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author | Steven Bosscher <stevenb@suse.de> | 2005-03-16 09:01:20 +0000 |
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committer | Steven Bosscher <steven@gcc.gnu.org> | 2005-03-16 09:01:20 +0000 |
commit | b8c4a565c9b541d9568c1cba2e8266fc5c37113f (patch) | |
tree | 7d0846344b21a0fe0edc3c81ec37ab803a4731fc | |
parent | a1286ef574be4a388b14de74a406dc60391a8b91 (diff) | |
download | gcc-b8c4a565c9b541d9568c1cba2e8266fc5c37113f.zip gcc-b8c4a565c9b541d9568c1cba2e8266fc5c37113f.tar.gz gcc-b8c4a565c9b541d9568c1cba2e8266fc5c37113f.tar.bz2 |
tree-inline.c (walk_type_fields, [...]): Move from here...
* tree-inline.c (walk_type_fields, walk_tree,
walk_tree_without_duplicates): Move from here...
* tree.c: ...to here.
From-SVN: r96550
-rw-r--r-- | gcc/ChangeLog | 6 | ||||
-rw-r--r-- | gcc/tree-inline.c | 351 | ||||
-rw-r--r-- | gcc/tree.c | 352 |
3 files changed, 358 insertions, 351 deletions
diff --git a/gcc/ChangeLog b/gcc/ChangeLog index 65c1a67..b84cbb5 100644 --- a/gcc/ChangeLog +++ b/gcc/ChangeLog @@ -1,3 +1,9 @@ +2005-03-16 Steven Bosscher <stevenb@suse.de> + + * tree-inline.c (walk_type_fields, walk_tree, + walk_tree_without_duplicates): Move from here... + * tree.c: ...to here. + 2005-03-15 Zack Weinberg <zack@codesourcery.com> * BASE-VER, DATESTAMP, DEV-PHASE: New files. diff --git a/gcc/tree-inline.c b/gcc/tree-inline.c index c130e76..c20c074 100644 --- a/gcc/tree-inline.c +++ b/gcc/tree-inline.c @@ -35,7 +35,6 @@ Boston, MA 02111-1307, USA. */ #include "integrate.h" #include "varray.h" #include "hashtab.h" -#include "pointer-set.h" #include "splay-tree.h" #include "langhooks.h" #include "cgraph.h" @@ -1921,356 +1920,6 @@ save_body (tree fn, tree *arg_copy, tree *sc_copy) return body; } -#define WALK_SUBTREE(NODE) \ - do \ - { \ - result = walk_tree (&(NODE), func, data, pset); \ - if (result) \ - return result; \ - } \ - while (0) - -/* This is a subroutine of walk_tree that walks field of TYPE that are to - be walked whenever a type is seen in the tree. Rest of operands and return - value are as for walk_tree. */ - -static tree -walk_type_fields (tree type, walk_tree_fn func, void *data, - struct pointer_set_t *pset) -{ - tree result = NULL_TREE; - - switch (TREE_CODE (type)) - { - case POINTER_TYPE: - case REFERENCE_TYPE: - /* We have to worry about mutually recursive pointers. These can't - be written in C. They can in Ada. It's pathological, but - there's an ACATS test (c38102a) that checks it. Deal with this - by checking if we're pointing to another pointer, that one - points to another pointer, that one does too, and we have no htab. - If so, get a hash table. We check three levels deep to avoid - the cost of the hash table if we don't need one. */ - if (POINTER_TYPE_P (TREE_TYPE (type)) - && POINTER_TYPE_P (TREE_TYPE (TREE_TYPE (type))) - && POINTER_TYPE_P (TREE_TYPE (TREE_TYPE (TREE_TYPE (type)))) - && !pset) - { - result = walk_tree_without_duplicates (&TREE_TYPE (type), - func, data); - if (result) - return result; - - break; - } - - /* ... fall through ... */ - - case COMPLEX_TYPE: - WALK_SUBTREE (TREE_TYPE (type)); - break; - - case METHOD_TYPE: - WALK_SUBTREE (TYPE_METHOD_BASETYPE (type)); - - /* Fall through. */ - - case FUNCTION_TYPE: - WALK_SUBTREE (TREE_TYPE (type)); - { - tree arg; - - /* We never want to walk into default arguments. */ - for (arg = TYPE_ARG_TYPES (type); arg; arg = TREE_CHAIN (arg)) - WALK_SUBTREE (TREE_VALUE (arg)); - } - break; - - case ARRAY_TYPE: - /* Don't follow this nodes's type if a pointer for fear that we'll - have infinite recursion. Those types are uninteresting anyway. */ - if (!POINTER_TYPE_P (TREE_TYPE (type)) - && TREE_CODE (TREE_TYPE (type)) != OFFSET_TYPE) - WALK_SUBTREE (TREE_TYPE (type)); - WALK_SUBTREE (TYPE_DOMAIN (type)); - break; - - case BOOLEAN_TYPE: - case ENUMERAL_TYPE: - case INTEGER_TYPE: - case CHAR_TYPE: - case REAL_TYPE: - WALK_SUBTREE (TYPE_MIN_VALUE (type)); - WALK_SUBTREE (TYPE_MAX_VALUE (type)); - break; - - case OFFSET_TYPE: - WALK_SUBTREE (TREE_TYPE (type)); - WALK_SUBTREE (TYPE_OFFSET_BASETYPE (type)); - break; - - default: - break; - } - - return NULL_TREE; -} - -/* Apply FUNC to all the sub-trees of TP in a pre-order traversal. FUNC is - called with the DATA and the address of each sub-tree. If FUNC returns a - non-NULL value, the traversal is aborted, and the value returned by FUNC - is returned. If PSET is non-NULL it is used to record the nodes visited, - and to avoid visiting a node more than once. */ - -tree -walk_tree (tree *tp, walk_tree_fn func, void *data, struct pointer_set_t *pset) -{ - enum tree_code code; - int walk_subtrees; - tree result; - -#define WALK_SUBTREE_TAIL(NODE) \ - do \ - { \ - tp = & (NODE); \ - goto tail_recurse; \ - } \ - while (0) - - tail_recurse: - /* Skip empty subtrees. */ - if (!*tp) - return NULL_TREE; - - /* Don't walk the same tree twice, if the user has requested - that we avoid doing so. */ - if (pset && pointer_set_insert (pset, *tp)) - return NULL_TREE; - - /* Call the function. */ - walk_subtrees = 1; - result = (*func) (tp, &walk_subtrees, data); - - /* If we found something, return it. */ - if (result) - return result; - - code = TREE_CODE (*tp); - - /* Even if we didn't, FUNC may have decided that there was nothing - interesting below this point in the tree. */ - if (!walk_subtrees) - { - if (code == TREE_LIST) - /* But we still need to check our siblings. */ - WALK_SUBTREE_TAIL (TREE_CHAIN (*tp)); - else - return NULL_TREE; - } - - result = lang_hooks.tree_inlining.walk_subtrees (tp, &walk_subtrees, func, - data, pset); - if (result || ! walk_subtrees) - return result; - - /* If this is a DECL_EXPR, walk into various fields of the type that it's - defining. We only want to walk into these fields of a type in this - case. Note that decls get walked as part of the processing of a - BIND_EXPR. - - ??? Precisely which fields of types that we are supposed to walk in - this case vs. the normal case aren't well defined. */ - if (code == DECL_EXPR - && TREE_CODE (DECL_EXPR_DECL (*tp)) == TYPE_DECL - && TREE_CODE (TREE_TYPE (DECL_EXPR_DECL (*tp))) != ERROR_MARK) - { - tree *type_p = &TREE_TYPE (DECL_EXPR_DECL (*tp)); - - /* Call the function for the type. See if it returns anything or - doesn't want us to continue. If we are to continue, walk both - the normal fields and those for the declaration case. */ - result = (*func) (type_p, &walk_subtrees, data); - if (result || !walk_subtrees) - return NULL_TREE; - - result = walk_type_fields (*type_p, func, data, pset); - if (result) - return result; - - WALK_SUBTREE (TYPE_SIZE (*type_p)); - WALK_SUBTREE (TYPE_SIZE_UNIT (*type_p)); - - /* If this is a record type, also walk the fields. */ - if (TREE_CODE (*type_p) == RECORD_TYPE - || TREE_CODE (*type_p) == UNION_TYPE - || TREE_CODE (*type_p) == QUAL_UNION_TYPE) - { - tree field; - - for (field = TYPE_FIELDS (*type_p); field; - field = TREE_CHAIN (field)) - { - /* We'd like to look at the type of the field, but we can easily - get infinite recursion. So assume it's pointed to elsewhere - in the tree. Also, ignore things that aren't fields. */ - if (TREE_CODE (field) != FIELD_DECL) - continue; - - WALK_SUBTREE (DECL_FIELD_OFFSET (field)); - WALK_SUBTREE (DECL_SIZE (field)); - WALK_SUBTREE (DECL_SIZE_UNIT (field)); - if (TREE_CODE (*type_p) == QUAL_UNION_TYPE) - WALK_SUBTREE (DECL_QUALIFIER (field)); - } - } - } - - else if (code != SAVE_EXPR - && code != BIND_EXPR - && IS_EXPR_CODE_CLASS (TREE_CODE_CLASS (code))) - { - int i, len; - - /* Walk over all the sub-trees of this operand. */ - len = TREE_CODE_LENGTH (code); - /* TARGET_EXPRs are peculiar: operands 1 and 3 can be the same. - But, we only want to walk once. */ - if (code == TARGET_EXPR - && TREE_OPERAND (*tp, 3) == TREE_OPERAND (*tp, 1)) - --len; - - /* Go through the subtrees. We need to do this in forward order so - that the scope of a FOR_EXPR is handled properly. */ -#ifdef DEBUG_WALK_TREE - for (i = 0; i < len; ++i) - WALK_SUBTREE (TREE_OPERAND (*tp, i)); -#else - for (i = 0; i < len - 1; ++i) - WALK_SUBTREE (TREE_OPERAND (*tp, i)); - - if (len) - { - /* The common case is that we may tail recurse here. */ - if (code != BIND_EXPR - && !TREE_CHAIN (*tp)) - WALK_SUBTREE_TAIL (TREE_OPERAND (*tp, len - 1)); - else - WALK_SUBTREE (TREE_OPERAND (*tp, len - 1)); - } -#endif - } - - /* If this is a type, walk the needed fields in the type. */ - else if (TYPE_P (*tp)) - { - result = walk_type_fields (*tp, func, data, pset); - if (result) - return result; - } - else - { - /* Not one of the easy cases. We must explicitly go through the - children. */ - switch (code) - { - case ERROR_MARK: - case IDENTIFIER_NODE: - case INTEGER_CST: - case REAL_CST: - case VECTOR_CST: - case STRING_CST: - case BLOCK: - case PLACEHOLDER_EXPR: - case SSA_NAME: - case FIELD_DECL: - case RESULT_DECL: - /* None of thse have subtrees other than those already walked - above. */ - break; - - case TREE_LIST: - WALK_SUBTREE (TREE_VALUE (*tp)); - WALK_SUBTREE_TAIL (TREE_CHAIN (*tp)); - break; - - case TREE_VEC: - { - int len = TREE_VEC_LENGTH (*tp); - - if (len == 0) - break; - - /* Walk all elements but the first. */ - while (--len) - WALK_SUBTREE (TREE_VEC_ELT (*tp, len)); - - /* Now walk the first one as a tail call. */ - WALK_SUBTREE_TAIL (TREE_VEC_ELT (*tp, 0)); - } - - case COMPLEX_CST: - WALK_SUBTREE (TREE_REALPART (*tp)); - WALK_SUBTREE_TAIL (TREE_IMAGPART (*tp)); - - case CONSTRUCTOR: - WALK_SUBTREE_TAIL (CONSTRUCTOR_ELTS (*tp)); - - case SAVE_EXPR: - WALK_SUBTREE_TAIL (TREE_OPERAND (*tp, 0)); - - case BIND_EXPR: - { - tree decl; - for (decl = BIND_EXPR_VARS (*tp); decl; decl = TREE_CHAIN (decl)) - { - /* Walk the DECL_INITIAL and DECL_SIZE. We don't want to walk - into declarations that are just mentioned, rather than - declared; they don't really belong to this part of the tree. - And, we can see cycles: the initializer for a declaration - can refer to the declaration itself. */ - WALK_SUBTREE (DECL_INITIAL (decl)); - WALK_SUBTREE (DECL_SIZE (decl)); - WALK_SUBTREE (DECL_SIZE_UNIT (decl)); - } - WALK_SUBTREE_TAIL (BIND_EXPR_BODY (*tp)); - } - - case STATEMENT_LIST: - { - tree_stmt_iterator i; - for (i = tsi_start (*tp); !tsi_end_p (i); tsi_next (&i)) - WALK_SUBTREE (*tsi_stmt_ptr (i)); - } - break; - - default: - /* ??? This could be a language-defined node. We really should make - a hook for it, but right now just ignore it. */ - break; - } - } - - /* We didn't find what we were looking for. */ - return NULL_TREE; - -#undef WALK_SUBTREE -#undef WALK_SUBTREE_TAIL -} - -/* Like walk_tree, but does not walk duplicate nodes more than once. */ - -tree -walk_tree_without_duplicates (tree *tp, walk_tree_fn func, void *data) -{ - tree result; - struct pointer_set_t *pset; - - pset = pointer_set_create (); - result = walk_tree (tp, func, data, pset); - pointer_set_destroy (pset); - return result; -} - /* Passed to walk_tree. Copies the node pointed to, if appropriate. */ tree @@ -49,6 +49,7 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA #include "basic-block.h" #include "tree-flow.h" #include "params.h" +#include "pointer-set.h" /* Each tree code class has an associated string representation. These must correspond to the tree_code_class entries. */ @@ -6406,4 +6407,355 @@ num_ending_zeros (tree x) return build_int_cst_type (type, num); } + +#define WALK_SUBTREE(NODE) \ + do \ + { \ + result = walk_tree (&(NODE), func, data, pset); \ + if (result) \ + return result; \ + } \ + while (0) + +/* This is a subroutine of walk_tree that walks field of TYPE that are to + be walked whenever a type is seen in the tree. Rest of operands and return + value are as for walk_tree. */ + +static tree +walk_type_fields (tree type, walk_tree_fn func, void *data, + struct pointer_set_t *pset) +{ + tree result = NULL_TREE; + + switch (TREE_CODE (type)) + { + case POINTER_TYPE: + case REFERENCE_TYPE: + /* We have to worry about mutually recursive pointers. These can't + be written in C. They can in Ada. It's pathological, but + there's an ACATS test (c38102a) that checks it. Deal with this + by checking if we're pointing to another pointer, that one + points to another pointer, that one does too, and we have no htab. + If so, get a hash table. We check three levels deep to avoid + the cost of the hash table if we don't need one. */ + if (POINTER_TYPE_P (TREE_TYPE (type)) + && POINTER_TYPE_P (TREE_TYPE (TREE_TYPE (type))) + && POINTER_TYPE_P (TREE_TYPE (TREE_TYPE (TREE_TYPE (type)))) + && !pset) + { + result = walk_tree_without_duplicates (&TREE_TYPE (type), + func, data); + if (result) + return result; + + break; + } + + /* ... fall through ... */ + + case COMPLEX_TYPE: + WALK_SUBTREE (TREE_TYPE (type)); + break; + + case METHOD_TYPE: + WALK_SUBTREE (TYPE_METHOD_BASETYPE (type)); + + /* Fall through. */ + + case FUNCTION_TYPE: + WALK_SUBTREE (TREE_TYPE (type)); + { + tree arg; + + /* We never want to walk into default arguments. */ + for (arg = TYPE_ARG_TYPES (type); arg; arg = TREE_CHAIN (arg)) + WALK_SUBTREE (TREE_VALUE (arg)); + } + break; + + case ARRAY_TYPE: + /* Don't follow this nodes's type if a pointer for fear that we'll + have infinite recursion. Those types are uninteresting anyway. */ + if (!POINTER_TYPE_P (TREE_TYPE (type)) + && TREE_CODE (TREE_TYPE (type)) != OFFSET_TYPE) + WALK_SUBTREE (TREE_TYPE (type)); + WALK_SUBTREE (TYPE_DOMAIN (type)); + break; + + case BOOLEAN_TYPE: + case ENUMERAL_TYPE: + case INTEGER_TYPE: + case CHAR_TYPE: + case REAL_TYPE: + WALK_SUBTREE (TYPE_MIN_VALUE (type)); + WALK_SUBTREE (TYPE_MAX_VALUE (type)); + break; + + case OFFSET_TYPE: + WALK_SUBTREE (TREE_TYPE (type)); + WALK_SUBTREE (TYPE_OFFSET_BASETYPE (type)); + break; + + default: + break; + } + + return NULL_TREE; +} + +/* Apply FUNC to all the sub-trees of TP in a pre-order traversal. FUNC is + called with the DATA and the address of each sub-tree. If FUNC returns a + non-NULL value, the traversal is aborted, and the value returned by FUNC + is returned. If PSET is non-NULL it is used to record the nodes visited, + and to avoid visiting a node more than once. */ + +tree +walk_tree (tree *tp, walk_tree_fn func, void *data, struct pointer_set_t *pset) +{ + enum tree_code code; + int walk_subtrees; + tree result; + +#define WALK_SUBTREE_TAIL(NODE) \ + do \ + { \ + tp = & (NODE); \ + goto tail_recurse; \ + } \ + while (0) + + tail_recurse: + /* Skip empty subtrees. */ + if (!*tp) + return NULL_TREE; + + /* Don't walk the same tree twice, if the user has requested + that we avoid doing so. */ + if (pset && pointer_set_insert (pset, *tp)) + return NULL_TREE; + + /* Call the function. */ + walk_subtrees = 1; + result = (*func) (tp, &walk_subtrees, data); + + /* If we found something, return it. */ + if (result) + return result; + + code = TREE_CODE (*tp); + + /* Even if we didn't, FUNC may have decided that there was nothing + interesting below this point in the tree. */ + if (!walk_subtrees) + { + if (code == TREE_LIST) + /* But we still need to check our siblings. */ + WALK_SUBTREE_TAIL (TREE_CHAIN (*tp)); + else + return NULL_TREE; + } + + result = lang_hooks.tree_inlining.walk_subtrees (tp, &walk_subtrees, func, + data, pset); + if (result || ! walk_subtrees) + return result; + + /* If this is a DECL_EXPR, walk into various fields of the type that it's + defining. We only want to walk into these fields of a type in this + case. Note that decls get walked as part of the processing of a + BIND_EXPR. + + ??? Precisely which fields of types that we are supposed to walk in + this case vs. the normal case aren't well defined. */ + if (code == DECL_EXPR + && TREE_CODE (DECL_EXPR_DECL (*tp)) == TYPE_DECL + && TREE_CODE (TREE_TYPE (DECL_EXPR_DECL (*tp))) != ERROR_MARK) + { + tree *type_p = &TREE_TYPE (DECL_EXPR_DECL (*tp)); + + /* Call the function for the type. See if it returns anything or + doesn't want us to continue. If we are to continue, walk both + the normal fields and those for the declaration case. */ + result = (*func) (type_p, &walk_subtrees, data); + if (result || !walk_subtrees) + return NULL_TREE; + + result = walk_type_fields (*type_p, func, data, pset); + if (result) + return result; + + WALK_SUBTREE (TYPE_SIZE (*type_p)); + WALK_SUBTREE (TYPE_SIZE_UNIT (*type_p)); + + /* If this is a record type, also walk the fields. */ + if (TREE_CODE (*type_p) == RECORD_TYPE + || TREE_CODE (*type_p) == UNION_TYPE + || TREE_CODE (*type_p) == QUAL_UNION_TYPE) + { + tree field; + + for (field = TYPE_FIELDS (*type_p); field; + field = TREE_CHAIN (field)) + { + /* We'd like to look at the type of the field, but we can easily + get infinite recursion. So assume it's pointed to elsewhere + in the tree. Also, ignore things that aren't fields. */ + if (TREE_CODE (field) != FIELD_DECL) + continue; + + WALK_SUBTREE (DECL_FIELD_OFFSET (field)); + WALK_SUBTREE (DECL_SIZE (field)); + WALK_SUBTREE (DECL_SIZE_UNIT (field)); + if (TREE_CODE (*type_p) == QUAL_UNION_TYPE) + WALK_SUBTREE (DECL_QUALIFIER (field)); + } + } + } + + else if (code != SAVE_EXPR + && code != BIND_EXPR + && IS_EXPR_CODE_CLASS (TREE_CODE_CLASS (code))) + { + int i, len; + + /* Walk over all the sub-trees of this operand. */ + len = TREE_CODE_LENGTH (code); + /* TARGET_EXPRs are peculiar: operands 1 and 3 can be the same. + But, we only want to walk once. */ + if (code == TARGET_EXPR + && TREE_OPERAND (*tp, 3) == TREE_OPERAND (*tp, 1)) + --len; + + /* Go through the subtrees. We need to do this in forward order so + that the scope of a FOR_EXPR is handled properly. */ +#ifdef DEBUG_WALK_TREE + for (i = 0; i < len; ++i) + WALK_SUBTREE (TREE_OPERAND (*tp, i)); +#else + for (i = 0; i < len - 1; ++i) + WALK_SUBTREE (TREE_OPERAND (*tp, i)); + + if (len) + { + /* The common case is that we may tail recurse here. */ + if (code != BIND_EXPR + && !TREE_CHAIN (*tp)) + WALK_SUBTREE_TAIL (TREE_OPERAND (*tp, len - 1)); + else + WALK_SUBTREE (TREE_OPERAND (*tp, len - 1)); + } +#endif + } + + /* If this is a type, walk the needed fields in the type. */ + else if (TYPE_P (*tp)) + { + result = walk_type_fields (*tp, func, data, pset); + if (result) + return result; + } + else + { + /* Not one of the easy cases. We must explicitly go through the + children. */ + switch (code) + { + case ERROR_MARK: + case IDENTIFIER_NODE: + case INTEGER_CST: + case REAL_CST: + case VECTOR_CST: + case STRING_CST: + case BLOCK: + case PLACEHOLDER_EXPR: + case SSA_NAME: + case FIELD_DECL: + case RESULT_DECL: + /* None of thse have subtrees other than those already walked + above. */ + break; + + case TREE_LIST: + WALK_SUBTREE (TREE_VALUE (*tp)); + WALK_SUBTREE_TAIL (TREE_CHAIN (*tp)); + break; + + case TREE_VEC: + { + int len = TREE_VEC_LENGTH (*tp); + + if (len == 0) + break; + + /* Walk all elements but the first. */ + while (--len) + WALK_SUBTREE (TREE_VEC_ELT (*tp, len)); + + /* Now walk the first one as a tail call. */ + WALK_SUBTREE_TAIL (TREE_VEC_ELT (*tp, 0)); + } + + case COMPLEX_CST: + WALK_SUBTREE (TREE_REALPART (*tp)); + WALK_SUBTREE_TAIL (TREE_IMAGPART (*tp)); + + case CONSTRUCTOR: + WALK_SUBTREE_TAIL (CONSTRUCTOR_ELTS (*tp)); + + case SAVE_EXPR: + WALK_SUBTREE_TAIL (TREE_OPERAND (*tp, 0)); + + case BIND_EXPR: + { + tree decl; + for (decl = BIND_EXPR_VARS (*tp); decl; decl = TREE_CHAIN (decl)) + { + /* Walk the DECL_INITIAL and DECL_SIZE. We don't want to walk + into declarations that are just mentioned, rather than + declared; they don't really belong to this part of the tree. + And, we can see cycles: the initializer for a declaration + can refer to the declaration itself. */ + WALK_SUBTREE (DECL_INITIAL (decl)); + WALK_SUBTREE (DECL_SIZE (decl)); + WALK_SUBTREE (DECL_SIZE_UNIT (decl)); + } + WALK_SUBTREE_TAIL (BIND_EXPR_BODY (*tp)); + } + + case STATEMENT_LIST: + { + tree_stmt_iterator i; + for (i = tsi_start (*tp); !tsi_end_p (i); tsi_next (&i)) + WALK_SUBTREE (*tsi_stmt_ptr (i)); + } + break; + + default: + /* ??? This could be a language-defined node. We really should make + a hook for it, but right now just ignore it. */ + break; + } + } + + /* We didn't find what we were looking for. */ + return NULL_TREE; + +#undef WALK_SUBTREE_TAIL +} +#undef WALK_SUBTREE + +/* Like walk_tree, but does not walk duplicate nodes more than once. */ + +tree +walk_tree_without_duplicates (tree *tp, walk_tree_fn func, void *data) +{ + tree result; + struct pointer_set_t *pset; + + pset = pointer_set_create (); + result = walk_tree (tp, func, data, pset); + pointer_set_destroy (pset); + return result; +} + #include "gt-tree.h" |