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Diffstat (limited to 'linux-headers/include/drm/v3d_drm.h')
-rw-r--r--linux-headers/include/drm/v3d_drm.h312
1 files changed, 311 insertions, 1 deletions
diff --git a/linux-headers/include/drm/v3d_drm.h b/linux-headers/include/drm/v3d_drm.h
index 3dfc0af..dbbc404 100644
--- a/linux-headers/include/drm/v3d_drm.h
+++ b/linux-headers/include/drm/v3d_drm.h
@@ -41,6 +41,9 @@ extern "C" {
#define DRM_V3D_PERFMON_CREATE 0x08
#define DRM_V3D_PERFMON_DESTROY 0x09
#define DRM_V3D_PERFMON_GET_VALUES 0x0a
+#define DRM_V3D_SUBMIT_CPU 0x0b
+#define DRM_V3D_PERFMON_GET_COUNTER 0x0c
+#define DRM_V3D_PERFMON_SET_GLOBAL 0x0d
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
@@ -56,6 +59,11 @@ extern "C" {
struct drm_v3d_perfmon_destroy)
#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \
struct drm_v3d_perfmon_get_values)
+#define DRM_IOCTL_V3D_SUBMIT_CPU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CPU, struct drm_v3d_submit_cpu)
+#define DRM_IOCTL_V3D_PERFMON_GET_COUNTER DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_COUNTER, \
+ struct drm_v3d_perfmon_get_counter)
+#define DRM_IOCTL_V3D_PERFMON_SET_GLOBAL DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_PERFMON_SET_GLOBAL, \
+ struct drm_v3d_perfmon_set_global)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
#define DRM_V3D_SUBMIT_EXTENSION 0x02
@@ -69,7 +77,13 @@ extern "C" {
struct drm_v3d_extension {
__u64 next;
__u32 id;
-#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01
+#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01
+#define DRM_V3D_EXT_ID_CPU_INDIRECT_CSD 0x02
+#define DRM_V3D_EXT_ID_CPU_TIMESTAMP_QUERY 0x03
+#define DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY 0x04
+#define DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY 0x05
+#define DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY 0x06
+#define DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY 0x07
__u32 flags; /* mbz */
};
@@ -93,6 +107,7 @@ enum v3d_queue {
V3D_TFU,
V3D_CSD,
V3D_CACHE_CLEAN,
+ V3D_CPU,
};
/**
@@ -276,6 +291,9 @@ enum drm_v3d_param {
DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
DRM_V3D_PARAM_SUPPORTS_PERFMON,
DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
+ DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE,
+ DRM_V3D_PARAM_MAX_PERF_COUNTERS,
+ DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES,
};
struct drm_v3d_get_param {
@@ -319,6 +337,11 @@ struct drm_v3d_submit_tfu {
/* Pointer to an array of ioctl extensions*/
__u64 extensions;
+
+ struct {
+ __u32 ioc;
+ __u32 pad;
+ } v71;
};
/* Submits a compute shader for dispatch. This job will block on any
@@ -356,6 +379,244 @@ struct drm_v3d_submit_csd {
__u32 pad;
};
+/**
+ * struct drm_v3d_indirect_csd - ioctl extension for the CPU job to create an
+ * indirect CSD
+ *
+ * When an extension of DRM_V3D_EXT_ID_CPU_INDIRECT_CSD id is defined, it
+ * points to this extension to define a indirect CSD submission. It creates a
+ * CPU job linked to a CSD job. The CPU job waits for the indirect CSD
+ * dependencies and, once they are signaled, it updates the CSD job config
+ * before allowing the CSD job execution.
+ */
+struct drm_v3d_indirect_csd {
+ struct drm_v3d_extension base;
+
+ /* Indirect CSD */
+ struct drm_v3d_submit_csd submit;
+
+ /* Handle of the indirect BO, that should be also attached to the
+ * indirect CSD.
+ */
+ __u32 indirect;
+
+ /* Offset within the BO where the workgroup counts are stored */
+ __u32 offset;
+
+ /* Workgroups size */
+ __u32 wg_size;
+
+ /* Indices of the uniforms with the workgroup dispatch counts
+ * in the uniform stream. If the uniform rewrite is not needed,
+ * the offset must be 0xffffffff.
