1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
|
// dirsearch.cc -- directory searching for gold
// Copyright (C) 2006-2023 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.
#include "gold.h"
#include <cerrno>
#include <cstring>
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include "debug.h"
#include "gold-threads.h"
#include "options.h"
#include "workqueue.h"
#include "dirsearch.h"
namespace
{
// Read all the files in a directory.
class Dir_cache
{
public:
Dir_cache(const char* dirname)
: dirname_(dirname), files_()
{ }
// Read the files in the directory.
void read_files();
// Return whether a file (a base name) is present in the directory.
bool find(const std::string&) const;
private:
// We can not copy this class.
Dir_cache(const Dir_cache&);
Dir_cache& operator=(const Dir_cache&);
const char* dirname_;
Unordered_set<std::string> files_;
};
void
Dir_cache::read_files()
{
DIR* d = opendir(this->dirname_);
if (d == NULL)
{
// We ignore directories which do not exist or are actually file
// names.
if (errno != ENOENT && errno != ENOTDIR)
gold::gold_error(_("%s: can not read directory: %s"),
this->dirname_, strerror(errno));
return;
}
dirent* de;
while ((de = readdir(d)) != NULL)
this->files_.insert(std::string(de->d_name));
if (closedir(d) != 0)
gold::gold_warning("%s: closedir failed: %s", this->dirname_,
strerror(errno));
}
bool
Dir_cache::find(const std::string& basename) const
{
return this->files_.find(basename) != this->files_.end();
}
// A mapping from directory names to caches. A lock permits
// concurrent update. There is no lock for read operations--some
// other mechanism must be used to prevent reads from conflicting with
// writes.
class Dir_caches
{
public:
Dir_caches()
: lock_(), caches_()
{ }
~Dir_caches() ATTRIBUTE_UNUSED;
// Add a cache for a directory.
void add(const char*);
// Look up a directory in the cache. This much be locked against
// calls to Add.
Dir_cache* lookup(const char*) const;
private:
// We can not copy this class.
Dir_caches(const Dir_caches&);
Dir_caches& operator=(const Dir_caches&);
typedef Unordered_map<const char*, Dir_cache*> Cache_hash;
gold::Lock lock_;
Cache_hash caches_;
};
Dir_caches::~Dir_caches()
{
for (Cache_hash::iterator p = this->caches_.begin();
p != this->caches_.end();
++p)
delete p->second;
}
void
Dir_caches::add(const char* dirname)
{
{
gold::Hold_lock hl(this->lock_);
if (this->lookup(dirname) != NULL)
return;
}
Dir_cache* cache = new Dir_cache(dirname);
cache->read_files();
{
gold::Hold_lock hl(this->lock_);
std::pair<const char*, Dir_cache*> v(dirname, cache);
std::pair<Cache_hash::iterator, bool> p = this->caches_.insert(v);
gold_assert(p.second);
}
}
Dir_cache*
Dir_caches::lookup(const char* dirname) const
{
Cache_hash::const_iterator p = this->caches_.find(dirname);
if (p == this->caches_.end())
return NULL;
return p->second;
}
// The caches.
Dir_caches* caches;
// A Task to read the directory.
class Dir_cache_task : public gold::Task
{
public:
Dir_cache_task(const char* dir, gold::Task_token& token)
: dir_(dir), token_(token)
{ }
gold::Task_token*
is_runnable();
void
locks(gold::Task_locker*);
void
run(gold::Workqueue*);
std::string
get_name() const
{ return std::string("Dir_cache_task ") + this->dir_; }
private:
const char* dir_;
gold::Task_token& token_;
};
// We can always run the task to read the directory.
gold::Task_token*
Dir_cache_task::is_runnable()
{
return NULL;
}
// Return the locks to hold. We use a blocker lock to prevent file
// lookups from starting until the directory contents have been read.
void
Dir_cache_task::locks(gold::Task_locker* tl)
{
tl->add(this, &this->token_);
}
// Run the task--read the directory contents.
void
Dir_cache_task::run(gold::Workqueue*)
{
caches->add(this->dir_);
}
}
namespace gold
{
// Initialize.
void
Dirsearch::initialize(Workqueue* workqueue,
const General_options::Dir_list* directories)
{
gold_assert(caches == NULL);
caches = new Dir_caches;
this->directories_ = directories;
this->token_.add_blockers(directories->size());
for (General_options::Dir_list::const_iterator p = directories->begin();
p != directories->end();
++p)
workqueue->queue(new Dir_cache_task(p->name().c_str(), this->token_));
}
// Search for a file. NOTE: we only log failed file-lookup attempts
// here. Successfully lookups will eventually get logged in
// File_read::open.
std::string
Dirsearch::find(const std::vector<std::string>& names,
bool* is_in_sysroot, int* pindex,
std::string *found_name) const
{
gold_assert(!this->token_.is_blocked());
gold_assert(*pindex >= 0);
for (unsigned int i = static_cast<unsigned int>(*pindex);
i < this->directories_->size();
++i)
{
const Search_directory* p = &this->directories_->at(i);
Dir_cache* pdc = caches->lookup(p->name().c_str());
gold_assert(pdc != NULL);
for (std::vector<std::string>::const_iterator n = names.begin();
n != names.end();
++n)
{
if (pdc->find(*n))
{
*is_in_sysroot = p->is_in_sysroot();
*pindex = i;
*found_name = *n;
return p->name() + '/' + *n;
}
else
gold_debug(DEBUG_FILES, "Attempt to open %s/%s failed",
p->name().c_str(), (*n).c_str());
}
}
*pindex = -2;
return std::string();
}
// Search for a file in a directory list. This is a low-level function and
// therefore can be used before options and parameters are set.
std::string
Dirsearch::find_file_in_dir_list(const std::string& name,
const General_options::Dir_list& directories,
const std::string& extra_search_dir)
{
struct stat buf;
std::string extra_name = extra_search_dir + '/' + name;
if (stat(extra_name.c_str(), &buf) == 0)
return extra_name;
for (General_options::Dir_list::const_iterator dir = directories.begin();
dir != directories.end();
++dir)
{
std::string full_name = dir->name() + '/' + name;
if (stat(full_name.c_str(), &buf) == 0)
return full_name;
}
return name;
}
} // End namespace gold.
|