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authorJeffrey A Law <law@cygnus.com>1998-09-05 12:24:04 +0000
committerJeff Law <law@gcc.gnu.org>1998-09-05 06:24:04 -0600
commit2bdfeefa887fd39b27a2c456d09fbd721fd5278d (patch)
treed1aa596ba583fe8dd033388c83c78e6fd48d383f /gcc
parent7520c31b2d4c43e9ae93a9f9fbd6aaed5f4ce96e (diff)
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Makefile.in (pexecute.o): Use pexecute.c from libiberty.
* Makefile.in (pexecute.o): Use pexecute.c from libiberty. Provide explicit rules for building. Similarly for alloca, vfprintf, choose-temp and mkstemp, getopt, getopt1, and obstack. (INCLUDES): Add $(srcdir)/../include. * pexecute.c, alloca.c, vfprintf.c, choose-temp.c, mkstemp.c: Delete. * getopt.h, getopt.c getopt1.c, obstack.c, obstack.h: Likewise. From-SVN: r22258
Diffstat (limited to 'gcc')
-rw-r--r--gcc/ChangeLog4
-rw-r--r--gcc/Makefile.in26
-rw-r--r--gcc/obstack.c593
-rw-r--r--gcc/obstack.h593
4 files changed, 17 insertions, 1199 deletions
diff --git a/gcc/ChangeLog b/gcc/ChangeLog
index 3b41226..ff6834c 100644
--- a/gcc/ChangeLog
+++ b/gcc/ChangeLog
@@ -2,10 +2,10 @@ Sat Sep 5 03:23:05 1998 Jeffrey A Law (law@cygnus.com)
* Makefile.in (pexecute.o): Use pexecute.c from libiberty. Provide
explicit rules for building. Similarly for alloca, vfprintf,
- choose-temp and mkstemp, getopt, getopt1.
+ choose-temp and mkstemp, getopt, getopt1, and obstack.
(INCLUDES): Add $(srcdir)/../include.
* pexecute.c, alloca.c, vfprintf.c, choose-temp.c, mkstemp.c: Delete.
- * getopt.h, getopt.c getopt1.c: Likewise.
+ * getopt.h, getopt.c getopt1.c, obstack.c, obstack.h: Likewise.
Fri Sep 4 11:57:50 1998 Tom Tromey <tromey@cygnus.com>
diff --git a/gcc/Makefile.in b/gcc/Makefile.in
index 2032368..5ee2320 100644
--- a/gcc/Makefile.in
+++ b/gcc/Makefile.in
@@ -521,8 +521,7 @@ all: all.indirect
all.indirect: $(ALL)
-# IN_GCC tells obstack.h that we are using gcc's <stddef.h> file.
-# ??? IN_GCC should be obsolete now.
+# IN_GCC tells various files that system.h, toplev.c, etc are available.
INTERNAL_CFLAGS = $(CROSS) -DIN_GCC @extra_c_flags@
# This is the variable actually used when we compile.
@@ -1295,8 +1294,8 @@ collect2$(exeext): collect2.o tlink.o hash.o cplus-dem.o underscore.o \
$(CC) $(ALL_CFLAGS) $(LDFLAGS) -o $@ collect2.o tlink.o hash.o \
cplus-dem.o underscore.o version.o choose-temp.o mkstemp.o $(LIBS)
-collect2.o : collect2.c $(CONFIG_H) system.h gansidecl.h gstab.h obstack.h \
- $(DEMANGLE_H)
+collect2.o : collect2.c $(CONFIG_H) system.h gansidecl.h gstab.h \
+ $(srcdir)/../include/obstack.h $(DEMANGLE_H)
$(CC) $(ALL_CFLAGS) $(ALL_CPPFLAGS) $(INCLUDES) \
-DTARGET_MACHINE=\"$(target_alias)\" $(MAYBE_USE_COLLECT2) \
-c `echo $(srcdir)/collect2.c | sed 's,^\./,,'`
@@ -1369,7 +1368,11 @@ gencheck.o : gencheck.c hconfig.h system.h
dumpvers: dumpvers.c
version.o: version.c
-obstack.o: obstack.c $(CONFIG_H)
+obstack.o: $(srcdir)/../libiberty/obstack.c $(CONFIG_H)
+ rm -f obstack.c
+ $(LN_S) $(srcdir)/../libiberty/obstack.c obstack.c
+ $(CC) -c $(ALL_CFLAGS) $(ALL_CPPFLAGS) $(INCLUDES) obstack.c
+
choose-temp.o: $(srcdir)/../libiberty/choose-temp.c $(CONFIG_H) gansidecl.h \
system.h
rm -f choose-temp.c
@@ -1436,7 +1439,8 @@ dbxout.o : dbxout.c $(CONFIG_H) system.h $(TREE_H) $(RTL_H) flags.h $(REGS_H) \
toplev.h
sdbout.o : sdbout.c $(CONFIG_H) system.h $(TREE_H) $(RTL_H) flags.h except.h \
function.h $(EXPR_H) output.h hard-reg-set.h $(REGS_H) defaults.h real.h \
- insn-config.h obstack.h xcoffout.h c-pragma.h sdbout.h toplev.h
+ insn-config.h $(srcdir)/../include/obstack.h xcoffout.h c-pragma.h \
+ sdbout.h toplev.h
dwarfout.o : dwarfout.c $(CONFIG_H) system.h $(TREE_H) $(RTL_H) dwarf.h \
flags.h insn-config.h reload.h output.h defaults.h toplev.h dwarfout.h
dwarf2out.o : dwarf2out.c $(CONFIG_H) system.h $(TREE_H) $(RTL_H) dwarf2.h \
@@ -1446,7 +1450,7 @@ xcoffout.o : xcoffout.c $(CONFIG_H) system.h $(TREE_H) $(RTL_H) xcoffout.h \
flags.h toplev.h output.h dbxout.h