+ */
+ __u32 wg_uniform_offsets[3];
+};
+
+/**
+ * struct drm_v3d_timestamp_query - ioctl extension for the CPU job to calculate
+ * a timestamp query
+ *
+ * When an extension DRM_V3D_EXT_ID_TIMESTAMP_QUERY is defined, it points to
+ * this extension to define a timestamp query submission. This CPU job will
+ * calculate the timestamp query and update the query value within the
+ * timestamp BO. Moreover, it will signal the timestamp syncobj to indicate
+ * query availability.
+ */
+struct drm_v3d_timestamp_query {
+ struct drm_v3d_extension base;
+
+ /* Array of queries' offsets within the timestamp BO for their value */
+ __u64 offsets;
+
+ /* Array of timestamp's syncobjs to indicate its availability */
+ __u64 syncs;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* mbz */
+ __u32 pad;
+};
+
+/**
+ * struct drm_v3d_reset_timestamp_query - ioctl extension for the CPU job to
+ * reset timestamp queries
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY is defined, it
+ * points to this extension to define a reset timestamp submission. This CPU
+ * job will reset the timestamp queries based on value offset of the first
+ * query. Moreover, it will reset the timestamp syncobj to reset query
+ * availability.
+ */
+struct drm_v3d_reset_timestamp_query {
+ struct drm_v3d_extension base;
+
+ /* Array of timestamp's syncobjs to indicate its availability */
+ __u64 syncs;
+
+ /* Offset of the first query within the timestamp BO for its value */
+ __u32 offset;
+
+ /* Number of queries */
+ __u32 count;
+};
+
+/**
+ * struct drm_v3d_copy_timestamp_query - ioctl extension for the CPU job to copy
+ * query results to a buffer
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY is defined, it
+ * points to this extension to define a copy timestamp query submission. This
+ * CPU job will copy the timestamp queries results to a BO with the offset
+ * and stride defined in the extension.
+ */
+struct drm_v3d_copy_timestamp_query {
+ struct drm_v3d_extension base;
+
+ /* Define if should write to buffer using 64 or 32 bits */
+ __u8 do_64bit;
+
+ /* Define if it can write to buffer even if the query is not available */
+ __u8 do_partial;
+
+ /* Define if it should write availability bit to buffer */
+ __u8 availability_bit;
+
+ /* mbz */
+ __u8 pad;
+
+ /* Offset of the buffer in the BO */
+ __u32 offset;
+
+ /* Stride of the buffer in the BO */
+ __u32 stride;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* Array of queries' offsets within the timestamp BO for their value */
+ __u64 offsets;
+
+ /* Array of timestamp's syncobjs to indicate its availability */
+ __u64 syncs;
+};
+
+/**
+ * struct drm_v3d_reset_performance_query - ioctl extension for the CPU job to
+ * reset performance queries
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY is defined, it
+ * points to this extension to define a reset performance submission. This CPU
+ * job will reset the performance queries by resetting the values of the
+ * performance monitors. Moreover, it will reset the syncobj to reset query
+ * availability.
+ */
+struct drm_v3d_reset_performance_query {
+ struct drm_v3d_extension base;
+
+ /* Array of performance queries's syncobjs to indicate its availability */
+ __u64 syncs;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* Number of performance monitors */
+ __u32 nperfmons;
+
+ /* Array of u64 user-pointers that point to an array of kperfmon_ids */
+ __u64 kperfmon_ids;
+};
+
+/**
+ * struct drm_v3d_copy_performance_query - ioctl extension for the CPU job to copy
+ * performance query results to a buffer
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY is defined, it
+ * points to this extension to define a copy performance query submission. This
+ * CPU job will copy the performance queries results to a BO with the offset
+ * and stride defined in the extension.
