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author | Martin Liska <mliska@suse.cz> | 2022-01-14 16:56:44 +0100 |
---|---|---|
committer | Martin Liska <mliska@suse.cz> | 2022-01-17 22:12:04 +0100 |
commit | 5c69acb32329d49e58c26fa41ae74229a52b9106 (patch) | |
tree | ddb05f9d73afb6f998457d2ac4b720e3b3b60483 /gcc/shrink-wrap.cc | |
parent | 490e23032baaece71f2ec09fa1805064b150fbc2 (diff) | |
download | gcc-5c69acb32329d49e58c26fa41ae74229a52b9106.zip gcc-5c69acb32329d49e58c26fa41ae74229a52b9106.tar.gz gcc-5c69acb32329d49e58c26fa41ae74229a52b9106.tar.bz2 |
Rename .c files to .cc files.
gcc/ada/ChangeLog:
* adadecode.c: Moved to...
* adadecode.cc: ...here.
* affinity.c: Moved to...
* affinity.cc: ...here.
* argv-lynxos178-raven-cert.c: Moved to...
* argv-lynxos178-raven-cert.cc: ...here.
* argv.c: Moved to...
* argv.cc: ...here.
* aux-io.c: Moved to...
* aux-io.cc: ...here.
* cio.c: Moved to...
* cio.cc: ...here.
* cstreams.c: Moved to...
* cstreams.cc: ...here.
* env.c: Moved to...
* env.cc: ...here.
* exit.c: Moved to...
* exit.cc: ...here.
* expect.c: Moved to...
* expect.cc: ...here.
* final.c: Moved to...
* final.cc: ...here.
* gcc-interface/cuintp.c: Moved to...
* gcc-interface/cuintp.cc: ...here.
* gcc-interface/decl.c: Moved to...
* gcc-interface/decl.cc: ...here.
* gcc-interface/misc.c: Moved to...
* gcc-interface/misc.cc: ...here.
* gcc-interface/targtyps.c: Moved to...
* gcc-interface/targtyps.cc: ...here.
* gcc-interface/trans.c: Moved to...
* gcc-interface/trans.cc: ...here.
* gcc-interface/utils.c: Moved to...
* gcc-interface/utils.cc: ...here.
* gcc-interface/utils2.c: Moved to...
* gcc-interface/utils2.cc: ...here.
* init.c: Moved to...
* init.cc: ...here.
* initialize.c: Moved to...
* initialize.cc: ...here.
* libgnarl/thread.c: Moved to...
* libgnarl/thread.cc: ...here.
* link.c: Moved to...
* link.cc: ...here.
* locales.c: Moved to...
* locales.cc: ...here.
* mkdir.c: Moved to...
* mkdir.cc: ...here.
* raise.c: Moved to...
* raise.cc: ...here.
* rtfinal.c: Moved to...
* rtfinal.cc: ...here.
* rtinit.c: Moved to...
* rtinit.cc: ...here.
* seh_init.c: Moved to...
* seh_init.cc: ...here.
* sigtramp-armdroid.c: Moved to...
* sigtramp-armdroid.cc: ...here.
* sigtramp-ios.c: Moved to...
* sigtramp-ios.cc: ...here.
* sigtramp-qnx.c: Moved to...
* sigtramp-qnx.cc: ...here.
* sigtramp-vxworks.c: Moved to...
* sigtramp-vxworks.cc: ...here.
* socket.c: Moved to...
* socket.cc: ...here.
* tracebak.c: Moved to...
* tracebak.cc: ...here.
* version.c: Moved to...
* version.cc: ...here.
* vx_stack_info.c: Moved to...
* vx_stack_info.cc: ...here.
gcc/ChangeLog:
* adjust-alignment.c: Moved to...
* adjust-alignment.cc: ...here.
* alias.c: Moved to...
* alias.cc: ...here.
* alloc-pool.c: Moved to...
* alloc-pool.cc: ...here.
* asan.c: Moved to...
* asan.cc: ...here.
* attribs.c: Moved to...
* attribs.cc: ...here.
* auto-inc-dec.c: Moved to...
* auto-inc-dec.cc: ...here.
* auto-profile.c: Moved to...
* auto-profile.cc: ...here.
* bb-reorder.c: Moved to...
* bb-reorder.cc: ...here.
* bitmap.c: Moved to...
* bitmap.cc: ...here.
* btfout.c: Moved to...
* btfout.cc: ...here.
* builtins.c: Moved to...
* builtins.cc: ...here.
* caller-save.c: Moved to...
* caller-save.cc: ...here.
* calls.c: Moved to...
* calls.cc: ...here.
* ccmp.c: Moved to...
* ccmp.cc: ...here.
* cfg.c: Moved to...
* cfg.cc: ...here.
* cfganal.c: Moved to...
* cfganal.cc: ...here.
* cfgbuild.c: Moved to...
* cfgbuild.cc: ...here.
* cfgcleanup.c: Moved to...
* cfgcleanup.cc: ...here.
* cfgexpand.c: Moved to...
* cfgexpand.cc: ...here.
* cfghooks.c: Moved to...
* cfghooks.cc: ...here.
* cfgloop.c: Moved to...
* cfgloop.cc: ...here.
* cfgloopanal.c: Moved to...
* cfgloopanal.cc: ...here.
* cfgloopmanip.c: Moved to...
* cfgloopmanip.cc: ...here.
* cfgrtl.c: Moved to...
* cfgrtl.cc: ...here.
* cgraph.c: Moved to...
* cgraph.cc: ...here.
* cgraphbuild.c: Moved to...
* cgraphbuild.cc: ...here.
* cgraphclones.c: Moved to...
* cgraphclones.cc: ...here.
* cgraphunit.c: Moved to...
* cgraphunit.cc: ...here.
* collect-utils.c: Moved to...
* collect-utils.cc: ...here.
* collect2-aix.c: Moved to...
* collect2-aix.cc: ...here.
* collect2.c: Moved to...
* collect2.cc: ...here.
* combine-stack-adj.c: Moved to...
* combine-stack-adj.cc: ...here.
* combine.c: Moved to...
* combine.cc: ...here.
* common/common-targhooks.c: Moved to...
* common/common-targhooks.cc: ...here.
* common/config/aarch64/aarch64-common.c: Moved to...
* common/config/aarch64/aarch64-common.cc: ...here.
* common/config/alpha/alpha-common.c: Moved to...
* common/config/alpha/alpha-common.cc: ...here.
* common/config/arc/arc-common.c: Moved to...
* common/config/arc/arc-common.cc: ...here.
* common/config/arm/arm-common.c: Moved to...
* common/config/arm/arm-common.cc: ...here.
* common/config/avr/avr-common.c: Moved to...
* common/config/avr/avr-common.cc: ...here.
* common/config/bfin/bfin-common.c: Moved to...
* common/config/bfin/bfin-common.cc: ...here.
* common/config/bpf/bpf-common.c: Moved to...
* common/config/bpf/bpf-common.cc: ...here.
* common/config/c6x/c6x-common.c: Moved to...
* common/config/c6x/c6x-common.cc: ...here.
* common/config/cr16/cr16-common.c: Moved to...
* common/config/cr16/cr16-common.cc: ...here.
* common/config/cris/cris-common.c: Moved to...
* common/config/cris/cris-common.cc: ...here.
* common/config/csky/csky-common.c: Moved to...
* common/config/csky/csky-common.cc: ...here.
* common/config/default-common.c: Moved to...
* common/config/default-common.cc: ...here.
* common/config/epiphany/epiphany-common.c: Moved to...
* common/config/epiphany/epiphany-common.cc: ...here.
* common/config/fr30/fr30-common.c: Moved to...
* common/config/fr30/fr30-common.cc: ...here.
* common/config/frv/frv-common.c: Moved to...
* common/config/frv/frv-common.cc: ...here.
* common/config/gcn/gcn-common.c: Moved to...
* common/config/gcn/gcn-common.cc: ...here.
* common/config/h8300/h8300-common.c: Moved to...
* common/config/h8300/h8300-common.cc: ...here.
* common/config/i386/i386-common.c: Moved to...
* common/config/i386/i386-common.cc: ...here.
* common/config/ia64/ia64-common.c: Moved to...
* common/config/ia64/ia64-common.cc: ...here.
* common/config/iq2000/iq2000-common.c: Moved to...
* common/config/iq2000/iq2000-common.cc: ...here.
* common/config/lm32/lm32-common.c: Moved to...
* common/config/lm32/lm32-common.cc: ...here.
* common/config/m32r/m32r-common.c: Moved to...
* common/config/m32r/m32r-common.cc: ...here.
* common/config/m68k/m68k-common.c: Moved to...
* common/config/m68k/m68k-common.cc: ...here.
* common/config/mcore/mcore-common.c: Moved to...
* common/config/mcore/mcore-common.cc: ...here.
* common/config/microblaze/microblaze-common.c: Moved to...
* common/config/microblaze/microblaze-common.cc: ...here.
* common/config/mips/mips-common.c: Moved to...
* common/config/mips/mips-common.cc: ...here.
* common/config/mmix/mmix-common.c: Moved to...
* common/config/mmix/mmix-common.cc: ...here.
* common/config/mn10300/mn10300-common.c: Moved to...
* common/config/mn10300/mn10300-common.cc: ...here.
* common/config/msp430/msp430-common.c: Moved to...
* common/config/msp430/msp430-common.cc: ...here.
* common/config/nds32/nds32-common.c: Moved to...
* common/config/nds32/nds32-common.cc: ...here.
* common/config/nios2/nios2-common.c: Moved to...
* common/config/nios2/nios2-common.cc: ...here.
* common/config/nvptx/nvptx-common.c: Moved to...
* common/config/nvptx/nvptx-common.cc: ...here.
* common/config/or1k/or1k-common.c: Moved to...
* common/config/or1k/or1k-common.cc: ...here.
* common/config/pa/pa-common.c: Moved to...
* common/config/pa/pa-common.cc: ...here.
* common/config/pdp11/pdp11-common.c: Moved to...
* common/config/pdp11/pdp11-common.cc: ...here.
* common/config/pru/pru-common.c: Moved to...
* common/config/pru/pru-common.cc: ...here.
* common/config/riscv/riscv-common.c: Moved to...
* common/config/riscv/riscv-common.cc: ...here.
* common/config/rs6000/rs6000-common.c: Moved to...
* common/config/rs6000/rs6000-common.cc: ...here.
* common/config/rx/rx-common.c: Moved to...
* common/config/rx/rx-common.cc: ...here.
* common/config/s390/s390-common.c: Moved to...
* common/config/s390/s390-common.cc: ...here.
* common/config/sh/sh-common.c: Moved to...
* common/config/sh/sh-common.cc: ...here.
* common/config/sparc/sparc-common.c: Moved to...
* common/config/sparc/sparc-common.cc: ...here.
* common/config/tilegx/tilegx-common.c: Moved to...
* common/config/tilegx/tilegx-common.cc: ...here.
* common/config/tilepro/tilepro-common.c: Moved to...
* common/config/tilepro/tilepro-common.cc: ...here.
* common/config/v850/v850-common.c: Moved to...
* common/config/v850/v850-common.cc: ...here.
* common/config/vax/vax-common.c: Moved to...
* common/config/vax/vax-common.cc: ...here.
* common/config/visium/visium-common.c: Moved to...
* common/config/visium/visium-common.cc: ...here.
* common/config/xstormy16/xstormy16-common.c: Moved to...
* common/config/xstormy16/xstormy16-common.cc: ...here.
* common/config/xtensa/xtensa-common.c: Moved to...
* common/config/xtensa/xtensa-common.cc: ...here.
* compare-elim.c: Moved to...
* compare-elim.cc: ...here.
* config/aarch64/aarch64-bti-insert.c: Moved to...
* config/aarch64/aarch64-bti-insert.cc: ...here.
* config/aarch64/aarch64-builtins.c: Moved to...
* config/aarch64/aarch64-builtins.cc: ...here.
* config/aarch64/aarch64-c.c: Moved to...
* config/aarch64/aarch64-c.cc: ...here.
* config/aarch64/aarch64-d.c: Moved to...
* config/aarch64/aarch64-d.cc: ...here.
* config/aarch64/aarch64.c: Moved to...
* config/aarch64/aarch64.cc: ...here.
* config/aarch64/cortex-a57-fma-steering.c: Moved to...
* config/aarch64/cortex-a57-fma-steering.cc: ...here.
* config/aarch64/driver-aarch64.c: Moved to...
* config/aarch64/driver-aarch64.cc: ...here.
* config/aarch64/falkor-tag-collision-avoidance.c: Moved to...
* config/aarch64/falkor-tag-collision-avoidance.cc: ...here.
* config/aarch64/host-aarch64-darwin.c: Moved to...
* config/aarch64/host-aarch64-darwin.cc: ...here.
* config/alpha/alpha.c: Moved to...
* config/alpha/alpha.cc: ...here.
* config/alpha/driver-alpha.c: Moved to...
* config/alpha/driver-alpha.cc: ...here.
* config/arc/arc-c.c: Moved to...
* config/arc/arc-c.cc: ...here.
* config/arc/arc.c: Moved to...
* config/arc/arc.cc: ...here.
* config/arc/driver-arc.c: Moved to...
* config/arc/driver-arc.cc: ...here.
* config/arm/aarch-common.c: Moved to...
* config/arm/aarch-common.cc: ...here.
* config/arm/arm-builtins.c: Moved to...
* config/arm/arm-builtins.cc: ...here.
* config/arm/arm-c.c: Moved to...
* config/arm/arm-c.cc: ...here.
* config/arm/arm-d.c: Moved to...
* config/arm/arm-d.cc: ...here.
* config/arm/arm.c: Moved to...
* config/arm/arm.cc: ...here.
* config/arm/driver-arm.c: Moved to...
* config/arm/driver-arm.cc: ...here.
* config/avr/avr-c.c: Moved to...
* config/avr/avr-c.cc: ...here.
* config/avr/avr-devices.c: Moved to...
* config/avr/avr-devices.cc: ...here.
* config/avr/avr-log.c: Moved to...
* config/avr/avr-log.cc: ...here.
* config/avr/avr.c: Moved to...
* config/avr/avr.cc: ...here.
* config/avr/driver-avr.c: Moved to...
* config/avr/driver-avr.cc: ...here.
* config/avr/gen-avr-mmcu-specs.c: Moved to...
* config/avr/gen-avr-mmcu-specs.cc: ...here.
* config/avr/gen-avr-mmcu-texi.c: Moved to...
* config/avr/gen-avr-mmcu-texi.cc: ...here.
* config/bfin/bfin.c: Moved to...
* config/bfin/bfin.cc: ...here.
* config/bpf/bpf.c: Moved to...
* config/bpf/bpf.cc: ...here.
* config/bpf/coreout.c: Moved to...
* config/bpf/coreout.cc: ...here.
* config/c6x/c6x.c: Moved to...
* config/c6x/c6x.cc: ...here.
* config/cr16/cr16.c: Moved to...
* config/cr16/cr16.cc: ...here.
* config/cris/cris.c: Moved to...
* config/cris/cris.cc: ...here.
* config/csky/csky.c: Moved to...
* config/csky/csky.cc: ...here.
* config/darwin-c.c: Moved to...
* config/darwin-c.cc: ...here.
* config/darwin-d.c: Moved to...
* config/darwin-d.cc: ...here.
* config/darwin-driver.c: Moved to...
* config/darwin-driver.cc: ...here.
* config/darwin-f.c: Moved to...
* config/darwin-f.cc: ...here.
* config/darwin.c: Moved to...
* config/darwin.cc: ...here.
* config/default-c.c: Moved to...
* config/default-c.cc: ...here.
* config/default-d.c: Moved to...
* config/default-d.cc: ...here.
* config/dragonfly-d.c: Moved to...
* config/dragonfly-d.cc: ...here.
* config/epiphany/epiphany.c: Moved to...
* config/epiphany/epiphany.cc: ...here.
* config/epiphany/mode-switch-use.c: Moved to...
* config/epiphany/mode-switch-use.cc: ...here.
* config/epiphany/resolve-sw-modes.c: Moved to...
* config/epiphany/resolve-sw-modes.cc: ...here.
* config/fr30/fr30.c: Moved to...
* config/fr30/fr30.cc: ...here.
* config/freebsd-d.c: Moved to...
* config/freebsd-d.cc: ...here.
* config/frv/frv.c: Moved to...
* config/frv/frv.cc: ...here.
* config/ft32/ft32.c: Moved to...
* config/ft32/ft32.cc: ...here.
