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authorMartin Liska <mliska@suse.cz>2022-01-14 16:56:44 +0100
committerMartin Liska <mliska@suse.cz>2022-01-17 22:12:04 +0100
commit5c69acb32329d49e58c26fa41ae74229a52b9106 (patch)
treeddb05f9d73afb6f998457d2ac4b720e3b3b60483 /gcc/shrink-wrap.cc
parent490e23032baaece71f2ec09fa1805064b150fbc2 (diff)
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Rename .c files to .cc files.
gcc/ada/ChangeLog: * adadecode.c: Moved to... * adadecode.cc: ...here. * affinity.c: Moved to... * affinity.cc: ...here. * argv-lynxos178-raven-cert.c: Moved to... * argv-lynxos178-raven-cert.cc: ...here. * argv.c: Moved to... * argv.cc: ...here. * aux-io.c: Moved to... * aux-io.cc: ...here. * cio.c: Moved to... * cio.cc: ...here. * cstreams.c: Moved to... * cstreams.cc: ...here. * env.c: Moved to... * env.cc: ...here. * exit.c: Moved to... * exit.cc: ...here. * expect.c: Moved to... * expect.cc: ...here. * final.c: Moved to... * final.cc: ...here. * gcc-interface/cuintp.c: Moved to... * gcc-interface/cuintp.cc: ...here. * gcc-interface/decl.c: Moved to... * gcc-interface/decl.cc: ...here. * gcc-interface/misc.c: Moved to... * gcc-interface/misc.cc: ...here. * gcc-interface/targtyps.c: Moved to... * gcc-interface/targtyps.cc: ...here. * gcc-interface/trans.c: Moved to... * gcc-interface/trans.cc: ...here. * gcc-interface/utils.c: Moved to... * gcc-interface/utils.cc: ...here. * gcc-interface/utils2.c: Moved to... * gcc-interface/utils2.cc: ...here. * init.c: Moved to... * init.cc: ...here. * initialize.c: Moved to... * initialize.cc: ...here. * libgnarl/thread.c: Moved to... * libgnarl/thread.cc: ...here. * link.c: Moved to... * link.cc: ...here. * locales.c: Moved to... * locales.cc: ...here. * mkdir.c: Moved to... * mkdir.cc: ...here. * raise.c: Moved to... * raise.cc: ...here. * rtfinal.c: Moved to... * rtfinal.cc: ...here. * rtinit.c: Moved to... * rtinit.cc: ...here. * seh_init.c: Moved to... * seh_init.cc: ...here. * sigtramp-armdroid.c: Moved to... * sigtramp-armdroid.cc: ...here. * sigtramp-ios.c: Moved to... * sigtramp-ios.cc: ...here. * sigtramp-qnx.c: Moved to... * sigtramp-qnx.cc: ...here. * sigtramp-vxworks.c: Moved to... * sigtramp-vxworks.cc: ...here. * socket.c: Moved to... * socket.cc: ...here. * tracebak.c: Moved to... * tracebak.cc: ...here. * version.c: Moved to... * version.cc: ...here. * vx_stack_info.c: Moved to... * vx_stack_info.cc: ...here. gcc/ChangeLog: * adjust-alignment.c: Moved to... * adjust-alignment.cc: ...here. * alias.c: Moved to... * alias.cc: ...here. * alloc-pool.c: Moved to... * alloc-pool.cc: ...here. * asan.c: Moved to... * asan.cc: ...here. * attribs.c: Moved to... * attribs.cc: ...here. * auto-inc-dec.c: Moved to... * auto-inc-dec.cc: ...here. * auto-profile.c: Moved to... * auto-profile.cc: ...here. * bb-reorder.c: Moved to... * bb-reorder.cc: ...here. * bitmap.c: Moved to... * bitmap.cc: ...here. * btfout.c: Moved to... * btfout.cc: ...here. * builtins.c: Moved to... * builtins.cc: ...here. * caller-save.c: Moved to... * caller-save.cc: ...here. * calls.c: Moved to... * calls.cc: ...here. * ccmp.c: Moved to... * ccmp.cc: ...here. * cfg.c: Moved to... * cfg.cc: ...here. * cfganal.c: Moved to... * cfganal.cc: ...here. * cfgbuild.c: Moved to... * cfgbuild.cc: ...here. * cfgcleanup.c: Moved to... * cfgcleanup.cc: ...here. * cfgexpand.c: Moved to... * cfgexpand.cc: ...here. * cfghooks.c: Moved to... * cfghooks.cc: ...here. * cfgloop.c: Moved to... * cfgloop.cc: ...here. * cfgloopanal.c: Moved to... * cfgloopanal.cc: ...here. * cfgloopmanip.c: Moved to... * cfgloopmanip.cc: ...here. * cfgrtl.c: Moved to... * cfgrtl.cc: ...here. * cgraph.c: Moved to... * cgraph.cc: ...here. * cgraphbuild.c: Moved to... * cgraphbuild.cc: ...here. * cgraphclones.c: Moved to... * cgraphclones.cc: ...here. * cgraphunit.c: Moved to... * cgraphunit.cc: ...here. * collect-utils.c: Moved to... * collect-utils.cc: ...here. * collect2-aix.c: Moved to... * collect2-aix.cc: ...here. * collect2.c: Moved to... * collect2.cc: ...here. * combine-stack-adj.c: Moved to... * combine-stack-adj.cc: ...here. * combine.c: Moved to... * combine.cc: ...here. * common/common-targhooks.c: Moved to... * common/common-targhooks.cc: ...here. * common/config/aarch64/aarch64-common.c: Moved to... * common/config/aarch64/aarch64-common.cc: ...here. * common/config/alpha/alpha-common.c: Moved to... * common/config/alpha/alpha-common.cc: ...here. * common/config/arc/arc-common.c: Moved to... * common/config/arc/arc-common.cc: ...here. * common/config/arm/arm-common.c: Moved to... * common/config/arm/arm-common.cc: ...here. * common/config/avr/avr-common.c: Moved to... * common/config/avr/avr-common.cc: ...here. * common/config/bfin/bfin-common.c: Moved to... * common/config/bfin/bfin-common.cc: ...here. * common/config/bpf/bpf-common.c: Moved to... * common/config/bpf/bpf-common.cc: ...here. * common/config/c6x/c6x-common.c: Moved to... * common/config/c6x/c6x-common.cc: ...here. * common/config/cr16/cr16-common.c: Moved to... * common/config/cr16/cr16-common.cc: ...here. * common/config/cris/cris-common.c: Moved to... * common/config/cris/cris-common.cc: ...here. * common/config/csky/csky-common.c: Moved to... * common/config/csky/csky-common.cc: ...here. * common/config/default-common.c: Moved to... * common/config/default-common.cc: ...here. * common/config/epiphany/epiphany-common.c: Moved to... * common/config/epiphany/epiphany-common.cc: ...here. * common/config/fr30/fr30-common.c: Moved to... * common/config/fr30/fr30-common.cc: ...here. * common/config/frv/frv-common.c: Moved to... * common/config/frv/frv-common.cc: ...here. * common/config/gcn/gcn-common.c: Moved to... * common/config/gcn/gcn-common.cc: ...here. * common/config/h8300/h8300-common.c: Moved to... * common/config/h8300/h8300-common.cc: ...here. * common/config/i386/i386-common.c: Moved to... * common/config/i386/i386-common.cc: ...here. * common/config/ia64/ia64-common.c: Moved to... * common/config/ia64/ia64-common.cc: ...here. * common/config/iq2000/iq2000-common.c: Moved to... * common/config/iq2000/iq2000-common.cc: ...here. * common/config/lm32/lm32-common.c: Moved to... * common/config/lm32/lm32-common.cc: ...here. * common/config/m32r/m32r-common.c: Moved to... * common/config/m32r/m32r-common.cc: ...here. * common/config/m68k/m68k-common.c: Moved to... * common/config/m68k/m68k-common.cc: ...here. * common/config/mcore/mcore-common.c: Moved to... * common/config/mcore/mcore-common.cc: ...here. * common/config/microblaze/microblaze-common.c: Moved to... * common/config/microblaze/microblaze-common.cc: ...here. * common/config/mips/mips-common.c: Moved to... * common/config/mips/mips-common.cc: ...here. * common/config/mmix/mmix-common.c: Moved to... * common/config/mmix/mmix-common.cc: ...here. * common/config/mn10300/mn10300-common.c: Moved to... * common/config/mn10300/mn10300-common.cc: ...here. * common/config/msp430/msp430-common.c: Moved to... * common/config/msp430/msp430-common.cc: ...here. * common/config/nds32/nds32-common.c: Moved to... * common/config/nds32/nds32-common.cc: ...here. * common/config/nios2/nios2-common.c: Moved to... * common/config/nios2/nios2-common.cc: ...here. * common/config/nvptx/nvptx-common.c: Moved to... * common/config/nvptx/nvptx-common.cc: ...here. * common/config/or1k/or1k-common.c: Moved to... * common/config/or1k/or1k-common.cc: ...here. * common/config/pa/pa-common.c: Moved to... * common/config/pa/pa-common.cc: ...here. * common/config/pdp11/pdp11-common.c: Moved to... * common/config/pdp11/pdp11-common.cc: ...here. * common/config/pru/pru-common.c: Moved to... * common/config/pru/pru-common.cc: ...here. * common/config/riscv/riscv-common.c: Moved to... * common/config/riscv/riscv-common.cc: ...here. * common/config/rs6000/rs6000-common.c: Moved to... * common/config/rs6000/rs6000-common.cc: ...here. * common/config/rx/rx-common.c: Moved to... * common/config/rx/rx-common.cc: ...here. * common/config/s390/s390-common.c: Moved to... * common/config/s390/s390-common.cc: ...here. * common/config/sh/sh-common.c: Moved to... * common/config/sh/sh-common.cc: ...here. * common/config/sparc/sparc-common.c: Moved to... * common/config/sparc/sparc-common.cc: ...here. * common/config/tilegx/tilegx-common.c: Moved to... * common/config/tilegx/tilegx-common.cc: ...here. * common/config/tilepro/tilepro-common.c: Moved to... * common/config/tilepro/tilepro-common.cc: ...here. * common/config/v850/v850-common.c: Moved to... * common/config/v850/v850-common.cc: ...here. * common/config/vax/vax-common.c: Moved to... * common/config/vax/vax-common.cc: ...here. * common/config/visium/visium-common.c: Moved to... * common/config/visium/visium-common.cc: ...here. * common/config/xstormy16/xstormy16-common.c: Moved to... * common/config/xstormy16/xstormy16-common.cc: ...here. * common/config/xtensa/xtensa-common.c: Moved to... * common/config/xtensa/xtensa-common.cc: ...here. * compare-elim.c: Moved to... * compare-elim.cc: ...here. * config/aarch64/aarch64-bti-insert.c: Moved to... * config/aarch64/aarch64-bti-insert.cc: ...here. * config/aarch64/aarch64-builtins.c: Moved to... * config/aarch64/aarch64-builtins.cc: ...here. * config/aarch64/aarch64-c.c: Moved to... * config/aarch64/aarch64-c.cc: ...here. * config/aarch64/aarch64-d.c: Moved to... * config/aarch64/aarch64-d.cc: ...here. * config/aarch64/aarch64.c: Moved to... * config/aarch64/aarch64.cc: ...here. * config/aarch64/cortex-a57-fma-steering.c: Moved to... * config/aarch64/cortex-a57-fma-steering.cc: ...here. * config/aarch64/driver-aarch64.c: Moved to... * config/aarch64/driver-aarch64.cc: ...here. * config/aarch64/falkor-tag-collision-avoidance.c: Moved to... * config/aarch64/falkor-tag-collision-avoidance.cc: ...here. * config/aarch64/host-aarch64-darwin.c: Moved to... * config/aarch64/host-aarch64-darwin.cc: ...here. * config/alpha/alpha.c: Moved to... * config/alpha/alpha.cc: ...here. * config/alpha/driver-alpha.c: Moved to... * config/alpha/driver-alpha.cc: ...here. * config/arc/arc-c.c: Moved to... * config/arc/arc-c.cc: ...here. * config/arc/arc.c: Moved to... * config/arc/arc.cc: ...here. * config/arc/driver-arc.c: Moved to... * config/arc/driver-arc.cc: ...here. * config/arm/aarch-common.c: Moved to... * config/arm/aarch-common.cc: ...here. * config/arm/arm-builtins.c: Moved to... * config/arm/arm-builtins.cc: ...here. * config/arm/arm-c.c: Moved to... * config/arm/arm-c.cc: ...here. * config/arm/arm-d.c: Moved to... * config/arm/arm-d.cc: ...here. * config/arm/arm.c: Moved to... * config/arm/arm.cc: ...here. * config/arm/driver-arm.c: Moved to... * config/arm/driver-arm.cc: ...here. * config/avr/avr-c.c: Moved to... * config/avr/avr-c.cc: ...here. * config/avr/avr-devices.c: Moved to... * config/avr/avr-devices.cc: ...here. * config/avr/avr-log.c: Moved to... * config/avr/avr-log.cc: ...here. * config/avr/avr.c: Moved to... * config/avr/avr.cc: ...here. * config/avr/driver-avr.c: Moved to... * config/avr/driver-avr.cc: ...here. * config/avr/gen-avr-mmcu-specs.c: Moved to... * config/avr/gen-avr-mmcu-specs.cc: ...here. * config/avr/gen-avr-mmcu-texi.c: Moved to... * config/avr/gen-avr-mmcu-texi.cc: ...here. * config/bfin/bfin.c: Moved to... * config/bfin/bfin.cc: ...here. * config/bpf/bpf.c: Moved to... * config/bpf/bpf.cc: ...here. * config/bpf/coreout.c: Moved to... * config/bpf/coreout.cc: ...here. * config/c6x/c6x.c: Moved to... * config/c6x/c6x.cc: ...here. * config/cr16/cr16.c: Moved to... * config/cr16/cr16.cc: ...here. * config/cris/cris.c: Moved to... * config/cris/cris.cc: ...here. * config/csky/csky.c: Moved to... * config/csky/csky.cc: ...here. * config/darwin-c.c: Moved to... * config/darwin-c.cc: ...here. * config/darwin-d.c: Moved to... * config/darwin-d.cc: ...here. * config/darwin-driver.c: Moved to... * config/darwin-driver.cc: ...here. * config/darwin-f.c: Moved to... * config/darwin-f.cc: ...here. * config/darwin.c: Moved to... * config/darwin.cc: ...here. * config/default-c.c: Moved to... * config/default-c.cc: ...here. * config/default-d.c: Moved to... * config/default-d.cc: ...here. * config/dragonfly-d.c: Moved to... * config/dragonfly-d.cc: ...here. * config/epiphany/epiphany.c: Moved to... * config/epiphany/epiphany.cc: ...here. * config/epiphany/mode-switch-use.c: Moved to... * config/epiphany/mode-switch-use.cc: ...here. * config/epiphany/resolve-sw-modes.c: Moved to... * config/epiphany/resolve-sw-modes.cc: ...here. * config/fr30/fr30.c: Moved to... * config/fr30/fr30.cc: ...here. * config/freebsd-d.c: Moved to... * config/freebsd-d.cc: ...here. * config/frv/frv.c: Moved to... * config/frv/frv.cc: ...here. * config/ft32/ft32.c: Moved to... * config/ft32/ft32.cc: ...here. * config/gcn/driver-gcn.c: Moved to... * config/gcn/driver-gcn.cc: ...here. * config/gcn/gcn-run.c: Moved to... * config/gcn/gcn-run.cc: ...here. * config/gcn/gcn-tree.c: Moved to... * config/gcn/gcn-tree.cc: ...here. * config/gcn/gcn.c: Moved to... * config/gcn/gcn.cc: ...here. * config/gcn/mkoffload.c: Moved to... * config/gcn/mkoffload.cc: ...here. * config/glibc-c.c: Moved to... * config/glibc-c.cc: ...here. * config/glibc-d.c: Moved to... * config/glibc-d.cc: ...here. * config/h8300/h8300.c: Moved to... * config/h8300/h8300.cc: ...here. * config/host-darwin.c: Moved to... * config/host-darwin.cc: ...here. * config/host-hpux.c: Moved to... * config/host-hpux.cc: ...here. * config/host-linux.c: Moved to... * config/host-linux.cc: ...here. * config/host-netbsd.c: Moved to... * config/host-netbsd.cc: ...here. * config/host-openbsd.c: Moved to... * config/host-openbsd.cc: ...here. * config/host-solaris.c: Moved to... * config/host-solaris.cc: ...here. * config/i386/djgpp.c: Moved to... * config/i386/djgpp.cc: ...here. * config/i386/driver-i386.c: Moved to... * config/i386/driver-i386.cc: ...here. * config/i386/driver-mingw32.c: Moved to... * config/i386/driver-mingw32.cc: ...here. * config/i386/gnu-property.c: Moved to... * config/i386/gnu-property.cc: ...here. * config/i386/host-cygwin.c: Moved to... * config/i386/host-cygwin.cc: ...here. * config/i386/host-i386-darwin.c: Moved to... * config/i386/host-i386-darwin.cc: ...here. * config/i386/host-mingw32.c: Moved to... * config/i386/host-mingw32.cc: ...here. * config/i386/i386-builtins.c: Moved to... * config/i386/i386-builtins.cc: ...here. * config/i386/i386-c.c: Moved to... * config/i386/i386-c.cc: ...here. * config/i386/i386-d.c: Moved to... * config/i386/i386-d.cc: ...here. * config/i386/i386-expand.c: Moved to... * config/i386/i386-expand.cc: ...here. * config/i386/i386-features.c: Moved to... * config/i386/i386-features.cc: ...here. * config/i386/i386-options.c: Moved to... * config/i386/i386-options.cc: ...here. * config/i386/i386.c: Moved to... * config/i386/i386.cc: ...here. * config/i386/intelmic-mkoffload.c: Moved to... * config/i386/intelmic-mkoffload.cc: ...here. * config/i386/msformat-c.c: Moved to... * config/i386/msformat-c.cc: ...here. * config/i386/winnt-cxx.c: Moved to... * config/i386/winnt-cxx.cc: ...here. * config/i386/winnt-d.c: Moved to... * config/i386/winnt-d.cc: ...here. * config/i386/winnt-stubs.c: Moved to... * config/i386/winnt-stubs.cc: ...here. * config/i386/winnt.c: Moved to... * config/i386/winnt.cc: ...here. * config/i386/x86-tune-sched-atom.c: Moved to... * config/i386/x86-tune-sched-atom.cc: ...here. * config/i386/x86-tune-sched-bd.c: Moved to... * config/i386/x86-tune-sched-bd.cc: ...here. * config/i386/x86-tune-sched-core.c: Moved to... * config/i386/x86-tune-sched-core.cc: ...here. * config/i386/x86-tune-sched.c: Moved to... * config/i386/x86-tune-sched.cc: ...here. * config/ia64/ia64-c.c: Moved to... * config/ia64/ia64-c.cc: ...here. * config/ia64/ia64.c: Moved to... * config/ia64/ia64.cc: ...here. * config/iq2000/iq2000.c: Moved to... * config/iq2000/iq2000.cc: ...here. * config/linux.c: Moved to... * config/linux.cc: ...here. * config/lm32/lm32.c: Moved to... * config/lm32/lm32.cc: ...here. * config/m32c/m32c-pragma.c: Moved to... * config/m32c/m32c-pragma.cc: ...here. * config/m32c/m32c.c: Moved to... * config/m32c/m32c.cc: ...here. * config/m32r/m32r.c: Moved to... * config/m32r/m32r.cc: ...here. * config/m68k/m68k.c: Moved to... * config/m68k/m68k.cc: ...here. * config/mcore/mcore.c: Moved to... * config/mcore/mcore.cc: ...here. * config/microblaze/microblaze-c.c: Moved to... * config/microblaze/microblaze-c.cc: ...here. * config/microblaze/microblaze.c: Moved to... * config/microblaze/microblaze.cc: ...here. * config/mips/driver-native.c: Moved to... * config/mips/driver-native.cc: ...here. * config/mips/frame-header-opt.c: Moved to... * config/mips/frame-header-opt.cc: ...here. * config/mips/mips-d.c: Moved to... * config/mips/mips-d.cc: ...here. * config/mips/mips.c: Moved to... * config/mips/mips.cc: ...here. * config/mmix/mmix.c: Moved to... * config/mmix/mmix.cc: ...here. * config/mn10300/mn10300.c: Moved to... * config/mn10300/mn10300.cc: ...here. * config/moxie/moxie.c: Moved to... * config/moxie/moxie.cc: ...here. * config/msp430/driver-msp430.c: Moved to... * config/msp430/driver-msp430.cc: ...here. * config/msp430/msp430-c.c: Moved to... * config/msp430/msp430-c.cc: ...here. * config/msp430/msp430-devices.c: Moved to... * config/msp430/msp430-devices.cc: ...here. * config/msp430/msp430.c: Moved to... * config/msp430/msp430.cc: ...here. * config/nds32/nds32-cost.c: Moved to... * config/nds32/nds32-cost.cc: ...here. * config/nds32/nds32-fp-as-gp.c: Moved to... * config/nds32/nds32-fp-as-gp.cc: ...here. * config/nds32/nds32-intrinsic.c: Moved to... * config/nds32/nds32-intrinsic.cc: ...here. * config/nds32/nds32-isr.c: Moved to... * config/nds32/nds32-isr.cc: ...here. * config/nds32/nds32-md-auxiliary.c: Moved to... * config/nds32/nds32-md-auxiliary.cc: ...here. * config/nds32/nds32-memory-manipulation.c: Moved to... * config/nds32/nds32-memory-manipulation.cc: ...here. * config/nds32/nds32-pipelines-auxiliary.c: Moved to... * config/nds32/nds32-pipelines-auxiliary.cc: ...here. * config/nds32/nds32-predicates.c: Moved to... * config/nds32/nds32-predicates.cc: ...here. * config/nds32/nds32-relax-opt.c: Moved to... * config/nds32/nds32-relax-opt.cc: ...here. * config/nds32/nds32-utils.c: Moved to... * config/nds32/nds32-utils.cc: ...here. * config/nds32/nds32.c: Moved to... * config/nds32/nds32.cc: ...here. * config/netbsd-d.c: Moved to... * config/netbsd-d.cc: ...here. * config/netbsd.c: Moved to... * config/netbsd.cc: ...here. * config/nios2/nios2.c: Moved to... * config/nios2/nios2.cc: ...here. * config/nvptx/mkoffload.c: Moved to... * config/nvptx/mkoffload.cc: ...here. * config/nvptx/nvptx-c.c: Moved to... * config/nvptx/nvptx-c.cc: ...here. * config/nvptx/nvptx.c: Moved to... * config/nvptx/nvptx.cc: ...here. * config/openbsd-d.c: Moved to... * config/openbsd-d.cc: ...here. * config/or1k/or1k.c: Moved to... * config/or1k/or1k.cc: ...here. * config/pa/pa-d.c: Moved to... * config/pa/pa-d.cc: ...here. * config/pa/pa.c: Moved to... * config/pa/pa.cc: ...here. * config/pdp11/pdp11.c: Moved to... * config/pdp11/pdp11.cc: ...here. * config/pru/pru-passes.c: Moved to... * config/pru/pru-passes.cc: ...here. * config/pru/pru-pragma.c: Moved to... * config/pru/pru-pragma.cc: ...here. * config/pru/pru.c: Moved to... * config/pru/pru.cc: ...here. * config/riscv/riscv-builtins.c: Moved to... * config/riscv/riscv-builtins.cc: ...here. * config/riscv/riscv-c.c: Moved to... * config/riscv/riscv-c.cc: ...here. * config/riscv/riscv-d.c: Moved to... * config/riscv/riscv-d.cc: ...here. * config/riscv/riscv-shorten-memrefs.c: Moved to... * config/riscv/riscv-shorten-memrefs.cc: ...here. * config/riscv/riscv-sr.c: Moved to... * config/riscv/riscv-sr.cc: ...here. * config/riscv/riscv.c: Moved to... * config/riscv/riscv.cc: ...here. * config/rl78/rl78-c.c: Moved to... * config/rl78/rl78-c.cc: ...here. * config/rl78/rl78.c: Moved to... * config/rl78/rl78.cc: ...here. * config/rs6000/driver-rs6000.c: Moved to... * config/rs6000/driver-rs6000.cc: ...here. * config/rs6000/host-darwin.c: Moved to... * config/rs6000/host-darwin.cc: ...here. * config/rs6000/host-ppc64-darwin.c: Moved to... * config/rs6000/host-ppc64-darwin.cc: ...here. * config/rs6000/rbtree.c: Moved to... * config/rs6000/rbtree.cc: ...here. * config/rs6000/rs6000-c.c: Moved to... * config/rs6000/rs6000-c.cc: ...here. * config/rs6000/rs6000-call.c: Moved to... * config/rs6000/rs6000-call.cc: ...here. * config/rs6000/rs6000-d.c: Moved to... * config/rs6000/rs6000-d.cc: ...here. * config/rs6000/rs6000-gen-builtins.c: Moved to... * config/rs6000/rs6000-gen-builtins.cc: ...here. * config/rs6000/rs6000-linux.c: Moved to... * config/rs6000/rs6000-linux.cc: ...here. * config/rs6000/rs6000-logue.c: Moved to... * config/rs6000/rs6000-logue.cc: ...here. * config/rs6000/rs6000-p8swap.c: Moved to... * config/rs6000/rs6000-p8swap.cc: ...here. * config/rs6000/rs6000-pcrel-opt.c: Moved to... * config/rs6000/rs6000-pcrel-opt.cc: ...here. * config/rs6000/rs6000-string.c: Moved to... * config/rs6000/rs6000-string.cc: ...here. * config/rs6000/rs6000.c: Moved to... * config/rs6000/rs6000.cc: ...here. * config/rx/rx.c: Moved to... * config/rx/rx.cc: ...here. * config/s390/driver-native.c: Moved to... * config/s390/driver-native.cc: ...here. * config/s390/s390-c.c: Moved to... * config/s390/s390-c.cc: ...here. * config/s390/s390-d.c: Moved to... * config/s390/s390-d.cc: ...here. * config/s390/s390.c: Moved to... * config/s390/s390.cc: ...here. * config/sh/divtab-sh4-300.c: Moved to... * config/sh/divtab-sh4-300.cc: ...here. * config/sh/divtab-sh4.c: Moved to... * config/sh/divtab-sh4.cc: ...here. * config/sh/divtab.c: Moved to... * config/sh/divtab.cc: ...here. * config/sh/sh-c.c: Moved to... * config/sh/sh-c.cc: ...here. * config/sh/sh.c: Moved to... * config/sh/sh.cc: ...here. * config/sol2-c.c: Moved to... * config/sol2-c.cc: ...here. * config/sol2-cxx.c: Moved to... * config/sol2-cxx.cc: ...here. * config/sol2-d.c: Moved to... * config/sol2-d.cc: ...here. * config/sol2-stubs.c: Moved to... * config/sol2-stubs.cc: ...here. * config/sol2.c: Moved to... * config/sol2.cc: ...here. * config/sparc/driver-sparc.c: Moved to... * config/sparc/driver-sparc.cc: ...here. * config/sparc/sparc-c.c: Moved to... * config/sparc/sparc-c.cc: ...here. * config/sparc/sparc-d.c: Moved to... * config/sparc/sparc-d.cc: ...here. * config/sparc/sparc.c: Moved to... * config/sparc/sparc.cc: ...here. * config/stormy16/stormy16.c: Moved to... * config/stormy16/stormy16.cc: ...here. * config/tilegx/mul-tables.c: Moved to... * config/tilegx/mul-tables.cc: ...here. * config/tilegx/tilegx-c.c: Moved to... * config/tilegx/tilegx-c.cc: ...here. * config/tilegx/tilegx.c: Moved to... * config/tilegx/tilegx.cc: ...here. * config/tilepro/mul-tables.c: Moved to... * config/tilepro/mul-tables.cc: ...here. * config/tilepro/tilepro-c.c: Moved to... * config/tilepro/tilepro-c.cc: ...here. * config/tilepro/tilepro.c: Moved to... * config/tilepro/tilepro.cc: ...here. * config/v850/v850-c.c: Moved to... * config/v850/v850-c.cc: ...here. * config/v850/v850.c: Moved to... * config/v850/v850.cc: ...here. * config/vax/vax.c: Moved to... * config/vax/vax.cc: ...here. * config/visium/visium.c: Moved to... * config/visium/visium.cc: ...here. * config/vms/vms-c.c: Moved to... * config/vms/vms-c.cc: ...here. * config/vms/vms-f.c: Moved to... * config/vms/vms-f.cc: ...here. * config/vms/vms.c: Moved to... * config/vms/vms.cc: ...here. * config/vxworks-c.c: Moved to... * config/vxworks-c.cc: ...here. * config/vxworks.c: Moved to... * config/vxworks.cc: ...here. * config/winnt-c.c: Moved to... * config/winnt-c.cc: ...here. * config/xtensa/xtensa.c: Moved to... * config/xtensa/xtensa.cc: ...here. * context.c: Moved to... * context.cc: ...here. * convert.c: Moved to... * convert.cc: ...here. * coverage.c: Moved to... * coverage.cc: ...here. * cppbuiltin.c: Moved to... * cppbuiltin.cc: ...here. * cppdefault.c: Moved to... * cppdefault.cc: ...here. * cprop.c: Moved to... * cprop.cc: ...here. * cse.c: Moved to... * cse.cc: ...here. * cselib.c: Moved to... * cselib.cc: ...here. * ctfc.c: Moved to... * ctfc.cc: ...here. * ctfout.c: Moved to... * ctfout.cc: ...here. * data-streamer-in.c: Moved to... * data-streamer-in.cc: ...here. * data-streamer-out.c: Moved to... * data-streamer-out.cc: ...here. * data-streamer.c: Moved to... * data-streamer.cc: ...here. * dbgcnt.c: Moved to... * dbgcnt.cc: ...here. * dbxout.c: Moved to... * dbxout.cc: ...here. * dce.c: Moved to... * dce.cc: ...here. * ddg.c: Moved to... * ddg.cc: ...here. * debug.c: Moved to... * debug.cc: ...here. * df-core.c: Moved to... * df-core.cc: ...here. * df-problems.c: Moved to... * df-problems.cc: ...here. * df-scan.c: Moved to... * df-scan.cc: ...here. * dfp.c: Moved to... * dfp.cc: ...here. * diagnostic-color.c: Moved to... * diagnostic-color.cc: ...here. * diagnostic-show-locus.c: Moved to... * diagnostic-show-locus.cc: ...here. * diagnostic-spec.c: Moved to... * diagnostic-spec.cc: ...here. * diagnostic.c: Moved to... * diagnostic.cc: ...here. * dojump.c: Moved to... * dojump.cc: ...here. * dominance.c: Moved to... * dominance.cc: ...here. * domwalk.c: Moved to... * domwalk.cc: ...here. * double-int.c: Moved to... * double-int.cc: ...here. * dse.c: Moved to... * dse.cc: ...here. * dumpfile.c: Moved to... * dumpfile.cc: ...here. * dwarf2asm.c: Moved to... * dwarf2asm.cc: ...here. * dwarf2cfi.c: Moved to... * dwarf2cfi.cc: ...here. * dwarf2ctf.c: Moved to... * dwarf2ctf.cc: ...here. * dwarf2out.c: Moved to... * dwarf2out.cc: ...here. * early-remat.c: Moved to... * early-remat.cc: ...here. * edit-context.c: Moved to... * edit-context.cc: ...here. * emit-rtl.c: Moved to... * emit-rtl.cc: ...here. * errors.c: Moved to... * errors.cc: ...here. * et-forest.c: Moved to... * et-forest.cc: ...here. * except.c: Moved to... * except.cc: ...here. * explow.c: Moved to... * explow.cc: ...here. * expmed.c: Moved to... * expmed.cc: ...here. * expr.c: Moved to... * expr.cc: ...here. * fibonacci_heap.c: Moved to... * fibonacci_heap.cc: ...here. * file-find.c: Moved to... * file-find.cc: ...here. * file-prefix-map.c: Moved to... * file-prefix-map.cc: ...here. * final.c: Moved to... * final.cc: ...here. * fixed-value.c: Moved to... * fixed-value.cc: ...here. * fold-const-call.c: Moved to... * fold-const-call.cc: ...here. * fold-const.c: Moved to... * fold-const.cc: ...here. * fp-test.c: Moved to... * fp-test.cc: ...here. * function-tests.c: Moved to... * function-tests.cc: ...here. * function.c: Moved to... * function.cc: ...here. * fwprop.c: Moved to... * fwprop.cc: ...here. * gcc-ar.c: Moved to... * gcc-ar.cc: ...here. * gcc-main.c: Moved to... * gcc-main.cc: ...here. * gcc-rich-location.c: Moved to... * gcc-rich-location.cc: ...here. * gcc.c: Moved to... * gcc.cc: ...here. * gcov-dump.c: Moved to... * gcov-dump.cc: ...here. * gcov-io.c: Moved to... * gcov-io.cc: ...here. * gcov-tool.c: Moved to... * gcov-tool.cc: ...here. * gcov.c: Moved to... * gcov.cc: ...here. * gcse-common.c: Moved to... * gcse-common.cc: ...here. * gcse.c: Moved to... * gcse.cc: ...here. * genattr-common.c: Moved to... * genattr-common.cc: ...here. * genattr.c: Moved to... * genattr.cc: ...here. * genattrtab.c: Moved to... * genattrtab.cc: ...here. * genautomata.c: Moved to... * genautomata.cc: ...here. * gencfn-macros.c: Moved to... * gencfn-macros.cc: ...here. * gencheck.c: Moved to... * gencheck.cc: ...here. * genchecksum.c: Moved to... * genchecksum.cc: ...here. * gencodes.c: Moved to... * gencodes.cc: ...here. * genconditions.c: Moved to... * genconditions.cc: ...here. * genconfig.c: Moved to... * genconfig.cc: ...here. * genconstants.c: Moved to... * genconstants.cc: ...here. * genemit.c: Moved to... * genemit.cc: ...here. * genenums.c: Moved to... * genenums.cc: ...here. * generic-match-head.c: Moved to... * generic-match-head.cc: ...here. * genextract.c: Moved to... * genextract.cc: ...here. * genflags.c: Moved to... * genflags.cc: ...here. * gengenrtl.c: Moved to... * gengenrtl.cc: ...here. * gengtype-parse.c: Moved to... * gengtype-parse.cc: ...here. * gengtype-state.c: Moved to... * gengtype-state.cc: ...here. * gengtype.c: Moved to... * gengtype.cc: ...here. * genhooks.c: Moved to... * genhooks.cc: ...here. * genmatch.c: Moved to... * genmatch.cc: ...here. * genmddeps.c: Moved to... * genmddeps.cc: ...here. * genmddump.c: Moved to... * genmddump.cc: ...here. * genmodes.c: Moved to... * genmodes.cc: ...here. * genopinit.c: Moved to... * genopinit.cc: ...here. * genoutput.c: Moved to... * genoutput.cc: ...here. * genpeep.c: Moved to... * genpeep.cc: ...here. * genpreds.c: Moved to... * genpreds.cc: ...here. * genrecog.c: Moved to... * genrecog.cc: ...here. * gensupport.c: Moved to... * gensupport.cc: ...here. * gentarget-def.c: Moved to... * gentarget-def.cc: ...here. * genversion.c: Moved to... * genversion.cc: ...here. * ggc-common.c: Moved to... * ggc-common.cc: ...here. * ggc-none.c: Moved to... * ggc-none.cc: ...here. * ggc-page.c: Moved to... * ggc-page.cc: ...here. * ggc-tests.c: Moved to... * ggc-tests.cc: ...here. * gimple-builder.c: Moved to... * gimple-builder.cc: ...here. * gimple-expr.c: Moved to... * gimple-expr.cc: ...here. * gimple-fold.c: Moved to... * gimple-fold.cc: ...here. * gimple-iterator.c: Moved to... * gimple-iterator.cc: ...here. * gimple-laddress.c: Moved to... * gimple-laddress.cc: ...here. * gimple-loop-jam.c: Moved to... * gimple-loop-jam.cc: ...here. * gimple-low.c: Moved to... * gimple-low.cc: ...here. * gimple-match-head.c: Moved to... * gimple-match-head.cc: ...here. * gimple-pretty-print.c: Moved to... * gimple-pretty-print.cc: ...here. * gimple-ssa-backprop.c: Moved to... * gimple-ssa-backprop.cc: ...here. * gimple-ssa-evrp-analyze.c: Moved to... * gimple-ssa-evrp-analyze.cc: ...here. * gimple-ssa-evrp.c: Moved to... * gimple-ssa-evrp.cc: ...here. * gimple-ssa-isolate-paths.c: Moved to... * gimple-ssa-isolate-paths.cc: ...here. * gimple-ssa-nonnull-compare.c: Moved to... * gimple-ssa-nonnull-compare.cc: ...here. * gimple-ssa-split-paths.c: Moved to... * gimple-ssa-split-paths.cc: ...here. * gimple-ssa-sprintf.c: Moved to... * gimple-ssa-sprintf.cc: ...here. * gimple-ssa-store-merging.c: Moved to... * gimple-ssa-store-merging.cc: ...here. * gimple-ssa-strength-reduction.c: Moved to... * gimple-ssa-strength-reduction.cc: ...here. * gimple-ssa-warn-alloca.c: Moved to... * gimple-ssa-warn-alloca.cc: ...here. * gimple-ssa-warn-restrict.c: Moved to... * gimple-ssa-warn-restrict.cc: ...here. * gimple-streamer-in.c: Moved to... * gimple-streamer-in.cc: ...here. * gimple-streamer-out.c: Moved to... * gimple-streamer-out.cc: ...here. * gimple-walk.c: Moved to... * gimple-walk.cc: ...here. * gimple-warn-recursion.c: Moved to... * gimple-warn-recursion.cc: ...here. * gimple.c: Moved to... * gimple.cc: ...here. * gimplify-me.c: Moved to... * gimplify-me.cc: ...here. * gimplify.c: Moved to... * gimplify.cc: ...here. * godump.c: Moved to... * godump.cc: ...here. * graph.c: Moved to... * graph.cc: ...here. * graphds.c: Moved to... * graphds.cc: ...here. * graphite-dependences.c: Moved to... * graphite-dependences.cc: ...here. * graphite-isl-ast-to-gimple.c: Moved to... * graphite-isl-ast-to-gimple.cc: ...here. * graphite-optimize-isl.c: Moved to... * graphite-optimize-isl.cc: ...here. * graphite-poly.c: Moved to... * graphite-poly.cc: ...here. * graphite-scop-detection.c: Moved to... * graphite-scop-detection.cc: ...here. * graphite-sese-to-poly.c: Moved to... * graphite-sese-to-poly.cc: ...here. * graphite.c: Moved to... * graphite.cc: ...here. * haifa-sched.c: Moved to... * haifa-sched.cc: ...here. * hash-map-tests.c: Moved to... * hash-map-tests.cc: ...here. * hash-set-tests.c: Moved to... * hash-set-tests.cc: ...here. * hash-table.c: Moved to... * hash-table.cc: ...here. * hooks.c: Moved to... * hooks.cc: ...here. * host-default.c: Moved to... * host-default.cc: ...here. * hw-doloop.c: Moved to... * hw-doloop.cc: ...here. * hwint.c: Moved to... * hwint.cc: ...here. * ifcvt.c: Moved to... * ifcvt.cc: ...here. * inchash.c: Moved to... * inchash.cc: ...here. * incpath.c: Moved to... * incpath.cc: ...here. * init-regs.c: Moved to... * init-regs.cc: ...here. * input.c: Moved to... * input.cc: ...here. * internal-fn.c: Moved to... * internal-fn.cc: ...here. * intl.c: Moved to... * intl.cc: ...here. * ipa-comdats.c: Moved to... * ipa-comdats.cc: ...here. * ipa-cp.c: Moved to... * ipa-cp.cc: ...here. * ipa-devirt.c: Moved to... * ipa-devirt.cc: ...here. * ipa-fnsummary.c: Moved to... * ipa-fnsummary.cc: ...here. * ipa-icf-gimple.c: Moved to... * ipa-icf-gimple.cc: ...here. * ipa-icf.c: Moved to... * ipa-icf.cc: ...here. * ipa-inline-analysis.c: Moved to... * ipa-inline-analysis.cc: ...here. * ipa-inline-transform.c: Moved to... * ipa-inline-transform.cc: ...here. * ipa-inline.c: Moved to... * ipa-inline.cc: ...here. * ipa-modref-tree.c: Moved to... * ipa-modref-tree.cc: ...here. * ipa-modref.c: Moved to... * ipa-modref.cc: ...here. * ipa-param-manipulation.c: Moved to... * ipa-param-manipulation.cc: ...here. * ipa-polymorphic-call.c: Moved to... * ipa-polymorphic-call.cc: ...here. * ipa-predicate.c: Moved to... * ipa-predicate.cc: ...here. * ipa-profile.c: Moved to... * ipa-profile.cc: ...here. * ipa-prop.c: Moved to... * ipa-prop.cc: ...here. * ipa-pure-const.c: Moved to... * ipa-pure-const.cc: ...here. * ipa-ref.c: Moved to... * ipa-ref.cc: ...here. * ipa-reference.c: Moved to... * ipa-reference.cc: ...here. * ipa-split.c: Moved to... * ipa-split.cc: ...here. * ipa-sra.c: Moved to... * ipa-sra.cc: ...here. * ipa-utils.c: Moved to... * ipa-utils.cc: ...here. * ipa-visibility.c: Moved to... * ipa-visibility.cc: ...here. * ipa.c: Moved to... * ipa.cc: ...here. * ira-build.c: Moved to... * ira-build.cc: ...here. * ira-color.c: Moved to... * ira-color.cc: ...here. * ira-conflicts.c: Moved to... * ira-conflicts.cc: ...here. * ira-costs.c: Moved to... * ira-costs.cc: ...here. * ira-emit.c: Moved to... * ira-emit.cc: ...here. * ira-lives.c: Moved to... * ira-lives.cc: ...here. * ira.c: Moved to... * ira.cc: ...here. * jump.c: Moved to... * jump.cc: ...here. * langhooks.c: Moved to... * langhooks.cc: ...here. * lcm.c: Moved to... * lcm.cc: ...here. * lists.c: Moved to... * lists.cc: ...here. * loop-doloop.c: Moved to... * loop-doloop.cc: ...here. * loop-init.c: Moved to... * loop-init.cc: ...here. * loop-invariant.c: Moved to... * loop-invariant.cc: ...here. * loop-iv.c: Moved to... * loop-iv.cc: ...here. * loop-unroll.c: Moved to... * loop-unroll.cc: ...here. * lower-subreg.c: Moved to... * lower-subreg.cc: ...here. * lra-assigns.c: Moved to... * lra-assigns.cc: ...here. * lra-coalesce.c: Moved to... * lra-coalesce.cc: ...here. * lra-constraints.c: Moved to... * lra-constraints.cc: ...here. * lra-eliminations.c: Moved to... * lra-eliminations.cc: ...here. * lra-lives.c: Moved to... * lra-lives.cc: ...here. * lra-remat.c: Moved to... * lra-remat.cc: ...here. * lra-spills.c: Moved to... * lra-spills.cc: ...here. * lra.c: Moved to... * lra.cc: ...here. * lto-cgraph.c: Moved to... * lto-cgraph.cc: ...here. * lto-compress.c: Moved to... * lto-compress.cc: ...here. * lto-opts.c: Moved to... * lto-opts.cc: ...here. * lto-section-in.c: Moved to... * lto-section-in.cc: ...here. * lto-section-out.c: Moved to... * lto-section-out.cc: ...here. * lto-streamer-in.c: Moved to... * lto-streamer-in.cc: ...here. * lto-streamer-out.c: Moved to... * lto-streamer-out.cc: ...here. * lto-streamer.c: Moved to... * lto-streamer.cc: ...here. * lto-wrapper.c: Moved to... * lto-wrapper.cc: ...here. * main.c: Moved to... * main.cc: ...here. * mcf.c: Moved to... * mcf.cc: ...here. * mode-switching.c: Moved to... * mode-switching.cc: ...here. * modulo-sched.c: Moved to... * modulo-sched.cc: ...here. * multiple_target.c: Moved to... * multiple_target.cc: ...here. * omp-expand.c: Moved to... * omp-expand.cc: ...here. * omp-general.c: Moved to... * omp-general.cc: ...here. * omp-low.c: Moved to... * omp-low.cc: ...here. * omp-offload.c: Moved to... * omp-offload.cc: ...here. * omp-simd-clone.c: Moved to... * omp-simd-clone.cc: ...here. * opt-suggestions.c: Moved to... * opt-suggestions.cc: ...here. * optabs-libfuncs.c: Moved to... * optabs-libfuncs.cc: ...here. * optabs-query.c: Moved to... * optabs-query.cc: ...here. * optabs-tree.c: Moved to... * optabs-tree.cc: ...here. * optabs.c: Moved to... * optabs.cc: ...here. * opts-common.c: Moved to... * opts-common.cc: ...here. * opts-global.c: Moved to... * opts-global.cc: ...here. * opts.c: Moved to... * opts.cc: ...here. * passes.c: Moved to... * passes.cc: ...here. * plugin.c: Moved to... * plugin.cc: ...here. * postreload-gcse.c: Moved to... * postreload-gcse.cc: ...here. * postreload.c: Moved to... * postreload.cc: ...here. * predict.c: Moved to... * predict.cc: ...here. * prefix.c: Moved to... * prefix.cc: ...here. * pretty-print.c: Moved to... * pretty-print.cc: ...here. * print-rtl-function.c: Moved to... * print-rtl-function.cc: ...here. * print-rtl.c: Moved to... * print-rtl.cc: ...here. * print-tree.c: Moved to... * print-tree.cc: ...here. * profile-count.c: Moved to... * profile-count.cc: ...here. * profile.c: Moved to... * profile.cc: ...here. * read-md.c: Moved to... * read-md.cc: ...here. * read-rtl-function.c: Moved to... * read-rtl-function.cc: ...here. * read-rtl.c: Moved to... * read-rtl.cc: ...here. * real.c: Moved to... * real.cc: ...here. * realmpfr.c: Moved to... * realmpfr.cc: ...here. * recog.c: Moved to... * recog.cc: ...here. * ree.c: Moved to... * ree.cc: ...here. * reg-stack.c: Moved to... * reg-stack.cc: ...here. * regcprop.c: Moved to... * regcprop.cc: ...here. * reginfo.c: Moved to... * reginfo.cc: ...here. * regrename.c: Moved to... * regrename.cc: ...here. * regstat.c: Moved to... * regstat.cc: ...here. * reload.c: Moved to... * reload.cc: ...here. * reload1.c: Moved to... * reload1.cc: ...here. * reorg.c: Moved to... * reorg.cc: ...here. * resource.c: Moved to... * resource.cc: ...here. * rtl-error.c: Moved to... * rtl-error.cc: ...here. * rtl-tests.c: Moved to... * rtl-tests.cc: ...here. * rtl.c: Moved to... * rtl.cc: ...here. * rtlanal.c: Moved to... * rtlanal.cc: ...here. * rtlhash.c: Moved to... * rtlhash.cc: ...here. * rtlhooks.c: Moved to... * rtlhooks.cc: ...here. * rtx-vector-builder.c: Moved to... * rtx-vector-builder.cc: ...here. * run-rtl-passes.c: Moved to... * run-rtl-passes.cc: ...here. * sancov.c: Moved to... * sancov.cc: ...here. * sanopt.c: Moved to... * sanopt.cc: ...here. * sbitmap.c: Moved to... * sbitmap.cc: ...here. * sched-deps.c: Moved to... * sched-deps.cc: ...here. * sched-ebb.c: Moved to... * sched-ebb.cc: ...here. * sched-rgn.c: Moved to... * sched-rgn.cc: ...here. * sel-sched-dump.c: Moved to... * sel-sched-dump.cc: ...here. * sel-sched-ir.c: Moved to... * sel-sched-ir.cc: ...here. * sel-sched.c: Moved to... * sel-sched.cc: ...here. * selftest-diagnostic.c: Moved to... * selftest-diagnostic.cc: ...here. * selftest-rtl.c: Moved to... * selftest-rtl.cc: ...here. * selftest-run-tests.c: Moved to... * selftest-run-tests.cc: ...here. * selftest.c: Moved to... * selftest.cc: ...here. * sese.c: Moved to... * sese.cc: ...here. * shrink-wrap.c: Moved to... * shrink-wrap.cc: ...here. * simplify-rtx.c: Moved to... * simplify-rtx.cc: ...here. * sparseset.c: Moved to... * sparseset.cc: ...here. * spellcheck-tree.c: Moved to... * spellcheck-tree.cc: ...here. * spellcheck.c: Moved to... * spellcheck.cc: ...here. * sreal.c: Moved to... * sreal.cc: ...here. * stack-ptr-mod.c: Moved to... * stack-ptr-mod.cc: ...here. * statistics.c: Moved to... * statistics.cc: ...here. * stmt.c: Moved to... * stmt.cc: ...here. * stor-layout.c: Moved to... * stor-layout.cc: ...here. * store-motion.c: Moved to... * store-motion.cc: ...here. * streamer-hooks.c: Moved to... * streamer-hooks.cc: ...here. * stringpool.c: Moved to... * stringpool.cc: ...here. * substring-locations.c: Moved to... * substring-locations.cc: ...here. * symtab.c: Moved to... * symtab.cc: ...here. * target-globals.c: Moved to... * target-globals.cc: ...here. * targhooks.c: Moved to... * targhooks.cc: ...here. * timevar.c: Moved to... * timevar.cc: ...here. * toplev.c: Moved to... * toplev.cc: ...here. * tracer.c: Moved to... * tracer.cc: ...here. * trans-mem.c: Moved to... * trans-mem.cc: ...here. * tree-affine.c: Moved to... * tree-affine.cc: ...here. * tree-call-cdce.c: Moved to... * tree-call-cdce.cc: ...here. * tree-cfg.c: Moved to... * tree-cfg.cc: ...here. * tree-cfgcleanup.c: Moved to... * tree-cfgcleanup.cc: ...here. * tree-chrec.c: Moved to... * tree-chrec.cc: ...here. * tree-complex.c: Moved to... * tree-complex.cc: ...here. * tree-data-ref.c: Moved to... * tree-data-ref.cc: ...here. * tree-dfa.c: Moved to... * tree-dfa.cc: ...here. * tree-diagnostic.c: Moved to... * tree-diagnostic.cc: ...here. * tree-dump.c: Moved to... * tree-dump.cc: ...here. * tree-eh.c: Moved to... * tree-eh.cc: ...here. * tree-emutls.c: Moved to... * tree-emutls.cc: ...here. * tree-if-conv.c: Moved to... * tree-if-conv.cc: ...here. * tree-inline.c: Moved to... * tree-inline.cc: ...here. * tree-into-ssa.c: Moved