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authorIan Lance Taylor <ian@gcc.gnu.org>2010-12-03 04:34:57 +0000
committerIan Lance Taylor <ian@gcc.gnu.org>2010-12-03 04:34:57 +0000
commit7a9389330e91acc3ed05deac2d198af25d13cf3c (patch)
tree38fe54a4f38ede5d949c915d66191f24a6fe5153 /libgo/go/utf8/utf8.go
parent1aa6700378e5188a853c018256113ce6e1fb5c05 (diff)
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Add Go frontend, libgo library, and Go testsuite.
gcc/: * gcc.c (default_compilers): Add entry for ".go". * common.opt: Add -static-libgo as a driver option. * doc/install.texi (Configuration): Mention libgo as an option for --enable-shared. Mention go as an option for --enable-languages. * doc/invoke.texi (Overall Options): Mention .go as a file name suffix. Mention go as a -x option. * doc/frontends.texi (G++ and GCC): Mention Go as a supported language. * doc/sourcebuild.texi (Top Level): Mention libgo. * doc/standards.texi (Standards): Add section on Go language. Move references for other languages into their own section. * doc/contrib.texi (Contributors): Mention that I contributed the Go frontend. gcc/testsuite/: * lib/go.exp: New file. * lib/go-dg.exp: New file. * lib/go-torture.exp: New file. * lib/target-supports.exp (check_compile): Match // Go. From-SVN: r167407
Diffstat (limited to 'libgo/go/utf8/utf8.go')
-rw-r--r--libgo/go/utf8/utf8.go356
1 files changed, 356 insertions, 0 deletions
diff --git a/libgo/go/utf8/utf8.go b/libgo/go/utf8/utf8.go
new file mode 100644
index 0000000..dfcdef9
--- /dev/null
+++ b/libgo/go/utf8/utf8.go
@@ -0,0 +1,356 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Functions and constants to support text encoded in UTF-8.
+// This package calls a Unicode character a rune for brevity.
+package utf8
+
+import "unicode" // only needed for a couple of constants
+
+// Numbers fundamental to the encoding.
+const (
+ RuneError = unicode.ReplacementChar // the "error" Rune or "replacement character".
+ RuneSelf = 0x80 // characters below Runeself are represented as themselves in a single byte.
+ UTFMax = 4 // maximum number of bytes of a UTF-8 encoded Unicode character.
+)
+
+const (
+ _T1 = 0x00 // 0000 0000
+ _Tx = 0x80 // 1000 0000
+ _T2 = 0xC0 // 1100 0000
+ _T3 = 0xE0 // 1110 0000
+ _T4 = 0xF0 // 1111 0000
+ _T5 = 0xF8 // 1111 1000
+
+ _Maskx = 0x3F // 0011 1111
+ _Mask2 = 0x1F // 0001 1111
+ _Mask3 = 0x0F // 0000 1111
+ _Mask4 = 0x07 // 0000 0111
+
+ _Rune1Max = 1<<7 - 1
+ _Rune2Max = 1<<11 - 1
+ _Rune3Max = 1<<16 - 1
+ _Rune4Max = 1<<21 - 1
+)
+
+func decodeRuneInternal(p []byte) (rune, size int, short bool) {
+ n := len(p)
+ if n < 1 {
+ return RuneError, 0, true
+ }
+ c0 := p[0]
+
+ // 1-byte, 7-bit sequence?
+ if c0 < _Tx {
+ return int(c0), 1, false
+ }
+
+ // unexpected continuation byte?
+ if c0 < _T2 {
+ return RuneError, 1, false
+ }
+
+ // need first continuation byte
+ if n < 2 {
+ return RuneError, 1, true
+ }
+ c1 := p[1]
+ if c1 < _Tx || _T2 <= c1 {
+ return RuneError, 1, false
+ }
+
+ // 2-byte, 11-bit sequence?
+ if c0 < _T3 {
+ rune = int(c0&_Mask2)<<6 | int(c1&_Maskx)
+ if rune <= _Rune1Max {
+ return RuneError, 1, false
+ }
+ return rune, 2, false
+ }
+
+ // need second continuation byte
+ if n < 3 {
+ return RuneError, 1, true
+ }
+ c2 := p[2]
+ if c2 < _Tx || _T2 <= c2 {
+ return RuneError, 1, false
+ }
+
+ // 3-byte, 16-bit sequence?