emit-rtl.o : emit-rtl.c $(CONFIG_H) system.h $(RTL_H) $(TREE_H) flags.h \
except.h function.h $(REGS_H) insn-config.h $(RECOG_H) real.h \
- $(EXPR_H) obstack.h hard-reg-set.h bitmap.h
+ $(EXPR_H) $(srcdir)/../include/obstack.h hard-reg-set.h bitmap.h
real.o : real.c $(CONFIG_H) system.h $(TREE_H) toplev.h
getpwd.o : getpwd.c $(CONFIG_H) system.h
@@ -1815,9 +1819,9 @@ $(HOST_PREFIX_1)alloca.o: $(srcdir)/../libiberty/alloca.c
$(LN_S) $(srcdir)/../libiberty/alloca.c $(HOST_PREFIX)alloca.c
$(HOST_CC) -c $(HOST_CFLAGS) $(HOST_CPPFLAGS) $(INCLUDES) $(HOST_PREFIX)alloca.c
-$(HOST_PREFIX_1)obstack.o: obstack.c
+$(HOST_PREFIX_1)obstack.o: $(srcdir)/../libiberty/obstack.c
rm -f $(HOST_PREFIX)obstack.c
- sed -e 's/config[.]h/hconfig.h/' $(srcdir)/obstack.c > $(HOST_PREFIX)obstack.c
+ sed -e 's/config[.]h/hconfig.h/' $(srcdir)/../libiberty/obstack.c > $(HOST_PREFIX)obstack.c
$(HOST_CC) -c $(HOST_CFLAGS) $(HOST_CPPFLAGS) $(INCLUDES) $(HOST_PREFIX)obstack.c
$(HOST_PREFIX_1)vfprintf.o: $(srcdir)/../libiberty/vfprintf.c
@@ -2092,8 +2096,8 @@ fix-header: fix-header.o scan-decls.o scan.o xsys-protos.h $(HOST_LIBDEPS) \
scan-decls.o scan.o cpplib.o cpphash.o cppalloc.o prefix.o \
version.o cppexp.o $(HOST_LIBS)
-fix-header.o: fix-header.c obstack.h scan.h xsys-protos.h $(build_xm_file) \
- system.h cpplib.h cpphash.h
+fix-header.o: fix-header.c $(srcdir)/../include/obstack.h scan.h \
+ xsys-protos.h $(build_xm_file) system.h cpplib.h cpphash.h
$(HOST_CC) -c $(HOST_CFLAGS) $(HOST_CPPFLAGS) $(INCLUDES) $(srcdir)/fix-header.c
scan-decls.o: scan-decls.c scan.h cpplib.h $(build_xm_file) system.h gansidecl.h
diff --git a/gcc/obstack.c b/gcc/obstack.c
deleted file mode 100644
index bc318b3..0000000
--- a/gcc/obstack.c
+++ /dev/null
@@ -1,593 +0,0 @@
-/* obstack.c - subroutines used implicitly by object stack macros
- Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
-
-
- NOTE: The canonical source of this file is maintained with the GNU C Library.
- Bugs can be reported to bug-glibc@gnu.org.
-
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by the
- Free Software Foundation; either version 2, or (at your option) any
- later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- USA. */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include "obstack.h"
-
-/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
- incremented whenever callers compiled using an old obstack.h can no
- longer properly call the functions in this obstack.c. */
-#define OBSTACK_INTERFACE_VERSION 1
-
-/* Comment out all this code if we are using the GNU C Library, and are not
- actually compiling the library itself, and the installed library
- supports the same library interface we do. This code is part of the GNU
- C Library, but also included in many other GNU distributions. Compiling
- and linking in this code is a waste when using the GNU C library
- (especially if it is a shared library). Rather than having every GNU
- program understand `configure --with-gnu-libc' and omit the object
- files, it is simpler to just do this in the source for each such file. */
-
-#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
-#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
-#include <gnu-versions.h>
-#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
-#define ELIDE_CODE
-#endif
-#endif
-
-
-#ifndef ELIDE_CODE
-
-
-#if defined (__STDC__) && __STDC__
-#define POINTER void *
-#else
-#define POINTER char *
-#endif
-
-/* Determine default alignment. */
-struct fooalign {char x; double d;};
-#define DEFAULT_ALIGNMENT \
- ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
-/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
- But in fact it might be less smart and round addresses to as much as
- DEFAULT_ROUNDING. So we prepare for it to do that. */
-union fooround {long x; double d;};
-#define DEFAULT_ROUNDING (sizeof (union fooround))
-
-/* When we copy a long block of data, this is the unit to do it with.
