: + <span class="emphasis"><em>Bad efficiency of overflow() mandated</em></span> + </span></dt><dd><p>Grow efficiently the internal array object. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#171" target="_top">171</a>: + <span class="emphasis"><em>Strange seekpos() semantics due to joint position</em></span> + </span></dt><dd><p>Quite complex to summarize... + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#181" target="_top">181</a>: + <span class="emphasis"><em>make_pair() unintended behavior</em></span> + </span></dt><dd><p>This function used to take its arguments as reference-to-const, now + it copies them (pass by value). + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#195" target="_top">195</a>: + <span class="emphasis"><em>Should basic_istream::sentry's constructor ever set eofbit?</em></span> + </span></dt><dd><p>Yes, it can, specifically if EOF is reached while skipping whitespace. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#211" target="_top">211</a>: + <span class="emphasis"><em>operator>>(istream&, string&) doesn't set failbit</em></span> + </span></dt><dd><p>If nothing is extracted into the string, <code class="code">op>></code> now + sets <code class="code">failbit</code> (which can cause an exception, etc., etc.). + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#214" target="_top">214</a>: + <span class="emphasis"><em>set::find() missing const overload</em></span> + </span></dt><dd><p>Both <code class="code">set</code> and <code class="code">multiset</code> were missing + overloaded find, lower_bound, upper_bound, and equal_range functions + for const instances. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#231" target="_top">231</a>: + <span class="emphasis"><em>Precision in iostream?</em></span> + </span></dt><dd><p>For conversion from a floating-point type, <code class="code">str.precision()</code> + is specified in the conversion specification. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#233" target="_top">233</a>: + <span class="emphasis"><em>Insertion hints in associative containers</em></span> + </span></dt><dd><p>Implement N1780, first check before then check after, insert as close + to hint as possible. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#235" target="_top">235</a>: + <span class="emphasis"><em>No specification of default ctor for reverse_iterator</em></span> + </span></dt><dd><p>The declaration of <code class="code">reverse_iterator</code> lists a default constructor. + However, no specification is given what this constructor should do. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#241" target="_top">241</a>: + <span class="emphasis"><em>Does unique_copy() require CopyConstructible and Assignable?</em></span> + </span></dt><dd><p>Add a helper for forward_iterator/output_iterator, fix the existing + one for input_iterator/output_iterator to not rely on Assignability. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#243" target="_top">243</a>: + <span class="emphasis"><em>get and getline when sentry reports failure</em></span> + </span></dt><dd><p>Store a null character only if the character array has a non-zero size. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#251" target="_top">251</a>: + <span class="emphasis"><em>basic_stringbuf missing allocator_type</em></span> + </span></dt><dd><p>This nested typedef was originally not specified. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#253" target="_top">253</a>: + <span class="emphasis"><em>valarray helper functions are almost entirely useless</em></span> + </span></dt><dd><p>Make the copy constructor and copy-assignment operator declarations + public in gslice_array, indirect_array, mask_array, slice_array; provide + definitions. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#265" target="_top">265</a>: + <span class="emphasis"><em>std::pair::pair() effects overly restrictive</em></span> + </span></dt><dd><p>The default ctor would build its members from copies of temporaries; + now it simply uses their respective default ctors. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#266" target="_top">266</a>: + <span class="emphasis"><em>bad_exception::~bad_exception() missing Effects clause</em></span> + </span></dt><dd><p>The <code class="code">bad_</code>* classes no longer have destructors (they + are trivial), since no description of them was ever given. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#271" target="_top">271</a>: + <span class="emphasis"><em>basic_iostream missing typedefs</em></span> + </span></dt><dd><p>The typedefs it inherits from its base classes can't be used, since + (for example) <code class="code">basic_iostream<T>::traits_type</code> is ambiguous. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#275" target="_top">275</a>: + <span class="emphasis"><em>Wrong type in num_get::get() overloads</em></span> + </span></dt><dd><p>Similar to 118. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#280" target="_top">280</a>: + <span class="emphasis"><em>Comparison of reverse_iterator to const reverse_iterator</em></span> + </span></dt><dd><p>Add global functions with two template parameters. + (NB: not added for now a templated assignment operator) + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#292" target="_top">292</a>: + <span class="emphasis"><em>Effects of a.copyfmt (a)</em></span> + </span></dt><dd><p>If <code class="code">(this == &rhs)</code> do nothing. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#300" target="_top">300</a>: + <span class="emphasis"><em>List::merge() specification incomplete</em></span> + </span></dt><dd><p>If <code class="code">(this == &x)</code> do nothing. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#303" target="_top">303</a>: + <span class="emphasis"><em>Bitset input operator underspecified</em></span> + </span></dt><dd><p>Basically, compare the input character to + <code class="code">is.widen(0)</code> and <code class="code">is.widen(1)</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#305" target="_top">305</a>: + <span class="emphasis"><em>Default behavior of codecvt<wchar_t, char, + mbstate_t>::length()</em></span> + </span></dt><dd><p>Do not specify what <code class="code">codecvt<wchar_t, char, + mbstate_t>::do_length</code> must return. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#328" target="_top">328</a>: + <span class="emphasis"><em>Bad sprintf format modifier in + money_put<>::do_put()</em></span> + </span></dt><dd><p>Change the format string to "%.0Lf". + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#365" target="_top">365</a>: + <span class="emphasis"><em>Lack of const-qualification in clause 27</em></span> + </span></dt><dd><p>Add const overloads of <code class="code">is_open</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#387" target="_top">387</a>: + <span class="emphasis"><em>std::complex over-encapsulated</em></span> + </span></dt><dd><p>Add the <code class="code">real(T)</code> and <code class="code">imag(T)</code> + members; in C++0x mode, also adjust the existing + <code class="code">real()</code> and <code class="code">imag()</code> members and + free functions. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#389" target="_top">389</a>: + <span class="emphasis"><em>Const overload of valarray::operator[] returns + by value</em></span> + </span></dt><dd><p>Change it to return a <code class="code">const T&</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#396" target="_top">396</a>: + <span class="emphasis"><em>what are characters zero and one</em></span> + </span></dt><dd><p>Implement the proposed resolution. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#402" target="_top">402</a>: + <span class="emphasis"><em>Wrong new expression in [some_]allocator::construct</em></span> + </span></dt><dd><p>Replace "new" with "::new". + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#409" target="_top">409</a>: + <span class="emphasis"><em>Closing an fstream should clear the error state</em></span> + </span></dt><dd><p>Have <code class="code">open</code> clear the error flags. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#431" target="_top">431</a>: + <span class="emphasis"><em>Swapping containers with unequal allocators</em></span> + </span></dt><dd><p>Implement Option 3, as per N1599. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#432" target="_top">432</a>: + <span class="emphasis"><em>stringbuf::overflow() makes only one write position + available</em></span> + </span></dt><dd><p>Implement the resolution, beyond DR 169. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#434" target="_top">434</a>: + <span class="emphasis"><em>bitset::to_string() hard to use</em></span> + </span></dt><dd><p>Add three overloads, taking fewer template arguments. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#438" target="_top">438</a>: + <span class="emphasis"><em>Ambiguity in the "do the right thing" clause</em></span> + </span></dt><dd><p>Implement the resolution, basically cast less. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#453" target="_top">453</a>: + <span class="emphasis"><em>basic_stringbuf::seekoff need not always fail for an empty stream</em></span> + </span></dt><dd><p>Don't fail if the next pointer is null and newoff is zero. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#455" target="_top">455</a>: + <span class="emphasis"><em>cerr::tie() and wcerr::tie() are overspecified</em></span> + </span></dt><dd><p>Initialize cerr tied to cout and wcerr tied to wcout. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#464" target="_top">464</a>: + <span class="emphasis"><em>Suggestion for new member functions in standard containers</em></span> + </span></dt><dd><p>Add <code class="code">data()</code> to <code class="code">std::vector</code> and + <code class="code">at(const key_type&)</code> to <code class="code">std::map</code>. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#508" target="_top">508</a>: + <span class="emphasis"><em>Bad parameters for ranlux64_base_01</em></span> + </span></dt><dd><p>Fix the parameters. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-closed.html#512" target="_top">512</a>: + <span class="emphasis"><em>Seeding subtract_with_carry_01 from a single unsigned long</em></span> + </span></dt><dd><p>Construct a <code class="code">linear_congruential</code> engine and seed with it. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-closed.html#526" target="_top">526</a>: + <span class="emphasis"><em>Is it undefined if a function in the standard changes in + parameters?</em></span> + </span></dt><dd><p>Use &value. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#538" target="_top">538</a>: + <span class="emphasis"><em>241 again: Does unique_copy() require CopyConstructible + and Assignable?</em></span> + </span></dt><dd><p>In case of input_iterator/output_iterator rely on Assignability of + input_iterator' value_type. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#541" target="_top">541</a>: + <span class="emphasis"><em>shared_ptr template assignment and void</em></span> + </span></dt><dd><p>Add an auto_ptr<void> specialization. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#543" target="_top">543</a>: + <span class="emphasis"><em>valarray slice default constructor</em></span> + </span></dt><dd><p>Follow the straightforward proposed resolution. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#550" target="_top">550</a>: + <span class="emphasis"><em>What should the return type of pow(float,int) be?</em></span> + </span></dt><dd><p>In C++0x mode, remove the pow(float,int), etc., signatures. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#586" target="_top">586</a>: + <span class="emphasis"><em>string inserter not a formatted function</em></span> + </span></dt><dd><p>Change it to be a formatted output function (i.e. catch exceptions). + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#596" target="_top">596</a>: + <span class="emphasis"><em>27.8.1.3 Table 112 omits "a+" and "a+b" modes</em></span> + </span></dt><dd><p>Add the missing modes to fopen_mode. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#660" target="_top">660</a>: + <span class="emphasis"><em>Missing bitwise operations</em></span> + </span></dt><dd><p>Add the missing operations. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#691" target="_top">691</a>: + <span class="emphasis"><em>const_local_iterator cbegin, cend missing from TR1</em></span> + </span></dt><dd><p>In C++0x mode add cbegin(size_type) and cend(size_type) + to the unordered containers. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#693" target="_top">693</a>: + <span class="emphasis"><em>std::bitset::all() missing</em></span> + </span></dt><dd><p>Add it, consistently with the discussion. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#695" target="_top">695</a>: + <span class="emphasis"><em>ctype<char>::classic_table() not accessible</em></span> + </span></dt><dd><p>Make the member functions table and classic_table public. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#761" target="_top">761</a>: + <span class="emphasis"><em>unordered_map needs an at() member function</em></span> + </span></dt><dd><p>In C++0x mode, add at() and at() const. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#775" target="_top">775</a>: + <span class="emphasis"><em>Tuple indexing should be unsigned?</em></span> + </span></dt><dd><p>Implement the int -> size_t replacements. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#776" target="_top">776</a>: + <span class="emphasis"><em>Undescribed assign function of std::array</em></span> + </span></dt><dd><p>In C++0x mode, remove assign, add fill. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#781" target="_top">781</a>: + <span class="emphasis"><em>std::complex should add missing C99 functions</em></span> + </span></dt><dd><p>In C++0x mode, add std::proj. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#809" target="_top">809</a>: + <span class="emphasis"><em>std::swap should be overloaded for array types</em></span> + </span></dt><dd><p>Add the overload. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#844" target="_top">844</a>: + <span class="emphasis"><em>complex pow return type is ambiguous</em></span> + </span></dt><dd><p>In C++0x mode, remove the pow(complex<T>, int) signature. + </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#853" target="_top">853</a>: + <span class="emphasis"><em>to_string needs updating with zero and one</em></span> + </span></dt><dd><p>Update / add the signatures. + </p></dd></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="license.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="status.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="setup.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">License </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 2. Setup</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/codecvt.html b/libstdc++-v3/doc/html/manual/codecvt.html index 747dfb7..c3a3c33 100644 --- a/libstdc++-v3/doc/html/manual/codecvt.html +++ b/libstdc++-v3/doc/html/manual/codecvt.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>codecvt</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , codecvt " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt06ch15.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="bk01pt06ch15.html" title="Chapter 15. Facets aka Categories" /><link rel="next" href="messages.html" title="messages" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">codecvt</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt06ch15.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.codecvt"></a>codecvt</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>codecvt</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , codecvt " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="next" href="messages.html" title="messages" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">codecvt</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="facets.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.codecvt"></a>codecvt</h2></div></div></div><p> The standard class codecvt attempts to address conversions between different character encoding schemes. In particular, the standard attempts to detail conversions between the implementation-defined wide @@ -337,43 +337,43 @@ codecvt usage. </p></li><li><p> wchar_t/char internal buffers and conversions between internal/external buffers? - </p></li></ul></div></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id453116"></a><p><span class="title"><i> + </p></li></ul></div></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id497298"></a><p><span class="title"><i> The GNU C Library - </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id517137"></a><p><span class="title"><i> + </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id563280"></a><p><span class="title"><i> Correspondence - </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id517166"></a><p><span class="title"><i> + </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id524571"></a><p><span class="title"><i> ISO/IEC 14882:1998 Programming languages - C++ - </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id413525"></a><p><span class="title"><i> + </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id524589"></a><p><span class="title"><i> ISO/IEC 9899:1999 Programming languages - C - </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id413543"></a><p><span class="title"><i> + </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id524608"></a><p><span class="title"><i> System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x) </i>. </span><span class="copyright">Copyright © 1999 The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid"> <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id474993"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id493076"></a><p><span class="title"><i> The C++ Programming Language, Special Edition </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername"> Addison Wesley - . </span></span></p></div><div class="biblioentry"><a id="id542082"></a><p><span class="title"><i> + . </span></span></p></div><div class="biblioentry"><a id="id534633"></a><p><span class="title"><i> Standard C++ IOStreams and Locales </i>. </span><span class="subtitle"> Advanced Programmer's Guide and Reference . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername"> Addison Wesley Longman - . </span></span></p></div><div class="biblioentry"><a id="id450803"></a><p><span class="title"><i> + . </span></span></p></div><div class="biblioentry"><a id="id496709"></a><p><span class="title"><i> A brief description of Normative Addendum 1 </i>. </span><span class="author"><span class="firstname">Clive</span> <span class="surname">Feather</span>. </span><span class="pagenums">Extended Character Sets. </span><span class="biblioid"> <a class="ulink" href="http://www.lysator.liu.se/c/na1.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id512823"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id496740"></a><p><span class="title"><i> The Unicode HOWTO </i>. </span><span class="author"><span class="firstname">Bruno</span> <span class="surname">Haible</span>. </span><span class="biblioid"> <a class="ulink" href="ftp://ftp.ilog.fr/pub/Users/haible/utf8/Unicode-HOWTO.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id512851"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id579614"></a><p><span class="title"><i> UTF-8 and Unicode FAQ for Unix/Linux </i>. </span><span class="author"><span class="firstname">Markus</span> <span class="surname">Khun</span>. </span><span class="biblioid"> <a class="ulink" href="http://www.cl.cam.ac.uk/~mgk25/unicode.html" target="_top"> </a> - . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt06ch15.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt06ch15.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 15. Facets aka Categories </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> messages</td></tr></table></div></body></html> + . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="facets.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="facets.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 15. Facets aka Categories </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> messages</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/complex.html b/libstdc++-v3/doc/html/manual/complex.html new file mode 100644 index 0000000..2bcdc17 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/complex.html @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 21. Complex</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X. Numerics" /><link rel="prev" href="numerics.html" title="Part X. Numerics" /><link rel="next" href="generalized_numeric_operations.html" title="Chapter 22. Generalized Operations" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 21. Complex</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="numerics.html">Prev</a> </td><th width="60%" align="center">Part X. + Numerics + +</th><td width="20%" align="right"> <a accesskey="n" href="generalized_numeric_operations.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.complex"></a>Chapter 21. Complex</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></div><p> + </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.complex.processing"></a>complex Processing</h2></div></div></div><p> + </p><p>Using <code class="code">complex<></code> becomes even more comple- er, sorry, + <span class="emphasis"><em>complicated</em></span>, with the not-quite-gratuitously-incompatible + addition of complex types to the C language. David Tribble has + compiled a list of C++98 and C99 conflict points; his description of + C's new type versus those of C++ and how to get them playing together + nicely is +<a class="ulink" href="http://david.tribble.com/text/cdiffs.htm#C99-complex" target="_top">here</a>. + </p><p><code class="code">complex<></code> is intended to be instantiated with a + floating-point type. As long as you meet that and some other basic + requirements, then the resulting instantiation has all of the usual + math operators defined, as well as definitions of <code class="code">op<<</code> + and <code class="code">op>></code> that work with iostreams: <code class="code">op<<</code> + prints <code class="code">(u,v)</code> and <code class="code">op>></code> can read <code class="code">u</code>, + <code class="code">(u)</code>, and <code class="code">(u,v)</code>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="numerics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="generalized_numeric_operations.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part X. + Numerics + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 22. Generalized Operations</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/configure.html b/libstdc++-v3/doc/html/manual/configure.html index 2636cd9..9aadf23 100644 --- a/libstdc++-v3/doc/html/manual/configure.html +++ b/libstdc++-v3/doc/html/manual/configure.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Configure</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , configure , options " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt01ch02.html" title="Chapter 2. Setup" /><link rel="prev" href="bk01pt01ch02.html" title="Chapter 2. Setup" /><link rel="next" href="bk01pt01ch02s03.html" title="Make" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Configure</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt01ch02.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt01ch02s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.configure"></a>Configure</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Configure</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , configure , options " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="setup.html" title="Chapter 2. Setup" /><link rel="next" href="make.html" title="Make" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Configure</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="setup.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="make.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.configure"></a>Configure</h2></div></div></div><p> When configuring libstdc++, you'll have to configure the entire <span class="emphasis"><em>gccsrcdir</em></span> directory. Consider using the toplevel gcc configuration option @@ -70,7 +70,7 @@ specify a wrapper for malloc, 'mt' for a fixed power of two allocator, 'pool' for the SGI pooled allocator or 'bitmap' for a bitmap allocator. This option can change the library ABI. See this page for more information on allocator - <a class="link" href="bk01pt04ch11.html#allocator.ext" title="Extension Allocators">extensions</a> + <a class="link" href="memory.html#allocator.ext" title="Extension Allocators">extensions</a> </p></dd><dt><span class="term"><code class="code">--enable-cheaders=OPTION</code></span></dt><dd><p>This allows the user to define the approach taken for C header compatibility with C++. Options are c, c_std, and c_global. These correspond to the source directory's include/c, @@ -198,4 +198,4 @@ linking of libpthread too, which activates locking, a large overhead for single-thread programs. OPTION=no skips the tests completely. The default is OPTION=no. - </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt01ch02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt01ch02.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt01ch02s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 2. Setup </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Make</td></tr></table></div></body></html> + </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="setup.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="make.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 2. Setup </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Make</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/containers.html b/libstdc++-v3/doc/html/manual/containers.html index 5067d18..f1b8e73 100644 --- a/libstdc++-v3/doc/html/manual/containers.html +++ b/libstdc++-v3/doc/html/manual/containers.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VII. Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="messages.html" title="messages" /><link rel="next" href="bk01pt07ch16.html" title="Chapter 16. Sequences" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VII. Containers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt07ch16.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.containers"></a>Part VII. Containers</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt07ch16.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch16.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt07ch16s02.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16s02.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch17.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch17.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bk01pt07ch17s02.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch18.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch18.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt07ch16.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">messages </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 16. Sequences</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VII. Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="messages.html" title="messages" /><link rel="next" href="sequences.html" title="Chapter 16. Sequences" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VII. + Containers + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="sequences.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.containers"></a>Part VII. + Containers + <a id="id495543" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="sequences.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">messages </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 16. Sequences</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/containers_and_c.html b/libstdc++-v3/doc/html/manual/containers_and_c.html new file mode 100644 index 0000000..512f7a2 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/containers_and_c.html @@ -0,0 +1,66 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 18. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII. Containers" /><link rel="prev" href="bitset.html" title="bitset" /><link rel="next" href="iterators.html" title="Part VIII. Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 18. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><th width="60%" align="center">Part VII. + Containers + +</th><td width="20%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.c"></a>Chapter 18. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.c.vs_array"></a>Containers vs. Arrays</h2></div></div></div><p> + You're writing some code and can't decide whether to use builtin + arrays or some kind of container. There are compelling reasons + to use one of the container classes, but you're afraid that + you'll eventually run into difficulties, change everything back + to arrays, and then have to change all the code that uses those + data types to keep up with the change. + </p><p> + If your code makes use of the standard algorithms, this isn't as + scary as it sounds. The algorithms don't know, nor care, about + the kind of “<span class="quote">container</span>” on which they work, since + the algorithms are only given endpoints to work with. For the + container classes, these are iterators (usually + <code class="code">begin()</code> and <code class="code">end()</code>, but not always). + For builtin arrays, these are the address of the first element + and the <a class="ulink" href="../24_iterators/howto.html#2" target="_top">past-the-end</a> element. + </p><p> + Some very simple wrapper functions can hide all of that from the + rest of the code. For example, a pair of functions called + <code class="code">beginof</code> can be written, one that takes an array, + another that takes a vector. The first returns a pointer to the + first element, and the second returns the vector's + <code class="code">begin()</code> iterator. + </p><p> + The functions should be made template functions, and should also + be declared inline. As pointed out in the comments in the code + below, this can lead to <code class="code">beginof</code> being optimized out + of existence, so you pay absolutely nothing in terms of increased + code size or execution time. + </p><p> + The result is that if all your algorithm calls look like + </p><pre class="programlisting"> + std::transform(beginof(foo), endof(foo), beginof(foo), SomeFunction); + </pre><p> + then the type of foo can change from an array of ints to a vector + of ints to a deque of ints and back again, without ever changing + any client code. + </p><p> + This author has a collection of such functions, called + “<span class="quote">*of</span>” because they all extend the builtin + “<span class="quote">sizeof</span>”. It started with some Usenet discussions + on a transparent way to find the length of an array. A + simplified and much-reduced version for easier reading is <a class="ulink" href="wrappers_h.txt" target="_top">given here</a>. + </p><p> + Astute readers will notice two things at once: first, that the + container class is still a <code class="code">vector<T></code> instead + of a more general <code class="code">Container<T></code>. This would + mean that three functions for <code class="code">deque</code> would have to be + added, another three for <code class="code">list</code>, and so on. This is + due to problems with getting template resolution correct; I find + it easier just to give the extra three lines and avoid confusion. + </p><p> + Second, the line + </p><pre class="programlisting"> + inline unsigned int lengthof (T (&)[sz]) { return sz; } + </pre><p> + looks just weird! Hint: unused parameters can be left nameless. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VIII. + Iterators + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/debug.html b/libstdc++-v3/doc/html/manual/debug.html index 74a981f..1dd2868 100644 --- a/libstdc++-v3/doc/html/manual/debug.html +++ b/libstdc++-v3/doc/html/manual/debug.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , debug " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="bk01pt01ch03s06.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II. Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt01ch03s06.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , debug " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_exceptions.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II. Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p> There are numerous things that can be done to improve the ease with which C++ binaries are debugged when using the GNU tool chain. Here are some of them. @@ -67,7 +67,7 @@ thing of great importance to keep in mind when debugging C++ code that uses <code class="code">new</code> and <code class="code">delete</code>: there are different kinds of allocation schemes that can be used by <code class="code"> - std::allocator </code>. For implementation details, see the <a class="link" href="bk01pt12ch32.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and + std::allocator </code>. For implementation details, see the <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and look specifically for <code class="code">GLIBCXX_FORCE_NEW</code>. </p><p> In a nutshell, the default allocator used by <code class="code"> @@ -138,12 +138,15 @@ set print demangle on set demangle-style gnu-v3 </pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.exceptions"></a>Tracking uncaught exceptions</h3></div></div></div><p> - The <a class="link" href="bk01pt02ch06s02.html" title="Verbose Terminate Handler">verbose + The <a class="link" href="verbose_termination.html" title="Verbose Terminate Handler">verbose termination handler</a> gives information about uncaught exceptions which are killing the program. It is described in the linked-to page. </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.debug_mode"></a>Debug Mode</h3></div></div></div><p> The <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">Debug Mode</a> has compile and run-time checks for many containers. - </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="bk01pt12ch29.html" title="Chapter 29. Compile Time Checks">Compile-Time + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks">Compile-Time Checks</a> Extension has compile-time checks for many algorithms. - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt01ch03s06.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II. Support</td></tr></table></div></body></html> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II. + Support + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/debug_mode.html b/libstdc++-v3/doc/html/manual/debug_mode.html index 6afd92e..e83c51e 100644 --- a/libstdc++-v3/doc/html/manual/debug_mode.html +++ b/libstdc++-v3/doc/html/manual/debug_mode.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 30. Debug Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , library , debug " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch29.html" title="Chapter 29. Compile Time Checks" /><link rel="next" href="bk01pt12ch30s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 30. Debug Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch29.html">Prev</a> </td><th width="60%" align="center">Part XII. Extensions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.debug_mode"></a>Chapter 30. Debug Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.intro"></a>Intro</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 30. Debug Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , library , debug " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks" /><link rel="next" href="bk01pt12ch30s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 30. Debug Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_compile_checks.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.debug_mode"></a>Chapter 30. Debug Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.intro"></a>Intro</h2></div></div></div><p> By default, libstdc++ is built with efficiency in mind, and therefore performs little or no error checking that is not required by the C++ standard. This means that programs that @@ -31,4 +34,4 @@ the same predicate that was passed to <code class="code">set_intersection</code>; the libstdc++ debug mode will detect an error if the sequence is not sorted or was sorted by a - different predicate.</p></li></ul></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch29.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 29. Compile Time Checks </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Semantics</td></tr></table></div></body></html> + different predicate.</p></li></ul></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_compile_checks.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 29. Compile Time Checks </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Semantics</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/diagnostics.html b/libstdc++-v3/doc/html/manual/diagnostics.html index 239b4e5..5cb7a61 100644 --- a/libstdc++-v3/doc/html/manual/diagnostics.html +++ b/libstdc++-v3/doc/html/manual/diagnostics.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part III. Diagnostics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt02ch06s02.html" title="Verbose Terminate Handler" /><link rel="next" href="bk01pt03ch07.html" title="Chapter 7. Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part III. Diagnostics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch06s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.diagnostics"></a>Part III. Diagnostics</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt03ch07.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt03ch07.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch06s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Verbose Terminate Handler </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 7. Exceptions</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part III. Diagnostics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="verbose_termination.html" title="Verbose Terminate Handler" /><link rel="next" href="exceptions.html" title="Chapter 7. Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part III. + Diagnostics + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="verbose_termination.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="exceptions.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.diagnostics"></a>Part III. + Diagnostics + <a id="id487548" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="verbose_termination.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Verbose Terminate Handler </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 7. Exceptions</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/documentation_style.html b/libstdc++-v3/doc/html/manual/documentation_style.html new file mode 100644 index 0000000..407ea5d --- /dev/null +++ b/libstdc++-v3/doc/html/manual/documentation_style.html @@ -0,0 +1,230 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Documentation Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A. Contributing" /><link rel="prev" href="source_code_style.html" title="Coding Style" /><link rel="next" href="source_design_notes.html" title="Design Notes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Documentation Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_code_style.html">Prev</a> </td><th width="60%" align="center">Appendix A. + Contributing + +</th><td width="20%" align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.doc_style"></a>Documentation Style</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="doc_style.doxygen"></a>Doxygen</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.prereq"></a>Prerequisites</h4></div></div></div><p> + Prerequisite tools are Bash 2.x, + <a class="ulink" href="http://www.doxygen.org/" target="_top">Doxygen</a>, and + the <a class="ulink" href="http://www.gnu.org/software/coreutils/" target="_top">GNU + coreutils</a>. (GNU versions of find, xargs, and possibly + sed and grep are used, just because the GNU versions make + things very easy.) + </p><p> + To generate the pretty pictures and hierarchy + graphs, the + <a class="ulink" href="http://www.research.att.com/sw/tools/graphviz/download.html" target="_top">Graphviz</a> + package will need to be installed. + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.rules"></a>Generating the Doxygen Files</h4></div></div></div><p> + The following Makefile rules run Doxygen to generate HTML + docs, XML docs, and the man pages. + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-html-doxygen</code></strong></pre><p> + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-xml-doxygen</code></strong></pre><p> + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-man-doxygen</code></strong></pre><p> + </p><p> + Careful observers will see that the Makefile rules simply call + a script from the source tree, <code class="filename">run_doxygen</code>, which + does the actual work of running Doxygen and then (most + importantly) massaging the output files. If for some reason + you prefer to not go through the Makefile, you can call this + script directly. (Start by passing <code class="literal">--help</code>.) + </p><p> + If you wish to tweak the Doxygen settings, do so by editing + <code class="filename">doc/doxygen/user.cfg.in</code>. Notes to fellow + library hackers are written in triple-# comments. + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.markup"></a>Markup</h4></div></div></div><p> + In general, libstdc++ files should be formatted according to + the rules found in the + <a class="link" href="source_code_style.html" title="Coding Style">Coding Standard</a>. Before + any doxygen-specific formatting tweaks are made, please try to + make sure that the initial formatting is sound. + </p><p> + Adding Doxygen markup to a file (informally called + “<span class="quote">doxygenating</span>”) is very simple. The Doxygen manual can be + found + <a class="ulink" href="http://www.stack.nl/~dimitri/doxygen/download.html#latestman" target="_top">here</a>. + We try to use a very-recent version of Doxygen. + </p><p> + For classes, use + <code class="classname">deque</code>/<code class="classname">vector</code>/<code class="classname">list</code> + and <code class="classname">std::pair</code> as examples. For + functions, see their member functions, and the free functions + in <code class="filename">stl_algobase.h</code>. Member functions of + other container-like types should read similarly to these + member functions. + </p><p> + These points accompany the first list in section 3.1 of the + Doxygen manual: + </p><div class="orderedlist"><ol type="1"><li><p>Use the Javadoc style...</p></li><li><p> + ...not the Qt style. The intermediate *'s are preferred. + </p></li><li><p> + Use the triple-slash style only for one-line comments (the + “<span class="quote">brief</span>” mode). Very recent versions of Doxygen permit + full-mode comments in triple-slash blocks, but the + formatting still comes out wonky. + </p></li><li><p> + This is disgusting. Don't do this. + </p></li></ol></div><p> + Use the @-style of commands, not the !-style. Please be + careful about whitespace in your markup comments. Most of the + time it doesn't matter; doxygen absorbs most whitespace, and + both HTML and *roff are agnostic about whitespace. However, + in <pre> blocks and @code/@endcode sections, spacing can + have “<span class="quote">interesting</span>” effects. + </p><p> + Use either kind of grouping, as + appropriate. <code class="filename">doxygroups.cc</code> exists for this + purpose. See <code class="filename">stl_iterator.h</code> for a good example + of the “<span class="quote">other</span>” kind of grouping. + </p><p> + Please use markup tags like @p and @a when referring to things + such as the names of function parameters. Use @e for emphasis + when necessary. Use @c to refer to other standard names. + (Examples of all these abound in the present code.) + </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="doc_style.docbook"></a>Docbook</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.prereq"></a>Prerequisites</h4></div></div></div><p> + Editing the DocBook sources requires an XML editor. Many + exist: some notable options + include <span class="command"><strong>emacs</strong></span>, <span class="application">Kate</span>, + or <span class="application">Conglomerate</span>. + </p><p> + Some editors support special “<span class="quote">XML Validation</span>” + modes that can validate the file as it is + produced. Recommended is the <span class="command"><strong>nXML Mode</strong></span> + for <span class="command"><strong>emacs</strong></span>. + </p><p> + Besides an editor, additional DocBook files and XML tools are + also required. + </p><p> + Access to the DocBook stylesheets and DTD is required. The + stylesheets are usually packaged by vendor, in something + like <code class="filename">docbook-style-xsl</code>. To exactly match + generated output, please use a version of the stylesheets + equivalent + to <code class="filename">docbook-style-xsl-1.74.0-5</code>. The + installation directory for this package corresponds to + the <code class="literal">XSL_STYLE_DIR</code> + in <code class="filename">doc/Makefile.am</code> and defaults + to <code class="filename">/usr/share/sgml/docbook/xsl-stylesheets</code>. + </p><p> + For processing XML, an XML processor and some style + sheets are necessary. Defaults are <span class="command"><strong>xsltproc</strong></span> + provided by <code class="filename">libxslt</code>. + </p><p> + For validating the XML document, you'll need + something like <span class="command"><strong>xmllint</strong></span> and access to the + DocBook DTD. These are provided + by a vendor package like <code class="filename">lixml2</code>. + </p><p> + For PDF output, something that transforms valid XML to PDF is + required. Possible solutions include <span class="command"><strong>xmlto</strong></span>, + <a class="ulink" href="http://xmlgraphics.apache.org/fop/" target="_top">Apache + FOP</a>, or <span class="command"><strong>prince</strong></span>. Other options are + listed on the DocBook web <a class="ulink" href="http://wiki.docbook.org/topic/DocBookPublishingTools" target="_top">pages</a>. Please + consult the <code class="email"><<a class="email" href="mailto:libstdc++@gcc.gnu.org">libstdc++@gcc.gnu.org</a>></code> list when + preparing printed manuals for current best practice and suggestions. + </p><p> + Make sure that the XML documentation and markup is valid for + any change. This can be done easily, with the validation rules + in the <code class="filename">Makefile</code>, which is equivalent to doing: + </p><pre class="screen"> + <strong class="userinput"><code> +xmllint --noout --valid <code class="filename">xml/index.xml</code> + </code></strong> + </pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.rules"></a>Generating the DocBook Files</h4></div></div></div><p> + The following Makefile rules generate (in order): an HTML + version of all the documentation, a PDF version of the same, a + single XML document, and the result of validating the entire XML + document. + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-html</code></strong></pre><p> + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-pdf</code></strong></pre><p> + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-xml-single</code></strong></pre><p> + </p><p> + </p><pre class="screen"><strong class="userinput"><code>make doc-xml-validate</code></strong></pre><p> + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.examples"></a>File Organization and Basics</h4></div></div></div><div class="literallayout"><p><br /> + <span class="emphasis"><em>Which files are important</em></span><br /> +<br /> + All Docbook files are in the directory<br /> + libstdc++-v3/doc/xml<br /> +<br /> + Inside this directory, the files of importance:<br /> + spine.xml - index to documentation set<br /> + manual/spine.xml - index to manual<br /> + manual/*.xml - individual chapters and sections of the manual<br /> + faq.xml - index to FAQ<br /> + api.xml - index to source level / API <br /> +<br /> + All *.txml files are template xml files, i.e., otherwise empty files with<br /> + the correct structure, suitable for filling in with new information.<br /> +<br /> + <span class="emphasis"><em>Canonical Writing Style</em></span><br /> +<br /> + class template<br /> + function template<br /> + member function template<br /> + (via C++ Templates, Vandevoorde)<br /> +<br /> + class in namespace std: allocator, not std::allocator<br /> +<br /> + header file: iostream, not <iostream><br /> +<br /> +<br /> + <span class="emphasis"><em>General structure</em></span><br /> +<br /> + <set><br /> + <book><br /> + </book><br /> +<br /> + <book><br /> + <chapter><br /> + </chapter><br /> + </book><br /> +<br /> + <book> <br /> + <part><br /> + <chapter><br /> + <section><br /> + </section><br /> +<br /> + <sect1><br /> + </sect1><br /> +<br /> + <sect1><br /> + <sect2><br /> + </sect2><br /> + </sect1><br /> + </chapter><br /> +<br /> + <chapter><br /> + </chapter><br /> + </part> <br /> + </book><br /> +<br /> + </set><br /> + </p></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.markup"></a>Markup By Example</h4></div></div></div><p> +Complete details on Docbook markup can be found in the DocBook Element +Reference, <a class="ulink" href="http://www.docbook.org/tdg/en/html/part2.html" target="_top">online</a>. An +incomplete reference for HTML to Docbook conversion is detailed in the +table below. +</p><div class="table"><a id="id572515"></a><p class="title"><b>Table A.1. HTML to Docbook XML markup comparison</b></p><div class="table-contents"><table summary="HTML to Docbook XML markup comparison" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">HTML</th><th align="left">XML</th></tr></thead><tbody><tr><td align="left"><p></td><td align="left"><para></td></tr><tr><td align="left"><pre></td><td align="left"><computeroutput>, <programlisting>, + <literallayout></td></tr><tr><td align="left"><ul></td><td align="left"><itemizedlist></td></tr><tr><td align="left"><ol></td><td align="left"><orderedlist></td></tr><tr><td align="left"><il></td><td align="left"><listitem></td></tr><tr><td align="left"><dl></td><td align="left"><variablelist></td></tr><tr><td align="left"><dt></td><td align="left"><term></td></tr><tr><td align="left"><dd></td><td align="left"><listitem></td></tr><tr><td align="left"><a href=""></td><td align="left"><ulink url=""></td></tr><tr><td align="left"><code></td><td align="left"><literal>, <programlisting></td></tr><tr><td align="left"><strong></td><td align="left"><emphasis></td></tr><tr><td align="left"><em></td><td align="left"><emphasis></td></tr><tr><td align="left">"</td><td align="left"><quote></td></tr></tbody></table></div></div><br class="table-break" /><p> + And examples of detailed markup for which there are no real HTML + equivalents are listed in the table below. +</p><div class="table"><a id="id469742"></a><p class="title"><b>Table A.2. Docbook XML Element Use</b></p><div class="table-contents"><table summary="Docbook XML Element Use" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Element</th><th align="left">Use</th></tr></thead><tbody><tr><td align="left"><structname></td><td align="left"><structname>char_traits</structname></td></tr><tr><td align="left"><classname></td><td align="left"><classname>string</classname></td></tr><tr><td align="left"><function></td><td align="left"> + <p><function>clear()</function></p> + <p><function>fs.clear()</function></p> + </td></tr><tr><td align="left"><type></td><td align="left"><type>long long</type></td></tr><tr><td align="left"><varname></td><td align="left"><varname>fs</varname></td></tr><tr><td align="left"><literal></td><td align="left"> + <p><literal>-Weffc++</literal></p> + <p><literal>rel_ops</literal></p> + </td></tr><tr><td align="left"><constant></td><td align="left"> + <p><constant>_GNU_SOURCE</constant></p> + <p><constant>3.0</constant></p> + </td></tr><tr><td align="left"><command></td><td align="left"><command>g++</command></td></tr><tr><td align="left"><errortext></td><td align="left"><errortext>In instantiation of</errortext></td></tr><tr><td align="left"><filename></td><td align="left"> + <p><filename class="headerfile">ctype.h</filename></p> + <p><filename class="directory">/home/gcc/build</filename></p> + </td></tr></tbody></table></div></div><br class="table-break" /></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_code_style.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Coding Style </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design Notes</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/dynamic_memory.html b/libstdc++-v3/doc/html/manual/dynamic_memory.html new file mode 100644 index 0000000..2a3d1368 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/dynamic_memory.html @@ -0,0 +1,69 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 5. Dynamic Memory</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II. Support" /><link rel="prev" href="bk01pt02ch04s03.html" title="NULL" /><link rel="next" href="termination.html" title="Chapter 6. Termination" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 5. Dynamic Memory</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s03.html">Prev</a> </td><th width="60%" align="center">Part II. + Support + +</th><td width="20%" align="right"> <a accesskey="n" href="termination.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.memory"></a>Chapter 5. Dynamic Memory</h2></div></div></div><p> + There are six flavors each of <code class="function">new</code> and + <code class="function">delete</code>, so make certain that you're using the right + ones. Here are quickie descriptions of <code class="function">new</code>: + </p><div class="itemizedlist"><ul type="disc"><li><p> + single object form, throwing a + <code class="classname">bad_alloc</code> on errors; this is what most + people are used to using + </p></li><li><p> + Single object "nothrow" form, returning NULL on errors + </p></li><li><p> + Array <code class="function">new</code>, throwing + <code class="classname">bad_alloc</code> on errors + </p></li><li><p> + Array nothrow <code class="function">new</code>, returning + <code class="constant">NULL</code> on errors + </p></li><li><p> + Placement <code class="function">new</code>, which does nothing (like + it's supposed to) + </p></li><li><p> + Placement array <code class="function">new</code>, which also does + nothing + </p></li></ul></div><p> + They are distinguished by the parameters that you pass to them, like + any other overloaded function. The six flavors of <code class="function">delete</code> + are distinguished the same way, but none of them are allowed to throw + an exception under any circumstances anyhow. (They match up for + completeness' sake.) + </p><p> + Remember that it is perfectly okay to call <code class="function">delete</code> on a + NULL pointer! Nothing happens, by definition. That is not the + same thing as deleting a pointer twice. + </p><p> + By default, if one of the “<span class="quote">throwing <code class="function">new</code>s</span>” can't + allocate the memory requested, it tosses an instance of a + <code class="classname">bad_alloc</code> exception (or, technically, some class derived + from it). You can change this by writing your own function (called a + new-handler) and then registering it with <code class="function">set_new_handler()</code>: + </p><pre class="programlisting"> + typedef void (*PFV)(void); + + static char* safety; + static PFV old_handler; + + void my_new_handler () + { + delete[] safety; + popup_window ("Dude, you are running low on heap memory. You + should, like, close some windows, or something. + The next time you run out, we're gonna burn!"); + set_new_handler (old_handler); + return; + } + + int main () + { + safety = new char[500000]; + old_handler = set_new_handler (&my_new_handler); + ... + } + </pre><p> + <code class="classname">bad_alloc</code> is derived from the base <code class="classname">exception</code> + class defined in Chapter 19. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="termination.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">NULL </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 6. Termination</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/exceptions.html b/libstdc++-v3/doc/html/manual/exceptions.html new file mode 100644 index 0000000..9ad183a --- /dev/null +++ b/libstdc++-v3/doc/html/manual/exceptions.html @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 7. Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III. Diagnostics" /><link rel="prev" href="diagnostics.html" title="Part III. Diagnostics" /><link rel="next" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 7. Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="diagnostics.html">Prev</a> </td><th width="60%" align="center">Part III. + Diagnostics + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.diagnostics.exceptions"></a>Chapter 7. Exceptions</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.hierarchy"></a>Exception Classes</h2></div></div></div><p> + All exception objects are defined in one of the standard header + files: <code class="filename">exception</code>, + <code class="filename">stdexcept</code>, <code class="filename">new</code>, and + <code class="filename">typeinfo</code>. + </p><p> + The base exception object is <code class="classname">exception</code>, + located in <code class="filename">exception</code>. This object has no + <code class="classname">string</code> member. + </p><p> + Derived from this are several classes that may have a + <code class="classname">string</code> member: a full hierarchy can be + found in the <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/a00233.html" target="_top">source documentation</a>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="diagnostics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part III. + Diagnostics + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Adding Data to Exceptions</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_algorithms.html b/libstdc++-v3/doc/html/manual/ext_algorithms.html new file mode 100644 index 0000000..0a23ad9 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_algorithms.html @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 35. Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_utilities.html" title="Chapter 34. Utilities" /><link rel="next" href="ext_numerics.html" title="Chapter 36. Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 35. Algorithms</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_utilities.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.algorithms"></a>Chapter 35. Algorithms</h2></div></div></div><p>25.1.6 (count, count_if) is extended with two more versions of count + and count_if. The standard versions return their results. The + additional signatures return void, but take a final parameter by + reference to which they assign their results, e.g., +</p><pre class="programlisting"> + void count (first, last, value, n);</pre><p>25.2 (mutating algorithms) is extended with two families of signatures, + random_sample and random_sample_n. +</p><p>25.2.1 (copy) is extended with +</p><pre class="programlisting"> + copy_n (_InputIter first, _Size count, _OutputIter result);</pre><p>which copies the first 'count' elements at 'first' into 'result'. +</p><p>25.3 (sorting 'n' heaps 'n' stuff) is extended with some helper + predicates. Look in the doxygen-generated pages for notes on these. +</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">is_heap</code> tests whether or not a range is a heap.