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#include <stdbool.h>
#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "softfloat.h"
int_fast32_t f64_to_i32_r_minMag( float64_t a, bool exact )
{
union ui64_f64 uA;
uint_fast64_t uiA;
int_fast16_t exp;
uint_fast64_t sig;
bool sign;
int_fast16_t shiftCount;
uint_fast32_t absZ;
union { uint32_t ui; int32_t i; } uZ;
int_fast32_t z;
uA.f = a;
uiA = uA.ui;
exp = expF64UI( uiA );
sig = fracF64UI( uiA );
if ( exp < 0x3FF ) {
if ( exact && ( exp | sig ) ) {
softfloat_raiseFlags( softfloat_flag_inexact );
}
return 0;
}
sign = signF64UI( uiA );
if ( 0x41E < exp ) {
if ( ( exp == 0x7FF ) && sig ) sign = 0;
goto invalid;
}
sig |= UINT64_C( 0x0010000000000000 );
shiftCount = 0x433 - exp;
absZ = sig>>shiftCount;
uZ.ui = sign ? - absZ : absZ;
z = uZ.i;
if ( ( z < 0 ) != sign ) goto invalid;
if ( exact && ( (uint_fast64_t) absZ<<shiftCount != sig ) ) {
softfloat_raiseFlags( softfloat_flag_inexact );
}
return z;
invalid:
softfloat_raiseFlags( softfloat_flag_invalid );
return sign ? -0x7FFFFFFF - 1 : 0x7FFFFFFF;
}
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