- On some machines, copying successive ints does not work;
- in such a case, redefine COPYING_UNIT to `long' (if that works)
- or `char' as a last resort. */
-#ifndef COPYING_UNIT
-#define COPYING_UNIT int
-#endif
-
-
-/* The functions allocating more room by calling `obstack_chunk_alloc'
- jump to the handler pointed to by `obstack_alloc_failed_handler'.
- This variable by default points to the internal function
- `print_and_abort'. */
-#if defined (__STDC__) && __STDC__
-static void print_and_abort (void);
-void (*obstack_alloc_failed_handler) (void) = print_and_abort;
-#else
-static void print_and_abort ();
-void (*obstack_alloc_failed_handler) () = print_and_abort;
-#endif
-
-/* Exit value used when `print_and_abort' is used. */
-#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
-#include <stdlib.h>
-#endif
-#ifndef EXIT_FAILURE
-#define EXIT_FAILURE 1
-#endif
-int obstack_exit_failure = EXIT_FAILURE;
-
-/* The non-GNU-C macros copy the obstack into this global variable
- to avoid multiple evaluation. */
-
-struct obstack *_obstack;
-
-/* Define a macro that either calls functions with the traditional malloc/free
- calling interface, or calls functions with the mmalloc/mfree interface
- (that adds an extra first argument), based on the state of use_extra_arg.
- For free, do not use ?:, since some compilers, like the MIPS compilers,
- do not allow (expr) ? void : void. */
-
-#if defined (__STDC__) && __STDC__
-#define CALL_CHUNKFUN(h, size) \
- (((h) -> use_extra_arg) \
- ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
- : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
-
-#define CALL_FREEFUN(h, old_chunk) \
- do { \
- if ((h) -> use_extra_arg) \
- (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
- else \
- (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
- } while (0)
-#else
-#define CALL_CHUNKFUN(h, size) \
- (((h) -> use_extra_arg) \
- ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
- : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
-
-#define CALL_FREEFUN(h, old_chunk) \
- do { \
- if ((h) -> use_extra_arg) \
- (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
- else \
- (*(void (*) ()) (h)->freefun) ((old_chunk)); \
- } while (0)
-#endif
-
-
-/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
- Objects start on multiples of ALIGNMENT (0 means use default).
- CHUNKFUN is the function to use to allocate chunks,
- and FREEFUN the function to free them.
-
- Return nonzero if successful, zero if out of memory.
- To recover from an out of memory error,
- free up some memory, then call this again. */
-
-int
-_obstack_begin (h, size, alignment, chunkfun, freefun)
- struct obstack *h;
- int size;
- int alignment;
-#if defined (__STDC__) && __STDC__
- POINTER (*chunkfun) (long);
- void (*freefun) (void *);
-#else
- POINTER (*chunkfun) ();
- void (*freefun) ();
-#endif
-{
- register struct _obstack_chunk *chunk; /* points to new chunk */
-
- if (alignment == 0)
- alignment = (int) DEFAULT_ALIGNMENT;
- if (size == 0)
- /* Default size is what GNU malloc can fit in a 4096-byte block. */
- {
- /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
-
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
- int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
- size = 4096 - extra;
- }
-
-#if defined (__STDC__) && __STDC__
- h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
- h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
-#endif
- h->chunk_size = size;
- h->alignment_mask = alignment - 1;
- h->use_extra_arg = 0;
-
- chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
- if (!chunk)
- (*obstack_alloc_failed_handler) ();
- h->next_free = h->object_base = chunk->contents;
- h->chunk_limit = chunk->limit
- = (char *) chunk + h->chunk_size;
- chunk->prev = 0;
- /* The initial chunk now contains no empty object. */
- h->maybe_empty_object = 0;
- h->alloc_failed = 0;
- return 1;
-}
-
-int
-_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
- struct obstack *h;
- int size;
- int alignment;
-#if defined (__STDC__) && __STDC__
- POINTER (*chunkfun) (POINTER, long);
- void (*freefun) (POINTER, POINTER);
-#else
- POINTER (*chunkfun) ();
- void (*freefun) ();
-#endif
- POINTER arg;
-{
- register struct _obstack_chunk *chunk; /* points to new chunk */
-
- if (alignment == 0)
- alignment = (int) DEFAULT_ALIGNMENT;
- if (size == 0)
- /* Default size is what GNU malloc can fit in a 4096-byte block. */
- {
- /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
-
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
- int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
- size = 4096 - extra;
- }
-
-#if defined(__STDC__) && __STDC__
- h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
- h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
-#endif
- h->chunk_size = size;
- h->alignment_mask = alignment - 1;
- h->extra_arg = arg;
- h->use_extra_arg = 1;
-
- chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
- if (!chunk)
- (*obstack_alloc_failed_handler) ();
- h->next_free = h->object_base = chunk->contents;
- h->chunk_limit = chunk->limit
- = (char *) chunk + h->chunk_size;
- chunk->prev = 0;
- /* The initial chunk now contains no empty object. */
- h->maybe_empty_object = 0;
- h->alloc_failed = 0;
- return 1;
-}
-
-/* Allocate a new current chunk for the obstack *H
- on the assumption that LENGTH bytes need to be added
- to the current object, or a new object of length LENGTH allocated.
