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-rw-r--r--source/f32_to_bf16.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/source/f32_to_bf16.c b/source/f32_to_bf16.c
index 059e05a..6f81493 100644
--- a/source/f32_to_bf16.c
+++ b/source/f32_to_bf16.c
@@ -41,6 +41,9 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "specialize.h"
#include "softfloat.h"
+#include <inttypes.h>
+#include <stdio.h>
+
bfloat16_t f32_to_bf16( float32_t a )
{
union ui32_f32 uA;
@@ -75,7 +78,8 @@ bfloat16_t f32_to_bf16( float32_t a )
}
/*------------------------------------------------------------------------
*------------------------------------------------------------------------*/
- // frac is a 24-bit mantissa, right shifted by
+ // frac is a 24-bit mantissa, right shifted by 9
+ // In the normal case, (24-9) = 15 are set
frac16 = frac>>9 | ((frac & 0x1FF) != 0);
if ( ! (exp | frac16) ) {
uiZ = packToBF16UI( sign, 0, 0 );
@@ -83,7 +87,16 @@ bfloat16_t f32_to_bf16( float32_t a )
}
/*------------------------------------------------------------------------
*------------------------------------------------------------------------*/
- return softfloat_roundPackToBF16( sign, exp, frac16 | 0x4000 );
+ // softfloat_roundPackToBF16 exponent argument (2nd argument)
+ // must correspond to the exponent of fracIn[13] bits
+ // (fracIn is the 3rd and last argument)
+ uint_fast32_t mask = exp ? 0x4000 : 0x0; // implicit one mask added if input is a normal number
+ // exponent for the lowest normal and largest subnormal should be equal
+ // but is not in IEEE encoding so mantissa must be partially normalized
+ // (by one bit) for subnormal numbers. Such that (exp - 1) corresponds
+ // to the exponent of frac16[13]
+ frac16 = frac16 << (exp ? 0 : 1);
+ return softfloat_roundPackToBF16( sign, exp - 1, frac16 | mask );
uiZ:
uZ.ui = uiZ;
return uZ.f;