to... * tree-into-ssa.cc: ...here. * tree-iterator.c: Moved to... * tree-iterator.cc: ...here. * tree-loop-distribution.c: Moved to... * tree-loop-distribution.cc: ...here. * tree-nested.c: Moved to... * tree-nested.cc: ...here. * tree-nrv.c: Moved to... * tree-nrv.cc: ...here. * tree-object-size.c: Moved to... * tree-object-size.cc: ...here. * tree-outof-ssa.c: Moved to... * tree-outof-ssa.cc: ...here. * tree-parloops.c: Moved to... * tree-parloops.cc: ...here. * tree-phinodes.c: Moved to... * tree-phinodes.cc: ...here. * tree-predcom.c: Moved to... * tree-predcom.cc: ...here. * tree-pretty-print.c: Moved to... * tree-pretty-print.cc: ...here. * tree-profile.c: Moved to... * tree-profile.cc: ...here. * tree-scalar-evolution.c: Moved to... * tree-scalar-evolution.cc: ...here. * tree-sra.c: Moved to... * tree-sra.cc: ...here. * tree-ssa-address.c: Moved to... * tree-ssa-address.cc: ...here. * tree-ssa-alias.c: Moved to... * tree-ssa-alias.cc: ...here. * tree-ssa-ccp.c: Moved to... * tree-ssa-ccp.cc: ...here. * tree-ssa-coalesce.c: Moved to... * tree-ssa-coalesce.cc: ...here. * tree-ssa-copy.c: Moved to... * tree-ssa-copy.cc: ...here. * tree-ssa-dce.c: Moved to... * tree-ssa-dce.cc: ...here. * tree-ssa-dom.c: Moved to... * tree-ssa-dom.cc: ...here. * tree-ssa-dse.c: Moved to... * tree-ssa-dse.cc: ...here. * tree-ssa-forwprop.c: Moved to... * tree-ssa-forwprop.cc: ...here. * tree-ssa-ifcombine.c: Moved to... * tree-ssa-ifcombine.cc: ...here. * tree-ssa-live.c: Moved to... * tree-ssa-live.cc: ...here. * tree-ssa-loop-ch.c: Moved to... * tree-ssa-loop-ch.cc: ...here. * tree-ssa-loop-im.c: Moved to... * tree-ssa-loop-im.cc: ...here. * tree-ssa-loop-ivcanon.c: Moved to... * tree-ssa-loop-ivcanon.cc: ...here. * tree-ssa-loop-ivopts.c: Moved to... * tree-ssa-loop-ivopts.cc: ...here. * tree-ssa-loop-manip.c: Moved to... * tree-ssa-loop-manip.cc: ...here. * tree-ssa-loop-niter.c: Moved to... * tree-ssa-loop-niter.cc: ...here. * tree-ssa-loop-prefetch.c: Moved to... * tree-ssa-loop-prefetch.cc: ...here. * tree-ssa-loop-split.c: Moved to... * tree-ssa-loop-split.cc: ...here. * tree-ssa-loop-unswitch.c: Moved to... * tree-ssa-loop-unswitch.cc: ...here. * tree-ssa-loop.c: Moved to... * tree-ssa-loop.cc: ...here. * tree-ssa-math-opts.c: Moved to... * tree-ssa-math-opts.cc: ...here. * tree-ssa-operands.c: Moved to... * tree-ssa-operands.cc: ...here. * tree-ssa-phiopt.c: Moved to... * tree-ssa-phiopt.cc: ...here. * tree-ssa-phiprop.c: Moved to... * tree-ssa-phiprop.cc: ...here. * tree-ssa-pre.c: Moved to... * tree-ssa-pre.cc: ...here. * tree-ssa-propagate.c: Moved to... * tree-ssa-propagate.cc: ...here. * tree-ssa-reassoc.c: Moved to... * tree-ssa-reassoc.cc: ...here. * tree-ssa-sccvn.c: Moved to... * tree-ssa-sccvn.cc: ...here. * tree-ssa-scopedtables.c: Moved to... * tree-ssa-scopedtables.cc: ...here. * tree-ssa-sink.c: Moved to... * tree-ssa-sink.cc: ...here. * tree-ssa-strlen.c: Moved to... * tree-ssa-strlen.cc: ...here. * tree-ssa-structalias.c: Moved to... * tree-ssa-structalias.cc: ...here. * tree-ssa-tail-merge.c: Moved to... * tree-ssa-tail-merge.cc: ...here. * tree-ssa-ter.c: Moved to... * tree-ssa-ter.cc: ...here. * tree-ssa-threadbackward.c: Moved to... * tree-ssa-threadbackward.cc: ...here. * tree-ssa-threadedge.c: Moved to... * tree-ssa-threadedge.cc: ...here. * tree-ssa-threadupdate.c: Moved to... * tree-ssa-threadupdate.cc: ...here. * tree-ssa-uncprop.c: Moved to... * tree-ssa-uncprop.cc: ...here. * tree-ssa-uninit.c: Moved to... * tree-ssa-uninit.cc: ...here. * tree-ssa.c: Moved to... * tree-ssa.cc: ...here. * tree-ssanames.c: Moved to... * tree-ssanames.cc: ...here. * tree-stdarg.c: Moved to... * tree-stdarg.cc: ...here. * tree-streamer-in.c: Moved to... * tree-streamer-in.cc: ...here. * tree-streamer-out.c: Moved to... * tree-streamer-out.cc: ...here. * tree-streamer.c: Moved to... * tree-streamer.cc: ...here. * tree-switch-conversion.c: Moved to... * tree-switch-conversion.cc: ...here. * tree-tailcall.c: Moved to... * tree-tailcall.cc: ...here. * tree-vect-data-refs.c: Moved to... * tree-vect-data-refs.cc: ...here. * tree-vect-generic.c: Moved to... * tree-vect-generic.cc: ...here. * tree-vect-loop-manip.c: Moved to... * tree-vect-loop-manip.cc: ...here. * tree-vect-loop.c: Moved to... * tree-vect-loop.cc: ...here. * tree-vect-patterns.c: Moved to... * tree-vect-patterns.cc: ...here. * tree-vect-slp-patterns.c: Moved to... * tree-vect-slp-patterns.cc: ...here. * tree-vect-slp.c: Moved to... * tree-vect-slp.cc: ...here. * tree-vect-stmts.c: Moved to... * tree-vect-stmts.cc: ...here. * tree-vector-builder.c: Moved to... * tree-vector-builder.cc: ...here. * tree-vectorizer.c: Moved to... * tree-vectorizer.cc: ...here. * tree-vrp.c: Moved to... * tree-vrp.cc: ...here. * tree.c: Moved to... * tree.cc: ...here. * tsan.c: Moved to... * tsan.cc: ...here. * typed-splay-tree.c: Moved to... * typed-splay-tree.cc: ...here. * ubsan.c: Moved to... * ubsan.cc: ...here. * valtrack.c: Moved to... * valtrack.cc: ...here. * value-prof.c: Moved to... * value-prof.cc: ...here. * var-tracking.c: Moved to... * var-tracking.cc: ...here. * varasm.c: Moved to... * varasm.cc: ...here. * varpool.c: Moved to... * varpool.cc: ...here. * vec-perm-indices.c: Moved to... * vec-perm-indices.cc: ...here. * vec.c: Moved to... * vec.cc: ...here. * vmsdbgout.c: Moved to... * vmsdbgout.cc: ...here. * vr-values.c: Moved to... * vr-values.cc: ...here. * vtable-verify.c: Moved to... * vtable-verify.cc: ...here. * web.c: Moved to... * web.cc: ...here. * xcoffout.c: Moved to... * xcoffout.cc: ...here. gcc/c-family/ChangeLog: * c-ada-spec.c: Moved to... * c-ada-spec.cc: ...here. * c-attribs.c: Moved to... * c-attribs.cc: ...here. * c-common.c: Moved to... * c-common.cc: ...here. * c-cppbuiltin.c: Moved to... * c-cppbuiltin.cc: ...here. * c-dump.c: Moved to... * c-dump.cc: ...here. * c-format.c: Moved to... * c-format.cc: ...here. * c-gimplify.c: Moved to... * c-gimplify.cc: ...here. * c-indentation.c: Moved to... * c-indentation.cc: ...here. * c-lex.c: Moved to... * c-lex.cc: ...here. * c-omp.c: Moved to... * c-omp.cc: ...here. * c-opts.c: Moved to... * c-opts.cc: ...here. * c-pch.c: Moved to... * c-pch.cc: ...here. * c-ppoutput.c: Moved to... * c-ppoutput.cc: ...here. * c-pragma.c: Moved to... * c-pragma.cc: ...here. * c-pretty-print.c: Moved to... * c-pretty-print.cc: ...here. * c-semantics.c: Moved to... * c-semantics.cc: ...here. * c-ubsan.c: Moved to... * c-ubsan.cc: ...here. * c-warn.c: Moved to... * c-warn.cc: ...here. * cppspec.c: Moved to... * cppspec.cc: ...here. * stub-objc.c: Moved to... * stub-objc.cc: ...here. gcc/c/ChangeLog: * c-aux-info.c: Moved to... * c-aux-info.cc: ...here. * c-convert.c: Moved to... * c-convert.cc: ...here. * c-decl.c: Moved to... * c-decl.cc: ...here. * c-errors.c: Moved to... * c-errors.cc: ...here. * c-fold.c: Moved to... * c-fold.cc: ...here. * c-lang.c: Moved to... * c-lang.cc: ...here. * c-objc-common.c: Moved to... * c-objc-common.cc: ...here. * c-parser.c: Moved to... * c-parser.cc: ...here. * c-typeck.c: Moved to... * c-typeck.cc: ...here. * gccspec.c: Moved to... * gccspec.cc: ...here. * gimple-parser.c: Moved to... * gimple-parser.cc: ...here. gcc/cp/ChangeLog: * call.c: Moved to... * call.cc: ...here. * class.c: Moved to... * class.cc: ...here. * constexpr.c: Moved to... * constexpr.cc: ...here. * cp-gimplify.c: Moved to... * cp-gimplify.cc: ...here. * cp-lang.c: Moved to... * cp-lang.cc: ...here. * cp-objcp-common.c: Moved to... * cp-objcp-common.cc: ...here. * cp-ubsan.c: Moved to... * cp-ubsan.cc: ...here. * cvt.c: Moved to... * cvt.cc: ...here. * cxx-pretty-print.c: Moved to... * cxx-pretty-print.cc: ...here. * decl.c: Moved to... * decl.cc: ...here. * decl2.c: Moved to... * decl2.cc: ...here. * dump.c: Moved to... * dump.cc: ...here. * error.c: Moved to... * error.cc: ...here. * except.c: Moved to... * except.cc: ...here. * expr.c: Moved to... * expr.cc: ...here. * friend.c: Moved to... * friend.cc: ...here. * g++spec.c: Moved to... * g++spec.cc: ...here. * init.c: Moved to... * init.cc: ...here. * lambda.c: Moved to... * lambda.cc: ...here. * lex.c: Moved to... * lex.cc: ...here. * mangle.c: Moved to... * mangle.cc: ...here. * method.c: Moved to... * method.cc: ...here. * name-lookup.c: Moved to... * name-lookup.cc: ...here. * optimize.c: Moved to... * optimize.cc: ...here. * parser.c: Moved to... * parser.cc: ...here. * pt.c: Moved to... * pt.cc: ...here. * ptree.c: Moved to... * ptree.cc: ...here. * rtti.c: Moved to... * rtti.cc: ...here. * search.c: Moved to... * search.cc: ...here. * semantics.c: Moved to... * semantics.cc: ...here. * tree.c: Moved to... * tree.cc: ...here. * typeck.c: Moved to... * typeck.cc: ...here. * typeck2.c: Moved to... * typeck2.cc: ...here. * vtable-class-hierarchy.c: Moved to... * vtable-class-hierarchy.cc: ...here. gcc/fortran/ChangeLog: * arith.c: Moved to... * arith.cc: ...here. * array.c: Moved to... * array.cc: ...here. * bbt.c: Moved to... * bbt.cc: ...here. * check.c: Moved to... * check.cc: ...here. * class.c: Moved to... * class.cc: ...here. * constructor.c: Moved to... * constructor.cc: ...here. * convert.c: Moved to... * convert.cc: ...here. * cpp.c: Moved to... * cpp.cc: ...here. * data.c: Moved to... * data.cc: ...here. * decl.c: Moved to... * decl.cc: ...here. * dependency.c: Moved to... * dependency.cc: ...here. * dump-parse-tree.c: Moved to... * dump-parse-tree.cc: ...here. * error.c: Moved to... * error.cc: ...here. * expr.c: Moved to... * expr.cc: ...here. * f95-lang.c: Moved to... * f95-lang.cc: ...here. * frontend-passes.c: Moved to... * frontend-passes.cc: ...here. * gfortranspec.c: Moved to... * gfortranspec.cc: ...here. * interface.c: Moved to... * interface.cc: ...here. * intrinsic.c: Moved to... * intrinsic.cc: ...here. * io.c: Moved to... * io.cc: ...here. * iresolve.c: Moved to... * iresolve.cc: ...here. * match.c: Moved to... * match.cc: ...here. * matchexp.c: Moved to... * matchexp.cc: ...here. * misc.c: Moved to... * misc.cc: ...here. * module.c: Moved to... * module.cc: ...here. * openmp.c: Moved to... * openmp.cc: ...here. * options.c: Moved to... * options.cc: ...here. * parse.c: Moved to... * parse.cc: ...here. * primary.c: Moved to... * primary.cc: ...here. * resolve.c: Moved to... * resolve.cc: ...here. * scanner.c: Moved to... * scanner.cc: ...here. * simplify.c: Moved to... * simplify.cc: ...here. * st.c: Moved to... * st.cc: ...here. * symbol.c: Moved to... * symbol.cc: ...here. * target-memory.c: Moved to... * target-memory.cc: ...here. * trans-array.c: Moved to... * trans-array.cc: ...here. * trans-common.c: Moved to... * trans-common.cc: ...here. * trans-const.c: Moved to... * trans-const.cc: ...here. * trans-decl.c: Moved to... * trans-decl.cc: ...here. * trans-expr.c: Moved to... * trans-expr.cc: ...here. * trans-intrinsic.c: Moved to... * trans-intrinsic.cc: ...here. * trans-io.c: Moved to... * trans-io.cc: ...here. * trans-openmp.c: Moved to... * trans-openmp.cc: ...here. * trans-stmt.c: Moved to... * trans-stmt.cc: ...here. * trans-types.c: Moved to... * trans-types.cc: ...here. * trans.c: Moved to... * trans.cc: ...here. gcc/go/ChangeLog: * go-backend.c: Moved to... * go-backend.cc: ...here. * go-lang.c: Moved to... * go-lang.cc: ...here. * gospec.c: Moved to... * gospec.cc: ...here. gcc/jit/ChangeLog: * dummy-frontend.c: Moved to... * dummy-frontend.cc: ...here. * jit-builtins.c: Moved to... * jit-builtins.cc: ...here. * jit-logging.c: Moved to... * jit-logging.cc: ...here. * jit-playback.c: Moved to... * jit-playback.cc: ...here. * jit-recording.c: Moved to... * jit-recording.cc: ...here. * jit-result.c: Moved to... * jit-result.cc: ...here. * jit-spec.c: Moved to... * jit-spec.cc: ...here. * jit-tempdir.c: Moved to... * jit-tempdir.cc: ...here. * jit-w32.c: Moved to... * jit-w32.cc: ...here. * libgccjit.c: Moved to... * libgccjit.cc: ...here. gcc/lto/ChangeLog: * common.c: Moved to... * common.cc: ...here. * lto-common.c: Moved to... * lto-common.cc: ...here. * lto-dump.c: Moved to... * lto-dump.cc: ...here. * lto-lang.c: Moved to... * lto-lang.cc: ...here. * lto-object.c: Moved to... * lto-object.cc: ...here. * lto-partition.c: Moved to... * lto-partition.cc: ...here. * lto-symtab.c: Moved to... * lto-symtab.cc: ...here. * lto.c: Moved to... * lto.cc: ...here. gcc/objc/ChangeLog: * objc-act.c: Moved to... * objc-act.cc: ...here. * objc-encoding.c: Moved to... * objc-encoding.cc: ...here. * objc-gnu-runtime-abi-01.c: Moved to... * objc-gnu-runtime-abi-01.cc: ...here. * objc-lang.c: Moved to... * objc-lang.cc: ...here. * objc-map.c: Moved to... * objc-map.cc: ...here. * objc-next-runtime-abi-01.c: Moved to... * objc-next-runtime-abi-01.cc: ...here. * objc-next-runtime-abi-02.c: Moved to... * objc-next-runtime-abi-02.cc: ...here. * objc-runtime-shared-support.c: Moved to... * objc-runtime-shared-support.cc: ...here. gcc/objcp/ChangeLog: * objcp-decl.c: Moved to... * objcp-decl.cc: ...here. * objcp-lang.c: Moved to... * objcp-lang.cc: ...here. libcpp/ChangeLog: * charset.c: Moved to... * charset.cc: ...here. * directives.c: Moved to... * directives.cc: ...here. * errors.c: Moved to... * errors.cc: ...here. * expr.c: Moved to... * expr.cc: ...here. * files.c: Moved to... * files.cc: ...here. * identifiers.c: Moved to... * identifiers.cc: ...here. * init.c: Moved to... * init.cc: ...here. * lex.c: Moved to... * lex.cc: ...here. * line-map.c: Moved to... * line-map.cc: ...here. * macro.c: Moved to... * macro.cc: ...here. * makeucnid.c: Moved to... * makeucnid.cc: ...here. * mkdeps.c: Moved to... * mkdeps.cc: ...here. * pch.c: Moved to... * pch.cc: ...here. * symtab.c: Moved to... * symtab.cc: ...here. * traditional.c: Moved to... * traditional.cc: ...here.