* config/gcn/driver-gcn.c: Moved to...
* config/gcn/driver-gcn.cc: ...here.
* config/gcn/gcn-run.c: Moved to...
* config/gcn/gcn-run.cc: ...here.
* config/gcn/gcn-tree.c: Moved to...
* config/gcn/gcn-tree.cc: ...here.
* config/gcn/gcn.c: Moved to...
* config/gcn/gcn.cc: ...here.
* config/gcn/mkoffload.c: Moved to...
* config/gcn/mkoffload.cc: ...here.
* config/glibc-c.c: Moved to...
* config/glibc-c.cc: ...here.
* config/glibc-d.c: Moved to...
* config/glibc-d.cc: ...here.
* config/h8300/h8300.c: Moved to...
* config/h8300/h8300.cc: ...here.
* config/host-darwin.c: Moved to...
* config/host-darwin.cc: ...here.
* config/host-hpux.c: Moved to...
* config/host-hpux.cc: ...here.
* config/host-linux.c: Moved to...
* config/host-linux.cc: ...here.
* config/host-netbsd.c: Moved to...
* config/host-netbsd.cc: ...here.
* config/host-openbsd.c: Moved to...
* config/host-openbsd.cc: ...here.
* config/host-solaris.c: Moved to...
* config/host-solaris.cc: ...here.
* config/i386/djgpp.c: Moved to...
* config/i386/djgpp.cc: ...here.
* config/i386/driver-i386.c: Moved to...
* config/i386/driver-i386.cc: ...here.
* config/i386/driver-mingw32.c: Moved to...
* config/i386/driver-mingw32.cc: ...here.
* config/i386/gnu-property.c: Moved to...
* config/i386/gnu-property.cc: ...here.
* config/i386/host-cygwin.c: Moved to...
* config/i386/host-cygwin.cc: ...here.
* config/i386/host-i386-darwin.c: Moved to...
* config/i386/host-i386-darwin.cc: ...here.
* config/i386/host-mingw32.c: Moved to...
* config/i386/host-mingw32.cc: ...here.
* config/i386/i386-builtins.c: Moved to...
* config/i386/i386-builtins.cc: ...here.
* config/i386/i386-c.c: Moved to...
* config/i386/i386-c.cc: ...here.
* config/i386/i386-d.c: Moved to...
* config/i386/i386-d.cc: ...here.
* config/i386/i386-expand.c: Moved to...
* config/i386/i386-expand.cc: ...here.
* config/i386/i386-features.c: Moved to...
* config/i386/i386-features.cc: ...here.
* config/i386/i386-options.c: Moved to...
* config/i386/i386-options.cc: ...here.
* config/i386/i386.c: Moved to...
* config/i386/i386.cc: ...here.
* config/i386/intelmic-mkoffload.c: Moved to...
* config/i386/intelmic-mkoffload.cc: ...here.
* config/i386/msformat-c.c: Moved to...
* config/i386/msformat-c.cc: ...here.
* config/i386/winnt-cxx.c: Moved to...
* config/i386/winnt-cxx.cc: ...here.
* config/i386/winnt-d.c: Moved to...
* config/i386/winnt-d.cc: ...here.
* config/i386/winnt-stubs.c: Moved to...
* config/i386/winnt-stubs.cc: ...here.
* config/i386/winnt.c: Moved to...
* config/i386/winnt.cc: ...here.
* config/i386/x86-tune-sched-atom.c: Moved to...
* config/i386/x86-tune-sched-atom.cc: ...here.
* config/i386/x86-tune-sched-bd.c: Moved to...
* config/i386/x86-tune-sched-bd.cc: ...here.
* config/i386/x86-tune-sched-core.c: Moved to...
* config/i386/x86-tune-sched-core.cc: ...here.
* config/i386/x86-tune-sched.c: Moved to...
* config/i386/x86-tune-sched.cc: ...here.
* config/ia64/ia64-c.c: Moved to...
* config/ia64/ia64-c.cc: ...here.
* config/ia64/ia64.c: Moved to...
* config/ia64/ia64.cc: ...here.
* config/iq2000/iq2000.c: Moved to...
* config/iq2000/iq2000.cc: ...here.
* config/linux.c: Moved to...
* config/linux.cc: ...here.
* config/lm32/lm32.c: Moved to...
* config/lm32/lm32.cc: ...here.
* config/m32c/m32c-pragma.c: Moved to...
* config/m32c/m32c-pragma.cc: ...here.
* config/m32c/m32c.c: Moved to...
* config/m32c/m32c.cc: ...here.
* config/m32r/m32r.c: Moved to...
* config/m32r/m32r.cc: ...here.
* config/m68k/m68k.c: Moved to...
* config/m68k/m68k.cc: ...here.
* config/mcore/mcore.c: Moved to...
* config/mcore/mcore.cc: ...here.
* config/microblaze/microblaze-c.c: Moved to...
* config/microblaze/microblaze-c.cc: ...here.
* config/microblaze/microblaze.c: Moved to...
* config/microblaze/microblaze.cc: ...here.
* config/mips/driver-native.c: Moved to...
* config/mips/driver-native.cc: ...here.
* config/mips/frame-header-opt.c: Moved to...
* config/mips/frame-header-opt.cc: ...here.
* config/mips/mips-d.c: Moved to...
* config/mips/mips-d.cc: ...here.
* config/mips/mips.c: Moved to...
* config/mips/mips.cc: ...here.
* config/mmix/mmix.c: Moved to...
* config/mmix/mmix.cc: ...here.
* config/mn10300/mn10300.c: Moved to...
* config/mn10300/mn10300.cc: ...here.
* config/moxie/moxie.c: Moved to...
* config/moxie/moxie.cc: ...here.
* config/msp430/driver-msp430.c: Moved to...
* config/msp430/driver-msp430.cc: ...here.
* config/msp430/msp430-c.c: Moved to...
* config/msp430/msp430-c.cc: ...here.
* config/msp430/msp430-devices.c: Moved to...
* config/msp430/msp430-devices.cc: ...here.
* config/msp430/msp430.c: Moved to...
* config/msp430/msp430.cc: ...here.
* config/nds32/nds32-cost.c: Moved to...
* config/nds32/nds32-cost.cc: ...here.
* config/nds32/nds32-fp-as-gp.c: Moved to...
* config/nds32/nds32-fp-as-gp.cc: ...here.
* config/nds32/nds32-intrinsic.c: Moved to...
* config/nds32/nds32-intrinsic.cc: ...here.
* config/nds32/nds32-isr.c: Moved to...
* config/nds32/nds32-isr.cc: ...here.
* config/nds32/nds32-md-auxiliary.c: Moved to...
* config/nds32/nds32-md-auxiliary.cc: ...here.
* config/nds32/nds32-memory-manipulation.c: Moved to...
* config/nds32/nds32-memory-manipulation.cc: ...here.
* config/nds32/nds32-pipelines-auxiliary.c: Moved to...
* config/nds32/nds32-pipelines-auxiliary.cc: ...here.
* config/nds32/nds32-predicates.c: Moved to...
* config/nds32/nds32-predicates.cc: ...here.
* config/nds32/nds32-relax-opt.c: Moved to...
* config/nds32/nds32-relax-opt.cc: ...here.
* config/nds32/nds32-utils.c: Moved to...
* config/nds32/nds32-utils.cc: ...here.
* config/nds32/nds32.c: Moved to...
* config/nds32/nds32.cc: ...here.
* config/netbsd-d.c: Moved to...
* config/netbsd-d.cc: ...here.
* config/netbsd.c: Moved to...
* config/netbsd.cc: ...here.
* config/nios2/nios2.c: Moved to...
* config/nios2/nios2.cc: ...here.
* config/nvptx/mkoffload.c: Moved to...
* config/nvptx/mkoffload.cc: ...here.
* config/nvptx/nvptx-c.c: Moved to...
* config/nvptx/nvptx-c.cc: ...here.
* config/nvptx/nvptx.c: Moved to...
* config/nvptx/nvptx.cc: ...here.
* config/openbsd-d.c: Moved to...
* config/openbsd-d.cc: ...here.
* config/or1k/or1k.c: Moved to...
* config/or1k/or1k.cc: ...here.
* config/pa/pa-d.c: Moved to...
* config/pa/pa-d.cc: ...here.
* config/pa/pa.c: Moved to...
* config/pa/pa.cc: ...here.
* config/pdp11/pdp11.c: Moved to...
* config/pdp11/pdp11.cc: ...here.
* config/pru/pru-passes.c: Moved to...
* config/pru/pru-passes.cc: ...here.
* config/pru/pru-pragma.c: Moved to...
* config/pru/pru-pragma.cc: ...here.
* config/pru/pru.c: Moved to...
* config/pru/pru.cc: ...here.
* config/riscv/riscv-builtins.c: Moved to...
* config/riscv/riscv-builtins.cc: ...here.
* config/riscv/riscv-c.c: Moved to...
* config/riscv/riscv-c.cc: ...here.
* config/riscv/riscv-d.c: Moved to...
* config/riscv/riscv-d.cc: ...here.
* config/riscv/riscv-shorten-memrefs.c: Moved to...
* config/riscv/riscv-shorten-memrefs.cc: ...here.
* config/riscv/riscv-sr.c: Moved to...
* config/riscv/riscv-sr.cc: ...here.
* config/riscv/riscv.c: Moved to...
* config/riscv/riscv.cc: ...here.
* config/rl78/rl78-c.c: Moved to...
* config/rl78/rl78-c.cc: ...here.
* config/rl78/rl78.c: Moved to...
* config/rl78/rl78.cc: ...here.
* config/rs6000/driver-rs6000.c: Moved to...
* config/rs6000/driver-rs6000.cc: ...here.
* config/rs6000/host-darwin.c: Moved to...
* config/rs6000/host-darwin.cc: ...here.
* config/rs6000/host-ppc64-darwin.c: Moved to...
* config/rs6000/host-ppc64-darwin.cc: ...here.
* config/rs6000/rbtree.c: Moved to...
* config/rs6000/rbtree.cc: ...here.
* config/rs6000/rs6000-c.c: Moved to...
* config/rs6000/rs6000-c.cc: ...here.
* config/rs6000/rs6000-call.c: Moved to...
* config/rs6000/rs6000-call.cc: ...here.
* config/rs6000/rs6000-d.c: Moved to...
* config/rs6000/rs6000-d.cc: ...here.
* config/rs6000/rs6000-gen-builtins.c: Moved to...
* config/rs6000/rs6000-gen-builtins.cc: ...here.
* config/rs6000/rs6000-linux.c: Moved to...
* config/rs6000/rs6000-linux.cc: ...here.
* config/rs6000/rs6000-logue.c: Moved to...
* config/rs6000/rs6000-logue.cc: ...here.
* config/rs6000/rs6000-p8swap.c: Moved to...
* config/rs6000/rs6000-p8swap.cc: ...here.
* config/rs6000/rs6000-pcrel-opt.c: Moved to...
* config/rs6000/rs6000-pcrel-opt.cc: ...here.
* config/rs6000/rs6000-string.c: Moved to...
* config/rs6000/rs6000-string.cc: ...here.
* config/rs6000/rs6000.c: Moved to...
* config/rs6000/rs6000.cc: ...here.
* config/rx/rx.c: Moved to...
* config/rx/rx.cc: ...here.
* config/s390/driver-native.c: Moved to...
* config/s390/driver-native.cc: ...here.
* config/s390/s390-c.c: Moved to...
* config/s390/s390-c.cc: ...here.
* config/s390/s390-d.c: Moved to...
* config/s390/s390-d.cc: ...here.
* config/s390/s390.c: Moved to...
* config/s390/s390.cc: ...here.
* config/sh/divtab-sh4-300.c: Moved to...
* config/sh/divtab-sh4-300.cc: ...here.
* config/sh/divtab-sh4.c: Moved to...
* config/sh/divtab-sh4.cc: ...here.
* config/sh/divtab.c: Moved to...
* config/sh/divtab.cc: ...here.
* config/sh/sh-c.c: Moved to...
* config/sh/sh-c.cc: ...here.
* config/sh/sh.c: Moved to...
* config/sh/sh.cc: ...here.
* config/sol2-c.c: Moved to...
* config/sol2-c.cc: ...here.
* config/sol2-cxx.c: Moved to...
* config/sol2-cxx.cc: ...here.
* config/sol2-d.c: Moved to...
* config/sol2-d.cc: ...here.
* config/sol2-stubs.c: Moved to...
* config/sol2-stubs.cc: ...here.
* config/sol2.c: Moved to...
* config/sol2.cc: ...here.
* config/sparc/driver-sparc.c: Moved to...
* config/sparc/driver-sparc.cc: ...here.
* config/sparc/sparc-c.c: Moved to...
* config/sparc/sparc-c.cc: ...here.
* config/sparc/sparc-d.c: Moved to...
* config/sparc/sparc-d.cc: ...here.
* config/sparc/sparc.c: Moved to...
* config/sparc/sparc.cc: ...here.
* config/stormy16/stormy16.c: Moved to...
* config/stormy16/stormy16.cc: ...here.
* config/tilegx/mul-tables.c: Moved to...
* config/tilegx/mul-tables.cc: ...here.
* config/tilegx/tilegx-c.c: Moved to...
* config/tilegx/tilegx-c.cc: ...here.
* config/tilegx/tilegx.c: Moved to...
* config/tilegx/tilegx.cc: ...here.
* config/tilepro/mul-tables.c: Moved to...
* config/tilepro/mul-tables.cc: ...here.
* config/tilepro/tilepro-c.c: Moved to...
* config/tilepro/tilepro-c.cc: ...here.
* config/tilepro/tilepro.c: Moved to...
* config/tilepro/tilepro.cc: ...here.
* config/v850/v850-c.c: Moved to...
* config/v850/v850-c.cc: ...here.
* config/v850/v850.c: Moved to...
* config/v850/v850.cc: ...here.
* config/vax/vax.c: Moved to...
* config/vax/vax.cc: ...here.
* config/visium/visium.c: Moved to...
* config/visium/visium.cc: ...here.
* config/vms/vms-c.c: Moved to...
* config/vms/vms-c.cc: ...here.
* config/vms/vms-f.c: Moved to...
* config/vms/vms-f.cc: ...here.
* config/vms/vms.c: Moved to...
* config/vms/vms.cc: ...here.
* config/vxworks-c.c: Moved to...
* config/vxworks-c.cc: ...here.
* config/vxworks.c: Moved to...
* config/vxworks.cc: ...here.
* config/winnt-c.c: Moved to...
* config/winnt-c.cc: ...here.
* config/xtensa/xtensa.c: Moved to...
* config/xtensa/xtensa.cc: ...here.
* context.c: Moved to...
* context.cc: ...here.
* convert.c: Moved to...
* convert.cc: ...here.
* coverage.c: Moved to...
* coverage.cc: ...here.
* cppbuiltin.c: Moved to...
* cppbuiltin.cc: ...here.
* cppdefault.c: Moved to...
* cppdefault.cc: ...here.
* cprop.c: Moved to...
* cprop.cc: ...here.
* cse.c: Moved to...
* cse.cc: ...here.
* cselib.c: Moved to...
* cselib.cc: ...here.
* ctfc.c: Moved to...
* ctfc.cc: ...here.
* ctfout.c: Moved to...
* ctfout.cc: ...here.
* data-streamer-in.c: Moved to...
* data-streamer-in.cc: ...here.
* data-streamer-out.c: Moved to...
* data-streamer-out.cc: ...here.
* data-streamer.c: Moved to...
* data-streamer.cc: ...here.
* dbgcnt.c: Moved to...
* dbgcnt.cc: ...here.
* dbxout.c: Moved to...
* dbxout.cc: ...here.
* dce.c: Moved to...
* dce.cc: ...here.
* ddg.c: Moved to...
* ddg.cc: ...here.
* debug.c: Moved to...
* debug.cc: ...here.
* df-core.c: Moved to...
* df-core.cc: ...here.
* df-problems.c: Moved to...
* df-problems.cc: ...here.
* df-scan.c: Moved to...
* df-scan.cc: ...here.
* dfp.c: Moved to...
* dfp.cc: ...here.
* diagnostic-color.c: Moved to...
* diagnostic-color.cc: ...here.
* diagnostic-show-locus.c: Moved to...
* diagnostic-show-locus.cc: ...here.
* diagnostic-spec.c: Moved to...
* diagnostic-spec.cc: ...here.
* diagnostic.c: Moved to...
* diagnostic.cc: ...here.
* dojump.c: Moved to...
* dojump.cc: ...here.
