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Diffstat (limited to 'ui/spice-display.c')
-rw-r--r--ui/spice-display.c326
1 files changed, 286 insertions, 40 deletions
diff --git a/ui/spice-display.c b/ui/spice-display.c
index c794ae0..9ce622c 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -28,7 +28,11 @@
#include "ui/spice-display.h"
+#include "standard-headers/drm/drm_fourcc.h"
+
bool spice_opengl;
+bool spice_remote_client;
+int spice_max_refresh_rate;
int qemu_spice_rect_is_empty(const QXLRect* r)
{
@@ -841,12 +845,32 @@ static void qemu_spice_gl_block_timer(void *opaque)
warn_report("spice: no gl-draw-done within one second");
}
+static void spice_gl_draw(SimpleSpiceDisplay *ssd,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ uint64_t cookie;
+
+ cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
+ spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie);
+}
+
static void spice_gl_refresh(DisplayChangeListener *dcl)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
- uint64_t cookie;
- if (!ssd->ds || qemu_console_is_gl_blocked(ssd->dcl.con)) {
+ if (!ssd->ds) {
+ return;
+ }
+
+ if (qemu_console_is_gl_blocked(ssd->dcl.con)) {
+ if (spice_remote_client && ssd->gl_updates && ssd->have_scanout) {
+ glFlush();
+ spice_gl_draw(ssd, 0, 0,
+ surface_width(ssd->ds), surface_height(ssd->ds));
+ ssd->gl_updates = 0;
+ /* E.g, to achieve 60 FPS, update_interval needs to be ~16.66 ms */
+ dcl->update_interval = 1000 / spice_max_refresh_rate;
+ }
return;
}
@@ -854,11 +878,8 @@ static void spice_gl_refresh(DisplayChangeListener *dcl)
if (ssd->gl_updates && ssd->have_surface) {
qemu_spice_gl_block(ssd, true);
glFlush();
- cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
- spice_qxl_gl_draw_async(&ssd->qxl, 0, 0,
- surface_width(ssd->ds),
- surface_height(ssd->ds),
- cookie);
+ spice_gl_draw(ssd, 0, 0,
+ surface_width(ssd->ds), surface_height(ssd->ds));
ssd->gl_updates = 0;
}
}
@@ -872,23 +893,130 @@ static void spice_gl_update(DisplayChangeListener *dcl,
ssd->gl_updates++;
}
+static bool spice_gl_replace_fd_texture(SimpleSpiceDisplay *ssd,
+ int *fds, uint64_t *modifier,
+ int *num_planes)
+{
+ uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES];
+ GLuint texture;
+ GLuint mem_obj;
+ int fourcc;
+ bool ret;
+
+ if (!spice_remote_client) {
+ return true;
+ }
+
+ if (*modifier == DRM_FORMAT_MOD_LINEAR) {
+ return true;
+ }
+
+ if (*num_planes > 1) {
+ error_report("spice: cannot replace texture with multiple planes");
+ return false;
+ }
+
+ /*
+ * We really want to ensure that the memory layout of the texture
+ * is linear; otherwise, the encoder's output may show corruption.
+ */
+ if (!surface_gl_create_texture_from_fd(ssd->ds, fds[0], &texture,
+ &mem_obj)) {
+ error_report("spice: cannot create new texture from fd");
+ return false;
+ }
+
+ /*
+ * A successful return after glImportMemoryFdEXT() means that
+ * the ownership of fd has been passed to GL. In other words,
+ * the fd we got above should not be used anymore.
+ */
+ ret = egl_dmabuf_export_texture(texture,
+ fds,
+ (EGLint *)offsets,
+ (EGLint *)strides,
+ &fourcc,
+ num_planes,
+ modifier);
+ if (!ret) {
+ glDeleteTextures(1, &texture);
+#ifdef GL_EXT_memory_object_fd
+ glDeleteMemoryObjectsEXT(1, &mem_obj);
+#endif
+
+ /*
+ * Since we couldn't export our newly create texture (or create,
+ * an fd associated with it) we need to backtrack and try to
+ * recreate the fd associated with the original texture.