</p></li><li><p><code class="code">is_sorted</code> tests whether or not a range is sorted in + nondescending order.</p></li></ul></div><p>25.3.8 (lexicographical_compare) is extended with +</p><pre class="programlisting"> + lexicographical_compare_3way(_InputIter1 first1, _InputIter1 last1, + _InputIter2 first2, _InputIter2 last2)</pre><p>which does... what? +</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_utilities.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 34. Utilities </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 36. Numerics</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_allocators.html b/libstdc++-v3/doc/html/manual/ext_allocators.html new file mode 100644 index 0000000..a9daf79 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_allocators.html @@ -0,0 +1,397 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 32. Allocators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch31s05.html" title="Testing" /><link rel="next" href="bitmap_allocator.html" title="bitmap_allocator" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 32. Allocators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s05.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="bitmap_allocator.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.allocator"></a>Chapter 32. Allocators</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.mt"></a>mt_allocator</h2></div></div></div><p> +</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.intro"></a>Intro</h3></div></div></div><p> + The mt allocator [hereinafter referred to simply as "the allocator"] + is a fixed size (power of two) allocator that was initially + developed specifically to suit the needs of multi threaded + applications [hereinafter referred to as an MT application]. Over + time the allocator has evolved and been improved in many ways, in + particular it now also does a good job in single threaded + applications [hereinafter referred to as a ST application]. (Note: + In this document, when referring to single threaded applications + this also includes applications that are compiled with gcc without + thread support enabled. This is accomplished using ifdef's on + __GTHREADS). This allocator is tunable, very flexible, and capable + of high-performance. +</p><p> + The aim of this document is to describe - from an application point of + view - the "inner workings" of the allocator. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.design_issues"></a>Design Issues</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.overview"></a>Overview</h4></div></div></div><p> There are three general components to the allocator: a datum +describing the characteristics of the memory pool, a policy class +containing this pool that links instantiation types to common or +individual pools, and a class inheriting from the policy class that is +the actual allocator. +</p><p>The datum describing pools characteristics is +</p><pre class="programlisting"> + template<bool _Thread> + class __pool +</pre><p> This class is parametrized on thread support, and is explicitly +specialized for both multiple threads (with <code class="code">bool==true</code>) +and single threads (via <code class="code">bool==false</code>.) It is possible to +use a custom pool datum instead of the default class that is provided. +</p><p> There are two distinct policy classes, each of which can be used +with either type of underlying pool datum. +</p><pre class="programlisting"> + template<bool _Thread> + struct __common_pool_policy + + template<typename _Tp, bool _Thread> + struct __per_type_pool_policy +</pre><p> The first policy, <code class="code">__common_pool_policy</code>, implements a +common pool. This means that allocators that are instantiated with +different types, say <code class="code">char</code> and <code class="code">long</code> will both +use the same pool. This is the default policy. +</p><p> The second policy, <code class="code">__per_type_pool_policy</code>, implements +a separate pool for each instantiating type. Thus, <code class="code">char</code> +and <code class="code">long</code> will use separate pools. This allows per-type +tuning, for instance. +</p><p> Putting this all together, the actual allocator class is +</p><pre class="programlisting"> + template<typename _Tp, typename _Poolp = __default_policy> + class __mt_alloc : public __mt_alloc_base<_Tp>, _Poolp +</pre><p> This class has the interface required for standard library allocator +classes, namely member functions <code class="code">allocate</code> and +<code class="code">deallocate</code>, plus others. +</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.tune"></a>Tunable Parameters</h4></div></div></div><p>Certain allocation parameters can be modified, or tuned. There +exists a nested <code class="code">struct __pool_base::_Tune</code> that contains all +these parameters, which include settings for +</p><div class="itemizedlist"><ul type="disc"><li><p>Alignment</p></li><li><p>Maximum bytes before calling <code class="code">::operator new</code> directly</p></li><li><p>Minimum bytes</p></li><li><p>Size of underlying global allocations</p></li><li><p>Maximum number of supported threads</p></li><li><p>Migration of deallocations to the global free list</p></li><li><p>Shunt for global <code class="code">new</code> and <code class="code">delete</code></p></li></ul></div><p>Adjusting parameters for a given instance of an allocator can only +happen before any allocations take place, when the allocator itself is +initialized. For instance: +</p><pre class="programlisting"> +#include <ext/mt_allocator.h> + +struct pod +{ + int i; + int j; +}; + +int main() +{ + typedef pod value_type; + typedef __gnu_cxx::__mt_alloc<value_type> allocator_type; + typedef __gnu_cxx::__pool_base::_Tune tune_type; + + tune_type t_default; + tune_type t_opt(16, 5120, 32, 5120, 20, 10, false); + tune_type t_single(16, 5120, 32, 5120, 1, 10, false); + + tune_type t; + t = allocator_type::_M_get_options(); + allocator_type::_M_set_options(t_opt); + t = allocator_type::_M_get_options(); + + allocator_type a; + allocator_type::pointer p1 = a.allocate(128); + allocator_type::pointer p2 = a.allocate(5128); + + a.deallocate(p1, 128); + a.deallocate(p2, 5128); + + return 0; +} +</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.init"></a>Initialization</h4></div></div></div><p> +The static variables (pointers to freelists, tuning parameters etc) +are initialized as above, or are set to the global defaults. +</p><p> +The very first allocate() call will always call the +_S_initialize_once() function. In order to make sure that this +function is called exactly once we make use of a __gthread_once call +in MT applications and check a static bool (_S_init) in ST +applications. +</p><p> +The _S_initialize() function: +- If the GLIBCXX_FORCE_NEW environment variable is set, it sets the bool + _S_force_new to true and then returns. This will cause subsequent calls to + allocate() to return memory directly from a new() call, and deallocate will + only do a delete() call. +</p><p> +- If the GLIBCXX_FORCE_NEW environment variable is not set, both ST and MT + applications will: + - Calculate the number of bins needed. A bin is a specific power of two size + of bytes. I.e., by default the allocator will deal with requests of up to + 128 bytes (or whatever the value of _S_max_bytes is when _S_init() is + called). This means that there will be bins of the following sizes + (in bytes): 1, 2, 4, 8, 16, 32, 64, 128. + + - Create the _S_binmap array. All requests are rounded up to the next + "large enough" bin. I.e., a request for 29 bytes will cause a block from + the "32 byte bin" to be returned to the application. The purpose of + _S_binmap is to speed up the process of finding out which bin to use. + I.e., the value of _S_binmap[ 29 ] is initialized to 5 (bin 5 = 32 bytes). +</p><p> + - Create the _S_bin array. This array consists of bin_records. There will be + as many bin_records in this array as the number of bins that we calculated + earlier. I.e., if _S_max_bytes = 128 there will be 8 entries. + Each bin_record is then initialized: + - bin_record->first = An array of pointers to block_records. There will be + as many block_records pointers as there are maximum number of threads + (in a ST application there is only 1 thread, in a MT application there + are _S_max_threads). + This holds the pointer to the first free block for each thread in this + bin. I.e., if we would like to know where the first free block of size 32 + for thread number 3 is we would look this up by: _S_bin[ 5 ].first[ 3 ] + + The above created block_record pointers members are now initialized to + their initial values. I.e. _S_bin[ n ].first[ n ] = NULL; +</p><p> +- Additionally a MT application will: + - Create a list of free thread id's. The pointer to the first entry + is stored in _S_thread_freelist_first. The reason for this approach is + that the __gthread_self() call will not return a value that corresponds to + the maximum number of threads allowed but rather a process id number or + something else. So what we do is that we create a list of thread_records. + This list is _S_max_threads long and each entry holds a size_t thread_id + which is initialized to 1, 2, 3, 4, 5 and so on up to _S_max_threads. + Each time a thread calls allocate() or deallocate() we call + _S_get_thread_id() which looks at the value of _S_thread_key which is a + thread local storage pointer. If this is NULL we know that this is a newly + created thread and we pop the first entry from this list and saves the + pointer to this record in the _S_thread_key variable. The next time + we will get the pointer to the thread_record back and we use the + thread_record->thread_id as identification. I.e., the first thread that + calls allocate will get the first record in this list and thus be thread + number 1 and will then find the pointer to its first free 32 byte block + in _S_bin[ 5 ].first[ 1 ] + When we create the _S_thread_key we also define a destructor + (_S_thread_key_destr) which means that when the thread dies, this + thread_record is returned to the front of this list and the thread id + can then be reused if a new thread is created. + This list is protected by a mutex (_S_thread_freelist_mutex) which is only + locked when records are removed or added to the list. +</p><p> + - Initialize the free and used counters of each bin_record: + - bin_record->free = An array of size_t. This keeps track of the number + of blocks on a specific thread's freelist in each bin. I.e., if a thread + has 12 32-byte blocks on it's freelists and allocates one of these, this + counter would be decreased to 11. + + - bin_record->used = An array of size_t. This keeps track of the number + of blocks currently in use of this size by this thread. I.e., if a thread + has made 678 requests (and no deallocations...) of 32-byte blocks this + counter will read 678. + + The above created arrays are now initialized with their initial values. + I.e. _S_bin[ n ].free[ n ] = 0; +</p><p> + - Initialize the mutex of each bin_record: The bin_record->mutex + is used to protect the global freelist. This concept of a global + freelist is explained in more detail in the section "A multi + threaded example", but basically this mutex is locked whenever a + block of memory is retrieved or returned to the global freelist + for this specific bin. This only occurs when a number of blocks + are grabbed from the global list to a thread specific list or when + a thread decides to return some blocks to the global freelist. +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.deallocation"></a>Deallocation Notes</h4></div></div></div><p> Notes about deallocation. This allocator does not explicitly +release memory. Because of this, memory debugging programs like +valgrind or purify may notice leaks: sorry about this +inconvenience. Operating systems will reclaim allocated memory at +program termination anyway. If sidestepping this kind of noise is +desired, there are three options: use an allocator, like +<code class="code">new_allocator</code> that releases memory while debugging, use +GLIBCXX_FORCE_NEW to bypass the allocator's internal pools, or use a +custom pool datum that releases resources on destruction. +</p><p> + On systems with the function <code class="code">__cxa_atexit</code>, the +allocator can be forced to free all memory allocated before program +termination with the member function +<code class="code">__pool_type::_M_destroy</code>. However, because this member +function relies on the precise and exactly-conforming ordering of +static destructors, including those of a static local +<code class="code">__pool</code> object, it should not be used, ever, on systems +that don't have the necessary underlying support. In addition, in +practice, forcing deallocation can be tricky, as it requires the +<code class="code">__pool</code> object to be fully-constructed before the object +that uses it is fully constructed. For most (but not all) STL +containers, this works, as an instance of the allocator is constructed +as part of a container's constructor. However, this assumption is +implementation-specific, and subject to change. For an example of a +pool that frees memory, see the following + <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/ext/mt_allocator/deallocate_local-6.cc?view=markup" target="_top"> + example.</a> +</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.example_single"></a>Single Thread Example</h3></div></div></div><p> +Let's start by describing how the data on a freelist is laid out in memory. +This is the first two blocks in freelist for thread id 3 in bin 3 (8 bytes): +</p><pre class="programlisting"> ++----------------+ +| next* ---------|--+ (_S_bin[ 3 ].first[ 3 ] points here) +| | | +| | | +| | | ++----------------+ | +| thread_id = 3 | | +| | | +| | | +| | | ++----------------+ | +| DATA | | (A pointer to here is what is returned to the +| | | the application when needed) +| | | +| | | +| | | +| | | +| | | +| | | ++----------------+ | ++----------------+ | +| next* |<-+ (If next == NULL it's the last one on the list) +| | +| | +| | ++----------------+ +| thread_id = 3 | +| | +| | +| | ++----------------+ +| DATA | +| | +| | +| | +| | +| | +| | +| | ++----------------+ +</pre><p> +With this in mind we simplify things a bit for a while and say that there is +only one thread (a ST application). In this case all operations are made to +what is referred to as the global pool - thread id 0 (No thread may be +assigned this id since they span from 1 to _S_max_threads in a MT application). +</p><p> +When the application requests memory (calling allocate()) we first look at the +requested size and if this is > _S_max_bytes we call new() directly and return. +</p><p> +If the requested size is within limits we start by finding out from which +bin we should serve this request by looking in _S_binmap. +</p><p> +A quick look at _S_bin[ bin ].first[ 0 ] tells us if there are any blocks of +this size on the freelist (0). If this is not NULL - fine, just remove the +block that _S_bin[ bin ].first[ 0 ] points to from the list, +update _S_bin[ bin ].first[ 0 ] and return a pointer to that blocks data. +</p><p> +If the freelist is empty (the pointer is NULL) we must get memory from the +system and build us a freelist within this memory. All requests for new memory +is made in chunks of _S_chunk_size. Knowing the size of a block_record and +the bytes that this bin stores we then calculate how many blocks we can create +within this chunk, build the list, remove the first block, update the pointer +(_S_bin[ bin ].first[ 0 ]) and return a pointer to that blocks data. +</p><p> +Deallocation is equally simple; the pointer is casted back to a block_record +pointer, lookup which bin to use based on the size, add the block to the front +of the global freelist and update the pointer as needed +(_S_bin[ bin ].first[ 0 ]). +</p><p> +The decision to add deallocated blocks to the front of the freelist was made +after a set of performance measurements that showed that this is roughly 10% +faster than maintaining a set of "last pointers" as well. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.example_multi"></a>Multiple Thread Example</h3></div></div></div><p> +In the ST example we never used the thread_id variable present in each block. +Let's start by explaining the purpose of this in a MT application. +</p><p> +The concept of "ownership" was introduced since many MT applications +allocate and deallocate memory to shared containers from different +threads (such as a cache shared amongst all threads). This introduces +a problem if the allocator only returns memory to the current threads +freelist (I.e., there might be one thread doing all the allocation and +thus obtaining ever more memory from the system and another thread +that is getting a longer and longer freelist - this will in the end +consume all available memory). +</p><p> +Each time a block is moved from the global list (where ownership is +irrelevant), to a threads freelist (or when a new freelist is built +from a chunk directly onto a threads freelist or when a deallocation +occurs on a block which was not allocated by the same thread id as the +one doing the deallocation) the thread id is set to the current one. +</p><p> +What's the use? Well, when a deallocation occurs we can now look at +the thread id and find out if it was allocated by another thread id +and decrease the used counter of that thread instead, thus keeping the +free and used counters correct. And keeping the free and used counters +corrects is very important since the relationship between these two +variables decides if memory should be returned to the global pool or +not when a deallocation occurs. +</p><p> +When the application requests memory (calling allocate()) we first +look at the requested size and if this is >_S_max_bytes we call new() +directly and return. +</p><p> +If the requested size is within limits we start by finding out from which +bin we should serve this request by looking in _S_binmap. +</p><p> +A call to _S_get_thread_id() returns the thread id for the calling thread +(and if no value has been set in _S_thread_key, a new id is assigned and +returned). +</p><p> +A quick look at _S_bin[ bin ].first[ thread_id ] tells us if there are +any blocks of this size on the current threads freelist. If this is +not NULL - fine, just remove the block that _S_bin[ bin ].first[ +thread_id ] points to from the list, update _S_bin[ bin ].first[ +thread_id ], update the free and used counters and return a pointer to +that blocks data. +</p><p> +If the freelist is empty (the pointer is NULL) we start by looking at +the global freelist (0). If there are blocks available on the global +freelist we lock this bins mutex and move up to block_count (the +number of blocks of this bins size that will fit into a _S_chunk_size) +or until end of list - whatever comes first - to the current threads +freelist and at the same time change the thread_id ownership and +update the counters and pointers. When the bins mutex has been +unlocked, we remove the block that _S_bin[ bin ].first[ thread_id ] +points to from the list, update _S_bin[ bin ].first[ thread_id ], +update the free and used counters, and return a pointer to that blocks +data. +</p><p> +The reason that the number of blocks moved to the current threads +freelist is limited to block_count is to minimize the chance that a +subsequent deallocate() call will return the excess blocks to the +global freelist (based on the _S_freelist_headroom calculation, see +below). +</p><p> +However if there isn't any memory on the global pool we need to get +memory from the system - this is done in exactly the same way as in a +single threaded application with one major difference; the list built +in the newly allocated memory (of _S_chunk_size size) is added to the +current threads freelist instead of to the global. +</p><p> +The basic process of a deallocation call is simple: always add the +block to the front of the current threads freelist and update the +counters and pointers (as described earlier with the specific check of +ownership that causes the used counter of the thread that originally +allocated the block to be decreased instead of the current threads +counter). +</p><p> +And here comes the free and used counters to service. Each time a +deallocation() call is made, the length of the current threads +freelist is compared to the amount memory in use by this thread. +</p><p> +Let's go back to the example of an application that has one thread +that does all the allocations and one that deallocates. Both these +threads use say 516 32-byte blocks that was allocated during thread +creation for example. Their used counters will both say 516 at this +point. The allocation thread now grabs 1000 32-byte blocks and puts +them in a shared container. The used counter for this thread is now +1516. +</p><p> +The deallocation thread now deallocates 500 of these blocks. For each +deallocation made the used counter of the allocating thread is +decreased and the freelist of the deallocation thread gets longer and +longer. But the calculation made in deallocate() will limit the length +of the freelist in the deallocation thread to _S_freelist_headroom % +of it's used counter. In this case, when the freelist (given that the +_S_freelist_headroom is at it's default value of 10%) exceeds 52 +(516/10) blocks will be returned to the global pool where the +allocating thread may pick them up and reuse them. +</p><p> +In order to reduce lock contention (since this requires this bins +mutex to be locked) this operation is also made in chunks of blocks +(just like when chunks of blocks are moved from the global freelist to +a threads freelist mentioned above). The "formula" used can probably +be improved to further reduce the risk of blocks being "bounced back +and forth" between freelists. +</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bitmap_allocator.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Testing </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> bitmap_allocator</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_compile_checks.html b/libstdc++-v3/doc/html/manual/ext_compile_checks.html new file mode 100644 index 0000000..132c8b6 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_compile_checks.html @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 29. Compile Time Checks</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12pr03.html" title="" /><link rel="next" href="debug_mode.html" title="Chapter 30. Debug Mode" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 29. Compile Time Checks</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12pr03.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="debug_mode.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.compile_checks"></a>Chapter 29. Compile Time Checks</h2></div></div></div><p> + Also known as concept checking. + </p><p>In 1999, SGI added <span class="emphasis"><em>concept checkers</em></span> to their implementation + of the STL: code which checked the template parameters of + instantiated pieces of the STL, in order to insure that the parameters + being used met the requirements of the standard. For example, + the Standard requires that types passed as template parameters to + <code class="code">vector</code> be “<span class="quote">Assignable</span>” (which means what you think + it means). The checking was done during compilation, and none of + the code was executed at runtime. + </p><p>Unfortunately, the size of the compiler files grew significantly + as a result. The checking code itself was cumbersome. And bugs + were found in it on more than one occasion. + </p><p>The primary author of the checking code, Jeremy Siek, had already + started work on a replacement implementation. The new code has been + formally reviewed and accepted into + <a class="ulink" href="http://www.boost.org/libs/concept_check/concept_check.htm" target="_top">the + Boost libraries</a>, and we are pleased to incorporate it into the + GNU C++ library. + </p><p>The new version imposes a much smaller space overhead on the generated + object file. The checks are also cleaner and easier to read and + understand. + </p><p>They are off by default for all versions of GCC from 3.0 to 3.4 (the + latest release at the time of writing). + They can be enabled at configure time with + <a class="ulink" href="../configopts.html" target="_top"><code class="literal">--enable-concept-checks</code></a>. + You can enable them on a per-translation-unit basis with + <code class="code">#define _GLIBCXX_CONCEPT_CHECKS</code> for GCC 3.4 and higher + (or with <code class="code">#define _GLIBCPP_CONCEPT_CHECKS</code> for versions + 3.1, 3.2 and 3.3). + </p><p>Please note that the upcoming C++ standard has first-class + support for template parameter constraints based on concepts in the core + language. This will obviate the need for the library-simulated concept + checking described above. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12pr03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug_mode.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 30. Debug Mode</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_concurrency.html b/libstdc++-v3/doc/html/manual/ext_concurrency.html new file mode 100644 index 0000000..dc986ee --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_concurrency.html @@ -0,0 +1,91 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 40. Concurrency</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_demangling.html" title="Chapter 39. Demangling" /><link rel="next" href="bk01pt12ch40s02.html" title="Implementation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 40. Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.concurrency"></a>Chapter 40. Concurrency</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.design"></a>Design</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.threads"></a>Interface to Locks and Mutexes</h3></div></div></div><p>The file <ext/concurrence.h> contains all the higher-level +constructs for playing with threads. In contrast to the atomics layer, +the concurrence layer consists largely of types. All types are defined within <code class="code">namespace __gnu_cxx</code>. +</p><p> +These types can be used in a portable manner, regardless of the +specific environment. They are carefully designed to provide optimum +efficiency and speed, abstracting out underlying thread calls and +accesses when compiling for single-threaded situations (even on hosts +that support multiple threads.) +</p><p>The enumerated type <code class="code">_Lock_policy</code> details the set of +available locking +policies: <code class="code">_S_single</code>, <code class="code">_S_mutex</code>, +and <code class="code">_S_atomic</code>. +</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">_S_single</code></p><p>Indicates single-threaded code that does not need locking. +</p></li><li><p><code class="code">_S_mutex</code></p><p>Indicates multi-threaded code using thread-layer abstractions. +</p></li><li><p><code class="code">_S_atomic</code></p><p>Indicates multi-threaded code using atomic operations. +</p></li></ul></div><p>The compile-time constant <code class="code">__default_lock_policy</code> is set +to one of the three values above, depending on characteristics of the +host environment and the current compilation flags. +</p><p>Two more datatypes make up the rest of the +interface: <code class="code">__mutex</code>, and <code class="code">__scoped_lock</code>. +</p><p> +</p><p>The scoped lock idiom is well-discussed within the C++ +community. This version takes a <code class="code">__mutex</code> reference, and +locks it during construction of <code class="code">__scoped_locke</code> and +unlocks it during destruction. This is an efficient way of locking +critical sections, while retaining exception-safety. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.atomics"></a>Interface to Atomic Functions</h3></div></div></div><p> +Two functions and one type form the base of atomic support. +</p><p>The type <code class="code">_Atomic_word</code> is a signed integral type +supporting atomic operations. +</p><p> +The two functions functions are: +</p><pre class="programlisting"> +_Atomic_word +__exchange_and_add_dispatch(volatile _Atomic_word*, int); + +void +__atomic_add_dispatch(volatile _Atomic_word*, int); +</pre><p>Both of these functions are declared in the header file +<ext/atomicity.h>, and are in <code class="code">namespace __gnu_cxx</code>. +</p><div class="itemizedlist"><ul type="disc"><li><p> +<code class="code"> +__exchange_and_add_dispatch +</code> +</p><p>Adds the second argument's value to the first argument. Returns the old value. +</p></li><li><p> +<code class="code"> +__atomic_add_dispatch +</code> +</p><p>Adds the second argument's value to the first argument. Has no return value. +</p></li></ul></div><p> +These functions forward to one of several specialized helper +functions, depending on the circumstances. For instance, +</p><p> +<code class="code"> +__exchange_and_add_dispatch +</code> +</p><p> +Calls through to either of: +</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">__exchange_and_add</code> +</p><p>Multi-thread version. Inlined if compiler-generated builtin atomics +can be used, otherwise resolved at link time to a non-builtin code +sequence. +</p></li><li><p><code class="code">__exchange_and_add_single</code> +</p><p>Single threaded version. Inlined.</p></li></ul></div><p>However, only <code class="code">__exchange_and_add_dispatch</code> +and <code class="code">__atomic_add_dispatch</code> should be used. These functions +can be used in a portable manner, regardless of the specific +environment. They are carefully designed to provide optimum efficiency +and speed, abstracting out atomic accesses when they are not required +(even on hosts that support compiler intrinsics for atomic +operations.) +</p><p> +In addition, there are two macros +</p><p> +<code class="code"> +_GLIBCXX_READ_MEM_BARRIER +</code> +</p><p> +<code class="code"> +_GLIBCXX_WRITE_MEM_BARRIER +</code> +</p><p> +Which expand to the appropriate write and read barrier required by the +host hardware and operating system. +</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 39. Demangling </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Implementation</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_containers.html b/libstdc++-v3/doc/html/manual/ext_containers.html new file mode 100644 index 0000000..48abd5a --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_containers.html @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 33. Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bitmap_allocator.html" title="bitmap_allocator" /><link rel="next" href="bk01pt12ch33s02.html" title="HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 33. Containers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitmap_allocator.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.containers"></a>Chapter 33. Containers</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></div><p> + </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.pbds"></a>Policy Based Data Structures</h2></div></div></div><p> + <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/ext/pb_ds/index.html" target="_top">More details here</a>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitmap_allocator.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitmap_allocator </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> HP/SGI</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_demangling.html b/libstdc++-v3/doc/html/manual/ext_demangling.html new file mode 100644 index 0000000..28fbd81 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_demangling.html @@ -0,0 +1,74 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 39. Demangling</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_io.html" title="Chapter 38. Input and Output" /><link rel="next" href="ext_concurrency.html" title="Chapter 40. Concurrency" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 39. Demangling</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_io.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_concurrency.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.demangle"></a>Chapter 39. Demangling</h2></div></div></div><p> + Transforming C++ ABI identifiers (like RTTI symbols) into the + original C++ source identifiers is called + “<span class="quote">demangling.</span>” + </p><p> + If you have read the <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/namespaceabi.html" target="_top">source + documentation for <code class="code">namespace abi</code></a> then you are + aware of the cross-vendor C++ ABI in use by GCC. One of the + exposed functions is used for demangling, + <code class="code">abi::__cxa_demangle</code>. + </p><p> + In programs like <span class="command"><strong>c++filt</strong></span>, the linker, and other tools + have the ability to decode C++ ABI names, and now so can you. + </p><p> + (The function itself might use different demanglers, but that's the + whole point of abstract interfaces. If we change the implementation, + you won't notice.) + </p><p> + Probably the only times you'll be interested in demangling at runtime + are when you're seeing <code class="code">typeid</code> strings in RTTI, or when + you're handling the runtime-support exception classes. For example: + </p><pre class="programlisting"> +#include <exception> +#include <iostream> +#include <cxxabi.h> + +struct empty { }; + +template <typename T, int N> + struct bar { }; + + +int main() +{ + int status; + char *realname; + + // exception classes not in <stdexcept>, thrown by the implementation + // instead of the user + std::bad_exception e; + realname = abi::__cxa_demangle(e.what(), 0, 0, &status); + std::cout << e.what() << "\t=> " << realname << "\t: " << status << '\n'; + free(realname); + + + // typeid + bar<empty,17> u; + const std::type_info &ti = typeid(u); + + realname = abi::__cxa_demangle(ti.name(), 0, 0, &status); + std::cout << ti.name() << "\t=> " << realname << "\t: " << status << '\n'; + free(realname); + + return 0; +} + </pre><p> + This prints + </p><pre class="screen"> + <code class="computeroutput"> + St13bad_exception => std::bad_exception : 0 + 3barI5emptyLi17EE => bar<empty, 17> : 0 + </code> + </pre><p> + The demangler interface is described in the source documentation + linked to above. It is actually written in C, so you don't need to + be writing C++ in order to demangle C++. (That also means we have to + use crummy memory management facilities, so don't forget to free() + the returned char array.) + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_concurrency.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 38. Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 40. Concurrency</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_io.html b/libstdc++-v3/doc/html/manual/ext_io.html new file mode 100644 index 0000000..f79e327 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_io.html @@ -0,0 +1,51 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 38. Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_iterators.html" title="Chapter 37. Iterators" /><link rel="next" href="ext_demangling.html" title="Chapter 39. Demangling" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 38. Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_iterators.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_demangling.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.io"></a>Chapter 38. Input and Output</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></div><p> + Extensions allowing <code class="code">filebuf</code>s to be constructed from + "C" types like FILE*s and file descriptors. + </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.io.filebuf_derived"></a>Derived filebufs</h2></div></div></div><p>The v2 library included non-standard extensions to construct + <code class="code">std::filebuf</code>s from C stdio types such as + <code class="code">FILE*</code>s and POSIX file descriptors. + Today the recommended way to use stdio types with libstdc++ + IOStreams is via the <code class="code">stdio_filebuf</code> class (see below), + but earlier releases provided slightly different mechanisms. + </p><div class="itemizedlist"><ul type="disc"><li><p>3.0.x <code class="code">filebuf</code>s have another ctor with this signature: + <code class="code">basic_filebuf(__c_file_type*, ios_base::openmode, int_type); + </code> + This comes in very handy in a number of places, such as + attaching Unix sockets, pipes, and anything else which uses file + descriptors, into the IOStream buffering classes. The three + arguments are as follows: + </p><div class="itemizedlist"><ul type="circle"><li><p><code class="code">__c_file_type* F </code> + // the __c_file_type typedef usually boils down to stdio's FILE + </p></li><li><p><code class="code">ios_base::openmode M </code> + // same as all the other uses of openmode + </p></li><li><p><code class="code">int_type B </code> + // buffer size, defaults to BUFSIZ if not specified + </p></li></ul></div><p> + For those wanting to use file descriptors instead of FILE*'s, I + invite you to contemplate the mysteries of C's <code class="code">fdopen()</code>. + </p></li><li><p>In library snapshot 3.0.95 and later, <code class="code">filebuf</code>s bring + back an old extension: the <code class="code">fd()</code> member function. The + integer returned from this function can be used for whatever file + descriptors can be used for on your platform. Naturally, the + library cannot track what you do on your own with a file descriptor, + so if you perform any I/O directly, don't expect the library to be + aware of it. + </p></li><li><p>Beginning with 3.1, the extra <code class="code">filebuf</code> constructor and + the <code class="code">fd()</code> function were removed from the standard + filebuf. Instead, <code class="code"><ext/stdio_filebuf.h></code> contains + a derived class called + <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/class____gnu__cxx_1_1stdio__filebuf.html" target="_top"><code class="code">__gnu_cxx::stdio_filebuf</code></a>. + This class can be constructed from a C <code class="code">FILE*</code> or a file + descriptor, and provides the <code class="code">fd()</code> function. + </p></li></ul></div><p>If you want to access a <code class="code">filebuf</code>'s file descriptor to + implement file locking (e.g. using the <code class="code">fcntl()</code> system + call) then you might be interested in Henry Suter's + <a class="ulink" href="http://suter.home.cern.ch/suter/RWLock.html" target="_top">RWLock</a> + class. + </p><p> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_demangling.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 37. Iterators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 39. Demangling</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_iterators.html b/libstdc++-v3/doc/html/manual/ext_iterators.html new file mode 100644 index 0000000..130907e --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_iterators.html @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 37. Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_numerics.html" title="Chapter 36. Numerics" /><link rel="next" href="ext_io.html" title="Chapter 38. Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 37. Iterators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_numerics.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_io.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.iterators"></a>Chapter 37. Iterators</h2></div></div></div><p>24.3.2 describes <code class="code">struct iterator</code>, which didn't exist in the + original HP STL implementation (the language wasn't rich enough at the + time). For backwards compatibility, base classes are provided which + declare the same nested typedefs: +</p><div class="itemizedlist"><ul type="disc"><li><p>input_iterator</p></li><li><p>output_iterator</p></li><li><p>forward_iterator</p></li><li><p>bidirectional_iterator</p></li><li><p>random_access_iterator</p></li></ul></div><p>24.3.4 describes iterator operation <code class="code">distance</code>, which takes + two iterators and returns a result. It is extended by another signature + which takes two iterators and a reference to a result. The result is + modified, and the function returns nothing. +</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_numerics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 36. Numerics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 38. Input and Output</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_numerics.html b/libstdc++-v3/doc/html/manual/ext_numerics.html new file mode 100644 index 0000000..437658d --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_numerics.html @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 36. Numerics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="ext_algorithms.html" title="Chapter 35. Algorithms" /><link rel="next" href="ext_iterators.html" title="Chapter 37. Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 36. Numerics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_algorithms.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_iterators.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.numerics"></a>Chapter 36. Numerics</h2></div></div></div><p>26.4, the generalized numeric operations such as accumulate, are extended + with the following functions: +</p><pre class="programlisting"> + power (x, n); + power (x, n, moniod_operation);</pre><p>Returns, in FORTRAN syntax, "x ** n" where n>=0. In the + case of n == 0, returns the <a class="ulink" href="#ch20" target="_top">identity element</a> for the + monoid operation. The two-argument signature uses multiplication (for + a true "power" implementation), but addition is supported as well. + The operation functor must be associative. +</p><p>The <code class="code">iota</code> function wins the award for Extension With the + Coolest Name. It "assigns sequentially increasing values to a range. + That is, it assigns value to *first, value + 1 to *(first + 1) and so + on." Quoted from SGI documentation. +</p><pre class="programlisting"> + void iota(_ForwardIter first, _ForwardIter last, _Tp value);</pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 35. Algorithms </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 37. Iterators</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/ext_utilities.html b/libstdc++-v3/doc/html/manual/ext_utilities.html new file mode 100644 index 0000000..e5e50d9 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/ext_utilities.html @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 34. Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /><link rel="next" href="ext_algorithms.html" title="Chapter 35. Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 34. Utilities</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s03.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="ext_algorithms.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.util"></a>Chapter 34. Utilities</h2></div></div></div><p> + The <functional> header contains many additional functors + and helper functions, extending section 20.3. They are + implemented in the file stl_function.h: + </p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">identity_element</code> for addition and multiplication. * + </p></li><li><p>The functor <code class="code">identity</code>, whose <code class="code">operator()</code> + returns the argument unchanged. * + </p></li><li><p>Composition functors <code class="code">unary_function</code> and + <code class="code">binary_function</code>, and their helpers <code class="code">compose1</code> + and <code class="code">compose2</code>. * + </p></li><li><p><code class="code">select1st</code> and <code class="code">select2nd</code>, to strip pairs. * + </p></li><li><p><code class="code">project1st</code> and <code class="code">project2nd</code>. * </p></li><li><p>A set of functors/functions which always return the same result. They + are <code class="code">constant_void_fun</code>, <code class="code">constant_binary_fun</code>, + <code class="code">constant_unary_fun</code>, <code class="code">constant0</code>, + <code class="code">constant1</code>, and <code class="code">constant2</code>. * </p></li><li><p>The class <code class="code">subtractive_rng</code>. * </p></li><li><p>mem_fun adaptor helpers <code class="code">mem_fun1</code> and + <code class="code">mem_fun1_ref</code> are provided for backwards compatibility. </p></li></ul></div><p> + 20.4.1 can use several different allocators; they are described on the + main extensions page. +</p><p> + 20.4.3 is extended with a special version of + <code class="code">get_temporary_buffer</code> taking a second argument. The + argument is a pointer, which is ignored, but can be used to specify + the template type (instead of using explicit function template + arguments like the standard version does). That is, in addition to +</p><pre class="programlisting"> +get_temporary_buffer<int>(5); +</pre><p> +you can also use +</p><pre class="programlisting"> +get_temporary_buffer(5, (int*)0); +</pre><p> + A class <code class="code">temporary_buffer</code> is given in stl_tempbuf.h. * +</p><p> + The specialized algorithms of section 20.4.4 are extended with + <code class="code">uninitialized_copy_n</code>. * +</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Deprecated HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 35. Algorithms</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/extensions.html b/libstdc++-v3/doc/html/manual/extensions.html index 18820c3..36462a8 100644 --- a/libstdc++-v3/doc/html/manual/extensions.html +++ b/libstdc++-v3/doc/html/manual/extensions.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XII. Extensions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt11ch28s02.html" title="Performance" /><link rel="next" href="bk01pt12pr03.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XII. Extensions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.ext"></a>Part XII. Extensions</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt12ch29.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch32.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch32.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt12ch33.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch33.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch34.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch35.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch36.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch37.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch38.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch38.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch39.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Performance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XII. Extensions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt11ch28s02.html" title="Performance" /><link rel="next" href="bk01pt12pr03.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XII. + Extensions + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.ext"></a>Part XII. + Extensions + <a id="id532909" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Performance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/facets.html b/libstdc++-v3/doc/html/manual/facets.html new file mode 100644 index 0000000..e4e4d08 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/facets.html @@ -0,0 +1,77 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 15. Facets aka Categories</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="localization.html" title="Part VI. Localization" /><link rel="prev" href="locales.html" title="Chapter 14. Locales" /><link rel="next" href="codecvt.html" title="codecvt" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 15. Facets aka Categories</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="locales.html">Prev</a> </td><th width="60%" align="center">Part VI. + Localization + +</th><td width="20%" align="right"> <a accesskey="n" href="codecvt.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.localization.facet"></a>Chapter 15. Facets aka Categories</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.ctype"></a>ctype</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id548984"></a>Specializations</h4></div></div></div><p> +For the required specialization codecvt<wchar_t, char, mbstate_t> , +conversions are made between the internal character set (always UCS4 +on GNU/Linux) and whatever the currently selected locale for the +LC_CTYPE category implements. +</p><p> +The two required specializations are implemented as follows: +</p><p> +<code class="code"> +ctype<char> +</code> +</p><p> +This is simple specialization. Implementing this was a piece of cake. +</p><p> +<code class="code"> +ctype<wchar_t> +</code> +</p><p> +This specialization, by specifying all the template parameters, pretty +much ties the hands of implementors. As such, the implementation is +straightforward, involving mcsrtombs for the conversions between char +to wchar_t and wcsrtombs for conversions between wchar_t and char. +</p><p> +Neither of these two required specializations deals with Unicode +characters. +</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p> + How to deal with the global locale issue? + </p></li><li><p> + How to deal with different types than char, wchar_t? </p></li><li><p> + Overlap between codecvt/ctype: narrow/widen + </p></li><li><p> + Mask typedef in codecvt_base, argument types in codecvt. what + is know about this type? + </p></li><li><p> + Why mask* argument in codecvt? + </p></li><li><p> + Can this be made (more) generic? is there a simple way to + straighten out the configure-time mess that is a by-product of + this class? + </p></li><li><p> + Get the ctype<wchar_t>::mask stuff under control. Need to + make some kind of static table, and not do lookup every time + somebody hits the do_is... functions. Too bad we can't just + redefine mask for ctype<wchar_t> + </p></li><li><p> + Rename abstract base class. See if just smash-overriding is a + better approach. Clarify, add sanity to naming. + </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id494777"></a><p><span class="title"><i> + The GNU C Library + </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id504846"></a><p><span class="title"><i> + Correspondence + </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id501352"></a><p><span class="title"><i> + ISO/IEC 14882:1998 Programming languages - C++ + </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id501370"></a><p><span class="title"><i> + ISO/IEC 9899:1999 Programming languages - C + </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id480120"></a><p><span class="title"><i> + System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x) + </i>. </span><span class="copyright">Copyright © 1999 + The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid"> + <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top"> + </a> + . </span></p></div><div class="biblioentry"><a id="id480148"></a><p><span class="title"><i> + The C++ Programming Language, Special Edition + </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername"> + Addison Wesley + . </span></span></p></div><div class="biblioentry"><a id="id472803"></a><p><span class="title"><i> + Standard C++ IOStreams and Locales + </i>. </span><span class="subtitle"> + Advanced Programmer's Guide and Reference + . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername"> + Addison Wesley Longman + . </span></span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="locales.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="localization.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="codecvt.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 14. Locales </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> codecvt</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/fstreams.html b/libstdc++-v3/doc/html/manual/fstreams.html new file mode 100644 index 0000000..aaa0c88 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/fstreams.html @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 27. File Based Streams</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI. Input and Output" /><link rel="prev" href="stringstreams.html" title="Chapter 26. Memory Based Streams" /><link rel="next" href="bk01pt11ch27s02.html" title="Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 27. File Based Streams</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="stringstreams.html">Prev</a> </td><th width="60%" align="center">Part XI. + Input and Output + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.filestreams"></a>Chapter 27. File Based Streams</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.copying_a_file"></a>Copying a File</h2></div></div></div><p> + </p><p>So you want to copy a file quickly and easily, and most important, + completely portably. And since this is C++, you have an open + ifstream (call it IN) and an open ofstream (call it OUT): + </p><pre class="programlisting"> + #include <fstream> + + std::ifstream IN ("input_file"); + std::ofstream OUT ("output_file"); </pre><p>Here's the easiest way to get it completely wrong: + </p><pre class="programlisting"> + OUT << IN;</pre><p>For those of you who don't already know why this doesn't work + (probably from having done it before), I invite you to quickly + create a simple text file called "input_file" containing + the sentence + </p><pre class="programlisting"> + The quick brown fox jumped over the lazy dog.</pre><p>surrounded by blank lines. Code it up and try it. The contents + of "output_file" may surprise you. + </p><p>Seriously, go do it. Get surprised, then come back. It's worth it. + </p><p>The thing to remember is that the <code class="code">basic_[io]stream</code> classes + handle formatting, nothing else. In particular, they break up on + whitespace. The actual reading, writing, and storing of data is + handled by the <code class="code">basic_streambuf</code> family. Fortunately, the + <code class="code">operator<<</code> is overloaded to take an ostream and + a pointer-to-streambuf, in order to help with just this kind of + "dump the data verbatim" situation. + </p><p>Why a <span class="emphasis"><em>pointer</em></span> to streambuf and not just a streambuf? Well, + the [io]streams hold pointers (or references, depending on the + implementation) to their buffers, not the actual + buffers. This allows polymorphic behavior on the part of the buffers + as well as the streams themselves. The pointer is easily retrieved + using the <code class="code">rdbuf()</code> member function. Therefore, the easiest + way to copy the file is: + </p><pre class="programlisting"> + OUT << IN.rdbuf();</pre><p>So what <span class="emphasis"><em>was</em></span> happening with OUT<<IN? Undefined + behavior, since that particular << isn't defined by the Standard. + I have seen instances where it is implemented, but the character + extraction process removes all the whitespace, leaving you with no + blank lines and only "Thequickbrownfox...". With + libraries that do not define that operator, IN (or one of IN's + member pointers) sometimes gets converted to a void*, and the output + file then contains a perfect text representation of a hexadecimal + address (quite a big surprise). Others don't compile at all. + </p><p>Also note that none of this is specific to o<span class="emphasis"><em>*f*</em></span>streams. + The operators shown above are all defined in the parent + basic_ostream class and are therefore available with all possible + descendants. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="stringstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 26. Memory Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Binary Input and Output</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/functors.html b/libstdc++-v3/doc/html/manual/functors.html new file mode 100644 index 0000000..7eed8c4 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/functors.html @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 9. Functors</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV. Utilities" /><link rel="prev" href="utilities.html" title="Part IV. Utilities" /><link rel="next" href="pairs.html" title="Chapter 10. Pairs" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 9. Functors</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="utilities.html">Prev</a> </td><th width="60%" align="center">Part IV. + Utilities + +</th><td width="20%" align="right"> <a accesskey="n" href="pairs.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.functors"></a>Chapter 9. Functors</h2></div></div></div><p>If you don't know what functors are, you're not alone. Many people + get slightly the wrong idea. In the interest of not reinventing + the wheel, we will refer you to the introduction to the functor + concept written by SGI as part of their STL, in + <a class="ulink" href="http://www.sgi.com/tech/stl/functors.html" target="_top">their + http://www.sgi.com/tech/stl/functors.html</a>. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="utilities.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="pairs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IV. + Utilities + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 10. Pairs</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/fundamental_types.html b/libstdc++-v3/doc/html/manual/fundamental_types.html new file mode 100644 index 0000000..e1afd2e --- /dev/null +++ b/libstdc++-v3/doc/html/manual/fundamental_types.html @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 4. Types</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II. Support" /><link rel="prev" href="bk01pt02pr01.html" title="" /><link rel="next" href="bk01pt02ch04s02.html" title="Numeric Properties" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 4. Types</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02pr01.html">Prev</a> </td><th width="60%" align="center">Part II. + Support + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.types"></a>Chapter 4. Types</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.fundamental"></a>Fundamental Types</h2></div></div></div><p> + C++ has the following builtin types: + </p><div class="itemizedlist"><ul type="disc"><li><p> + char + </p></li><li><p> + signed char + </p></li><li><p> + unsigned char + </p></li><li><p> + signed short + </p></li><li><p> + signed int + </p></li><li><p> + signed long + </p></li><li><p> + unsigned short + </p></li><li><p> + unsigned int + </p></li><li><p> + unsigned long + </p></li><li><p> + bool + </p></li><li><p> + wchar_t + </p></li><li><p> + float + </p></li><li><p> + double + </p></li><li><p> + long double + </p></li></ul></div><p> + These fundamental types are always available, without having to + include a header file. These types are exactly the same in + either C++ or in C. + </p><p> + Specializing parts of the library on these types is prohibited: + instead, use a POD. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02pr01.