* dominance.c: Moved to...
* dominance.cc: ...here.
* domwalk.c: Moved to...
* domwalk.cc: ...here.
* double-int.c: Moved to...
* double-int.cc: ...here.
* dse.c: Moved to...
* dse.cc: ...here.
* dumpfile.c: Moved to...
* dumpfile.cc: ...here.
* dwarf2asm.c: Moved to...
* dwarf2asm.cc: ...here.
* dwarf2cfi.c: Moved to...
* dwarf2cfi.cc: ...here.
* dwarf2ctf.c: Moved to...
* dwarf2ctf.cc: ...here.
* dwarf2out.c: Moved to...
* dwarf2out.cc: ...here.
* early-remat.c: Moved to...
* early-remat.cc: ...here.
* edit-context.c: Moved to...
* edit-context.cc: ...here.
* emit-rtl.c: Moved to...
* emit-rtl.cc: ...here.
* errors.c: Moved to...
* errors.cc: ...here.
* et-forest.c: Moved to...
* et-forest.cc: ...here.
* except.c: Moved to...
* except.cc: ...here.
* explow.c: Moved to...
* explow.cc: ...here.
* expmed.c: Moved to...
* expmed.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* fibonacci_heap.c: Moved to...
* fibonacci_heap.cc: ...here.
* file-find.c: Moved to...
* file-find.cc: ...here.
* file-prefix-map.c: Moved to...
* file-prefix-map.cc: ...here.
* final.c: Moved to...
* final.cc: ...here.
* fixed-value.c: Moved to...
* fixed-value.cc: ...here.
* fold-const-call.c: Moved to...
* fold-const-call.cc: ...here.
* fold-const.c: Moved to...
* fold-const.cc: ...here.
* fp-test.c: Moved to...
* fp-test.cc: ...here.
* function-tests.c: Moved to...
* function-tests.cc: ...here.
* function.c: Moved to...
* function.cc: ...here.
* fwprop.c: Moved to...
* fwprop.cc: ...here.
* gcc-ar.c: Moved to...
* gcc-ar.cc: ...here.
* gcc-main.c: Moved to...
* gcc-main.cc: ...here.
* gcc-rich-location.c: Moved to...
* gcc-rich-location.cc: ...here.
* gcc.c: Moved to...
* gcc.cc: ...here.
* gcov-dump.c: Moved to...
* gcov-dump.cc: ...here.
* gcov-io.c: Moved to...
* gcov-io.cc: ...here.
* gcov-tool.c: Moved to...
* gcov-tool.cc: ...here.
* gcov.c: Moved to...
* gcov.cc: ...here.
* gcse-common.c: Moved to...
* gcse-common.cc: ...here.
* gcse.c: Moved to...
* gcse.cc: ...here.
* genattr-common.c: Moved to...
* genattr-common.cc: ...here.
* genattr.c: Moved to...
* genattr.cc: ...here.
* genattrtab.c: Moved to...
* genattrtab.cc: ...here.
* genautomata.c: Moved to...
* genautomata.cc: ...here.
* gencfn-macros.c: Moved to...
* gencfn-macros.cc: ...here.
* gencheck.c: Moved to...
* gencheck.cc: ...here.
* genchecksum.c: Moved to...
* genchecksum.cc: ...here.
* gencodes.c: Moved to...
* gencodes.cc: ...here.
* genconditions.c: Moved to...
* genconditions.cc: ...here.
* genconfig.c: Moved to...
* genconfig.cc: ...here.
* genconstants.c: Moved to...
* genconstants.cc: ...here.
* genemit.c: Moved to...
* genemit.cc: ...here.
* genenums.c: Moved to...
* genenums.cc: ...here.
* generic-match-head.c: Moved to...
* generic-match-head.cc: ...here.
* genextract.c: Moved to...
* genextract.cc: ...here.
* genflags.c: Moved to...
* genflags.cc: ...here.
* gengenrtl.c: Moved to...
* gengenrtl.cc: ...here.
* gengtype-parse.c: Moved to...
* gengtype-parse.cc: ...here.
* gengtype-state.c: Moved to...
* gengtype-state.cc: ...here.
* gengtype.c: Moved to...
* gengtype.cc: ...here.
* genhooks.c: Moved to...
* genhooks.cc: ...here.
* genmatch.c: Moved to...
* genmatch.cc: ...here.
* genmddeps.c: Moved to...
* genmddeps.cc: ...here.
* genmddump.c: Moved to...
* genmddump.cc: ...here.
* genmodes.c: Moved to...
* genmodes.cc: ...here.
* genopinit.c: Moved to...
* genopinit.cc: ...here.
* genoutput.c: Moved to...
* genoutput.cc: ...here.
* genpeep.c: Moved to...
* genpeep.cc: ...here.
* genpreds.c: Moved to...
* genpreds.cc: ...here.
* genrecog.c: Moved to...
* genrecog.cc: ...here.
* gensupport.c: Moved to...
* gensupport.cc: ...here.
* gentarget-def.c: Moved to...
* gentarget-def.cc: ...here.
* genversion.c: Moved to...
* genversion.cc: ...here.
* ggc-common.c: Moved to...
* ggc-common.cc: ...here.
* ggc-none.c: Moved to...
* ggc-none.cc: ...here.
* ggc-page.c: Moved to...
* ggc-page.cc: ...here.
* ggc-tests.c: Moved to...
* ggc-tests.cc: ...here.
* gimple-builder.c: Moved to...
* gimple-builder.cc: ...here.
* gimple-expr.c: Moved to...
* gimple-expr.cc: ...here.
* gimple-fold.c: Moved to...
* gimple-fold.cc: ...here.
* gimple-iterator.c: Moved to...
* gimple-iterator.cc: ...here.
* gimple-laddress.c: Moved to...
* gimple-laddress.cc: ...here.
* gimple-loop-jam.c: Moved to...
* gimple-loop-jam.cc: ...here.
* gimple-low.c: Moved to...
* gimple-low.cc: ...here.
* gimple-match-head.c: Moved to...
* gimple-match-head.cc: ...here.
* gimple-pretty-print.c: Moved to...
* gimple-pretty-print.cc: ...here.
* gimple-ssa-backprop.c: Moved to...
* gimple-ssa-backprop.cc: ...here.
* gimple-ssa-evrp-analyze.c: Moved to...
* gimple-ssa-evrp-analyze.cc: ...here.
* gimple-ssa-evrp.c: Moved to...
* gimple-ssa-evrp.cc: ...here.
* gimple-ssa-isolate-paths.c: Moved to...
* gimple-ssa-isolate-paths.cc: ...here.
* gimple-ssa-nonnull-compare.c: Moved to...
* gimple-ssa-nonnull-compare.cc: ...here.
* gimple-ssa-split-paths.c: Moved to...
* gimple-ssa-split-paths.cc: ...here.
* gimple-ssa-sprintf.c: Moved to...
* gimple-ssa-sprintf.cc: ...here.
* gimple-ssa-store-merging.c: Moved to...
* gimple-ssa-store-merging.cc: ...here.
* gimple-ssa-strength-reduction.c: Moved to...
* gimple-ssa-strength-reduction.cc: ...here.
* gimple-ssa-warn-alloca.c: Moved to...
* gimple-ssa-warn-alloca.cc: ...here.
* gimple-ssa-warn-restrict.c: Moved to...
* gimple-ssa-warn-restrict.cc: ...here.
* gimple-streamer-in.c: Moved to...
* gimple-streamer-in.cc: ...here.
* gimple-streamer-out.c: Moved to...
* gimple-streamer-out.cc: ...here.
* gimple-walk.c: Moved to...
* gimple-walk.cc: ...here.
* gimple-warn-recursion.c: Moved to...
* gimple-warn-recursion.cc: ...here.
* gimple.c: Moved to...
* gimple.cc: ...here.
* gimplify-me.c: Moved to...
* gimplify-me.cc: ...here.
* gimplify.c: Moved to...
* gimplify.cc: ...here.
* godump.c: Moved to...
* godump.cc: ...here.
* graph.c: Moved to...
* graph.cc: ...here.
* graphds.c: Moved to...
* graphds.cc: ...here.
* graphite-dependences.c: Moved to...
* graphite-dependences.cc: ...here.
* graphite-isl-ast-to-gimple.c: Moved to...
* graphite-isl-ast-to-gimple.cc: ...here.
* graphite-optimize-isl.c: Moved to...
* graphite-optimize-isl.cc: ...here.
* graphite-poly.c: Moved to...
* graphite-poly.cc: ...here.
* graphite-scop-detection.c: Moved to...
* graphite-scop-detection.cc: ...here.
* graphite-sese-to-poly.c: Moved to...
* graphite-sese-to-poly.cc: ...here.
* graphite.c: Moved to...
* graphite.cc: ...here.
* haifa-sched.c: Moved to...
* haifa-sched.cc: ...here.
* hash-map-tests.c: Moved to...
* hash-map-tests.cc: ...here.
* hash-set-tests.c: Moved to...
* hash-set-tests.cc: ...here.
* hash-table.c: Moved to...
* hash-table.cc: ...here.
* hooks.c: Moved to...
* hooks.cc: ...here.
* host-default.c: Moved to...
* host-default.cc: ...here.
* hw-doloop.c: Moved to...
* hw-doloop.cc: ...here.
* hwint.c: Moved to...
* hwint.cc: ...here.
* ifcvt.c: Moved to...
* ifcvt.cc: ...here.
* inchash.c: Moved to...
* inchash.cc: ...here.
* incpath.c: Moved to...
* incpath.cc: ...here.
* init-regs.c: Moved to...
* init-regs.cc: ...here.
* input.c: Moved to...
* input.cc: ...here.
* internal-fn.c: Moved to...
* internal-fn.cc: ...here.
* intl.c: Moved to...
* intl.cc: ...here.
* ipa-comdats.c: Moved to...
* ipa-comdats.cc: ...here.
* ipa-cp.c: Moved to...
* ipa-cp.cc: ...here.
* ipa-devirt.c: Moved to...
* ipa-devirt.cc: ...here.
* ipa-fnsummary.c: Moved to...
* ipa-fnsummary.cc: ...here.
* ipa-icf-gimple.c: Moved to...
* ipa-icf-gimple.cc: ...here.
* ipa-icf.c: Moved to...
* ipa-icf.cc: ...here.
* ipa-inline-analysis.c: Moved to...
* ipa-inline-analysis.cc: ...here.
* ipa-inline-transform.c: Moved to...
* ipa-inline-transform.cc: ...here.
* ipa-inline.c: Moved to...
* ipa-inline.cc: ...here.
* ipa-modref-tree.c: Moved to...
* ipa-modref-tree.cc: ...here.
* ipa-modref.c: Moved to...
* ipa-modref.cc: ...here.
* ipa-param-manipulation.c: Moved to...
* ipa-param-manipulation.cc: ...here.
* ipa-polymorphic-call.c: Moved to...
* ipa-polymorphic-call.cc: ...here.
* ipa-predicate.c: Moved to...
* ipa-predicate.cc: ...here.
* ipa-profile.c: Moved to...
* ipa-profile.cc: ...here.
* ipa-prop.c: Moved to...
* ipa-prop.cc: ...here.
* ipa-pure-const.c: Moved to...
* ipa-pure-const.cc: ...here.
* ipa-ref.c: Moved to...
* ipa-ref.cc: ...here.
* ipa-reference.c: Moved to...
* ipa-reference.cc: ...here.
* ipa-split.c: Moved to...
* ipa-split.cc: ...here.
* ipa-sra.c: Moved to...
* ipa-sra.cc: ...here.
* ipa-utils.c: Moved to...
* ipa-utils.cc: ...here.
* ipa-visibility.c: Moved to...
* ipa-visibility.cc: ...here.
* ipa.c: Moved to...
* ipa.cc: ...here.
* ira-build.c: Moved to...
* ira-build.cc: ...here.
* ira-color.c: Moved to...
* ira-color.cc: ...here.
* ira-conflicts.c: Moved to...
* ira-conflicts.cc: ...here.
* ira-costs.c: Moved to...
* ira-costs.cc: ...here.
* ira-emit.c: Moved to...
* ira-emit.cc: ...here.
* ira-lives.c: Moved to...
* ira-lives.cc: ...here.
* ira.c: Moved to...
* ira.cc: ...here.
* jump.c: Moved to...
* jump.cc: ...here.
* langhooks.c: Moved to...
* langhooks.cc: ...here.
* lcm.c: Moved to...
* lcm.cc: ...here.
* lists.c: Moved to...
* lists.cc: ...here.
* loop-doloop.c: Moved to...
* loop-doloop.cc: ...here.
* loop-init.c: Moved to...
* loop-init.cc: ...here.
* loop-invariant.c: Moved to...
* loop-invariant.cc: ...here.
* loop-iv.c: Moved to...
* loop-iv.cc: ...here.
* loop-unroll.c: Moved to...
* loop-unroll.cc: ...here.
* lower-subreg.c: Moved to...
* lower-subreg.cc: ...here.
* lra-assigns.c: Moved to...
* lra-assigns.cc: ...here.
* lra-coalesce.c: Moved to...
* lra-coalesce.cc: ...here.
* lra-constraints.c: Moved to...
* lra-constraints.cc: ...here.
* lra-eliminations.c: Moved to...
* lra-eliminations.cc: ...here.
* lra-lives.c: Moved to...
* lra-lives.cc: ...here.
* lra-remat.c: Moved to...
* lra-remat.cc: ...here.
* lra-spills.c: Moved to...
* lra-spills.cc: ...here.
* lra.c: Moved to...
* lra.cc: ...here.
* lto-cgraph.c: Moved to...
* lto-cgraph.cc: ...here.
* lto-compress.c: Moved to...
* lto-compress.cc: ...here.
* lto-opts.c: Moved to...
* lto-opts.cc: ...here.
* lto-section-in.c: Moved to...
* lto-section-in.cc: ...here.
* lto-section-out.c: Moved to...
* lto-section-out.cc: ...here.
* lto-streamer-in.c: Moved to...
* lto-streamer-in.cc: ...here.
* lto-streamer-out.c: Moved to...
* lto-streamer-out.cc: ...here.
* lto-streamer.c: Moved to...
* lto-streamer.cc: ...here.
* lto-wrapper.c: Moved to...
* lto-wrapper.cc: ...here.
* main.c: Moved to...
* main.cc: ...here.
* mcf.c: Moved to...
* mcf.cc: ...here.
* mode-switching.c: Moved to...
* mode-switching.cc: ...here.
* modulo-sched.c: Moved to...
* modulo-sched.cc: ...here.
* multiple_target.c: Moved to...
* multiple_target.cc: ...here.
* omp-expand.c: Moved to...
* omp-expand.cc: ...here.
* omp-general.c: Moved to...
* omp-general.cc: ...here.
* omp-low.c: Moved to...
* omp-low.cc: ...here.
* omp-offload.c: Moved to...
* omp-offload.cc: ...here.
* omp-simd-clone.c: Moved to...
* omp-simd-clone.cc: ...here.
* opt-suggestions.c: Moved to...
* opt-suggestions.cc: ...here.
* optabs-libfuncs.c: Moved to...
* optabs-libfuncs.cc: ...here.
* optabs-query.c: Moved to...
* optabs-query.cc: ...here.
* optabs-tree.c: Moved to...
* optabs-tree.cc: ...here.
* optabs.c: Moved to...
* optabs.cc: ...here.
* opts-common.c: Moved to...
* opts-common.cc: ...here.
* opts-global.c: Moved to...
* opts-global.cc: ...here.
* opts.c: Moved to...
* opts.cc: ...here.
* passes.c: Moved to...
* passes.cc: ...here.
* plugin.c: Moved to...
* plugin.cc: ...here.
* postreload-gcse.c: Moved to...
* postreload-gcse.cc: ...here.
* postreload.c: Moved to...
* postreload.cc: ...here.
* predict.c: Moved to...
* predict.cc: ...here.
* prefix.c: Moved to...
* prefix.cc: ...here.
* pretty-print.c: Moved to...
* pretty-print.cc: ...here.
* print-rtl-function.c: Moved to...
* print-rtl-function.cc: ...here.
* print-rtl.c: Moved to...
* print-rtl.cc: ...here.
* print-tree.c: Moved to...
* print-tree.cc: ...here.
* profile-count.c: Moved to...
* profile-count.cc: ...here.
* profile.c: Moved to...
* profile.cc: ...here.
* read-md.c: Moved to...
* read-md.cc: ...here.
* read-rtl-function.c: Moved to...
* read-rtl-function.cc: ...here.