- Copies any partial object from the end of the old chunk
- to the beginning of the new one. */
-
-void
-_obstack_newchunk (h, length)
- struct obstack *h;
- int length;
-{
- register struct _obstack_chunk *old_chunk = h->chunk;
- register struct _obstack_chunk *new_chunk;
- register long new_size;
- register long obj_size = h->next_free - h->object_base;
- register long i;
- long already;
-
- /* Compute size for new chunk. */
- new_size = (obj_size + length) + (obj_size >> 3) + 100;
- if (new_size < h->chunk_size)
- new_size = h->chunk_size;
-
- /* Allocate and initialize the new chunk. */
- new_chunk = CALL_CHUNKFUN (h, new_size);
- if (!new_chunk)
- (*obstack_alloc_failed_handler) ();
- h->chunk = new_chunk;
- new_chunk->prev = old_chunk;
- new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
-
- /* Move the existing object to the new chunk.
- Word at a time is fast and is safe if the object
- is sufficiently aligned. */
- if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
- {
- for (i = obj_size / sizeof (COPYING_UNIT) - 1;
- i >= 0; i--)
- ((COPYING_UNIT *)new_chunk->contents)[i]
- = ((COPYING_UNIT *)h->object_base)[i];
- /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
- but that can cross a page boundary on a machine
- which does not do strict alignment for COPYING_UNITS. */
- already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
- }
- else
- already = 0;
- /* Copy remaining bytes one by one. */
- for (i = already; i < obj_size; i++)
- new_chunk->contents[i] = h->object_base[i];
-
- /* If the object just copied was the only data in OLD_CHUNK,
- free that chunk and remove it from the chain.
- But not if that chunk might contain an empty object. */
- if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
- {
- new_chunk->prev = old_chunk->prev;
- CALL_FREEFUN (h, old_chunk);
- }
-
- h->object_base = new_chunk->contents;
- h->next_free = h->object_base + obj_size;
- /* The new chunk certainly contains no empty object yet. */
- h->maybe_empty_object = 0;
-}
-
-/* Return nonzero if object OBJ has been allocated from obstack H.
- This is here for debugging.
- If you use it in a program, you are probably losing. */
-
-#if defined (__STDC__) && __STDC__
-/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
- obstack.h because it is just for debugging. */
-int _obstack_allocated_p (struct obstack *h, POINTER obj);
-#endif
-
-int
-_obstack_allocated_p (h, obj)
- struct obstack *h;
- POINTER obj;
-{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
-
- lp = (h)->chunk;
- /* We use >= rather than > since the object cannot be exactly at
- the beginning of the chunk but might be an empty object exactly
- at the end of an adjacent chunk. */
- while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
- {
- plp = lp->prev;
- lp = plp;
- }
- return lp != 0;
-}
-
-/* Free objects in obstack H, including OBJ and everything allocate
- more recently than OBJ. If OBJ is zero, free everything in H. */
-
-#undef obstack_free
-
-/* This function has two names with identical definitions.
- This is the first one, called from non-ANSI code. */
-
-void
-_obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
-{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
-
- lp = h->chunk;
- /* We use >= because there cannot be an object at the beginning of a chunk.
- But there can be an empty object at that address
- at the end of another chunk. */
- while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
- {
- plp = lp->prev;
- CALL_FREEFUN (h, lp);
- lp = plp;
- /* If we switch chunks, we can't tell whether the new current
- chunk contains an empty object, so assume that it may. */
- h->maybe_empty_object = 1;
- }
- if (lp)
- {
- h->object_base = h->next_free = (char *) (obj);
- h->chunk_limit = lp->limit;
- h->chunk = lp;
- }
- else if (obj != 0)
- /* obj is not in any of the chunks! */
- abort ();
-}
-
-/* This function is used from ANSI code. */
-
-void
-obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
-{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
-
- lp = h->chunk;
- /* We use >= because there cannot be an object at the beginning of a chunk.