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Numeric Properties</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html b/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html new file mode 100644 index 0000000..d925b09 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 22. Generalized Operations</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X. Numerics" /><link rel="prev" href="complex.html" title="Chapter 21. Complex" /><link rel="next" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 22. Generalized Operations</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="complex.html">Prev</a> </td><th width="60%" align="center">Part X. + Numerics + +</th><td width="20%" align="right"> <a accesskey="n" href="numerics_and_c.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.generalized_ops"></a>Chapter 22. Generalized Operations</h2></div></div></div><p> + </p><p>There are four generalized functions in the <numeric> header + that follow the same conventions as those in <algorithm>. Each + of them is overloaded: one signature for common default operations, + and a second for fully general operations. Their names are + self-explanatory to anyone who works with numerics on a regular basis: + </p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">accumulate</code></p></li><li><p><code class="code">inner_product</code></p></li><li><p><code class="code">partial_sum</code></p></li><li><p><code class="code">adjacent_difference</code></p></li></ul></div><p>Here is a simple example of the two forms of <code class="code">accumulate</code>. + </p><pre class="programlisting"> + int ar[50]; + int someval = somefunction(); + + // ...initialize members of ar to something... + + int sum = std::accumulate(ar,ar+50,0); + int sum_stuff = std::accumulate(ar,ar+50,someval); + int product = std::accumulate(ar,ar+50,1,std::multiplies<int>()); + </pre><p>The first call adds all the members of the array, using zero as an + initial value for <code class="code">sum</code>. The second does the same, but uses + <code class="code">someval</code> as the starting value (thus, <code class="code">sum_stuff == sum + + someval</code>). The final call uses the second of the two signatures, + and multiplies all the members of the array; here we must obviously + use 1 as a starting value instead of 0. + </p><p>The other three functions have similar dual-signature forms. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="complex.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 21. Complex </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 23. Interacting with C</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/internals.html b/libstdc++-v3/doc/html/manual/internals.html index 5c1a0a4..61defdc 100644 --- a/libstdc++-v3/doc/html/manual/internals.html +++ b/libstdc++-v3/doc/html/manual/internals.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Porting to New Hardware or Operating Systems</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , internals " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="next" href="abi.html" title="ABI Policy and Guidelines" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Porting to New Hardware or Operating Systems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.internals"></a>Porting to New Hardware or Operating Systems</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Porting to New Hardware or Operating Systems</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , internals " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="next" href="abi.html" title="ABI Policy and Guidelines" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Porting to New Hardware or Operating Systems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><th width="60%" align="center">Appendix B. + Porting and Maintenance + +</th><td width="20%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.internals"></a>Porting to New Hardware or Operating Systems</h2></div></div></div><p> </p><p>This document explains how to port libstdc++ (the GNU C++ library) to a new target. </p><p>In order to make the GNU C++ library (libstdc++) work with a new @@ -365,4 +368,7 @@ do this is to build the library using <code class="code">gcc -shared</code>. <code class="code">ltcf-c.sh</code> in the top-level directory. Find the switch statement that sets <code class="code">archive_cmds</code>. Here, adjust the setting for your operating system. - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix B. Porting and Maintenance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> ABI Policy and Guidelines</td></tr></table></div></body></html> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix B. + Porting and Maintenance + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> ABI Policy and Guidelines</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/intro.html b/libstdc++-v3/doc/html/manual/intro.html index bce0474..1de90b4 100644 --- a/libstdc++-v3/doc/html/manual/intro.html +++ b/libstdc++-v3/doc/html/manual/intro.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part I. Introduction</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="spine.html" title="The GNU C++ Library" /><link rel="next" href="bk01pt01ch01.html" title="Chapter 1. Status" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part I. Introduction</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt01ch01.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.intro"></a>Part I. Introduction</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt01ch01.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch01.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.1998">C++ 1998</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s02.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s03.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt01ch02.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch02.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch02s03.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt01ch01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 1. Status</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part I. Introduction</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="spine.html" title="The GNU C++ Library" /><link rel="next" href="status.html" title="Chapter 1. Status" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part I. + Introduction + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="status.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.intro"></a>Part I. + Introduction + <a id="id569734" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="status.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 1. Status</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/io.html b/libstdc++-v3/doc/html/manual/io.html index 93d7f16..57df034 100644 --- a/libstdc++-v3/doc/html/manual/io.html +++ b/libstdc++-v3/doc/html/manual/io.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XI. Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt10ch23s02.html" title="C99" /><link rel="next" href="bk01pt11ch24.html" title="Chapter 24. Iostream Objects" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XI. Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt10ch23s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch24.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.io"></a>Part XI. Input and Output</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt11ch24.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="bk01pt11ch25.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch25.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch26.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch26.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch27.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch27.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch28.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch28.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt10ch23s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch24.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">C99 </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 24. Iostream Objects</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XI. Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt10ch23s02.html" title="C99" /><link rel="next" href="iostream_objects.html" title="Chapter 24. 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Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt10ch23s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iostream_objects.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">C99 </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 24. Iostream Objects</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/io_and_c.html b/libstdc++-v3/doc/html/manual/io_and_c.html new file mode 100644 index 0000000..7e7798e --- /dev/null +++ b/libstdc++-v3/doc/html/manual/io_and_c.html @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 28. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI. Input and Output" /><link rel="prev" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /><link rel="next" href="bk01pt11ch28s02.html" title="Performance" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 28. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s03.html">Prev</a> </td><th width="60%" align="center">Part XI. + Input and Output + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch28s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.c"></a>Chapter 28. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.FILE"></a>Using FILE* and file descriptors</h2></div></div></div><p> + See the <a class="link" href="ext_io.html" title="Chapter 38. Input and Output">extensions</a> for using + <span class="type">FILE</span> and <span class="type">file descriptors</span> with + <code class="classname">ofstream</code> and + <code class="classname">ifstream</code>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch28s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">More Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Performance</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/iostream_objects.html b/libstdc++-v3/doc/html/manual/iostream_objects.html new file mode 100644 index 0000000..5b6de70 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/iostream_objects.html @@ -0,0 +1,119 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 24. Iostream Objects</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI. Input and Output" /><link rel="prev" href="io.html" title="Part XI. Input and Output" /><link rel="next" href="streambufs.html" title="Chapter 25. Stream Buffers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 24. Iostream Objects</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><th width="60%" align="center">Part XI. + Input and Output + +</th><td width="20%" align="right"> <a accesskey="n" href="streambufs.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.objects"></a>Chapter 24. Iostream Objects</h2></div></div></div><p>To minimize the time you have to wait on the compiler, it's good to + only include the headers you really need. Many people simply include + <iostream> when they don't need to -- and that can <span class="emphasis"><em>penalize + your runtime as well.</em></span> Here are some tips on which header to use + for which situations, starting with the simplest. + </p><p><span class="emphasis"><em><iosfwd></em></span> should be included whenever you simply + need the <span class="emphasis"><em>name</em></span> of an I/O-related class, such as + "ofstream" or "basic_streambuf". Like the name + implies, these are forward declarations. (A word to all you fellow + old school programmers: trying to forward declare classes like + "class istream;" won't work. Look in the iosfwd header if + you'd like to know why.) For example, + </p><pre class="programlisting"> + #include <iosfwd> + + class MyClass + { + .... + std::ifstream& input_file; + }; + + extern std::ostream& operator<< (std::ostream&, MyClass&); + </pre><p><span class="emphasis"><em><ios></em></span> declares the base classes for the entire + I/O stream hierarchy, std::ios_base and std::basic_ios<charT>, the + counting types std::streamoff and std::streamsize, the file + positioning type std::fpos, and the various manipulators like + std::hex, std::fixed, std::noshowbase, and so forth. + </p><p>The ios_base class is what holds the format flags, the state flags, + and the functions which change them (setf(), width(), precision(), + etc). You can also store extra data and register callback functions + through ios_base, but that has been historically underused. Anything + which doesn't depend on the type of characters stored is consolidated + here. + </p><p>The template class basic_ios is the highest template class in the + hierarchy; it is the first one depending on the character type, and + holds all general state associated with that type: the pointer to the + polymorphic stream buffer, the facet information, etc. + </p><p><span class="emphasis"><em><streambuf></em></span> declares the template class + basic_streambuf, and two standard instantiations, streambuf and + wstreambuf. If you need to work with the vastly useful and capable + stream buffer classes, e.g., to create a new form of storage + transport, this header is the one to include. + </p><p><span class="emphasis"><em><istream></em></span>/<span class="emphasis"><em><ostream></em></span> are + the headers to include when you are using the >>/<< + interface, or any of the other abstract stream formatting functions. + For example, + </p><pre class="programlisting"> + #include <istream> + + std::ostream& operator<< (std::ostream& os, MyClass& c) + { + return os << c.data1() << c.data2(); + } + </pre><p>The std::istream and std::ostream classes are the abstract parents of + the various concrete implementations. If you are only using the + interfaces, then you only need to use the appropriate interface header. + </p><p><span class="emphasis"><em><iomanip></em></span> provides "extractors and inserters + that alter information maintained by class ios_base and its derived + classes," such as std::setprecision and std::setw. If you need + to write expressions like <code class="code">os << setw(3);</code> or + <code class="code">is >> setbase(8);</code>, you must include <iomanip>. + </p><p><span class="emphasis"><em><sstream></em></span>/<span class="emphasis"><em><fstream></em></span> + declare the six stringstream and fstream classes. As they are the + standard concrete descendants of istream and ostream, you will already + know about them. + </p><p>Finally, <span class="emphasis"><em><iostream></em></span> provides the eight standard + global objects (cin, cout, etc). To do this correctly, this header + also provides the contents of the <istream> and <ostream> + headers, but nothing else. The contents of this header look like + </p><pre class="programlisting"> + #include <ostream> + #include <istream> + + namespace std + { + extern istream cin; + extern ostream cout; + .... + + // this is explained below + <span class="emphasis"><em>static ios_base::Init __foo;</em></span> // not its real name + } + </pre><p>Now, the runtime penalty mentioned previously: the global objects + must be initialized before any of your own code uses them; this is + guaranteed by the standard. Like any other global object, they must + be initialized once and only once. This is typically done with a + construct like the one above, and the nested class ios_base::Init is + specified in the standard for just this reason. + </p><p>How does it work? Because the header is included before any of your + code, the <span class="emphasis"><em>__foo</em></span> object is constructed before any of + your objects. (Global objects are built in the order in which they + are declared, and destroyed in reverse order.) The first time the + constructor runs, the eight stream objects are set up. + </p><p>The <code class="code">static</code> keyword means that each object file compiled + from a source file containing <iostream> will have its own + private copy of <span class="emphasis"><em>__foo</em></span>. There is no specified order + of construction across object files (it's one of those pesky NP + problems that make life so interesting), so one copy in each object + file means that the stream objects are guaranteed to be set up before + any of your code which uses them could run, thereby meeting the + requirements of the standard. + </p><p>The penalty, of course, is that after the first copy of + <span class="emphasis"><em>__foo</em></span> is constructed, all the others are just wasted + processor time. The time spent is merely for an increment-and-test + inside a function call, but over several dozen or hundreds of object + files, that time can add up. (It's not in a tight loop, either.) + </p><p>The lesson? Only include <iostream> when you need to use one of + the standard objects in that source file; you'll pay less startup + time. Only include the header files you need to in general; your + compile times will go down when there's less parsing work to do. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="streambufs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XI. + Input and Output + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 25. Stream Buffers</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/iterators.html b/libstdc++-v3/doc/html/manual/iterators.html index ebcaa51..fdf7811 100644 --- a/libstdc++-v3/doc/html/manual/iterators.html +++ b/libstdc++-v3/doc/html/manual/iterators.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VIII. Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt07ch17s02.html" title="bitset" /><link rel="next" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VIII. Iterators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt07ch17s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.iterators"></a>Part VIII. Iterators</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt07ch17s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 19. Predefined</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VIII. Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bitset.html" title="bitset" /><link rel="next" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VIII. + Iterators + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.iterators"></a>Part VIII. + Iterators + <a id="id547017" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 19. Predefined</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/license.html b/libstdc++-v3/doc/html/manual/license.html new file mode 100644 index 0000000..2e318f1 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/license.html @@ -0,0 +1,105 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>License</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="status.html" title="Chapter 1. Status" /><link rel="prev" href="status.html" title="Chapter 1. Status" /><link rel="next" href="bugs.html" title="Bugs" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">License</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="status.html">Prev</a> </td><th width="60%" align="center">Chapter 1. Status</th><td width="20%" align="right"> <a accesskey="n" href="bugs.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.license"></a>License</h2></div></div></div><p> + There are two licenses affecting GNU libstdc++: one for the code, + and one for the documentation. + </p><p> + There is a license section in the FAQ regarding common <a class="link" href="../faq.html#faq.license" title="License">questions</a>. If you have more + questions, ask the FSF or the <a class="ulink" href="http://gcc.gnu.org/lists.html" target="_top">gcc mailing list</a>. + </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.license.gpl"></a>The Code: GPL</h3></div></div></div><p> + The source code is distributed under the <a class="link" href="appendix_gpl.html" title="Appendix D. GNU General Public License version 3">GNU General Public License version 3</a>, + with the addition under section 7 of an exception described in + the “<span class="quote">GCC Runtime Library Exception, version 3.1</span>” + as follows (or see the file COPYING.RUNTIME): + </p><div class="literallayout"><p><br /> +GCC RUNTIME LIBRARY EXCEPTION<br /> +<br /> +Version 3.1, 31 March 2009<br /> +<br /> +Copyright (C) 2009 <a class="ulink" href="http://fsf.org" target="_top">Free Software Foundation, Inc.</a><br /> +<br /> +Everyone is permitted to copy and distribute verbatim copies of this<br /> +license document, but changing it is not allowed.<br /> +<br /> +This GCC Runtime Library Exception ("Exception") is an additional<br /> +permission under section 7 of the GNU General Public License, version<br /> +3 ("GPLv3"). It applies to a given file (the "Runtime Library") that<br /> +bears a notice placed by the copyright holder of the file stating that<br /> +the file is governed by GPLv3 along with this Exception.<br /> +<br /> +When you use GCC to compile a program, GCC may combine portions of<br /> +certain GCC header files and runtime libraries with the compiled<br /> +program. The purpose of this Exception is to allow compilation of<br /> +non-GPL (including proprietary) programs to use, in this way, the<br /> +header files and runtime libraries covered by this Exception.<br /> +<br /> +0. Definitions.<br /> +<br /> +A file is an "Independent Module" if it either requires the Runtime<br /> +Library for execution after a Compilation Process, or makes use of an<br /> +interface provided by the Runtime Library, but is not otherwise based<br /> +on the Runtime Library.<br /> +<br /> +"GCC" means a version of the GNU Compiler Collection, with or without<br /> +modifications, governed by version 3 (or a specified later version) of<br /> +the GNU General Public License (GPL) with the option of using any<br /> +subsequent versions published by the FSF.<br /> +<br /> +"GPL-compatible Software" is software whose conditions of propagation,<br /> +modification and use would permit combination with GCC in accord with<br /> +the license of GCC.<br /> +<br /> +"Target Code" refers to output from any compiler for a real or virtual<br /> +target processor architecture, in executable form or suitable for<br /> +input to an assembler, loader, linker and/or execution<br /> +phase. Notwithstanding that, Target Code does not include data in any<br /> +format that is used as a compiler intermediate representation, or used<br /> +for producing a compiler intermediate representation.<br /> +<br /> +The "Compilation Process" transforms code entirely represented in<br /> +non-intermediate languages designed for human-written code, and/or in<br /> +Java Virtual Machine byte code, into Target Code. Thus, for example,<br /> +use of source code generators and preprocessors need not be considered<br /> +part of the Compilation Process, since the Compilation Process can be<br /> +understood as starting with the output of the generators or<br /> +preprocessors.<br /> +<br /> +A Compilation Process is "Eligible" if it is done using GCC, alone or<br /> +with other GPL-compatible software, or if it is done without using any<br /> +work based on GCC. For example, using non-GPL-compatible Software to<br /> +optimize any GCC intermediate representations would not qualify as an<br /> +Eligible Compilation Process.<br /> +<br /> +1. Grant of Additional Permission.<br /> +<br /> +You have permission to propagate a work of Target Code formed by<br /> +combining the Runtime Library with Independent Modules, even if such<br /> +propagation would otherwise violate the terms of GPLv3, provided that<br /> +all Target Code was generated by Eligible Compilation Processes. You<br /> +may then convey such a combination under terms of your choice,<br /> +consistent with the licensing of the Independent Modules.<br /> +<br /> +2. No Weakening of GCC Copyleft.<br /> +<br /> +The availability of this Exception does not imply any general<br /> +presumption that third-party software is unaffected by the copyleft<br /> +requirements of the license of GCC.<br /> + </p></div><p> + Hopefully that text is self-explanatory. If it isn't, you need to speak + to your lawyer, or the Free Software Foundation. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.license.fdl"></a>The Documentation: GPL, FDL</h3></div></div></div><p> + The documentation shipped with the library and made available over + the web, excluding the pages generated from source comments, are + copyrighted by the Free Software Foundation, and placed under the + <a class="link" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License"> GNU Free Documentation + License version 1.2</a>. There are no Front-Cover Texts, no + Back-Cover Texts, and no Invariant Sections. + </p><p> + For documentation generated by doxygen or other automated tools + via processing source code comments and markup, the original source + code license applies to the generated files. Thus, the doxygen + documents are licensed <a class="link" href="appendix_gpl.html" title="Appendix D. GNU General Public License version 3">GPL</a>. + </p><p> + If you plan on making copies of the documentation, please let us know. + We can probably offer suggestions. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="status.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="status.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bugs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 1. 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Localization" /><link rel="prev" href="localization.html" title="Part VI. Localization" /><link rel="next" href="facets.html" title="Chapter 15. Facets aka Categories" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 14. Locales</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="localization.html">Prev</a> </td><th width="60%" align="center">Part VI. + Localization + +</th><td width="20%" align="right"> <a accesskey="n" href="facets.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.localization.locales"></a>Chapter 14. Locales</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.locales.locale"></a>locale</h2></div></div></div><p> +Describes the basic locale object, including nested +classes id, facet, and the reference-counted implementation object, +class _Impl. +</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.req"></a>Requirements</h3></div></div></div><p> +Class locale is non-templatized and has two distinct types nested +inside of it: +</p><div class="blockquote"><blockquote class="blockquote"><p> +<span class="emphasis"><em> +class facet +22.1.1.1.2 Class locale::facet +</em></span> +</p></blockquote></div><p> +Facets actually implement locale functionality. For instance, a facet +called numpunct is the data objects that can be used to query for the +thousands separator is in the German locale. +</p><p> +Literally, a facet is strictly defined: +</p><div class="itemizedlist"><ul type="disc"><li><p> + Containing the following public data member: + </p><p> + <code class="code">static locale::id id;</code> + </p></li><li><p> + Derived from another facet: + </p><p> + <code class="code">class gnu_codecvt: public std::ctype<user-defined-type></code> + </p></li></ul></div><p> +Of interest in this class are the memory management options explicitly +specified as an argument to facet's constructor. Each constructor of a +facet class takes a std::size_t __refs argument: if __refs == 0, the +facet is deleted when the locale containing it is destroyed. If __refs +== 1, the facet is not destroyed, even when it is no longer +referenced. +</p><div class="blockquote"><blockquote class="blockquote"><p> +<span class="emphasis"><em> +class id +22.1.1.1.3 - Class locale::id +</em></span> +</p></blockquote></div><p> +Provides an index for looking up specific facets. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.design"></a>Design</h3></div></div></div><p> +The major design challenge is fitting an object-orientated and +non-global locale design on top of POSIX and other relevant standards, +which include the Single Unix (nee X/Open.) +</p><p> +Because C and earlier versions of POSIX fall down so completely, +portability is an issue. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="locale.impl.c"></a>Interacting with "C" locales</h4></div></div></div><div class="itemizedlist"><ul type="disc"><li><p> + <code class="code">`locale -a`</code> displays available locales. + </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting"> +af_ZA +ar_AE +ar_AE.utf8 +ar_BH +ar_BH.utf8 +ar_DZ +ar_DZ.utf8 +ar_EG +ar_EG.utf8 +ar_IN +ar_IQ +ar_IQ.utf8 +ar_JO +ar_JO.utf8 +ar_KW +ar_KW.utf8 +ar_LB +ar_LB.utf8 +ar_LY +ar_LY.utf8 +ar_MA +ar_MA.utf8 +ar_OM +ar_OM.utf8 +ar_QA +ar_QA.utf8 +ar_SA +ar_SA.utf8 +ar_SD +ar_SD.utf8 +ar_SY +ar_SY.utf8 +ar_TN +ar_TN.utf8 +ar_YE +ar_YE.utf8 +be_BY +be_BY.utf8 +bg_BG +bg_BG.utf8 +br_FR +bs_BA +C +ca_ES +ca_ES@euro +ca_ES.utf8 +ca_ES.utf8@euro +cs_CZ +cs_CZ.utf8 +cy_GB +da_DK +da_DK.iso885915 +da_DK.utf8 +de_AT +de_AT@euro +de_AT.utf8 +de_AT.utf8@euro +de_BE +de_BE@euro +de_BE.utf8 +de_BE.utf8@euro +de_CH +de_CH.utf8 +de_DE +de_DE@euro +de_DE.utf8 +de_DE.utf8@euro +de_LU +de_LU@euro +de_LU.utf8 +de_LU.utf8@euro +el_GR +el_GR.utf8 +en_AU +en_AU.utf8 +en_BW +en_BW.utf8 +en_CA +en_CA.utf8 +en_DK +en_DK.utf8 +en_GB +en_GB.iso885915 +en_GB.utf8 +en_HK +en_HK.utf8 +en_IE +en_IE@euro +en_IE.utf8 +en_IE.utf8@euro +en_IN +en_NZ +en_NZ.utf8 +en_PH +en_PH.utf8 +en_SG +en_SG.utf8 +en_US +en_US.iso885915 +en_US.utf8 +en_ZA +en_ZA.utf8 +en_ZW +en_ZW.utf8 +es_AR +es_AR.utf8 +es_BO +es_BO.utf8 +es_CL +es_CL.utf8 +es_CO +es_CO.utf8 +es_CR +es_CR.utf8 +es_DO +es_DO.utf8 +es_EC +es_EC.utf8 +es_ES +es_ES@euro +es_ES.utf8 +es_ES.utf8@euro +es_GT +es_GT.utf8 +es_HN +es_HN.utf8 +es_MX +es_MX.utf8 +es_NI +es_NI.utf8 +es_PA +es_PA.utf8 +es_PE +es_PE.utf8 +es_PR +es_PR.utf8 +es_PY +es_PY.utf8 +es_SV +es_SV.utf8 +es_US +es_US.utf8 +es_UY +es_UY.utf8 +es_VE +es_VE.utf8 +et_EE +et_EE.utf8 +eu_ES +eu_ES@euro +eu_ES.utf8 +eu_ES.utf8@euro +fa_IR +fi_FI +fi_FI@euro +fi_FI.utf8 +fi_FI.utf8@euro +fo_FO +fo_FO.utf8 +fr_BE +fr_BE@euro +fr_BE.utf8 +fr_BE.utf8@euro +fr_CA +fr_CA.utf8 +fr_CH +fr_CH.utf8 +fr_FR +fr_FR@euro +fr_FR.utf8 +fr_FR.utf8@euro +fr_LU +fr_LU@euro +fr_LU.utf8 +fr_LU.utf8@euro +ga_IE +ga_IE@euro +ga_IE.utf8 +ga_IE.utf8@euro +gl_ES +gl_ES@euro +gl_ES.utf8 +gl_ES.utf8@euro +gv_GB +gv_GB.utf8 +he_IL +he_IL.utf8 +hi_IN +hr_HR +hr_HR.utf8 +hu_HU +hu_HU.utf8 +id_ID +id_ID.utf8 +is_IS +is_IS.utf8 +it_CH +it_CH.utf8 +it_IT +it_IT@euro +it_IT.utf8 +it_IT.utf8@euro +iw_IL +iw_IL.utf8 +ja_JP.eucjp +ja_JP.utf8 +ka_GE +kl_GL +kl_GL.utf8 +ko_KR.euckr +ko_KR.utf8 +kw_GB +kw_GB.utf8 +lt_LT +lt_LT.utf8 +lv_LV +lv_LV.utf8 +mi_NZ +mk_MK +mk_MK.utf8 +mr_IN +ms_MY +ms_MY.utf8 +mt_MT +mt_MT.utf8 +nl_BE +nl_BE@euro +nl_BE.utf8 +nl_BE.utf8@euro +nl_NL +nl_NL@euro +nl_NL.utf8 +nl_NL.utf8@euro +nn_NO +nn_NO.utf8 +no_NO +no_NO.utf8 +oc_FR +pl_PL +pl_PL.utf8 +POSIX +pt_BR +pt_BR.utf8 +pt_PT +pt_PT@euro +pt_PT.utf8 +pt_PT.utf8@euro +ro_RO +ro_RO.utf8 +ru_RU +ru_RU.koi8r +ru_RU.utf8 +ru_UA +ru_UA.utf8 +se_NO +sk_SK +sk_SK.utf8 +sl_SI +sl_SI.utf8 +sq_AL +sq_AL.utf8 +sr_YU +sr_YU@cyrillic +sr_YU.utf8 +sr_YU.utf8@cyrillic +sv_FI +sv_FI@euro +sv_FI.utf8 +sv_FI.utf8@euro +sv_SE +sv_SE.iso885915 +sv_SE.utf8 +ta_IN +te_IN +tg_TJ +th_TH +th_TH.utf8 +tl_PH +tr_TR +tr_TR.utf8 +uk_UA +uk_UA.utf8 +ur_PK +uz_UZ +vi_VN +vi_VN.tcvn +wa_BE +wa_BE@euro +yi_US +zh_CN +zh_CN.gb18030 +zh_CN.gbk +zh_CN.utf8 +zh_HK +zh_HK.utf8 +zh_TW +zh_TW.euctw +zh_TW.utf8 +</pre></blockquote></div></li><li><p> + <code class="code">`locale`</code> displays environmental variables that + impact how locale("") will be deduced. + </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting"> +LANG=en_US +LC_CTYPE="en_US" +LC_NUMERIC="en_US" +LC_TIME="en_US" +LC_COLLATE="en_US" +LC_MONETARY="en_US" +LC_MESSAGES="en_US" +LC_PAPER="en_US" +LC_NAME="en_US" +LC_ADDRESS="en_US" +LC_TELEPHONE="en_US" +LC_MEASUREMENT="en_US" +LC_IDENTIFICATION="en_US" +LC_ALL= +</pre></blockquote></div></li></ul></div><p> +From Josuttis, p. 697-698, which says, that "there is only *one* +relation (of the C++ locale mechanism) to the C locale mechanism: the +global C locale is modified if a named C++ locale object is set as the +global locale" (emphasis Paolo), that is: +</p><pre class="programlisting">std::locale::global(std::locale(""));</pre><p>affects the C functions as if the following call was made:</p><pre class="programlisting">std::setlocale(LC_ALL, "");</pre><p> + On the other hand, there is *no* vice versa, that is, calling + setlocale has *no* whatsoever on the C++ locale mechanism, in + particular on the working of locale(""), which constructs the locale + object from the environment of the running program, that is, in + practice, the set of LC_ALL, LANG, etc. variable of the shell. +</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p> + Locale initialization: at what point does _S_classic, _S_global + get initialized? Can named locales assume this initialization + has already taken place? + </p></li><li><p> + Document how named locales error check when filling data + members. I.e., a fr_FR locale that doesn't have + numpunct::truename(): does it use "true"? Or is it a blank + string? What's the convention? + </p></li><li><p> + Explain how locale aliasing happens. When does "de_DE" use "de" + information? What is the rule for locales composed of just an + ISO language code (say, "de") and locales with both an ISO + language code and ISO country code (say, "de_DE"). + </p></li><li><p> + What should non-required facet instantiations do? If the + generic implementation is provided, then how to end-users + provide specializations? + </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id493610"></a><p><span class="title"><i> + The GNU C Library + </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id531395"></a><p><span class="title"><i> + Correspondence + </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id496876"></a><p><span class="title"><i> + ISO/IEC 14882:1998 Programming languages - C++ + </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id496895"></a><p><span class="title"><i> + ISO/IEC 9899:1999 Programming languages - C + </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id478071"></a><p><span class="title"><i> + System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x) + </i>. </span><span class="copyright">Copyright © 1999 + The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid"> + <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top"> + </a> + . </span></p></div><div class="biblioentry"><a id="id478098"></a><p><span class="title"><i> + The C++ Programming Language, Special Edition + </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername"> + Addison Wesley + . </span></span></p></div><div class="biblioentry"><a id="id495163"></a><p><span class="title"><i> + Standard C++ IOStreams and Locales + </i>. </span><span class="subtitle"> + Advanced Programmer's Guide and Reference + . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername"> + Addison Wesley Longman + . </span></span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="localization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="localization.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="facets.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VI. + Localization + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 15. 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Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="facets.html">15. 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Locales</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/make.html b/libstdc++-v3/doc/html/manual/make.html new file mode 100644 index 0000000..410992d --- /dev/null +++ b/libstdc++-v3/doc/html/manual/make.html @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Make</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="configure.html" title="Configure" /><link rel="next" href="test.html" title="Test" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Make</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="configure.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.make"></a>Make</h2></div></div></div><p>If you have never done this before, you should read the basic + <a class="ulink" href="http://gcc.gnu.org/install/" target="_top">GCC Installation + Instructions</a> first. Read <span class="emphasis"><em>all of them</em></span>. + <span class="emphasis"><em>Twice.</em></span> + </p><p>Then type:<span class="command"><strong>make</strong></span>, and congratulations, you're +started to build. +</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="configure.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Configure </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Test</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/memory.html b/libstdc++-v3/doc/html/manual/memory.html new file mode 100644 index 0000000..13a8882 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/memory.html @@ -0,0 +1,349 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 11. Memory</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV. Utilities" /><link rel="prev" href="pairs.html" title="Chapter 10. Pairs" /><link rel="next" href="auto_ptr.html" title="auto_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 11. Memory</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><th width="60%" align="center">Part IV. + Utilities + +</th><td width="20%" align="right"> <a accesskey="n" href="auto_ptr.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.memory"></a>Chapter 11. Memory</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></div><p> + Memory contains three general areas. First, function and operator + calls via <code class="function">new</code> and <code class="function">delete</code> + operator or member function calls. Second, allocation via + <code class="classname">allocator</code>. And finally, smart pointer and + intelligent pointer abstractions. + </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.allocator"></a>Allocators</h2></div></div></div><p> + Memory management for Standard Library entities is encapsulated in a + class template called <code class="classname">allocator</code>. The + <code class="classname">allocator</code> abstraction is used throughout the + library in <code class="classname">string</code>, container classes, + algorithms, and parts of iostreams. This class, and base classes of + it, are the superset of available free store (“<span class="quote">heap</span>”) + management classes. +</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.req"></a>Requirements</h3></div></div></div><p> + The C++ standard only gives a few directives in this area: + </p><div class="itemizedlist"><ul type="disc"><li><p> + When you add elements to a container, and the container must + allocate more memory to hold them, the container makes the + request via its <span class="type">Allocator</span> template + parameter, which is usually aliased to + <span class="type">allocator_type</span>. This includes adding chars + to the string class, which acts as a regular STL container in + this respect. + </p></li><li><p> + The default <span class="type">Allocator</span> argument of every + container-of-T is <code class="classname">allocator<T></code>. + </p></li><li><p> + The interface of the <code class="classname">allocator<T></code> class is + extremely simple. It has about 20 public declarations (nested + typedefs, member functions, etc), but the two which concern us most + are: + </p><pre class="programlisting"> + T* allocate (size_type n, const void* hint = 0); + void deallocate (T* p, size_type n); + </pre><p> + The <code class="varname">n</code> arguments in both those + functions is a <span class="emphasis"><em>count</em></span> of the number of + <span class="type">T</span>'s to allocate space for, <span class="emphasis"><em>not their + total size</em></span>. + (This is a simplification; the real signatures use nested typedefs.) + </p></li><li><p> + The storage is obtained by calling <code class="function">::operator + new</code>, but it is unspecified when or how + often this function is called. The use of the + <code class="varname">hint</code> is unspecified, but intended as an + aid to locality if an implementation so + desires. <code class="constant">[20.4.1.1]/6</code> + </p></li></ul></div><p> + Complete details cam be found in the C++ standard, look in + <code class="constant">[20.4 Memory]</code>. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.design_issues"></a>Design Issues</h3></div></div></div><p> + The easiest way of fulfilling the requirements is to call + <code class="function">operator new</code> each time a container needs + memory, and to call <code class="function">operator delete</code> each time + the container releases memory. This method may be <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html" target="_top">slower</a> + than caching the allocations and re-using previously-allocated + memory, but has the advantage of working correctly across a wide + variety of hardware and operating systems, including large + clusters. The <code class="classname">__gnu_cxx::new_allocator</code> + implements the simple operator new and operator delete semantics, + while <code class="classname">__gnu_cxx::malloc_allocator</code> + implements much the same thing, only with the C language functions + <code class="function">std::malloc</code> and <code class="function">free</code>. + </p><p> + Another approach is to use intelligence within the allocator + class to cache allocations. This extra machinery can take a variety + of forms: a bitmap index, an index into an exponentially increasing + power-of-two-sized buckets, or simpler fixed-size pooling cache. + The cache is shared among all the containers in the program: when + your program's <code class="classname">std::vector<int></code> gets + cut in half and frees a bunch of its storage, that memory can be + reused by the private + <code class="classname">std::list<WonkyWidget></code> brought in from + a KDE library that you linked against. And operators + <code class="function">new</code> and <code class="function">delete</code> are not + always called to pass the memory on, either, which is a speed + bonus. Examples of allocators that use these techniques are + <code class="classname">__gnu_cxx::bitmap_allocator</code>, + <code class="classname">__gnu_cxx::pool_allocator</code>, and + <code class="classname">__gnu_cxx::__mt_alloc</code>. + </p><p> + Depending on the implementation techniques used, the underlying + operating system, and compilation environment, scaling caching + allocators can be tricky. In particular, order-of-destruction and + order-of-creation for memory pools may be difficult to pin down + with certainty, which may create problems when used with plugins + or loading and unloading shared objects in memory. As such, using + caching allocators on systems that do not support + <code class="function">abi::__cxa_atexit</code> is not recommended. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id481148"></a>Interface Design</h4></div></div></div><p> + The only allocator interface that + is support is the standard C++ interface. As such, all STL + containers have been adjusted, and all external allocators have + been modified to support this change. + </p><p> + The class <code class="classname">allocator</code> just has typedef, + constructor, and rebind members. It inherits from one of the + high-speed extension allocators, covered below. Thus, all + allocation and deallocation depends on the base class. + </p><p> + The base class that <code class="classname">allocator</code> is derived from + may not be user-configurable. +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id488777"></a>Selecting Default Allocation Policy</h4></div></div></div><p> + It's difficult to pick an allocation strategy that will provide + maximum utility, without excessively penalizing some behavior. In + fact, it's difficult just deciding which typical actions to measure + for speed. + </p><p> + Three synthetic benchmarks have been created that provide data + that is used to compare different C++ allocators. These tests are: + </p><div class="orderedlist"><ol type="1"><li><p> + Insertion. + </p><p> + Over multiple iterations, various STL container + objects have elements inserted to some maximum amount. A variety + of allocators are tested. + Test source for <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/sequence.cc?view=markup" target="_top">sequence</a> + and <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/associative.cc?view=markup" target="_top">associative</a> + containers. + </p></li><li><p> + Insertion and erasure in a multi-threaded environment. + </p><p> + This test shows the ability of the allocator to reclaim memory + on a pre-thread basis, as well as measuring thread contention + for memory resources. + Test source + <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert_erase/associative.cc?view=markup" target="_top">here</a>. + </p></li><li><p> + A threaded producer/consumer model. + </p><p> + Test source for + <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/sequence.cc?view=markup" target="_top">sequence</a> + and + <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/associative.cc?view=markup" target="_top">associative</a> + containers. + </p></li></ol></div><p> + The current default choice for + <code class="classname">allocator</code> is + <code class="classname">__gnu_cxx::new_allocator</code>. + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id440698"></a>Disabling Memory Caching</h4></div></div></div><p> + In use, <code class="classname">allocator</code> may allocate and + deallocate using implementation-specified strategies and + heuristics. Because of this, every call to an allocator object's + <code class="function">allocate</code> member function may not actually + call the global operator new. This situation is also duplicated + for calls to the <code class="function">deallocate</code> member + function. + </p><p> + This can be confusing. + </p><p> + In particular, this can make debugging memory errors more + difficult, especially when using third party tools like valgrind or + debug versions of <code class="function">new</code>. + </p><p> + There are various ways to solve this problem. One would be to use + a custom allocator that just called operators + <code class="function">new</code> and <code class="function">delete</code> + directly, for every allocation. (See + <code class="filename">include/ext/new_allocator.h</code>, for instance.) + However, that option would involve changing source code to use + a non-default allocator. Another option is to force the + default allocator to remove caching and pools, and to directly + allocate with every call of <code class="function">allocate</code> and + directly deallocate with every call of + <code class="function">deallocate</code>, regardless of efficiency. As it + turns out, this last option is also available. + </p><p> + To globally disable memory caching within the library for the + default allocator, merely set + <code class="constant">GLIBCXX_FORCE_NEW</code> (with any value) in the + system's environment before running the program. If your program + crashes with <code class="constant">GLIBCXX_FORCE_NEW</code> in the + environment, it likely means that you linked against objects + built against the older library (objects which might still using the + cached allocations...). + </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.using"></a>Using a Specific Allocator</h3></div></div></div><p> + You can specify different memory management schemes on a + per-container basis, by overriding the default + <span class="type">Allocator</span> template parameter. For example, an easy + (but non-portable) method of specifying that only <code class="function">malloc</code> or <code class="function">free</code> + should be used instead of the default node allocator is: + </p><pre class="programlisting"> + std::list <int, __gnu_cxx::malloc_allocator<int> > malloc_list;</pre><p> + Likewise, a debugging form of whichever allocator is currently in use: + </p><pre class="programlisting"> + std::deque <int, __gnu_cxx::debug_allocator<std::allocator<int> > > debug_deque; + </pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.custom"></a>Custom Allocators</h3></div></div></div><p> + Writing a portable C++ allocator would dictate that the interface + would look much like the one specified for + <code class="classname">allocator</code>. Additional member functions, but + not subtractions, would be permissible. + </p><p> + Probably the best place to start would be to copy one of the + extension allocators: say a simple one like + <code class="classname">new_allocator</code>. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.ext"></a>Extension Allocators</h3></div></div></div><p> + Several other allocators are provided as part of this + implementation. The location of the extension allocators and their + names have changed, but in all cases, functionality is + equivalent. Starting with gcc-3.4, all extension allocators are + standard style. Before this point, SGI style was the norm. Because of + this, the number of template arguments also changed. Here's a simple + chart to track the changes. + </p><p> + More details on each of these extension allocators follows. + </p><div class="orderedlist"><ol type="1"><li><p> + <code class="classname">new_allocator</code> + </p><p> + Simply wraps <code class="function">::operator new</code> + and <code class="function">::operator delete</code>. + </p></li><li><p> + <code class="classname">malloc_allocator</code> + </p><p> + Simply wraps <code class="function">malloc</code> and + <code class="function">free</code>. There is also a hook for an + out-of-memory handler (for + <code class="function">new</code>/<code class="function">delete</code> this is + taken care of elsewhere). + </p></li><li><p> + <code class="classname">array_allocator</code> + </p><p> + Allows allocations of known and fixed sizes using existing + global or external storage allocated via construction of + <code class="classname">std::tr1::array</code> objects. By using this + allocator, fixed size containers (including + <code class="classname">std::string</code>) can be used without + instances calling <code class="function">::operator new</code> and + <code class="function">::operator delete</code>. This capability + allows the use of STL abstractions without runtime + complications or overhead, even in situations such as program + startup. For usage examples, please consult the testsuite. + </p></li><li><p> + <code class="classname">debug_allocator</code> + </p><p> + A wrapper around an arbitrary allocator A. It passes on + slightly increased size requests to A, and uses the extra + memory to store size information. When a pointer is passed + to <code class="function">deallocate()</code>, the stored size is + checked, and <code class="function">assert()</code> is used to + guarantee they match. + </p></li><li><p> + <code class="classname">throw_allocator</code> + </p><p> + Includes memory tracking and marking abilities as well as hooks for + throwing exceptions at configurable intervals (including random, + all, none). + </p></li><li><p> + <code class="classname">__pool_alloc</code> + </p><p> + A high-performance, single pool allocator. The reusable + memory is shared among identical instantiations of this type. + It calls through <code class="function">::operator new</code> to + obtain new memory when its lists run out. If a client + container requests a block larger than a certain threshold + size, then the pool is bypassed, and the allocate/deallocate + request is passed to <code class="function">::operator new</code> + directly. + </p><p> + Older versions of this class take a boolean template + parameter, called <code class="varname">thr</code>, and an integer template + parameter, called <code class="varname">inst</code>. + </p><p> + The <code class="varname">inst</code> number is used to track additional memory + pools. The point of the number is to allow multiple + instantiations of the classes without changing the semantics at + all. All three of + </p><pre class="programlisting"> + typedef __pool_alloc<true,0> normal; + typedef __pool_alloc<true,1> private; + typedef __pool_alloc<true,42> also_private; + </pre><p> + behave exactly the same way. However, the memory pool for each type + (and remember that different instantiations result in different types) + remains separate. + </p><p> + The library uses <span class="emphasis"><em>0</em></span> in all its instantiations. If you + wish to keep separate free lists for a particular purpose, use a + different number. + </p><p>The <code class="varname">thr</code> boolean determines whether the + pool should be manipulated atomically or not. When + <code class="varname">thr</code> = <code class="constant">true</code>, the allocator + is is thread-safe, while <code class="varname">thr</code> = + <code class="constant">false</code>, and is slightly faster but unsafe for + multiple threads. + </p><p> + For thread-enabled configurations, the pool is locked with a + single big lock. In some situations, this implementation detail + may result in severe performance degradation. + </p><p> + (Note that the GCC thread abstraction layer allows us to provide + safe zero-overhead stubs for the threading routines, if threads + were disabled at configuration time.) + </p></li><li><p> + <code class="classname">__mt_alloc</code> + </p><p> + A high-performance fixed-size allocator with + exponentially-increasing allocations. It has its own + documentation, found <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">here</a>. + </p></li><li><p> + <code class="classname">bitmap_allocator</code> + </p><p> + A high-performance allocator that uses a bit-map to keep track + of the used and unused memory locations. It has its own + documentation, found <a class="link" href="bitmap_allocator.html" title="bitmap_allocator">here</a>. + </p></li></ol></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id490436"></a><p><span class="title"><i> + ISO/IEC 14882:1998 Programming languages - C++ + </i>. </span> + isoc++_1998 + <span class="pagenums">20.4 Memory. </span></p></div><div class="biblioentry"><a id="id477557"></a><p><span class="title"><i>The Standard Librarian: What Are Allocators Good + </i>. </span> + austernm + <span class="author"><span class="firstname">Matt</span> <span class="surname">Austern</span>. </span><span class="publisher"><span class="publishername"> + C/C++ Users Journal + . </span></span><span class="biblioid"> + <a class="ulink" href="http://www.cuj.com/documents/s=8000/cujcexp1812austern/" target="_top"> + </a> + . </span></p></div><div class="biblioentry"><a id="id500544"></a><p><span class="title"><i>The Hoard Memory Allocator</i>. </span> + emeryb + <span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="biblioid"> + <a class="ulink" href="http://www.cs.umass.edu/~emery/hoard/" target="_top"> + </a> + . </span></p></div><div class="biblioentry"><a id="id479308"></a><p><span class="title"><i>Reconsidering Custom Memory Allocation</i>. </span> + bergerzorn + <span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="author"><span class="firstname">Ben</span> <span class="surname">Zorn</span>. </span><span class="author"><span class="firstname">Kathryn</span> <span class="surname">McKinley</span>. </span><span class="copyright">Copyright © 2002 OOPSLA. </span><span class="biblioid"> + <a class="ulink" href="http://www.cs.umass.edu/~emery/pubs/berger-oopsla2002.pdf" target="_top"> + </a> + . </span></p></div><div class="biblioentry"><a id="id504530"></a><p><span class="title"><i>Allocator Types</i>. </span> + kreftlanger + <span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="publisher"><span class="publishername"> + C/C++ Users Journal + . </span></span><span class="biblioid"> + <a class="ulink" href="http://www.langer.camelot.de/Articles/C++Report/Allocators/Allocators.html" target="_top"> + </a> + . </span></p></div><div class="biblioentry"><a id="id489520"></a><p><span class="title"><i>The C++ Programming Language</i>. </span> + tcpl + <span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 . </span><span class="pagenums">19.4 Allocators. </span><span class="publisher"><span class="publishername"> + Addison Wesley + . </span></span></p></div><div class="biblioentry"><a id="id488498"></a><p><span class="title"><i>Yalloc: A Recycling C++ Allocator</i>. </span> + yenf + <span class="author"><span class="firstname">Felix</span> <span class="surname">Yen</span>. </span><span class="copyright">Copyright © . </span><span class="biblioid"> + <a class="ulink" href="http://home.earthlink.net/~brimar/yalloc/" target="_top"> + </a> + . </span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="auto_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 10. Pairs </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> auto_ptr</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/messages.html b/libstdc++-v3/doc/html/manual/messages.html index a4058b3..e86db46 100644 --- a/libstdc++-v3/doc/html/manual/messages.html +++ b/libstdc++-v3/doc/html/manual/messages.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>messages</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , messages " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt06ch15.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="codecvt.html" title="codecvt" /><link rel="next" href="containers.html" title="Part VII. Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><th width="60%" align="center">Chapter 15. 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Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.messages"></a>messages</h2></div></div></div><p> The std::messages facet implements message retrieval functionality equivalent to Java's java.text.MessageFormat .using either GNU gettext or IEEE 1003.1-200 functions. @@ -241,41 +241,44 @@ void test01() model. As of this writing, it is unknown how to query to see if a specified message catalog exists using the gettext package. - </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id536216"></a><p><span class="title"><i> + </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id488090"></a><p><span class="title"><i> The GNU C Library </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling, and 7 Locales and Internationalization - . </span></p></div><div class="biblioentry"><a id="id509764"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id498088"></a><p><span class="title"><i> Correspondence - </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id561619"></a><p><span class="title"><i> + </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id481034"></a><p><span class="title"><i> ISO/IEC 14882:1998 Programming languages - C++ - </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id561638"></a><p><span class="title"><i> + </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id481053"></a><p><span class="title"><i> ISO/IEC 9899:1999 Programming languages - C - </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id446198"></a><p><span class="title"><i> + </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id481071"></a><p><span class="title"><i> System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x) </i>. </span><span class="copyright">Copyright © 1999 The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid"> <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id446226"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id498300"></a><p><span class="title"><i> The C++ Programming Language, Special Edition </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername"> Addison Wesley - . </span></span></p></div><div class="biblioentry"><a id="id505472"></a><p><span class="title"><i> + . </span></span></p></div><div class="biblioentry"><a id="id548706"></a><p><span class="title"><i> Standard C++ IOStreams and Locales </i>. </span><span class="subtitle"> Advanced Programmer's Guide and Reference . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername"> Addison Wesley Longman - . </span></span></p></div><div class="biblioentry"><a id="id452552"></a><p><span class="title"><i> + . </span></span></p></div><div class="biblioentry"><a id="id476770"></a><p><span class="title"><i> Java 2 Platform, Standard Edition, v 1.3.1 API Specification </i>. </span><span class="pagenums">java.util.Properties, java.text.MessageFormat, java.util.Locale, java.util.ResourceBundle. </span><span class="biblioid"> <a class="ulink" href="http://java.sun.com/j2se/1.3/docs/api" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id531697"></a><p><span class="title"><i> + . </span></p></div><div class="biblioentry"><a id="id476791"></a><p><span class="title"><i> GNU gettext tools, version 0.10.38, Native Language Support Library and Tools. </i>. </span><span class="biblioid"> <a class="ulink" href="http://sources.redhat.com/gettext" target="_top"> </a> - . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt06ch15.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">codecvt </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VII. Containers</td></tr></table></div></body></html> + . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="facets.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">codecvt </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VII. + Containers + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/numerics.html b/libstdc++-v3/doc/html/manual/numerics.html index bc505c0..461931e 100644 --- a/libstdc++-v3/doc/html/manual/numerics.html +++ b/libstdc++-v3/doc/html/manual/numerics.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part X. 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Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch23.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt10ch21.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 20. Mutating </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 21. Complex</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part X. 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Complex</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/numerics_and_c.html b/libstdc++-v3/doc/html/manual/numerics_and_c.html new file mode 100644 index 0000000..3788ad3 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/numerics_and_c.html @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 23. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X. Numerics" /><link rel="prev" href="generalized_numeric_operations.html" title="Chapter 22. Generalized Operations" /><link rel="next" href="bk01pt10ch23s02.html" title="C99" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 23. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="generalized_numeric_operations.html">Prev</a> </td><th width="60%" align="center">Part X. + Numerics + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt10ch23s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.c"></a>Chapter 23. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.array"></a>Numerics vs. Arrays</h2></div></div></div><p>One of the major reasons why FORTRAN can chew through numbers so well + is that it is defined to be free of pointer aliasing, an assumption + that C89 is not allowed to make, and neither is C++98. C99 adds a new + keyword, <code class="code">restrict</code>, to apply to individual pointers. The + C++ solution is contained in the library rather than the language + (although many vendors can be expected to add this to their compilers + as an extension). + </p><p>That library solution is a set of two classes, five template classes, + and "a whole bunch" of functions. The classes are required + to be free of pointer aliasing, so compilers can optimize the + daylights out of them the same way that they have been for FORTRAN. + They are collectively called <code class="code">valarray</code>, although strictly + speaking this is only one of the five template classes, and they are + designed to be familiar to people who have worked with the BLAS + libraries before. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="generalized_numeric_operations.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt10ch23s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 22. Generalized Operations </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> C99</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/pairs.html b/libstdc++-v3/doc/html/manual/pairs.html new file mode 100644 index 0000000..608344c --- /dev/null +++ b/libstdc++-v3/doc/html/manual/pairs.html @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 10. Pairs</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV. Utilities" /><link rel="prev" href="functors.html" title="Chapter 9. Functors" /><link rel="next" href="memory.html" title="Chapter 11. Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 10. Pairs</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="functors.html">Prev</a> </td><th width="60%" align="center">Part IV. + Utilities + +</th><td width="20%" align="right"> <a accesskey="n" href="memory.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.pairs"></a>Chapter 10. Pairs</h2></div></div></div><p>The <code class="code">pair<T1,T2></code> is a simple and handy way to + carry around a pair of objects. One is of type T1, and another of + type T2; they may be the same type, but you don't get anything + extra if they are. The two members can be accessed directly, as + <code class="code">.first</code> and <code class="code">.second</code>. + </p><p>Construction is simple. The default ctor initializes each member + with its respective default ctor. The other simple ctor, + </p><pre class="programlisting"> + pair (const T1& x, const T2& y); + </pre><p>does what you think it does, <code class="code">first</code> getting <code class="code">x</code> + and <code class="code">second</code> getting <code class="code">y</code>. + </p><p>There is a copy constructor, but it requires that your compiler + handle member function templates: + </p><pre class="programlisting"> + template <class U, class V> pair (const pair<U,V>& p); + </pre><p>The compiler will convert as necessary from U to T1 and from + V to T2 in order to perform the respective initializations. + </p><p>The comparison operators are done for you. Equality + of two <code class="code">pair<T1,T2></code>s is defined as both <code class="code">first</code> + members comparing equal and both <code class="code">second</code> members comparing + equal; this simply delegates responsibility to the respective + <code class="code">operator==</code> functions (for types like MyClass) or builtin + comparisons (for types like int, char, etc). + </p><p> + The less-than operator is a bit odd the first time you see it. It + is defined as evaluating to: + </p><pre class="programlisting"> + x.first < y.first || + ( !(y.first < x.first) && x.second < y.second ) + </pre><p>The other operators are not defined using the <code class="code">rel_ops</code> + functions above, but their semantics are the same. + </p><p>Finally, there is a template function called <code class="function">make_pair</code> + that takes two references-to-const objects and returns an + instance of a pair instantiated on their respective types: + </p><pre class="programlisting"> + pair<int,MyClass> p = make_pair(4,myobject); + </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="functors.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="memory.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 9. Functors </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 11. Memory</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/parallel_mode.html b/libstdc++-v3/doc/html/manual/parallel_mode.html index ea44f99..221112f 100644 --- a/libstdc++-v3/doc/html/manual/parallel_mode.html +++ b/libstdc++-v3/doc/html/manual/parallel_mode.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 31. Parallel Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , library , parallel " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch30s04.html" title="Design" /><link rel="next" href="bk01pt12ch31s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 31. Parallel Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s04.html">Prev</a> </td><th width="60%" align="center">Part XII. Extensions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.parallel_mode"></a>Chapter 31. Parallel Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></div><p> The libstdc++ parallel mode is an experimental parallel +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 31. Parallel Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , library , parallel " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch30s04.html" title="Design" /><link rel="next" href="bk01pt12ch31s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 31. Parallel Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s04.html">Prev</a> </td><th width="60%" align="center">Part XII. + Extensions + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.parallel_mode"></a>Chapter 31. Parallel Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></div><p> The libstdc++ parallel mode is an experimental parallel implementation of many algorithms the C++ Standard Library. </p><p> Several of the standard algorithms, for instance @@ -10,11 +13,11 @@ explicit source declaration or by compiling existing sources with a specific compiler flag. </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.intro"></a>Intro</h2></div></div></div><p>The following library components in the include <code class="filename">numeric</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::accumulate</code></p></li><li><p><code class="function">std::adjacent_difference</code></p></li><li><p><code class="function">std::inner_product</code></p></li><li><p><code class="function">std::partial_sum</code></p></li></ul></div><p>The following library components in the include -<code class="filename">algorithm</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::adjacent_find</code></p></li><li><p><code class="function">std::count</code></p></li><li><p><code class="function">std::count_if</code></p></li><li><p><code class="function">std::equal</code></p></li><li><p><code class="function">std::find</code></p></li><li><p><code class="function">std::find_if</code></p></li><li><p><code class="function">std::find_first_of</code></p></li><li><p><code class="function">std::for_each</code></p></li><li><p><code class="function">std::generate</code></p></li><li><p><code class="function">std::generate_n</code></p></li><li><p><code class="function">std::lexicographical_compare</code></p></li><li><p><code class="function">std::mismatch</code></p></li><li><p><code class="function">std::search</code></p></li><li><p><code class="function">std::search_n</code></p></li><li><p><code class="function">std::transform</code></p></li><li><p><code class="function">std::replace</code></p></li><li><p><code class="function">std::replace_if</code></p></li><li><p><code class="function">std::max_element</code></p></li><li><p><code class="function">std::merge</code></p></li><li><p><code class="function">std::min_element</code></p></li><li><p><code class="function">std::nth_element</code></p></li><li><p><code class="function">std::partial_sort</code></p></li><li><p><code class="function">std::partition</code></p></li><li><p><code class="function">std::random_shuffle</code></p></li><li><p><code class="function">std::set_union</code></p></li><li><p><code class="function">std::set_intersection</code></p></li><li><p><code class="function">std::set_symmetric_difference</code></p></li><li><p><code class="function">std::set_difference</code></p></li><li><p><code class="function">std::sort</code></p></li><li><p><code class="function">std::stable_sort</code></p></li><li><p><code class="function">std::unique_copy</code></p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h2 class="title"><a id="parallel_mode.biblio"></a>Bibliography</h2></div></div></div><div class="biblioentry"><a id="id546923"></a><p><span class="title"><i> +<code class="filename">algorithm</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::adjacent_find</code></p></li><li><p><code class="function">std::count</code></p></li><li><p><code class="function">std::count_if</code></p></li><li><p><code class="function">std::equal</code></p></li><li><p><code class="function">std::find</code></p></li><li><p><code class="function">std::find_if</code></p></li><li><p><code class="function">std::find_first_of</code></p></li><li><p><code class="function">std::for_each</code></p></li><li><p><code class="function">std::generate</code></p></li><li><p><code class="function">std::generate_n</code></p></li><li><p><code class="function">std::lexicographical_compare</code></p></li><li><p><code class="function">std::mismatch</code></p></li><li><p><code class="function">std::search</code></p></li><li><p><code class="function">std::search_n</code></p></li><li><p><code class="function">std::transform</code></p></li><li><p><code class="function">std::replace</code></p></li><li><p><code class="function">std::replace_if</code></p></li><li><p><code class="function">std::max_element</code></p></li><li><p><code class="function">std::merge</code></p></li><li><p><code class="function">std::min_element</code></p></li><li><p><code class="function">std::nth_element</code></p></li><li><p><code class="function">std::partial_sort</code></p></li><li><p><code class="function">std::partition</code></p></li><li><p><code class="function">std::random_shuffle</code></p></li><li><p><code class="function">std::set_union</code></p></li><li><p><code class="function">std::set_intersection</code></p></li><li><p><code class="function">std::set_symmetric_difference</code></p></li><li><p><code class="function">std::set_difference</code></p></li><li><p><code class="function">std::sort</code></p></li><li><p><code class="function">std::stable_sort</code></p></li><li><p><code class="function">std::unique_copy</code></p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h2 class="title"><a id="parallel_mode.biblio"></a>Bibliography</h2></div></div></div><div class="biblioentry"><a id="id479570"></a><p><span class="title"><i> Parallelization of Bulk Operations for STL Dictionaries </i>. </span><span class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span>. </span><span class="author"><span class="firstname">Leonor</span> <span class="surname">Frias</span>. </span><span class="copyright">Copyright © 2007 . </span><span class="publisher"><span class="publishername"> Workshop on Highly Parallel Processing on a Chip (HPPC) 2007. (LNCS) - . </span></span></p></div><div class="biblioentry"><a id="id454271"></a><p><span class="title"><i> + . </span></span></p></div><div class="biblioentry"><a id="id479616"></a><p><span class="title"><i> The Multi-Core Standard Template Library </i>. </span><span class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span>. </span><span class="author"><span class="firstname">Peter</span> <span class="surname">Sanders</span>. </span><span class="author"><span class="firstname">Felix</span> <span class="surname">Putze</span>. </span><span class="copyright">Copyright © 2007 . </span><span class="publisher"><span class="publishername"> Euro-Par 2007: Parallel Processing. (LNCS 4641) diff --git a/libstdc++-v3/doc/html/manual/sequences.html b/libstdc++-v3/doc/html/manual/sequences.html new file mode 100644 index 0000000..00d5255 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/sequences.html @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 16. Sequences</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII. Containers" /><link rel="prev" href="containers.html" title="Part VII. Containers" /><link rel="next" href="vector.html" title="vector" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 16. Sequences</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="containers.html">Prev</a> </td><th width="60%" align="center">Part VII. + Containers + +</th><td width="20%" align="right"> <a accesskey="n" href="vector.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.sequences"></a>Chapter 16. Sequences</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.sequences.list"></a>list</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="sequences.list.size"></a>list::size() is O(n)</h3></div></div></div><p> + Yes it is, and that's okay. This is a decision that we preserved + when we imported SGI's STL implementation. The following is + quoted from <a class="ulink" href="http://www.sgi.com/tech/stl/FAQ.html" target="_top">their FAQ</a>: + </p><div class="blockquote"><blockquote class="blockquote"><p> + The size() member function, for list and slist, takes time + proportional to the number of elements in the list. This was a + deliberate tradeoff. The only way to get a constant-time + size() for linked lists would be to maintain an extra member + variable containing the list's size. This would require taking + extra time to update that variable (it would make splice() a + linear time operation, for example), and it would also make the + list larger. Many list algorithms don't require that extra + word (algorithms that do require it might do better with + vectors than with lists), and, when it is necessary to maintain + an explicit size count, it's something that users can do + themselves. + </p><p> + This choice is permitted by the C++ standard. The standard says + that size() “<span class="quote">should</span>” be constant time, and + “<span class="quote">should</span>” does not mean the same thing as + “<span class="quote">shall</span>”. This is the officially recommended ISO + wording for saying that an implementation is supposed to do + something unless there is a good reason not to. + </p><p> + One implication of linear time size(): you should never write + </p><pre class="programlisting"> + if (L.size() == 0) + ... + </pre><p> + Instead, you should write + </p><pre class="programlisting"> + if (L.empty()) + ... + </pre></blockquote></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="containers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="vector.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VII. + Containers + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> vector</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/setup.html b/libstdc++-v3/doc/html/manual/setup.html new file mode 100644 index 0000000..f1e45ae --- /dev/null +++ b/libstdc++-v3/doc/html/manual/setup.html @@ -0,0 +1,101 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 2. Setup</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I. Introduction" /><link rel="prev" href="bugs.html" title="Bugs" /><link rel="next" href="configure.html" title="Configure" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 2. Setup</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bugs.html">Prev</a> </td><th width="60%" align="center">Part I. + Introduction + +</th><td width="20%" align="right"> <a accesskey="n" href="configure.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.setup"></a>Chapter 2. Setup</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></div><p>To transform libstdc++ sources into installed include files + and properly built binaries useful for linking to other software is + a multi-step process. Steps include getting the sources, + configuring and building the sources, testing, and installation. + </p><p>The general outline of commands is something like: + </p><pre class="programlisting"> + <span class="emphasis"><em>get gcc sources</em></span> + <span class="emphasis"><em>extract into gccsrcdir</em></span> + mkdir <span class="emphasis"><em>gccbuilddir</em></span> + cd <span class="emphasis"><em>gccbuilddir</em></span> + <span class="emphasis"><em>gccsrcdir</em></span>/configure --prefix=<span class="emphasis"><em>destdir</em></span> --other-opts... + make + make check + make install + </pre><p> + Each step is described in more detail in the following sections. + </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.prereq"></a>Prerequisites</h2></div></div></div><p> + Because libstdc++ is part of GCC, the primary source for + installation instructions is + <a class="ulink" href="http://gcc.gnu.org/install/" target="_top">the GCC install page</a>. + In particular, list of prerequisite software needed to build the library + <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top"> + starts with those requirements.</a> The same pages also list + the tools you will need if you wish to modify the source. +</p><p> + Additional data is given here only where it applies to libstdc++. + </p><p>As of GCC 4.0.1 the minimum version of binutils required to build + libstdc++ is <code class="code">2.15.90.0.1.1</code>. You can get snapshots + (as well as releases) of binutils from + <a class="ulink" href="ftp://sources.redhat.com/pub/binutils" target="_top"> + ftp://sources.redhat.com/pub/binutils</a>. + Older releases of libstdc++ do not require such a recent version, + but to take full advantage of useful space-saving features and + bug-fixes you should use a recent binutils whenever possible. + The configure process will automatically detect and use these + features if the underlying support is present. + </p><p> + Finally, a few system-specific requirements: + </p><div class="variablelist"><dl><dt><span class="term">linux</span></dt><dd><p> + If gcc 3.1.0 or later on is being used on linux, an attempt + will be made to use "C" library functionality necessary for + C++ named locale support. For gcc 3.2.1 and later, this + means that glibc 2.2.5 or later is required and the "C" + library de_DE locale information must be installed. + </p><p> + Note however that the sanity checks involving the de_DE + locale are skipped when an explicit --enable-clocale=gnu + configure option is used: only the basic checks are carried + out, defending against misconfigurations. + </p><p> + If the 'gnu' locale model is being used, the following + locales are used and tested in the libstdc++ testsuites. + The first column is the name of the locale, the second is + the character set it is expected to use. + </p><pre class="programlisting"> +de_DE ISO-8859-1 +de_DE@euro ISO-8859-15 +en_HK ISO-8859-1 +en_PH ISO-8859-1 +en_US ISO-8859-1 +en_US.ISO-8859-1 ISO-8859-1 +en_US.ISO-8859-15 ISO-8859-15 +en_US.UTF-8 UTF-8 +es_ES ISO-8859-1 +es_MX ISO-8859-1 +fr_FR ISO-8859-1 +fr_FR@euro ISO-8859-15 +is_IS UTF-8 +it_IT ISO-8859-1 +ja_JP.eucjp EUC-JP +se_NO.UTF-8 UTF-8 +ta_IN UTF-8 +zh_TW BIG5 +</pre><p>Failure to have the underlying "C" library locale + information installed will mean that C++ named locales for the + above regions will not work: because of this, the libstdc++ + testsuite will skip the named locale tests. If this isn't an + issue, don't worry about it. If named locales are needed, the + underlying locale information must be installed. Note that + rebuilding libstdc++ after the "C" locales are installed is not + necessary. + </p><p> + To install support for locales, do only one of the following: + </p><div class="itemizedlist"><ul type="disc"><li><p>install all locales</p><div class="itemizedlist"><ul type="circle"><li><p>with RedHat Linux: + </p><p> <code class="code"> export LC_ALL=C </code> + </p><p> <code class="code"> rpm -e glibc-common --nodeps </code> + </p><p> + <code class="code"> rpm -i --define "_install_langs all" + glibc-common-2.2.5-34.i386.rpm + </code> + </p></li><li><p> + Instructions for other operating systems solicited. + </p></li></ul></div></li><li><p>install just the necessary locales</p><div class="itemizedlist"><ul type="circle"><li><p>with Debian Linux:</p><p> Add the above list, as shown, to the file + <code class="code">/etc/locale.gen</code> </p><p> run <code class="code">/usr/sbin/locale-gen</code> </p></li><li><p>on most Unix-like operating systems:</p><p><code class="code"> localedef -i de_DE -f ISO-8859-1 de_DE </code></p><p>(repeat for each entry in the above list) </p></li><li><p> + Instructions for other operating systems solicited. + </p></li></ul></div></li></ul></div></dd></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bugs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="configure.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Bugs </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Configure</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/shared_ptr.html b/libstdc++-v3/doc/html/manual/shared_ptr.html index dd7c28d..eb95f4b 100644 --- a/libstdc++-v3/doc/html/manual/shared_ptr.html +++ b/libstdc++-v3/doc/html/manual/shared_ptr.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>shared_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , shared_ptr " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt04ch11.html" title="Chapter 11. Memory" /><link rel="prev" href="auto_ptr.html" title="auto_ptr" /><link rel="next" href="bk01pt04ch12.html" title="Chapter 12. Traits" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">shared_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt04ch12.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.shared_ptr"></a>shared_ptr</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>shared_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , shared_ptr " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="memory.html" title="Chapter 11. Memory" /><link rel="prev" href="auto_ptr.html" title="auto_ptr" /><link rel="next" href="traits.html" title="Chapter 12. Traits" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">shared_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.shared_ptr"></a>shared_ptr</h2></div></div></div><p> The shared_ptr class template stores a pointer, usually obtained via new, and implements shared ownership semantics. </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.req"></a>Requirements</h3></div></div></div><p> @@ -29,7 +29,7 @@ drops to zero. Derived classes override those functions to destroy resources in a context where the correct dynamic type is known. This is an application of the technique known as type erasure. - </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id512206"></a>Class Hierarchy</h4></div></div></div><p> + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id505413"></a>Class Hierarchy</h4></div></div></div><p> A <code class="classname">shared_ptr<T></code> contains a pointer of type <span class="type">T*</span> and an object of type <code class="classname">__shared_count</code>. The shared_count contains a @@ -71,7 +71,7 @@ be forwarded to <span class="type">Tp</span>'s constructor. Unlike the other <code class="classname">_Sp_counted_*</code> classes, this one is parameterized on the type of object, not the type of pointer; this is purely a convenience that simplifies the implementation slightly. - </p></dd></dl></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id530740"></a>Thread Safety</h4></div></div></div><p> + </p></dd></dl></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id484677"></a>Thread Safety</h4></div></div></div><p> The interface of <code class="classname">tr1::shared_ptr</code> was extended for C++0x with support for rvalue-references and the other features from N2351. As with other libstdc++ headers shared by TR1 and C++0x, @@ -129,7 +129,7 @@ compiler, standard library, platform etc. For the version of shared_ptr in libstdc++ the compiler and library are fixed, which makes things much simpler: we have an atomic CAS or we don't, see Lock Policy below for details. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id455390"></a>Selecting Lock Policy</h4></div></div></div><p> +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id541215"></a>Selecting Lock Policy</h4></div></div></div><p> </p><p> There is a single <code class="classname">_Sp_counted_base</code> class, which is a template parameterized on the enum @@ -170,7 +170,7 @@ used when libstdc++ is built without <code class="literal">--enable-threads</cod <code class="filename">ext/atomicity.h</code>, which detect if the program is multi-threaded. If only one thread of execution exists in the program then less expensive non-atomic operations are used. - </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id512523"></a>Dual C++0x and TR1 Implementation</h4></div></div></div><p> + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id574076"></a>Dual C++0x and TR1 Implementation</h4></div></div></div><p> The classes derived from <code class="classname">_Sp_counted_base</code> (see Class Hierarchy below) and <code class="classname">__shared_count</code> are implemented separately for C++0x and TR1, in <code class="filename">bits/boost_sp_shared_count.h</code> and @@ -181,7 +181,7 @@ The TR1 implementation is considered relatively stable, so is unlikely to change unless bug fixes require it. If the code that is common to both C++0x and TR1 modes needs to diverge further then it might be necessary to duplicate additional classes and only make changes to the C++0x versions. -</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id480144"></a>Related functions and classes</h4></div></div></div><div class="variablelist"><dl><dt><span class="term"><code class="code">dynamic_pointer_cast</code>, <code class="code">static_pointer_cast</code>, +</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id478669"></a>Related functions and classes</h4></div></div></div><div class="variablelist"><dl><dt><span class="term"><code class="code">dynamic_pointer_cast</code>, <code class="code">static_pointer_cast</code>, <code class="code">const_pointer_cast</code></span></dt><dd><p> As noted in N2351, these functions can be implemented non-intrusively using the alias constructor. However the aliasing constructor is only available @@ -214,10 +214,10 @@ is called. Users should not try to use this. As well as the extra constructors, this implementation also needs some members of _Sp_counted_deleter to be protected where they could otherwise be private. - </p></dd></dl></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.using"></a>Use</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id536250"></a>Examples</h4></div></div></div><p> + </p></dd></dl></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.using"></a>Use</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id484864"></a>Examples</h4></div></div></div><p> Examples of use can be found in the testsuite, under <code class="filename">testsuite/tr1/2_general_utilities/shared_ptr</code>. - </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id536266"></a>Unresolved Issues</h4></div></div></div><p> + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id532795"></a>Unresolved Issues</h4></div></div></div><p> The resolution to C++ Standard Library issue <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#674" target="_top">674</a>, "shared_ptr interface changes for consistency with N1856" will need to be implemented after it is accepted into the working @@ -265,7 +265,7 @@ be private. code to work with, Peter Dimov in particular for his help and invaluable advice on thread safety. Phillip Jordan and Paolo Carlini for the lock policy implementation. - </p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id458468"></a><p>[<abbr class="abbrev"> + </p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id559812"></a><p>[<abbr class="abbrev"> n2351 </abbr>] <span class="title"><i> Improving shared_ptr for C++0x, Revision 2 @@ -274,7 +274,7 @@ be private. . </span><span class="biblioid"> <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2351.htm" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id414390"></a><p>[<abbr class="abbrev"> + . </span></p></div><div class="biblioentry"><a id="id478322"></a><p>[<abbr class="abbrev"> n2456 </abbr>] <span class="title"><i> C++ Standard Library Active Issues List (Revision R52) @@ -283,7 +283,7 @@ be private. . </span><span class="biblioid"> <a class="ulink" href="http://open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2456.html" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id513371"></a><p>[<abbr class="abbrev"> + . </span></p></div><div class="biblioentry"><a id="id496435"></a><p>[<abbr class="abbrev"> n2461 </abbr>] <span class="title"><i> Working Draft, Standard for Programming Language C++ @@ -292,7 +292,7 @@ be private. . </span><span class="biblioid"> <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2461.pdf" target="_top"> </a> - . </span></p></div><div class="biblioentry"><a id="id492282"></a><p>[<abbr class="abbrev"> + . </span></p></div><div class="biblioentry"><a id="id496459"></a><p>[<abbr class="abbrev"> boostshared_ptr </abbr>] <span class="title"><i> Boost C++ Libraries documentation - shared_ptr class template @@ -301,4 +301,4 @@ be private. . </span><span class="biblioid"> <a class="ulink" href="http://boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">shared_ptr </a> - . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt04ch11.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt04ch12.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">auto_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 12. Traits</td></tr></table></div></body></html> + . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="memory.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">auto_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 12. Traits</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/source_code_style.html b/libstdc++-v3/doc/html/manual/source_code_style.html new file mode 100644 index 0000000..d8737ae --- /dev/null +++ b/libstdc++-v3/doc/html/manual/source_code_style.html @@ -0,0 +1,588 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Coding Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A. Contributing" /><link rel="prev" href="source_organization.html" title="Directory Layout and Source Conventions" /><link rel="next" href="documentation_style.html" title="Documentation Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Coding Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><th width="60%" align="center">Appendix A. + Contributing + +</th><td width="20%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.coding_style"></a>Coding Style</h2></div></div></div><p> + </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.bad_identifiers"></a>Bad Identifiers</h3></div></div></div><p> + Identifiers that conflict and should be avoided. + </p><div class="literallayout"><p><br /> + This is the list of names “<span class="quote">reserved to the<br /> + implementation</span>” that have been claimed by certain<br /> + compilers and system headers of interest, and should not be used<br /> + in the library. It will grow, of course. We generally are<br /> + interested in names that are not all-caps, except for those like<br /> + "_T"<br /> +<br /> + For Solaris:<br /> + _B<br /> + _C<br /> + _L<br /> + _N<br /> + _P<br /> + _S<br /> + _U<br /> + _X<br /> + _E1<br /> + ..<br /> + _E24<br /> +<br /> + Irix adds:<br /> + _A<br /> + _G<br /> +<br /> + MS adds:<br /> + _T<br /> +<br /> + BSD adds:<br /> + __used<br /> + __unused<br /> + __inline<br /> + _Complex<br /> + __istype<br /> + __maskrune<br /> + __tolower<br /> + __toupper<br /> + __wchar_t<br /> + __wint_t<br /> + _res<br /> + _res_ext<br /> + __tg_*<br /> +<br /> + SPU adds:<br /> + __ea<br /> +<br /> + For GCC:<br /> +<br /> + [Note that this list is out of date. It applies to the old<br /> + name-mangling; in G++ 3.0 and higher a different name-mangling is<br /> + used. In addition, many of the bugs relating to G++ interpreting<br /> + these names as operators have been fixed.]<br /> +<br /> + The full set of __* identifiers (combined from gcc/cp/lex.c and<br /> + gcc/cplus-dem.c) that are either old or new, but are definitely <br /> + recognized by the demangler, is:<br /> +<br /> + __aa<br /> + __aad<br /> + __ad<br /> + __addr<br /> + __adv<br /> + __aer<br /> + __als<br /> + __alshift<br /> + __amd<br /> + __ami<br /> + __aml<br /> + __amu<br /> + __aor<br /> + __apl<br /> + __array<br /> + __ars<br /> + __arshift<br /> + __as<br /> + __bit_and<br /> + __bit_ior<br /> + __bit_not<br /> + __bit_xor<br /> + __call<br /> + __cl<br /> + __cm<br /> + __cn<br /> + __co<br /> + __component<br /> + __compound<br /> + __cond<br /> + __convert<br /> + __delete<br /> + __dl<br /> + __dv<br /> + __eq<br /> + __er<br /> + __ge<br /> + __gt<br /> + __indirect<br /> + __le<br /> + __ls<br /> + __lt<br /> + __max<br /> + __md<br /> + __method_call<br /> + __mi<br /> + __min<br /> + __minus<br /> + __ml<br /> + __mm<br /> + __mn<br /> + __mult<br /> + __mx<br /> + __ne<br /> + __negate<br /> + __new<br /> + __nop<br /> + __nt<br /> + __nw<br /> + __oo<br /> + __op<br /> + __or<br /> + __pl<br /> + __plus<br /> + __postdecrement<br /> + __postincrement<br /> + __pp<br /> + __pt<br /> + __rf<br /> + __rm<br /> + __rs<br /> + __sz<br /> + __trunc_div<br /> + __trunc_mod<br /> + __truth_andif<br /> + __truth_not<br /> + __truth_orif<br /> + __vc<br /> + __vd<br /> + __vn<br /> +<br /> + SGI badnames:<br /> + __builtin_alloca<br /> + __builtin_fsqrt<br /> + __builtin_sqrt<br /> + __builtin_fabs<br /> + __builtin_dabs<br /> + __builtin_cast_f2i<br /> + __builtin_cast_i2f<br /> + __builtin_cast_d2ll<br /> + __builtin_cast_ll2d<br /> + __builtin_copy_dhi2i<br /> + __builtin_copy_i2dhi<br /> + __builtin_copy_dlo2i<br /> + __builtin_copy_i2dlo<br /> + __add_and_fetch<br /> + __sub_and_fetch<br /> + __or_and_fetch<br /> + __xor_and_fetch<br /> + __and_and_fetch<br /> + __nand_and_fetch<br /> + __mpy_and_fetch<br /> + __min_and_fetch<br /> + __max_and_fetch<br /> + __fetch_and_add<br /> + __fetch_and_sub<br /> + __fetch_and_or<br /> + __fetch_and_xor<br /> + __fetch_and_and<br /> + __fetch_and_nand<br /> + __fetch_and_mpy<br /> + __fetch_and_min<br /> + __fetch_and_max<br /> + __lock_test_and_set<br /> + __lock_release<br /> + __lock_acquire<br /> + __compare_and_swap<br /> + __synchronize<br /> + __high_multiply<br /> + __unix<br /> + __sgi<br /> + __linux__<br /> + __i386__<br /> + __i486__<br /> + __cplusplus<br /> + __embedded_cplusplus<br /> + // long double conversion members mangled as __opr<br /> + // http://gcc.gnu.org/ml/libstdc++/1999-q4/msg00060.html<br /> + _opr<br /> + </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.example"></a>By Example</h3></div></div></div><div class="literallayout"><p><br /> + This library is written to appropriate C++ coding standards. As such,<br /> + it is intended to precede the recommendations of the GNU Coding<br /> + Standard, which can be referenced in full here:<br /> +<br /> + http://www.gnu.org/prep/standards/standards.html#Formatting<br /> +<br /> + The rest of this is also interesting reading, but skip the "Design<br /> + Advice" part.<br /> +<br /> + The GCC coding conventions are here, and are also useful:<br /> + http://gcc.gnu.org/codingconventions.html<br /> +<br /> + In addition, because it doesn't seem to be stated explicitly anywhere<br /> + else, there is an 80 column source limit.<br /> +<br /> + ChangeLog entries for member functions should use the<br /> + classname::member function name syntax as follows:<br /> +<br /> + 1999-04-15 Dennis Ritchie <dr@att.com><br /> +<br /> + * src/basic_file.cc (__basic_file::open): Fix thinko in<br /> + _G_HAVE_IO_FILE_OPEN bits.<br /> +<br /> + Notable areas of divergence from what may be previous local practice<br /> + (particularly for GNU C) include:<br /> +<br /> + 01. Pointers and references<br /> + char* p = "flop";<br /> + char& c = *p;<br /> + -NOT-<br /> + char *p = "flop"; // wrong<br /> + char &c = *p; // wrong<br /> + <br /> + Reason: In C++, definitions are mixed with executable code. Here, <br /> + p is being initialized, not *p. This is near-universal<br /> + practice among C++ programmers; it is normal for C hackers<br /> + to switch spontaneously as they gain experience.<br /> +<br /> + 02. Operator names and parentheses<br /> + operator==(type)<br /> + -NOT-<br /> + operator == (type) // wrong<br /> + <br /> + Reason: The == is part of the function name. Separating<br /> + it makes the declaration look like an expression. <br /> +<br /> + 03. Function names and parentheses<br /> + void mangle()<br /> + -NOT-<br /> + void mangle () // wrong<br /> +<br /> + Reason: no space before parentheses (except after a control-flow<br /> + keyword) is near-universal practice for C++. It identifies the<br /> + parentheses as the function-call operator or declarator, as <br /> + opposed to an expression or other overloaded use of parentheses.<br /> +<br /> + 04. Template function indentation<br /> + template<typename T><br /> + void <br /> + template_function(args)<br /> + { }<br /> + -NOT-<br /> + template<class T><br /> + void template_function(args) {};<br /> + <br /> + Reason: In class definitions, without indentation whitespace is<br /> + needed both above and below the declaration to distinguish<br /> + it visually from other members. (Also, re: "typename"<br /> + rather than "class".) T often could be int, which is <br /> + not a class. ("class", here, is an anachronism.)<br /> +<br /> + 05. Template class indentation<br /> + template<typename _CharT, typename _Traits><br /> + class basic_ios : public ios_base<br /> + {<br /> + public:<br /> + // Types:<br /> + };<br /> + -NOT-<br /> + template<class _CharT, class _Traits><br /> + class basic_ios : public ios_base<br /> + {<br /> + public:<br /> + // Types:<br /> + };<br /> + -NOT-<br /> + template<class _CharT, class _Traits><br /> + class basic_ios : public ios_base<br /> + {<br /> + public:<br /> + // Types:<br /> + };<br /> +<br /> + 06. Enumerators<br /> + enum<br /> + {<br /> + space = _ISspace,<br /> + print = _ISprint,<br /> + cntrl = _IScntrl<br /> + };<br /> + -NOT-<br /> + enum { space = _ISspace, print = _ISprint, cntrl = _IScntrl };<br /> +<br /> + 07. Member initialization lists<br /> + All one line, separate from class name.<br /> +<br /> + gribble::gribble() <br /> + : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br /> + { }<br /> + -NOT-<br /> + gribble::gribble() : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br /> + { }<br /> +<br /> + 08. Try/Catch blocks<br /> + try <br /> + {<br /> + //<br /> + } <br /> + catch (...)<br /> + {<br /> + //<br /> + } <br /> + -NOT-<br /> + try {<br /> + // <br /> + } catch(...) { <br /> + //<br /> + }<br /> +<br /> + 09. Member functions declarations and definitions<br /> + Keywords such as extern, static, export, explicit, inline, etc<br /> + go on the line above the function name. Thus<br /> +<br /> + virtual int <br /> + foo()<br /> + -NOT-<br /> + virtual int foo()<br /> +<br /> + Reason: GNU coding conventions dictate return types for functions<br /> + are on a separate line than the function name and parameter list<br /> + for definitions. For C++, where we have member functions that can<br /> + be either inline definitions or declarations, keeping to this<br /> + standard allows all member function names for a given class to be<br /> + aligned to the same margin, increasing readability.<br /> +<br /> +<br /> + 10. Invocation of member functions with "this->"<br /> + For non-uglified names, use this->name to call the function.<br /> +<br /> + this->sync()<br /> + -NOT-<br /> + sync()<br /> +<br /> + Reason: Koenig lookup.<br /> +<br /> + 11. Namespaces<br /> + namespace std<br /> + {<br /> + blah blah blah;<br /> + } // namespace std<br /> +<br /> + -NOT-<br /> +<br /> + namespace std {<br /> + blah blah blah;<br /> + } // namespace std<br /> +<br /> + 12. Spacing under protected and private in class declarations:<br /> + space above, none below<br /> + i.e.<br /> +<br /> + public:<br /> + int foo;<br /> +<br /> + -NOT-<br /> + public:<br /> + <br /> + int foo;<br /> +<br /> + 13. Spacing WRT return statements.<br /> + no extra spacing before returns, no parenthesis<br /> + i.e.<br /> +<br /> + }<br /> + return __ret;<br /> +<br /> + -NOT-<br /> + }<br /> +<br /> + return __ret;<br /> +<br /> + -NOT-<br /> +<br /> + }<br /> + return (__ret);<br /> +<br /> +<br /> + 14. Location of global variables.<br /> + All global variables of class type, whether in the "user visible"<br /> + space (e.g., cin) or the implementation namespace, must be defined<br /> + as a character array with the appropriate alignment and then later<br /> + re-initialized to the correct value.<br /> +<br /> + This is due to startup issues on certain platforms, such as AIX.<br /> + For more explanation and examples, see src/globals.cc. All such<br /> + variables should be contained in that file, for simplicity.<br /> +<br /> + 15. Exception abstractions<br /> + Use the exception abstractions found in functexcept.h, which allow<br /> + C++ programmers to use this library with -fno-exceptions. (Even if<br /> + that is rarely advisable, it's a necessary evil for backwards<br /> + compatibility.)<br /> +<br /> + 16. Exception error messages<br /> + All start with the name of the function where the exception is<br /> + thrown, and then (optional) descriptive text is added. Example:<br /> +<br /> + __throw_logic_error(__N("basic_string::_S_construct NULL not valid"));<br /> +<br /> + Reason: The verbose terminate handler prints out exception::what(),<br /> + as well as the typeinfo for the thrown exception. As this is the<br /> + default terminate handler, by putting location info into the<br /> + exception string, a very useful error message is printed out for<br /> + uncaught exceptions. So useful, in fact, that non-programmers can<br /> + give useful error messages, and programmers can intelligently<br /> + speculate what went wrong without even using a debugger.<br /> +<br /> + 17. The doxygen style guide to comments is a separate document,<br /> + see index.<br /> +<br /> + The library currently has a mixture of GNU-C and modern C++ coding<br /> + styles. The GNU C usages will be combed out gradually.<br /> +<br /> + Name patterns:<br /> +<br /> + For nonstandard names appearing in Standard headers, we are constrained <br /> + to use names that begin with underscores. This is called "uglification".<br /> + The convention is:<br /> +<br /> + Local and argument names: __[a-z].*<br /> +<br /> + Examples: __count __ix __s1 <br /> +<br /> + Type names and template formal-argument names: _[A-Z][^_].*<br /> +<br /> + Examples: _Helper _CharT _N <br /> +<br /> + Member data and function names: _M_.*<br /> +<br /> + Examples: _M_num_elements _M_initialize ()<br /> +<br /> + Static data members, constants, and enumerations: _S_.*<br /> +<br /> + Examples: _S_max_elements _S_default_value<br /> +<br /> + Don't use names in the same scope that differ only in the prefix, <br /> + e.g. _S_top and _M_top. See BADNAMES for a list of forbidden names.<br /> + (The most tempting of these seem to be and "_T" and "__sz".)<br /> +<br /> + Names must never have "__" internally; it would confuse name<br /> + unmanglers on some targets. Also, never use "__[0-9]", same reason.<br /> +<br /> + --------------------------<br /> +<br /> + [BY EXAMPLE]<br /> + <br /> + #ifndef _HEADER_<br /> + #define _HEADER_ 1<br /> +<br /> + namespace std<br /> + {<br /> + class gribble<br /> + {<br /> + public:<br /> + gribble() throw();<br /> +<br /> + gribble(const gribble&);<br /> +<br /> + explicit <br /> + gribble(int __howmany);<br /> +<br /> + gribble& <br /> + operator=(const gribble&);<br /> +<br /> + virtual <br /> + ~gribble() throw ();<br /> +<br /> + // Start with a capital letter, end with a period.<br /> + inline void <br /> + public_member(const char* __arg) const;<br /> +<br /> + // In-class function definitions should be restricted to one-liners.<br /> + int <br /> + one_line() { return 0 }<br /> +<br /> + int <br /> + two_lines(const char* arg) <br /> + { return strchr(arg, 'a'); }<br /> +<br /> + inline int <br /> + three_lines(); // inline, but defined below.<br /> +<br /> + // Note indentation.<br /> + template<typename _Formal_argument><br /> + void <br /> + public_template() const throw();<br /> +<br /> + template<typename _Iterator><br /> + void <br /> + other_template();<br /> +<br /> + private:<br /> + class _Helper;<br /> +<br /> + int _M_private_data;<br /> + int _M_more_stuff;<br /> + _Helper* _M_helper;<br /> + int _M_private_function();<br /> +<br /> + enum _Enum <br /> + { <br /> + _S_one, <br /> + _S_two <br /> + };<br /> +<br /> + static void <br /> + _S_initialize_library();<br /> + };<br /> +<br /> + // More-or-less-standard language features described by lack, not presence.<br /> + # ifndef _G_NO_LONGLONG<br /> + extern long long _G_global_with_a_good_long_name; // avoid globals!<br /> + # endif<br /> +<br /> + // Avoid in-class inline definitions, define separately;<br /> + // likewise for member class definitions:<br /> + inline int<br /> + gribble::public_member() const<br /> + { int __local = 0; return __local; }<br /> +<br /> + class gribble::_Helper<br /> + {<br /> + int _M_stuff;<br /> +<br /> + friend class gribble;<br /> + };<br /> + }<br /> +<br /> + // Names beginning with "__": only for arguments and<br /> + // local variables; never use "__" in a type name, or<br /> + // within any name; never use "__[0-9]".<br /> +<br /> + #endif /* _HEADER_ */<br /> +<br /> +<br /> + namespace std <br /> + {<br /> + template<typename T> // notice: "typename", not "class", no space<br /> + long_return_value_type<with_many, args> <br /> + function_name(char* pointer, // "char *pointer" is wrong.<br /> + char* argument, <br /> + const Reference& ref)<br /> + {<br /> + // int a_local; /* wrong; see below. */<br /> + if (test) <br /> + { <br /> + nested code <br /> + }<br /> + <br /> + int a_local = 0; // declare variable at first use.<br /> +<br /> + // char a, b, *p; /* wrong */<br /> + char a = 'a';<br /> + char b = a + 1;<br /> + char* c = "abc"; // each variable goes on its own line, always.<br /> +<br /> + // except maybe here...<br /> + for (unsigned i = 0, mask = 1; mask; ++i, mask <<= 1) {<br /> + // ...<br /> + }<br /> + }<br /> + <br /> + gribble::gribble()<br /> + : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br /> + { }<br /> +<br /> + inline int <br /> + gribble::three_lines()<br /> + {<br /> + // doesn't fit in one line.<br /> + }<br /> + } // namespace std<br /> + </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Directory Layout and Source Conventions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Documentation Style</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/source_design_notes.html b/libstdc++-v3/doc/html/manual/source_design_notes.html new file mode 100644 index 0000000..0b3be65 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/source_design_notes.html @@ -0,0 +1,863 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Design Notes</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A. Contributing" /><link rel="prev" href="documentation_style.html" title="Documentation Style" /><link rel="next" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Design Notes</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="documentation_style.html">Prev</a> </td><th width="60%" align="center">Appendix A. + Contributing + +</th><td width="20%" align="right"> <a accesskey="n" href="appendix_porting.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.design_notes"></a>Design Notes</h2></div></div></div><p> + </p><div class="literallayout"><p><br /> +<br /> + The Library<br /> + -----------<br /> +<br /> + This paper is covers two major areas:<br /> +<br /> + - Features and policies not mentioned in the standard that<br /> + the quality of the library implementation depends on, including<br /> + extensions and "implementation-defined" features;<br /> +<br /> + - Plans for required but unimplemented library features and<br /> + optimizations to them.<br /> +<br /> + Overhead<br /> + --------<br /> +<br /> + The standard defines a large library, much larger than the standard<br /> + C library. A naive implementation would suffer substantial overhead<br /> + in compile time, executable size, and speed, rendering it unusable<br /> + in many (particularly embedded) applications. The alternative demands<br /> + care in construction, and some compiler support, but there is no<br /> + need for library subsets.<br /> +<br /> + What are the sources of this overhead? There are four main causes:<br /> +<br /> + - The library is specified almost entirely as templates, which<br /> + with current compilers must be included in-line, resulting in<br /> + very slow builds as tens or hundreds of thousands of lines<br /> + of function definitions are read for each user source file.<br /> + Indeed, the entire SGI STL, as well as the dos Reis valarray,<br /> + are provided purely as header files, largely for simplicity in<br /> + porting. Iostream/locale is (or will be) as large again.<br /> +<br /> + - The library is very flexible, specifying a multitude of hooks<br /> + where users can insert their own code in place of defaults.<br /> + When these hooks are not used, any time and code expended to<br /> + support that flexibility is wasted.<br /> +<br /> + - Templates are often described as causing to "code bloat". In<br /> + practice, this refers (when it refers to anything real) to several<br /> + independent processes. First, when a class template is manually<br /> + instantiated in its entirely, current compilers place the definitions<br /> + for all members in a single object file, so that a program linking<br /> + to one member gets definitions of all. Second, template functions<br /> + which do not actually depend on the template argument are, under<br /> + current compilers, generated anew for each instantiation, rather<br /> + than being shared with other instantiations. Third, some of the<br /> + flexibility mentioned above comes from virtual functions (both in<br /> + regular classes and template classes) which current linkers add<br /> + to the executable file even when they manifestly cannot be called.<br /> +<br /> + - The library is specified to use a language feature, exceptions,<br /> + which in the current gcc compiler ABI imposes a run time and<br /> + code space cost to handle the possibility of exceptions even when<br /> + they are not used. Under the new ABI (accessed with -fnew-abi),<br /> + there is a space overhead and a small reduction in code efficiency<br /> + resulting from lost optimization opportunities associated with<br /> + non-local branches associated with exceptions.<br /> +<br /> + What can be done to eliminate this overhead? A variety of coding<br /> + techniques, and compiler, linker and library improvements and<br /> + extensions may be used, as covered below. Most are not difficult,<br /> + and some are already implemented in varying degrees.<br /> +<br /> + Overhead: Compilation Time<br /> + --------------------------<br /> +<br /> + Providing "ready-instantiated" template code in object code archives<br /> + allows us to avoid generating and optimizing template instantiations<br /> + in each compilation unit which uses them. However, the number of such<br /> + instantiations that are useful to provide is limited, and anyway this<br /> + is not enough, by itself, to minimize compilation time. In particular,<br /> + it does not reduce time spent parsing conforming headers.<br /> +<br /> + Quicker header parsing will depend on library extensions and compiler<br /> + improvements. One approach is some variation on the techniques<br /> + previously marketed as "pre-compiled headers", now standardized as<br /> + support for the "export" keyword. "Exported" template definitions<br /> + can be placed (once) in a "repository" -- really just a library, but<br /> + of template definitions rather than object code -- to be drawn upon<br /> + at link time when an instantiation is needed, rather than placed in<br /> + header files to be parsed along with every compilation unit.<br /> +<br /> + Until "export" is implemented we can put some of the lengthy template<br /> + definitions in #if guards or alternative headers so that users can skip<br /> + over the full definitions when they need only the ready-instantiated<br /> + specializations.<br /> +<br /> + To be precise, this means that certain headers which define<br /> + templates which users normally use only for certain arguments<br /> + can be instrumented to avoid exposing the template definitions<br /> + to the compiler unless a macro is defined. For example, in<br /> + <string>, we might have:<br /> +<br /> + template <class _CharT, ... > class basic_string {<br /> + ... // member declarations<br /> + };<br /> + ... // operator declarations<br /> +<br /> + #ifdef _STRICT_ISO_<br /> + # if _G_NO_TEMPLATE_EXPORT<br /> + # include <bits/std_locale.h> // headers needed by definitions<br /> + # ...<br /> + # include <bits/string.tcc> // member and global template definitions.<br /> + # endif<br /> + #endif<br /> +<br /> + Users who compile without specifying a strict-ISO-conforming flag<br /> + would not see many of the template definitions they now see, and rely<br /> + instead on ready-instantiated specializations in the library. This<br /> + technique would be useful for the following substantial components:<br /> + string, locale/iostreams, valarray. It would *not* be useful or<br /> + usable with the following: containers, algorithms, iterators,<br /> + allocator. Since these constitute a large (though decreasing)<br /> + fraction of the library, the benefit the technique offers is<br /> + limited.<br /> +<br /> + The language specifies the semantics of the "export" keyword, but<br /> + the gcc compiler does not yet support it. When it does, problems<br /> + with large template inclusions can largely disappear, given some<br /> + minor library reorganization, along with the need for the apparatus<br /> + described above.<br /> +<br /> + Overhead: Flexibility Cost<br /> + --------------------------<br /> +<br /> + The library offers many places where users can specify operations<br /> + to be performed by the library in place of defaults. Sometimes<br /> + this seems to require that the library use a more-roundabout, and<br /> + possibly slower, way to accomplish the default requirements than<br /> + would be used otherwise.<br /> +<br /> + The primary protection against this overhead is thorough compiler<br /> + optimization, to crush out layers of inline function interfaces.<br /> + Kuck & Associates has demonstrated the practicality of this kind<br /> + of optimization.<br /> +<br /> + The second line of defense against this overhead is explicit<br /> + specialization. By defining helper function templates, and writing<br /> + specialized code for the default case, overhead can be eliminated<br /> + for that case without sacrificing flexibility. This takes full<br /> + advantage of any ability of the optimizer to crush out degenerate<br /> + code.<br /> +<br /> + The library specifies many virtual functions which current linkers<br /> + load even when they cannot be called. Some minor improvements to the<br /> + compiler and to ld would eliminate any such overhead by simply<br /> + omitting virtual functions that the complete program does not call.<br /> + A prototype of this work has already been done. For targets where<br /> + GNU ld is not used, a "pre-linker" could do the same job.<br /> +<br /> + The main areas in the standard interface where user flexibility<br /> + can result in overhead are:<br /> +<br /> + - Allocators: Containers are specified to use user-definable<br /> + allocator types and objects, making tuning for the container<br /> + characteristics tricky.