diff options
Diffstat (limited to 'linux-headers/include/drm/v3d_drm.h')
-rw-r--r-- | linux-headers/include/drm/v3d_drm.h | 312 |
1 files changed, 311 insertions, 1 deletions
diff --git a/linux-headers/include/drm/v3d_drm.h b/linux-headers/include/drm/v3d_drm.h index 3dfc0af..dbbc404 100644 --- a/linux-headers/include/drm/v3d_drm.h +++ b/linux-headers/include/drm/v3d_drm.h @@ -41,6 +41,9 @@ extern "C" { #define DRM_V3D_PERFMON_CREATE 0x08 #define DRM_V3D_PERFMON_DESTROY 0x09 #define DRM_V3D_PERFMON_GET_VALUES 0x0a +#define DRM_V3D_SUBMIT_CPU 0x0b +#define DRM_V3D_PERFMON_GET_COUNTER 0x0c +#define DRM_V3D_PERFMON_SET_GLOBAL 0x0d #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) @@ -56,6 +59,11 @@ extern "C" { struct drm_v3d_perfmon_destroy) #define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \ struct drm_v3d_perfmon_get_values) +#define DRM_IOCTL_V3D_SUBMIT_CPU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CPU, struct drm_v3d_submit_cpu) +#define DRM_IOCTL_V3D_PERFMON_GET_COUNTER DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_COUNTER, \ + struct drm_v3d_perfmon_get_counter) +#define DRM_IOCTL_V3D_PERFMON_SET_GLOBAL DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_PERFMON_SET_GLOBAL, \ + struct drm_v3d_perfmon_set_global) #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 #define DRM_V3D_SUBMIT_EXTENSION 0x02 @@ -69,7 +77,13 @@ extern "C" { struct drm_v3d_extension { __u64 next; __u32 id; -#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 +#define DRM_V3D_EXT_ID_CPU_INDIRECT_CSD 0x02 +#define DRM_V3D_EXT_ID_CPU_TIMESTAMP_QUERY 0x03 +#define DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY 0x04 +#define DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY 0x05 +#define DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY 0x06 +#define DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY 0x07 __u32 flags; /* mbz */ }; @@ -93,6 +107,7 @@ enum v3d_queue { V3D_TFU, V3D_CSD, V3D_CACHE_CLEAN, + V3D_CPU, }; /** @@ -276,6 +291,9 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, DRM_V3D_PARAM_SUPPORTS_PERFMON, DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, + DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE, + DRM_V3D_PARAM_MAX_PERF_COUNTERS, + DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES, }; struct drm_v3d_get_param { @@ -319,6 +337,11 @@ struct drm_v3d_submit_tfu { /* Pointer to an array of ioctl extensions*/ __u64 extensions; + + struct { + __u32 ioc; + __u32 pad; + } v71; }; /* Submits a compute shader for dispatch. This job will block on any @@ -356,6 +379,244 @@ struct drm_v3d_submit_csd { __u32 pad; }; +/** + * struct drm_v3d_indirect_csd - ioctl extension for the CPU job to create an + * indirect CSD + * + * When an extension of DRM_V3D_EXT_ID_CPU_INDIRECT_CSD id is defined, it + * points to this extension to define a indirect CSD submission. It creates a + * CPU job linked to a CSD job. The CPU job waits for the indirect CSD + * dependencies and, once they are signaled, it updates the CSD job config + * before allowing the CSD job execution. + */ +struct drm_v3d_indirect_csd { + struct drm_v3d_extension base; + + /* Indirect CSD */ + struct drm_v3d_submit_csd submit; + + /* Handle of the indirect BO, that should be also attached to the + * indirect CSD. + */ + __u32 indirect; + + /* Offset within the BO where the workgroup counts are stored */ + __u32 offset; + + /* Workgroups size */ + __u32 wg_size; + + /* Indices of the uniforms with the workgroup dispatch counts + * in the uniform stream. If the uniform rewrite is not needed, + * the offset must be 0xffffffff. + */ + __u32 wg_uniform_offsets[3]; +}; + +/** + * struct drm_v3d_timestamp_query - ioctl extension for the CPU job to calculate + * a timestamp query + * + * When an extension DRM_V3D_EXT_ID_TIMESTAMP_QUERY is defined, it points to + * this