+ if c0 < _T4 {
+ rune = int(c0&_Mask3)<<12 | int(c1&_Maskx)<<6 | int(c2&_Maskx)
+ if rune <= _Rune2Max {
+ return RuneError, 1, false
+ }
+ return rune, 3, false
+ }
+
+ // need third continuation byte
+ if n < 4 {
+ return RuneError, 1, true
+ }
+ c3 := p[3]
+ if c3 < _Tx || _T2 <= c3 {
+ return RuneError, 1, false
+ }
+
+ // 4-byte, 21-bit sequence?
+ if c0 < _T5 {
+ rune = int(c0&_Mask4)<<18 | int(c1&_Maskx)<<12 | int(c2&_Maskx)<<6 | int(c3&_Maskx)
+ if rune <= _Rune3Max {
+ return RuneError, 1, false
+ }
+ return rune, 4, false
+ }
+
+ // error
+ return RuneError, 1, false
+}
+
+func decodeRuneInStringInternal(s string) (rune, size int, short bool) {
+ n := len(s)
+ if n < 1 {
+ return RuneError, 0, true
+ }
+ c0 := s[0]
+
+ // 1-byte, 7-bit sequence?
+ if c0 < _Tx {
+ return int(c0), 1, false
+ }
+
+ // unexpected continuation byte?
+ if c0 < _T2 {
+ return RuneError, 1, false
+ }
+
+ // need first continuation byte
+ if n < 2 {
+ return RuneError, 1, true
+ }
+ c1 := s[1]
+ if c1 < _Tx || _T2 <= c1 {
+ return RuneError, 1, false
+ }
+
+ // 2-byte, 11-bit sequence?
+ if c0 < _T3 {
+ rune = int(c0&_Mask2)<<6 | int(c1&_Maskx)
+ if rune <= _Rune1Max {
+ return RuneError, 1, false
+ }
+ return rune, 2, false
+ }
+
+ // need second continuation byte
+ if n < 3 {
+ return RuneError, 1, true
+ }
+ c2 := s[2]
+ if c2 < _Tx || _T2 <= c2 {
+ return RuneError, 1, false
+ }
+
+ // 3-byte, 16-bit sequence?
+ if c0 < _T4 {
+ rune = int(c0&_Mask3)<<12 | int(c1&_Maskx)<<6 | int(c2&_Maskx)
+ if rune <= _Rune2Max {
+ return RuneError, 1, false
+ }
+ return rune, 3, false
+ }
+
+ // need third continuation byte
+ if n < 4 {
+ return RuneError, 1, true
+ }
+ c3 := s[3]
+ if c3 < _Tx || _T2 <= c3 {
+ return RuneError, 1, false
+ }
+
+ // 4-byte, 21-bit sequence?
+ if c0 < _T5 {
+ rune = int(c0&_Mask4)<<18 | int(c1&_Maskx)<<12 | int(c2&_Maskx)<<6 | int(c3&_Maskx)
+ if rune <= _Rune3Max {
+ return RuneError, 1, false
+ }
+ return rune, 4, false
+ }
+
+ // error
+ return RuneError, 1, false
+}
+
+// FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune.
+// An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
+func FullRune(p []byte) bool {
+ _, _, short := decodeRuneInternal(p)
+ return !short
+}
+
+// FullRuneInString is like FullRune but its input is a string.
+func FullRuneInString(s string) bool {
+ _, _, short := decodeRuneInStringInternal(s)
+ return !short
+}
+
+// DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes.
+func DecodeRune(p []byte) (rune, size int) {
+ rune, size, _ = decodeRuneInternal(p)
+ return
+}
+
+// DecodeRuneInString is like DecodeRune but its input is a string.
+func DecodeRuneInString(s string) (rune, size int) {
+ rune, size, _ = decodeRuneInStringInternal(s)
+ return
+}
+
+// DecodeLastRune unpacks the last UTF-8 encoding in p
+// and returns the rune and its width in bytes.