* read-rtl.c: Moved to...
* read-rtl.cc: ...here.
* real.c: Moved to...
* real.cc: ...here.
* realmpfr.c: Moved to...
* realmpfr.cc: ...here.
* recog.c: Moved to...
* recog.cc: ...here.
* ree.c: Moved to...
* ree.cc: ...here.
* reg-stack.c: Moved to...
* reg-stack.cc: ...here.
* regcprop.c: Moved to...
* regcprop.cc: ...here.
* reginfo.c: Moved to...
* reginfo.cc: ...here.
* regrename.c: Moved to...
* regrename.cc: ...here.
* regstat.c: Moved to...
* regstat.cc: ...here.
* reload.c: Moved to...
* reload.cc: ...here.
* reload1.c: Moved to...
* reload1.cc: ...here.
* reorg.c: Moved to...
* reorg.cc: ...here.
* resource.c: Moved to...
* resource.cc: ...here.
* rtl-error.c: Moved to...
* rtl-error.cc: ...here.
* rtl-tests.c: Moved to...
* rtl-tests.cc: ...here.
* rtl.c: Moved to...
* rtl.cc: ...here.
* rtlanal.c: Moved to...
* rtlanal.cc: ...here.
* rtlhash.c: Moved to...
* rtlhash.cc: ...here.
* rtlhooks.c: Moved to...
* rtlhooks.cc: ...here.
* rtx-vector-builder.c: Moved to...
* rtx-vector-builder.cc: ...here.
* run-rtl-passes.c: Moved to...
* run-rtl-passes.cc: ...here.
* sancov.c: Moved to...
* sancov.cc: ...here.
* sanopt.c: Moved to...
* sanopt.cc: ...here.
* sbitmap.c: Moved to...
* sbitmap.cc: ...here.
* sched-deps.c: Moved to...
* sched-deps.cc: ...here.
* sched-ebb.c: Moved to...
* sched-ebb.cc: ...here.
* sched-rgn.c: Moved to...
* sched-rgn.cc: ...here.
* sel-sched-dump.c: Moved to...
* sel-sched-dump.cc: ...here.
* sel-sched-ir.c: Moved to...
* sel-sched-ir.cc: ...here.
* sel-sched.c: Moved to...
* sel-sched.cc: ...here.
* selftest-diagnostic.c: Moved to...
* selftest-diagnostic.cc: ...here.
* selftest-rtl.c: Moved to...
* selftest-rtl.cc: ...here.
* selftest-run-tests.c: Moved to...
* selftest-run-tests.cc: ...here.
* selftest.c: Moved to...
* selftest.cc: ...here.
* sese.c: Moved to...
* sese.cc: ...here.
* shrink-wrap.c: Moved to...
* shrink-wrap.cc: ...here.
* simplify-rtx.c: Moved to...
* simplify-rtx.cc: ...here.
* sparseset.c: Moved to...
* sparseset.cc: ...here.
* spellcheck-tree.c: Moved to...
* spellcheck-tree.cc: ...here.
* spellcheck.c: Moved to...
* spellcheck.cc: ...here.
* sreal.c: Moved to...
* sreal.cc: ...here.
* stack-ptr-mod.c: Moved to...
* stack-ptr-mod.cc: ...here.
* statistics.c: Moved to...
* statistics.cc: ...here.
* stmt.c: Moved to...
* stmt.cc: ...here.
* stor-layout.c: Moved to...
* stor-layout.cc: ...here.
* store-motion.c: Moved to...
* store-motion.cc: ...here.
* streamer-hooks.c: Moved to...
* streamer-hooks.cc: ...here.
* stringpool.c: Moved to...
* stringpool.cc: ...here.
* substring-locations.c: Moved to...
* substring-locations.cc: ...here.
* symtab.c: Moved to...
* symtab.cc: ...here.
* target-globals.c: Moved to...
* target-globals.cc: ...here.
* targhooks.c: Moved to...
* targhooks.cc: ...here.
* timevar.c: Moved to...
* timevar.cc: ...here.
* toplev.c: Moved to...
* toplev.cc: ...here.
* tracer.c: Moved to...
* tracer.cc: ...here.
* trans-mem.c: Moved to...
* trans-mem.cc: ...here.
* tree-affine.c: Moved to...
* tree-affine.cc: ...here.
* tree-call-cdce.c: Moved to...
* tree-call-cdce.cc: ...here.
* tree-cfg.c: Moved to...
* tree-cfg.cc: ...here.
* tree-cfgcleanup.c: Moved to...
* tree-cfgcleanup.cc: ...here.
* tree-chrec.c: Moved to...
* tree-chrec.cc: ...here.
* tree-complex.c: Moved to...
* tree-complex.cc: ...here.
* tree-data-ref.c: Moved to...
* tree-data-ref.cc: ...here.
* tree-dfa.c: Moved to...
* tree-dfa.cc: ...here.
* tree-diagnostic.c: Moved to...
* tree-diagnostic.cc: ...here.
* tree-dump.c: Moved to...
* tree-dump.cc: ...here.
* tree-eh.c: Moved to...
* tree-eh.cc: ...here.
* tree-emutls.c: Moved to...
* tree-emutls.cc: ...here.
* tree-if-conv.c: Moved to...
* tree-if-conv.cc: ...here.
* tree-inline.c: Moved to...
* tree-inline.cc: ...here.
* tree-into-ssa.c: Moved to...
* tree-into-ssa.cc: ...here.
* tree-iterator.c: Moved to...
* tree-iterator.cc: ...here.
* tree-loop-distribution.c: Moved to...
* tree-loop-distribution.cc: ...here.
* tree-nested.c: Moved to...
* tree-nested.cc: ...here.
* tree-nrv.c: Moved to...
* tree-nrv.cc: ...here.
* tree-object-size.c: Moved to...
* tree-object-size.cc: ...here.
* tree-outof-ssa.c: Moved to...
* tree-outof-ssa.cc: ...here.
* tree-parloops.c: Moved to...
* tree-parloops.cc: ...here.
* tree-phinodes.c: Moved to...
* tree-phinodes.cc: ...here.
* tree-predcom.c: Moved to...
* tree-predcom.cc: ...here.
* tree-pretty-print.c: Moved to...
* tree-pretty-print.cc: ...here.
* tree-profile.c: Moved to...
* tree-profile.cc: ...here.
* tree-scalar-evolution.c: Moved to...
* tree-scalar-evolution.cc: ...here.
* tree-sra.c: Moved to...
* tree-sra.cc: ...here.
* tree-ssa-address.c: Moved to...
* tree-ssa-address.cc: ...here.
* tree-ssa-alias.c: Moved to...
* tree-ssa-alias.cc: ...here.
* tree-ssa-ccp.c: Moved to...
* tree-ssa-ccp.cc: ...here.
* tree-ssa-coalesce.c: Moved to...
* tree-ssa-coalesce.cc: ...here.
* tree-ssa-copy.c: Moved to...
* tree-ssa-copy.cc: ...here.
* tree-ssa-dce.c: Moved to...
* tree-ssa-dce.cc: ...here.
* tree-ssa-dom.c: Moved to...
* tree-ssa-dom.cc: ...here.
* tree-ssa-dse.c: Moved to...
* tree-ssa-dse.cc: ...here.
* tree-ssa-forwprop.c: Moved to...
* tree-ssa-forwprop.cc: ...here.
* tree-ssa-ifcombine.c: Moved to...
* tree-ssa-ifcombine.cc: ...here.
* tree-ssa-live.c: Moved to...
* tree-ssa-live.cc: ...here.
* tree-ssa-loop-ch.c: Moved to...
* tree-ssa-loop-ch.cc: ...here.
* tree-ssa-loop-im.c: Moved to...
* tree-ssa-loop-im.cc: ...here.
* tree-ssa-loop-ivcanon.c: Moved to...
* tree-ssa-loop-ivcanon.cc: ...here.
* tree-ssa-loop-ivopts.c: Moved to...
* tree-ssa-loop-ivopts.cc: ...here.
* tree-ssa-loop-manip.c: Moved to...
* tree-ssa-loop-manip.cc: ...here.
* tree-ssa-loop-niter.c: Moved to...
* tree-ssa-loop-niter.cc: ...here.
* tree-ssa-loop-prefetch.c: Moved to...
* tree-ssa-loop-prefetch.cc: ...here.
* tree-ssa-loop-split.c: Moved to...
* tree-ssa-loop-split.cc: ...here.
* tree-ssa-loop-unswitch.c: Moved to...
* tree-ssa-loop-unswitch.cc: ...here.
* tree-ssa-loop.c: Moved to...
* tree-ssa-loop.cc: ...here.
* tree-ssa-math-opts.c: Moved to...
* tree-ssa-math-opts.cc: ...here.
* tree-ssa-operands.c: Moved to...
* tree-ssa-operands.cc: ...here.
* tree-ssa-phiopt.c: Moved to...
* tree-ssa-phiopt.cc: ...here.
* tree-ssa-phiprop.c: Moved to...
* tree-ssa-phiprop.cc: ...here.
* tree-ssa-pre.c: Moved to...
* tree-ssa-pre.cc: ...here.
* tree-ssa-propagate.c: Moved to...
* tree-ssa-propagate.cc: ...here.
* tree-ssa-reassoc.c: Moved to...
* tree-ssa-reassoc.cc: ...here.
* tree-ssa-sccvn.c: Moved to...
* tree-ssa-sccvn.cc: ...here.
* tree-ssa-scopedtables.c: Moved to...
* tree-ssa-scopedtables.cc: ...here.
* tree-ssa-sink.c: Moved to...
* tree-ssa-sink.cc: ...here.
* tree-ssa-strlen.c: Moved to...
* tree-ssa-strlen.cc: ...here.
* tree-ssa-structalias.c: Moved to...
* tree-ssa-structalias.cc: ...here.
* tree-ssa-tail-merge.c: Moved to...
* tree-ssa-tail-merge.cc: ...here.
* tree-ssa-ter.c: Moved to...
* tree-ssa-ter.cc: ...here.
* tree-ssa-threadbackward.c: Moved to...
* tree-ssa-threadbackward.cc: ...here.
* tree-ssa-threadedge.c: Moved to...
* tree-ssa-threadedge.cc: ...here.
* tree-ssa-threadupdate.c: Moved to...
* tree-ssa-threadupdate.cc: ...here.
* tree-ssa-uncprop.c: Moved to...
* tree-ssa-uncprop.cc: ...here.
* tree-ssa-uninit.c: Moved to...
* tree-ssa-uninit.cc: ...here.
* tree-ssa.c: Moved to...
* tree-ssa.cc: ...here.
* tree-ssanames.c: Moved to...
* tree-ssanames.cc: ...here.
* tree-stdarg.c: Moved to...
* tree-stdarg.cc: ...here.
* tree-streamer-in.c: Moved to...
* tree-streamer-in.cc: ...here.
* tree-streamer-out.c: Moved to...
* tree-streamer-out.cc: ...here.
* tree-streamer.c: Moved to...
* tree-streamer.cc: ...here.
* tree-switch-conversion.c: Moved to...
* tree-switch-conversion.cc: ...here.
* tree-tailcall.c: Moved to...
* tree-tailcall.cc: ...here.
* tree-vect-data-refs.c: Moved to...
* tree-vect-data-refs.cc: ...here.
* tree-vect-generic.c: Moved to...
* tree-vect-generic.cc: ...here.
* tree-vect-loop-manip.c: Moved to...
* tree-vect-loop-manip.cc: ...here.
* tree-vect-loop.c: Moved to...
* tree-vect-loop.cc: ...here.
* tree-vect-patterns.c: Moved to...
* tree-vect-patterns.cc: ...here.
* tree-vect-slp-patterns.c: Moved to...
* tree-vect-slp-patterns.cc: ...here.
* tree-vect-slp.c: Moved to...
* tree-vect-slp.cc: ...here.
* tree-vect-stmts.c: Moved to...
* tree-vect-stmts.cc: ...here.
* tree-vector-builder.c: Moved to...
* tree-vector-builder.cc: ...here.
* tree-vectorizer.c: Moved to...
* tree-vectorizer.cc: ...here.
* tree-vrp.c: Moved to...
* tree-vrp.cc: ...here.
* tree.c: Moved to...
* tree.cc: ...here.
* tsan.c: Moved to...
* tsan.cc: ...here.
* typed-splay-tree.c: Moved to...
* typed-splay-tree.cc: ...here.
* ubsan.c: Moved to...
* ubsan.cc: ...here.
* valtrack.c: Moved to...
* valtrack.cc: ...here.
* value-prof.c: Moved to...
* value-prof.cc: ...here.
* var-tracking.c: Moved to...
* var-tracking.cc: ...here.
* varasm.c: Moved to...
* varasm.cc: ...here.
* varpool.c: Moved to...
* varpool.cc: ...here.
* vec-perm-indices.c: Moved to...
* vec-perm-indices.cc: ...here.
* vec.c: Moved to...
* vec.cc: ...here.
* vmsdbgout.c: Moved to...
* vmsdbgout.cc: ...here.
* vr-values.c: Moved to...
* vr-values.cc: ...here.
* vtable-verify.c: Moved to...
* vtable-verify.cc: ...here.
* web.c: Moved to...
* web.cc: ...here.
* xcoffout.c: Moved to...
* xcoffout.cc: ...here.
gcc/c-family/ChangeLog:
* c-ada-spec.c: Moved to...
* c-ada-spec.cc: ...here.
* c-attribs.c: Moved to...
* c-attribs.cc: ...here.
* c-common.c: Moved to...
* c-common.cc: ...here.
* c-cppbuiltin.c: Moved to...
* c-cppbuiltin.cc: ...here.
* c-dump.c: Moved to...
* c-dump.cc: ...here.
* c-format.c: Moved to...
* c-format.cc: ...here.
* c-gimplify.c: Moved to...
* c-gimplify.cc: ...here.
* c-indentation.c: Moved to...
* c-indentation.cc: ...here.
* c-lex.c: Moved to...
* c-lex.cc: ...here.
* c-omp.c: Moved to...
* c-omp.cc: ...here.
* c-opts.c: Moved to...
* c-opts.cc: ...here.
* c-pch.c: Moved to...
* c-pch.cc: ...here.
* c-ppoutput.c: Moved to...
* c-ppoutput.cc: ...here.
* c-pragma.c: Moved to...
* c-pragma.cc: ...here.
* c-pretty-print.c: Moved to...
* c-pretty-print.cc: ...here.
* c-semantics.c: Moved to...
* c-semantics.cc: ...here.
* c-ubsan.c: Moved to...
* c-ubsan.cc: ...here.
* c-warn.c: Moved to...
* c-warn.cc: ...here.
* cppspec.c: Moved to...
* cppspec.cc: ...here.
* stub-objc.c: Moved to...
* stub-objc.cc: ...here.
gcc/c/ChangeLog:
* c-aux-info.c: Moved to...
* c-aux-info.cc: ...here.
* c-convert.c: Moved to...
* c-convert.cc: ...here.
* c-decl.c: Moved to...
* c-decl.cc: ...here.
* c-errors.c: Moved to...
* c-errors.cc: ...here.
* c-fold.c: Moved to...
* c-fold.cc: ...here.
* c-lang.c: Moved to...
* c-lang.cc: ...here.
* c-objc-common.c: Moved to...
* c-objc-common.cc: ...here.
* c-parser.c: Moved to...
* c-parser.cc: ...here.
* c-typeck.c: Moved to...
* c-typeck.cc: ...here.
* gccspec.c: Moved to...
* gccspec.cc: ...here.
* gimple-parser.c: Moved to...
* gimple-parser.cc: ...here.
gcc/cp/ChangeLog:
* call.c: Moved to...
* call.cc: ...here.
* class.c: Moved to...
* class.cc: ...here.
* constexpr.c: Moved to...
* constexpr.cc: ...here.
* cp-gimplify.c: Moved to...
* cp-gimplify.cc: ...here.
* cp-lang.c: Moved to...
* cp-lang.cc: ...here.
* cp-objcp-common.c: Moved to...
* cp-objcp-common.cc: ...here.
* cp-ubsan.c: Moved to...
* cp-ubsan.cc: ...here.
* cvt.c: Moved to...
* cvt.cc: ...here.
* cxx-pretty-print.c: Moved to...
* cxx-pretty-print.cc: ...here.
* decl.c: Moved to...
* decl.cc: ...here.
* decl2.c: Moved to...
* decl2.cc: ...here.
* dump.c: Moved to...
* dump.cc: ...here.
* error.c: Moved to...
* error.cc: ...here.