- But there can be an empty object at that address
- at the end of another chunk. */
- while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
- {
- plp = lp->prev;
- CALL_FREEFUN (h, lp);
- lp = plp;
- /* If we switch chunks, we can't tell whether the new current
- chunk contains an empty object, so assume that it may. */
- h->maybe_empty_object = 1;
- }
- if (lp)
- {
- h->object_base = h->next_free = (char *) (obj);
- h->chunk_limit = lp->limit;
- h->chunk = lp;
- }
- else if (obj != 0)
- /* obj is not in any of the chunks! */
- abort ();
-}
-
-int
-_obstack_memory_used (h)
- struct obstack *h;
-{
- register struct _obstack_chunk* lp;
- register int nbytes = 0;
-
- for (lp = h->chunk; lp != 0; lp = lp->prev)
- {
- nbytes += lp->limit - (char *) lp;
- }
- return nbytes;
-}
-
-/* Define the error handler. */
-#ifndef _
-# ifdef HAVE_LIBINTL_H
-# include <libintl.h>
-# ifndef _
-# define _(Str) gettext (Str)
-# endif
-# else
-# define _(Str) (Str)
-# endif
-#endif
-
-static void
-print_and_abort ()
-{
- fputs (_("memory exhausted\n"), stderr);
- exit (obstack_exit_failure);
-}
-
-#if 0
-/* These are now turned off because the applications do not use it
- and it uses bcopy via obstack_grow, which causes trouble on sysV. */
-
-/* Now define the functional versions of the obstack macros.
- Define them to simply use the corresponding macros to do the job. */
-
-#if defined (__STDC__) && __STDC__
-/* These function definitions do not work with non-ANSI preprocessors;
- they won't pass through the macro names in parentheses. */
-
-/* The function names appear in parentheses in order to prevent
- the macro-definitions of the names from being expanded there. */
-
-POINTER (obstack_base) (obstack)
- struct obstack *obstack;
-{
- return obstack_base (obstack);
-}
-
-POINTER (obstack_next_free) (obstack)
- struct obstack *obstack;
-{
- return obstack_next_free (obstack);
-}
-
-int (obstack_object_size) (obstack)
- struct obstack *obstack;
-{
- return obstack_object_size (obstack);
-}
-
-int (obstack_room) (obstack)
- struct obstack *obstack;
-{
- return obstack_room (obstack);
-}
-
-int (obstack_make_room) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- return obstack_make_room (obstack, length);
-}
-
-void (obstack_grow) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- obstack_grow (obstack, pointer, length);
-}
-
-void (obstack_grow0) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- obstack_grow0 (obstack, pointer, length);
-}
-
-void (obstack_1grow) (obstack, character)
- struct obstack *obstack;
- int character;
-{
- obstack_1grow (obstack, character);
-}
-
-void (obstack_blank) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- obstack_blank (obstack, length);
-}
-
-void (obstack_1grow_fast) (obstack, character)
- struct obstack *obstack;
- int character;
-{
- obstack_1grow_fast (obstack, character);
-}
-
-void (obstack_blank_fast) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- obstack_blank_fast (obstack, length);
-}
-
-POINTER (obstack_finish) (obstack)
- struct obstack *obstack;
-{
- return obstack_finish (obstack);
-}
-
-POINTER (obstack_alloc) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- return obstack_alloc (obstack, length);
-}
-
-POINTER (obstack_copy) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- return obstack_copy (obstack, pointer, length);
-}
-
-POINTER (obstack_copy0) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- return obstack_copy0 (obstack, pointer, length);
-}
-
-#endif /* __STDC__ */
-
-#endif /* 0 */
-
-#endif /* !ELIDE_CODE */
diff --git a/gcc/obstack.h b/gcc/obstack.h
deleted file mode 100644
index 38e9677..0000000
--- a/gcc/obstack.h
+++ /dev/null
@@ -1,593 +0,0 @@
-/* obstack.h - object stack macros
- Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc.
-
-
- NOTE: The canonical source of this file is maintained with the GNU C Library.
- Bugs can be reported to bug-glibc@gnu.org.
-
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by the
- Free Software Foundation; either version 2, or (at your option) any
- later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- USA. */
-
-/* Summary:
-
-All the apparent functions defined here are macros. The idea
-is that you would use these pre-tested macros to solve a
-very specific set of problems, and they would run fast.
-Caution: no side-effects in arguments please!! They may be
-evaluated MANY times!!
-
-These macros operate a stack of objects. Each object starts life
-small, and may grow to maturity. (Consider building a word syllable
-by syllable.) An object can move while it is growing. Once it has
-been "finished" it never changes address again. So the "top of the
-stack" is typically an immature growing object, while the rest of the
-stack is of mature, fixed size and fixed address objects.
-
-These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
-by calling `obstack_chunk_free'. You must define them and declare
-them before using any obstack macros.
-
-Each independent stack is represented by a `struct obstack'.
