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author | Richard Sandiford <richard.sandiford@arm.com> | 2025-03-13 15:13:00 +0000 |
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committer | Richard Sandiford <richard.sandiford@arm.com> | 2025-03-13 15:13:00 +0000 |
commit | df87b300bd13ed047b1159022c93445f130458e6 (patch) | |
tree | 543e4c2c8c488d87dae67fb4fbbe59e4eee52857 | |
parent | d4c7de7dc925e79f7aec06848be9d05eb71bd6c8 (diff) | |
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testsuite: Fix sve/mask_struct_load_3_run.c [PR113965]
Among other things, this testcase tests an addition of the four
values (n*4+[0:3])*9//2 for each n in [0:99]. The addition is
done in multiple integer and floating-point types and the test
is compiled with -ffast-math.
One of the floating-point types is _Float16, and as Andrew says
in the PR, _Float16's limited precision means that the order of the
additions begins to matter for higher n. Specifically, some orders
begin to give different results from others at n=38, and at many
higher n as well.
This patch uses 5/3 rather than 9/2. I tested locally that
all addition orders give the same result over the test range.
gcc/testsuite/
PR testsuite/113965
* gcc.target/aarch64/sve/mask_struct_load_3_run.c: Use an
input range that is suitable for _Float16.
-rw-r--r-- | gcc/testsuite/gcc.target/aarch64/sve/mask_struct_load_3_run.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gcc/testsuite/gcc.target/aarch64/sve/mask_struct_load_3_run.c b/gcc/testsuite/gcc.target/aarch64/sve/mask_struct_load_3_run.c index 8bc3b08..c0a7416 100644 --- a/gcc/testsuite/gcc.target/aarch64/sve/mask_struct_load_3_run.c +++ b/gcc/testsuite/gcc.target/aarch64/sve/mask_struct_load_3_run.c @@ -18,7 +18,7 @@ asm volatile ("" ::: "memory"); \ } \ for (int i = 0; i < N * 4; ++i) \ - in[i] = i * 9 / 2; \ + in[i] = i * 5 / 3; \ NAME##_4 (out, in, mask, N); \ for (int i = 0; i < N; ++i) \ { \ |