* except.c: Moved to...
* except.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* friend.c: Moved to...
* friend.cc: ...here.
* g++spec.c: Moved to...
* g++spec.cc: ...here.
* init.c: Moved to...
* init.cc: ...here.
* lambda.c: Moved to...
* lambda.cc: ...here.
* lex.c: Moved to...
* lex.cc: ...here.
* mangle.c: Moved to...
* mangle.cc: ...here.
* method.c: Moved to...
* method.cc: ...here.
* name-lookup.c: Moved to...
* name-lookup.cc: ...here.
* optimize.c: Moved to...
* optimize.cc: ...here.
* parser.c: Moved to...
* parser.cc: ...here.
* pt.c: Moved to...
* pt.cc: ...here.
* ptree.c: Moved to...
* ptree.cc: ...here.
* rtti.c: Moved to...
* rtti.cc: ...here.
* search.c: Moved to...
* search.cc: ...here.
* semantics.c: Moved to...
* semantics.cc: ...here.
* tree.c: Moved to...
* tree.cc: ...here.
* typeck.c: Moved to...
* typeck.cc: ...here.
* typeck2.c: Moved to...
* typeck2.cc: ...here.
* vtable-class-hierarchy.c: Moved to...
* vtable-class-hierarchy.cc: ...here.
gcc/fortran/ChangeLog:
* arith.c: Moved to...
* arith.cc: ...here.
* array.c: Moved to...
* array.cc: ...here.
* bbt.c: Moved to...
* bbt.cc: ...here.
* check.c: Moved to...
* check.cc: ...here.
* class.c: Moved to...
* class.cc: ...here.
* constructor.c: Moved to...
* constructor.cc: ...here.
* convert.c: Moved to...
* convert.cc: ...here.
* cpp.c: Moved to...
* cpp.cc: ...here.
* data.c: Moved to...
* data.cc: ...here.
* decl.c: Moved to...
* decl.cc: ...here.
* dependency.c: Moved to...
* dependency.cc: ...here.
* dump-parse-tree.c: Moved to...
* dump-parse-tree.cc: ...here.
* error.c: Moved to...
* error.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* f95-lang.c: Moved to...
* f95-lang.cc: ...here.
* frontend-passes.c: Moved to...
* frontend-passes.cc: ...here.
* gfortranspec.c: Moved to...
* gfortranspec.cc: ...here.
* interface.c: Moved to...
* interface.cc: ...here.
* intrinsic.c: Moved to...
* intrinsic.cc: ...here.
* io.c: Moved to...
* io.cc: ...here.
* iresolve.c: Moved to...
* iresolve.cc: ...here.
* match.c: Moved to...
* match.cc: ...here.
* matchexp.c: Moved to...
* matchexp.cc: ...here.
* misc.c: Moved to...
* misc.cc: ...here.
* module.c: Moved to...
* module.cc: ...here.
* openmp.c: Moved to...
* openmp.cc: ...here.
* options.c: Moved to...
* options.cc: ...here.
* parse.c: Moved to...
* parse.cc: ...here.
* primary.c: Moved to...
* primary.cc: ...here.
* resolve.c: Moved to...
* resolve.cc: ...here.
* scanner.c: Moved to...
* scanner.cc: ...here.
* simplify.c: Moved to...
* simplify.cc: ...here.
* st.c: Moved to...
* st.cc: ...here.
* symbol.c: Moved to...
* symbol.cc: ...here.
* target-memory.c: Moved to...
* target-memory.cc: ...here.
* trans-array.c: Moved to...
* trans-array.cc: ...here.
* trans-common.c: Moved to...
* trans-common.cc: ...here.
* trans-const.c: Moved to...
* trans-const.cc: ...here.
* trans-decl.c: Moved to...
* trans-decl.cc: ...here.
* trans-expr.c: Moved to...
* trans-expr.cc: ...here.
* trans-intrinsic.c: Moved to...
* trans-intrinsic.cc: ...here.
* trans-io.c: Moved to...
* trans-io.cc: ...here.
* trans-openmp.c: Moved to...
* trans-openmp.cc: ...here.
* trans-stmt.c: Moved to...
* trans-stmt.cc: ...here.
* trans-types.c: Moved to...
* trans-types.cc: ...here.
* trans.c: Moved to...
* trans.cc: ...here.
gcc/go/ChangeLog:
* go-backend.c: Moved to...
* go-backend.cc: ...here.
* go-lang.c: Moved to...
* go-lang.cc: ...here.
* gospec.c: Moved to...
* gospec.cc: ...here.
gcc/jit/ChangeLog:
* dummy-frontend.c: Moved to...
* dummy-frontend.cc: ...here.
* jit-builtins.c: Moved to...
* jit-builtins.cc: ...here.
* jit-logging.c: Moved to...
* jit-logging.cc: ...here.
* jit-playback.c: Moved to...
* jit-playback.cc: ...here.
* jit-recording.c: Moved to...
* jit-recording.cc: ...here.
* jit-result.c: Moved to...
* jit-result.cc: ...here.
* jit-spec.c: Moved to...
* jit-spec.cc: ...here.
* jit-tempdir.c: Moved to...
* jit-tempdir.cc: ...here.
* jit-w32.c: Moved to...
* jit-w32.cc: ...here.
* libgccjit.c: Moved to...
* libgccjit.cc: ...here.
gcc/lto/ChangeLog:
* common.c: Moved to...
* common.cc: ...here.
* lto-common.c: Moved to...
* lto-common.cc: ...here.
* lto-dump.c: Moved to...
* lto-dump.cc: ...here.
* lto-lang.c: Moved to...
* lto-lang.cc: ...here.
* lto-object.c: Moved to...
* lto-object.cc: ...here.
* lto-partition.c: Moved to...
* lto-partition.cc: ...here.
* lto-symtab.c: Moved to...
* lto-symtab.cc: ...here.
* lto.c: Moved to...
* lto.cc: ...here.
gcc/objc/ChangeLog:
* objc-act.c: Moved to...
* objc-act.cc: ...here.
* objc-encoding.c: Moved to...
* objc-encoding.cc: ...here.
* objc-gnu-runtime-abi-01.c: Moved to...
* objc-gnu-runtime-abi-01.cc: ...here.
* objc-lang.c: Moved to...
* objc-lang.cc: ...here.
* objc-map.c: Moved to...
* objc-map.cc: ...here.
* objc-next-runtime-abi-01.c: Moved to...
* objc-next-runtime-abi-01.cc: ...here.
* objc-next-runtime-abi-02.c: Moved to...
* objc-next-runtime-abi-02.cc: ...here.
* objc-runtime-shared-support.c: Moved to...
* objc-runtime-shared-support.cc: ...here.
gcc/objcp/ChangeLog:
* objcp-decl.c: Moved to...
* objcp-decl.cc: ...here.
* objcp-lang.c: Moved to...
* objcp-lang.cc: ...here.
libcpp/ChangeLog:
* charset.c: Moved to...
* charset.cc: ...here.
* directives.c: Moved to...
* directives.cc: ...here.
* errors.c: Moved to...
* errors.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* files.c: Moved to...
* files.cc: ...here.
* identifiers.c: Moved to...
* identifiers.cc: ...here.
* init.c: Moved to...
* init.cc: ...here.
* lex.c: Moved to...
* lex.cc: ...here.
* line-map.c: Moved to...
* line-map.cc: ...here.
* macro.c: Moved to...
* macro.cc: ...here.
* makeucnid.c: Moved to...
* makeucnid.cc: ...here.
* mkdeps.c: Moved to...
* mkdeps.cc: ...here.
* pch.c: Moved to...
* pch.cc: ...here.
* symtab.c: Moved to...
* symtab.cc: ...here.
* traditional.c: Moved to...
* traditional.cc: ...here.
Diffstat (limited to 'gcc/shrink-wrap.cc')
-rw-r--r-- | gcc/shrink-wrap.cc | 1890 |
1 files changed, 1890 insertions, 0 deletions
diff --git a/gcc/shrink-wrap.cc b/gcc/shrink-wrap.cc new file mode 100644 index 0000000..f022039 --- /dev/null +++ b/gcc/shrink-wrap.cc @@ -0,0 +1,1890 @@ +/* Shrink-wrapping related optimizations. + Copyright (C) 1987-2022 Free Software Foundation, Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 3, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING3. If not see +<http://www.gnu.org/licenses/>. */ + +/* This file handles shrink-wrapping related optimizations. */ + +#include "config.h" +#include "system.h" +#include "coretypes.h" +#include "backend.h" +#include "target.h" +#include "rtl.h" +#include "tree.h" +#include "cfghooks.h" +#include "df.h" +#include "memmodel.h" +#include "tm_p.h" +#include "regs.h" +#include "insn-config.h" +#include "emit-rtl.h" +#include "output.h" +#include "tree-pass.h" +#include "cfgrtl.h" +#include "cfgbuild.h" +#include "bb-reorder.h" +#include "shrink-wrap.h" +#include "regcprop.h" +#include "rtl-iter.h" +#include "valtrack.h" +#include "function-abi.h" +#include "print-rtl.h" + +/* Return true if INSN requires the stack frame to be set up. + PROLOGUE_USED contains the hard registers used in the function + prologue. SET_UP_BY_PROLOGUE is the set of registers we expect the + prologue to set up for the function. */ +bool +requires_stack_frame_p (rtx_insn *insn, HARD_REG_SET prologue_used, + HARD_REG_SET set_up_by_prologue) +{ + df_ref def, use; + HARD_REG_SET hardregs; + unsigned regno; + + if (CALL_P (insn) && !FAKE_CALL_P (insn)) + return !SIBLING_CALL_P (insn); + + /* We need a frame to get the unique CFA expected by the unwinder. */ + if (cfun->can_throw_non_call_exceptions && can_throw_internal (insn)) + return true; + + CLEAR_HARD_REG_SET (hardregs); + FOR_EACH_INSN_DEF (def, insn) + { + rtx dreg = DF_REF_REG (def); + + if (!REG_P (dreg)) + continue; + + add_to_hard_reg_set (&hardregs, GET_MODE (dreg), REGNO (dreg)); + } + if (hard_reg_set_intersect_p (hardregs, prologue_used)) + return true; + hardregs &= ~crtl->abi->full_reg_clobbers (); + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (hardregs, regno) + && df_regs_ever_live_p (regno)) + return true; + + FOR_EACH_INSN_USE (use, insn) + { + rtx reg = DF_REF_REG (use); + + if (!REG_P (reg)) + continue; + + add_to_hard_reg_set (&hardregs, GET_MODE (reg), + REGNO (reg)); + } + if (hard_reg_set_intersect_p (hardregs, set_up_by_prologue)) + return true; + + return false; +} + +/* See whether there has a single live edge from BB, which dest uses + [REGNO, END_REGNO). Return the live edge if its dest bb has + one or two predecessors. Otherwise return NULL. */ + +static edge +live_edge_for_reg (basic_block bb, int regno, int end_regno) +{ + edge e, live_edge; + edge_iterator ei; + bitmap live; + int i; + + live_edge = NULL; + FOR_EACH_EDGE (e, ei, bb->succs) + { + live = df_get_live_in (e->dest); + for (i = regno; i < end_regno; i++) + if (REGNO_REG_SET_P (live, i)) + { + if (live_edge && live_edge != e) + return NULL; + live_edge = e; + } + } + + /* We can sometimes encounter dead code. Don't try to move it + into the exit block. */ + if (!live_edge || live_edge->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)) + return NULL; + + /* Reject targets of abnormal edges. This is needed for correctness + on ports like Alpha and MIPS, whose pic_offset_table_rtx can die on + exception edges even though it is generally treated as call-saved + for the majority of the compilation. Moving across abnormal edges + isn't going to be interesting for shrink-wrap usage anyway. */ + if (live_edge->flags & EDGE_ABNORMAL) + return NULL; + + /* When live_edge->dest->preds == 2, we can create a new block on + the edge to make it meet the requirement. */ + if (EDGE_COUNT (live_edge->dest->preds) > 2) + return NULL; + + return live_edge; +} + +/* Try to move INSN from BB to a successor. Return true on success. + USES and DEFS are the set of registers that are used and defined + after INSN in BB. SPLIT_P indicates whether a live edge from BB + is splitted or not. */ + +static bool +move_insn_for_shrink_wrap (basic_block bb, rtx_insn *insn, + const_hard_reg_set uses, + const_hard_reg_set defs, + bool *split_p, + struct dead_debug_local *debug) +{ + rtx set, src, dest; + bitmap live_out, live_in, bb_uses = NULL, bb_defs = NULL; + unsigned int i, dregno, end_dregno; + unsigned int sregno = FIRST_PSEUDO_REGISTER; + unsigned int end_sregno = FIRST_PSEUDO_REGISTER; + basic_block next_block; + edge live_edge; + rtx_insn *dinsn; + df_ref def; + + /* Look for a simple register assignment. We don't use single_set here + because we can't deal with any CLOBBERs, USEs, or REG_UNUSED secondary + destinations. */ + if (!INSN_P (insn)) + return false; + set = PATTERN (insn); + if (GET_CODE (set) != SET) + return false; + src = SET_SRC (set); + dest = SET_DEST (set); + + /* For the destination, we want only a register. Also disallow STACK + or FRAME related adjustments. They are likely part of the prologue, + so keep them in the entry block. */ + if (!REG_P (dest) + || dest == stack_pointer_rtx + || dest == frame_pointer_rtx + || dest == hard_frame_pointer_rtx) + return false; + + /* For the source, we want one of: + (1) A (non-overlapping) register + (2) A constant, + (3) An expression involving no more than one register. + + That last point comes from the code following, which was originally + written to handle only register move operations, and still only handles + a single source register when checking for overlaps. Happily, the + same checks can be applied to expressions like (plus reg const). */ + + if (CONSTANT_P (src)) + ; + else if (!REG_P (src)) + { + rtx src_inner = NULL_RTX; + + if (can_throw_internal (insn)) + return false; + + subrtx_var_iterator::array_type array; + FOR_EACH_SUBRTX_VAR (iter, array, src, ALL) + { + rtx x = *iter; + switch (GET_RTX_CLASS (GET_CODE (x))) + { + case RTX_CONST_OBJ: + case RTX_COMPARE: + case RTX_COMM_COMPARE: + case RTX_BIN_ARITH: + case RTX_COMM_ARITH: + case RTX_UNARY: + case RTX_TERNARY: + /* Constant or expression. Continue. */ + break; + + case RTX_OBJ: + case RTX_EXTRA: + switch (GET_CODE (x)) + { + case UNSPEC: + case SUBREG: + case STRICT_LOW_PART: + case PC: + case LO_SUM: + /* Ok. Continue. */ + break; + + case REG: + /* Fail if we see a second inner register. */ + if (src_inner != NULL) + return false; + src_inner = x; + break; + + default: + return false; + } + break; + + default: + return false; + } + } + + if (src_inner != NULL) + src = src_inner; + } + + /* Make sure that the source register isn't defined later in BB. */ + if (REG_P (src)) + { + sregno = REGNO (src); + end_sregno = END_REGNO (src); + if (overlaps_hard_reg_set_p (defs, GET_MODE (src), sregno)) + return false; + } + + /* Make sure that the destination register isn't referenced later in BB. */ + dregno = REGNO (dest); + end_dregno = END_REGNO (dest); + if (overlaps_hard_reg_set_p (uses, GET_MODE (dest), dregno) + || overlaps_hard_reg_set_p (defs, GET_MODE (dest), dregno)) + return false; + + /* See whether there is a successor block to which we could move INSN. */ + live_edge = live_edge_for_reg (bb, dregno, end_dregno); + if (!live_edge) + return false; + + next_block = live_edge->dest; + /* Create a new basic block on the edge. */ + if (EDGE_COUNT (next_block->preds) == 2) + { + /* split_edge for a block with only one successor is meaningless. */ + if (EDGE_COUNT (bb->succs) == 1) + return false; + + /* If DF_LIVE doesn't exist, i.e. at -O1, just give up. */ + if (!df_live) + return false; + + basic_block old_dest = live_edge->dest; + next_block = split_edge (live_edge); + + /* We create a new basic block. Call df_grow_bb_info to make sure + all data structures are allocated. */ + df_grow_bb_info (df_live); + + bitmap_and (df_get_live_in (next_block), df_get_live_out (bb), + df_get_live_in (old_dest)); + df_set_bb_dirty (next_block); + + /* We should not split more than once for a function. */ + if (*split_p) + return false; + + *split_p = true; + } + + /* At this point we are committed to moving INSN, but let's try to + move it as far as we can. */ + do + { + if (MAY_HAVE_DEBUG_BIND_INSNS) + { + FOR_BB_INSNS_REVERSE (bb, dinsn) + if (DEBUG_BIND_INSN_P (dinsn)) + { + df_ref use; + FOR_EACH_INSN_USE (use, dinsn) + if (refers_to_regno_p (dregno, end_dregno, + DF_REF_REG (use), (rtx *) NULL)) + dead_debug_add (debug, use, DF_REF_REGNO (use)); + } + else if (dinsn == insn) + break; + } + live_out = df_get_live_out (bb); + live_in = df_get_live_in (next_block); + bb = next_block; + + /* Check whether BB uses DEST or clobbers DEST. We need to add + INSN to BB if so. Either way, DEST is no longer live on entry, + except for any part that overlaps SRC (next loop). */ + if (!