-Each of the obstack macros expects a pointer to such a structure
-as the first argument.
-
-One motivation for this package is the problem of growing char strings
-in symbol tables. Unless you are "fascist pig with a read-only mind"
---Gosper's immortal quote from HAKMEM item 154, out of context--you
-would not like to put any arbitrary upper limit on the length of your
-symbols.
-
-In practice this often means you will build many short symbols and a
-few long symbols. At the time you are reading a symbol you don't know
-how long it is. One traditional method is to read a symbol into a
-buffer, realloc()ating the buffer every time you try to read a symbol
-that is longer than the buffer. This is beaut, but you still will
-want to copy the symbol from the buffer to a more permanent
-symbol-table entry say about half the time.
-
-With obstacks, you can work differently. Use one obstack for all symbol
-names. As you read a symbol, grow the name in the obstack gradually.
-When the name is complete, finalize it. Then, if the symbol exists already,
-free the newly read name.
-
-The way we do this is to take a large chunk, allocating memory from
-low addresses. When you want to build a symbol in the chunk you just
-add chars above the current "high water mark" in the chunk. When you
-have finished adding chars, because you got to the end of the symbol,
-you know how long the chars are, and you can create a new object.
-Mostly the chars will not burst over the highest address of the chunk,
-because you would typically expect a chunk to be (say) 100 times as
-long as an average object.
-
-In case that isn't clear, when we have enough chars to make up
-the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
-so we just point to it where it lies. No moving of chars is
-needed and this is the second win: potentially long strings need
-never be explicitly shuffled. Once an object is formed, it does not
-change its address during its lifetime.
-
-When the chars burst over a chunk boundary, we allocate a larger
-chunk, and then copy the partly formed object from the end of the old
-chunk to the beginning of the new larger chunk. We then carry on
-accreting characters to the end of the object as we normally would.
-
-A special macro is provided to add a single char at a time to a
-growing object. This allows the use of register variables, which
-break the ordinary 'growth' macro.
-
-Summary:
- We allocate large chunks.
- We carve out one object at a time from the current chunk.
- Once carved, an object never moves.
- We are free to append data of any size to the currently
- growing object.
- Exactly one object is growing in an obstack at any one time.
- You can run one obstack per control block.
- You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' an obstack
- back to a previous state. (You may remove objects much
- as you would with a stack.)
-*/
-
-
-/* Don't do the contents of this file more than once. */
-
-#ifndef _OBSTACK_H
-#define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* We use subtraction of (char *) 0 instead of casting to int
- because on word-addressable machines a simple cast to int
- may ignore the byte-within-word field of the pointer. */
-
-#ifndef __PTR_TO_INT
-# define __PTR_TO_INT(P) ((P) - (char *) 0)
-#endif
-
-#ifndef __INT_TO_PTR
-# define __INT_TO_PTR(P) ((P) + (char *) 0)
-#endif
-
-/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
- defined, as with GNU C, use that; that way we don't pollute the
- namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
- available, include it and use ptrdiff_t. In traditional C, long is
- the best that we can do. */
-
-#ifdef __PTRDIFF_TYPE__
-# define PTR_INT_TYPE __PTRDIFF_TYPE__
-#else
-# ifdef HAVE_STDDEF_H
-# include <stddef.h>
-# define PTR_INT_TYPE ptrdiff_t
-# else
-# define PTR_INT_TYPE long
-# endif
-#endif
-
-#if defined _LIBC || defined HAVE_STRING_H
-# include <string.h>
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-#else
-# ifdef memcpy
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-# else
-# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
-# endif
-#endif
-
-struct _obstack_chunk /* Lives at front of each chunk. */
-{
- char *limit; /* 1 past end of this chunk */
- struct _obstack_chunk *prev; /* address of prior chunk or NULL */
- char contents[4]; /* objects begin here */
-};
-
-struct obstack /* control current object in current chunk */
-{
- long chunk_size; /* preferred size to allocate chunks in */
- struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
- char *object_base; /* address of object we are building */
- char *next_free; /* where to add next char to current object */
- char *chunk_limit; /* address of char after current chunk */
- PTR_INT_TYPE temp; /* Temporary for some macros. */
- int alignment_mask; /* Mask of alignment for each object. */
-#if defined __STDC__ && __STDC__
- /* These prototypes vary based on `use_extra_arg', and we use
- casts to the prototypeless function type in all assignments,
- but having prototypes here quiets -Wstrict-prototypes. */
- struct _obstack_chunk *(*chunkfun) (void *, long);
- void (*freefun) (void *, struct _obstack_chunk *);
- void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
-#else
- struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
- void (*freefun) (); /* User's function to free a chunk. */
- char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
-#endif
- unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
- unsigned maybe_empty_object:1;/* There is a possibility that the current
- chunk contains a zero-length object. This
- prevents freeing the chunk if we allocate
- a bigger chunk to replace it. */
- unsigned alloc_failed:1; /* No longer used, as we now call the failed
- handler on error, but retained for binary
- compatibility. */
-};
-
-/* Declare the external functions we use; they are in obstack.c. */
-
-#if defined __STDC__ && __STDC__
-extern void _obstack_newchunk (struct obstack *, int);
-extern void _obstack_free (struct obstack *, void *);
-extern int _obstack_begin (struct obstack *, int, int,
- void *(*) (long), void (*) (void *));
-extern int _obstack_begin_1 (struct obstack *, int, int,
- void *(*) (void *, long),
- void (*) (void *, void *), void *);
-extern int _obstack_memory_used (struct obstack *);
-#else
-extern void _obstack_newchunk ();
-extern void _obstack_free ();
-extern int _obstack_begin ();
-extern int _obstack_begin_1 ();
-extern int _obstack_memory_used ();
-#endif
-
-#if defined __STDC__ && __STDC__
-
-/* Do the function-declarations after the structs
- but before defining the macros. */
-
-void obstack_init (struct obstack *obstack);
-
-void * obstack_alloc (struct obstack *obstack, int size);
-
-void * obstack_copy (struct obstack *obstack, void *address, int size);
-void * obstack_copy0 (struct obstack *obstack, void *address, int size);
-
-void obstack_free (struct obstack *obstack, void *block);
-
-void obstack_blank (struct obstack *obstack, int size);
-
-void obstack_grow (struct obstack *obstack, void *data, int size);
-void obstack_grow0 (struct obstack *obstack, void *data, int size);
-
-void obstack_1grow (struct obstack *obstack, int data_char);
-void obstack_ptr_grow (struct obstack *obstack, void *data);
-void obstack_int_grow (struct obstack *obstack, int data);
-
-void * obstack_finish (struct obstack *obstack);
-
-int obstack_object_size (struct obstack *obstack);
-
-int obstack_room (struct obstack *obstack);
-void obstack_make_room (struct obstack *obstack, int size);
-void obstack_1grow_fast (struct obstack *obstack, int data_char);
-void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
-void obstack_int_grow_fast (struct obstack *obstack, int data);
-void obstack_blank_fast (struct obstack *obstack, int size);
-
-void * obstack_base (struct obstack *obstack);
-void * obstack_next_free (struct obstack *obstack);
-int obstack_alignment_mask (struct obstack *obstack);
-int obstack_chunk_size (struct obstack *obstack);
-int obstack_memory_used (struct obstack *obstack);
-
-#endif /* __STDC__ */
-
-/* Non-ANSI C cannot really support alternative functions for these macros,
- so we do not declare them. */
-
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
- more memory. This can be set to a user defined function. The
- default action is to print a message and abort. */
-#if defined __STDC__ && __STDC__
-extern void (*obstack_alloc_failed_handler) (void);
-#else
-extern void (*obstack_alloc_failed_handler) ();
-#endif
-
-/* Exit value used when `print_and_abort' is used. */
-extern int obstack_exit_failure;
-
-/* Pointer to beginning of object being allocated or to be allocated next.
- Note that this might not be the final address of the object
- because a new chunk might be needed to hold the final size. */
-
-#define obstack_base(h) ((h)->object_base)
-
-/* Size for allocating ordinary chunks. */
-
-#define obstack_chunk_size(h) ((h)->chunk_size)
-
-/* Pointer to next byte not yet allocated in current chunk. */
-
-#define obstack_next_free(h) ((h)->next_free)
-
-/* Mask specifying low bits that should be clear in address of an object. */
-
-#define obstack_alignment_mask(h) ((h)->alignment_mask)
-
-/* To prevent prototype warnings provide complete argument list in
- standard C version. */
-#if defined __STDC__ && __STDC__
-
-# define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
-
-# define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) (void *, long)) (chunkfun), \
- (void (*) (void *, void *)) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
- ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
- ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-
-#else
-
-# define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
-
-# define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
- ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
- ((h) -> freefun = (void (*)()) (newfreefun))
-
-#endif
-
-#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
-
-#define obstack_blank_fast(h,n) ((h)->next_free += (n))
-
-#define obstack_memory_used(h) _obstack_memory_used (h)
-
-#if defined __GNUC__ && defined __STDC__ && __STDC__
-/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
- does not implement __extension__. But that compiler doesn't define
- __GNUC_MINOR__. */
-# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
-# define __extension__
-# endif
-
-/* For GNU C, if not -traditional,
- we can define these macros to compute all args only once
- without using a global variable.