Diffstat (limited to 'gcc/shrink-wrap.cc')
-rw-r--r--gcc/shrink-wrap.cc1890
1 files changed, 1890 insertions, 0 deletions
diff --git a/gcc/shrink-wrap.cc b/gcc/shrink-wrap.cc
new file mode 100644
index 0000000..f022039
--- /dev/null
+++ b/gcc/shrink-wrap.cc
@@ -0,0 +1,1890 @@
+/* Shrink-wrapping related optimizations.
+ Copyright (C) 1987-2022 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
+
+/* This file handles shrink-wrapping related optimizations. */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "backend.h"
+#include "target.h"
+#include "rtl.h"
+#include "tree.h"
+#include "cfghooks.h"
+#include "df.h"
+#include "memmodel.h"
+#include "tm_p.h"
+#include "regs.h"
+#include "insn-config.h"
+#include "emit-rtl.h"
+#include "output.h"
+#include "tree-pass.h"
+#include "cfgrtl.h"
+#include "cfgbuild.h"
+#include "bb-reorder.h"
+#include "shrink-wrap.h"
+#include "regcprop.h"
+#include "rtl-iter.h"
+#include "valtrack.h"
+#include "function-abi.h"
+#include "print-rtl.h"
+
+/* Return true if INSN requires the stack frame to be set up.
+ PROLOGUE_USED contains the hard registers used in the function
+ prologue. SET_UP_BY_PROLOGUE is the set of registers we expect the
+ prologue to set up for the function. */
+bool
+requires_stack_frame_p (rtx_insn *insn, HARD_REG_SET prologue_used,
+ HARD_REG_SET set_up_by_prologue)
+{
+ df_ref def, use;
+ HARD_REG_SET hardregs;
+ unsigned regno;
+
+ if (CALL_P (insn) && !FAKE_CALL_P (insn))
+ return !SIBLING_CALL_P (insn);
+
+ /* We need a frame to get the unique CFA expected by the unwinder. */
+ if (cfun->can_throw_non_call_exceptions && can_throw_internal (insn))
+ return true;
+
+ CLEAR_HARD_REG_SET (hardregs);
+ FOR_EACH_INSN_DEF (def, insn)
+ {
+ rtx dreg = DF_REF_REG (def);
+
+ if (!REG_P (dreg))
+ continue;
+
+ add_to_hard_reg_set (&hardregs, GET_MODE (dreg), REGNO (dreg));
+ }
+ if (hard_reg_set_intersect_p (hardregs, prologue_used))
+ return true;
+ hardregs &= ~crtl->abi->full_reg_clobbers ();
+ for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
+ if (TEST_HARD_REG_BIT (hardregs, regno)
+ && df_regs_ever_live_p (regno))
+ return true;
+
+ FOR_EACH_INSN_USE (use, insn)
+ {
+ rtx reg = DF_REF_REG (use);
+
+ if (!REG_P (reg))
+ continue;
+
+ add_to_hard_reg_set (&hardregs, GET_MODE (reg),
+ REGNO (reg));
+ }
+ if (hard_reg_set_intersect_p (hardregs, set_up_by_prologue))
+ return true;
+
+ return false;
+}
+
+/* See whether there has a single live edge from BB, which dest uses
+ [REGNO, END_REGNO). Return the live edge if its dest bb has
+ one or two predecessors. Otherwise return NULL. */
+
+static edge
+live_edge_for_reg (basic_block bb, int regno, int end_regno)
+{
+ edge e, live_edge;
+ edge_iterator ei;
+ bitmap live;
+ int i;
+
+ live_edge = NULL;
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ {
+ live = df_get_live_in (e->dest);
+ for (i = regno; i < end_regno; i++)
+ if (REGNO_REG_SET_P (live, i))
+ {
+ if (live_edge && live_edge != e)
+ return NULL;
+ live_edge = e;
+ }
+ }
+
+ /* We can sometimes encounter dead code. Don't try to move it
+ into the exit block. */
+ if (!live_edge || live_edge->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
+ return NULL;
+
+ /* Reject targets of abnormal edges. This is needed for correctness
+ on ports like Alpha and MIPS, whose pic_offset_table_rtx can die on
+ exception edges even though it is generally treated as call-saved
+ for the majority of the compilation. Moving across abnormal edges
+ isn't going to be interesting for shrink-wrap usage anyway. */
+ if (live_edge->flags & EDGE_ABNORMAL)
+ return NULL;
+
+ /* When live_edge->dest->preds == 2, we can create a new block on
+ the edge to make it meet the requirement. */
+ if (EDGE_COUNT (live_edge->dest->preds) > 2)
+ return NULL;
+
+ return live_edge;
+}
+
+/* Try to move INSN from BB to a successor. Return true on success.
+ USES and DEFS are the set of registers that are used and defined
+ after INSN in BB. SPLIT_P indicates whether a live edge from BB
+ is splitted or not. */
+
+static bool
+move_insn_for_shrink_wrap (basic_block bb, rtx_insn *insn,
+ const_hard_reg_set uses,
+ const_hard_reg_set defs,
+ bool *split_p,
+ struct dead_debug_local *debug)
+{
+ rtx set, src, dest;
+ bitmap live_out, live_in, bb_uses = NULL, bb_defs = NULL;
+ unsigned int i, dregno, end_dregno;
+ unsigned int sregno = FIRST_PSEUDO_REGISTER;
+ unsigned int end_sregno = FIRST_PSEUDO_REGISTER;
+ basic_block next_block;
+ edge live_edge;
+ rtx_insn *dinsn;
+ df_ref def;
+
+ /* Look for a simple register assignment. We don't use single_set here
+ because we can't deal with any CLOBBERs, USEs, or REG_UNUSED secondary
+ destinations. */
+ if (!INSN_P (insn))
+ return false;
+ set = PATTERN (insn);
+ if (GET_CODE (set) != SET)
+ return false;
+ src = SET_SRC (set);
+ dest = SET_DEST (set);
+
+ /* For the destination, we want only a register. Also disallow STACK
+ or FRAME related adjustments. They are likely part of the prologue,
+ so keep them in the entry block. */
+ if (!REG_P (dest)
+ || dest == stack_pointer_rtx
+ || dest == frame_pointer_rtx
+ || dest == hard_frame_pointer_rtx)
+ return false;
+
+ /* For the source, we want one of:
+ (1) A (non-overlapping) register
+ (2) A constant,
+ (3) An expression involving no more than one register.
+
+ That last point comes from the code following, which was originally
+ written to handle only register move operations, and still only handles
+ a single source register when checking for overlaps. Happily, the
+ same checks can be applied to expressions like (plus reg const). */
+
+ if (CONSTANT_P (src))
+ ;
+ else if (!REG_P (src))
+ {
+ rtx src_inner = NULL_RTX;
+
+ if (can_throw_internal (insn))
+ return false;
+
+ subrtx_var_iterator::array_type array;
+ FOR_EACH_SUBRTX_VAR (iter, array, src, ALL)
+ {
+ rtx x = *iter;
+ switch (GET_RTX_CLASS (GET_CODE (x)))
+ {
+ case RTX_CONST_OBJ:
+ case RTX_COMPARE:
+ case RTX_COMM_COMPARE:
+ case RTX_BIN_ARITH:
+ case RTX_COMM_ARITH:
+ case RTX_UNARY:
+ case RTX_TERNARY:
+ /* Constant or expression. Continue. */
+ break;
+
+ case RTX_OBJ:
+ case RTX_EXTRA:
+ switch (GET_CODE (x))
+ {
+ case UNSPEC:
+ case SUBREG:
+ case STRICT_LOW_PART:
+ case PC:
+ case LO_SUM:
+ /* Ok. Continue. */
+ break;
+
+ case REG:
+ /* Fail if we see a second inner register. */
+ if (src_inner != NULL)
+ return false;
+ src_inner = x;
+ break;
+
+ default:
+ return false;
+ }
+ break;
+
+ default:
+ return false;
+ }
+ }
+
+ if (src_inner != NULL)
+ src = src_inner;
+ }
+
+ /* Make sure that the source register isn't defined later in BB. */
+ if (REG_P (src))
+ {
+ sregno = REGNO (src);
+ end_sregno = END_REGNO (src);
+ if (overlaps_hard_reg_set_p (defs, GET_MODE (src), sregno))
+ return false;
+ }
+
+ /* Make sure that the destination register isn't referenced later in BB. */
+ dregno = REGNO (dest);
+ end_dregno = END_REGNO (dest);
+ if (overlaps_hard_reg_set_p (uses, GET_MODE (dest), dregno)
+ || overlaps_hard_reg_set_p (defs, GET_MODE (dest), dregno))
+ return false;
+
+ /* See whether there is a successor block to which we could move INSN. */
+ live_edge = live_edge_for_reg (bb, dregno, end_dregno);
+ if (!live_edge)
+ return false;
+
+ next_block = live_edge->dest;
+ /* Create a new basic block on the edge. */
+ if (EDGE_COUNT (next_block->preds) == 2)
+ {
+ /* split_edge for a block with only one successor is meaningless. */
+ if (EDGE_COUNT (bb->succs) == 1)
+ return false;
+
+ /* If DF_LIVE doesn't exist, i.e. at -O1, just give up. */
+ if (!df_live)
+ return false;
+
+ basic_block old_dest = live_edge->dest;
+ next_block = split_edge (live_edge);
+
+ /* We create a new basic block. Call df_grow_bb_info to make sure
+ all data structures are allocated. */
+ df_grow_bb_info (df_live);
+
+ bitmap_and (df_get_live_in (next_block), df_get_live_out (bb),
+ df_get_live_in (old_dest));
+ df_set_bb_dirty (next_block);
+
+ /* We should not split more than once for a function. */
+ if (*split_p)
+ return false;
+
+ *split_p = true;
+ }
+
+ /* At this point we are committed to moving INSN, but let's try to
+ move it as far as we can. */
+ do
+ {
+ if (MAY_HAVE_DEBUG_BIND_INSNS)
+ {
+ FOR_BB_INSNS_REVERSE (bb, dinsn)
+ if (DEBUG_BIND_INSN_P (dinsn))
+ {
+ df_ref use;
+ FOR_EACH_INSN_USE (use, dinsn)
+ if (refers_to_regno_p (dregno, end_dregno,
+ DF_REF_REG (use), (rtx *) NULL))
+ dead_debug_add (debug, use, DF_REF_REGNO (use));
+ }
+ else if (dinsn == insn)
+ break;
+ }
+ live_out = df_get_live_out (bb);
+ live_in = df_get_live_in (next_block);
+ bb = next_block;
+
+ /* Check whether BB uses DEST or clobbers DEST. We need to add
+ INSN to BB if so. Either way, DEST is no longer live on entry,
+ except for any part that overlaps SRC (next loop). */
+ if (!*split_p)
+ {
+ bb_uses = &DF_LR_BB_INFO (bb)->use;
+ bb_defs = &DF_LR_BB_INFO (bb)->def;
+ }
+ if (df_live)
+ {
+ for (i = dregno; i < end_dregno; i++)
+ {
+ if (*split_p
+ || REGNO_REG_SET_P (bb_uses, i)
+ || REGNO_REG_SET_P (bb_defs, i)
+ || REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb)->gen, i))
+ next_block = NULL;
+ CLEAR_REGNO_REG_SET (live_out, i);
+ CLEAR_REGNO_REG_SET (live_in, i);
+ }
+
+ /* Check whether BB clobbers SRC. We need to add INSN to BB if so.
+ Either way, SRC is now live on entry. */
+ for (i = sregno; i < end_sregno; i++)
+ {
+ if (*split_p
+ || REGNO_REG_SET_P (bb_defs, i)
+ || REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb)->gen, i))
+ next_block = NULL;
+ SET_REGNO_REG_SET (live_out, i);
+ SET_REGNO_REG_SET (live_in, i);
+ }
+ }
+ else
+ {
+ /* DF_LR_BB_INFO (bb)->def does not comprise the DF_REF_PARTIAL and
+ DF_REF_CONDITIONAL defs. So if DF_LIVE doesn't exist, i.e.
+ at -O1, just give up searching NEXT_BLOCK. */
+ next_block = NULL;
+ for (i = dregno; i < end_dregno; i++)
+ {
+ CLEAR_REGNO_REG_SET (live_out, i);
+ CLEAR_REGNO_REG_SET (live_in, i);
+ }
+
+ for (i = sregno; i < end_sregno; i++)
+ {
+ SET_REGNO_REG_SET (live_out, i);
+ SET_REGNO_REG_SET (live_in, i);
+ }
+ }
+
+ /* If we don't need to add the move to BB, look for a single
+ successor block. */
+ if (next_block)
+ {
+ live_edge = live_edge_for_reg (next_block, dregno, end_dregno);
+ if (!live_edge || EDGE_COUNT (live_edge->dest->preds) > 1)
+ break;
+ next_block = live_edge->dest;
+ }
+ }
+ while (next_block);
+
+ /* For the new created basic block, there is no dataflow info at all.