*split_p) + { + bb_uses = &DF_LR_BB_INFO (bb)->use; + bb_defs = &DF_LR_BB_INFO (bb)->def; + } + if (df_live) + { + for (i = dregno; i < end_dregno; i++) + { + if (*split_p + || REGNO_REG_SET_P (bb_uses, i) + || REGNO_REG_SET_P (bb_defs, i) + || REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb)->gen, i)) + next_block = NULL; + CLEAR_REGNO_REG_SET (live_out, i); + CLEAR_REGNO_REG_SET (live_in, i); + } + + /* Check whether BB clobbers SRC. We need to add INSN to BB if so. + Either way, SRC is now live on entry. */ + for (i = sregno; i < end_sregno; i++) + { + if (*split_p + || REGNO_REG_SET_P (bb_defs, i) + || REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb)->gen, i)) + next_block = NULL; + SET_REGNO_REG_SET (live_out, i); + SET_REGNO_REG_SET (live_in, i); + } + } + else + { + /* DF_LR_BB_INFO (bb)->def does not comprise the DF_REF_PARTIAL and + DF_REF_CONDITIONAL defs. So if DF_LIVE doesn't exist, i.e. + at -O1, just give up searching NEXT_BLOCK. */ + next_block = NULL; + for (i = dregno; i < end_dregno; i++) + { + CLEAR_REGNO_REG_SET (live_out, i); + CLEAR_REGNO_REG_SET (live_in, i); + } + + for (i = sregno; i < end_sregno; i++) + { + SET_REGNO_REG_SET (live_out, i); + SET_REGNO_REG_SET (live_in, i); + } + } + + /* If we don't need to add the move to BB, look for a single + successor block. */ + if (next_block) + { + live_edge = live_edge_for_reg (next_block, dregno, end_dregno); + if (!live_edge || EDGE_COUNT (live_edge->dest->preds) > 1) + break; + next_block = live_edge->dest; + } + } + while (next_block); + + /* For the new created basic block, there is no dataflow info at all. + So skip the following dataflow update and check. */ + if (!(*split_p)) + { + /* BB now defines DEST. It only uses the parts of DEST that overlap SRC + (next loop). */ + for (i = dregno; i < end_dregno; i++) + { + CLEAR_REGNO_REG_SET (bb_uses, i); + SET_REGNO_REG_SET (bb_defs, i); + } + + /* BB now uses SRC. */ + for (i = sregno; i < end_sregno; i++) + SET_REGNO_REG_SET (bb_uses, i); + } + + /* Insert debug temps for dead REGs used in subsequent debug insns. */ + if (debug->used && !bitmap_empty_p (debug->used)) + FOR_EACH_INSN_DEF (def, insn) + dead_debug_insert_temp (debug, DF_REF_REGNO (def), insn, + DEBUG_TEMP_BEFORE_WITH_VALUE); + + rtx_insn *insn_copy = emit_insn_after (PATTERN (insn), bb_note (bb)); + /* Update the LABEL_NUSES count on any referenced labels. The ideal + solution here would be to actually move the instruction instead + of copying/deleting it as this loses some notations on the + insn. */ + mark_jump_label (PATTERN (insn), insn_copy, 0); + delete_insn (insn); + return true; +} + +/* Look for register copies in the first block of the function, and move + them down into successor blocks if the register is used only on one + path. This exposes more opportunities for shrink-wrapping. These + kinds of sets often occur when incoming argument registers are moved + to call-saved registers because their values are live across one or + more calls during the function. */ + +static void +prepare_shrink_wrap (basic_block entry_block) +{ + rtx_insn *insn, *curr; + rtx x; + HARD_REG_SET uses, defs; + df_ref def, use; + bool split_p = false; + unsigned int i; + struct dead_debug_local debug; + + if (JUMP_P (BB_END (entry_block))) + { + /* To have more shrink-wrapping opportunities, prepare_shrink_wrap tries + to sink the copies from parameter to callee saved register out of + entry block. copyprop_hardreg_forward_bb_without_debug_insn is called + to release some dependences. */ + copyprop_hardreg_forward_bb_without_debug_insn (entry_block); + } + + dead_debug_local_init (&debug, NULL, NULL); + CLEAR_HARD_REG_SET (uses); + CLEAR_HARD_REG_SET (defs); + + FOR_BB_INSNS_REVERSE_SAFE (entry_block, insn, curr) + if (NONDEBUG_INSN_P (insn) + && !move_insn_for_shrink_wrap (entry_block, insn, uses, defs, + &split_p, &debug)) + { + /* Add all defined registers to DEFs. */ + FOR_EACH_INSN_DEF (def, insn) + { + x = DF_REF_REG (def); + if (REG_P (x) && HARD_REGISTER_P (x)) + for (i = REGNO (x); i < END_REGNO (x); i++) + SET_HARD_REG_BIT (defs, i); + } + + /* Add all used registers to USESs. */ + FOR_EACH_INSN_USE (use, insn) + { + x = DF_REF_REG (use); + if (REG_P (x) && HARD_REGISTER_P (x)) + for (i = REGNO (x); i < END_REGNO (x); i++) + SET_HARD_REG_BIT (uses, i); + } + } + + dead_debug_local_finish (&debug, NULL); +} + +/* Return whether basic block PRO can get the prologue. It cannot if it + has incoming complex edges that need a prologue inserted (we make a new + block for the prologue, so those edges would need to be redirected, which + does not work). It also cannot if there exist registers live on entry + to PRO that are clobbered by the prologue. */ + +static bool +can_get_prologue (basic_block pro, HARD_REG_SET prologue_clobbered) +{ + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, pro->preds) + if (e->flags & EDGE_COMPLEX + && !dominated_by_p (CDI_DOMINATORS, e->src, pro)) + return false; + + HARD_REG_SET live; + REG_SET_TO_HARD_REG_SET (live, df_get_live_in (pro)); + if (hard_reg_set_intersect_p (live, prologue_clobbered)) + return false; + + return true; +} + +/* Return whether we can duplicate basic block BB for shrink wrapping. We + cannot if the block cannot be duplicated at all, or if any of its incoming + edges are complex and come from a block that does not require a prologue + (we cannot redirect such edges), or if the block is too big to copy. + PRO is the basic block before which we would put the prologue, MAX_SIZE is + the maximum size block we allow to be copied. */ + +static bool +can_dup_for_shrink_wrapping (basic_block bb, basic_block pro, unsigned max_size) +{ + if (!can_duplicate_block_p (bb)) + return false; + + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, bb->preds) + if (e->flags & (EDGE_COMPLEX | EDGE_CROSSING) + && !dominated_by_p (CDI_DOMINATORS, e->src, pro)) + return false; + + unsigned size = 0; + + rtx_insn *insn; + FOR_BB_INSNS (bb, insn) + if (NONDEBUG_INSN_P (insn)) + { + size += get_attr_min_length (insn); + if (size > max_size) + return false; + } + + return true; +} + +/* Do whatever needs to be done for exits that run without prologue. + Sibcalls need nothing done. Normal exits get a simple_return inserted. */ + +static void +handle_simple_exit (edge e) +{ + + if (e->flags & EDGE_SIBCALL) + { + /* Tell function.c to take no further action on this edge. */ + e->flags |= EDGE_IGNORE; + + e->flags &= ~EDGE_FALLTHRU; + emit_barrier_after_bb (e->src); + return; + } + + /* If the basic block the edge comes from has multiple successors, + split the edge. */ + if (EDGE_COUNT (e->src->succs) > 1) + { + basic_block old_bb = e->src; + rtx_insn *end = BB_END (old_bb); + rtx_note *note = emit_note_after (NOTE_INSN_DELETED, end); + basic_block new_bb = create_basic_block (note, note, old_bb); + BB_COPY_PARTITION (new_bb, old_bb); + BB_END (old_bb) = end; + + redirect_edge_succ (e, new_bb); + new_bb->count = e->count (); + e->flags |= EDGE_FALLTHRU; + + e = make_single_succ_edge (new_bb, EXIT_BLOCK_PTR_FOR_FN (cfun), 0); + } + + e->flags &= ~EDGE_FALLTHRU; + rtx_jump_insn *ret = emit_jump_insn_after (targetm.gen_simple_return (), + BB_END (e->src)); + JUMP_LABEL (ret) = simple_return_rtx; + emit_barrier_after_bb (e->src); + + if (dump_file) + fprintf (dump_file, "Made simple_return with UID %d in bb %d\n", + INSN_UID (ret), e->src->index); +} + +/* Try to perform a kind of shrink-wrapping, making sure the + prologue/epilogue is emitted only around those parts of the + function that require it. + + There will be exactly one prologue, and it will be executed either + zero or one time, on any path. Depending on where the prologue is + placed, some of the basic blocks can be reached via both paths with + and without a prologue. Such blocks will be duplicated here, and the + edges changed to match. + + Paths that go to the exit without going through the prologue will use + a simple_return instead of the epilogue. We maximize the number of + those, making sure to only duplicate blocks that can be duplicated. + If the prologue can then still be placed in multiple locations, we + place it as early as possible. + + An example, where we duplicate blocks with control flow (legend: + _B_egin, _R_eturn and _S_imple_return; edges without arrowhead should + be taken to point down or to the right, to simplify the diagram; here, + block 3 needs a prologue, the rest does not): + + + B B + | | + 2 2 + |\ |\ + | 3 becomes | 3 + |/ | \ + 4 7 4 + |\ |\ |\ + | 5 | 8 | 5 + |/ |/ |/ + 6 9 6 + | | | + R S R + + + (bb 4 is duplicated to 7, and so on; the prologue is inserted on the + edge 2->3). + + Another example, where part of a loop is duplicated (again, bb 3 is + the only block that needs a prologue): + + + B 3<-- B ->3<-- + | | | | | | | + | v | becomes | | v | + 2---4--- 2---5-- 4--- + | | | + R S R + + + (bb 4 is duplicated to 5; the prologue is inserted on the edge 5->3). + + ENTRY_EDGE is the edge where the prologue will be placed, possibly + changed by this function. PROLOGUE_SEQ is the prologue we will insert. */ + +void +try_shrink_wrapping (edge *entry_edge, rtx_insn *prologue_seq) +{ + /* If we cannot shrink-wrap, are told not to shrink-wrap, or it makes + no sense to shrink-wrap: then do not shrink-wrap! */ + + if (!SHRINK_WRAPPING_ENABLED) + return; + + if (crtl->profile && !targetm.profile_before_prologue ()) + return; + + if (crtl->calls_eh_return) + return; + + bool empty_prologue = true; + for (rtx_insn *insn = prologue_seq; insn; insn = NEXT_INSN (insn)) + if (!(NOTE_P (insn) && NOTE_KIND (insn) == NOTE_INSN_PROLOGUE_END)) + { + empty_prologue = false; + break; + } + if (empty_prologue) + return; + + /* Move some code down to expose more shrink-wrapping opportunities. */ + + basic_block entry = (*entry_edge)->dest; + prepare_shrink_wrap (entry); + + if (dump_file) + fprintf (dump_file, "Attempting shrink-wrapping optimization.\n"); + + /* Compute the registers set and used in the prologue. */ + + HARD_REG_SET prologue_clobbered, prologue_used; + CLEAR_HARD_REG_SET (prologue_clobbered); + CLEAR_HARD_REG_SET (prologue_used); + for (rtx_insn *insn = prologue_seq; insn; insn = NEXT_INSN (insn)) + if (NONDEBUG_INSN_P (insn)) + { + HARD_REG_SET this_used; + CLEAR_HARD_REG_SET (this_used); + note_uses (&PATTERN (insn), record_hard_reg_uses, &this_used); + this_used &= ~prologue_clobbered; + prologue_used |= this_used; + note_stores (insn, record_hard_reg_sets, &prologue_clobbered); + } + CLEAR_HARD_REG_BIT (prologue_clobbered, STACK_POINTER_REGNUM); + if (frame_pointer_needed) + CLEAR_HARD_REG_BIT (prologue_clobbered, HARD_FRAME_POINTER_REGNUM); + + /* Find out what registers are set up by the prologue; any use of these + cannot happen before the prologue. */ + + struct hard_reg_set_container set_up_by_prologue; + CLEAR_HARD_REG_SET (set_up_by_prologue.set); + add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, STACK_POINTER_REGNUM); + add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, ARG_POINTER_REGNUM); + if (frame_pointer_needed) + add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, + HARD_FRAME_POINTER_REGNUM); + if (pic_offset_table_rtx + && (unsigned) PIC_OFFSET_TABLE_REGNUM != INVALID_REGNUM) + add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, + PIC_OFFSET_TABLE_REGNUM); + if (crtl->drap_reg) + add_to_hard_reg_set (&set_up_by_prologue.set, + GET_MODE (crtl->drap_reg), + REGNO (crtl->drap_reg)); + if (targetm.set_up_by_prologue) + targetm.set_up_by_prologue (&set_up_by_prologue); + + /* We will insert the prologue before the basic block PRO. PRO should + dominate all basic blocks that need the prologue to be executed + before them. First, make PRO the "tightest wrap" possible. */ + + calculate_dominance_info (CDI_DOMINATORS); + + basic_block pro = 0; + + basic_block bb; + edge e; + edge_iterator ei; + FOR_EACH_BB_FN (bb, cfun) + { + rtx_insn *insn; + FOR_BB_INSNS (bb, insn) + if (NONDEBUG_INSN_P (insn) + && requires_stack_frame_p (insn, prologue_used, + set_up_by_prologue.set)) + { + if (dump_file) + { + fprintf (dump_file, "Block %d needs prologue due to insn %d:\n", + bb->index, INSN_UID (insn)); + print_rtl_single (dump_file, insn); + } + pro = nearest_common_dominator (CDI_DOMINATORS, pro, bb); + break; + } + } + + /* If nothing needs a prologue, just put it at the start. This really + shouldn't happen, but we cannot fix it here. */ + + if (pro == 0) + { + if (dump_file) + fprintf(dump_file, "Nothing needs a prologue, but it isn't empty; " + "putting it at the start.\n"); + pro = entry; + } + + if (dump_file) + fprintf (dump_file, "After wrapping required blocks, PRO is now %d\n", + pro->index); + + /* Now see if we can put the prologue at the start of PRO. Putting it + there might require duplicating a block that cannot be duplicated, + or in some cases we cannot insert the prologue there at all. If PRO + wont't do, try again with the immediate dominator of PRO, and so on. + + The blocks that need duplicating are those reachable from PRO but + not dominated by it. We keep in BB_WITH a bitmap of the blocks + reachable from PRO that we already found, and in VEC a stack of + those we still need to consider (to find successors). */ + + auto_bitmap bb_with; + bitmap_set_bit (bb_with, pro->index); + + vec<basic_block> vec; + vec.create (n_basic_blocks_for_fn (cfun)); + vec.quick_push (pro); + + unsigned max_grow_size = get_uncond_jump_length (); + max_grow_size *= param_max_grow_copy_bb_insns; + + basic_block checked_pro = NULL; + + while (pro != entry) + { + if (pro != checked_pro) + { + while (pro != entry && !can_get_prologue (pro, prologue_clobbered)) + { + pro = get_immediate_dominator (CDI_DOMINATORS, pro); + + if (bitmap_set_bit (bb_with, pro->index)) + vec.quick_push (pro); + } + checked_pro = pro; + } + + if (vec.is_empty ()) + break; + + basic_block bb = vec.pop (); + if (!can_dup_for_shrink_wrapping (bb, pro, max_grow_size)) + while (!dominated_by_p (CDI_DOMINATORS, bb, pro)) + { + gcc_assert (pro != entry); + + pro = get_immediate_dominator (CDI_DOMINATORS, pro); + + if (bitmap_set_bit (bb_with, pro->index)) + vec.quick_push (pro); + } + + FOR_EACH_EDGE (e, ei, bb->succs) + if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun) + && bitmap_set_bit (bb_with, e->dest->index)) + vec.quick_push (e->dest); + } + + if (dump_file) + fprintf (dump_file, "Avoiding non-duplicatable blocks, PRO is now %d\n", + pro->index); + + /* If we can move PRO back without having to duplicate more blocks, do so. + We do this because putting the prologue earlier is better for scheduling. + + We can move back to a block PRE if every path from PRE will eventually + need a prologue, that is, PRO is a post-dominator of PRE. PRE needs + to dominate every block reachable from itself. We keep in BB_TMP a + bitmap of the blocks reachable from PRE that we already found, and in + VEC a stack of those we still need to consider. + + Any block reachable from PRE is also reachable from all predecessors + of PRE, so if we find we need to move PRE back further we can leave + everything not considered so far on the stack. Any block dominated + by PRE is also dominated by all other dominators of PRE, so anything + found good for some PRE does not need to be reconsidered later. + + We don't need to update BB_WITH because none of the new blocks found + can jump to a block that does not need the prologue. */ + + if (pro != entry) + { + calculate_dominance_info (CDI_POST_DOMINATORS); + + auto_bitmap bb_tmp; + bitmap_copy (bb_tmp, bb_with); + basic_block last_ok = pro; + vec.truncate (0); + + while (pro != entry) + { + basic_block pre = get_immediate_dominator (CDI_DOMINATORS, pro); + if (!dominated_by_p (CDI_POST_DOMINATORS, pre, pro)) + break; + + if (bitmap_set_bit (bb_tmp, pre->index)) + vec.quick_push (pre); + + bool ok = true; + while (!vec.is_empty ()) + { + if (!dominated_by_p (CDI_DOMINATORS, vec.last (), pre)) + { + ok = false; + break; + } + + basic_block bb = vec.pop (); + FOR_EACH_EDGE (e, ei, bb->succs) + if (bitmap_set_bit (bb_tmp, e->dest->index)) + vec.quick_push (e->dest); + } + + if (ok && can_get_prologue (pre, prologue_clobbered)) + last_ok = pre; + + pro = pre; + } + + pro = last_ok; + + free_dominance_info (CDI_POST_DOMINATORS); + } + + vec.release (); + + if (dump_file) + fprintf (dump_file, "Bumping back to anticipatable blocks, PRO is now %d\n", + pro->index); + + if (pro == entry) + { + free_dominance_info (CDI_DOMINATORS); + return; + } + + /* Compute what fraction of the frequency and count of the blocks that run + both with and without prologue are for running with prologue. This gives + the correct answer for reducible flow graphs; for irreducible flow graphs + our profile is messed up beyond repair anyway. */ + + profile_count num = profile_count::zero (); + profile_count den = profile_count::zero (); + + FOR_EACH_EDGE (e, ei, pro->preds) + if (!dominated_by_p (CDI_DOMINATORS, e->src, pro)) + { + if (e->count ().initialized_p ()) + num += e->count (); + if (e->src->count.initialized_p ()) + den += e->src->count; + } + + /* All is okay, so do it. */ + + crtl->shrink_wrapped = true; + if (dump_file) + fprintf (dump_file, "Performing shrink-wrapping.