- Also, we can avoid using the `temp' slot, to make faster code. */
-
-# define obstack_object_size(OBSTACK) \
- __extension__ \
- ({ struct obstack *__o = (OBSTACK); \
- (unsigned) (__o->next_free - __o->object_base); })
-
-# define obstack_room(OBSTACK) \
- __extension__ \
- ({ struct obstack *__o = (OBSTACK); \
- (unsigned) (__o->chunk_limit - __o->next_free); })
-
-# define obstack_make_room(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- (void) 0; })
-
-# define obstack_empty_p(OBSTACK) \
- __extension__ \
- ({ struct obstack *__o = (OBSTACK); \
- (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
-
-# define obstack_grow(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len > __o->chunk_limit) \
- _obstack_newchunk (__o, __len); \
- _obstack_memcpy (__o->next_free, (char *) (where), __len); \
- __o->next_free += __len; \
- (void) 0; })
-
-# define obstack_grow0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, __len + 1); \
- _obstack_memcpy (__o->next_free, (char *) (where), __len); \
- __o->next_free += __len; \
- *(__o->next_free)++ = 0; \
- (void) 0; })
-
-# define obstack_1grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, 1); \
- *(__o->next_free)++ = (datum); \
- (void) 0; })
-
-/* These assume that the obstack alignment is good enough for pointers or ints,
- and that the data added so far to the current object
- shares that much alignment. */
-
-# define obstack_ptr_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (void *)); \
- *((void **)__o->next_free)++ = ((void *)datum); \
- (void) 0; })
-
-# define obstack_int_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (int) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (int)); \
- *((int *)__o->next_free)++ = ((int)datum); \
- (void) 0; })
-
-# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
-# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
-
-# define obstack_blank(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- __o->next_free += __len; \
- (void) 0; })
-
-# define obstack_alloc(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_blank (__h, (length)); \
- obstack_finish (__h); })
-
-# define obstack_copy(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow (__h, (where), (length)); \
- obstack_finish (__h); })
-
-# define obstack_copy0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow0 (__h, (where), (length)); \
- obstack_finish (__h); })
-
-/* The local variable is named __o1 to avoid a name conflict
- when obstack_blank is called. */
-# define obstack_finish(OBSTACK) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- void *value; \
- value = (void *) __o1->object_base; \
- if (__o1->next_free == value) \
- __o1->maybe_empty_object = 1; \
- __o1->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
- & ~ (__o1->alignment_mask)); \
- if (__o1->next_free - (char *)__o1->chunk \
- > __o1->chunk_limit - (char *)__o1->chunk) \
- __o1->next_free = __o1->chunk_limit; \
- __o1->object_base = __o1->next_free; \
- value; })
-
-# define obstack_free(OBSTACK, OBJ) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- void *__obj = (OBJ); \
- if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
- __o->next_free = __o->object_base = __obj; \
- else (obstack_free) (__o, __obj); })
-
-#else /* not __GNUC__ or not __STDC__ */
-
-# define obstack_object_size(h) \
- (unsigned) ((h)->next_free - (h)->object_base)
-
-# define obstack_room(h) \
- (unsigned) ((h)->chunk_limit - (h)->next_free)
-
-# define obstack_empty_p(h) \
- ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
-
-/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
- so that we can avoid having void expressions
- in the arms of the conditional expression.
- Casting the third operand to void was tried before,
- but some compilers won't accept it. */
-
-# define obstack_make_room(h,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
-
-# define obstack_grow(h,where,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
- (h)->next_free += (h)->temp)
-
-# define obstack_grow0(h,where,length) \
-( (h)->temp = (length), \
- (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
- (h)->next_free += (h)->temp, \
- *((h)->next_free)++ = 0)
-
-# define obstack_1grow(h,datum) \
-( (((h)->next_free + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), 1), 0) : 0), \
- (*((h)->next_free)++ = (datum)))
-
-# define obstack_ptr_grow(h,datum) \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
- (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
-
-# define obstack_int_grow(h,datum) \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
- (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
-
-# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
-# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
-
-# define obstack_blank(h,length) \
-( (h)->temp = (length), \
- (((h)->chunk_limit - (h)->next_free < (h)->temp) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- ((h)->next_free += (h)->temp))
-
-# define obstack_alloc(h,length) \
- (obstack_blank ((h), (length)), obstack_finish ((h)))
-
-# define obstack_copy(h,where,length) \
- (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_copy0(h,where,length) \
- (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_finish(h) \
-( ((h)->next_free == (h)->object_base \
- ? (((h)->maybe_empty_object = 1), 0) \
- : 0), \
- (h)->temp = __PTR_TO_INT ((h)->object_base), \
- (h)->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
- & ~ ((h)->alignment_mask)), \
- (((h)->next_free - (char *) (h)->chunk \
- > (h)->chunk_limit - (char *) (h)->chunk) \
- ? ((h)->next_free = (h)->chunk_limit) : 0), \
- (h)->object_base = (h)->next_free, \
- __INT_TO_PTR ((h)->temp))
-
-# if defined __STDC__ && __STDC__
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
- (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
- : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
-# else
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
- (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
- : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
-# endif
-
-#endif /* not __GNUC__ or not __STDC__ */
-
-#ifdef __cplusplus
-} /* C++ */
-#endif
-
-#endif /* obstack.h */