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author | Ian Lance Taylor <ian@gcc.gnu.org> | 2011-10-26 23:57:58 +0000 |
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committer | Ian Lance Taylor <ian@gcc.gnu.org> | 2011-10-26 23:57:58 +0000 |
commit | d8f412571f8768df2d3239e72392dfeabbad1559 (patch) | |
tree | 19d182df05ead7ff8ba7ee00a7d57555e1383fdf /libgo/go/exp/regexp/exec.go | |
parent | e0c39d66d4f0607177b1cf8995dda56a667e07b3 (diff) | |
download | gcc-d8f412571f8768df2d3239e72392dfeabbad1559.zip gcc-d8f412571f8768df2d3239e72392dfeabbad1559.tar.gz gcc-d8f412571f8768df2d3239e72392dfeabbad1559.tar.bz2 |
Update Go library to last weekly.
From-SVN: r180552
Diffstat (limited to 'libgo/go/exp/regexp/exec.go')
-rw-r--r-- | libgo/go/exp/regexp/exec.go | 295 |
1 files changed, 0 insertions, 295 deletions
diff --git a/libgo/go/exp/regexp/exec.go b/libgo/go/exp/regexp/exec.go deleted file mode 100644 index 0670bb9..0000000 --- a/libgo/go/exp/regexp/exec.go +++ /dev/null @@ -1,295 +0,0 @@ -package regexp - -import "exp/regexp/syntax" - -// A queue is a 'sparse array' holding pending threads of execution. -// See http://research.swtch.com/2008/03/using-uninitialized-memory-for-fun-and.html -type queue struct { - sparse []uint32 - dense []entry -} - -// A entry is an entry on a queue. -// It holds both the instruction pc and the actual thread. -// Some queue entries are just place holders so that the machine -// knows it has considered that pc. Such entries have t == nil. -type entry struct { - pc uint32 - t *thread -} - -// A thread is the state of a single path through the machine: -// an instruction and a corresponding capture array. -// See http://swtch.com/~rsc/regexp/regexp2.html -type thread struct { - inst *syntax.Inst - cap []int -} - -// A machine holds all the state during an NFA simulation for p. -type machine struct { - re *Regexp // corresponding Regexp - p *syntax.Prog // compiled program - q0, q1 queue // two queues for runq, nextq - pool []*thread // pool of available threads - matched bool // whether a match was found - matchcap []int // capture information for the match -} - -// progMachine returns a new machine running the prog p. -func progMachine(p *syntax.Prog) *machine { - m := &machine{p: p} - n := len(m.p.Inst) - m.q0 = queue{make([]uint32, n), make([]entry, 0, n)} - m.q1 = queue{make([]uint32, n), make([]entry, 0, n)} - ncap := p.NumCap - if ncap < 2 { - ncap = 2 - } - m.matchcap = make([]int, ncap) - return m -} - -// alloc allocates a new thread with the given instruction. -// It uses the free pool if possible. -func (m *machine) alloc(i *syntax.Inst) *thread { - var t *thread - if n := len(m.pool); n > 0 { - t = m.pool[n-1] - m.pool = m.pool[:n-1] - } else { - t = new(thread) - t.cap = make([]int, cap(m.matchcap)) - } - t.cap = t.cap[:len(m.matchcap)] - t.inst = i - return t -} - -// free returns t to the free pool. -func (m *machine) free(t *thread) { - m.pool = append(m.pool, t) -} - -// match runs the machine over the input starting at pos. -// It reports whether a match was found. -// If so, m.matchcap holds the submatch information. -func (m *machine) match(i input, pos int) bool { - startCond := m.re.cond - if startCond == ^syntax.EmptyOp(0) { // impossible - return false - } - m.matched = false - for i := range m.matchcap { - m.matchcap[i] = -1 - } - runq, nextq := &m.q0, &m.q1 - rune, rune1 := endOfText, endOfText - width, width1 := 0, 0 - rune, width = i.step(pos) - if rune != endOfText { - rune1, width1 = i.step(pos + width) - } - // TODO: Let caller specify the initial flag setting. - // For now assume pos == 0 is beginning of text and - // pos != 0 is not even beginning of line. - // TODO: Word boundary. - var flag syntax.EmptyOp - if pos == 0 { - flag = syntax.EmptyBeginText | syntax.EmptyBeginLine - } - - // Update flag using lookahead rune. - if rune1 == '\n' { - flag |= syntax.EmptyEndLine - } - if rune1 == endOfText { - flag |= syntax.EmptyEndText - } - - for { - if len(runq.dense) == 0 { - if startCond&syntax.EmptyBeginText != 0 && pos != 0 { - // Anchored match, past beginning of