extension to define a timestamp query submission. This CPU job will + * calculate the timestamp query and update the query value within the + * timestamp BO. Moreover, it will signal the timestamp syncobj to indicate + * query availability. + */ +struct drm_v3d_timestamp_query { + struct drm_v3d_extension base; + + /* Array of queries' offsets within the timestamp BO for their value */ + __u64 offsets; + + /* Array of timestamp's syncobjs to indicate its availability */ + __u64 syncs; + + /* Number of queries */ + __u32 count; + + /* mbz */ + __u32 pad; +}; + +/** + * struct drm_v3d_reset_timestamp_query - ioctl extension for the CPU job to + * reset timestamp queries + * + * When an extension DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY is defined, it + * points to this extension to define a reset timestamp submission. This CPU + * job will reset the timestamp queries based on value offset of the first + * query. Moreover, it will reset the timestamp syncobj to reset query + * availability. + */ +struct drm_v3d_reset_timestamp_query { + struct drm_v3d_extension base; + + /* Array of timestamp's syncobjs to indicate its availability */ + __u64 syncs; + + /* Offset of the first query within the timestamp BO for its value */ + __u32 offset; + + /* Number of queries */ + __u32 count; +}; + +/** + * struct drm_v3d_copy_timestamp_query - ioctl extension for the CPU job to copy + * query results to a buffer + * + * When an extension DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY is defined, it + * points to this extension to define a copy timestamp query submission. This + * CPU job will copy the timestamp queries results to a BO with the offset + * and stride defined in the extension. + */ +struct drm_v3d_copy_timestamp_query { + struct drm_v3d_extension base; + + /* Define if should write to buffer using 64 or 32 bits */ + __u8 do_64bit; + + /* Define if it can write to buffer even if the query is not available */ + __u8 do_partial; + + /* Define if it should write availability bit to buffer */ + __u8 availability_bit; + + /* mbz */ + __u8 pad; + + /* Offset of the buffer in the BO */ + __u32 offset; + + /* Stride of the buffer in the BO */ + __u32 stride; + + /* Number of queries */ + __u32 count; + + /* Array of queries' offsets within the timestamp BO for their value */ + __u64 offsets; + + /* Array of timestamp's syncobjs to indicate its availability */ + __u64 syncs; +}; + +/** + * struct drm_v3d_reset_performance_query - ioctl extension for the CPU job to + * reset performance queries + * + * When an extension DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY is defined, it + * points to this extension to define a reset performance submission. This CPU + * job will reset the performance queries by resetting the values of the + * performance monitors. Moreover, it will reset the syncobj to reset query + * availability. + */ +struct drm_v3d_reset_performance_query { + struct drm_v3d_extension base; + + /* Array of performance queries's syncobjs to indicate its availability */ + __u64 syncs; + + /* Number of queries */ + __u32 count; + + /* Number of performance monitors */ + __u32 nperfmons; + + /* Array of u64 user-pointers that point to an array of kperfmon_ids */ + __u64 kperfmon_ids; +}; + +/** + * struct drm_v3d_copy_performance_query - ioctl extension for the CPU job to copy + * performance query results to a buffer + * + * When an extension DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY is defined, it + * points to this extension to define a copy performance query submission. This + * CPU job will copy the performance queries results to a BO with the offset + * and stride defined in the extension. + */ +struct drm_v3d_copy_performance_query { + struct drm_v3d_extension base; + + /* Define if should write to buffer using 64 or 32 bits */ + __u8 do_64bit; + + /* Define if it can write to buffer even if the query is not available */ + __u8 do_partial; + + /* Define if it should write availability bit to buffer */ + __u8 availability_bit; + + /* mbz */ + __u8 pad; + + /* Offset of the buffer in the BO */ + __u32 offset; + + /* Stride of the buffer in the BO */ + __u32 stride; + + /* Number of performance monitors */ + __u32 nperfmons; + + /* Number of performance counters related to this query pool */ + __u32 ncounters; + + /* Number of queries */ + __u32 count; + + /* Array of performance queries's syncobjs to indicate its availability */ + __u64 syncs; + + /* Array of u64 user-pointers that point to an array of kperfmon_ids */ + __u64 kperfmon_ids; +}; + +struct drm_v3d_submit_cpu { + /* Pointer to a u32 array of the BOs that are referenced by the job. + * + * For DRM_V3D_EXT_ID_CPU_INDIRECT_CSD, it must contain only one BO, + * that contains the workgroup counts. + * + * For DRM_V3D_EXT_ID_TIMESTAMP_QUERY, it must contain only one BO, + * that will contain the timestamp. + * + * For DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY, it must contain only + * one BO, that contains the timestamp. + * + * For DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY, it must contain two + * BOs. The first is the BO where the timestamp queries will be written + * to. The second is the BO that contains the timestamp. + * + * For DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY, it must contain no + * BOs. + * + * For DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY, it must contain one + * BO, where the performance queries will be written. + */ + __u64 bo_handles; + + /* Number of BO handles passed in (size is that times 4). */ + __u32 bo_handle_count; + + __u32 flags; + + /* Pointer to an array of ioctl extensions*/ + __u64 extensions; +}; + +/* The performance counters index represented by this enum are deprecated and + * must no longer be used. These counters are only valid for V3D 4.2. + * + * In order to check for performance counter information, + * use DRM_IOCTL_V3D_PERFMON_GET_COUNTER. + * + * Don't use V3D_PERFCNT_NUM to retrieve the maximum number of performance + * counters. You should use DRM_IOCTL_V3D_GET_PARAM with the following + * parameter: DRM_V3D_PARAM_MAX_PERF_COUNTERS. + */ enum { V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS, V3D_PERFCNT_FEP_VALID_PRIMS, @@ -474,6 +735,55 @@ struct drm_v3d_perfmon_get_values { __u64 values_ptr; }; +#define DRM_V3D_PERFCNT_MAX_NAME 64 +#define DRM_V3D_PERFCNT_MAX_CATEGORY 32 +#define DRM_V3D_PERFCNT_MAX_DESCRIPTION 256 + +/** + * struct drm_v3d_perfmon_get_counter - ioctl to get the description of a + * performance counter + * + * As userspace needs to retrieve information about the performance counters + * available, this IOCTL allows users to get information about a performance + * counter (name, category and description). + */ +struct drm_v3d_perfmon_get_counter { + /* + * Counter ID + * + * Must be smaller than the maximum number of performance counters, which + * can be retrieve through DRM_V3D_PARAM_MAX_PERF_COUNTERS. + */ + __u8 counter; + + /* Name of the counter */ + __u8 name[DRM_V3D_PERFCNT_MAX_NAME]; + + /* Category of the counter */ + __u8 category[DRM_V3D_PERFCNT_MAX_CATEGORY]; + + /* Description of the counter */ + __u8 description[DRM_V3D_PERFCNT_MAX_DESCRIPTION]; + + /* mbz */ + __u8 reserved[7]; +}; + +#define DRM_V3D_PERFMON_CLEAR_GLOBAL 0x0001 + +/** + * struct drm_v3d_perfmon_set_global - ioctl to define a global performance + * monitor + * + * The global performance monitor will be used for all jobs. If a global + * performance monitor is defined, jobs with a self-defined performance + * monitor won't be allowed. + */ +struct drm_v3d_perfmon_set_global { + __u32 flags; + __u32 id; +}; + #if defined(__cplusplus) } #endif |