+ So skip the following dataflow update and check. */
+ if (!(*split_p))
+ {
+ /* BB now defines DEST. It only uses the parts of DEST that overlap SRC
+ (next loop). */
+ for (i = dregno; i < end_dregno; i++)
+ {
+ CLEAR_REGNO_REG_SET (bb_uses, i);
+ SET_REGNO_REG_SET (bb_defs, i);
+ }
+
+ /* BB now uses SRC. */
+ for (i = sregno; i < end_sregno; i++)
+ SET_REGNO_REG_SET (bb_uses, i);
+ }
+
+ /* Insert debug temps for dead REGs used in subsequent debug insns. */
+ if (debug->used && !bitmap_empty_p (debug->used))
+ FOR_EACH_INSN_DEF (def, insn)
+ dead_debug_insert_temp (debug, DF_REF_REGNO (def), insn,
+ DEBUG_TEMP_BEFORE_WITH_VALUE);
+
+ rtx_insn *insn_copy = emit_insn_after (PATTERN (insn), bb_note (bb));
+ /* Update the LABEL_NUSES count on any referenced labels. The ideal
+ solution here would be to actually move the instruction instead
+ of copying/deleting it as this loses some notations on the
+ insn. */
+ mark_jump_label (PATTERN (insn), insn_copy, 0);
+ delete_insn (insn);
+ return true;
+}
+
+/* Look for register copies in the first block of the function, and move
+ them down into successor blocks if the register is used only on one
+ path. This exposes more opportunities for shrink-wrapping. These
+ kinds of sets often occur when incoming argument registers are moved
+ to call-saved registers because their values are live across one or
+ more calls during the function. */
+
+static void
+prepare_shrink_wrap (basic_block entry_block)
+{
+ rtx_insn *insn, *curr;
+ rtx x;
+ HARD_REG_SET uses, defs;
+ df_ref def, use;
+ bool split_p = false;
+ unsigned int i;
+ struct dead_debug_local debug;
+
+ if (JUMP_P (BB_END (entry_block)))
+ {
+ /* To have more shrink-wrapping opportunities, prepare_shrink_wrap tries
+ to sink the copies from parameter to callee saved register out of
+ entry block. copyprop_hardreg_forward_bb_without_debug_insn is called
+ to release some dependences. */
+ copyprop_hardreg_forward_bb_without_debug_insn (entry_block);
+ }
+
+ dead_debug_local_init (&debug, NULL, NULL);
+ CLEAR_HARD_REG_SET (uses);
+ CLEAR_HARD_REG_SET (defs);
+
+ FOR_BB_INSNS_REVERSE_SAFE (entry_block, insn, curr)
+ if (NONDEBUG_INSN_P (insn)
+ && !move_insn_for_shrink_wrap (entry_block, insn, uses, defs,
+ &split_p, &debug))
+ {
+ /* Add all defined registers to DEFs. */
+ FOR_EACH_INSN_DEF (def, insn)
+ {
+ x = DF_REF_REG (def);
+ if (REG_P (x) && HARD_REGISTER_P (x))
+ for (i = REGNO (x); i < END_REGNO (x); i++)
+ SET_HARD_REG_BIT (defs, i);
+ }
+
+ /* Add all used registers to USESs. */
+ FOR_EACH_INSN_USE (use, insn)
+ {
+ x = DF_REF_REG (use);
+ if (REG_P (x) && HARD_REGISTER_P (x))
+ for (i = REGNO (x); i < END_REGNO (x); i++)
+ SET_HARD_REG_BIT (uses, i);
+ }
+ }
+
+ dead_debug_local_finish (&debug, NULL);
+}
+
+/* Return whether basic block PRO can get the prologue. It cannot if it
+ has incoming complex edges that need a prologue inserted (we make a new
+ block for the prologue, so those edges would need to be redirected, which
+ does not work). It also cannot if there exist registers live on entry
+ to PRO that are clobbered by the prologue. */
+
+static bool
+can_get_prologue (basic_block pro, HARD_REG_SET prologue_clobbered)
+{
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, pro->preds)
+ if (e->flags & EDGE_COMPLEX
+ && !dominated_by_p (CDI_DOMINATORS, e->src, pro))
+ return false;
+
+ HARD_REG_SET live;
+ REG_SET_TO_HARD_REG_SET (live, df_get_live_in (pro));
+ if (hard_reg_set_intersect_p (live, prologue_clobbered))
+ return false;
+
+ return true;
+}
+
+/* Return whether we can duplicate basic block BB for shrink wrapping. We
+ cannot if the block cannot be duplicated at all, or if any of its incoming
+ edges are complex and come from a block that does not require a prologue
+ (we cannot redirect such edges), or if the block is too big to copy.
+ PRO is the basic block before which we would put the prologue, MAX_SIZE is
+ the maximum size block we allow to be copied. */
+
+static bool
+can_dup_for_shrink_wrapping (basic_block bb, basic_block pro, unsigned max_size)
+{
+ if (!can_duplicate_block_p (bb))
+ return false;
+
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ if (e->flags & (EDGE_COMPLEX | EDGE_CROSSING)
+ && !dominated_by_p (CDI_DOMINATORS, e->src, pro))
+ return false;
+
+ unsigned size = 0;
+
+ rtx_insn *insn;
+ FOR_BB_INSNS (bb, insn)
+ if (NONDEBUG_INSN_P (insn))
+ {
+ size += get_attr_min_length (insn);
+ if (size > max_size)
+ return false;
+ }
+
+ return true;
+}
+
+/* Do whatever needs to be done for exits that run without prologue.
+ Sibcalls need nothing done. Normal exits get a simple_return inserted. */
+
+static void
+handle_simple_exit (edge e)
+{
+
+ if (e->flags & EDGE_SIBCALL)
+ {
+ /* Tell function.c to take no further action on this edge. */
+ e->flags |= EDGE_IGNORE;
+
+ e->flags &= ~EDGE_FALLTHRU;
+ emit_barrier_after_bb (e->src);
+ return;
+ }
+
+ /* If the basic block the edge comes from has multiple successors,
+ split the edge. */
+ if (EDGE_COUNT (e->src->succs) > 1)
+ {
+ basic_block old_bb = e->src;
+ rtx_insn *end = BB_END (old_bb);
+ rtx_note *note = emit_note_after (NOTE_INSN_DELETED, end);
+ basic_block new_bb = create_basic_block (note, note, old_bb);
+ BB_COPY_PARTITION (new_bb, old_bb);
+ BB_END (old_bb) = end;
+
+ redirect_edge_succ (e, new_bb);
+ new_bb->count = e->count ();
+ e->flags |= EDGE_FALLTHRU;
+
+ e = make_single_succ_edge (new_bb, EXIT_BLOCK_PTR_FOR_FN (cfun), 0);
+ }
+
+ e->flags &= ~EDGE_FALLTHRU;
+ rtx_jump_insn *ret = emit_jump_insn_after (targetm.gen_simple_return (),
+ BB_END (e->src));
+ JUMP_LABEL (ret) = simple_return_rtx;
+ emit_barrier_after_bb (e->src);
+
+ if (dump_file)
+ fprintf (dump_file, "Made simple_return with UID %d in bb %d\n",
+ INSN_UID (ret), e->src->index);
+}
+
+/* Try to perform a kind of shrink-wrapping, making sure the
+ prologue/epilogue is emitted only around those parts of the
+ function that require it.
+
+ There will be exactly one prologue, and it will be executed either
+ zero or one time, on any path. Depending on where the prologue is
+ placed, some of the basic blocks can be reached via both paths with
+ and without a prologue. Such blocks will be duplicated here, and the
+ edges changed to match.
+
+ Paths that go to the exit without going through the prologue will use
+ a simple_return instead of the epilogue. We maximize the number of
+ those, making sure to only duplicate blocks that can be duplicated.
+ If the prologue can then still be placed in multiple locations, we
+ place it as early as possible.
+
+ An example, where we duplicate blocks with control flow (legend:
+ _B_egin, _R_eturn and _S_imple_return; edges without arrowhead should
+ be taken to point down or to the right, to simplify the diagram; here,
+ block 3 needs a prologue, the rest does not):
+
+
+ B B
+ | |
+ 2 2
+ |\ |\
+ | 3 becomes | 3
+ |/ | \
+ 4 7 4
+ |\ |\ |\
+ | 5 | 8 | 5
+ |/ |/ |/
+ 6 9 6
+ | | |
+ R S R
+
+
+ (bb 4 is duplicated to 7, and so on; the prologue is inserted on the
+ edge 2->3).
+
+ Another example, where part of a loop is duplicated (again, bb 3 is
+ the only block that needs a prologue):
+
+
+ B 3<-- B ->3<--
+ | | | | | | |
+ | v | becomes | | v |
+ 2---4--- 2---5-- 4---
+ | | |
+ R S R
+
+
+ (bb 4 is duplicated to 5; the prologue is inserted on the edge 5->3).
+
+ ENTRY_EDGE is the edge where the prologue will be placed, possibly
+ changed by this function. PROLOGUE_SEQ is the prologue we will insert. */
+
+void
+try_shrink_wrapping (edge *entry_edge, rtx_insn *prologue_seq)
+{
+ /* If we cannot shrink-wrap, are told not to shrink-wrap, or it makes
+ no sense to shrink-wrap: then do not shrink-wrap! */
+
+ if (!SHRINK_WRAPPING_ENABLED)
+ return;
+
+ if (crtl->profile && !targetm.profile_before_prologue ())
+ return;
+
+ if (crtl->calls_eh_return)
+ return;
+
+ bool empty_prologue = true;
+ for (rtx_insn *insn = prologue_seq; insn; insn = NEXT_INSN (insn))
+ if (!(NOTE_P (insn) && NOTE_KIND (insn) == NOTE_INSN_PROLOGUE_END))
+ {
+ empty_prologue = false;
+ break;
+ }
+ if (empty_prologue)
+ return;
+
+ /* Move some code down to expose more shrink-wrapping opportunities. */
+
+ basic_block entry = (*entry_edge)->dest;
+ prepare_shrink_wrap (entry);
+
+ if (dump_file)
+ fprintf (dump_file, "Attempting shrink-wrapping optimization.\n");
+
+ /* Compute the registers set and used in the prologue. */
+
+ HARD_REG_SET prologue_clobbered, prologue_used;
+ CLEAR_HARD_REG_SET (prologue_clobbered);
+ CLEAR_HARD_REG_SET (prologue_used);
+ for (rtx_insn *insn = prologue_seq; insn; insn = NEXT_INSN (insn))
+ if (NONDEBUG_INSN_P (insn))
+ {
+ HARD_REG_SET this_used;
+ CLEAR_HARD_REG_SET (this_used);
+ note_uses (&PATTERN (insn), record_hard_reg_uses, &this_used);
+ this_used &= ~prologue_clobbered;
+ prologue_used |= this_used;
+ note_stores (insn, record_hard_reg_sets, &prologue_clobbered);
+ }
+ CLEAR_HARD_REG_BIT (prologue_clobbered, STACK_POINTER_REGNUM);
+ if (frame_pointer_needed)
+ CLEAR_HARD_REG_BIT (prologue_clobbered, HARD_FRAME_POINTER_REGNUM);
+
+ /* Find out what registers are set up by the prologue; any use of these
+ cannot happen before the prologue. */
+
+ struct hard_reg_set_container set_up_by_prologue;
+ CLEAR_HARD_REG_SET (set_up_by_prologue.set);
+ add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, STACK_POINTER_REGNUM);
+ add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, ARG_POINTER_REGNUM);
+ if (frame_pointer_needed)
+ add_to_hard_reg_set (&set_up_by_prologue.set, Pmode,
+ HARD_FRAME_POINTER_REGNUM);
+ if (pic_offset_table_rtx
+ && (unsigned) PIC_OFFSET_TABLE_REGNUM != INVALID_REGNUM)
+ add_to_hard_reg_set (&set_up_by_prologue.set, Pmode,
+ PIC_OFFSET_TABLE_REGNUM);
+ if (crtl->drap_reg)
+ add_to_hard_reg_set (&set_up_by_prologue.set,
+ GET_MODE (crtl->drap_reg),
+ REGNO (crtl->drap_reg));
+ if (targetm.set_up_by_prologue)
+ targetm.set_up_by_prologue (&set_up_by_prologue);
+
+ /* We will insert the prologue before the basic block PRO. PRO should
+ dominate all basic blocks that need the prologue to be executed
+ before them. First, make PRO the "tightest wrap" possible. */
+
+ calculate_dominance_info (CDI_DOMINATORS);
+
+ basic_block pro = 0;
+
+ basic_block bb;
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ rtx_insn *insn;
+ FOR_BB_INSNS (bb, insn)
+ if (NONDEBUG_INSN_P (insn)
+ && requires_stack_frame_p (insn, prologue_used,
+ set_up_by_prologue.set))
+ {
+ if (dump_file)
+ {
+ fprintf (dump_file, "Block %d needs prologue due to insn %d:\n",
+ bb->index, INSN_UID (insn));
+ print_rtl_single (dump_file, insn);
+ }
+ pro = nearest_common_dominator (CDI_DOMINATORS, pro, bb);
+ break;
+ }
+ }
+
+ /* If nothing needs a prologue, just put it at the start. This really
+ shouldn't happen, but we cannot fix it here. */
+
+ if (pro == 0)
+ {
+ if (dump_file)
+ fprintf(dump_file, "Nothing needs a prologue, but it isn't empty; "
+ "putting it at the start.\n");
+ pro = entry;
+ }
+
+ if (dump_file)
+ fprintf (dump_file, "After wrapping required blocks, PRO is now %d\n",
+ pro->index);
+
+ /* Now see if we can put the prologue at the start of PRO. Putting it
+ there might require duplicating a block that cannot be duplicated,
+ or in some cases we cannot insert the prologue there at all. If PRO
+ wont't do, try again with the immediate dominator of PRO, and so on.
+
+ The blocks that need duplicating are those reachable from PRO but
+ not dominated by it. We keep in BB_WITH a bitmap of the blocks
+ reachable from PRO that we already found, and in VEC a stack of
+ those we still need to consider (to find successors). */
+
+ auto_bitmap bb_with;
+ bitmap_set_bit (bb_with, pro->index);
+
+ vec<basic_block> vec;
+ vec.create (n_basic_blocks_for_fn (cfun));
+ vec.quick_push (pro);
+
+ unsigned max_grow_size = get_uncond_jump_length ();
+ max_grow_size *= param_max_grow_copy_bb_insns;
+
+ basic_block checked_pro = NULL;
+
+ while (pro != entry)
+ {
+ if (pro != checked_pro)
+ {
+ while (pro != entry && !can_get_prologue (pro, prologue_clobbered))
+ {
+ pro = get_immediate_dominator (CDI_DOMINATORS, pro);
+
+ if (bitmap_set_bit (bb_with, pro->index))
+ vec.quick_push (pro);
+ }
+ checked_pro = pro;
+ }
+
+ if (vec.is_empty ())
+ break;
+
+ basic_block bb = vec.pop ();
+ if (!can_dup_for_shrink_wrapping (bb, pro, max_grow_size))
+ while (!dominated_by_p (CDI_DOMINATORS, bb, pro))
+ {
+ gcc_assert (pro != entry);
+
+ pro = get_immediate_dominator (CDI_DOMINATORS, pro);
+
+ if (bitmap_set_bit (bb_with, pro->index))
+ vec.quick_push (pro);
+ }
+
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
+ && bitmap_set_bit (bb_with, e->dest->index))
+ vec.quick_push (e->dest);
+ }
+
+ if (dump_file)
+ fprintf (dump_file, "Avoiding non-duplicatable blocks, PRO is now %d\n",
+ pro->index);
+
+ /* If we can move PRO back without having to duplicate more blocks, do so.
+ We do this because putting the prologue earlier is better for scheduling.
+
+ We can move back to a block PRE if every path from PRE will eventually
+ need a prologue, that is, PRO is a post-dominator of PRE. PRE needs
+ to dominate every block reachable from itself. We keep in BB_TMP a
+ bitmap of the blocks reachable from PRE that we already found, and in
+ VEC a stack of those we still need to consider.
+
+ Any block reachable from PRE is also reachable from all predecessors
+ of PRE, so if we find we need to move PRE back further we can leave
+ everything not considered so far on the stack. Any block dominated
+ by PRE is also dominated by all other dominators of PRE, so anything
+ found good for some PRE does not need to be reconsidered later.
