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+
+/*============================================================================
+
+This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
+Package, Release 3d, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions, and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions, and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the University nor the names of its contributors may
+ be used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
+DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+=============================================================================*/
+
+#include <stdint.h>
+#include "platform.h"
+#include "internals.h"
+#include "softfloat.h"
+
+bfloat16_t bf16_mulAdd( bfloat16_t a, bfloat16_t b, bfloat16_t c )
+{
+ uint_fast8_t roundingMode = softfloat_roundingMode;
+
+ float64_t f64A = bf16_to_f64( a );
+ float64_t f64B = bf16_to_f64( b );
+ float64_t f64C = bf16_to_f64( c );
+
+ float64_t prod = f64_mul( f64A, f64B );
+
+ softfloat_roundingMode = softfloat_round_odd;
+
+ float64_t sum = f64_add( prod, f64C );
+
+ softfloat_roundingMode = roundingMode;
+
+ /* When rounding down, return -0 instead of +0 when product's sign
+ * differs from C's sign. */
+ if ( softfloat_roundingMode == softfloat_round_min
+ && sum.v == 0
+ && ( ( prod.v ^ f64C.v ) & 0x8000000000000000U ) != 0 )
+ return (bfloat16_t) { 0x8000 };
+
+ return f64_to_bf16( sum );
+}
+