<br /> +<br /> + - Locales: the standard specifies locale objects used to implement<br /> + iostream operations, involving many virtual functions which use<br /> + streambuf iterators.<br /> +<br /> + - Algorithms and containers: these may be instantiated on any type,<br /> + frequently duplicating code for identical operations.<br /> +<br /> + - Iostreams and strings: users are permitted to use these on their<br /> + own types, and specify the operations the stream must use on these<br /> + types.<br /> +<br /> + Note that these sources of overhead are _avoidable_. The techniques<br /> + to avoid them are covered below.<br /> +<br /> + Code Bloat<br /> + ----------<br /> +<br /> + In the SGI STL, and in some other headers, many of the templates<br /> + are defined "inline" -- either explicitly or by their placement<br /> + in class definitions -- which should not be inline. This is a<br /> + source of code bloat. Matt had remarked that he was relying on<br /> + the compiler to recognize what was too big to benefit from inlining,<br /> + and generate it out-of-line automatically. However, this also can<br /> + result in code bloat except where the linker can eliminate the extra<br /> + copies.<br /> +<br /> + Fixing these cases will require an audit of all inline functions<br /> + defined in the library to determine which merit inlining, and moving<br /> + the rest out of line. This is an issue mainly in chapters 23, 25, and<br /> + 27. Of course it can be done incrementally, and we should generally<br /> + accept patches that move large functions out of line and into ".tcc"<br /> + files, which can later be pulled into a repository. Compiler/linker<br /> + improvements to recognize very large inline functions and move them<br /> + out-of-line, but shared among compilation units, could make this<br /> + work unnecessary.<br /> +<br /> + Pre-instantiating template specializations currently produces large<br /> + amounts of dead code which bloats statically linked programs. The<br /> + current state of the static library, libstdc++.a, is intolerable on<br /> + this account, and will fuel further confused speculation about a need<br /> + for a library "subset". A compiler improvement that treats each<br /> + instantiated function as a separate object file, for linking purposes,<br /> + would be one solution to this problem. An alternative would be to<br /> + split up the manual instantiation files into dozens upon dozens of<br /> + little files, each compiled separately, but an abortive attempt at<br /> + this was done for <string> and, though it is far from complete, it<br /> + is already a nuisance. A better interim solution (just until we have<br /> + "export") is badly needed.<br /> +<br /> + When building a shared library, the current compiler/linker cannot<br /> + automatically generate the instantiations needed. This creates a<br /> + miserable situation; it means any time something is changed in the<br /> + library, before a shared library can be built someone must manually<br /> + copy the declarations of all templates that are needed by other parts<br /> + of the library to an "instantiation" file, and add it to the build<br /> + system to be compiled and linked to the library. This process is<br /> + readily automated, and should be automated as soon as possible.<br /> + Users building their own shared libraries experience identical<br /> + frustrations.<br /> +<br /> + Sharing common aspects of template definitions among instantiations<br /> + can radically reduce code bloat. The compiler could help a great<br /> + deal here by recognizing when a function depends on nothing about<br /> + a template parameter, or only on its size, and giving the resulting<br /> + function a link-name "equate" that allows it to be shared with other<br /> + instantiations. Implementation code could take advantage of the<br /> + capability by factoring out code that does not depend on the template<br /> + argument into separate functions to be merged by the compiler.<br /> +<br /> + Until such a compiler optimization is implemented, much can be done<br /> + manually (if tediously) in this direction. One such optimization is<br /> + to derive class templates from non-template classes, and move as much<br /> + implementation as possible into the base class. Another is to partial-<br /> + specialize certain common instantiations, such as vector<T*>, to share<br /> + code for instantiations on all types T. While these techniques work,<br /> + they are far from the complete solution that a compiler improvement<br /> + would afford.<br /> +<br /> + Overhead: Expensive Language Features<br /> + -------------------------------------<br /> +<br /> + The main "expensive" language feature used in the standard library<br /> + is exception support, which requires compiling in cleanup code with<br /> + static table data to locate it, and linking in library code to use<br /> + the table. For small embedded programs the amount of such library<br /> + code and table data is assumed by some to be excessive. Under the<br /> + "new" ABI this perception is generally exaggerated, although in some<br /> + cases it may actually be excessive.<br /> +<br /> + To implement a library which does not use exceptions directly is<br /> + not difficult given minor compiler support (to "turn off" exceptions<br /> + and ignore exception constructs), and results in no great library<br /> + maintenance difficulties. To be precise, given "-fno-exceptions",<br /> + the compiler should treat "try" blocks as ordinary blocks, and<br /> + "catch" blocks as dead code to ignore or eliminate. Compiler<br /> + support is not strictly necessary, except in the case of "function<br /> + try blocks"; otherwise the following macros almost suffice:<br /> +<br /> + #define throw(X)<br /> + #define try if (true)<br /> + #define catch(X) else if (false)<br /> +<br /> + However, there may be a need to use function try blocks in the<br /> + library implementation, and use of macros in this way can make<br /> + correct diagnostics impossible. Furthermore, use of this scheme<br /> + would require the library to call a function to re-throw exceptions<br /> + from a try block. Implementing the above semantics in the compiler<br /> + is preferable.<br /> +<br /> + Given the support above (however implemented) it only remains to<br /> + replace code that "throws" with a call to a well-documented "handler"<br /> + function in a separate compilation unit which may be replaced by<br /> + the user. The main source of exceptions that would be difficult<br /> + for users to avoid is memory allocation failures, but users can<br /> + define their own memory allocation primitives that never throw.<br /> + Otherwise, the complete list of such handlers, and which library<br /> + functions may call them, would be needed for users to be able to<br /> + implement the necessary substitutes. (Fortunately, they have the<br /> + source code.)<br /> +<br /> + Opportunities<br /> + -------------<br /> +<br /> + The template capabilities of C++ offer enormous opportunities for<br /> + optimizing common library operations, well beyond what would be<br /> + considered "eliminating overhead". In particular, many operations<br /> + done in Glibc with macros that depend on proprietary language<br /> + extensions can be implemented in pristine Standard C++. For example,<br /> + the chapter 25 algorithms, and even C library functions such as strchr,<br /> + can be specialized for the case of static arrays of known (small) size.<br /> +<br /> + Detailed optimization opportunities are identified below where<br /> + the component where they would appear is discussed. Of course new<br /> + opportunities will be identified during implementation.<br /> +<br /> + Unimplemented Required Library Features<br /> + ---------------------------------------<br /> +<br /> + The standard specifies hundreds of components, grouped broadly by<br /> + chapter. These are listed in excruciating detail in the CHECKLIST<br /> + file.<br /> +<br /> + 17 general<br /> + 18 support<br /> + 19 diagnostics<br /> + 20 utilities<br /> + 21 string<br /> + 22 locale<br /> + 23 containers<br /> + 24 iterators<br /> + 25 algorithms<br /> + 26 numerics<br /> + 27 iostreams<br /> + Annex D backward compatibility<br /> +<br /> + Anyone participating in implementation of the library should obtain<br /> + a copy of the standard, ISO 14882. People in the U.S. can obtain an<br /> + electronic copy for US$18 from ANSI's web site. Those from other<br /> + countries should visit http://www.iso.ch/ to find out the location<br /> + of their country's representation in ISO, in order to know who can<br /> + sell them a copy.<br /> +<br /> + The emphasis in the following sections is on unimplemented features<br /> + and optimization opportunities.<br /> +<br /> + Chapter 17 General<br /> + -------------------<br /> +<br /> + Chapter 17 concerns overall library requirements.<br /> +<br /> + The standard doesn't mention threads. A multi-thread (MT) extension<br /> + primarily affects operators new and delete (18), allocator (20),<br /> + string (21), locale (22), and iostreams (27). The common underlying<br /> + support needed for this is discussed under chapter 20.<br /> +<br /> + The standard requirements on names from the C headers create a<br /> + lot of work, mostly done. Names in the C headers must be visible<br /> + in the std:: and sometimes the global namespace; the names in the<br /> + two scopes must refer to the same object. More stringent is that<br /> + Koenig lookup implies that any types specified as defined in std::<br /> + really are defined in std::. Names optionally implemented as<br /> + macros in C cannot be macros in C++. (An overview may be read at<br /> + <http://www.cantrip.org/cheaders.html>). The scripts "inclosure"<br /> + and "mkcshadow", and the directories shadow/ and cshadow/, are the<br /> + beginning of an effort to conform in this area.<br /> +<br /> + A correct conforming definition of C header names based on underlying<br /> + C library headers, and practical linking of conforming namespaced<br /> + customer code with third-party C libraries depends ultimately on<br /> + an ABI change, allowing namespaced C type names to be mangled into<br /> + type names as if they were global, somewhat as C function names in a<br /> + namespace, or C++ global variable names, are left unmangled. Perhaps<br /> + another "extern" mode, such as 'extern "C-global"' would be an<br /> + appropriate place for such type definitions. Such a type would<br /> + affect mangling as follows:<br /> +<br /> + namespace A {<br /> + struct X {};<br /> + extern "C-global" { // or maybe just 'extern "C"'<br /> + struct Y {};<br /> + };<br /> + }<br /> + void f(A::X*); // mangles to f__FPQ21A1X<br /> + void f(A::Y*); // mangles to f__FP1Y<br /> +<br /> + (It may be that this is really the appropriate semantics for regular<br /> + 'extern "C"', and 'extern "C-global"', as an extension, would not be<br /> + necessary.) This would allow functions declared in non-standard C headers<br /> + (and thus fixable by neither us nor users) to link properly with functions<br /> + declared using C types defined in properly-namespaced headers. The<br /> + problem this solves is that C headers (which C++ programmers do persist<br /> + in using) frequently forward-declare C struct tags without including<br /> + the header where the type is defined, as in<br /> +<br /> + struct tm;<br /> + void munge(tm*);<br /> +<br /> + Without some compiler accommodation, munge cannot be called by correct<br /> + C++ code using a pointer to a correctly-scoped tm* value.<br /> +<br /> + The current C headers use the preprocessor extension "#include_next",<br /> + which the compiler complains about when run "-pedantic".<br /> + (Incidentally, it appears that "-fpedantic" is currently ignored,<br /> + probably a bug.) The solution in the C compiler is to use<br /> + "-isystem" rather than "-I", but unfortunately in g++ this seems<br /> + also to wrap the whole header in an 'extern "C"' block, so it's<br /> + unusable for C++ headers. The correct solution appears to be to<br /> + allow the various special include-directory options, if not given<br /> + an argument, to affect subsequent include-directory options additively,<br /> + so that if one said<br /> +<br /> + -pedantic -iprefix $(prefix) \<br /> + -idirafter -ino-pedantic -ino-extern-c -iwithprefix -I g++-v3 \<br /> + -iwithprefix -I g++-v3/ext<br /> +<br /> + the compiler would search $(prefix)/g++-v3 and not report<br /> + pedantic warnings for files found there, but treat files in<br /> + $(prefix)/g++-v3/ext pedantically. (The undocumented semantics<br /> + of "-isystem" in g++ stink. Can they be rescinded? If not it<br /> + must be replaced with something more rationally behaved.)<br /> +<br /> + All the C headers need the treatment above; in the standard these<br /> + headers are mentioned in various chapters. Below, I have only<br /> + mentioned those that present interesting implementation issues.<br /> +<br /> + The components identified as "mostly complete", below, have not been<br /> + audited for conformance. In many cases where the library passes<br /> + conformance tests we have non-conforming extensions that must be<br /> + wrapped in #if guards for "pedantic" use, and in some cases renamed<br /> + in a conforming way for continued use in the implementation regardless<br /> + of conformance flags.<br /> +<br /> + The STL portion of the library still depends on a header<br /> + stl/bits/stl_config.h full of #ifdef clauses. This apparatus<br /> + should be replaced with autoconf/automake machinery.<br /> +<br /> + The SGI STL defines a type_traits<> template, specialized for<br /> + many types in their code including the built-in numeric and<br /> + pointer types and some library types, to direct optimizations of<br /> + standard functions. The SGI compiler has been extended to generate<br /> + specializations of this template automatically for user types,<br /> + so that use of STL templates on user types can take advantage of<br /> + these optimizations. Specializations for other, non-STL, types<br /> + would make more optimizations possible, but extending the gcc<br /> + compiler in the same way would be much better. Probably the next<br /> + round of standardization will ratify this, but probably with<br /> + changes, so it probably should be renamed to place it in the<br /> + implementation namespace.<br /> +<br /> + The SGI STL also defines a large number of extensions visible in<br /> + standard headers. (Other extensions that appear in separate headers<br /> + have been sequestered in subdirectories ext/ and backward/.) All<br /> + these extensions should be moved to other headers where possible,<br /> + and in any case wrapped in a namespace (not std!), and (where kept<br /> + in a standard header) girded about with macro guards. Some cannot be<br /> + moved out of standard headers because they are used to implement<br /> + standard features. The canonical method for accommodating these<br /> + is to use a protected name, aliased in macro guards to a user-space<br /> + name. Unfortunately C++ offers no satisfactory template typedef<br /> + mechanism, so very ad-hoc and unsatisfactory aliasing must be used<br /> + instead.<br /> +<br /> + Implementation of a template typedef mechanism should have the highest<br /> + priority among possible extensions, on the same level as implementation<br /> + of the template "export" feature.<br /> +<br /> + Chapter 18 Language support<br /> + ----------------------------<br /> +<br /> + Headers: <limits> <new> <typeinfo> <exception><br /> + C headers: <cstddef> <climits> <cfloat> <cstdarg> <csetjmp><br /> + <ctime> <csignal> <cstdlib> (also 21, 25, 26)<br /> +<br /> + This defines the built-in exceptions, rtti, numeric_limits<>,<br /> + operator new and delete. Much of this is provided by the<br /> + compiler in its static runtime library.<br /> +<br /> + Work to do includes defining numeric_limits<> specializations in<br /> + separate files for all target architectures. Values for integer types<br /> + except for bool and wchar_t are readily obtained from the C header<br /> + <limits.h>, but values for the remaining numeric types (bool, wchar_t,<br /> + float, double, long double) must be entered manually. This is<br /> + largely dog work except for those members whose values are not<br /> + easily deduced from available documentation. Also, this involves<br /> + some work in target configuration to identify the correct choice of<br /> + file to build against and to install.<br /> +<br /> + The definitions of the various operators new and delete must be<br /> + made thread-safe, which depends on a portable exclusion mechanism,<br /> + discussed under chapter 20. Of course there is always plenty of<br /> + room for improvements to the speed of operators new and delete.<br /> +<br /> + <cstdarg>, in Glibc, defines some macros that gcc does not allow to<br /> + be wrapped into an inline function. Probably this header will demand<br /> + attention whenever a new target is chosen. The functions atexit(),<br /> + exit(), and abort() in cstdlib have different semantics in C++, so<br /> + must be re-implemented for C++.<br /> +<br /> + Chapter 19 Diagnostics<br /> + -----------------------<br /> +<br /> + Headers: <stdexcept><br /> + C headers: <cassert> <cerrno><br /> +<br /> + This defines the standard exception objects, which are "mostly complete".<br /> + Cygnus has a version, and now SGI provides a slightly different one.<br /> + It makes little difference which we use.<br /> +<br /> + The C global name "errno", which C allows to be a variable or a macro,<br /> + is required in C++ to be a macro. For MT it must typically result in<br /> + a function call.<br /> +<br /> + Chapter 20 Utilities<br /> + ---------------------<br /> + Headers: <utility> <functional> <memory><br /> + C header: <ctime> (also in 18)<br /> +<br /> + SGI STL provides "mostly complete" versions of all the components<br /> + defined in this chapter. However, the auto_ptr<> implementation<br /> + is known to be wrong. Furthermore, the standard definition of it<br /> + is known to be unimplementable as written. A minor change to the<br /> + standard would fix it, and auto_ptr<> should be adjusted to match.<br /> +<br /> + Multi-threading affects the allocator implementation, and there must<br /> + be configuration/installation choices for different users' MT<br /> + requirements. Anyway, users will want to tune allocator options<br /> + to support different target conditions, MT or no.<br /> +<br /> + The primitives used for MT implementation should be exposed, as an<br /> + extension, for users' own work. We need cross-CPU "mutex" support,<br /> + multi-processor shared-memory atomic integer operations, and single-<br /> + processor uninterruptible integer operations, and all three configurable<br /> + to be stubbed out for non-MT use, or to use an appropriately-loaded<br /> + dynamic library for the actual runtime environment, or statically<br /> + compiled in for cases where the target architecture is known.<br /> +<br /> + Chapter 21 String<br /> + ------------------<br /> + Headers: <string><br /> + C headers: <cctype> <cwctype> <cstring> <cwchar> (also in 27)<br /> + <cstdlib> (also in 18, 25, 26)<br /> +<br /> + We have "mostly-complete" char_traits<> implementations. Many of the<br /> + char_traits<char> operations might be optimized further using existing<br /> + proprietary language extensions.<br /> +<br /> + We have a "mostly-complete" basic_string<> implementation. The work<br /> + to manually instantiate char and wchar_t specializations in object<br /> + files to improve link-time behavior is extremely unsatisfactory,<br /> + literally tripling library-build time with no commensurate improvement<br /> + in static program link sizes. It must be redone. (Similar work is<br /> + needed for some components in chapters 22 and 27.)<br /> +<br /> + Other work needed for strings is MT-safety, as discussed under the<br /> + chapter 20 heading.<br /> +<br /> + The standard C type mbstate_t from <cwchar> and used in char_traits<><br /> + must be different in C++ than in C, because in C++ the default constructor<br /> + value mbstate_t() must be the "base" or "ground" sequence state.<br /> + (According to the likely resolution of a recently raised Core issue,<br /> + this may become unnecessary. However, there are other reasons to<br /> + use a state type not as limited as whatever the C library provides.)<br /> + If we might want to provide conversions from (e.g.) internally-<br /> + represented EUC-wide to externally-represented Unicode, or vice-<br /> + versa, the mbstate_t we choose will need to be more accommodating<br /> + than what might be provided by an underlying C library.<br /> +<br /> + There remain some basic_string template-member functions which do<br /> + not overload properly with their non-template brethren. The infamous<br /> + hack akin to what was done in vector<> is needed, to conform to<br /> + 23.1.1 para 10. The CHECKLIST items for basic_string marked 'X',<br /> + or incomplete, are so marked for this reason.<br /> +<br /> + Replacing the string iterators, which currently are simple character<br /> + pointers, with class objects would greatly increase the safety of the<br /> + client interface, and also permit a "debug" mode in which range,<br /> + ownership, and validity are rigorously checked. The current use of<br /> + raw pointers as string iterators is evil. vector<> iterators need the<br /> + same treatment. Note that the current implementation freely mixes<br /> + pointers and iterators, and that must be fixed before safer iterators<br /> + can be introduced.<br /> +<br /> + Some of the functions in <cstring> are different from the C version.<br /> + generally overloaded on const and non-const argument pointers. For<br /> + example, in <cstring> strchr is overloaded. The functions isupper<br /> + etc. in <cctype> typically implemented as macros in C are functions<br /> + in C++, because they are overloaded with others of the same name<br /> + defined in <locale>.<br /> +<br /> + Many of the functions required in <cwctype> and <cwchar> cannot be<br /> + implemented using underlying C facilities on intended targets because<br /> + such facilities only partly exist.<br /> +<br /> + Chapter 22 Locale<br /> + ------------------<br /> + Headers: <locale><br /> + C headers: <clocale><br /> +<br /> + We have a "mostly complete" class locale, with the exception of<br /> + code for constructing, and handling the names of, named locales.<br /> + The ways that locales are named (particularly when categories<br /> + (e.g. LC_TIME, LC_COLLATE) are different) varies among all target<br /> + environments. This code must be written in various versions and<br /> + chosen by configuration parameters.<br /> +<br /> + Members of many of the facets defined in <locale> are stubs. Generally,<br /> + there are two sets of facets: the base class facets (which are supposed<br /> + to implement the "C" locale) and the "byname" facets, which are supposed<br /> + to read files to determine their behavior. The base ctype<>, collate<>,<br /> + and numpunct<> facets are "mostly complete", except that the table of<br /> + bitmask values used for "is" operations, and corresponding mask values,<br /> + are still defined in libio and just included/linked. (We will need to<br /> + implement these tables independently, soon, but should take advantage<br /> + of libio where possible.) The num_put<>::put members for integer types<br /> + are "mostly complete".<br /> +<br /> + A complete list of what has and has not been implemented may be<br /> + found in CHECKLIST. However, note that the current definition of<br /> + codecvt<wchar_t,char,mbstate_t> is wrong. It should simply write<br /> + out the raw bytes representing the wide characters, rather than<br /> + trying to convert each to a corresponding single "char" value.<br /> +<br /> + Some of the facets are more important than others. Specifically,<br /> + the members of ctype<>, numpunct<>, num_put<>, and num_get<> facets<br /> + are used by other library facilities defined in <string>, <istream>,<br /> + and <ostream>, and the codecvt<> facet is used by basic_filebuf<><br /> + in <fstream>, so a conforming iostream implementation depends on<br /> + these.<br /> +<br /> + The "long long" type eventually must be supported, but code mentioning<br /> + it should be wrapped in #if guards to allow pedantic-mode compiling.<br /> +<br /> + Performance of num_put<> and num_get<> depend critically on<br /> + caching computed values in ios_base objects, and on extensions<br /> + to the interface with streambufs.<br /> +<br /> + Specifically: retrieving a copy of the locale object, extracting<br /> + the needed facets, and gathering data from them, for each call to<br /> + (e.g.) operator<< would be prohibitively slow. To cache format<br /> + data for use by num_put<> and num_get<> we have a _Format_cache<><br /> + object stored in the ios_base::pword() array. This is constructed<br /> + and initialized lazily, and is organized purely for utility. It<br /> + is discarded when a new locale with different facets is imbued.<br /> +<br /> + Using only the public interfaces of the iterator arguments to the<br /> + facet functions would limit performance by forbidding "vector-style"<br /> + character operations. The streambuf iterator optimizations are<br /> + described under chapter 24, but facets can also bypass the streambuf<br /> + iterators via explicit specializations and operate directly on the<br /> + streambufs, and use extended interfaces to get direct access to the<br /> + streambuf internal buffer arrays. These extensions are mentioned<br /> + under chapter 27. These optimizations are particularly important<br /> + for input parsing.<br /> +<br /> + Unused virtual members of locale facets can be omitted, as mentioned<br /> + above, by a smart linker.<br /> +<br /> + Chapter 23 Containers<br /> + ----------------------<br /> + Headers: <deque> <list> <queue> <stack> <vector> <map> <set> <bitset><br /> +<br /> + All the components in chapter 23 are implemented in the SGI STL.<br /> + They are "mostly complete"; they include a large number of<br /> + nonconforming extensions which must be wrapped. Some of these<br /> + are used internally and must be renamed or duplicated.<br /> +<br /> + The SGI components are optimized for large-memory environments. For<br /> + embedded targets, different criteria might be more appropriate. Users<br /> + will want to be able to tune this behavior. We should provide<br /> + ways for users to compile the library with different memory usage<br /> + characteristics.<br /> +<br /> + A lot more work is needed on factoring out common code from different<br /> + specializations to reduce code size here and in chapter 25. The<br /> + easiest fix for this would be a compiler/ABI improvement that allows<br /> + the compiler to recognize when a specialization depends only on the<br /> + size (or other gross quality) of a template argument, and allow the<br /> + linker to share the code with similar specializations. In its<br /> + absence, many of the algorithms and containers can be partial-<br /> + specialized, at least for the case of pointers, but this only solves<br /> + a small part of the problem. Use of a type_traits-style template<br /> + allows a few more optimization opportunities, more if the compiler<br /> + can generate the specializations automatically.<br /> +<br /> + As an optimization, containers can specialize on the default allocator<br /> + and bypass it, or take advantage of details of its implementation<br /> + after it has been improved upon.<br /> +<br /> + Replacing the vector iterators, which currently are simple element<br /> + pointers, with class objects would greatly increase the safety of the<br /> + client interface, and also permit a "debug" mode in which range,<br /> + ownership, and validity are rigorously checked. The current use of<br /> + pointers for iterators is evil.<br /> +<br /> + As mentioned for chapter 24, the deque iterator is a good example of<br /> + an opportunity to implement a "staged" iterator that would benefit<br /> + from specializations of some algorithms.<br /> +<br /> + Chapter 24 Iterators<br /> + ---------------------<br /> + Headers: <iterator><br /> +<br /> + Standard iterators are "mostly complete", with the exception of<br /> + the stream iterators, which are not yet templatized on the<br /> + stream type. Also, the base class template iterator<> appears<br /> + to be wrong, so everything derived from it must also be wrong,<br /> + currently.<br /> +<br /> + The streambuf iterators (currently located in stl/bits/std_iterator.h,<br /> + but should be under bits/) can be rewritten to take advantage of<br /> + friendship with the streambuf implementation.<br /> +<br /> + Matt Austern has identified opportunities where certain iterator<br /> + types, particularly including streambuf iterators and deque<br /> + iterators, have a "two-stage" quality, such that an intermediate<br /> + limit can be checked much more quickly than the true limit on<br /> + range operations. If identified with a member of iterator_traits,<br /> + algorithms may be specialized for this case. Of course the<br /> + iterators that have this quality can be identified by specializing<br /> + a traits class.<br /> +<br /> + Many of the algorithms must be specialized for the streambuf<br /> + iterators, to take advantage of block-mode operations, in order<br /> + to allow iostream/locale operations' performance not to suffer.<br /> + It may be that they could be treated as staged iterators and<br /> + take advantage of those optimizations.<br /> +<br /> + Chapter 25 Algorithms<br /> + ----------------------<br /> + Headers: <algorithm><br /> + C headers: <cstdlib> (also in 18, 21, 26))<br /> +<br /> + The algorithms are "mostly complete". As mentioned above, they<br /> + are optimized for speed at the expense of code and data size.<br /> +<br /> + Specializations of many of the algorithms for non-STL types would<br /> + give performance improvements, but we must use great care not to<br /> + interfere with fragile template overloading semantics for the<br /> + standard interfaces. Conventionally the standard function template<br /> + interface is an inline which delegates to a non-standard function<br /> + which is then overloaded (this is already done in many places in<br /> + the library). Particularly appealing opportunities for the sake of<br /> + iostream performance are for copy and find applied to streambuf<br /> + iterators or (as noted elsewhere) for staged iterators, of which<br /> + the streambuf iterators are a good example.<br /> +<br /> + The bsearch and qsort functions cannot be overloaded properly as<br /> + required by the standard because gcc does not yet allow overloading<br /> + on the extern-"C"-ness of a function pointer.<br /> +<br /> + Chapter 26 Numerics<br /> + --------------------<br /> + Headers: <complex> <valarray> <numeric><br /> + C headers: <cmath>, <cstdlib> (also 18, 21, 25)<br /> +<br /> + Numeric components: Gabriel dos Reis's valarray, Drepper's complex,<br /> + and the few algorithms from the STL are "mostly done". Of course<br /> + optimization opportunities abound for the numerically literate. It<br /> + is not clear whether the valarray implementation really conforms<br /> + fully, in the assumptions it makes about aliasing (and lack thereof)<br /> + in its arguments.<br /> +<br /> + The C div() and ldiv() functions are interesting, because they are the<br /> + only case where a C library function returns a class object by value.<br /> + Since the C++ type div_t must be different from the underlying C type<br /> + (which is in the wrong namespace) the underlying functions div() and<br /> + ldiv() cannot be re-used efficiently. Fortunately they are trivial to<br /> + re-implement.<br /> +<br /> + Chapter 27 Iostreams<br /> + ---------------------<br /> + Headers: <iosfwd> <streambuf> <ios> <ostream> <istream> <iostream><br /> + <iomanip> <sstream> <fstream><br /> + C headers: <cstdio> <cwchar> (also in 21)<br /> +<br /> + Iostream is currently in a very incomplete state. <iosfwd>, <iomanip>,<br /> + ios_base, and basic_ios<> are "mostly complete". basic_streambuf<> and<br /> + basic_ostream<> are well along, but basic_istream<> has had little work<br /> + done. The standard stream objects, <sstream> and <fstream> have been<br /> + started; basic_filebuf<> "write" functions have been implemented just<br /> + enough to do "hello, world".<br /> +<br /> + Most of the istream and ostream operators << and >> (with the exception<br /> + of the op<<(integer) ones) have not been changed to use locale primitives,<br /> + sentry objects, or char_traits members.<br /> +<br /> + All these templates should be manually instantiated for char and<br /> + wchar_t in a way that links only used members into user programs.<br /> +<br /> + Streambuf is fertile ground for optimization extensions. An extended<br /> + interface giving iterator access to its internal buffer would be very<br /> + useful for other library components.<br /> +<br /> + Iostream operations (primarily operators << and >>) can take advantage<br /> + of the case where user code has not specified a locale, and bypass locale<br /> + operations entirely. The current implementation of op<</num_put<>::put,<br /> + for the integer types, demonstrates how they can cache encoding details<br /> + from the locale on each operation. There is lots more room for<br /> + optimization in this area.<br /> +<br /> + The definition of the relationship between the standard streams<br /> + cout et al. and stdout et al. requires something like a "stdiobuf".<br /> + The SGI solution of using double-indirection to actually use a<br /> + stdio FILE object for buffering is unsatisfactory, because it<br /> + interferes with peephole loop optimizations.<br /> +<br /> + The <sstream> header work has begun. stringbuf can benefit from<br /> + friendship with basic_string<> and basic_string<>::_Rep to use<br /> + those objects directly as buffers, and avoid allocating and making<br /> + copies.<br /> +<br /> + The basic_filebuf<> template is a complex beast. It is specified to<br /> + use the locale facet codecvt<> to translate characters between native<br /> + files and the locale character encoding. In general this involves<br /> + two buffers, one of "char" representing the file and another of<br /> + "char_type", for the stream, with codecvt<> translating. The process<br /> + is complicated by the variable-length nature of the translation, and<br /> + the need to seek to corresponding places in the two representations.<br /> + For the case of basic_filebuf<char>, when no translation is needed,<br /> + a single buffer suffices. A specialized filebuf can be used to reduce<br /> + code space overhead when no locale has been imbued. Matt Austern's<br /> + work at SGI will be useful, perhaps directly as a source of code, or<br /> + at least as an example to draw on.<br /> +<br /> + Filebuf, almost uniquely (cf. operator new), depends heavily on<br /> + underlying environmental facilities. In current releases iostream<br /> + depends fairly heavily on libio constant definitions, but it should<br /> + be made independent. It also depends on operating system primitives<br /> + for file operations. There is immense room for optimizations using<br /> + (e.g.) mmap for reading. The shadow/ directory wraps, besides the<br /> + standard C headers, the libio.h and unistd.h headers, for use mainly<br /> + by filebuf. These wrappings have not been completed, though there<br /> + is scaffolding in place.<br /> +<br /> + The encapsulation of certain C header <cstdio> names presents an<br /> + interesting problem. It is possible to define an inline std::fprintf()<br /> + implemented in terms of the 'extern "C"' vfprintf(), but there is no<br /> + standard vfscanf() to use to implement std::fscanf(). It appears that<br /> + vfscanf but be re-implemented in C++ for targets where no vfscanf<br /> + extension has been defined. This is interesting in that it seems<br /> + to be the only significant case in the C library where this kind of<br /> + rewriting is necessary. (Of course Glibc provides the vfscanf()<br /> + extension.) (The functions related to exit() must be rewritten<br /> + for other reasons.)<br /> +<br /> +<br /> + Annex D<br /> + -------<br /> + Headers: <strstream><br /> +<br /> + Annex D defines many non-library features, and many minor<br /> + modifications to various headers, and a complete header.<br /> + It is "mostly done", except that the libstdc++-2 <strstream><br /> + header has not been adopted into the library, or checked to<br /> + verify that it matches the draft in those details that were<br /> + clarified by the committee. Certainly it must at least be<br /> + moved into the std namespace.<br /> +<br /> + We still need to wrap all the deprecated features in #if guards<br /> + so that pedantic compile modes can detect their use.<br /> +<br /> + Nonstandard Extensions<br /> + ----------------------<br /> + Headers: <iostream.h> <strstream.h> <hash> <rbtree><br /> + <pthread_alloc> <stdiobuf> (etc.)<br /> +<br /> + User code has come to depend on a variety of nonstandard components<br /> + that we must not omit. Much of this code can be adopted from<br /> + libstdc++-v2 or from the SGI STL. This particularly includes<br /> + <iostream.h>, <strstream.h>, and various SGI extensions such<br /> + as <hash_map.h>. Many of these are already placed in the<br /> + subdirectories ext/ and backward/. (Note that it is better to<br /> + include them via "<backward/hash_map.h>" or "<ext/hash_map>" than<br /> + to search the subdirectory itself via a "-I" directive.<br /> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="documentation_style.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_porting.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Documentation Style </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix B. + Porting and Maintenance + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/source_organization.html b/libstdc++-v3/doc/html/manual/source_organization.html new file mode 100644 index 0000000..54d014f --- /dev/null +++ b/libstdc++-v3/doc/html/manual/source_organization.html @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Directory Layout and Source Conventions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A. Contributing" /><link rel="prev" href="appendix_contributing.html" title="Appendix A. Contributing" /><link rel="next" href="source_code_style.html" title="Coding Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Directory Layout and Source Conventions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_contributing.html">Prev</a> </td><th width="60%" align="center">Appendix A. + Contributing + +</th><td width="20%" align="right"> <a accesskey="n" href="source_code_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.organization"></a>Directory Layout and Source Conventions</h2></div></div></div><p> + The unpacked source directory of libstdc++ contains the files + needed to create the GNU C++ Library. + </p><div class="literallayout"><p><br /> +It has subdirectories:<br /> +<br /> + doc<br /> + Files in HTML and text format that document usage, quirks of the<br /> + implementation, and contributor checklists.<br /> +<br /> + include<br /> + All header files for the C++ library are within this directory,<br /> + modulo specific runtime-related files that are in the libsupc++<br /> + directory.<br /> +<br /> + include/std<br /> + Files meant to be found by #include <name> directives in<br /> + standard-conforming user programs. <br /> +<br /> + include/c<br /> + Headers intended to directly include standard C headers. <br /> + [NB: this can be enabled via --enable-cheaders=c]<br /> +<br /> + include/c_global <br /> + Headers intended to include standard C headers in<br /> + the global namespace, and put select names into the std::<br /> + namespace. [NB: this is the default, and is the same as<br /> + --enable-cheaders=c_global]<br /> +<br /> + include/c_std <br /> + Headers intended to include standard C headers<br /> + already in namespace std, and put select names into the std::<br /> + namespace. [NB: this is the same as --enable-cheaders=c_std]<br /> +<br /> + include/bits<br /> + Files included by standard headers and by other files in<br /> + the bits directory. <br /> +<br /> + include/backward<br /> + Headers provided for backward compatibility, such as <iostream.h>.<br /> + They are not used in this library.<br /> +<br /> + include/ext<br /> + Headers that define extensions to the standard library. No<br /> + standard header refers to any of them.<br /> +<br /> + scripts<br /> + Scripts that are used during the configure, build, make, or test<br /> + process.<br /> +<br /> + src<br /> + Files that are used in constructing the library, but are not<br /> + installed.<br /> +<br /> + testsuites/[backward, demangle, ext, performance, thread, 17_* to 27_*]<br /> + Test programs are here, and may be used to begin to exercise the <br /> + library. Support for "make check" and "make check-install" is<br /> + complete, and runs through all the subdirectories here when this<br /> + command is issued from the build directory. Please note that<br /> + "make check" requires DejaGNU 1.4 or later to be installed. Please<br /> + note that "make check-script" calls the script mkcheck, which<br /> + requires bash, and which may need the paths to bash adjusted to<br /> + work properly, as /bin/bash is assumed.<br /> +<br /> +Other subdirectories contain variant versions of certain files<br /> +that are meant to be copied or linked by the configure script.<br /> +Currently these are:<br /> +<br /> + config/abi<br /> + config/cpu<br /> + config/io<br /> + config/locale<br /> + config/os<br /> +<br /> +In addition, a subdirectory holds the convenience library libsupc++.<br /> +<br /> + libsupc++<br /> + Contains the runtime library for C++, including exception<br /> + handling and memory allocation and deallocation, RTTI, terminate<br /> + handlers, etc.<br /> +<br /> +Note that glibc also has a bits/ subdirectory. We will either<br /> +need to be careful not to collide with names in its bits/<br /> +directory; or rename bits to (e.g.) cppbits/.<br /> +<br /> +In files throughout the system, lines marked with an "XXX" indicate<br /> +a bug or incompletely-implemented feature. Lines marked "XXX MT"<br /> +indicate a place that may require attention for multi-thread safety.<br /> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_contributing.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_code_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix A. + Contributing + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Coding Style</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/spine.html b/libstdc++-v3/doc/html/manual/spine.html index 347acf6..66f955e 100644 --- a/libstdc++-v3/doc/html/manual/spine.html +++ b/libstdc++-v3/doc/html/manual/spine.html @@ -1,7 +1,57 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="prev" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="intro.html" title="Part I. Introduction" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr></table><hr /></div><div class="book" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual-index"></a>The GNU C++ Library</h1></div><div><p class="copyright">Copyright © 2008 +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="prev" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="intro.html" title="Part I. Introduction" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr></table><hr /></div><div class="book" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual-index"></a>The GNU C++ Library</h1></div><div><p class="copyright">Copyright © 2009 <a class="ulink" href="http://fsf.org" target="_top">FSF</a> - </p></div><div><div class="legalnotice"><a id="id516338"></a><p> - <a class="ulink" href="17_intro/license.html" target="_top">License</a> - </p></div></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="intro.html">I. Introduction</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt01ch01.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch01.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.1998">C++ 1998</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s02.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s03.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt01ch02.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch02.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch02s03.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="support.html">II. Support</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt02ch04.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt02ch04.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt02ch05.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="bk01pt02ch06.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt02ch06.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch06s02.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="diagnostics.html">III. Diagnostics</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt03ch07.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt03ch07.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="utilities.html">IV. Utilities</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt04ch09.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch10.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch11.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt04ch11.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt04ch12.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="strings.html">V. Strings</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="localization.html">VI. Localization</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt06ch14.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt06ch14.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt06ch15.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt06ch15.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt06ch15.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch15.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="containers.html">VII. Containers</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt07ch16.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch16.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt07ch16s02.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16s02.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch17.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch17.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bk01pt07ch17s02.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch18.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch18.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="iterators.html">VIII. Iterators</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="algorithms.html">IX. Algorithms</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="numerics.html">X. Numerics</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt10ch21.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch21.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt10ch22.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="bk01pt10ch23.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch23.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="io.html">XI. Input and Output</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt11ch24.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="bk01pt11ch25.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch25.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch26.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch26.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch27.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch27.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch28.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch28.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="extensions.html">XII. Extensions</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt12ch29.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch32.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch32.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt12ch33.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch33.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch34.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch35.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch36.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch37.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch38.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch38.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch39.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_contributing.html">A. Contributing</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas02.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="bk01apas03.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01apas03.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="bk01apas03.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas04.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01apas04.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="bk01apas04.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas05.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="appendix_porting.html">B. Porting and Maintenance</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_free.html">C. Free Software Needs Free Documentation</a></span></dt><dt><span class="appendix"><a href="bk01apd.html">D. GNU General Public License</a></span></dt><dd><dl><dt><span class="section"><a href="bk01apd.html#gpl-1">Preamble</a></span></dt><dt><span class="section"><a href="bk01apds02.html">TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION</a></span></dt><dd><dl><dt><span class="section"><a href="bk01apds02.html#gpl-2-0">Section 0</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-1">Section 1</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-2">Section 2</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-3">Section 3</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-4">Section 4</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-5">Section 5</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-6">Section 6</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-7">Section 7</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-8">Section 8</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-9">Section 9</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-10">Section 10</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-11">NO WARRANTY Section 11</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-12">Section 12</a></span></dt></dl></dd><dt><span class="section"><a href="bk01apds03.html">How to Apply These Terms to Your New Programs</a></span></dt></dl></dd><dt><span class="appendix"><a href="bk01ape.html">E. GNU Free Documentation License</a></span></dt></dl></div><div class="list-of-tables"><p><b>List of Tables</b></p><dl><dt>1.1. <a href="bk01pt01ch01.html#id549759">C++ TR1 Implementation Status</a></dt><dt>1.2. <a href="bk01pt01ch01.html#id466249">C++ 200x Implementation Status</a></dt><dt>3.1. <a href="bk01pt01ch03s02.html#id516690">C++ 1998 Library Headers</a></dt><dt>3.2. <a href="bk01pt01ch03s02.html#id508989">C++ 1998 Library Headers for C Library Facilities</a></dt><dt>3.3. <a href="bk01pt01ch03s02.html#id506064">C++ 200x Library Headers</a></dt><dt>3.4. <a href="bk01pt01ch03s02.html#id450972">C++ 200x Library Headers for C Library Facilities</a></dt><dt>3.5. <a href="bk01pt01ch03s02.html#id474709">C++ TR1 Library Headers</a></dt><dt>3.6. <a href="bk01pt01ch03s02.html#id474193">C++ TR1 Library Headers for C Library Facilities</a></dt><dt>3.7. <a href="bk01pt01ch03s02.html#id466545">C++ ABI Headers</a></dt><dt>3.8. <a href="bk01pt01ch03s02.html#id458800">Extension Headers</a></dt><dt>3.9. <a href="bk01pt01ch03s02.html#id471622">Extension Debug Headers</a></dt><dt>3.10. <a href="bk01pt01ch03s02.html#id475105">Extension Parallel Headers</a></dt><dt>30.1. <a href="bk01pt12ch30s03.html#id513827">Debugging Containers</a></dt><dt>30.2. <a href="bk01pt12ch30s03.html#id470143">Debugging Containers C++0x</a></dt><dt>31.1. <a href="bk01pt12ch31s03.html#id466177">Parallel Algorithms</a></dt><dt>32.1. <a href="bitmap_allocator.html#id461252">Bitmap Allocator Memory Map</a></dt><dt>A.1. <a href="bk01apas04.html#id552441">HTML to Docbook XML markup comparison</a></dt><dt>A.2. <a href="bk01apas04.html#id554436">Docbook XML Element Use</a></dt><dt>B.1. <a href="api.html#id549268">Extension Allocators</a></dt><dt>B.2. <a href="api.html#id502386">Extension Allocators Continued</a></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library Documentation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part I. Introduction</td></tr></table></div></body></html> + </p></div><div><div class="legalnotice"><a id="id554684"></a><p> + <a class="link" href="license.html" title="License">License</a> + </p></div></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="intro.html">I. + Introduction + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="support.html">II. + Support + +</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="diagnostics.html">III. + Diagnostics + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="utilities.html">IV. + Utilities + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="traits.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="strings.html">V. + Strings + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="localization.html">VI. + Localization + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="containers.html">VII. + Containers + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="iterators.html">VIII. + Iterators + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="algorithms.html">IX. + Algorithms + +</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="numerics.html">X. + Numerics + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="io.html">XI. + Input and Output + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="extensions.html">XII. + Extensions + +</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_contributing.html">A. + Contributing + +</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_design_notes.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="appendix_porting.html">B. + Porting and Maintenance + +</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_free.html">C. + Free Software Needs Free Documentation + +</a></span></dt><dt><span class="appendix"><a href="appendix_gpl.html">D. + GNU General Public License version 3 + </a></span></dt><dt><span class="appendix"><a href="appendix_gfdl.html">E. GNU Free Documentation License</a></span></dt><dt><span class="index"><a href="bk01ix01.html">Index</a></span></dt></dl></div><div class="list-of-tables"><p><b>List of Tables</b></p><dl><dt>1.1. <a href="status.html#id503972">C++ 1998/2003 Implementation Status</a></dt><dt>1.2. <a href="status.html#id499458">C++ TR1 Implementation Status</a></dt><dt>1.3. <a href="status.html#id476343">C++ 200x Implementation Status</a></dt><dt>3.1. <a href="using_headers.html#id476874">C++ 1998 Library Headers</a></dt><dt>3.2. <a href="using_headers.html#id531673">C++ 1998 Library Headers for C Library Facilities</a></dt><dt>3.3. <a href="using_headers.html#id498758">C++ 200x Library Headers</a></dt><dt>3.4. <a href="using_headers.html#id491761">C++ 200x Library Headers for C Library Facilities</a></dt><dt>3.5. <a href="using_headers.html#id532708">C++ TR1 Library Headers</a></dt><dt>3.6. <a href="using_headers.html#id490227">C++ TR1 Library Headers for C Library Facilities</a></dt><dt>3.7. <a href="using_headers.html#id544125">C++ ABI Headers</a></dt><dt>3.8. <a href="using_headers.html#id533698">Extension Headers</a></dt><dt>3.9. <a href="using_headers.html#id421264">Extension Debug Headers</a></dt><dt>3.10. <a href="using_headers.html#id510258">Extension Parallel Headers</a></dt><dt>30.1. <a href="bk01pt12ch30s03.html#id538028">Debugging Containers</a></dt><dt>30.2. <a href="bk01pt12ch30s03.html#id506636">Debugging Containers C++0x</a></dt><dt>31.1. <a href="bk01pt12ch31s03.html#id596074">Parallel Algorithms</a></dt><dt>32.1. <a href="bitmap_allocator.html#id501153">Bitmap Allocator Memory Map</a></dt><dt>A.1. <a href="documentation_style.html#id572515">HTML to Docbook XML markup comparison</a></dt><dt>A.2. <a href="documentation_style.html#id469742">Docbook XML Element Use</a></dt><dt>B.1. <a href="api.html#id530186">Extension Allocators</a></dt><dt>B.2. <a href="api.html#id595728">Extension Allocators Continued</a></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library Documentation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part I. + Introduction + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/status.html b/libstdc++-v3/doc/html/manual/status.html new file mode 100644 index 0000000..1593c3c --- /dev/null +++ b/libstdc++-v3/doc/html/manual/status.html @@ -0,0 +1,237 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 1. Status</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I. Introduction" /><link rel="prev" href="intro.html" title="Part I. Introduction" /><link rel="next" href="license.html" title="License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 1. Status</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="intro.html">Prev</a> </td><th width="60%" align="center">Part I. + Introduction + +</th><td width="20%" align="right"> <a accesskey="n" href="license.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.status"></a>Chapter 1. Status</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.standard"></a>Implementation Status</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.1998"></a>C++ 1998/2003</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="standard.1998.status"></a>Implementation Status</h4></div></div></div><p> +This status table is based on the table of contents of ISO/IEC 14882:2003. +</p><p> +This page describes the C++0x support in mainline GCC SVN, not in any +particular release. +</p><div class="table"><a id="id503972"></a><p class="title"><b>Table 1.1. C++ 1998/2003 Implementation Status</b></p><div class="table-contents"><table summary="C++ 1998/2003 Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left"> + <span class="emphasis"><em>18</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Language support</em></span> + </td></tr><tr><td align="left">18.1</td><td align="left">Types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2</td><td align="left">Implementation properties</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.1</td><td align="left">Numeric Limits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.2.1.1</td><td align="left">Class template <code class="code">numeric_limits</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.1.2</td><td align="left"><code class="code">numeric_limits</code> members</td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.3</td><td align="left"><code class="code">float_round_style</code></td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.4</td><td align="left"><code class="code">float_denorm_style</code></td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.5</td><td align="left"><code class="code">numeric_limits</code> specializations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.2</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.3</td><td align="left">Start and termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.4</td><td align="left">Dynamic memory management</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5</td><td align="left">Type identification</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.5.1</td><td align="left">Class type_info</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5.2</td><td align="left">Class bad_cast</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5.3</td><td align="left">Class bad_typeid</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6</td><td align="left">Exception handling</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.6.1</td><td align="left">Class exception</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.2</td><td align="left">Violation exception-specifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.3</td><td align="left">Abnormal termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.4</td><td align="left"><code class="code">uncaught_exception</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7</td><td align="left">Other runtime support</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>19</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Diagnostics</em></span> + </td></tr><tr><td align="left">19.1</td><td align="left">Exception classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.2</td><td align="left">Assertions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.3</td><td align="left">Error numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>20</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>General utilities</em></span> + </td></tr><tr><td align="left">20.