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authorRichard Biener <rguenther@suse.de>2023-06-23 10:15:27 +0200
committerRichard Biener <rguenther@suse.de>2023-06-23 11:22:38 +0200
commit6b32400e19a702137fd11571d199f725add0daf6 (patch)
treefb06add493b48a8bbe7d67bb6c649739cb5d18c5
parentefc7fadff587b675552cd130cffe8c96c0feb4fc (diff)
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Bogus and missed folding on vector compares
fold_binary tries to transform (double)float1 CMP (double)float2 into float1 CMP float2 but ends up using TYPE_PRECISION on the argument types. For vector types that compares the number of lanes which should be always equal (so it's harmless as to not generating wrong code). The following instead properly uses element_precision. The same happens in the corresponding match.pd pattern. * fold-const.cc (fold_binary_loc): Use element_precision when trying (double)float1 CMP (double)float2 to float1 CMP float2 simplification. * match.pd: Likewise.
-rw-r--r--gcc/fold-const.cc4
-rw-r--r--gcc/match.pd4
2 files changed, 4 insertions, 4 deletions
diff --git a/gcc/fold-const.cc b/gcc/fold-const.cc
index 3aa6851..b05b3ae 100644
--- a/gcc/fold-const.cc
+++ b/gcc/fold-const.cc
@@ -12564,10 +12564,10 @@ fold_binary_loc (location_t loc, enum tree_code code, tree type,
tree targ1 = strip_float_extensions (arg1);
tree newtype = TREE_TYPE (targ0);
- if (TYPE_PRECISION (TREE_TYPE (targ1)) > TYPE_PRECISION (newtype))
+ if (element_precision (TREE_TYPE (targ1)) > element_precision (newtype))
newtype = TREE_TYPE (targ1);
- if (TYPE_PRECISION (newtype) < TYPE_PRECISION (TREE_TYPE (arg0)))
+ if (element_precision (newtype) < element_precision (TREE_TYPE (arg0)))
return fold_build2_loc (loc, code, type,
fold_convert_loc (loc, newtype, targ0),
fold_convert_loc (loc, newtype, targ1));
diff --git a/gcc/match.pd b/gcc/match.pd
index 2dd2382..85d562a 100644
--- a/gcc/match.pd
+++ b/gcc/match.pd
@@ -6034,10 +6034,10 @@ DEFINE_INT_AND_FLOAT_ROUND_FN (RINT)
type1 = double_type_node;
}
tree newtype
- = (TYPE_PRECISION (TREE_TYPE (@00)) > TYPE_PRECISION (type1)
+ = (element_precision (TREE_TYPE (@00)) > element_precision (type1)
? TREE_TYPE (@00) : type1);
}
- (if (TYPE_PRECISION (TREE_TYPE (@0)) > TYPE_PRECISION (newtype))
+ (if (element_precision (TREE_TYPE (@0)) > element_precision (newtype))
(cmp (convert:newtype @00) (convert:newtype @10))))))))