+ */
+ ret = egl_dmabuf_export_texture(ssd->ds->texture,
+ fds,
+ (EGLint *)offsets,
+ (EGLint *)strides,
+ &fourcc,
+ num_planes,
+ modifier);
+ if (!ret) {
+ surface_gl_destroy_texture(ssd->gls, ssd->ds);
+ warn_report("spice: no texture available to display");
+ }
+ } else {
+ surface_gl_destroy_texture(ssd->gls, ssd->ds);
+ ssd->ds->texture = texture;
+ ssd->ds->mem_obj = mem_obj;
+ }
+ return ret;
+}
+
+static void spice_server_gl_scanout(QXLInstance *qxl,
+ const int *fd,
+ uint32_t width, uint32_t height,
+ const uint32_t *offset,
+ const uint32_t *stride,
+ uint32_t num_planes, uint32_t format,
+ uint64_t modifier, int y_0_top)
+{
+#ifdef HAVE_SPICE_QXL_GL_SCANOUT2
+ spice_qxl_gl_scanout2(qxl, fd, width, height, offset, stride,
+ num_planes, format, modifier, y_0_top);
+#else
+ if (num_planes <= 1) {
+ spice_qxl_gl_scanout(qxl, fd[0], width, height, stride[0], format, y_0_top);
+ } else {
+ error_report("SPICE server does not support multi plane GL scanout");
+ }
+#endif
+}
+
static void spice_gl_switch(DisplayChangeListener *dcl,
struct DisplaySurface *new_surface)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
- EGLint stride, fourcc;
- int fd;
+ bool ret;
if (ssd->ds) {
surface_gl_destroy_texture(ssd->gls, ssd->ds);
}
ssd->ds = new_surface;
if (ssd->ds) {
+ uint32_t offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES];
+ int fd[DMABUF_MAX_PLANES], num_planes, fourcc;
+ uint64_t modifier;
+
surface_gl_create_texture(ssd->gls, ssd->ds);
- fd = egl_get_fd_for_texture(ssd->ds->texture,
- &stride, &fourcc,
- NULL);
- if (fd < 0) {
+ if (!egl_dmabuf_export_texture(ssd->ds->texture,
+ fd,
+ (EGLint *)offset,
+ (EGLint *)stride,
+ &fourcc,
+ &num_planes,
+ &modifier)) {
+ surface_gl_destroy_texture(ssd->gls, ssd->ds);
+ return;
+ }
+
+ ret = spice_gl_replace_fd_texture(ssd, fd, &modifier, &num_planes);
+ if (!ret) {
surface_gl_destroy_texture(ssd->gls, ssd->ds);
return;
}
@@ -899,10 +1027,11 @@ static void spice_gl_switch(DisplayChangeListener *dcl,
fourcc);
/* note: spice server will close the fd */
- spice_qxl_gl_scanout(&ssd->qxl, fd,
- surface_width(ssd->ds),
- surface_height(ssd->ds),
- stride, fourcc, false);
+ spice_server_gl_scanout(&ssd->qxl, fd,
+ surface_width(ssd->ds),
+ surface_height(ssd->ds),
+ offset, stride, num_planes,
+ fourcc, modifier, false);
ssd->have_surface = true;
ssd->have_scanout = false;
@@ -925,7 +1054,22 @@ static void qemu_spice_gl_scanout_disable(DisplayChangeListener *dcl)
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
trace_qemu_spice_gl_scanout_disable(ssd->qxl.id);
- spice_qxl_gl_scanout(&ssd->qxl, -1, 0, 0, 0, 0, false);
+
+ /*
+ * We need to check for the case of "lost" updates, where a gl_draw
+ * was not submitted because the timer did not get a chance to run.
+ * One case where this happens is when the Guest VM is getting
+ * rebooted. If the console is blocked in this situation, we need
+ * to unblock it. Otherwise, newer updates would not take effect.