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.2</td><td align="left">Utility components</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.2.1</td><td align="left">Operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.2.2</td><td align="left"><code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3</td><td align="left">Function objects</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.3.1</td><td align="left">Base</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.2</td><td align="left">Arithmetic operation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.3</td><td align="left">Comparisons</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.4</td><td align="left">Logical operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.5</td><td align="left">Negators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.6</td><td align="left">Binders</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.7</td><td align="left">Adaptors for pointers to functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.8</td><td align="left">Adaptors for pointers to members</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4</td><td align="left">Memory</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.4.1</td><td align="left">The default allocator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.2</td><td align="left">Raw storage iterator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.3</td><td align="left">Temporary buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4</td><td align="left">Specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.1</td><td align="left"><code class="code">uninitialized_copy</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.2</td><td align="left"><code class="code">uninitialized_fill</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.3</td><td align="left"><code class="code">uninitialized_fill_n</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.5</td><td align="left">Class template <code class="code">auto_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.6</td><td align="left">C library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>21</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Strings</em></span> + </td></tr><tr><td align="left">21.1</td><td align="left">Character traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.1.1</td><td align="left">Character traits requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.2</td><td align="left">traits typedef</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.3</td><td align="left"><code class="code">char_traits</code> specializations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.1.3.1</td><td align="left">struct <code class="code">char_traits<char></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.3.2</td><td align="left">struct <code class="code">char_traits<wchar_t></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2</td><td align="left">String classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.3</td><td align="left">Class template <code class="code">basic_string</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.4</td><td align="left">Null-terminated sequence utilities</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left"> + <span class="emphasis"><em>22</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Localization</em></span> + </td></tr><tr><td align="left">22.1</td><td align="left">Locales</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.1.1</td><td align="left">Class <code class="code">locale</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.2</td><td align="left"><code class="code">locale</code> globals</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.3</td><td align="left">Convenience interfaces</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.1.3.1</td><td align="left">Character classification</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.3.2</td><td align="left">Character conversions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2</td><td align="left">Standard locale categories</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.1</td><td align="left"><code class="code">ctype</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.2</td><td align="left">Numeric</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.2.1</td><td align="left"><code class="code">num_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.2.2</td><td align="left"><code class="code">num_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.3</td><td align="left"><code class="code">num_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.4</td><td align="left"><code class="code">collate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5</td><td align="left">Time</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.5.1</td><td align="left"><code class="code">time_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.2</td><td align="left"><code class="code">time_get_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.3</td><td align="left"><code class="code">time_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.3</td><td align="left"><code class="code">time_put_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6</td><td align="left">Monetary</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.6.1</td><td align="left"><code class="code">money_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.2</td><td align="left"><code class="code">money_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.3</td><td align="left"><code class="code">money_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.4</td><td align="left"><code class="code">money_punct_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.7</td><td align="left"><code class="code">messages</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.8</td><td align="left">Program-defined facets</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3</td><td align="left">C Library Locales</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>23</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Containers</em></span> + </td></tr><tr><td align="left">23.1</td><td align="left">Container requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2</td><td align="left">Sequence containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.2.1</td><td align="left">Class template <code class="code">deque</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.2</td><td align="left">Class template <code class="code">list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3</td><td align="left">Adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.2.3.1</td><td align="left">Class template <code class="code">queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3.2</td><td align="left">Class template <code class="code">priority_queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3.3</td><td align="left">Class template <code class="code">stack</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.4</td><td align="left">Class template <code class="code">vector</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.5</td><td align="left">Class <code class="code">vector<bool></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3</td><td align="left">Associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.1</td><td align="left">Class template <code class="code">map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.2</td><td align="left">Class template <code class="code">multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.3</td><td align="left">Class template <code class="code">set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.4</td><td align="left">Class template <code class="code">multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>24</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Iterators</em></span> + </td></tr><tr><td align="left">24.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.2</td><td align="left">Header <code class="code"><iterator></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.3</td><td align="left">Iterator primitives</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.4</td><td align="left">Predefined iterators and Iterator adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.4.1</td><td align="left">Reverse iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.4.2</td><td align="left">Insert iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5</td><td align="left">Stream iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.5.1</td><td align="left">Class template <code class="code">istream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.2</td><td align="left">Class template <code class="code">ostream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.3</td><td align="left">Class template <code class="code">istreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.4</td><td align="left">Class template <code class="code">ostreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>25</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Algorithms</em></span> + </td></tr><tr><td align="left">25.1</td><td align="left">Non-modifying sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.2</td><td align="left">Mutating sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.3</td><td align="left">Sorting and related operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.4</td><td align="left">C library algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>26</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Numerics</em></span> + </td></tr><tr><td align="left">26.1</td><td align="left">Numeric type requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.2</td><td align="left">Complex numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3</td><td align="left">Numeric arrays</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.3.1</td><td align="left">Header <code class="code"><valarray></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.2</td><td align="left">Class template <code class="code">valarray</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.3</td><td align="left"><code class="code">valarray</code> non-member operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.4</td><td align="left">Class <code class="code">slice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.5</td><td align="left">Class template <code class="code">slice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.6</td><td align="left">Class <code class="code">gslice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.7</td><td align="left">Class template <code class="code">gslice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.8</td><td align="left">Class template <code class="code">mask_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.9</td><td align="left">Class template <code class="code">indirect_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4</td><td align="left">Generalized numeric operations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.4.1</td><td align="left"><code class="code">accumulate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.2</td><td align="left"><code class="code">inner_product</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.3</td><td align="left"><code class="code">partial_sum</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.4</td><td align="left"><code class="code">adjacent_difference</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.5</td><td align="left">iota</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>27</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Input/output</em></span> + </td></tr><tr><td align="left">27.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2</td><td align="left">Forward declarations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3</td><td align="left">Standard iostream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3.1</td><td align="left">Narrow stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3.2</td><td align="left">Wide stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4</td><td align="left">Iostreams base classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.5</td><td align="left">Stream buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.6</td><td align="left">Formatting and manipulators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.7</td><td align="left">String-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.8</td><td align="left">File-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>Appendix D</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Compatibility features</em></span> + </td></tr><tr><td align="left">D.1</td><td align="left">Increment operator with bool operand</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.2</td><td align="left"><code class="code">static</code> keyword</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.3</td><td align="left">Access declarations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.4</td><td align="left">Implicit conversion from const strings</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.5</td><td align="left">C standard library headers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.6</td><td align="left">Old iostreams members</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.7</td><td align="left">char* streams</td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="standard.1998.specific"></a>Implementation Specific Behavior</h4></div></div></div><p> + The ISO standard defines the following phrase: + </p><div class="blockquote"><blockquote class="blockquote"><div class="variablelist"><dl><dt><span class="term"> + <code class="code">[1.3.5] implementation-defined behavior</code> + </span></dt><dd><p> + Behavior, for a well-formed program construct and correct data, that + depends on the implementation <span class="emphasis"><em>and that each implementation + shall document</em></span>. + </p></dd></dl></div></blockquote></div><p> + We do so here, for the C++ library only. Behavior of the + compiler, linker, runtime loader, and other elements of "the + implementation" are documented elsewhere. Everything listed + in Annex B, Implementation Qualities, are also part of the + compiler, not the library. + </p><p> + For each entry, we give the section number of the standard, when + applicable. This list is probably incomplet and inkorrekt. + </p><p> + <span class="emphasis"><em>[1.9]/11 #3</em></span> If <code class="code">isatty(3)</code> is true, then + interactive stream support is implied. + </p><p> + <span class="emphasis"><em>[17.4.4.5]</em></span> Non-reentrant functions are probably best + discussed in the various sections on multithreading (see above). + </p><p><span class="emphasis"><em>[18.1]/4</em></span> The type of <code class="code">NULL</code> is described + <a class="ulink" href="../18_support/howto.html#1" target="_top">here</a>. + </p><p><span class="emphasis"><em>[18.3]/8</em></span> Even though it's listed in the library + sections, libstdc++ has zero control over what the cleanup code hands + back to the runtime loader. Talk to the compiler people. :-) + </p><p><span class="emphasis"><em>[18.4.2.1]/5</em></span> (bad_alloc), + <span class="emphasis"><em>[18.5.2]/5</em></span> (bad_cast), + <span class="emphasis"><em>[18.5.3]/5</em></span> (bad_typeid), + <span class="emphasis"><em>[18.6.1]/8</em></span> (exception), + <span class="emphasis"><em>[18.6.2.1]/5</em></span> (bad_exception): The <code class="code">what()</code> + member function of class <code class="code">std::exception</code>, and these other + classes publicly derived from it, simply returns the name of the + class. But they are the <span class="emphasis"><em>mangled</em></span> names; you will need to call + <code class="code">c++filt</code> and pass the names as command-line parameters to + demangle them, or call a + <a class="ulink" href="../18_support/howto.html#5" target="_top">runtime demangler function</a>. + (The classes in <code class="code"><stdexcept></code> have constructors which + require an argument to use later for <code class="code">what()</code> calls, so the + problem of <code class="code">what()</code>'s value does not arise in most + user-defined exceptions.) + </p><p><span class="emphasis"><em>[18.5.1]/7</em></span> The return value of + <code class="code">std::type_info::name()</code> is the mangled type name (see the + previous entry for more). + </p><p><span class="emphasis"><em>[20.1.5]/5</em></span> <span class="emphasis"><em>"Implementors are encouraged to + supply libraries that can accept allocators that encapsulate more + general memory models and that support non-equal instances. In such + implementations, any requirements imposed on allocators by containers + beyond those requirements that appear in Table 32, and the semantics + of containers and algorithms when allocator instances compare + non-equal, are implementation-defined."</em></span> As yet we don't + have any allocators which compare non-equal, so we can't describe how + they behave. + </p><p><span class="emphasis"><em>[21.1.3.1]/3,4</em></span>, + <span class="emphasis"><em>[21.1.3.2]/2</em></span>, + <span class="emphasis"><em>[23.*]'s foo::iterator</em></span>, + <span class="emphasis"><em>[27.*]'s foo::*_type</em></span>, + <span class="emphasis"><em>others...</em></span> + Nope, these types are called implementation-defined because you + shouldn't be taking advantage of their underlying types. Listing them + here would defeat the purpose. :-) + </p><p><span class="emphasis"><em>[21.1.3.1]/5</em></span> I don't really know about the mbstate_t + stuff... see the <a class="ulink" href="../22_locale/howto.html" target="_top">chapter 22 notes</a> + for what does exist. + </p><p><span class="emphasis"><em>[22.*]</em></span> Anything and everything we have on locale + implementation will be described + <a class="ulink" href="../22_locale/howto.html" target="_top">over here</a>. + </p><p><span class="emphasis"><em>[26.2.8]/9</em></span> I have no idea what + <code class="code">complex<T></code>'s pow(0,0) returns. + </p><p><span class="emphasis"><em>[27.4.2.4]/2</em></span> Calling + <code class="code">std::ios_base::sync_with_stdio</code> after I/O has already been + performed on the standard stream objects will + flush the buffers, and + destroy and recreate the underlying buffer instances. Whether or not + the previously-written I/O is destroyed in this process depends mostly + on the --enable-libio choice: for stdio, if the written data is + already in the stdio buffer, the data may be completely safe! + </p><p><span class="emphasis"><em>[27.6.1.1.2]</em></span>, + <span class="emphasis"><em>[27.6.2.3]</em></span> The I/O sentry ctor and dtor can perform + additional work than the minimum required. We are not currently taking + advantage of this yet. + </p><p><span class="emphasis"><em>[27.7.1.3]/16</em></span>, + <span class="emphasis"><em>[27.8.1.4]/10</em></span> + The effects of <code class="code">pubsetbuf/setbuf</code> are described + <a class="ulink" href="../27_io/howto.html#2" target="_top">in this chapter</a>. + </p><p><span class="emphasis"><em>[27.8.1.4]/16</em></span> Calling <code class="code">fstream::sync</code> when + a get area exists will... whatever <code class="code">fflush()</code> does, I think. + </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.tr1"></a>C++ TR1</h3></div></div></div><p> +This table is based on the table of contents of ISO/IEC DTR 19768 +Doc No: N1836=05-0096 Date: 2005-06-24 +Draft Technical Report on C++ Library Extensions +</p><p> +In this implementation the header names are prefixed by +<code class="code">tr1/</code>, for instance <code class="code"><tr1/functional></code>, +<code class="code"><tr1/memory></code>, and so on. +</p><p> +This page describes the TR1 support in mainline GCC SVN, not in any particular +release. +</p><div class="table"><a id="id499458"></a><p class="title"><b>Table 1.2. C++ TR1 Implementation Status</b></p><div class="table-contents"><table summary="C++ TR1 Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left"><span class="emphasis"><em>2</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>General Utilities</em></span></td></tr><tr><td align="left">2.1</td><td align="left">Reference wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.1.1</td><td align="left">Additions to header <code class="code"><functional></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2</td><td align="left">Class template <code class="code">reference_wrapper</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.1.2.1</td><td align="left"><code class="code">reference_wrapper</code> construct/copy/destroy</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.2</td><td align="left"><code class="code">reference_wrapper</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.3</td><td align="left"><code class="code">reference_wrapper</code> access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.4</td><td align="left"><code class="code">reference_wrapper</code> invocation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.5</td><td align="left"><code class="code">reference_wrapper</code> helper functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2</td><td align="left">Smart pointers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.2.1</td><td align="left">Additions to header <code class="code"><memory></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.2</td><td align="left">Class <code class="code">bad_weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3</td><td align="left">Class template <code class="code">shared_ptr</code></td><td align="left"> </td><td align="left"> + <p> + Uses code from + <a class="ulink" href="http://www.boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">boost::shared_ptr</a>. + </p> + </td></tr><tr><td align="left">2.2.3.1</td><td align="left"><code class="code">shared_ptr</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.2</td><td align="left"><code class="code">shared_ptr</code> destructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.3</td><td align="left"><code class="code">shared_ptr</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.4</td><td align="left"><code class="code">shared_ptr</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.5</td><td align="left"><code class="code">shared_ptr</code> observers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.6</td><td align="left"><code class="code">shared_ptr</code> comparison</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.7</td><td align="left"><code class="code">shared_ptr</code> I/O</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.8</td><td align="left"><code class="code">shared_ptr</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.9</td><td align="left"><code class="code">shared_ptr</code> casts</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.10</td><td align="left"><code class="code">get_deleter</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4</td><td align="left">Class template <code class="code">weak_ptr</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.2.4.1</td><td align="left"><code class="code">weak_ptr</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.2</td><td align="left"><code class="code">weak_ptr</code> destructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.3</td><td align="left"><code class="code">weak_ptr</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.4</td><td align="left"><code class="code">weak_ptr</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.5</td><td align="left"><code class="code">weak_ptr</code> observers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.6</td><td align="left"><code class="code">weak_ptr</code> comparison</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.7</td><td align="left"><code class="code">weak_ptr</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.5</td><td align="left">Class template <code class="code">enable_shared_from_this</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>3</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Function Objects</em></span></td></tr><tr><td align="left">3.1</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.2</td><td align="left">Additions to <code class="code"><functional> synopsis</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.3</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.4</td><td align="left">Function return types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.5</td><td align="left">Function template <code class="code">mem_fn</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6</td><td align="left">Function object binders</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.6.1</td><td align="left">Class template <code class="code">is_bind_expression</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.2</td><td align="left">Class template <code class="code">is_placeholder</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.3</td><td align="left">Function template <code class="code">bind</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.4</td><td align="left">Placeholders</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7</td><td align="left">Polymorphic function wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.7.1</td><td align="left">Class <code class="code">bad_function_call<code class="code"></code></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.1.1</td><td align="left"><code class="code">bad_function_call</code> constructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2</td><td align="left">Class template <code class="code">function</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.7.2.1</td><td align="left"><code class="code">function</code> construct/copy/destroy</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.2</td><td align="left"><code class="code">function</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.3</td><td align="left"><code class="code">function</code> capacity</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.4</td><td align="left"><code class="code">function</code> invocation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.5</td><td align="left"><code class="code">function</code> target access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.6</td><td align="left">undefined operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.7</td><td align="left">null pointer comparison operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.8</td><td align="left">specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>4</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Metaprogramming and type traits</em></span></td></tr><tr><td align="left">4.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.2</td><td align="left">Header <code class="code"><type_traits></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.3</td><td align="left">Helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.4</td><td align="left">General Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5</td><td align="left">Unary Type Traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">4.5.1</td><td align="left">Primary Type Categories</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5.2</td><td align="left">Composite type traits</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5.3</td><td align="left">Type properties</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.6</td><td align="left">Relationships between types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7</td><td align="left">Transformations between types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">4.7.1</td><td align="left">Const-volatile modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.2</td><td align="left">Reference modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.3</td><td align="left">Array modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.4</td><td align="left">Pointer modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.8</td><td align="left">Other transformations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.9</td><td align="left">Implementation requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>5</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Numerical Facilities</em></span></td></tr><tr><td align="left">5.1</td><td align="left">Random number generation</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">5.1.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.2</td><td align="left">Header <code class="code"><random></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.3</td><td align="left">Class template <code class="code">variate_generator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4</td><td align="left">Random number engine class templates</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.1</td><td align="left">Class template <code class="code">linear_congruential</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.2</td><td align="left">Class template <code class="code">mersenne_twister</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.3</td><td align="left">Class template <code class="code">subtract_with_carry</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.4</td><td align="left">Class template <code class="code">subtract_with_carry_01</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.5</td><td align="left">Class template <code class="code">discard_block</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.6</td><td align="left">Class template <code class="code">xor_combine</code></td><td align="left">Y</td><td align="left">operator()() per N2079</td></tr><tr><td align="left">5.1.5</td><td align="left">Engines with predefined parameters</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.6</td><td align="left">Class <code class="code">random_device</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7</td><td align="left">Random distribution class templates</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.1</td><td align="left">Class template <code class="code">uniform_int</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.2</td><td align="left">Class <code class="code">bernoulli_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.3</td><td align="left">Class template <code class="code">geometric_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.4</td><td align="left">Class template <code class="code">poisson_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.5</td><td align="left">Class template <code class="code">binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.6</td><td align="left">Class template <code class="code">uniform_real</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.7</td><td align="left">Class template <code class="code">exponential_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.8</td><td align="left">Class template <code class="code">normal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.9</td><td align="left">Class template <code class="code">gamma_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2</td><td align="left">Mathematical special functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1</td><td align="left">Additions to header <code class="code"><cmath></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.1</td><td align="left">associated Laguerre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.2</td><td align="left">associated Legendre functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.3</td><td align="left">beta function</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.4</td><td align="left">(complete) elliptic integral of the first kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.5</td><td align="left">(complete) elliptic integral of the second kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.6</td><td align="left">(complete) elliptic integral of the third kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.7</td><td align="left">confluent hypergeometric functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.8</td><td align="left">regular modified cylindrical Bessel functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.9</td><td align="left">cylindrical Bessel functions (of the first kind)</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.10</td><td align="left">irregular modified cylindrical Bessel functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.11</td><td align="left">cylindrical Neumann functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.12</td><td align="left">(incomplete) elliptic integral of the first kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.13</td><td align="left">(incomplete) elliptic integral of the second kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.14</td><td align="left">(incomplete) elliptic integral of the third kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.15</td><td align="left">exponential integral</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.16</td><td align="left">Hermite polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.17</td><td align="left">hypergeometric functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.18</td><td align="left">Laguerre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.19</td><td align="left">Legendre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.20</td><td align="left">Riemann zeta function</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.21</td><td align="left">spherical Bessel functions (of the first kind)</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.22</td><td align="left">spherical associated Legendre functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.23</td><td align="left">spherical Neumann functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.2</td><td align="left">Additions to header <code class="code"><math.h></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>6</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Containers</em></span></td></tr><tr><td align="left">6.1</td><td align="left">Tuple types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.1</td><td align="left">Header <code class="code"><tuple></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.2</td><td align="left">Additions to header <code class="code"><utility></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3</td><td align="left">Class template <code class="code">tuple</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.1</td><td align="left">Construction</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.2</td><td align="left">Tuple creation functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.3</td><td align="left">Tuple helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.4</td><td align="left">Element access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.5</td><td align="left">Relational operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.4</td><td align="left">Pairs</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2</td><td align="left">Fixed size array</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.1</td><td align="left">Header <code class="code"><array></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2</td><td align="left">Class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.1</td><td align="left"><code class="code">array</code> constructors, copy, and assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.2</td><td align="left"><code class="code">array</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.3</td><td align="left"><code class="code">array</code> size</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.4</td><td align="left">Zero sized <code class="code">array</code>s</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.5</td><td align="left">Tuple interface to class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3</td><td align="left">Unordered associative containers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.1</td><td align="left">Unordered associative container requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.1.1</td><td align="left">Exception safety guarantees</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.2</td><td align="left">Additions to header <code class="code"><functional></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.3</td><td align="left">Class template <code class="code">hash</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4</td><td align="left">Unordered associative container classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.1</td><td align="left">Header <code class="code"><unordered_set></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.2</td><td align="left">Header <code class="code"><unordered_map></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3</td><td align="left">Class template <code class="code">unordered_set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3.1</td><td align="left"><code class="code">unordered_set</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3.2</td><td align="left"><code class="code">unordered_set</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4</td><td align="left">Class template <code class="code">unordered_map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.1</td><td align="left"><code class="code">unordered_map</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.2</td><td align="left"><code class="code">unordered_map</code> element access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.3</td><td align="left"><code class="code">unordered_map</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5</td><td align="left">Class template <code class="code">unordered_multiset<code class="code"></code></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5.1</td><td align="left"><code class="code">unordered_multiset</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5.2</td><td align="left"><code class="code">unordered_multiset</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6</td><td align="left">Class template <code class="code">unordered_multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6.1</td><td align="left"><code class="code">unordered_multimap</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6.2</td><td align="left"><code class="code">unordered_multimap</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>7</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Regular Expressions</em></span></td></tr><tr bgcolor="#C8B0B0"><td align="left">7.1</td><td align="left">Definitions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.2</td><td align="left">Requirements</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.3</td><td align="left">Regular expressions summary</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.4</td><td align="left">Header <code class="code"><regex></code> synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5</td><td align="left">Namespace <code class="code">tr1::regex_constants</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.1</td><td align="left">Bitmask Type <code class="code">syntax_option_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.2</td><td align="left">Bitmask Type <code class="code">regex_constants::match_flag_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.3</td><td align="left">Implementation defined <code class="code">error_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.6</td><td align="left">Class <code class="code">regex_error</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.7</td><td align="left">Class template <code class="code">regex_traits</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8</td><td align="left">Class template <code class="code">basic_regex</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.1</td><td align="left"><code class="code">basic_regex</code> constants</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.2</td><td align="left"><code class="code">basic_regex</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.3</td><td align="left"><code class="code">basic_regex</code> assign</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.4</td><td align="left"><code class="code">basic_regex</code> constant operations</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.5</td><td align="left"><code class="code">basic_regex</code> locale</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.6</td><td align="left"><code class="code">basic_regex</code> swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.7</td><td align="left"><code class="code">basic_regex</code> non-member functions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.7.1</td><td align="left"><code class="code">basic_regex</code> non-member swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9</td><td align="left">Class template <code class="code">sub_match</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9.1</td><td align="left"><code class="code">sub_match</code> members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9.2</td><td align="left"><code class="code">sub_match</code> non-member operators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10</td><td align="left">Class template <code class="code">match_results</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.1</td><td align="left"><code class="code">match_results</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.2</td><td align="left"><code class="code">match_results</code> size</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.3</td><td align="left"><code class="code">match_results</code> element access</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.4</td><td align="left"><code class="code">match_results</code> formatting</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.5</td><td align="left"><code class="code">match_results</code> allocator</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.6</td><td align="left"><code class="code">match_results</code> swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11</td><td align="left">Regular expression algorithms</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.1</td><td align="left">exceptions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.2</td><td align="left"><code class="code">regex_match</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.3</td><td align="left"><code class="code">regex_search</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.4</td><td align="left"><code class="code">regex_replace</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12</td><td align="left">Regular expression Iterators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1</td><td align="left">Class template <code class="code">regex_iterator</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.1</td><td align="left"><code class="code">regex_iterator</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.2</td><td align="left"><code class="code">regex_iterator</code> comparisons</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.3</td><td align="left"><code class="code">regex_iterator</code> dereference</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.4</td><td align="left"><code class="code">regex_iterator</code> increment</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2</td><td align="left">Class template <code class="code">regex_token_iterator</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.1</td><td align="left"><code class="code">regex_token_iterator</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.2</td><td align="left"><code class="code">regex_token_iterator</code> comparisons</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.3</td><td align="left"><code class="code">regex_token_iterator</code> dereference</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.4</td><td align="left"><code class="code">regex_token_iterator</code> increment</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.13</td><td align="left">Modified ECMAScript regular expression grammar</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>8</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>C Compatibility</em></span></td></tr><tr><td align="left">8.1</td><td align="left">Additions to header <code class="code"><complex></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.2</td><td align="left">Function <code class="code">acos</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.3</td><td align="left">Function <code class="code">asin</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.4</td><td align="left">Function <code class="code">atan</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.5</td><td align="left">Function <code class="code">acosh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.6</td><td align="left">Function <code class="code">asinh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.7</td><td align="left">Function <code class="code">atanh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.8</td><td align="left">Function <code class="code">fabs</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.9</td><td align="left">Additional Overloads</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.2</td><td align="left">Header <code class="code"><ccomplex></code></td><td align="left">N</td><td align="left">DR 551</td></tr><tr bgcolor="#C8B0B0"><td align="left">8.3</td><td align="left">Header <code class="code"><complex.h></code></td><td align="left">N</td><td align="left">DR 551</td></tr><tr><td align="left">8.4</td><td align="left">Additions to header <code class="code"><cctype></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.4.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.4.2</td><td align="left">Function <code class="code">isblank</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.5</td><td align="left">Additions to header <code class="code"><ctype.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6</td><td align="left">Header <code class="code"><cfenv></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.7</td><td align="left">Header <code class="code"><fenv.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.8</td><td align="left">Additions to header <code class="code"><cfloat></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.9</td><td align="left">Additions to header <code class="code"><float.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10</td><td align="left">Additions to header <code class="code"><ios></code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10.1</td><td align="left">Synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10.2</td><td align="left">Function <code class="code">hexfloat</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">8.11</td><td align="left">Header <code class="code"><cinttypes></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.11.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left">DR 557</td></tr><tr><td align="left">8.11.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.12</td><td align="left">Header <code class="code"><inttypes.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.13</td><td align="left">Additions to header <code class="code"><climits></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.14</td><td align="left">Additions to header <code class="code"><limits.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.15</td><td align="left">Additions to header <code class="code"><locale></code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">8.16</td><td align="left">Additions to header <code class="code"><cmath></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.3</td><td align="left">Function template definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.4</td><td align="left">Additional overloads</td><td align="left">Y</td><td align="left">DR 568; DR 550</td></tr><tr><td align="left">8.17</td><td align="left">Additions to header <code class="code"><math.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.18</td><td align="left">Additions to header <code class="code"><cstdarg></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.19</td><td align="left">Additions to header <code class="code"><stdarg.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.20</td><td align="left">The header <code class="code"><cstdbool></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.21</td><td align="left">The header <code class="code"><stdbool.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22</td><td align="left">The header <code class="code"><cstdint></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.23</td><td align="left">The header <code class="code"><stdint.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24</td><td align="left">Additions to header <code class="code"><cstdio></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.3</td><td align="left">Additional format specifiers</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.24.4</td><td align="left">Additions to header <code class="code"><stdio.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25</td><td align="left">Additions to header <code class="code"><cstdlib></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.3</td><td align="left">Function <code class="code">abs</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.4</td><td align="left">Function <code class="code">div</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.26</td><td align="left">Additions to header <code class="code"><stdlib.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.27</td><td align="left">Header <code class="code"><ctgmath></code></td><td align="left">Y</td><td align="left">DR 551</td></tr><tr><td align="left">8.28</td><td align="left">Header <code class="code"><tgmath.h></code></td><td align="left">Y</td><td align="left">DR 551</td></tr><tr><td align="left">8.29</td><td align="left">Additions to header <code class="code"><ctime></code></td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.30</td><td align="left">Additions to header <code class="code"><cwchar></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.3</td><td align="left">Additional wide format specifiers</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.31</td><td align="left">Additions to header <code class="code"><wchar.h></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32</td><td align="left">Additions to header <code class="code"><cwctype></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32.2</td><td align="left">Function <code class="code">iswblank</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.33</td><td align="left">Additions to header <code class="code"><wctype.h></code></td><td align="left">Y</td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.200x"></a>C++ 200x</h3></div></div></div><p> +This table is based on the table of contents of ISO/IEC +Doc No: N2857=09-0047 Date: 2009-03-23 +Working Draft, Standard for Programming Language C++ +</p><p> +In this implementation <code class="literal">-std=gnu++0x</code> or +<code class="literal">-std=c++0x</code> flags must be used to enable language and +library features. The pre-defined symbol +<code class="constant">__GXX_EXPERIMENTAL_CXX0X__</code> is used to check for the +presence of the required flag. +</p><p> +This page describes the C++0x support in mainline GCC SVN, not in any +particular release. +</p><div class="table"><a id="id476343"></a><p class="title"><b>Table 1.3. C++ 200x Implementation Status</b></p><div class="table-contents"><table summary="C++ 200x Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left"> + <span class="emphasis"><em>18</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Language support</em></span> + </td></tr><tr><td align="left">18.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.2</td><td align="left">Types</td><td align="left">Partial</td><td align="left">Missing offsetof, max_align_t, nullptr_t</td></tr><tr><td align="left">18.3</td><td align="left">Implementation properties</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.3.1</td><td align="left">Numeric Limits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.3.1.1</td><td align="left">Class template <code class="code">numeric_limits</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.3.1.2</td><td align="left"><code class="code">numeric_limits</code> members</td><td align="left">Partial</td><td align="left">Missing constexpr</td></tr><tr bgcolor="#C8B0B0"><td align="left">18.3.1.3</td><td align="left"><code class="code">float_round_style</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.3.1.4</td><td align="left"><code class="code">float_denorm_style</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.3.1.5</td><td align="left"><code class="code">numeric_limits</code> specializations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.3.2</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.4</td><td align="left">Integer types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.4.1</td><td align="left">Header <code class="code"><cstdint></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.4.2</td><td align="left">The header <code class="code"><stdint.h></code></td><td align="left">Partial</td><td align="left">May use configure-generated stdint.h via GCC_HEADER_STDINT</td></tr><tr bgcolor="#B0B0B0"><td align="left">18.5</td><td align="left">Start and termination</td><td align="left">Partial</td><td align="left">Missing quick_exit, at_quick_exit</td></tr><tr><td align="left">18.6</td><td align="left">Dynamic memory management</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7</td><td align="left">Type identification</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.7.1</td><td align="left">Class type_info</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.7.2</td><td align="left">Class type_index</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.7.3</td><td align="left">Class bad_cast</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7.4</td><td align="left">Class bad_typeid</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8</td><td align="left">Exception handling</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.8.1</td><td align="left">Class exception</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.2</td><td align="left">Violation exception-specifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.3</td><td align="left">Abnormal termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.4</td><td align="left"><code class="code">uncaught_exception</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.5</td><td align="left">Propagation</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.8.6</td><td align="left">Class <code class="code">nested_exception</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.9</td><td align="left">Initializer lists</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.9.1</td><td align="left">Initializer list constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.9.2</td><td align="left">Initializer list access</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.9.3</td><td align="left">Initializer list concept maps</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.10</td><td align="left">Other runtime support</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>19</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Diagnostics</em></span> + </td></tr><tr><td align="left">19.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.2</td><td align="left">Exception classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.3</td><td align="left">Assertions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.4</td><td align="left">Error numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.5</td><td align="left">System error support</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">19.5.1</td><td align="left">Class <code class="code">error_category</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">19.5.2</td><td align="left">Class <code class="code">error_code</code></td><td align="left">Partial</td><td align="left">Missing concept ErrorCodeEnum</td></tr><tr bgcolor="#B0B0B0"><td align="left">19.5.3</td><td align="left">Class <code class="code">error_condition</code></td><td align="left">Partial</td><td align="left">Missing concept ErrorConditionEnum</td></tr><tr><td align="left">19.5.4</td><td align="left">Comparison operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.5.5</td><td align="left">Class <code class="code">system_error</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>20</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>General utilities</em></span> + </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing all concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">20.2</td><td align="left">Concepts</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.3</td><td align="left">Utility components</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.3.1</td><td align="left">Operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.2</td><td align="left"><code class="code">forward</code> and <code class="code">move</code> helpers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.3</td><td align="left"><code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.4</td><td align="left">tuple-like access to <code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.3.5</td><td align="left">Range concept maps for <code class="code">pair</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.3.6</td><td align="left">Class template <code class="code">bitset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4</td><td align="left">Compile-time rational arithmetic</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.4.1</td><td align="left">Class template <code class="code">ratio</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.2</td><td align="left">Arithmetic on <code class="code">ratio</code> types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.3</td><td align="left">Comparison of <code class="code">ratio</code> types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4</td><td align="left">SI types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.5</td><td align="left">Tuples</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.5.