+func DecodeLastRune(p []byte) (rune, size int) {
+ end := len(p)
+ if end == 0 {
+ return RuneError, 0
+ }
+ start := end - 1
+ rune = int(p[start])
+ if rune < RuneSelf {
+ return rune, 1
+ }
+ // guard against O(n^2) behavior when traversing
+ // backwards through strings with long sequences of
+ // invalid UTF-8.
+ lim := end - UTFMax
+ if lim < 0 {
+ lim = 0
+ }
+ for start--; start >= lim; start-- {
+ if RuneStart(p[start]) {
+ break
+ }
+ }
+ if start < 0 {
+ start = 0
+ }
+ rune, size = DecodeRune(p[start:end])
+ if start+size != end {
+ return RuneError, 1
+ }
+ return rune, size
+}
+
+// DecodeLastRuneInString is like DecodeLastRune but its input is a string.
+func DecodeLastRuneInString(s string) (rune, size int) {
+ end := len(s)
+ if end == 0 {
+ return RuneError, 0
+ }
+ start := end - 1
+ rune = int(s[start])
+ if rune < RuneSelf {
+ return rune, 1
+ }
+ // guard against O(n^2) behavior when traversing
+ // backwards through strings with long sequences of
+ // invalid UTF-8.
+ lim := end - UTFMax
+ if lim < 0 {
+ lim = 0
+ }
+ for start--; start >= lim; start-- {
+ if RuneStart(s[start]) {
+ break
+ }
+ }
+ if start < 0 {
+ start = 0
+ }
+ rune, size = DecodeRuneInString(s[start:end])
+ if start+size != end {
+ return RuneError, 1
+ }
+ return rune, size
+}
+
+// RuneLen returns the number of bytes required to encode the rune.
+func RuneLen(rune int) int {
+ switch {
+ case rune <= _Rune1Max:
+ return 1
+ case rune <= _Rune2Max:
+ return 2
+ case rune <= _Rune3Max:
+ return 3
+ case rune <= _Rune4Max:
+ return 4
+ }
+ return -1
+}
+
+// EncodeRune writes into p (which must be large enough) the UTF-8 encoding of the rune.
+// It returns the number of bytes written.
+func EncodeRune(rune int, p []byte) int {
+ // Negative values are erroneous. Making it unsigned addresses the problem.
+ r := uint(rune)
+
+ if r <= _Rune1Max {
+ p[0] = byte(r)
+ return 1
+ }
+
+ if r <= _Rune2Max {
+ p[0] = _T2 | byte(r>>6)
+ p[1] = _Tx | byte(r)&_Maskx
+ return 2
+ }
+
+ if r > unicode.MaxRune {
+ r = RuneError
+ }
+
+ if r <= _Rune3Max {
+ p[0] = _T3 | byte(r>>12)
+ p[1] = _Tx | byte(r>>6)&_Maskx
+ p[2] = _Tx | byte(r)&_Maskx
+ return 3
+ }
+
+ p[0] = _T4 | byte(r>>18)
+ p[1] = _Tx | byte(r>>12)&_Maskx
+ p[2] = _Tx | byte(r>>6)&_Maskx
+ p[3] = _Tx | byte(r)&_Maskx
+ return 4
+}
+
+// RuneCount returns the number of runes in p. Erroneous and short
+// encodings are treated as single runes of width 1 byte.
+func RuneCount(p []byte) int {
+ i := 0
+ var n int
+ for n = 0; i < len(p); n++ {
+ if p[i] < RuneSelf {
+ i++
+ } else {
+ _, size := DecodeRune(p[i:])
+ i += size
+ }
+ }
+ return n
+}
+
+// RuneCountInString is like RuneCount but its input is a string.
+func RuneCountInString(s string) (n int) {
+ for _ = range s {
+ n++
+ }
+ return
+}
+
+// RuneStart reports whether the byte could be the first byte of
+// an encoded rune. Second and subsequent bytes always have the top
+// two bits set to 10.
+func RuneStart(b byte) bool { return b&0xC0 != 0x80 }