\n"); + + /* Copy the blocks that can run both with and without prologue. The + originals run with prologue, the copies without. Store a pointer to + the copy in the ->aux field of the original. */ + + FOR_EACH_BB_FN (bb, cfun) + if (bitmap_bit_p (bb_with, bb->index) + && !dominated_by_p (CDI_DOMINATORS, bb, pro)) + { + basic_block dup = duplicate_block (bb, 0, 0); + + bb->aux = dup; + + if (JUMP_P (BB_END (dup)) && !any_condjump_p (BB_END (dup))) + emit_barrier_after_bb (dup); + + if (EDGE_COUNT (dup->succs) == 0) + emit_barrier_after_bb (dup); + + if (dump_file) + fprintf (dump_file, "Duplicated %d to %d\n", bb->index, dup->index); + + if (num == profile_count::zero () || den.nonzero_p ()) + bb->count = bb->count.apply_scale (num, den); + dup->count -= bb->count; + } + + /* Now change the edges to point to the copies, where appropriate. */ + + FOR_EACH_BB_FN (bb, cfun) + if (!dominated_by_p (CDI_DOMINATORS, bb, pro)) + { + basic_block src = bb; + if (bitmap_bit_p (bb_with, bb->index)) + src = (basic_block) bb->aux; + + FOR_EACH_EDGE (e, ei, src->succs) + { + if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)) + continue; + + if (bitmap_bit_p (bb_with, e->dest->index) + && !dominated_by_p (CDI_DOMINATORS, e->dest, pro)) + { + if (dump_file) + fprintf (dump_file, "Redirecting edge %d->%d to %d\n", + e->src->index, e->dest->index, + ((basic_block) e->dest->aux)->index); + redirect_edge_and_branch_force (e, (basic_block) e->dest->aux); + } + else if (e->flags & EDGE_FALLTHRU + && bitmap_bit_p (bb_with, bb->index)) + force_nonfallthru (e); + } + } + + /* Also redirect the function entry edge if necessary. */ + + FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs) + if (bitmap_bit_p (bb_with, e->dest->index) + && !dominated_by_p (CDI_DOMINATORS, e->dest, pro)) + { + basic_block split_bb = split_edge (e); + e = single_succ_edge (split_bb); + redirect_edge_and_branch_force (e, (basic_block) e->dest->aux); + } + + /* Make a simple_return for those exits that run without prologue. */ + + FOR_EACH_BB_REVERSE_FN (bb, cfun) + if (!bitmap_bit_p (bb_with, bb->index)) + FOR_EACH_EDGE (e, ei, bb->succs) + if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)) + handle_simple_exit (e); + + /* Finally, we want a single edge to put the prologue on. Make a new + block before the PRO block; the edge beteen them is the edge we want. + Then redirect those edges into PRO that come from blocks without the + prologue, to point to the new block instead. The new prologue block + is put at the end of the insn chain. */ + + basic_block new_bb = create_empty_bb (EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb); + BB_COPY_PARTITION (new_bb, pro); + new_bb->count = profile_count::zero (); + if (dump_file) + fprintf (dump_file, "Made prologue block %d\n", new_bb->index); + + for (ei = ei_start (pro->preds); (e = ei_safe_edge (ei)); ) + { + if (bitmap_bit_p (bb_with, e->src->index) + || dominated_by_p (CDI_DOMINATORS, e->src, pro)) + { + ei_next (&ei); + continue; + } + + new_bb->count += e->count (); + + redirect_edge_and_branch_force (e, new_bb); + if (dump_file) + fprintf (dump_file, "Redirected edge from %d\n", e->src->index); + } + + *entry_edge = make_single_succ_edge (new_bb, pro, EDGE_FALLTHRU); + force_nonfallthru (*entry_edge); + + free_dominance_info (CDI_DOMINATORS); +} + +/* Separate shrink-wrapping + + Instead of putting all of the prologue and epilogue in one spot, we + can put parts of it in places where those components are executed less + frequently. The following code does this, for prologue and epilogue + components that can be put in more than one location, and where those + components can be executed more than once (the epilogue component will + always be executed before the prologue component is executed a second + time). + + What exactly is a component is target-dependent. The more usual + components are simple saves/restores to/from the frame of callee-saved + registers. This code treats components abstractly (as an sbitmap), + letting the target handle all details. + + Prologue components are placed in such a way that for every component + the prologue is executed as infrequently as possible. We do this by + walking the dominator tree, comparing the cost of placing a prologue + component before a block to the sum of costs determined for all subtrees + of that block. + + From this placement, we then determine for each component all blocks + where at least one of this block's dominators (including itself) will + get a prologue inserted. That then is how the components are placed. + We could place the epilogue components a bit smarter (we can save a + bit of code size sometimes); this is a possible future improvement. + + Prologues and epilogues are preferably placed into a block, either at + the beginning or end of it, if it is needed for all predecessor resp. + successor edges; or placed on the edge otherwise. + + If the placement of any prologue/epilogue leads to a situation we cannot + handle (for example, an abnormal edge would need to be split, or some + targets want to use some specific registers that may not be available + where we want to put them), separate shrink-wrapping for the components + in that prologue/epilogue is aborted. */ + + +/* Print the sbitmap COMPONENTS to the DUMP_FILE if not empty, with the + label LABEL. */ +static void +dump_components (const char *label, sbitmap components) +{ + if (bitmap_empty_p (components)) + return; + + fprintf (dump_file, " [%s", label); + + for (unsigned int j = 0; j < components->n_bits; j++) + if (bitmap_bit_p (components, j)) + fprintf (dump_file, " %u", j); + + fprintf (dump_file, "]"); +} + +/* The data we collect for each bb. */ +struct sw { + /* What components does this BB need? */ + sbitmap needs_components; + + /* What components does this BB have? This is the main decision this + pass makes. */ + sbitmap has_components; + + /* The components for which we placed code at the start of the BB (instead + of on all incoming edges). */ + sbitmap head_components; + + /* The components for which we placed code at the end of the BB (instead + of on all outgoing edges). */ + sbitmap tail_components; + + /* The frequency of executing the prologue for this BB, if a prologue is + placed on this BB. This is a pessimistic estimate (no prologue is + needed for edges from blocks that have the component under consideration + active already). */ + gcov_type own_cost; + + /* The frequency of executing the prologue for this BB and all BBs + dominated by it. */ + gcov_type total_cost; +}; + +/* A helper function for accessing the pass-specific info. */ +static inline struct sw * +SW (basic_block bb) +{ + gcc_assert (bb->aux); + return (struct sw *) bb->aux; +} + +/* Create the pass-specific data structures for separately shrink-wrapping + with components COMPONENTS. */ +static void +init_separate_shrink_wrap (sbitmap components) +{ + basic_block bb; + FOR_ALL_BB_FN (bb, cfun) + { + bb->aux = xcalloc (1, sizeof (struct sw)); + + SW (bb)->needs_components = targetm.shrink_wrap.components_for_bb (bb); + + /* Mark all basic blocks without successor as needing all components. + This avoids problems in at least cfgcleanup, sel-sched, and + regrename (largely to do with all paths to such a block still + needing the same dwarf CFI info). */ + if (EDGE_COUNT (bb->succs) == 0) + bitmap_copy (SW (bb)->needs_components, components); + + if (dump_file) + { + fprintf (dump_file, "bb %d components:", bb->index); + dump_components ("has", SW (bb)->needs_components); + fprintf (dump_file, "\n"); + } + + SW (bb)->has_components = sbitmap_alloc (SBITMAP_SIZE (components)); + SW (bb)->head_components = sbitmap_alloc (SBITMAP_SIZE (components)); + SW (bb)->tail_components = sbitmap_alloc (SBITMAP_SIZE (components)); + bitmap_clear (SW (bb)->has_components); + } +} + +/* Destroy the pass-specific data. */ +static void +fini_separate_shrink_wrap (void) +{ + basic_block bb; + FOR_ALL_BB_FN (bb, cfun) + if (bb->aux) + { + sbitmap_free (SW (bb)->needs_components); + sbitmap_free (SW (bb)->has_components); + sbitmap_free (SW (bb)->head_components); + sbitmap_free (SW (bb)->tail_components); + free (bb->aux); + bb->aux = 0; + } +} + +/* Place the prologue for component WHICH, in the basic blocks dominated + by HEAD. Do a DFS over the dominator tree, and set bit WHICH in the + HAS_COMPONENTS of a block if either the block has that bit set in + NEEDS_COMPONENTS, or it is cheaper to place the prologue here than in all + dominator subtrees separately. */ +static void +place_prologue_for_one_component (unsigned int which, basic_block head) +{ + /* The block we are currently dealing with. */ + basic_block bb = head; + /* Is this the first time we visit this block, i.e. have we just gone + down the tree. */ + bool first_visit = true; + + /* Walk the dominator tree, visit one block per iteration of this loop. + Each basic block is visited twice: once before visiting any children + of the block, and once after visiting all of them (leaf nodes are + visited only once). As an optimization, we do not visit subtrees + that can no longer influence the prologue placement. */ + for (;;) + { + /* First visit of a block: set the (children) cost accumulator to zero; + if the block does not have the component itself, walk down. */ + if (first_visit) + { + /* Initialize the cost. The cost is the block execution frequency + that does not come from backedges. Calculating this by simply + adding the cost of all edges that aren't backedges does not + work: this does not always add up to the block frequency at + all, and even if it does, rounding error makes for bad + decisions. */ + SW (bb)->own_cost = bb->count.to_frequency (cfun); + + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, bb->preds) + if (dominated_by_p (CDI_DOMINATORS, e->src, bb)) + { + if (SW (bb)->own_cost > EDGE_FREQUENCY (e)) + SW (bb)->own_cost -= EDGE_FREQUENCY (e); + else + SW (bb)->own_cost = 0; + } + + SW (bb)->total_cost = 0; + + if (!bitmap_bit_p (SW (bb)->needs_components, which) + && first_dom_son (CDI_DOMINATORS, bb)) + { + bb = first_dom_son (CDI_DOMINATORS, bb); + continue; + } + } + + /* If this block does need the component itself, or it is cheaper to + put the prologue here than in all the descendants that need it, + mark it so. If this block's immediate post-dominator is dominated + by this block, and that needs the prologue, we can put it on this + block as well (earlier is better). */ + if (bitmap_bit_p (SW (bb)->needs_components, which) + || SW (bb)->total_cost > SW (bb)->own_cost) + { + SW (bb)->total_cost = SW (bb)->own_cost; + bitmap_set_bit (SW (bb)->has_components, which); + } + else + { + basic_block kid = get_immediate_dominator (CDI_POST_DOMINATORS, bb); + if (dominated_by_p (CDI_DOMINATORS, kid, bb) + && bitmap_bit_p (SW (kid)->has_components, which)) + { + SW (bb)->total_cost = SW (bb)->own_cost; + bitmap_set_bit (SW (bb)->has_components, which); + } + } + + /* We are back where we started, so we are done now. */ + if (bb == head) + return; + + /* We now know the cost of the subtree rooted at the current block. + Accumulate this cost in the parent. */ + basic_block parent = get_immediate_dominator (CDI_DOMINATORS, bb); + SW (parent)->total_cost += SW (bb)->total_cost; + + /* Don't walk the tree down unless necessary. */ + if (next_dom_son (CDI_DOMINATORS, bb) + && SW (parent)->total_cost <= SW (parent)->own_cost) + { + bb = next_dom_son (CDI_DOMINATORS, bb); + first_visit = true; + } + else + { + bb = parent; + first_visit = false; + } + } +} + +/* Set HAS_COMPONENTS in every block to the maximum it can be set to without + setting it on any path from entry to exit where it was not already set + somewhere (or, for blocks that have no path to the exit, consider only + paths from the entry to the block itself). Return whether any changes + were made to some HAS_COMPONENTS. */ +static bool +spread_components (sbitmap components) +{ + basic_block entry_block = ENTRY_BLOCK_PTR_FOR_FN (cfun); + basic_block exit_block = EXIT_BLOCK_PTR_FOR_FN (cfun); + + /* A stack of all blocks left to consider, and a bitmap of all blocks + on that stack. */ + vec<basic_block> todo; + todo.create (n_basic_blocks_for_fn (cfun)); + auto_bitmap seen; + + auto_sbitmap old (SBITMAP_SIZE (components)); + + /* Find for every block the components that are *not* needed on some path + from the entry to that block. Do this with a flood fill from the entry + block. Every block can be visited at most as often as the number of + components (plus one), and usually much less often. */ + + if (dump_file) + fprintf (dump_file, "Spreading down...\n"); + + basic_block bb; + FOR_ALL_BB_FN (bb, cfun) + bitmap_clear (SW (bb)->head_components); + + bitmap_copy (SW (entry_block)->head_components, components); + + edge e; + edge_iterator ei; + + todo.quick_push (single_succ (entry_block)); + bitmap_set_bit (seen, single_succ (entry_block)->index); + while (!todo.is_empty ()) + { + bb = todo.pop (); + + bitmap_copy (old, SW (bb)->head_components); + + FOR_EACH_EDGE (e, ei, bb->preds) + bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, + SW (e->src)->head_components); + + bitmap_and_compl (SW (bb)->head_components, SW (bb)->head_components, + SW (bb)->has_components); + + if (!bitmap_equal_p (old, SW (bb)->head_components)) + FOR_EACH_EDGE (e, ei, bb->succs) + if (bitmap_set_bit (seen, e->dest->index)) + todo.quick_push (e->dest); + + bitmap_clear_bit (seen, bb->index); + } + + /* Find for every block the components that are *not* needed on some reverse + path from the exit to that block. */ + + if (dump_file) + fprintf (dump_file, "Spreading up...