+ */
+ if (qemu_console_is_gl_blocked(ssd->dcl.con)) {
+ if (spice_remote_client && ssd->gl_updates && ssd->have_scanout) {
+ ssd->gl_updates = 0;
+ qemu_spice_gl_block(ssd, false);
+ }
+ }
+ spice_server_gl_scanout(&ssd->qxl, NULL, 0, 0, NULL, NULL, 0, DRM_FORMAT_INVALID,
+ DRM_FORMAT_MOD_INVALID, false);
qemu_spice_gl_monitor_config(ssd, 0, 0, 0, 0);
ssd->have_surface = false;
ssd->have_scanout = false;
@@ -941,21 +1085,39 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
void *d3d_tex2d)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
- EGLint stride = 0, fourcc = 0;
- int fd = -1;
+ EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0;
+ int fd[DMABUF_MAX_PLANES], num_planes, i;
+ uint64_t modifier;
assert(tex_id);
- fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc, NULL);
- if (fd < 0) {
- fprintf(stderr, "%s: failed to get fd for texture\n", __func__);
+ if (!egl_dmabuf_export_texture(tex_id, fd, offset, stride, &fourcc,
+ &num_planes, &modifier)) {
+ fprintf(stderr, "%s: failed to export dmabuf for texture\n", __func__);
return;
}
+
trace_qemu_spice_gl_scanout_texture(ssd->qxl.id, w, h, fourcc);
- /* note: spice server will close the fd */
- spice_qxl_gl_scanout(&ssd->qxl, fd, backing_width, backing_height,
- stride, fourcc, y_0_top);
- qemu_spice_gl_monitor_config(ssd, x, y, w, h);
+ if (spice_remote_client && modifier != DRM_FORMAT_MOD_LINEAR) {
+ egl_fb_destroy(&ssd->guest_fb);
+ egl_fb_setup_for_tex(&ssd->guest_fb,
+ backing_width, backing_height,
+ tex_id, false);
+ ssd->backing_y_0_top = y_0_top;
+ ssd->blit_scanout_texture = true;
+ ssd->new_scanout_texture = true;
+
+ for (i = 0; i < num_planes; i++) {
+ close(fd[i]);
+ }
+ } else {
+ /* note: spice server will close the fd */
+ spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height,
+ (uint32_t *)offset, (uint32_t *)stride,
+ num_planes, fourcc, modifier, y_0_top);
+ qemu_spice_gl_monitor_config(ssd, x, y, w, h);
+ }
+
ssd->have_surface = false;
ssd->have_scanout = true;
}
@@ -1021,15 +1183,58 @@ static void qemu_spice_gl_release_dmabuf(DisplayChangeListener *dcl,
egl_dmabuf_release_texture(dmabuf);
}
+static bool spice_gl_blit_scanout_texture(SimpleSpiceDisplay *ssd,
+ egl_fb *scanout_tex_fb)
+{
+ uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES];
+ int fds[DMABUF_MAX_PLANES], num_planes, fourcc;
+ uint64_t modifier;
+ bool ret;
+
+ egl_fb_destroy(scanout_tex_fb);
+ egl_fb_setup_for_tex(scanout_tex_fb,
+ surface_width(ssd->ds), surface_height(ssd->ds),
+ ssd->ds->texture, false);
+ egl_fb_blit(scanout_tex_fb, &ssd->guest_fb, false);
+ glFlush();
+
+ if (!ssd->new_scanout_texture) {
+ return true;
+ }
+
+ ret = egl_dmabuf_export_texture(ssd->ds->texture,
+ fds,
+ (EGLint *)offsets,
+ (EGLint *)strides,
+ &fourcc,
+ &num_planes,
+ &modifier);
+ if (!ret) {
+ error_report("spice: failed to get fd for texture");
+ return false;
+ }
+
+ spice_server_gl_scanout(&ssd->qxl, fds,
+ surface_width(ssd->ds),
+ surface_height(ssd->ds),
+ (uint32_t *)offsets, (uint32_t *)strides,
+ num_planes, fourcc, modifier,
+ ssd->backing_y_0_top);
+ qemu_spice_gl_monitor_config(ssd, 0, 0,
+ surface_width(ssd->ds),
+ surface_height(ssd->ds));
+ ssd->new_scanout_texture = false;
+ return true;
+}
+
