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-rw-r--r--src/core/dynui.c182
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diff --git a/src/core/dynui.c b/src/core/dynui.c
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+/*
+ * Copyright (C) 2012 Michael Brown <mbrown@fensystems.co.uk>.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA.
+ *
+ * You can also choose to distribute this program under the terms of
+ * the Unmodified Binary Distribution Licence (as given in the file
+ * COPYING.UBDL), provided that you have satisfied its requirements.
+ */
+
+FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
+
+/** @file
+ *
+ * Dynamic user interfaces
+ *
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <ipxe/list.h>
+#include <ipxe/dynui.h>
+
+/** List of all dynamic user interfaces */
+static LIST_HEAD ( dynamic_uis );
+
+/**
+ * Create dynamic user interface
+ *
+ * @v name User interface name, or NULL
+ * @v title User interface title, or NULL
+ * @ret dynui Dynamic user interface, or NULL on failure
+ */
+struct dynamic_ui * create_dynui ( const char *name, const char *title ) {
+ struct dynamic_ui *dynui;
+ size_t name_len;
+ size_t title_len;
+ size_t len;
+ char *name_copy;
+ char *title_copy;
+
+ /* Destroy any existing user interface of this name */
+ dynui = find_dynui ( name );
+ if ( dynui )
+ destroy_dynui ( dynui );
+
+ /* Use empty title if none given */
+ if ( ! title )
+ title = "";
+
+ /* Allocate user interface */
+ name_len = ( name ? ( strlen ( name ) + 1 /* NUL */ ) : 0 );
+ title_len = ( strlen ( title ) + 1 /* NUL */ );
+ len = ( sizeof ( *dynui ) + name_len + title_len );
+ dynui = zalloc ( len );
+ if ( ! dynui )
+ return NULL;
+ name_copy = ( ( void * ) ( dynui + 1 ) );
+ title_copy = ( name_copy + name_len );
+
+ /* Initialise user interface */
+ if ( name ) {
+ strcpy ( name_copy, name );
+ dynui->name = name_copy;
+ }
+ strcpy ( title_copy, title );
+ dynui->title = title_copy;
+ INIT_LIST_HEAD ( &dynui->items );
+
+ /* Add to list of user interfaces */
+ list_add_tail ( &dynui->list, &dynamic_uis );
+
+ DBGC ( dynui, "DYNUI %s created with title \"%s\"\n",
+ dynui->name, dynui->title );
+
+ return dynui;
+}
+
+/**
+ * Add dynamic user interface item
+ *
+ * @v dynui Dynamic user interface
+ * @v name Name, or NULL
+ * @v text Text, or NULL
+ * @v shortcut Shortcut key
+ * @v is_default Item is the default item
+ * @ret item User interface item, or NULL on failure
+ */
+struct dynamic_item * add_dynui_item ( struct dynamic_ui *dynui,
+ const char *name, const char *text,
+ int shortcut, int is_default ) {
+ struct dynamic_item *item;
+ size_t name_len;
+ size_t text_len;
+ size_t len;
+ char *name_copy;
+ char *text_copy;
+
+ /* Use empty text if none given */
+ if ( ! text )
+ text = "";
+
+ /* Allocate item */
+ name_len = ( name ? ( strlen ( name ) + 1 /* NUL */ ) : 0 );
+ text_len = ( strlen ( text ) + 1 /* NUL */ );
+ len = ( sizeof ( *item ) + name_len + text_len );
+ item = zalloc ( len );
+ if ( ! item )
+ return NULL;
+ name_copy = ( ( void * ) ( item + 1 ) );
+ text_copy = ( name_copy + name_len );
+
+ /* Initialise item */
+ if ( name ) {
+ strcpy ( name_copy, name );
+ item->name = name_copy;
+ }
+ strcpy ( text_copy, text );
+ item->text = text_copy;
+ item->shortcut = shortcut;
+ item->is_default = is_default;
+
+ /* Add to list of items */
+ list_add_tail ( &item->list, &dynui->items );
+
+ return item;
+}
+
+/**
+ * Destroy dynamic user interface
+ *
+ * @v dynui Dynamic user interface
+ */
+void destroy_dynui ( struct dynamic_ui *dynui ) {
+ struct dynamic_item *item;
+ struct dynamic_item *tmp;
+
+ /* Remove from list of user interfaces */
+ list_del ( &dynui->list );
+
+ /* Free items */
+ list_for_each_entry_safe ( item, tmp, &dynui->items, list ) {
+ list_del ( &item->list );
+ free ( item );
+ }
+
+ /* Free user interface */
+ free ( dynui );
+}
+
+/**
+ * Find dynamic user interface
+ *
+ * @v name User interface name, or NULL
+ * @ret dynui Dynamic user interface, or NULL if not found
+ */
+struct dynamic_ui * find_dynui ( const char *name ) {
+ struct dynamic_ui *dynui;
+
+ list_for_each_entry ( dynui, &dynamic_uis, list ) {
+ if ( ( dynui->name == name ) ||
+ ( strcmp ( dynui->name, name ) == 0 ) ) {
+ return dynui;
+ }
+ }
+
+ return NULL;
+}