\n"); + + /* First, mark all blocks not reachable from the exit block as not needing + any component on any path to the exit. Mark everything, and then clear + again by a flood fill. */ + + FOR_ALL_BB_FN (bb, cfun) + bitmap_copy (SW (bb)->tail_components, components); + + FOR_EACH_EDGE (e, ei, exit_block->preds) + { + todo.quick_push (e->src); + bitmap_set_bit (seen, e->src->index); + } + + while (!todo.is_empty ()) + { + bb = todo.pop (); + + if (!bitmap_empty_p (SW (bb)->tail_components)) + FOR_EACH_EDGE (e, ei, bb->preds) + if (bitmap_set_bit (seen, e->src->index)) + todo.quick_push (e->src); + + bitmap_clear (SW (bb)->tail_components); + + bitmap_clear_bit (seen, bb->index); + } + + /* And then, flood fill backwards to find for every block the components + not needed on some path to the exit. */ + + bitmap_copy (SW (exit_block)->tail_components, components); + + FOR_EACH_EDGE (e, ei, exit_block->preds) + { + todo.quick_push (e->src); + bitmap_set_bit (seen, e->src->index); + } + + while (!todo.is_empty ()) + { + bb = todo.pop (); + + bitmap_copy (old, SW (bb)->tail_components); + + FOR_EACH_EDGE (e, ei, bb->succs) + bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, + SW (e->dest)->tail_components); + + bitmap_and_compl (SW (bb)->tail_components, SW (bb)->tail_components, + SW (bb)->has_components); + + if (!bitmap_equal_p (old, SW (bb)->tail_components)) + FOR_EACH_EDGE (e, ei, bb->preds) + if (bitmap_set_bit (seen, e->src->index)) + todo.quick_push (e->src); + + bitmap_clear_bit (seen, bb->index); + } + + todo.release (); + + /* Finally, mark everything not needed both forwards and backwards. */ + + bool did_changes = false; + + FOR_EACH_BB_FN (bb, cfun) + { + bitmap_copy (old, SW (bb)->has_components); + + bitmap_and (SW (bb)->head_components, SW (bb)->head_components, + SW (bb)->tail_components); + bitmap_and_compl (SW (bb)->has_components, components, + SW (bb)->head_components); + + if (!did_changes && !bitmap_equal_p (old, SW (bb)->has_components)) + did_changes = true; + } + + FOR_ALL_BB_FN (bb, cfun) + { + if (dump_file) + { + fprintf (dump_file, "bb %d components:", bb->index); + dump_components ("has", SW (bb)->has_components); + fprintf (dump_file, "\n"); + } + } + + return did_changes; +} + +/* If we cannot handle placing some component's prologues or epilogues where + we decided we should place them, unmark that component in COMPONENTS so + that it is not wrapped separately. */ +static void +disqualify_problematic_components (sbitmap components) +{ + auto_sbitmap pro (SBITMAP_SIZE (components)); + auto_sbitmap epi (SBITMAP_SIZE (components)); + + basic_block bb; + FOR_EACH_BB_FN (bb, cfun) + { + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, bb->succs) + { + /* Find which components we want pro/epilogues for here. */ + bitmap_and_compl (epi, SW (e->src)->has_components, + SW (e->dest)->has_components); + bitmap_and_compl (pro, SW (e->dest)->has_components, + SW (e->src)->has_components); + + /* Ask the target what it thinks about things. */ + if (!bitmap_empty_p (epi)) + targetm.shrink_wrap.disqualify_components (components, e, epi, + false); + if (!bitmap_empty_p (pro)) + targetm.shrink_wrap.disqualify_components (components, e, pro, + true); + + /* If this edge doesn't need splitting, we're fine. */ + if (single_pred_p (e->dest) + && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)) + continue; + + /* If the edge can be split, that is fine too. */ + if ((e->flags & EDGE_ABNORMAL) == 0) + continue; + + /* We also can handle sibcalls. */ + if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)) + { + gcc_assert (e->flags & EDGE_SIBCALL); + continue; + } + + /* Remove from consideration those components we would need + pro/epilogues for on edges where we cannot insert them. */ + bitmap_and_compl (components, components, epi); + bitmap_and_compl (components, components, pro); + + if (dump_file && !bitmap_subset_p (epi, components)) + { + fprintf (dump_file, " BAD epi %d->%d", e->src->index, + e->dest->index); + if (e->flags & EDGE_EH) + fprintf (dump_file, " for EH"); + dump_components ("epi", epi); + fprintf (dump_file, "\n"); + } + + if (dump_file && !bitmap_subset_p (pro, components)) + { + fprintf (dump_file, " BAD pro %d->%d", e->src->index, + e->dest->index); + if (e->flags & EDGE_EH) + fprintf (dump_file, " for EH"); + dump_components ("pro", pro); + fprintf (dump_file, "\n"); + } + } + } +} + +/* Place code for prologues and epilogues for COMPONENTS where we can put + that code at the start of basic blocks. */ +static void +emit_common_heads_for_components (sbitmap components) +{ + auto_sbitmap pro (SBITMAP_SIZE (components)); + auto_sbitmap epi (SBITMAP_SIZE (components)); + auto_sbitmap tmp (SBITMAP_SIZE (components)); + + basic_block bb; + FOR_ALL_BB_FN (bb, cfun) + bitmap_clear (SW (bb)->head_components); + + FOR_EACH_BB_FN (bb, cfun) + { + /* Find which prologue resp. epilogue components are needed for all + predecessor edges to this block. */ + + /* First, select all possible components. */ + bitmap_copy (epi, components); + bitmap_copy (pro, components); + + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, bb->preds) + { + if (e->flags & EDGE_ABNORMAL) + { + bitmap_clear (epi); + bitmap_clear (pro); + break; + } + + /* Deselect those epilogue components that should not be inserted + for this edge. */ + bitmap_and_compl (tmp, SW (e->src)->has_components, + SW (e->dest)->has_components); + bitmap_and (epi, epi, tmp); + + /* Similar, for the prologue. */ + bitmap_and_compl (tmp, SW (e->dest)->has_components, + SW (e->src)->has_components); + bitmap_and (pro, pro, tmp); + } + + if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro))) + fprintf (dump_file, " bb %d", bb->index); + + if (dump_file && !bitmap_empty_p (epi)) + dump_components ("epi", epi); + if (dump_file && !bitmap_empty_p (pro)) + dump_components ("pro", pro); + + if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro))) + fprintf (dump_file, "\n"); + + /* Place code after the BB note. */ + if (!bitmap_empty_p (pro)) + { + start_sequence (); + targetm.shrink_wrap.emit_prologue_components (pro); + rtx_insn *seq = get_insns (); + end_sequence (); + record_prologue_seq (seq); + + emit_insn_after (seq, bb_note (bb)); + + bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, pro); + } + + if (!bitmap_empty_p (epi)) + { + start_sequence (); + targetm.shrink_wrap.emit_epilogue_components (epi); + rtx_insn *seq = get_insns (); + end_sequence (); + record_epilogue_seq (seq); + + emit_insn_after (seq, bb_note (bb)); + + bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, epi); + } + } +} + +/* Place code for prologues and epilogues for COMPONENTS where we can put + that code at the end of basic blocks. */ +static void +emit_common_tails_for_components (sbitmap components) +{ + auto_sbitmap pro (SBITMAP_SIZE (components)); + auto_sbitmap epi (SBITMAP_SIZE (components)); + auto_sbitmap tmp (SBITMAP_SIZE (components)); + + basic_block bb; + FOR_ALL_BB_FN (bb, cfun) + bitmap_clear (SW (bb)->tail_components); + + FOR_EACH_BB_FN (bb, cfun) + { + /* Find which prologue resp. epilogue components are needed for all + successor edges from this block. */ + if (EDGE_COUNT (bb->succs) == 0) + continue; + + /* First, select all possible components. */ + bitmap_copy (epi, components); + bitmap_copy (pro, components); + + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, bb->succs) + { + if (e->flags & EDGE_ABNORMAL) + { + bitmap_clear (epi); + bitmap_clear (pro); + break; + } + + /* Deselect those epilogue components that should not be inserted + for this edge, and also those that are already put at the head + of the successor block. */ + bitmap_and_compl (tmp, SW (e->src)->has_components, + SW (e->dest)->has_components); + bitmap_and_compl (tmp, tmp, SW (e->dest)->head_components); + bitmap_and (epi, epi, tmp); + + /* Similarly, for the prologue. */ + bitmap_and_compl (tmp, SW (e->dest)->has_components, + SW (e->src)->has_components); + bitmap_and_compl (tmp, tmp, SW (e->dest)->head_components); + bitmap_and (pro, pro, tmp); + } + + /* If the last insn of this block is a control flow insn we cannot + put anything after it. We can put our code before it instead, + but only if that jump insn is a simple jump. */ + rtx_insn *last_insn = BB_END (bb); + if (control_flow_insn_p (last_insn) && !simplejump_p (last_insn)) + { + bitmap_clear (epi); + bitmap_clear (pro); + } + + if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro))) + fprintf (dump_file, " bb %d", bb->index); + + if (dump_file && !bitmap_empty_p (epi)) + dump_components ("epi", epi); + if (dump_file && !bitmap_empty_p (pro)) + dump_components ("pro", pro); + + if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro))) + fprintf (dump_file, "\n"); + + /* Put the code at the end of the BB, but before any final jump. */ + if (!bitmap_empty_p (epi)) + { + start_sequence (); + targetm.shrink_wrap.emit_epilogue_components (epi); + rtx_insn *seq = get_insns (); + end_sequence (); + record_epilogue_seq (seq); + + if (control_flow_insn_p (last_insn)) + emit_insn_before (seq, last_insn); + else + emit_insn_after (seq, last_insn); + + bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, epi); + } + + if (!bitmap_empty_p (pro)) + { + start_sequence (); + targetm.shrink_wrap.emit_prologue_components (pro); + rtx_insn *seq = get_insns (); + end_sequence (); + record_prologue_seq (seq); + + if (control_flow_insn_p (last_insn)) + emit_insn_before (seq, last_insn); + else + emit_insn_after (seq, last_insn); + + bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, pro); + } + } +} + +/* Place prologues and epilogues for COMPONENTS on edges, if we haven't already + placed them inside blocks directly. */ +static void +insert_prologue_epilogue_for_components (sbitmap components) +{ + auto_sbitmap pro (SBITMAP_SIZE (components)); + auto_sbitmap epi (SBITMAP_SIZE (components)); + + basic_block bb; + FOR_EACH_BB_FN (bb, cfun) + { + if (!bb->aux) + continue; + + edge e; + edge_iterator ei; + FOR_EACH_EDGE (e, ei, bb->succs) + { + /* Find which pro/epilogue components are needed on this edge. */ + bitmap_and_compl (epi, SW (e->src)->has_components, + SW (e->dest)->has_components); + bitmap_and_compl (pro, SW (e->dest)->has_components, + SW (e->src)->has_components); + bitmap_and (epi, epi, components); + bitmap_and (pro, pro, components); + + /* Deselect those we already have put at the head or tail of the + edge's dest resp. src. */ + bitmap_and_compl (epi, epi, SW (e->dest)->head_components); + bitmap_and_compl (pro, pro, SW (e->dest)->head_components); + bitmap_and_compl (epi, epi, SW (e->src)->tail_components); + bitmap_and_compl (pro, pro, SW (e->src)->tail_components); + + if (!bitmap_empty_p (epi) || !bitmap_empty_p (pro)) + { + if (dump_file) + { + fprintf (dump_file, " %d->%d", e->src->index, + e->dest->index); + dump_components ("epi", epi); + dump_components ("pro", pro); + if (e->flags & EDGE_SIBCALL) + fprintf (dump_file, " (SIBCALL)"); + else if (e->flags & EDGE_ABNORMAL) + fprintf (dump_file, " (ABNORMAL)"); + fprintf (dump_file, "\n"); + } + + /* Put the epilogue components in place. */ + start_sequence (); + targetm.shrink_wrap.emit_epilogue_components (epi); + rtx_insn *seq = get_insns (); + end_sequence (); + record_epilogue_seq (seq); + + if (e->flags & EDGE_SIBCALL) + { + gcc_assert (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)); + + rtx_insn *insn = BB_END (e->src); + gcc_assert (CALL_P (insn) && SIBLING_CALL_P (insn)); + emit_insn_before (seq, insn); + } + else if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)) + { + gcc_assert (e->flags & EDGE_FALLTHRU); + basic_block new_bb = split_edge (e); + emit_insn_after (seq, BB_END (new_bb)); + } + else + insert_insn_on_edge (seq, e); + + /* Put the prologue components in place. */ + start_sequence (); + targetm.shrink_wrap.emit_prologue_components (pro); + seq = get_insns (); + end_sequence (); + record_prologue_seq (seq); + + insert_insn_on_edge (seq, e); + } + } + } + + commit_edge_insertions (); +} + +/* The main entry point to this subpass. FIRST_BB is where the prologue + would be normally put. */ +void +try_shrink_wrapping_separate (basic_block first_bb) +{ + if (!(SHRINK_WRAPPING_ENABLED + && flag_shrink_wrap_separate + && optimize_function_for_speed_p (cfun) + && targetm.shrink_wrap.get_separate_components)) + return; + + /* We don't handle "strange" functions. */ + if (cfun->calls_alloca + || cfun->calls_setjmp + || cfun->can_throw_non_call_exceptions + || crtl->calls_eh_return + || crtl->has_nonlocal_goto + || crtl->saves_all_registers) + return; + + /* Ask the target what components there are. If it returns NULL, don't + do anything. */ + sbitmap components = targetm.shrink_wrap.get_separate_components (); + if (!components) + return; + + /* We need LIVE info, not defining anything in the entry block and not + using anything in the exit block. A block then needs a component if + the register for that component is in the IN or GEN or KILL set for + that block. */ + df_scan->local_flags |= DF_SCAN_EMPTY_ENTRY_EXIT; + df_update_entry_exit_and_calls (); + df_live_add_problem (); + df_live_set_all_dirty (); + df_analyze (); + + calculate_dominance_info (CDI_DOMINATORS); + calculate_dominance_info (CDI_POST_DOMINATORS); + + init_separate_shrink_wrap (components); + + sbitmap_iterator sbi; + unsigned int j; + EXECUTE_IF_SET_IN_BITMAP (components, 0, j, sbi) + place_prologue_for_one_component (j, first_bb); + + /* Try to minimize the number of saves and restores. Do this as long as + it changes anything. This does not iterate more than a few times. */ + int spread_times = 0; + while (spread_components (components)) + { + spread_times++; + + if (dump_file) + fprintf (dump_file, "Now spread %d times.\n", spread_times); + } + + disqualify_problematic_components (components); + + /* Don't separately shrink-wrap anything where the "main" prologue will + go; the target code can often optimize things if it is presented with + all components together (say, if it generates store-multiple insns). */ + bitmap_and_compl (components, components, SW (first_bb)->has_components); + + if (bitmap_empty_p (components)) + { + if (dump_file) + fprintf (dump_file, "Not wrapping anything separately.\n"); + } + else + { + if (dump_file) + { + fprintf (dump_file, "The components we wrap separately are"); + dump_components ("sep", components); + fprintf (dump_file, "\n"); + + fprintf (dump_file, "... Inserting common heads...\n"); + } + + emit_common_heads_for_components (components); + + if (dump_file) + fprintf (dump_file, "... Inserting common tails...\n"); + + emit_common_tails_for_components (components); + + if (dump_file) + fprintf (dump_file, "... Inserting the more difficult ones...\n"); + + insert_prologue_epilogue_for_components (components); + + if (dump_file) + fprintf (dump_file, "... Done.\n"); + + targetm.shrink_wrap.set_handled_components (components); + + crtl->shrink_wrapped_separate = true; + } + + fini_separate_shrink_wrap (); + + sbitmap_free (components); + free_dominance_info (CDI_DOMINATORS); + free_dominance_info (CDI_POST_DOMINATORS); + + /* All done. */ + df_scan->local_flags &= ~DF_SCAN_EMPTY_ENTRY_EXIT; + df_update_entry_exit_and_calls (); + df_live_set_all_dirty (); + df_analyze (); +} |