+ */
+struct drm_v3d_copy_performance_query {
+ struct drm_v3d_extension base;
+
+ /* Define if should write to buffer using 64 or 32 bits */
+ __u8 do_64bit;
+
+ /* Define if it can write to buffer even if the query is not available */
+ __u8 do_partial;
+
+ /* Define if it should write availability bit to buffer */
+ __u8 availability_bit;
+
+ /* mbz */
+ __u8 pad;
+
+ /* Offset of the buffer in the BO */
+ __u32 offset;
+
+ /* Stride of the buffer in the BO */
+ __u32 stride;
+
+ /* Number of performance monitors */
+ __u32 nperfmons;
+
+ /* Number of performance counters related to this query pool */
+ __u32 ncounters;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* Array of performance queries's syncobjs to indicate its availability */
+ __u64 syncs;
+
+ /* Array of u64 user-pointers that point to an array of kperfmon_ids */
+ __u64 kperfmon_ids;
+};
+
+struct drm_v3d_submit_cpu {
+ /* Pointer to a u32 array of the BOs that are referenced by the job.
+ *
+ * For DRM_V3D_EXT_ID_CPU_INDIRECT_CSD, it must contain only one BO,
+ * that contains the workgroup counts.
+ *
+ * For DRM_V3D_EXT_ID_TIMESTAMP_QUERY, it must contain only one BO,
+ * that will contain the timestamp.
+ *
+ * For DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY, it must contain only
+ * one BO, that contains the timestamp.
+ *
+ * For DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY, it must contain two
+ * BOs. The first is the BO where the timestamp queries will be written
+ * to. The second is the BO that contains the timestamp.
+ *
+ * For DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY, it must contain no
+ * BOs.
+ *
+ * For DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY, it must contain one
+ * BO, where the performance queries will be written.
+ */
+ __u64 bo_handles;
+
+ /* Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ __u32 flags;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+};
+
+/* The performance counters index represented by this enum are deprecated and
+ * must no longer be used. These counters are only valid for V3D 4.2.
+ *
+ * In order to check for performance counter information,
+ * use DRM_IOCTL_V3D_PERFMON_GET_COUNTER.
+ *
+ * Don't use V3D_PERFCNT_NUM to retrieve the maximum number of performance
+ * counters. You should use DRM_IOCTL_V3D_GET_PARAM with the following
+ * parameter: DRM_V3D_PARAM_MAX_PERF_COUNTERS.
+ */
enum {
V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS,
V3D_PERFCNT_FEP_VALID_PRIMS,
@@ -474,6 +735,55 @@ struct drm_v3d_perfmon_get_values {
__u64 values_ptr;
};
+#define DRM_V3D_PERFCNT_MAX_NAME 64
+#define DRM_V3D_PERFCNT_MAX_CATEGORY 32
+#define DRM_V3D_PERFCNT_MAX_DESCRIPTION 256
+
+/**
+ * struct drm_v3d_perfmon_get_counter - ioctl to get the description of a
+ * performance counter
+ *
+ * As userspace needs to retrieve information about the performance counters
+ * available, this IOCTL allows users to get information about a performance
+ * counter (name, category and description).
+ */
+struct drm_v3d_perfmon_get_counter {
+ /*
+ * Counter ID
+ *
+ * Must be smaller than the maximum number of performance counters, which
+ * can be retrieve through DRM_V3D_PARAM_MAX_PERF_COUNTERS.
+ */
+ __u8 counter;
+
+ /* Name of the counter */
+ __u8 name[DRM_V3D_PERFCNT_MAX_NAME];
+
+ /* Category of the counter */
+ __u8 category[DRM_V3D_PERFCNT_MAX_CATEGORY];
+
+ /* Description of the counter */
+ __u8 description[DRM_V3D_PERFCNT_MAX_DESCRIPTION];
+
+ /* mbz */
+ __u8 reserved[7];
+};
+
+#define DRM_V3D_PERFMON_CLEAR_GLOBAL 0x0001
+
+/**
+ * struct drm_v3d_perfmon_set_global - ioctl to define a global performance
+ * monitor
+ *
+ * The global performance monitor will be used for all jobs. If a global
+ * performance monitor is defined, jobs with a self-defined performance
+ * monitor won't be allowed.
+ */
+struct drm_v3d_perfmon_set_global {
+ __u32 flags;
+ __u32 id;
+};
+
#if defined(__cplusplus)
}
#endif