+
+ We don't need to update BB_WITH because none of the new blocks found
+ can jump to a block that does not need the prologue. */
+
+ if (pro != entry)
+ {
+ calculate_dominance_info (CDI_POST_DOMINATORS);
+
+ auto_bitmap bb_tmp;
+ bitmap_copy (bb_tmp, bb_with);
+ basic_block last_ok = pro;
+ vec.truncate (0);
+
+ while (pro != entry)
+ {
+ basic_block pre = get_immediate_dominator (CDI_DOMINATORS, pro);
+ if (!dominated_by_p (CDI_POST_DOMINATORS, pre, pro))
+ break;
+
+ if (bitmap_set_bit (bb_tmp, pre->index))
+ vec.quick_push (pre);
+
+ bool ok = true;
+ while (!vec.is_empty ())
+ {
+ if (!dominated_by_p (CDI_DOMINATORS, vec.last (), pre))
+ {
+ ok = false;
+ break;
+ }
+
+ basic_block bb = vec.pop ();
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ if (bitmap_set_bit (bb_tmp, e->dest->index))
+ vec.quick_push (e->dest);
+ }
+
+ if (ok && can_get_prologue (pre, prologue_clobbered))
+ last_ok = pre;
+
+ pro = pre;
+ }
+
+ pro = last_ok;
+
+ free_dominance_info (CDI_POST_DOMINATORS);
+ }
+
+ vec.release ();
+
+ if (dump_file)
+ fprintf (dump_file, "Bumping back to anticipatable blocks, PRO is now %d\n",
+ pro->index);
+
+ if (pro == entry)
+ {
+ free_dominance_info (CDI_DOMINATORS);
+ return;
+ }
+
+ /* Compute what fraction of the frequency and count of the blocks that run
+ both with and without prologue are for running with prologue. This gives
+ the correct answer for reducible flow graphs; for irreducible flow graphs
+ our profile is messed up beyond repair anyway. */
+
+ profile_count num = profile_count::zero ();
+ profile_count den = profile_count::zero ();
+
+ FOR_EACH_EDGE (e, ei, pro->preds)
+ if (!dominated_by_p (CDI_DOMINATORS, e->src, pro))
+ {
+ if (e->count ().initialized_p ())
+ num += e->count ();
+ if (e->src->count.initialized_p ())
+ den += e->src->count;
+ }
+
+ /* All is okay, so do it. */
+
+ crtl->shrink_wrapped = true;
+ if (dump_file)
+ fprintf (dump_file, "Performing shrink-wrapping.\n");
+
+ /* Copy the blocks that can run both with and without prologue. The
+ originals run with prologue, the copies without. Store a pointer to
+ the copy in the ->aux field of the original. */
+
+ FOR_EACH_BB_FN (bb, cfun)
+ if (bitmap_bit_p (bb_with, bb->index)
+ && !dominated_by_p (CDI_DOMINATORS, bb, pro))
+ {
+ basic_block dup = duplicate_block (bb, 0, 0);
+
+ bb->aux = dup;
+
+ if (JUMP_P (BB_END (dup)) && !any_condjump_p (BB_END (dup)))
+ emit_barrier_after_bb (dup);
+
+ if (EDGE_COUNT (dup->succs) == 0)
+ emit_barrier_after_bb (dup);
+
+ if (dump_file)
+ fprintf (dump_file, "Duplicated %d to %d\n", bb->index, dup->index);
+
+ if (num == profile_count::zero () || den.nonzero_p ())
+ bb->count = bb->count.apply_scale (num, den);
+ dup->count -= bb->count;
+ }
+
+ /* Now change the edges to point to the copies, where appropriate. */
+
+ FOR_EACH_BB_FN (bb, cfun)
+ if (!dominated_by_p (CDI_DOMINATORS, bb, pro))
+ {
+ basic_block src = bb;
+ if (bitmap_bit_p (bb_with, bb->index))
+ src = (basic_block) bb->aux;
+
+ FOR_EACH_EDGE (e, ei, src->succs)
+ {
+ if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
+ continue;
+
+ if (bitmap_bit_p (bb_with, e->dest->index)
+ && !dominated_by_p (CDI_DOMINATORS, e->dest, pro))
+ {
+ if (dump_file)
+ fprintf (dump_file, "Redirecting edge %d->%d to %d\n",
+ e->src->index, e->dest->index,
+ ((basic_block) e->dest->aux)->index);
+ redirect_edge_and_branch_force (e, (basic_block) e->dest->aux);
+ }
+ else if (e->flags & EDGE_FALLTHRU
+ && bitmap_bit_p (bb_with, bb->index))
+ force_nonfallthru (e);
+ }
+ }
+
+ /* Also redirect the function entry edge if necessary. */
+
+ FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
+ if (bitmap_bit_p (bb_with, e->dest->index)
+ && !dominated_by_p (CDI_DOMINATORS, e->dest, pro))
+ {
+ basic_block split_bb = split_edge (e);
+ e = single_succ_edge (split_bb);
+ redirect_edge_and_branch_force (e, (basic_block) e->dest->aux);
+ }
+
+ /* Make a simple_return for those exits that run without prologue. */
+
+ FOR_EACH_BB_REVERSE_FN (bb, cfun)
+ if (!bitmap_bit_p (bb_with, bb->index))
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
+ handle_simple_exit (e);
+
+ /* Finally, we want a single edge to put the prologue on. Make a new
+ block before the PRO block; the edge beteen them is the edge we want.
+ Then redirect those edges into PRO that come from blocks without the
+ prologue, to point to the new block instead. The new prologue block
+ is put at the end of the insn chain. */
+
+ basic_block new_bb = create_empty_bb (EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb);
+ BB_COPY_PARTITION (new_bb, pro);
+ new_bb->count = profile_count::zero ();
+ if (dump_file)
+ fprintf (dump_file, "Made prologue block %d\n", new_bb->index);
+
+ for (ei = ei_start (pro->preds); (e = ei_safe_edge (ei)); )
+ {
+ if (bitmap_bit_p (bb_with, e->src->index)
+ || dominated_by_p (CDI_DOMINATORS, e->src, pro))
+ {
+ ei_next (&ei);
+ continue;
+ }
+
+ new_bb->count += e->count ();
+
+ redirect_edge_and_branch_force (e, new_bb);
+ if (dump_file)
+ fprintf (dump_file, "Redirected edge from %d\n", e->src->index);
+ }
+
+ *entry_edge = make_single_succ_edge (new_bb, pro, EDGE_FALLTHRU);
+ force_nonfallthru (*entry_edge);
+
+ free_dominance_info (CDI_DOMINATORS);
+}
+
+/* Separate shrink-wrapping
+
+ Instead of putting all of the prologue and epilogue in one spot, we
+ can put parts of it in places where those components are executed less
+ frequently. The following code does this, for prologue and epilogue
+ components that can be put in more than one location, and where those
+ components can be executed more than once (the epilogue component will
+ always be executed before the prologue component is executed a second
+ time).
+
+ What exactly is a component is target-dependent. The more usual
+ components are simple saves/restores to/from the frame of callee-saved
+ registers. This code treats components abstractly (as an sbitmap),
+ letting the target handle all details.
+
+ Prologue components are placed in such a way that for every component
+ the prologue is executed as infrequently as possible. We do this by
+ walking the dominator tree, comparing the cost of placing a prologue
+ component before a block to the sum of costs determined for all subtrees
+ of that block.
+
+ From this placement, we then determine for each component all blocks
+ where at least one of this block's dominators (including itself) will
+ get a prologue inserted. That then is how the components are placed.
+ We could place the epilogue components a bit smarter (we can save a
+ bit of code size sometimes); this is a possible future improvement.
+
+ Prologues and epilogues are preferably placed into a block, either at
+ the beginning or end of it, if it is needed for all predecessor resp.
+ successor edges; or placed on the edge otherwise.
+
+ If the placement of any prologue/epilogue leads to a situation we cannot
+ handle (for example, an abnormal edge would need to be split, or some
+ targets want to use some specific registers that may not be available
+ where we want to put them), separate shrink-wrapping for the components
+ in that prologue/epilogue is aborted. */
+
+
+/* Print the sbitmap COMPONENTS to the DUMP_FILE if not empty, with the
+ label LABEL. */
+static void
+dump_components (const char *label, sbitmap components)
+{
+ if (bitmap_empty_p (components))
+ return;
+
+ fprintf (dump_file, " [%s", label);
+
+ for (unsigned int j = 0; j < components->n_bits; j++)
+ if (bitmap_bit_p (components, j))
+ fprintf (dump_file, " %u", j);
+
+ fprintf (dump_file, "]");
+}
+
+/* The data we collect for each bb. */
+struct sw {
+ /* What components does this BB need? */
+ sbitmap needs_components;
+
+ /* What components does this BB have? This is the main decision this
+ pass makes. */
+ sbitmap has_components;
+
+ /* The components for which we placed code at the start of the BB (instead
+ of on all incoming edges). */
+ sbitmap head_components;
+
+ /* The components for which we placed code at the end of the BB (instead
+ of on all outgoing edges). */
+ sbitmap tail_components;
+
+ /* The frequency of executing the prologue for this BB, if a prologue is
+ placed on this BB. This is a pessimistic estimate (no prologue is
+ needed for edges from blocks that have the component under consideration
+ active already). */
+ gcov_type own_cost;
+
+ /* The frequency of executing the prologue for this BB and all BBs
+ dominated by it. */
+ gcov_type total_cost;
+};
+
+/* A helper function for accessing the pass-specific info. */
+static inline struct sw *
+SW (basic_block bb)
+{
+ gcc_assert (bb->aux);
+ return (struct sw *) bb->aux;
+}
+
+/* Create the pass-specific data structures for separately shrink-wrapping
+ with components COMPONENTS. */
+static void
+init_separate_shrink_wrap (sbitmap components)
+{
+ basic_block bb;
+ FOR_ALL_BB_FN (bb, cfun)
+ {
+ bb->aux = xcalloc (1, sizeof (struct sw));
+
+ SW (bb)->needs_components = targetm.shrink_wrap.components_for_bb (bb);
+
+ /* Mark all basic blocks without successor as needing all components.
+ This avoids problems in at least cfgcleanup, sel-sched, and
+ regrename (largely to do with all paths to such a block still
+ needing the same dwarf CFI info). */
+ if (EDGE_COUNT (bb->succs) == 0)
+ bitmap_copy (SW (bb)->needs_components, components);
+
+ if (dump_file)
+ {
+ fprintf (dump_file, "bb %d components:", bb->index);
+ dump_components ("has", SW (bb)->needs_components);
+ fprintf (dump_file, "\n");
+ }
+
+ SW (bb)->has_components = sbitmap_alloc (SBITMAP_SIZE (components));
+ SW (bb)->head_components = sbitmap_alloc (SBITMAP_SIZE (components));
+ SW (bb)->tail_components = sbitmap_alloc (SBITMAP_SIZE (components));
+ bitmap_clear (SW (bb)->has_components);
+ }
+}
+
+/* Destroy the pass-specific data. */
+static void
+fini_separate_shrink_wrap (void)
+{
+ basic_block bb;
+ FOR_ALL_BB_FN (bb, cfun)
+ if (bb->aux)
+ {
+ sbitmap_free (SW (bb)->needs_components);
+ sbitmap_free (SW (bb)->has_components);
+ sbitmap_free (SW (bb)->head_components);
+ sbitmap_free (SW (bb)->tail_components);
+ free (bb->aux);
+ bb->aux = 0;
+ }
+}
+
+/* Place the prologue for component WHICH, in the basic blocks dominated
+ by HEAD. Do a DFS over the dominator tree, and set bit WHICH in the
+ HAS_COMPONENTS of a block if either the block has that bit set in
+ NEEDS_COMPONENTS, or it is cheaper to place the prologue here than in all
+ dominator subtrees separately. */
+static void
+place_prologue_for_one_component (unsigned int which, basic_block head)
+{
+ /* The block we are currently dealing with. */
+ basic_block bb = head;
+ /* Is this the first time we visit this block, i.e. have we just gone
+ down the tree. */
+ bool first_visit = true;
+
+ /* Walk the dominator tree, visit one block per iteration of this loop.
+ Each basic block is visited twice: once before visiting any children
+ of the block, and once after visiting all of them (leaf nodes are
+ visited only once). As an optimization, we do not visit subtrees
+ that can no longer influence the prologue placement. */
+ for (;;)
+ {
+ /* First visit of a block: set the (children) cost accumulator to zero;
+ if the block does not have the component itself, walk down. */
+ if (first_visit)
+ {
+ /* Initialize the cost. The cost is the block execution frequency
+ that does not come from backedges. Calculating this by simply
+ adding the cost of all edges that aren't backedges does not
+ work: this does not always add up to the block frequency at
+ all, and even if it does, rounding error makes for bad
+ decisions. */
+ SW (bb)->own_cost = bb->count.to_frequency (cfun);
+
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ if (dominated_by_p (CDI_DOMINATORS, e->src, bb))
+ {
+ if (SW (bb)->own_cost > EDGE_FREQUENCY (e))
+ SW (bb)->own_cost -= EDGE_FREQUENCY (e);
+ else
+ SW (bb)->own_cost = 0;
+ }
+
+ SW (bb)->total_cost = 0;
+
+ if (!bitmap_bit_p (SW (bb)->needs_components, which)
+ && first_dom_son (CDI_DOMINATORS, bb))
+ {
+ bb = first_dom_son (CDI_DOMINATORS, bb);
+ continue;
+ }
+ }
+
+ /* If this block does need the component itself, or it is cheaper to
+ put the prologue here than in all the descendants that need it,
+ mark it so. If this block's immediate post-dominator is dominated
+ by this block, and that needs the prologue, we can put it on this
+ block as well (earlier is better). */
+ if (bitmap_bit_p (SW (bb)->needs_components, which)
+ || SW (bb)->total_cost > SW (bb)->own_cost)
+ {
+ SW (bb)->total_cost = SW (bb)->own_cost;
+ bitmap_set_bit (SW (bb)->has_components, which);
+ }
+ else
+ {
+ basic_block kid = get_immediate_dominator (CDI_POST_DOMINATORS, bb);
+ if (dominated_by_p (CDI_DOMINATORS, kid, bb)
+ && bitmap_bit_p (SW (kid)->has_components, which))
+ {
+ SW (bb)->total_cost = SW (bb)->own_cost;
+ bitmap_set_bit (SW (bb)->has_components, which);
+ }
+ }
+
+ /* We are back where we started, so we are done now. */
+ if (bb == head)
+ return;
+
+ /* We now know the cost of the subtree rooted at the current block.
