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authorEric Christopher <echristo@gcc.gnu.org>2005-10-06 00:05:33 +0000
committerEric Christopher <echristo@gcc.gnu.org>2005-10-06 00:05:33 +0000
commit759915cada85b5c050dc2d46fa75ac522bd81f71 (patch)
treee46da488216d900c46a23ec5c0b83710dc308375 /gcc/doc/md.texi
parentbf7e247271fe1ae00a94d1d4ba8e26db9767d5cb (diff)
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md.texi (Standard Names): Fix name of pushm1 pattern.
2005-10-05 Eric Christopher <echristo@apple.com> * doc/md.texi (Standard Names): Fix name of pushm1 pattern. From-SVN: r105023
Diffstat (limited to 'gcc/doc/md.texi')
-rw-r--r--gcc/doc/md.texi26
1 files changed, 13 insertions, 13 deletions
diff --git a/gcc/doc/md.texi b/gcc/doc/md.texi
index 460f24d..8bbc2d8 100644
--- a/gcc/doc/md.texi
+++ b/gcc/doc/md.texi
@@ -3029,8 +3029,8 @@ specify field index and operand 0 place to store value into.
Initialize the vector to given values. Operand 0 is the vector to initialize
and operand 1 is parallel containing values for individual fields.
-@cindex @code{push@var{m}} instruction pattern
-@item @samp{push@var{m}}
+@cindex @code{push@var{m}1} instruction pattern
+@item @samp{push@var{m}1}
Output a push instruction. Operand 0 is value to push. Used only when
@code{PUSH_ROUNDING} is defined. For historical reason, this pattern may be
missing and in such case an @code{mov} expander is used instead, with a
@@ -3072,28 +3072,28 @@ it is unspecified which of the two operands is returned as the result.
@cindex @code{reduc_smax_@var{m}} instruction pattern
@item @samp{reduc_smin_@var{m}}, @samp{reduc_smax_@var{m}}
Find the signed minimum/maximum of the elements of a vector. The vector is
-operand 1, and the scalar result is stored in the least significant bits of
-operand 0 (also a vector). The output and input vector should have the same
+operand 1, and the scalar result is stored in the least significant bits of
+operand 0 (also a vector). The output and input vector should have the same
modes.
@cindex @code{reduc_umin_@var{m}} instruction pattern
@cindex @code{reduc_umax_@var{m}} instruction pattern
@item @samp{reduc_umin_@var{m}}, @samp{reduc_umax_@var{m}}
Find the unsigned minimum/maximum of the elements of a vector. The vector is
-operand 1, and the scalar result is stored in the least significant bits of
-operand 0 (also a vector). The output and input vector should have the same
+operand 1, and the scalar result is stored in the least significant bits of
+operand 0 (also a vector). The output and input vector should have the same
modes.
@cindex @code{reduc_splus_@var{m}} instruction pattern
@item @samp{reduc_splus_@var{m}}
-Compute the sum of the signed elements of a vector. The vector is operand 1,
-and the scalar result is stored in the least significant bits of operand 0
+Compute the sum of the signed elements of a vector. The vector is operand 1,
+and the scalar result is stored in the least significant bits of operand 0
(also a vector). The output and input vector should have the same modes.
@cindex @code{reduc_uplus_@var{m}} instruction pattern
@item @samp{reduc_uplus_@var{m}}
-Compute the sum of the unsigned elements of a vector. The vector is operand 1,
-and the scalar result is stored in the least significant bits of operand 0
+Compute the sum of the unsigned elements of a vector. The vector is operand 1,
+and the scalar result is stored in the least significant bits of operand 0
(also a vector). The output and input vector should have the same modes.
@cindex @code{vec_shl_@var{m}} instruction pattern
@@ -3101,7 +3101,7 @@ and the scalar result is stored in the least significant bits of operand 0
@item @samp{vec_shl_@var{m}}, @samp{vec_shr_@var{m}}
Whole vector left/right shift in bits.
Operand 1 is a vector to be shifted.
-Operand 2 is an integer shift amount in bits.
+Operand 2 is an integer shift amount in bits.
Operand 0 is where the resulting shifted vector is stored.
The output and input vectors should have the same modes.
@@ -4277,7 +4277,7 @@ will be emitted, followed by a store of the value to the memory operand.
This pattern, if defined, moves a @code{Pmode} value from the memory
in operand 1 to the memory in operand 0 without leaving the value in
a register afterward. This is to avoid leaking the value some place
-that an attacker might use to rewrite the stack guard slot after
+that an attacker might use to rewrite the stack guard slot after
having clobbered it.
If this pattern is not defined, then a plain move pattern is generated.
@@ -4493,7 +4493,7 @@ Registers used to store the condition code value should have a mode that
is in class @code{MODE_CC}. Normally, it will be @code{CCmode}. If
additional modes are required (as for the add example mentioned above in
the SPARC), define them in @file{@var{machine}-modes.def}
-(@pxref{Condition Code}). Also define @code{SELECT_CC_MODE} to choose
+(@pxref{Condition Code}). Also define @code{SELECT_CC_MODE} to choose
a mode given an operand of a compare.
If it is known during RTL generation that a different mode will be