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.5.2</td><td align="left">Class template <code class="code">tuple</code></td><td align="left">Partial</td><td align="left">Missing range concept maps</td></tr><tr><td align="left">20.6</td><td align="left">Metaprogramming and type traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.2</td><td align="left">Header <code class="code"><type_traits></code> synopsis</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.3</td><td align="left">Helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.4</td><td align="left">Unary Type Traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.4.1</td><td align="left">Primary type categories</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.4.2</td><td align="left">Composite type traits</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.4.3</td><td align="left">Type properties</td><td align="left">Partial</td><td align="left">Missing is_system_layout</td></tr><tr><td align="left">20.6.5</td><td align="left">Relationships between types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6</td><td align="left">Transformations between types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.6.1</td><td align="left">Const-volatile modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.2</td><td align="left">Reference modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.3</td><td align="left">Sign modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.4</td><td align="left">Array modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.5</td><td align="left">Pointer modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.7</td><td align="left">Other transformations</td><td align="left">Partial</td><td align="left">Missing decay</td></tr><tr><td align="left">20.7</td><td align="left">Function objects</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.7.1</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.3</td><td align="left">Base</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.4</td><td align="left">Function object return types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.5</td><td align="left">Class template <code class="code">reference_wrapper</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.7.6</td><td align="left">Identity operation</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.7.7</td><td align="left">Arithmetic operation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.8</td><td align="left">Comparisons</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.9</td><td align="left">Logical operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.10</td><td align="left">Bitwise operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.11</td><td align="left">Negators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.12</td><td align="left">Template <code class="code">function</code> and function template <code class="code">bind</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.13</td><td align="left">Adaptors for pointers to functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.14</td><td align="left">Adaptors for pointers to members</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.15</td><td align="left">Function template <code class="code">mem_fn</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.16</td><td align="left">Polymorphic function wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.7.16.1</td><td align="left">Class <code class="code">bad_function_call</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.16.2</td><td align="left">Class template <code class="code">function</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.17</td><td align="left">Class template <code class="code">hash</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.7.18</td><td align="left">Class template <code class="code">reference_closure</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8</td><td align="left">Memory</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.01</td><td align="left">Allocator argument tag</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.02</td><td align="left">Allocators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.8.02.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.2</td><td align="left">Allocator concept</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.3</td><td align="left">Support for legacy allocators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.4</td><td align="left">Allocator and Legacy Allocator members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.03</td><td align="left">Allocator-related element concepts</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.04</td><td align="left">Allocator propagation traits</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.05</td><td align="left">Allocator propagation map</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.06</td><td align="left">The default allocator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.07</td><td align="left">Scoped allocator adaptor</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.1</td><td align="left"><code class="code">scoped_allocator_adaptor_base</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.2</td><td align="left"><code class="code">scoped_allocator_adaptor constructors</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.3</td><td align="left"><code class="code">scoped_allocator_adaptor2</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.3</td><td align="left">scoped_allocator_adaptor members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.4</td><td align="left"><code class="code">scoped_allocator_adaptor globals</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.08</td><td align="left">Raw storage iterator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.09</td><td align="left">Temporary buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.10</td><td align="left"><code class="code">construct_element</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.11</td><td align="left">Specialized algorithms</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.11.1</td><td align="left"><code class="code">addressof</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.11.2</td><td align="left"><code class="code">uninitialized_copy</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.11.3</td><td align="left"><code class="code">uninitialized_fill</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.11.4</td><td align="left"><code class="code">uninitialized_fill_n</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.12</td><td align="left">Class template <code class="code">unique_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13</td><td align="left">Smart pointers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.8.13.1</td><td align="left">Class <code class="code">bad_weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.2</td><td align="left">Class template <code class="code">shared_ptr</code></td><td align="left">Y</td><td align="left"> + <p> + Uses code from + <a class="ulink" href="http://www.boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">boost::shared_ptr</a>. + </p> + </td></tr><tr><td align="left">20.8.13.3</td><td align="left">Class template <code class="code">weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.4</td><td align="left">Class template <code class="code">owner_less</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.5</td><td align="left">Class template <code class="code">emable_shared_from_this</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.8.13.6</td><td align="left"><code class="code">shared_ptr</code> atomic access</td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.8.13.7</td><td align="left">Pointer safety</td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.14</td><td align="left">Align</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.15</td><td align="left">C library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9</td><td align="left">Time utilities</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.1</td><td align="left">Clock requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2</td><td align="left">Time-related traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.2.1</td><td align="left"><code class="code">treat_as_floating_point</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2.2</td><td align="left"><code class="code">duration_values</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2.3</td><td align="left">Specializations of <code class="code">common_type</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.3</td><td align="left">Class template <code class="code">duration</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.4</td><td align="left">Class template <code class="code">time_point</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5</td><td align="left">Clocks</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.5.1</td><td align="left">Class <code class="code">system_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5.2</td><td align="left">Class <code class="code">monotonic_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5.3</td><td align="left">Class <code class="code">high_resolution_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.10</td><td align="left">Date and time functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>21</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Strings</em></span> + </td></tr><tr><td align="left">21.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2</td><td align="left">Character traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.2.1</td><td align="left">Character traits requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.2</td><td align="left">traits typedef</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3</td><td align="left"><code class="code">char_traits</code> specializations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.2.3.1</td><td align="left">struct <code class="code">char_traits<char></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.2</td><td align="left">struct <code class="code">char_traits<char16_t></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.3</td><td align="left">struct <code class="code">char_traits<char32_t></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.4</td><td align="left">struct <code class="code">char_traits<wchar_t></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.3</td><td align="left">String classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.4</td><td align="left">Class template <code class="code">basic_string</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.5</td><td align="left">Numeric Conversions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.6</td><td align="left">Null-terminated sequence utilities</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left"> + <span class="emphasis"><em>22</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Localization</em></span> + </td></tr><tr><td align="left">22.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2</td><td align="left">Header <code class="code"><locale></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3</td><td align="left">Locales</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.1</td><td align="left">Class <code class="code">locale</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.2</td><td align="left"><code class="code">locale</code> globals</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.3</td><td align="left">Convenience interfaces</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.3.1</td><td align="left">Character classification</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.3.2</td><td align="left">Conversions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.3.2.1</td><td align="left">Character</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.3.3.2.2</td><td align="left">String</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.3.3.2.3</td><td align="left">Buffer</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">22.4</td><td align="left">Standard locale categories</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.1</td><td align="left"><code class="code">ctype</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.2</td><td align="left">Numeric</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.2.1</td><td align="left"><code class="code">num_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.2.2</td><td align="left"><code class="code">num_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.3</td><td align="left"><code class="code">num_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.4</td><td align="left"><code class="code">collate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5</td><td align="left">Time</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.5.1</td><td align="left"><code class="code">time_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.2</td><td align="left"><code class="code">time_get_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.3</td><td align="left"><code class="code">time_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.3</td><td align="left"><code class="code">time_put_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6</td><td align="left">Monetary</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.6.1</td><td align="left"><code class="code">money_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.2</td><td align="left"><code class="code">money_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.3</td><td align="left"><code class="code">money_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.4</td><td align="left"><code class="code">money_punct_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.7</td><td align="left"><code class="code">messages</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.8</td><td align="left">Program-defined facets</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.5</td><td align="left">Standard code conversion facets</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">22.6</td><td align="left">C Library Locales</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>23</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Containers</em></span> + </td></tr><tr bgcolor="#B0B0B0"><td align="left">23.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">23.2</td><td align="left">Container requirements</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">23.2.1</td><td align="left">General requirements</td><td align="left">Partial</td><td align="left">Missing construct_element</td></tr><tr><td align="left">23.2.2</td><td align="left">Data races</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3</td><td align="left">Sequence containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.1</td><td align="left">Class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.2</td><td align="left">Class template <code class="code">deque</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.3</td><td align="left">Class template <code class="code">forward_list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.4</td><td align="left">Class template <code class="code">list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5</td><td align="left">Adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.5.1</td><td align="left">Class template <code class="code">queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5.2</td><td align="left">Class template <code class="code">priority_queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5.3</td><td align="left">Class template <code class="code">stack</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.6</td><td align="left">Class template <code class="code">vector</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.7</td><td align="left">Class <code class="code">vector<bool></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4</td><td align="left">Associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.4.1</td><td align="left">Class template <code class="code">map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.2</td><td align="left">Class template <code class="code">multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.3</td><td align="left">Class template <code class="code">set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.4</td><td align="left">Class template <code class="code">multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5</td><td align="left">Unordered associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.5.1</td><td align="left">Class template <code class="code">unordered_map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.2</td><td align="left">Class template <code class="code">unordered_multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.3</td><td align="left">Class template <code class="code">unordered_set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.4</td><td align="left">Class template <code class="code">unordered_multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>24</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Iterators</em></span> + </td></tr><tr bgcolor="#B0B0B0"><td align="left">24.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">24.2</td><td align="left">Iterator concepts</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">24.3</td><td align="left">Header <code class="code"><iterator></code> synopsis</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">24.4</td><td align="left">Iterator operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5</td><td align="left">Predefined iterators and Iterator adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.5.1</td><td align="left">Reverse iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.2</td><td align="left">Insert iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.3</td><td align="left">Move iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6</td><td align="left">Stream iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.6.1</td><td align="left">Class template <code class="code">istream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.2</td><td align="left">Class template <code class="code">ostream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.3</td><td align="left">Class template <code class="code">istreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.4</td><td align="left">Class template <code class="code">ostreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7</td><td align="left">Insert iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.7.1</td><td align="left">Class template <code class="code">back_insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7.3</td><td align="left">Class template <code class="code">front_insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7.5</td><td align="left">Class template <code class="code">insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>25</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Algorithms</em></span> + </td></tr><tr bgcolor="#B0B0B0"><td align="left">25.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">25.2</td><td align="left">Header <code class="code"><algorithm></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.3</td><td align="left">Non-modifying sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.4</td><td align="left">Mutating sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.5</td><td align="left">Sorting and related operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.6</td><td align="left">C library algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>26</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Numerics</em></span> + </td></tr><tr><td align="left">26.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.2</td><td align="left">Numeric type requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3</td><td align="left">The floating-point environment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4</td><td align="left">Complex numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5</td><td align="left">Random number generation</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">26.5.1</td><td align="left">Header <code class="code"><random></code> synopsis</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.2</td><td align="left">Concepts and related requirements</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.3</td><td align="left">Random number engines</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.3.1</td><td align="left">Class template <code class="code">linear_congruential_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.3.2</td><td align="left">Class template <code class="code">mersenne_twister_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.3.3</td><td align="left">Class template <code class="code">subtract_with_carry_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.4</td><td align="left">Random number engine adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.4.1</td><td align="left">Class template <code class="code">discard_block_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.4.2</td><td align="left">Class template <code class="code">independent_bits_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.4.3</td><td align="left">Class template <code class="code">shuffle_order_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.5</td><td align="left">Engines and engine adaptors with predefined parameters</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.6</td><td align="left">Class <code class="code">random_device</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.7</td><td align="left">Utilities</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.7.1</td><td align="left">Class <code class="code">seed_seq</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.7.2</td><td align="left">Function template generate_canonical</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8</td><td align="left">Random number distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.1</td><td align="left">Uniform distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.1.1</td><td align="left">Class template <code class="code">uniform_int_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.1.2</td><td align="left">Class template <code class="code">uniform_real_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2</td><td align="left">Bernoulli distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.1</td><td align="left">Class <code class="code">bernoulli_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.2</td><td align="left">Class template <code class="code">binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.3</td><td align="left">Class template <code class="code">geometric_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.4</td><td align="left">Class template <code class="code">negative_binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3</td><td align="left">Poisson distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.1</td><td align="left">Class template <code class="code">poisson_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.2</td><td align="left">Class template <code class="code">exponential_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.3</td><td align="left">Class template <code class="code">gamma_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.4</td><td align="left">Class template <code class="code">weibull_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.5</td><td align="left">Class template <code class="code">extreme_value_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4</td><td align="left">Normal distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.1</td><td align="left">Class template <code class="code">normal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.2</td><td align="left">Class template <code class="code">lognormal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.3</td><td align="left">Class template <code class="code">chi_squared_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.4</td><td align="left">Class template <code class="code">cauchy_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.5</td><td align="left">Class template <code class="code">fisher_f_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.6</td><td align="left">Class template <code class="code">student_t_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5</td><td align="left">Sampling distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.5.1</td><td align="left">Class template <code class="code">discrete_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5.2</td><td align="left">Class template <code class="code">piecewise_constant_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5.3</td><td align="left">Class template <code class="code">piecewise_linear_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6</td><td align="left">Numeric arrays</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.6.1</td><td align="left">Header <code class="code"><valarray></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.2</td><td align="left">Class template <code class="code">valarray</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.3</td><td align="left"><code class="code">valarray</code> non-member operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.4</td><td align="left">Class <code class="code">slice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.5</td><td align="left">Class template <code class="code">slice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.6</td><td align="left">Class <code class="code">gslice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.7</td><td align="left">Class template <code class="code">gslice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.8</td><td align="left">Class template <code class="code">mask_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.9</td><td align="left">Class template <code class="code">indirect_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7</td><td align="left">Generalized numeric operations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.7.1</td><td align="left"><code class="code">accumulate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.2</td><td align="left"><code class="code">inner_product</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.3</td><td align="left"><code class="code">partial_sum</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.4</td><td align="left"><code class="code">adjacent_difference</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.5</td><td align="left">iota</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.8</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>27</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Input/output</em></span> + </td></tr><tr><td align="left">27.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2.1</td><td align="left">Imbue limitations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2.2</td><td align="left">Positioning type limitations</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">27.2.3</td><td align="left">Thread safety</td><td align="left">Partial</td><td align="left"> </td></tr><tr><td align="left">27.3</td><td align="left">Forward declarations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4</td><td align="left">Standard iostream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4.1</td><td align="left">Narrow stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4.2</td><td align="left">Wide stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.5</td><td align="left">Iostreams base classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.6</td><td align="left">Stream buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.7</td><td align="left">Formatting and manipulators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.8</td><td align="left">String-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.9</td><td align="left">File-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>28</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Regular expressions</em></span> + </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.01</td><td align="left">General</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.02</td><td align="left">Definitions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.03</td><td align="left">Requirements</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.04</td><td align="left">Regular expressions summary</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.05</td><td align="left">Header <code class="code"><regex></code> synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">28.06</td><td align="left">Namespace <code class="code">std::regex_constants</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">28.07</td><td align="left">Class <code class="code">regex_error</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.08</td><td align="left">Class template <code class="code">regex_traits</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.09</td><td align="left">Class template <code class="code">basic_regex</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.10</td><td align="left">Class template <code class="code">sub_match</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.11</td><td align="left">Class template <code class="code">match_results</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.12</td><td align="left">Regular expression algorithms</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.13</td><td align="left">Regular expression Iterators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.14</td><td align="left">Modified ECMAScript regular expression grammar</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>29</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Atomic operations</em></span> + </td></tr><tr><td align="left">29.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">29.2</td><td align="left">Header <code class="code"><cstdatomic></code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">29.3</td><td align="left">Order and consistency</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">29.4</td><td align="left">Lock-free property</td><td align="left">Y</td><td align="left">Based on _GLIBCXX_ATOMIC_PROPERTY</td></tr><tr><td align="left">29.5</td><td align="left">Atomic types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">29.5.1</td><td align="left">Integral types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.5.2</td><td align="left">Address types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.5.3</td><td align="left">Generic types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.6</td><td align="left">Operations on atomic types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">29.7</td><td align="left">Flag Type and operations</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">29.8</td><td align="left">Fences</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>30</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Thread support</em></span> + </td></tr><tr><td align="left">30.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.2</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.3</td><td align="left">Threads</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">30.3.1</td><td align="left">Class <code class="code">thread</code></td><td align="left">Partial</td><td align="left">Missing futures</td></tr><tr><td align="left">30.3.2</td><td align="left">Namespace <code class="code">this_thread</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4</td><td align="left">Mutual exclusion</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.1</td><td align="left">Mutex requirements</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.1.1</td><td align="left">Class <code class="code">mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.1.2</td><td align="left">Class <code class="code">recursive_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.2</td><td align="left">Timed mutex requirements</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.2.1</td><td align="left">Class <code class="code">timed_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.2.2</td><td align="left">Class <code class="code">recursive_timed_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.3</td><td align="left">Locks</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.3.1</td><td align="left">Class template <code class="code">lock_guard</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.3.2</td><td align="left">Class template <code class="code">unique_lock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.4</td><td align="left">Generic locking algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.5</td><td align="left">Call once</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.5.1</td><td align="left"><code class="code">once_flag</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.5.2</td><td align="left"><code class="code">call_once</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.5</td><td align="left">Condition variables</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.5.1</td><td align="left">Class <code class="code">condition_variable</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">30.5.2</td><td align="left">Class <code class="code">condition_variable_any</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr><td align="left">30.6</td><td align="left">Futures</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.1</td><td align="left">Overview</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.2</td><td align="left">Error handling</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.3</td><td align="left">Class <code class="code">future_error</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.4</td><td align="left">Class template <code class="code">unique_future</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.5</td><td align="left">Class template <code class="code">shared_future</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.6</td><td align="left">Class template <code class="code">promise</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.7</td><td align="left">Allocator templates</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.8</td><td align="left">Class template <code class="code">packaged_task</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left"> + <span class="emphasis"><em>Appendix D</em></span> + </td><td colspan="3" align="left"> + <span class="emphasis"><em>Compatibility features</em></span> + </td></tr><tr><td align="left">D.1</td><td align="left">Increment operator with bool operand</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.2</td><td align="left"><code class="code">static</code> keyword</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.3</td><td align="left">Access declarations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.4</td><td align="left">Implicit conversion from const strings</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.5</td><td align="left">C standard library headers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.6</td><td align="left">Old iostreams members</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.7</td><td align="left">char* streams</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.8</td><td align="left">Binders</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.9</td><td align="left"><code class="code">auto_ptr</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.10</td><td align="left">Iterator primitives</td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="intro.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="license.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part I. + Introduction + + </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> License</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/streambufs.html b/libstdc++-v3/doc/html/manual/streambufs.html new file mode 100644 index 0000000..a78c2ab --- /dev/null +++ b/libstdc++-v3/doc/html/manual/streambufs.html @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 25. Stream Buffers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI. Input and Output" /><link rel="prev" href="iostream_objects.html" title="Chapter 24. Iostream Objects" /><link rel="next" href="bk01pt11ch25s02.html" title="Buffering" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 25. Stream Buffers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iostream_objects.html">Prev</a> </td><th width="60%" align="center">Part XI. + Input and Output + +</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch25s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.streambufs"></a>Chapter 25. Stream Buffers</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.derived"></a>Derived streambuf Classes</h2></div></div></div><p> + </p><p>Creating your own stream buffers for I/O can be remarkably easy. + If you are interested in doing so, we highly recommend two very + excellent books: + <a class="ulink" href="http://www.langer.camelot.de/iostreams.html" target="_top">Standard C++ + IOStreams and Locales</a> by Langer and Kreft, ISBN 0-201-18395-1, and + <a class="ulink" href="http://www.josuttis.com/libbook/" target="_top">The C++ Standard Library</a> + by Nicolai Josuttis, ISBN 0-201-37926-0. Both are published by + Addison-Wesley, who isn't paying us a cent for saying that, honest. + </p><p>Here is a simple example, io/outbuf1, from the Josuttis text. It + transforms everything sent through it to uppercase. This version + assumes many things about the nature of the character type being + used (for more information, read the books or the newsgroups): + </p><pre class="programlisting"> + #include <iostream> + #include <streambuf> + #include <locale> + #include <cstdio> + + class outbuf : public std::streambuf + { + protected: + /* central output function + * - print characters in uppercase mode + */ + virtual int_type overflow (int_type c) { + if (c != EOF) { + // convert lowercase to uppercase + c = std::toupper(static_cast<char>(c),getloc()); + + // and write the character to the standard output + if (putchar(c) == EOF) { + return EOF; + } + } + return c; + } + }; + + int main() + { + // create special output buffer + outbuf ob; + // initialize output stream with that output buffer + std::ostream out(&ob); + + out << "31 hexadecimal: " + << std::hex << 31 << std::endl; + return 0; + } + </pre><p>Try it yourself! More examples can be found in 3.1.x code, in + <code class="code">include/ext/*_filebuf.h</code>, and on + <a class="ulink" href="http://www.informatik.uni-konstanz.de/~kuehl/c++/iostream/" target="_top">Dietmar + Kühl's IOStreams page</a>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iostream_objects.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch25s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 24. Iostream Objects </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Buffering</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/strings.html b/libstdc++-v3/doc/html/manual/strings.html index 75eba31..e05af9f 100644 --- a/libstdc++-v3/doc/html/manual/strings.html +++ b/libstdc++-v3/doc/html/manual/strings.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part V. Strings</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part V. Strings</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.strings"></a>Part V. Strings</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 13. String Classes</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part V. Strings</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part V. + Strings + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.strings"></a>Part V. + Strings + <a id="id440662" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 13. String Classes</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/stringstreams.html b/libstdc++-v3/doc/html/manual/stringstreams.html new file mode 100644 index 0000000..ccd6fdd --- /dev/null +++ b/libstdc++-v3/doc/html/manual/stringstreams.html @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 26. Memory Based Streams</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI. Input and Output" /><link rel="prev" href="bk01pt11ch25s02.html" title="Buffering" /><link rel="next" href="fstreams.html" title="Chapter 27. File Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 26. Memory Based Streams</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch25s02.html">Prev</a> </td><th width="60%" align="center">Part XI. + Input and Output + +</th><td width="20%" align="right"> <a accesskey="n" href="fstreams.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.memstreams"></a>Chapter 26. Memory Based Streams</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.memstreams.compat"></a>Compatibility With strstream</h2></div></div></div><p> + </p><p>Stringstreams (defined in the header <code class="code"><sstream></code>) + are in this author's opinion one of the coolest things since + sliced time. An example of their use is in the Received Wisdom + section for Chapter 21 (Strings), + <a class="ulink" href="../21_strings/howto.html#1.1internal" target="_top"> describing how to + format strings</a>. + </p><p>The quick definition is: they are siblings of ifstream and ofstream, + and they do for <code class="code">std::string</code> what their siblings do for + files. All that work you put into writing <code class="code"><<</code> and + <code class="code">>></code> functions for your classes now pays off + <span class="emphasis"><em>again!</em></span> Need to format a string before passing the string + to a function? Send your stuff via <code class="code"><<</code> to an + ostringstream. You've read a string as input and need to parse it? + Initialize an istringstream with that string, and then pull pieces + out of it with <code class="code">>></code>. Have a stringstream and need to + get a copy of the string inside? Just call the <code class="code">str()</code> + member function. + </p><p>This only works if you've written your + <code class="code"><<</code>/<code class="code">>></code> functions correctly, though, + and correctly means that they take istreams and ostreams as + parameters, not i<span class="emphasis"><em>f</em></span>streams and o<span class="emphasis"><em>f</em></span>streams. If they + take the latter, then your I/O operators will work fine with + file streams, but with nothing else -- including stringstreams. + </p><p>If you are a user of the strstream classes, you need to update + your code. You don't have to explicitly append <code class="code">ends</code> to + terminate the C-style character array, you don't have to mess with + "freezing" functions, and you don't have to manage the + memory yourself. The strstreams have been officially deprecated, + which means that 1) future revisions of the C++ Standard won't + support them, and 2) if you use them, people will laugh at you. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch25s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="fstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Buffering </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 27. 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Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Debugging Support </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/termination.html b/libstdc++-v3/doc/html/manual/termination.html new file mode 100644 index 0000000..30dafcd --- /dev/null +++ b/libstdc++-v3/doc/html/manual/termination.html @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 6. Termination</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II. Support" /><link rel="prev" href="dynamic_memory.html" title="Chapter 5. Dynamic Memory" /><link rel="next" href="verbose_termination.html" title="Verbose Terminate Handler" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 6. Termination</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="dynamic_memory.html">Prev</a> </td><th width="60%" align="center">Part II. + Support + +</th><td width="20%" align="right"> <a accesskey="n" href="verbose_termination.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.termination"></a>Chapter 6. Termination</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="support.termination.handlers"></a>Termination Handlers</h2></div></div></div><p> + Not many changes here to <code class="filename">cstdlib</code>. You should note that the + <code class="function">abort()</code> function does not call the + destructors of automatic nor static objects, so if you're + depending on those to do cleanup, it isn't going to happen. + (The functions registered with <code class="function">atexit()</code> + don't get called either, so you can forget about that + possibility, too.) + </p><p> + The good old <code class="function">exit()</code> function can be a bit + funky, too, until you look closer. Basically, three points to + remember are: + </p><div class="orderedlist"><ol type="1"><li><p> + Static objects are destroyed in reverse order of their creation. + </p></li><li><p> + Functions registered with <code class="function">atexit()</code> are called in + reverse order of registration, once per registration call. + (This isn't actually new.) + </p></li><li><p> + The previous two actions are “<span class="quote">interleaved,</span>” that is, + given this pseudocode: + </p><pre class="programlisting"> + extern "C or C++" void f1 (void); + extern "C or C++" void f2 (void); + + static Thing obj1; + atexit(f1); + static Thing obj2; + atexit(f2); +</pre><p> + then at a call of <code class="function">exit()</code>, + <code class="varname">f2</code> will be called, then + <code class="varname">obj2</code> will be destroyed, then + <code class="varname">f1</code> will be called, and finally + <code class="varname">obj1</code> will be destroyed. If + <code class="varname">f1</code> or <code class="varname">f2</code> allow an + exception to propagate out of them, Bad Things happen. + </p></li></ol></div><p> + Note also that <code class="function">atexit()</code> is only required to store 32 + functions, and the compiler/library might already be using some of + those slots. If you think you may run out, we recommend using + the <code class="function">xatexit</code>/<code class="function">xexit</code> combination from <code class="literal">libiberty</code>, which has no such limit. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="dynamic_memory.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="verbose_termination.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 5. Dynamic Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Verbose Terminate Handler</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/test.html b/libstdc++-v3/doc/html/manual/test.html index 4ae5e27..aa5e0e3 100644 --- a/libstdc++-v3/doc/html/manual/test.html +++ b/libstdc++-v3/doc/html/manual/test.html @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Test</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , test , testsuite , performance , conformance , ABI , exception safety " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt01ch02.html" title="Chapter 2. Setup" /><link rel="prev" href="bk01pt01ch02s03.html" title="Make" /><link rel="next" href="using.html" title="Chapter 3. Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Test</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt01ch02s03.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.test"></a>Test</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Test</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , test , testsuite , performance , conformance , ABI , exception safety " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="make.html" title="Make" /><link rel="next" href="using.html" title="Chapter 3. Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Test</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="make.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.test"></a>Test</h2></div></div></div><p> The libstdc++ testsuite includes testing for standard conformance, regressions, ABI, and performance. </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="test.organization"></a>Organization</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.organization.layout"></a>Directory Layout</h4></div></div></div><p> @@ -486,4 +486,4 @@ only default variables. </p><p> A number of class abstractions for performance counters, and reporting functions including: - </p><div class="itemizedlist"><ul type="circle"><li><p>time_counter</p></li><li><p>resource_counter</p></li><li><p>report_performance</p></li></ul></div></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt01ch02s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt01ch02.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Make </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 3. Using</td></tr></table></div></body></html> + </p><div class="itemizedlist"><ul type="circle"><li><p>time_counter</p></li><li><p>resource_counter</p></li><li><p>report_performance</p></li></ul></div></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="make.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Make </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 3. Using</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/traits.html b/libstdc++-v3/doc/html/manual/traits.html new file mode 100644 index 0000000..7083700 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/traits.html @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 12. Traits</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV. Utilities" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="strings.html" title="Part V. Strings" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 12. Traits</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">Part IV. + Utilities + +</th><td width="20%" align="right"> <a accesskey="n" href="strings.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.traits"></a>Chapter 12. Traits</h2></div></div></div><p> + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="strings.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part V. + Strings + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/using.html b/libstdc++-v3/doc/html/manual/using.html index be70731..0bf3c7b 100644 --- a/libstdc++-v3/doc/html/manual/using.html +++ b/libstdc++-v3/doc/html/manual/using.html @@ -1,6 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 3. 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Using</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.lib"></a>Linking Library Binary Files</h2></div></div></div><p> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 3. Using</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I. Introduction" /><link rel="prev" href="test.html" title="Test" /><link rel="next" href="using_headers.html" title="Headers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 3. Using</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><th width="60%" align="center">Part I. + Introduction + +</th><td width="20%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using"></a>Chapter 3. Using</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.lib"></a>Linking Library Binary Files</h2></div></div></div><p> If you only built a static library (libstdc++.a), or if you specified static linking, you don't have to worry about this. But if you built a shared library (libstdc++.so) and linked @@ -38,4 +41,4 @@ A libstdc++.la file is also installed, for use with Libtool. If you use Libtool to create your executables, these details are taken care of for you. - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt01ch03s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Test </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Headers</td></tr></table></div></body></html> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Test </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Headers</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/using_concurrency.html b/libstdc++-v3/doc/html/manual/using_concurrency.html new file mode 100644 index 0000000..2ddde83 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/using_concurrency.html @@ -0,0 +1,219 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Concurrency</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_macros.html" title="Macros" /><link rel="next" href="using_exceptions.html" title="Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_macros.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.concurrency"></a>Concurrency</h2></div></div></div><p>This section discusses issues surrounding the proper compilation + of multithreaded applications which use the Standard C++ + library. This information is GCC-specific since the C++ + standard does not address matters of multithreaded applications. + </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.prereq"></a>Prerequisites</h3></div></div></div><p>All normal disclaimers aside, multithreaded C++ application are + only supported when libstdc++ and all user code was built with + compilers which report (via <code class="code"> gcc/g++ -v </code>) the same thread + model and that model is not <span class="emphasis"><em>single</em></span>. As long as your + final application is actually single-threaded, then it should be + safe to mix user code built with a thread model of + <span class="emphasis"><em>single</em></span> with a libstdc++ and other C++ libraries built + with another thread model useful on the platform. Other mixes + may or may not work but are not considered supported. (Thus, if + you distribute a shared C++ library in binary form only, it may + be best to compile it with a GCC configured with + --enable-threads for maximal interchangeability and usefulness + with a user population that may have built GCC with either + --enable-threads or --disable-threads.) + </p><p>When you link a multithreaded application, you will probably + need to add a library or flag to g++. This is a very + non-standardized area of GCC across ports. Some ports support a + special flag (the spelling isn't even standardized yet) to add + all required macros to a compilation (if any such flags are + required then you must provide the flag for all compilations not + just linking) and link-library additions and/or replacements at + link time. The documentation is weak. Here is a quick summary + to display how ad hoc this is: On Solaris, both -pthreads and + -threads (with subtly different meanings) are honored. On OSF, + -pthread and -threads (with subtly different meanings) are + honored. On Linux/i386, -pthread is honored. On FreeBSD, + -pthread is honored. Some other ports use other switches. + AFAIK, none of this is properly documented anywhere other than + in ``gcc -dumpspecs'' (look at lib and cpp entries). + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.thread_safety"></a>Thread Safety</h3></div></div></div><p> +We currently use the <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI STL</a> definition of thread safety. +</p><p>The library strives to be thread-safe when all of the following + conditions are met: + </p><div class="itemizedlist"><ul type="disc"><li><p>The system's libc is itself thread-safe, + </p></li><li><p> + The compiler in use reports a thread model other than + 'single'. This can be tested via output from <code class="code">gcc + -v</code>. Multi-thread capable versions of gcc output + something like this: + </p><pre class="programlisting"> +%gcc -v +Using built-in specs. +... +Thread model: posix +gcc version 4.1.2 20070925 (Red Hat 4.1.2-33) +</pre><p>Look for "Thread model" lines that aren't equal to "single."</p></li><li><p> + Requisite command-line flags are used for atomic operations + and threading. Examples of this include <code class="code">-pthread</code> + and <code class="code">-march=native</code>, although specifics vary + depending on the host environment. See <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Option-Summary.html" target="_top">Machine + Dependent Options</a>. + </p></li><li><p> + An implementation of atomicity.h functions + exists for the architecture in question. See the internals documentation for more <a class="ulink" href="../ext/concurrence.html" target="_top">details</a>. + </p></li></ul></div><p>The user-code must guard against concurrent method calls which may + access any particular library object's state. Typically, the + application programmer may infer what object locks must be held + based on the objects referenced in a method call. Without getting + into great detail, here is an example which requires user-level + locks: + </p><pre class="programlisting"> + library_class_a shared_object_a; + + thread_main () { + library_class_b *object_b = new library_class_b; + shared_object_a.add_b (object_b); // must hold lock for shared_object_a + shared_object_a.mutate (); // must hold lock for shared_object_a + } + + // Multiple copies of thread_main() are started in independent threads.