+ Accumulate this cost in the parent. */
+ basic_block parent = get_immediate_dominator (CDI_DOMINATORS, bb);
+ SW (parent)->total_cost += SW (bb)->total_cost;
+
+ /* Don't walk the tree down unless necessary. */
+ if (next_dom_son (CDI_DOMINATORS, bb)
+ && SW (parent)->total_cost <= SW (parent)->own_cost)
+ {
+ bb = next_dom_son (CDI_DOMINATORS, bb);
+ first_visit = true;
+ }
+ else
+ {
+ bb = parent;
+ first_visit = false;
+ }
+ }
+}
+
+/* Set HAS_COMPONENTS in every block to the maximum it can be set to without
+ setting it on any path from entry to exit where it was not already set
+ somewhere (or, for blocks that have no path to the exit, consider only
+ paths from the entry to the block itself). Return whether any changes
+ were made to some HAS_COMPONENTS. */
+static bool
+spread_components (sbitmap components)
+{
+ basic_block entry_block = ENTRY_BLOCK_PTR_FOR_FN (cfun);
+ basic_block exit_block = EXIT_BLOCK_PTR_FOR_FN (cfun);
+
+ /* A stack of all blocks left to consider, and a bitmap of all blocks
+ on that stack. */
+ vec<basic_block> todo;
+ todo.create (n_basic_blocks_for_fn (cfun));
+ auto_bitmap seen;
+
+ auto_sbitmap old (SBITMAP_SIZE (components));
+
+ /* Find for every block the components that are *not* needed on some path
+ from the entry to that block. Do this with a flood fill from the entry
+ block. Every block can be visited at most as often as the number of
+ components (plus one), and usually much less often. */
+
+ if (dump_file)
+ fprintf (dump_file, "Spreading down...\n");
+
+ basic_block bb;
+ FOR_ALL_BB_FN (bb, cfun)
+ bitmap_clear (SW (bb)->head_components);
+
+ bitmap_copy (SW (entry_block)->head_components, components);
+
+ edge e;
+ edge_iterator ei;
+
+ todo.quick_push (single_succ (entry_block));
+ bitmap_set_bit (seen, single_succ (entry_block)->index);
+ while (!todo.is_empty ())
+ {
+ bb = todo.pop ();
+
+ bitmap_copy (old, SW (bb)->head_components);
+
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ bitmap_ior (SW (bb)->head_components, SW (bb)->head_components,
+ SW (e->src)->head_components);
+
+ bitmap_and_compl (SW (bb)->head_components, SW (bb)->head_components,
+ SW (bb)->has_components);
+
+ if (!bitmap_equal_p (old, SW (bb)->head_components))
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ if (bitmap_set_bit (seen, e->dest->index))
+ todo.quick_push (e->dest);
+
+ bitmap_clear_bit (seen, bb->index);
+ }
+
+ /* Find for every block the components that are *not* needed on some reverse
+ path from the exit to that block. */
+
+ if (dump_file)
+ fprintf (dump_file, "Spreading up...\n");
+
+ /* First, mark all blocks not reachable from the exit block as not needing
+ any component on any path to the exit. Mark everything, and then clear
+ again by a flood fill. */
+
+ FOR_ALL_BB_FN (bb, cfun)
+ bitmap_copy (SW (bb)->tail_components, components);
+
+ FOR_EACH_EDGE (e, ei, exit_block->preds)
+ {
+ todo.quick_push (e->src);
+ bitmap_set_bit (seen, e->src->index);
+ }
+
+ while (!todo.is_empty ())
+ {
+ bb = todo.pop ();
+
+ if (!bitmap_empty_p (SW (bb)->tail_components))
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ if (bitmap_set_bit (seen, e->src->index))
+ todo.quick_push (e->src);
+
+ bitmap_clear (SW (bb)->tail_components);
+
+ bitmap_clear_bit (seen, bb->index);
+ }
+
+ /* And then, flood fill backwards to find for every block the components
+ not needed on some path to the exit. */
+
+ bitmap_copy (SW (exit_block)->tail_components, components);
+
+ FOR_EACH_EDGE (e, ei, exit_block->preds)
+ {
+ todo.quick_push (e->src);
+ bitmap_set_bit (seen, e->src->index);
+ }
+
+ while (!todo.is_empty ())
+ {
+ bb = todo.pop ();
+
+ bitmap_copy (old, SW (bb)->tail_components);
+
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components,
+ SW (e->dest)->tail_components);
+
+ bitmap_and_compl (SW (bb)->tail_components, SW (bb)->tail_components,
+ SW (bb)->has_components);
+
+ if (!bitmap_equal_p (old, SW (bb)->tail_components))
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ if (bitmap_set_bit (seen, e->src->index))
+ todo.quick_push (e->src);
+
+ bitmap_clear_bit (seen, bb->index);
+ }
+
+ todo.release ();
+
+ /* Finally, mark everything not needed both forwards and backwards. */
+
+ bool did_changes = false;
+
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ bitmap_copy (old, SW (bb)->has_components);
+
+ bitmap_and (SW (bb)->head_components, SW (bb)->head_components,
+ SW (bb)->tail_components);
+ bitmap_and_compl (SW (bb)->has_components, components,
+ SW (bb)->head_components);
+
+ if (!did_changes && !bitmap_equal_p (old, SW (bb)->has_components))
+ did_changes = true;
+ }
+
+ FOR_ALL_BB_FN (bb, cfun)
+ {
+ if (dump_file)
+ {
+ fprintf (dump_file, "bb %d components:", bb->index);
+ dump_components ("has", SW (bb)->has_components);
+ fprintf (dump_file, "\n");
+ }
+ }
+
+ return did_changes;
+}
+
+/* If we cannot handle placing some component's prologues or epilogues where
+ we decided we should place them, unmark that component in COMPONENTS so
+ that it is not wrapped separately. */
+static void
+disqualify_problematic_components (sbitmap components)
+{
+ auto_sbitmap pro (SBITMAP_SIZE (components));
+ auto_sbitmap epi (SBITMAP_SIZE (components));
+
+ basic_block bb;
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ {
+ /* Find which components we want pro/epilogues for here. */
+ bitmap_and_compl (epi, SW (e->src)->has_components,
+ SW (e->dest)->has_components);
+ bitmap_and_compl (pro, SW (e->dest)->has_components,
+ SW (e->src)->has_components);
+
+ /* Ask the target what it thinks about things. */
+ if (!bitmap_empty_p (epi))
+ targetm.shrink_wrap.disqualify_components (components, e, epi,
+ false);
+ if (!bitmap_empty_p (pro))
+ targetm.shrink_wrap.disqualify_components (components, e, pro,
+ true);
+
+ /* If this edge doesn't need splitting, we're fine. */
+ if (single_pred_p (e->dest)
+ && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
+ continue;
+
+ /* If the edge can be split, that is fine too. */
+ if ((e->flags & EDGE_ABNORMAL) == 0)
+ continue;
+
+ /* We also can handle sibcalls. */
+ if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
+ {
+ gcc_assert (e->flags & EDGE_SIBCALL);
+ continue;
+ }
+
+ /* Remove from consideration those components we would need
+ pro/epilogues for on edges where we cannot insert them. */
+ bitmap_and_compl (components, components, epi);
+ bitmap_and_compl (components, components, pro);
+
+ if (dump_file && !bitmap_subset_p (epi, components))
+ {
+ fprintf (dump_file, " BAD epi %d->%d", e->src->index,
+ e->dest->index);
+ if (e->flags & EDGE_EH)
+ fprintf (dump_file, " for EH");
+ dump_components ("epi", epi);
+ fprintf (dump_file, "\n");
+ }
+
+ if (dump_file && !bitmap_subset_p (pro, components))
+ {
+ fprintf (dump_file, " BAD pro %d->%d", e->src->index,
+ e->dest->index);
+ if (e->flags & EDGE_EH)
+ fprintf (dump_file, " for EH");
+ dump_components ("pro", pro);
+ fprintf (dump_file, "\n");
+ }
+ }
+ }
+}
+
+/* Place code for prologues and epilogues for COMPONENTS where we can put
+ that code at the start of basic blocks. */
+static void
+emit_common_heads_for_components (sbitmap components)
+{
+ auto_sbitmap pro (SBITMAP_SIZE (components));
+ auto_sbitmap epi (SBITMAP_SIZE (components));
+ auto_sbitmap tmp (SBITMAP_SIZE (components));
+
+ basic_block bb;
+ FOR_ALL_BB_FN (bb, cfun)
+ bitmap_clear (SW (bb)->head_components);
+
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ /* Find which prologue resp. epilogue components are needed for all
+ predecessor edges to this block. */
+
+ /* First, select all possible components. */
+ bitmap_copy (epi, components);
+ bitmap_copy (pro, components);
+
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ if (e->flags & EDGE_ABNORMAL)
+ {
+ bitmap_clear (epi);
+ bitmap_clear (pro);
+ break;
+ }
+
+ /* Deselect those epilogue components that should not be inserted
+ for this edge. */
+ bitmap_and_compl (tmp, SW (e->src)->has_components,
+ SW (e->dest)->has_components);
+ bitmap_and (epi, epi, tmp);
+
+ /* Similar, for the prologue. */
+ bitmap_and_compl (tmp, SW (e->dest)->has_components,
+ SW (e->src)->has_components);
+ bitmap_and (pro, pro, tmp);
+ }
+
+ if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
+ fprintf (dump_file, " bb %d", bb->index);
+
+ if (dump_file && !bitmap_empty_p (epi))
+ dump_components ("epi", epi);
+ if (dump_file && !bitmap_empty_p (pro))
+ dump_components ("pro", pro);
+
+ if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
+ fprintf (dump_file, "\n");
+
+ /* Place code after the BB note. */
+ if (!bitmap_empty_p (pro))
+ {
+ start_sequence ();
+ targetm.shrink_wrap.emit_prologue_components (pro);
+ rtx_insn *seq = get_insns ();
+ end_sequence ();
+ record_prologue_seq (seq);
+
+ emit_insn_after (seq, bb_note (bb));
+
+ bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, pro);
+ }
+
+ if (!bitmap_empty_p (epi))
+ {
+ start_sequence ();
+ targetm.shrink_wrap.emit_epilogue_components (epi);
+ rtx_insn *seq = get_insns ();
+ end_sequence ();
+ record_epilogue_seq (seq);
+
+ emit_insn_after (seq, bb_note (bb));
+
+ bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, epi);
+ }
+ }
+}
+
+/* Place code for prologues and epilogues for COMPONENTS where we can put
+ that code at the end of basic blocks. */
+static void
+emit_common_tails_for_components (sbitmap components)
+{
+ auto_sbitmap pro (SBITMAP_SIZE (components));
+ auto_sbitmap epi (SBITMAP_SIZE (components));
+ auto_sbitmap tmp (SBITMAP_SIZE (components));
+
+ basic_block bb;
+ FOR_ALL_BB_FN (bb, cfun)
+ bitmap_clear (SW (bb)->tail_components);
+
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ /* Find which prologue resp. epilogue components are needed for all
+ successor edges from this block. */
+ if (EDGE_COUNT (bb->succs) == 0)
+ continue;
+
+ /* First, select all possible components. */
+ bitmap_copy (epi, components);
+ bitmap_copy (pro, components);
+
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ {
+ if (e->flags & EDGE_ABNORMAL)
+ {
+ bitmap_clear (epi);
+ bitmap_clear (pro);
+ break;
+ }
+
+ /* Deselect those epilogue components that should not be inserted
+ for this edge, and also those that are already put at the head
+ of the successor block. */
+ bitmap_and_compl (tmp, SW (e->src)->has_components,
+ SW (e->dest)->has_components);
+ bitmap_and_compl (tmp, tmp, SW (e->dest)->head_components);
+ bitmap_and (epi, epi, tmp);
+
+ /* Similarly, for the prologue. */
+ bitmap_and_compl (tmp, SW (e->dest)->has_components,
+ SW (e->src)->has_components);
+ bitmap_and_compl (tmp, tmp, SW (e->dest)->head_components);
+ bitmap_and (pro, pro, tmp);
+ }
+
+ /* If the last insn of this block is a control flow insn we cannot
+ put anything after it. We can put our code before it instead,
+ but only if that jump insn is a simple jump. */
+ rtx_insn *last_insn = BB_END (bb);
+ if (control_flow_insn_p (last_insn) && !simplejump_p (last_insn))
+ {
+ bitmap_clear (epi);
+ bitmap_clear (pro);
+ }
+
+ if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
+ fprintf (dump_file, " bb %d", bb->index);
+
+ if (dump_file && !bitmap_empty_p (epi))
+ dump_components ("epi", epi);
+ if (dump_file && !bitmap_empty_p (pro))
+ dump_components ("pro", pro);
+
+ if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
+ fprintf (dump_file, "\n");
+
+ /* Put the code at the end of the BB, but before any final jump. */
+ if (!bitmap_empty_p (epi))
+ {
+ start_sequence ();
+ targetm.shrink_wrap.emit_epilogue_components (epi);
+ rtx_insn *seq = get_insns ();
+ end_sequence ();
+ record_epilogue_seq (seq);
+
+ if (control_flow_insn_p (last_insn))
+ emit_insn_before (seq, last_insn);
+ else
+ emit_insn_after (seq, last_insn);
+
+ bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, epi);
+ }
+
+ if (!bitmap_empty_p (pro))
+ {
+ start_sequence ();
+ targetm.shrink_wrap.emit_prologue_components (pro);
+ rtx_insn *seq = get_insns ();
+ end_sequence ();
+ record_prologue_seq (seq);
+
+ if (control_flow_insn_p (last_insn))
+ emit_insn_before (seq, last_insn);
+ else
+ emit_insn_after (seq, last_insn);
+
+ bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, pro);
+ }
+ }
+}
+
+/* Place prologues and epilogues for COMPONENTS on edges, if we haven't already
+ placed them inside blocks directly. */
+static void
+insert_prologue_epilogue_for_components (sbitmap components)
+{
+ auto_sbitmap pro (SBITMAP_SIZE (components));
+ auto_sbitmap epi (SBITMAP_SIZE (components));
+
+ basic_block bb;
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ if (!bb->aux)
+ continue;
+
+ edge e;
+ edge_iterator ei;
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ {
+ /* Find which pro/epilogue components are needed on this edge. */
+ bitmap_and_compl (epi, SW (e->src)->has_components,
+ SW (e->dest)->has_components);
+ bitmap_and_compl (pro, SW (e->dest)->has_components,
+ SW (e->src)->has_components);
+ bitmap_and (epi, epi, components);
+ bitmap_and (pro, pro, components);
+
+ /* Deselect those we already have put at the head or tail of the
+ edge's dest resp. src. */
+ bitmap_and_compl (epi, epi, SW (e->dest)->head_components);
+ bitmap_and_compl (pro, pro, SW (e->dest)->head_components);
+ bitmap_and_compl (epi, epi, SW (e->src)->tail_components);
+ bitmap_and_compl (pro, pro, SW (e->src)->tail_components);
+
+ if (!bitmap_empty_p (epi) || !bitmap_empty_p (pro))
+ {
+ if (dump_file)
+ {
+ fprintf (dump_file, " %d->%d", e->src->index,
+ e->dest->index);
+ dump_components ("epi", epi);
+ dump_components ("pro", pro);
+ if (e->flags & EDGE_SIBCALL)
+ fprintf (dump_file, " (SIBCALL)");
+ else if (e->flags & EDGE_ABNORMAL)
+ fprintf (dump_file, " (ABNORMAL)");
+ fprintf (dump_file, "\n");
+ }
+
+ /* Put the epilogue components in place. */
+ start_sequence ();
+ targetm.shrink_wrap.emit_epilogue_components (epi);
+ rtx_insn *seq = get_insns ();
+ end_sequence ();
+ record_epilogue_seq (seq);
+
+ if (e->flags & EDGE_SIBCALL)
+ {
+ gcc_assert (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun));
+
+ rtx_insn *insn = BB_END (e->src);
+ gcc_assert (CALL_P (insn) && SIBLING_CALL_P (insn));
+ emit_insn_before (seq, insn);
+ }
+ else if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
+ {
+ gcc_assert (e->flags & EDGE_FALLTHRU);
+ basic_block new_bb = split_edge (e);
+ emit_insn_after (seq, BB_END (new_bb));
+ }
+ else
+ insert_insn_on_edge (seq, e);
+
+ /* Put the prologue components in place. */
+ start_sequence ();
+ targetm.shrink_wrap.emit_prologue_components (pro);
+ seq = get_insns ();
+ end_sequence ();
+ record_prologue_seq (seq);
+
+ insert_insn_on_edge (seq, e);
+ }
+ }
+ }
+
+ commit_edge_insertions ();
+}
+
+/* The main entry point to this subpass. FIRST_BB is where the prologue
+ would be normally put. */
+void
+try_shrink_wrapping_separate (basic_block first_bb)
+{
+ if (!(SHRINK_WRAPPING_ENABLED
+ && flag_shrink_wrap_separate
+ && optimize_function_for_speed_p (cfun)
+ && targetm.shrink_wrap.get_separate_components))
+ return;
+
+ /* We don't handle "strange" functions. */
+ if (cfun->calls_alloca
+ || cfun->calls_setjmp
+ || cfun->can_throw_non_call_exceptions
+ || crtl->calls_eh_return
+ || crtl->has_nonlocal_goto
+ || crtl->saves_all_registers)
+ return;
+
+ /* Ask the target what components there are. If it returns NULL, don't
+ do anything. */
+ sbitmap components = targetm.shrink_wrap.get_separate_components ();
+ if (!components)
+ return;
+
+ /* We need LIVE info, not defining anything in the entry block and not
+ using anything in the exit block. A block then needs a component if
+ the register for that component is in the IN or GEN or KILL set for
+ that block. */
+ df_scan->local_flags |= DF_SCAN_EMPTY_ENTRY_EXIT;
+ df_update_entry_exit_and_calls ();
+ df_live_add_problem ();
+ df_live_set_all_dirty ();
+ df_analyze ();
+
+ calculate_dominance_info (CDI_DOMINATORS);
+ calculate_dominance_info (CDI_POST_DOMINATORS);
+
+ init_separate_shrink_wrap (components);
+
+ sbitmap_iterator sbi;
+ unsigned int j;
+ EXECUTE_IF_SET_IN_BITMAP (components, 0, j, sbi)
+ place_prologue_for_one_component (j, first_bb);
+
+ /* Try to minimize the number of saves and restores. Do this as long as
+ it changes anything. This does not iterate more than a few times. */
+ int spread_times = 0;
+ while (spread_components (components))
+ {
+ spread_times++;
+
+ if (dump_file)
+ fprintf (dump_file, "Now spread %d times.\n", spread_times);
+ }
+
+ disqualify_problematic_components (components);
+
+ /* Don't separately shrink-wrap anything where the "main" prologue will
+ go; the target code can often optimize things if it is presented with
+ all components together (say, if it generates store-multiple insns). */
+ bitmap_and_compl (components, components, SW (first_bb)->has_components);
+
+ if (bitmap_empty_p (components))
+ {
+ if (dump_file)
+ fprintf (dump_file, "Not wrapping anything separately.\n");
+ }
+ else
+ {
+ if (dump_file)
+ {
+ fprintf (dump_file, "The components we wrap separately are");
+ dump_components ("sep", components);
+ fprintf (dump_file, "\n");
+
+ fprintf (dump_file, "... Inserting common heads...\n");
+ }
+
+ emit_common_heads_for_components (components);
+
+ if (dump_file)
+ fprintf (dump_file, "... Inserting common tails...\n");
+
+ emit_common_tails_for_components (components);
+
+ if (dump_file)
+ fprintf (dump_file, "... Inserting the more difficult ones...\n");
+
+ insert_prologue_epilogue_for_components (components);
+
+ if (dump_file)
+ fprintf (dump_file, "... Done.\n");
+
+ targetm.shrink_wrap.set_handled_components (components);
+
+ crtl->shrink_wrapped_separate = true;
+ }
+
+ fini_separate_shrink_wrap ();
+
+ sbitmap_free (components);
+ free_dominance_info (CDI_DOMINATORS);
+ free_dominance_info (CDI_POST_DOMINATORS);
+
+ /* All done. */
+ df_scan->local_flags &= ~DF_SCAN_EMPTY_ENTRY_EXIT;
+ df_update_entry_exit_and_calls ();
+ df_live_set_all_dirty ();
+ df_analyze ();
+}