static void qemu_spice_gl_update(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
- EGLint stride = 0, fourcc = 0;
+ EGLint fourcc = 0;
bool render_cursor = false;
bool y_0_top = false; /* FIXME */
- uint64_t cookie;
- int fd;
+ bool ret;
uint32_t width, height, texture;
if (!ssd->have_scanout) {
@@ -1064,26 +1269,47 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
/* dest framebuffer */
if (ssd->blit_fb.width != width ||
ssd->blit_fb.height != height) {
+ int fds[DMABUF_MAX_PLANES], num_planes;
+ uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES];
+ uint64_t modifier;
+
trace_qemu_spice_gl_render_dmabuf(ssd->qxl.id, width,
height);
egl_fb_destroy(&ssd->blit_fb);
egl_fb_setup_new_tex(&ssd->blit_fb,
width, height);
- fd = egl_get_fd_for_texture(ssd->blit_fb.texture,
- &stride, &fourcc, NULL);
- spice_qxl_gl_scanout(&ssd->qxl, fd, width, height,
- stride, fourcc, false);
+ if (!egl_dmabuf_export_texture(ssd->blit_fb.texture, fds,
+ (EGLint *)offsets, (EGLint *)strides,
+ &fourcc, &num_planes, &modifier)) {
+ fprintf(stderr,
+ "%s: failed to export dmabuf for texture\n", __func__);
+ return;
+ }
+
+ spice_server_gl_scanout(&ssd->qxl, fds, width, height, offsets, strides,
+ num_planes, fourcc, modifier, false);
}
} else {
- stride = qemu_dmabuf_get_stride(dmabuf);
+ int fds[DMABUF_MAX_PLANES];
+ int noffsets, nstrides;
+ const uint32_t *offsets = qemu_dmabuf_get_offsets(dmabuf, &noffsets);
+ const uint32_t *strides = qemu_dmabuf_get_strides(dmabuf, &nstrides);
+ uint32_t num_planes = qemu_dmabuf_get_num_planes(dmabuf);
+
+ assert(noffsets >= num_planes);
+ assert(nstrides >= num_planes);
+
fourcc = qemu_dmabuf_get_fourcc(dmabuf);
y_0_top = qemu_dmabuf_get_y0_top(dmabuf);
- fd = qemu_dmabuf_dup_fd(dmabuf);
+ qemu_dmabuf_dup_fds(dmabuf, fds, DMABUF_MAX_PLANES);
trace_qemu_spice_gl_forward_dmabuf(ssd->qxl.id, width, height);
/* note: spice server will close the fd, so hand over a dup */
- spice_qxl_gl_scanout(&ssd->qxl, fd, width, height,
- stride, fourcc, y_0_top);
+ spice_server_gl_scanout(&ssd->qxl, fds, width, height,
+ offsets, strides, num_planes,
+ fourcc,
+ qemu_dmabuf_get_modifier(dmabuf),
+ y_0_top);
}
qemu_spice_gl_monitor_config(ssd, 0, 0, width, height);
ssd->guest_dmabuf_refresh = false;
@@ -1103,11 +1329,31 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
glFlush();
}
+ if (spice_remote_client && ssd->blit_scanout_texture) {
+ egl_fb scanout_tex_fb;
+
+ ret = spice_gl_blit_scanout_texture(ssd, &scanout_tex_fb);
+ if (!ret) {
+ return;
+ }
+ }
+
trace_qemu_spice_gl_update(ssd->qxl.id, w, h, x, y);
qemu_spice_gl_block(ssd, true);
glFlush();
- cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
- spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie);
+
+ /*
+ * In the case of remote clients, the submission of gl_draw request is
+ * deferred here, so that it can be submitted later (to spice server)
+ * from spice_gl_refresh() timer callback. This is done to ensure that
+ * Guest updates are submitted at a steady rate (e.g. 60 FPS) instead
+ * of submitting them arbitrarily.
+ */
+ if (spice_remote_client) {
+ ssd->gl_updates++;
+ } else {
+ spice_gl_draw(ssd, x, y, w, h);
+ }
}
static const DisplayChangeListenerOps display_listener_gl_ops = {