</pre><p>Under the assumption that object_a and object_b are never exposed to + another thread, here is an example that should not require any + user-level locks: + </p><pre class="programlisting"> + thread_main () { + library_class_a object_a; + library_class_b *object_b = new library_class_b; + object_a.add_b (object_b); + object_a.mutate (); + } </pre><p>All library objects are safe to use in a multithreaded program as + long as each thread carefully locks out access by any other + thread while it uses any object visible to another thread, i.e., + treat library objects like any other shared resource. In general, + this requirement includes both read and write access to objects; + unless otherwise documented as safe, do not assume that two threads + may access a shared standard library object at the same time. + </p><p>See chapters <a class="ulink" href="../17_intro/howto.html#3" target="_top">17</a> (library + introduction), <a class="ulink" href="../23_containers/howto.html#3" target="_top">23</a> + (containers), and <a class="ulink" href="../27_io/howto.html#9" target="_top">27</a> (I/O) for + more information. + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.atomics"></a>Atomics</h3></div></div></div><p> + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.io"></a>IO</h3></div></div></div><p>I'll assume that you have already read the + <a class="ulink" href="../17_intro/howto.html#3" target="_top">general notes on library threads</a>, + and the + <a class="ulink" href="../23_containers/howto.html#3" target="_top">notes on threaded container + access</a> (you might not think of an I/O stream as a container, but + the points made there also hold here). If you have not read them, + please do so first. + </p><p>This gets a bit tricky. Please read carefully, and bear with me. + </p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.structure"></a>Structure</h4></div></div></div><p>A wrapper + type called <code class="code">__basic_file</code> provides our abstraction layer + for the <code class="code">std::filebuf</code> classes. Nearly all decisions dealing + with actual input and output must be made in <code class="code">__basic_file</code>. + </p><p>A generic locking mechanism is somewhat in place at the filebuf layer, + but is not used in the current code. Providing locking at any higher + level is akin to providing locking within containers, and is not done + for the same reasons (see the links above). + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.defaults"></a>Defaults</h4></div></div></div><p>The __basic_file type is simply a collection of small wrappers around + the C stdio layer (again, see the link under Structure). We do no + locking ourselves, but simply pass through to calls to <code class="code">fopen</code>, + <code class="code">fwrite</code>, and so forth. + </p><p>So, for 3.0, the question of "is multithreading safe for I/O" + must be answered with, "is your platform's C library threadsafe + for I/O?" Some are by default, some are not; many offer multiple + implementations of the C library with varying tradeoffs of threadsafety + and efficiency. You, the programmer, are always required to take care + with multiple threads. + </p><p>(As an example, the POSIX standard requires that C stdio FILE* + operations are atomic. POSIX-conforming C libraries (e.g, on Solaris + and GNU/Linux) have an internal mutex to serialize operations on + FILE*s. However, you still need to not do stupid things like calling + <code class="code">fclose(fs)</code> in one thread followed by an access of + <code class="code">fs</code> in another.) + </p><p>So, if your platform's C library is threadsafe, then your + <code class="code">fstream</code> I/O operations will be threadsafe at the lowest + level. For higher-level operations, such as manipulating the data + contained in the stream formatting classes (e.g., setting up callbacks + inside an <code class="code">std::ofstream</code>), you need to guard such accesses + like any other critical shared resource. + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.future"></a>Future</h4></div></div></div><p> A + second choice may be available for I/O implementations: libio. This is + disabled by default, and in fact will not currently work due to other + issues. It will be revisited, however. + </p><p>The libio code is a subset of the guts of the GNU libc (glibc) I/O + implementation. When libio is in use, the <code class="code">__basic_file</code> + type is basically derived from FILE. (The real situation is more + complex than that... it's derived from an internal type used to + implement FILE. See libio/libioP.h to see scary things done with + vtbls.) The result is that there is no "layer" of C stdio + to go through; the filebuf makes calls directly into the same + functions used to implement <code class="code">fread</code>, <code class="code">fwrite</code>, + and so forth, using internal data structures. (And when I say + "makes calls directly," I mean the function is literally + replaced by a jump into an internal function. Fast but frightening. + *grin*) + </p><p>Also, the libio internal locks are used. This requires pulling in + large chunks of glibc, such as a pthreads implementation, and is one + of the issues preventing widespread use of libio as the libstdc++ + cstdio implementation. + </p><p>But we plan to make this work, at least as an option if not a future + default. Platforms running a copy of glibc with a recent-enough + version will see calls from libstdc++ directly into the glibc already + installed. For other platforms, a copy of the libio subsection will + be built and included in libstdc++. + </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.alt"></a>Alternatives</h4></div></div></div><p>Don't forget that other cstdio implementations are possible. You could + easily write one to perform your own forms of locking, to solve your + "interesting" problems. + </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.containers"></a>Containers</h3></div></div></div><p>This section discusses issues surrounding the design of + multithreaded applications which use Standard C++ containers. + All information in this section is current as of the gcc 3.0 + release and all later point releases. Although earlier gcc + releases had a different approach to threading configuration and + proper compilation, the basic code design rules presented here + were similar. For information on all other aspects of + multithreading as it relates to libstdc++, including details on + the proper compilation of threaded code (and compatibility between + threaded and non-threaded code), see Chapter 17. + </p><p>Two excellent pages to read when working with the Standard C++ + containers and threads are + <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI's + http://www.sgi.com/tech/stl/thread_safety.html</a> and + <a class="ulink" href="http://www.sgi.com/tech/stl/Allocators.html" target="_top">SGI's + http://www.sgi.com/tech/stl/Allocators.html</a>. + </p><p><span class="emphasis"><em>However, please ignore all discussions about the user-level + configuration of the lock implementation inside the STL + container-memory allocator on those pages. For the sake of this + discussion, libstdc++ configures the SGI STL implementation, + not you. This is quite different from how gcc pre-3.0 worked. + In particular, past advice was for people using g++ to + explicitly define _PTHREADS or other macros or port-specific + compilation options on the command line to get a thread-safe + STL. This is no longer required for any port and should no + longer be done unless you really know what you are doing and + assume all responsibility.</em></span> + </p><p>Since the container implementation of libstdc++ uses the SGI + code, we use the same definition of thread safety as SGI when + discussing design. A key point that beginners may miss is the + fourth major paragraph of the first page mentioned above + ("For most clients,"...), which points out that + locking must nearly always be done outside the container, by + client code (that'd be you, not us). There is a notable + exceptions to this rule. Allocators called while a container or + element is constructed uses an internal lock obtained and + released solely within libstdc++ code (in fact, this is the + reason STL requires any knowledge of the thread configuration). + </p><p>For implementing a container which does its own locking, it is + trivial to provide a wrapper class which obtains the lock (as + SGI suggests), performs the container operation, and then + releases the lock. This could be templatized <span class="emphasis"><em>to a certain + extent</em></span>, on the underlying container and/or a locking + mechanism. Trying to provide a catch-all general template + solution would probably be more trouble than it's worth. + </p><p>The STL implementation is currently configured to use the + high-speed caching memory allocator. Some people like to + test and/or normally run threaded programs with a different + default. For all details about how to globally override this + at application run-time see <a class="ulink" href="../ext/howto.html#3" target="_top">here</a>. + </p><p>There is a better way (not standardized yet): It is possible to + force the malloc-based allocator on a per-case-basis for some + application code. The library team generally believes that this + is a better way to tune an application for high-speed using this + implementation of the STL. There is + <a class="ulink" href="../ext/howto.html#3" target="_top">more information on allocators here</a>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_macros.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Macros </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Exceptions</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/using_exceptions.html b/libstdc++-v3/doc/html/manual/using_exceptions.html new file mode 100644 index 0000000..123c459 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/using_exceptions.html @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_concurrency.html" title="Concurrency" /><link rel="next" href="debug.html" title="Debugging Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="debug.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.exception"></a>Exceptions</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.propagating"></a>Propagating Exceptions aka Exception Neutrality</h3></div></div></div><p> + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.safety"></a>Exception Safety</h3></div></div></div><p> + </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.no"></a>Support for <code class="literal">-fno-exceptions</code></h3></div></div></div><p> + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Debugging Support</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/using_headers.html b/libstdc++-v3/doc/html/manual/using_headers.html new file mode 100644 index 0000000..5950020 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/using_headers.html @@ -0,0 +1,101 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Headers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using.html" title="Chapter 3. Using" /><link rel="next" href="using_namespaces.html" title="Namespaces" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Headers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_namespaces.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.headers"></a>Headers</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.all"></a>Header Files</h3></div></div></div><p> + The C++ standard specifies the entire set of header files that + must be available to all hosted implementations. Actually, the + word "files" is a misnomer, since the contents of the + headers don't necessarily have to be in any kind of external + file. The only rule is that when one <code class="code">#include</code>'s a + header, the contents of that header become available, no matter + how. + </p><p> + That said, in practice files are used. + </p><p> + There are two main types of include files: header files related + to a specific version of the ISO C++ standard (called Standard + Headers), and all others (TR1, C++ ABI, and Extensions). + </p><p> + Two dialects of standard headers are supported, corresponding to + the 1998 standard as updated for 2003, and the draft of the + upcoming 200x standard. + </p><p> + C++98/03 include files. These are available in the default compilation mode, i.e. <code class="code">-std=c++98</code> or <code class="code">-std=gnu++98</code>. + </p><div class="table"><a id="id476874"></a><p class="title"><b>Table 3.1. C++ 1998 Library Headers</b></p><div class="table-contents"><table summary="C++ 1998 Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">complex</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td></tr><tr><td align="left"><code class="filename">fstream</code></td><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">new</code></td><td align="left"><code class="filename">numeric</code></td></tr><tr><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td></tr><tr><td align="left"><code class="filename">stdexcept</code></td><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">utility</code></td><td align="left"><code class="filename">typeinfo</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id531673"></a><p class="title"><b>Table 3.2. C++ 1998 Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ 1998 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">ciso646</code></td></tr><tr><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td></tr><tr><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdio</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstring</code></td></tr><tr><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cwchar</code></td><td align="left"><code class="filename">cwctype</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p> +C++0x include files. These are only available in C++0x compilation +mode, i.e. <code class="literal">-std=c++0x</code> or <code class="literal">-std=gnu++0x</code>. +</p><p></p><div class="table"><a id="id498758"></a><p class="title"><b>Table 3.3. C++ 200x Library Headers</b></p><div class="table-contents"><table summary="C++ 200x Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">array</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">chrono</code></td><td align="left"><code class="filename">complex</code></td></tr><tr><td align="left"><code class="filename">condition_variable</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td><td align="left"><code class="filename">forward_list</code></td><td align="left"><code class="filename">fstream</code></td></tr><tr><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">initalizer_list</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">mutex</code></td><td align="left"><code class="filename">new</code></td></tr><tr><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">random</code></td><td align="left"><code class="filename">ratio</code></td></tr><tr><td align="left"><code class="filename">regex</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td><td align="left"><code class="filename">stdexcept</code></td></tr><tr><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">system_error</code></td><td align="left"><code class="filename">thread</code></td><td align="left"><code class="filename">tuple</code></td></tr><tr><td align="left"><code class="filename">type_traits</code></td><td align="left"><code class="filename">typeinfo</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="filename">utility</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id491761"></a><p class="title"><b>Table 3.4. C++ 200x Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ 200x Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">ccomplex</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cfenv</code></td></tr><tr><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">cinttypes</code></td><td align="left"><code class="filename">ciso646</code></td><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td></tr><tr><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstdatomic</code></td></tr><tr><td align="left"><code class="filename">cstdbool</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdint</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstdio</code></td></tr><tr><td align="left"><code class="filename">cstring</code></td><td align="left"><code class="filename">ctgmath</code></td><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cuchar</code></td><td align="left"><code class="filename">cwchar</code></td></tr><tr><td align="left"><code class="filename">cwctype</code></td><td align="left"><code class="filename">stdatomic.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p> + In addition, TR1 includes as: +</p><div class="table"><a id="id532708"></a><p class="title"><b>Table 3.5. C++ TR1 Library Headers</b></p><div class="table-contents"><table summary="C++ TR1 Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/array</code></td><td align="left"><code class="filename">tr1/complex</code></td><td align="left"><code class="filename">tr1/memory</code></td><td align="left"><code class="filename">tr1/functional</code></td><td align="left"><code class="filename">tr1/random</code></td></tr><tr><td align="left"><code class="filename">tr1/regex</code></td><td align="left"><code class="filename">tr1/tuple</code></td><td align="left"><code class="filename">tr1/type_traits</code></td><td align="left"><code class="filename">tr1/unordered_map</code></td><td align="left"><code class="filename">tr1/unordered_set</code></td></tr><tr><td align="left"><code class="filename">tr1/utility</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id490227"></a><p class="title"><b>Table 3.6. C++ TR1 Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ TR1 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/ccomplex</code></td><td align="left"><code class="filename">tr1/cfenv</code></td><td align="left"><code class="filename">tr1/cfloat</code></td><td align="left"><code class="filename">tr1/cmath</code></td><td align="left"><code class="filename">tr1/cinttypes</code></td></tr><tr><td align="left"><code class="filename">tr1/climits</code></td><td align="left"><code class="filename">tr1/cstdarg</code></td><td align="left"><code class="filename">tr1/cstdbool</code></td><td align="left"><code class="filename">tr1/cstdint</code></td><td align="left"><code class="filename">tr1/cstdio</code></td></tr><tr><td align="left"><code class="filename">tr1/cstdlib</code></td><td align="left"><code class="filename">tr1/ctgmath</code></td><td align="left"><code class="filename">tr1/ctime</code></td><td align="left"><code class="filename">tr1/cwchar</code></td><td align="left"><code class="filename">tr1/cwctype</code></td></tr></tbody></table></div></div><br class="table-break" /><p> + Also included are files for the C++ ABI interface: +</p><div class="table"><a id="id544125"></a><p class="title"><b>Table 3.7. C++ ABI Headers</b></p><div class="table-contents"><table summary="C++ ABI Headers" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">cxxabi.h</code></td><td align="left"><code class="filename">cxxabi_forced.h</code></td></tr></tbody></table></div></div><br class="table-break" /><p> + And a large variety of extensions. +</p><div class="table"><a id="id533698"></a><p class="title"><b>Table 3.8. Extension Headers</b></p><div class="table-contents"><table summary="Extension Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">ext/algorithm</code></td><td align="left"><code class="filename">ext/atomicity.h</code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"><code class="filename">ext/cast.h</code></td></tr><tr><td align="left"><code class="filename">ext/codecvt_specializations.h</code></td><td align="left"><code class="filename">ext/concurrence.h</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="filename">ext/enc_filebuf.h</code></td><td align="left"><code class="filename">ext/extptr_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/functional</code></td><td align="left"><code class="filename">ext/iterator</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="filename">ext/memory</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="filename">ext/numeric</code></td><td align="left"><code class="filename">ext/numeric_traits.h</code></td><td align="left"><code class="filename">ext/pb_ds/assoc_container.h</code></td><td align="left"><code class="filename">ext/pb_ds/priority_queue.h</code></td></tr><tr><td align="left"><code class="filename">ext/pod_char_traits.h</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="filename">ext/rb_tree</code></td><td align="left"><code class="filename">ext/rope</code></td><td align="left"><code class="filename">ext/slist</code></td></tr><tr><td align="left"><code class="filename">ext/stdio_filebuf.h</code></td><td align="left"><code class="filename">ext/stdio_sync_filebuf.h</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left"><code class="filename">ext/typelist.h</code></td><td align="left"><code class="filename">ext/type_traits.h</code></td></tr><tr><td align="left"><code class="filename">ext/vstring.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id421264"></a><p class="title"><b>Table 3.9. Extension Debug Headers</b></p><div class="table-contents"><table summary="Extension Debug Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">debug/bitset</code></td><td align="left"><code class="filename">debug/deque</code></td><td align="left"><code class="filename">debug/list</code></td><td align="left"><code class="filename">debug/map</code></td><td align="left"><code class="filename">debug/set</code></td></tr><tr><td align="left"><code class="filename">debug/string</code></td><td align="left"><code class="filename">debug/unordered_map</code></td><td align="left"><code class="filename">debug/unordered_set</code></td><td align="left"><code class="filename">debug/vector</code></td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id510258"></a><p class="title"><b>Table 3.10. Extension Parallel Headers</b></p><div class="table-contents"><table summary="Extension Parallel Headers" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">parallel/algorithm</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.mixing"></a>Mixing Headers</h3></div></div></div><p> A few simple rules. +</p><p>First, mixing different dialects of the standard headers is not +possible. It's an all-or-nothing affair. Thus, code like +</p><pre class="programlisting"> +#include <array> +#include <functional> +</pre><p>Implies C++0x mode. To use the entities in <array>, the C++0x +compilation mode must be used, which implies the C++0x functionality +(and deprecations) in <functional> will be present. +</p><p>Second, the other headers can be included with either dialect of +the standard headers, although features and types specific to C++0x +are still only enabled when in C++0x compilation mode. So, to use +rvalue references with <code class="code">__gnu_cxx::vstring</code>, or to use the +debug-mode versions of <code class="code">std::unordered_map</code>, one must use +the <code class="code">std=gnu++0x</code> compiler flag. (Or <code class="code">std=c++0x</code>, of course.) +</p><p>A special case of the second rule is the mixing of TR1 and C++0x +facilities. It is possible (although not especially prudent) to +include both the TR1 version and the C++0x version of header in the +same translation unit: +</p><pre class="programlisting"> +#include <tr1/type_traits> +#include <type_traits> +</pre><p> Several parts of C++0x diverge quite substantially from TR1 predecessors. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.cheaders"></a>The C Headers and <code class="code">namespace std</code></h3></div></div></div><p> + The standard specifies that if one includes the C-style header + (<math.h> in this case), the symbols will be available + in the global namespace and perhaps in + namespace <code class="code">std::</code> (but this is no longer a firm + requirement.) One the other hand, including the C++-style + header (<cmath>) guarantees that the entities will be + found in namespace std and perhaps in the global namespace. + </p><p> +Usage of C++-style headers is recommended, as then +C-linkage names can be disambiguated by explicit qualification, such +as by <code class="code">std::abort</code>. In addition, the C++-style headers can +use function overloading to provide a simpler interface to certain +families of C-functions. For instance in <cmath>, the +function <code class="code">std::sin</code> has overloads for all the builtin +floating-point types. This means that <code class="code">std::sin</code> can be +used uniformly, instead of a combination +of <code class="code">std::sinf</code>, <code class="code">std::sin</code>, +and <code class="code">std::sinl</code>. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.pre"></a>Precompiled Headers</h3></div></div></div><p>There are three base header files that are provided. They can be +used to precompile the standard headers and extensions into binary +files that may the be used to speed compiles that use these headers. +</p><div class="itemizedlist"><ul type="disc"><li><p>stdc++.h</p><p>Includes all standard headers. Actual content varies depending on +language dialect. +</p></li><li><p>stdtr1c++.h</p><p>Includes all of <stdc++.h>, and adds all the TR1 headers. +</p></li><li><p>extc++.h</p><p>Includes all of <stdtr1c++.h>, and adds all the Extension headers. +</p></li></ul></div><p>How to construct a .gch file from one of these base header files.</p><p>First, find the include directory for the compiler. One way to do +this is:</p><pre class="programlisting"> +g++ -v hello.cc + +#include <...> search starts here: + /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0 +... +End of search list. +</pre><p>Then, create a precompiled header file with the same flags that +will be used to compile other projects.</p><pre class="programlisting"> +g++ -Winvalid-pch -x c++-header -g -O2 -o ./stdc++.h.gch /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/x86_64-unknown-linux-gnu/bits/stdc++.h +</pre><p>The resulting file will be quite large: the current size is around +thirty megabytes. </p><p>How to use the resulting file.</p><pre class="programlisting"> +g++ -I. -include stdc++.h -H -g -O2 hello.cc +</pre><p>Verification that the PCH file is being used is easy:</p><pre class="programlisting"> +g++ -Winvalid-pch -I. -include stdc++.h -H -g -O2 hello.cc -o test.exe +! ./stdc++.h.gch +. /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/iostream +. /mnt/share/bld/H-x86-gcc.20071201include/c++/4.3.0/string +</pre><p>The exclamation point to the left of the <code class="code">stdc++.h.gch</code> listing means that the generated PCH file was used, and thus the </p><p></p><p> Detailed information about creating precompiled header files can be found in the GCC <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Precompiled-Headers.html" target="_top">documentation</a>. +</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_namespaces.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 3. Using </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Namespaces</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/using_macros.html b/libstdc++-v3/doc/html/manual/using_macros.html new file mode 100644 index 0000000..1ff70f4 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/using_macros.html @@ -0,0 +1,70 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Macros</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_namespaces.html" title="Namespaces" /><link rel="next" href="using_concurrency.html" title="Concurrency" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Macros</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_namespaces.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_concurrency.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.macros"></a>Macros</h2></div></div></div><p>All pre-processor switches and configurations are all gathered + in the file <code class="code">c++config.h</code>, which is generated during + the libstdc++ configuration and build process, and included by + files part of the public libstdc++ API. Most of these macros + should not be used by consumers of libstdc++, and are reserved + for internal implementation use. <span class="emphasis"><em>These macros cannot be + redefined</em></span>. However, a select handful of these macro + control libstdc++ extensions and extra features, or provide + versioning information for the API, and are able to be used. + </p><p>All library macros begin with <code class="code">_GLIBCXX_</code> (except for + versions 3.1.x to 3.3.x, which use <code class="code">_GLIBCPP_</code>). + </p><p>Below is the macro which users may check for library version + information. </p><div class="variablelist"><dl><dt><span class="term"><code class="code">__GLIBCXX__</code></span></dt><dd><p>The current version of + libstdc++ in compressed ISO date format, form of an unsigned + long. For details on the value of this particular macro for a + particular release, please consult this <a class="ulink" href="abi.html" target="_top"> + document</a>. + </p></dd></dl></div><p>Below are the macros which users may change with #define/#undef or + with -D/-U compiler flags. The default state of the symbol is + listed.</p><p>“<span class="quote">Configurable</span>” (or “<span class="quote">Not configurable</span>”) means + that the symbol is initially chosen (or not) based on + --enable/--disable options at library build and configure time + (documented <a class="link" href="configure.html" title="Configure">here</a>), with the + various --enable/--disable choices being translated to + #define/#undef). + </p><p> <acronym class="acronym">ABI</acronym> means that changing from the default value may + mean changing the <acronym class="acronym">ABI</acronym> of compiled code. In other words, these + choices control code which has already been compiled (i.e., in a + binary such as libstdc++.a/.so). If you explicitly #define or + #undef these macros, the <span class="emphasis"><em>headers</em></span> may see different code + paths, but the <span class="emphasis"><em>libraries</em></span> which you link against will not. + Experimenting with different values with the expectation of + consistent linkage requires changing the config headers before + building/installing the library. + </p><div class="variablelist"><dl><dt><span class="term"><code class="code">_GLIBCXX_DEPRECATED</code></span></dt><dd><p> + Defined by default. Not configurable. ABI-changing. Turning this off + removes older ARM-style iostreams code, and other anachronisms + from the API. This macro is dependent on the version of the + standard being tracked, and as a result may give different results for + <code class="code">-std=c++98</code> and <code class="code">-std=c++0x</code>. This may + be useful in updating old C++ code which no longer meet the + requirements of the language, or for checking current code + against new language standards. + </p></dd><dt><span class="term"><code class="code">_GLIBCXX_FORCE_NEW</code></span></dt><dd><p> + Undefined by default. When defined, memory allocation and + allocators controlled by libstdc++ call operator new/delete + without caching and pooling. Configurable via + <code class="code">--enable-libstdcxx-allocator</code>. ABI-changing. + </p></dd><dt><span class="term"><code class="code">_GLIBCXX_CONCEPT_CHECKS</code></span></dt><dd><p> + Undefined by default. Configurable via + <code class="code">--enable-concept-checks</code>. When defined, performs + compile-time checking on certain template instantiations to + detect violations of the requirements of the standard. This + is described in more detail <a class="ulink" href="../19_diagnostics/howto.html#3" target="_top">here</a>. + </p></dd><dt><span class="term"><code class="code">_GLIBCXX_DEBUG</code></span></dt><dd><p> + Undefined by default. When defined, compiles + user code using the <a class="ulink" href="../ext/debug.html#safe" target="_top">libstdc++ debug + mode</a>. + </p></dd><dt><span class="term"><code class="code">_GLIBCXX_DEBUG_PEDANTIC</code></span></dt><dd><p> + Undefined by default. When defined while + compiling with the <a class="ulink" href="../ext/debug.html#safe" target="_top">libstdc++ debug + mode</a>, makes the debug mode extremely picky by making the use + of libstdc++ extensions and libstdc++-specific behavior into + errors. + </p></dd><dt><span class="term"><code class="code">_GLIBCXX_PARALLEL</code></span></dt><dd><p>Undefined by default. When defined, compiles + user code using the <a class="ulink" href="../ext/parallel_mode.html" target="_top">libstdc++ parallel + mode</a>. + </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_namespaces.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_concurrency.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Namespaces </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Concurrency</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/using_namespaces.html b/libstdc++-v3/doc/html/manual/using_namespaces.html new file mode 100644 index 0000000..f39feac --- /dev/null +++ b/libstdc++-v3/doc/html/manual/using_namespaces.html @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Namespaces</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_headers.html" title="Headers" /><link rel="next" href="using_macros.html" title="Macros" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Namespaces</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_headers.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.namespaces"></a>Namespaces</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.all"></a>Available Namespaces</h3></div></div></div><p> There are three main namespaces. +</p><div class="itemizedlist"><ul type="disc"><li><p>std</p><p>The ISO C++ standards specify that "all library entities are defined +within namespace std." This includes namespaces nested +within <code class="code">namespace std</code>, such as <code class="code">namespace +std::tr1</code>. +</p></li><li><p>abi</p><p>Specified by the C++ ABI. This ABI specifies a number of type and +function APIs supplemental to those required by the ISO C++ Standard, +but necessary for interoperability. +</p></li><li><p>__gnu_</p><p>Indicating one of several GNU extensions. Choices +include <code class="code">__gnu_cxx</code>, <code class="code">__gnu_debug</code>, <code class="code">__gnu_parallel</code>, +and <code class="code">__gnu_pbds</code>. +</p></li></ul></div><p> A complete list of implementation namespaces (including namespace contents) is available in the generated source <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/namespaces.html" target="_top">documentation</a>. +</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.std"></a>namespace std</h3></div></div></div><p> + One standard requirement is that the library components are defined + in <code class="code">namespace std::</code>. Thus, in order to use these types or + functions, one must do one of two things: +</p><div class="itemizedlist"><ul type="disc"><li><p>put a kind of <span class="emphasis"><em>using-declaration</em></span> in your source +(either <code class="code">using namespace std;</code> or i.e. <code class="code">using +std::string;</code>) This approach works well for individual source files, but +should not be used in a global context, like header files. + </p></li><li><p>use a <span class="emphasis"><em>fully +qualified name</em></span>for each library symbol +(i.e. <code class="code">std::string</code>, <code class="code">std::cout</code>) Always can be +used, and usually enhanced, by strategic use of typedefs. (In the +cases where the qualified verbiage becomes unwieldy.) + </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.comp"></a>Using Namespace Composition</h3></div></div></div><p> +Best practice in programming suggests sequestering new data or +functionality in a sanely-named, unique namespace whenever +possible. This is considered an advantage over dumping everything in +the global namespace, as then name look-up can be explicitly enabled or +disabled as above, symbols are consistently mangled without repetitive +naming prefixes or macros, etc. +</p><p>For instance, consider a project that defines most of its classes in <code class="code">namespace gtk</code>. It is possible to + adapt <code class="code">namespace gtk</code> to <code class="code">namespace std</code> by using a C++-feature called + <span class="emphasis"><em>namespace composition</em></span>. This is what happens if + a <span class="emphasis"><em>using</em></span>-declaration is put into a + namespace-definition: the imported symbol(s) gets imported into the + currently active namespace(s). For example: +</p><pre class="programlisting"> +namespace gtk +{ + using std::string; + using std::tr1::array; + + class Window { ... }; +} +</pre><p> + In this example, <code class="code">std::string</code> gets imported into + <code class="code">namespace gtk</code>. The result is that use of + <code class="code">std::string</code> inside namespace gtk can just use <code class="code">string</code>, without the explicit qualification. + As an added bonus, + <code class="code">std::string</code> does not get imported into + the global namespace. Additionally, a more elaborate arrangement can be made for backwards compatibility and portability, whereby the + <code class="code">using</code>-declarations can wrapped in macros that + are set based on autoconf-tests to either "" or i.e. <code class="code">using + std::string;</code> (depending on whether the system has + libstdc++ in <code class="code">std::</code> or not). (ideas from + <code class="email"><<a class="email" href="mailto:llewelly@dbritsch.dsl.xmission.com">llewelly@dbritsch.dsl.xmission.com</a>></code>, Karl Nelson <code class="email"><<a class="email" href="mailto:kenelson@ece.ucdavis.edu">kenelson@ece.ucdavis.edu</a>></code>) +</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_headers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Headers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Macros</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/utilities.html b/libstdc++-v3/doc/html/manual/utilities.html index c67881b..83687f9 100644 --- a/libstdc++-v3/doc/html/manual/utilities.html +++ b/libstdc++-v3/doc/html/manual/utilities.html @@ -1,3 +1,9 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IV. Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="bk01pt04ch09.html" title="Chapter 9. Functors" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IV. Utilities</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt04ch09.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.util"></a>Part IV. Utilities</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt04ch09.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch10.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch11.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt04ch11.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt04ch12.html">12. Traits</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt04ch09.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 9. Functors</td></tr></table></div></body></html> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IV. Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="functors.html" title="Chapter 9. Functors" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IV. + Utilities + +</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="functors.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.util"></a>Part IV. + Utilities + <a id="id497830" class="indexterm"></a> +</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="traits.html">12. Traits</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="functors.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 9. Functors</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/vector.html b/libstdc++-v3/doc/html/manual/vector.html new file mode 100644 index 0000000..2f80a7c --- /dev/null +++ b/libstdc++-v3/doc/html/manual/vector.html @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>vector</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="sequences.html" title="Chapter 16. Sequences" /><link rel="prev" href="sequences.html" title="Chapter 16. Sequences" /><link rel="next" href="associative.html" title="Chapter 17. Associative" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">vector</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="sequences.html">Prev</a> </td><th width="60%" align="center">Chapter 16. Sequences</th><td width="20%" align="right"> <a accesskey="n" href="associative.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.sequences.vector"></a>vector</h2></div></div></div><p> + </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="sequences.vector.management"></a>Space Overhead Management</h3></div></div></div><p> + In <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-04/msg00105.html" target="_top">this + message to the list</a>, Daniel Kostecky announced work on an + alternate form of <code class="code">std::vector</code> that would support + hints on the number of elements to be over-allocated. The design + was also described, along with possible implementation choices. + </p><p> + The first two alpha releases were announced <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-07/msg00048.html" target="_top">here</a> + and <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-07/msg00111.html" target="_top">here</a>. + The releases themselves are available at + <a class="ulink" href="http://www.kotelna.sk/dk/sw/caphint/" target="_top"> + http://www.kotelna.sk/dk/sw/caphint/</a>. + </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="sequences.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="sequences.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="associative.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 16. Sequences </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 17. Associative</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/manual/verbose_termination.html b/libstdc++-v3/doc/html/manual/verbose_termination.html new file mode 100644 index 0000000..a941728 --- /dev/null +++ b/libstdc++-v3/doc/html/manual/verbose_termination.html @@ -0,0 +1,79 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Verbose Terminate Handler</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="termination.html" title="Chapter 6. Termination" /><link rel="prev" href="termination.html" title="Chapter 6. Termination" /><link rel="next" href="diagnostics.html" title="Part III. Diagnostics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Verbose Terminate Handler</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="termination.html">Prev</a> </td><th width="60%" align="center">Chapter 6. Termination</th><td width="20%" align="right"> <a accesskey="n" href="diagnostics.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="support.termination.verbose"></a>Verbose Terminate Handler</h2></div></div></div><p> + If you are having difficulty with uncaught exceptions and want a + little bit of help debugging the causes of the core dumps, you can + make use of a GNU extension, the verbose terminate handler. + </p><pre class="programlisting"> +#include <exception> + +int main() +{ + std::set_terminate(__gnu_cxx::__verbose_terminate_handler); + ... + + throw <em class="replaceable"><code>anything</code></em>; +} +</pre><p> + The <code class="function">__verbose_terminate_handler</code> function + obtains the name of the current exception, attempts to demangle + it, and prints it to stderr. If the exception is derived from + <code class="classname">exception</code> then the output from + <code class="function">what()</code> will be included. + </p><p> + Any replacement termination function is required to kill the + program without returning; this one calls abort. + </p><p> + For example: + </p><pre class="programlisting"> +#include <exception> +#include <stdexcept> + +struct argument_error : public std::runtime_error +{ + argument_error(const std::string& s): std::runtime_error(s) { } +}; + +int main(int argc) +{ + std::set_terminate(__gnu_cxx::__verbose_terminate_handler); + if (argc > 5) + throw argument_error(“<span class="quote">argc is greater than 5!</span>”); + else + throw argc; +} +</pre><p> + With the verbose terminate handler active, this gives: + </p><pre class="screen"> + <code class="computeroutput"> + % ./a.out + terminate called after throwing a `int' + Aborted + % ./a.out f f f f f f f f f f f + terminate called after throwing an instance of `argument_error' + what(): argc is greater than 5! + Aborted + </code> + </pre><p> + The 'Aborted' line comes from the call to + <code class="function">abort()</code>, of course. + </p><p> + This is the default termination handler; nothing need be done to + use it. To go back to the previous “<span class="quote">silent death</span>” + method, simply include <code class="filename">exception</code> and + <code class="filename">cstdlib</code>, and call + </p><pre class="programlisting"> + std::set_terminate(std::abort); + </pre><p> + After this, all calls to <code class="function">terminate</code> will use + <code class="function">abort</code> as the terminate handler. + </p><p> + Note: the verbose terminate handler will attempt to write to + stderr. If your application closes stderr or redirects it to an + inappropriate location, + <code class="function">__verbose_terminate_handler</code> will behave in + an unspecified manner. + </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="termination.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="termination.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="diagnostics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 6. Termination </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part III. + Diagnostics + +</td></tr></table></div></body></html> diff --git a/libstdc++-v3/doc/html/spine.html b/libstdc++-v3/doc/html/spine.html index 01b26a4..4758fde 100644 --- a/libstdc++-v3/doc/html/spine.html +++ b/libstdc++-v3/doc/html/spine.html @@ -1,5 +1,52 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="manual/spine.html" title="The GNU C++ Library" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library Documentation</th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr></table><hr /></div><div class="set" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="set-index"></a>The GNU C++ Library Documentation</h1></div><div><div class="authorgroup"><div class="author"><h3 class="author"><span class="firstname">Paolo</span> <span class="surname">Carlini</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Phil</span> <span class="surname">Edwards</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Doug</span> <span class="surname">Gregor</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Dhruv</span> <span class="surname">Matani</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jason</span> <span class="surname">Merrill</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Mark</span> <span class="surname">Mitchell</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Nathan</span> <span class="surname">Myers</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Felix</span> <span class="surname">Natter</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Stefan</span> <span class="surname">Olsson</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Ami</span> <span class="surname">Tavory</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jonathan</span> <span class="surname">Wakely</span></h3></div></div></div><div><p class="copyright">Copyright © 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 +<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="manual/spine.html" title="The GNU C++ Library" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library Documentation</th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr></table><hr /></div><div class="set" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="set-index"></a>The GNU C++ Library Documentation</h1></div><div><div class="authorgroup"><div class="author"><h3 class="author"><span class="firstname">Paolo</span> <span class="surname">Carlini</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Phil</span> <span class="surname">Edwards</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Doug</span> <span class="surname">Gregor</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Dhruv</span> <span class="surname">Matani</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jason</span> <span class="surname">Merrill</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Mark</span> <span class="surname">Mitchell</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Nathan</span> <span class="surname">Myers</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Felix</span> <span class="surname">Natter</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Stefan</span> <span class="surname">Olsson</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Ami</span> <span class="surname">Tavory</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jonathan</span> <span class="surname">Wakely</span></h3></div></div></div><div><p class="copyright">Copyright © 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 <a class="ulink" href="http://fsf.org" target="_top">FSF</a> - </p></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="book"><a href="manual/spine.html">The GNU C++ Library</a></span></dt><dd><dl><dt><span class="part"><a href="manual/intro.html">I. Introduction</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt01ch01.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard.1998">C++ 1998</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch01s02.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch01s02.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01s02.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch01s03.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch01s03.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01s03.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt01ch02.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt01ch02.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="manual/configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt01ch02s03.html">Make</a></span></dt><dt><span class="sect1"><a href="manual/test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/support.html">II. Support</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt02ch04.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt02ch04.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt02ch05.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt02ch06.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt02ch06.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch06s02.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/diagnostics.html">III. Diagnostics</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt03ch07.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt03ch07.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="manual/utilities.html">IV. Utilities</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt04ch09.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt04ch10.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt04ch11.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt04ch11.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt04ch12.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="manual/strings.html">V. Strings</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/localization.html">VI. Localization</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt06ch14.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt06ch14.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt06ch15.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt06ch15.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt06ch15.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch15.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/containers.html">VII. Containers</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt07ch16.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt07ch16.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt07ch16.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt07ch16s02.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt07ch16s02.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt07ch17.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt07ch17.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt07ch17s02.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt07ch17s02.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt07ch17s02.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt07ch18.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt07ch18.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/iterators.html">VIII. Iterators</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/algorithms.html">IX. Algorithms</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/numerics.html">X. Numerics</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt10ch21.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt10ch21.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt10ch22.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt10ch23.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt10ch23.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/io.html">XI. Input and Output</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt11ch24.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt11ch25.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch25.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt11ch26.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch26.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt11ch27.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch27.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt11ch28.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch28.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/extensions.html">XII. Extensions</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch29.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="manual/debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="manual/parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch32.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt12ch32.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch33.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt12ch33.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch34.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch35.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch36.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch37.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch38.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt12ch38.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch39.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="manual/concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="manual/concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_contributing.html">A. Contributing</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01apas02.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="manual/bk01apas03.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01apas03.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="manual/bk01apas03.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01apas04.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01apas04.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="manual/bk01apas04.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01apas05.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="manual/appendix_porting.html">B. Porting and Maintenance</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_free.html">C. Free Software Needs Free Documentation</a></span></dt><dt><span class="appendix"><a href="manual/bk01apd.html">D. GNU General Public License</a></span></dt><dd><dl><dt><span class="section"><a href="manual/bk01apd.html#gpl-1">Preamble</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html">TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION</a></span></dt><dd><dl><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-0">Section 0</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-1">Section 1</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-2">Section 2</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-3">Section 3</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-4">Section 4</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-5">Section 5</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-6">Section 6</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-7">Section 7</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-8">Section 8</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-9">Section 9</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-10">Section 10</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-11">NO WARRANTY Section 11</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-12">Section 12</a></span></dt></dl></dd><dt><span class="section"><a href="manual/bk01apds03.html">How to Apply These Terms to Your New Programs</a></span></dt></dl></dd><dt><span class="appendix"><a href="manual/bk01ape.html">E. GNU Free Documentation License</a></span></dt></dl></dd><dt><span class="book"><a href="bk02.html"></a></span></dt><dd><dl><dt><span class="article"><a href="api.html">API and Source Level Documentation</a></span></dt></dl></dd><dt><span class="book"><a href="bk03.html"></a></span></dt><dd><dl><dt><span class="article"><a href="faq.html">Frequently Asked Questions</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> The GNU C++ Library</td></tr></table></div></body></html> + </p></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="book"><a href="manual/spine.html">The GNU C++ Library</a></span></dt><dd><dl><dt><span class="part"><a href="manual/intro.html">I. + Introduction + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="manual/status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="manual/status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="manual/license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="manual/bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="manual/configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="manual/make.html">Make</a></span></dt><dt><span class="sect1"><a href="manual/test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="manual/using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="manual/using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="manual/using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="manual/using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="manual/using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="manual/using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/support.html">II. + Support + +</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="manual/fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="manual/termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="manual/verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/diagnostics.html">III. + Diagnostics + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="manual/utilities.html">IV. + Utilities + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="manual/pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="manual/memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/traits.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="manual/strings.html">V. + Strings + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/localization.html">VI. + Localization + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/containers.html">VII. + Containers + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="manual/bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="manual/bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/iterators.html">VIII. + Iterators + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/algorithms.html">IX. + Algorithms + +</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/numerics.html">X. + Numerics + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="manual/numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/io.html">XI. + Input and Output + +</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="manual/streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/extensions.html">XII. + Extensions + +</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="manual/ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="manual/debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="manual/parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="manual/ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="manual/ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="manual/ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="manual/ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="manual/ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="manual/ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_contributing.html">A. + Contributing + +</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="manual/source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="manual/source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="manual/documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/source_design_notes.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="manual/appendix_porting.html">B. + Porting and Maintenance + +</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_free.html">C. + Free Software Needs Free Documentation + +</a></span></dt><dt><span class="appendix"><a href="manual/appendix_gpl.html">D. + GNU General Public License version 3 + </a></span></dt><dt><span class="appendix"><a href="manual/appendix_gfdl.html">E. GNU Free Documentation License</a></span></dt><dt><span class="index"><a href="manual/bk01ix01.html">Index</a></span></dt></dl></dd><dt><span class="book"><a href="bk02.html"></a></span></dt><dd><dl><dt><span class="article"><a href="api.html">API and Source Level Documentation</a></span></dt></dl></dd><dt><span class="book"><a href="bk03.html"></a></span></dt><dd><dl><dt><span class="article"><a href="faq.html">Frequently Asked Questions</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> The GNU C++ Library</td></tr></table></div></body></html> |