text. - break - } - if m.matched { - // Have match; finished exploring alternatives. - break - } - if len(m.re.prefix) > 0 && rune1 != m.re.prefixRune && i.canCheckPrefix() { - // Match requires literal prefix; fast search for it. - advance := i.index(m.re, pos) - if advance < 0 { - break - } - pos += advance - rune, width = i.step(pos) - rune1, width1 = i.step(pos + width) - } - } - if !m.matched { - if len(m.matchcap) > 0 { - m.matchcap[0] = pos - } - m.add(runq, uint32(m.p.Start), pos, m.matchcap, flag) - } - // TODO: word boundary - flag = 0 - if rune == '\n' { - flag |= syntax.EmptyBeginLine - } - if rune1 == '\n' { - flag |= syntax.EmptyEndLine - } - if rune1 == endOfText { - flag |= syntax.EmptyEndText - } - m.step(runq, nextq, pos, pos+width, rune, flag) - if width == 0 { - break - } - pos += width - rune, width = rune1, width1 - if rune != endOfText { - rune1, width1 = i.step(pos + width) - } - runq, nextq = nextq, runq - } - m.clear(nextq) - return m.matched -} - -// clear frees all threads on the thread queue. -func (m *machine) clear(q *queue) { - for _, d := range q.dense { - if d.t != nil { - m.free(d.t) - } - } - q.dense = q.dense[:0] -} - -// step executes one step of the machine, running each of the threads -// on runq and appending new threads to nextq. -// The step processes the rune c (which may be endOfText), -// which starts at position pos and ends at nextPos. -// nextCond gives the setting for the empty-width flags after c. -func (m *machine) step(runq, nextq *queue, pos, nextPos, c int, nextCond syntax.EmptyOp) { - for j := 0; j < len(runq.dense); j++ { - d := &runq.dense[j] - t := d.t - if t == nil { - continue - } - /* - * If we support leftmost-longest matching: - if longest && matched && match[0] < t.cap[0] { - m.free(t) - continue - } - */ - - i := t.inst - switch i.Op { - default: - panic("bad inst") - - case syntax.InstMatch: - if len(t.cap) > 0 { - t.cap[1] = pos - copy(m.matchcap, t.cap) - } - m.matched = true - for _, d := range runq.dense[j+1:] { - if d.t != nil { - m.free(d.t) - } - } - runq.dense = runq.dense[:0] - - case syntax.InstRune: - if i.MatchRune(c) { - m.add(nextq, i.Out, nextPos, t.cap, nextCond) - } - } - m.free(t) - } - runq.dense = runq.dense[:0] -} - -// add adds an entry to q for pc, unless the q already has such an entry. -// It also recursively adds an entry for all instructions reachable from pc by following -// empty-width conditions satisfied by cond. pos gives the current position -// in the input. -func (m *machine) add(q *queue, pc uint32, pos int, cap []int, cond syntax.EmptyOp) { - if pc == 0 { - return - } - if j := q.sparse[pc]; j < uint32(len(q.dense)) && q.dense[j].pc == pc { - return - } - - j := len(q.dense) - q.dense = q.dense[:j+1] - d := &q.dense[j] - d.t = nil - d.pc = pc - q.sparse[pc] = uint32(j) - - i := &m.p.Inst[pc] - switch i.Op { - default: - panic("unhandled") - case syntax.InstFail: - // nothing - case syntax.InstAlt, syntax.InstAltMatch: - m.add(q, i.Out, pos, cap, cond) - m.add(q, i.Arg, pos, cap, cond) - case syntax.InstEmptyWidth: - if syntax.EmptyOp(i.Arg)&^cond == 0 { - m.add(q, i.Out, pos, cap, cond) - } - case syntax.InstNop: - m.add(q, i.Out, pos, cap, cond) - case syntax.InstCapture: - if int(i.Arg) < len(cap) { - opos := cap[i.Arg] - cap[i.Arg] = pos - m.add(q, i.Out, pos, cap, cond) - cap[i.Arg] = opos - } else { - m.add(q, i.Out, pos, cap, cond) - } - case syntax.InstMatch, syntax.InstRune: - t := m.alloc(i) - if len(t.cap) > 0 { - copy(t.cap, cap) - } - d.t = t - } -} - -// empty is a non-nil 0-element slice, -// so doExecute can avoid an allocation -// when 0 captures are requested from a successful match. -var empty = make([]int, 0) - -// doExecute finds the leftmost match in the input and returns -// the position of its subexpressions. -func (re *Regexp) doExecute(i input, pos int, ncap int) []int { - m := re.get() - m.matchcap = m.matchcap[:ncap] - if !m.match(i, pos) { - re.put(m) - return nil - } - if ncap == 0 { - re.put(m) - return empty // empty but not nil - } - cap := make([]int, ncap) - copy(cap, m.matchcap) - re.put(m) - return cap -} |