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+
+/*============================================================================
+
+This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
+Package, Release 3e, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions, and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions, and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the University nor the names of its contributors may
+ be used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
+DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+=============================================================================*/
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "platform.h"
+#include "internals.h"
+#include "specialize.h"
+#include "softfloat.h"
+
+bool f128_le_quiet( float128_t a, float128_t b )
+{
+ union ui128_f128 uA;
+ uint_fast64_t uiA64, uiA0;
+ union ui128_f128 uB;
+ uint_fast64_t uiB64, uiB0;
+ bool signA, signB;
+
+ uA.f = a;
+ uiA64 = uA.ui.v64;
+ uiA0 = uA.ui.v0;
+ uB.f = b;
+ uiB64 = uB.ui.v64;
+ uiB0 = uB.ui.v0;
+ if ( isNaNF128UI( uiA64, uiA0 ) || isNaNF128UI( uiB64, uiB0 ) ) {
+ if (
+ softfloat_isSigNaNF128UI( uiA64, uiA0 )
+ || softfloat_isSigNaNF128UI( uiB64, uiB0 )
+ ) {
+ softfloat_raiseFlags( softfloat_flag_invalid );
+ }
+ return false;
+ }
+ signA = signF128UI64( uiA64 );
+ signB = signF128UI64( uiB64 );
+ return
+ (signA != signB)
+ ? signA
+ || ! (((uiA64 | uiB64) & UINT64_C( 0x7FFFFFFFFFFFFFFF ))
+ | uiA0 | uiB0)
+ : ((uiA64 == uiB64) && (uiA0 == uiB0))
+ || (signA ^ softfloat_lt128( uiA64, uiA0, uiB64, uiB0 ));
+
+}
+