diff options
Diffstat (limited to 'ui/spice-display.c')
-rw-r--r-- | ui/spice-display.c | 226 |
1 files changed, 210 insertions, 16 deletions
diff --git a/ui/spice-display.c b/ui/spice-display.c index 9c39d2c..9ce622c 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -31,6 +31,8 @@ #include "standard-headers/drm/drm_fourcc.h" bool spice_opengl; +bool spice_remote_client; +int spice_max_refresh_rate; int qemu_spice_rect_is_empty(const QXLRect* r) { @@ -843,12 +845,32 @@ static void qemu_spice_gl_block_timer(void *opaque) warn_report("spice: no gl-draw-done within one second"); } +static void spice_gl_draw(SimpleSpiceDisplay *ssd, + uint32_t x, uint32_t y, uint32_t w, uint32_t h) +{ + uint64_t cookie; + + cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); + spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie); +} + static void spice_gl_refresh(DisplayChangeListener *dcl) { SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); - uint64_t cookie; - if (!ssd->ds || qemu_console_is_gl_blocked(ssd->dcl.con)) { + if (!ssd->ds) { + return; + } + + if (qemu_console_is_gl_blocked(ssd->dcl.con)) { + if (spice_remote_client && ssd->gl_updates && ssd->have_scanout) { + glFlush(); + spice_gl_draw(ssd, 0, 0, + surface_width(ssd->ds), surface_height(ssd->ds)); + ssd->gl_updates = 0; + /* E.g, to achieve 60 FPS, update_interval needs to be ~16.66 ms */ + dcl->update_interval = 1000 / spice_max_refresh_rate; + } return; } @@ -856,11 +878,8 @@ static void spice_gl_refresh(DisplayChangeListener *dcl) if (ssd->gl_updates && ssd->have_surface) { qemu_spice_gl_block(ssd, true); glFlush(); - cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); - spice_qxl_gl_draw_async(&ssd->qxl, 0, 0, - surface_width(ssd->ds), - surface_height(ssd->ds), - cookie); + spice_gl_draw(ssd, 0, 0, + surface_width(ssd->ds), surface_height(ssd->ds)); ssd->gl_updates = 0; } } @@ -874,6 +893,81 @@ static void spice_gl_update(DisplayChangeListener *dcl, ssd->gl_updates++; } +static bool spice_gl_replace_fd_texture(SimpleSpiceDisplay *ssd, + int *fds, uint64_t *modifier, + int *num_planes) +{ + uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES]; + GLuint texture; + GLuint mem_obj; + int fourcc; + bool ret; + + if (!spice_remote_client) { + return true; + } + + if (*modifier == DRM_FORMAT_MOD_LINEAR) { + return true; + } + + if (*num_planes > 1) { + error_report("spice: cannot replace texture with multiple planes"); + return false; + } + + /* + * We really want to ensure that the memory layout of the texture + * is linear; otherwise, the encoder's output may show corruption. + */ + if (!surface_gl_create_texture_from_fd(ssd->ds, fds[0], &texture, + &mem_obj)) { + error_report("spice: cannot create new texture from fd"); + return false; + } + + /* + * A successful return after glImportMemoryFdEXT() means that + * the ownership of fd has been passed to GL. In other words, + * the fd we got above should not be used anymore. + */ + ret = egl_dmabuf_export_texture(texture, + fds, + (EGLint *)offsets, + (EGLint *)strides, + &fourcc, + num_planes, + modifier); + if (!ret) { + glDeleteTextures(1, &texture); +#ifdef GL_EXT_memory_object_fd + glDeleteMemoryObjectsEXT(1, &mem_obj); +#endif + + /* + * Since we couldn't export our newly create texture (or create, + * an fd associated with it) we need to backtrack and try to + * recreate the fd associated with the original texture. + */ + ret = egl_dmabuf_export_texture(ssd->ds->texture, + fds, + (EGLint *)offsets, + (EGLint *)strides, + &fourcc, + num_planes, + modifier); + if (!ret) { + surface_gl_destroy_texture(ssd->gls, ssd->ds); + warn_report("spice: no texture available to display"); + } + } else { + surface_gl_destroy_texture(ssd->gls, ssd->ds); + ssd->ds->texture = texture; + ssd->ds->mem_obj = mem_obj; + } + return ret; +} + static void spice_server_gl_scanout(QXLInstance *qxl, const int *fd, uint32_t width, uint32_t height, @@ -898,6 +992,7 @@ static void spice_gl_switch(DisplayChangeListener *dcl, struct DisplaySurface *new_surface) { SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); + bool ret; if (ssd->ds) { surface_gl_destroy_texture(ssd->gls, ssd->ds); @@ -920,6 +1015,12 @@ static void spice_gl_switch(DisplayChangeListener *dcl, return; } + ret = spice_gl_replace_fd_texture(ssd, fd, &modifier, &num_planes); + if (!ret) { + surface_gl_destroy_texture(ssd->gls, ssd->ds); + return; + } + trace_qemu_spice_gl_surface(ssd->qxl.id, surface_width(ssd->ds), surface_height(ssd->ds), @@ -953,6 +1054,20 @@ static void qemu_spice_gl_scanout_disable(DisplayChangeListener *dcl) SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); trace_qemu_spice_gl_scanout_disable(ssd->qxl.id); + + /* + * We need to check for the case of "lost" updates, where a gl_draw + * was not submitted because the timer did not get a chance to run. + * One case where this happens is when the Guest VM is getting + * rebooted. If the console is blocked in this situation, we need + * to unblock it. Otherwise, newer updates would not take effect. + */ + if (qemu_console_is_gl_blocked(ssd->dcl.con)) { + if (spice_remote_client && ssd->gl_updates && ssd->have_scanout) { + ssd->gl_updates = 0; + qemu_spice_gl_block(ssd, false); + } + } spice_server_gl_scanout(&ssd->qxl, NULL, 0, 0, NULL, NULL, 0, DRM_FORMAT_INVALID, DRM_FORMAT_MOD_INVALID, false); qemu_spice_gl_monitor_config(ssd, 0, 0, 0, 0); @@ -971,7 +1086,7 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, { SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0; - int fd[DMABUF_MAX_PLANES], num_planes; + int fd[DMABUF_MAX_PLANES], num_planes, i; uint64_t modifier; assert(tex_id); @@ -983,11 +1098,26 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, trace_qemu_spice_gl_scanout_texture(ssd->qxl.id, w, h, fourcc); - /* note: spice server will close the fd */ - spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height, - (uint32_t *)offset, (uint32_t *)stride, num_planes, - fourcc, modifier, y_0_top); - qemu_spice_gl_monitor_config(ssd, x, y, w, h); + if (spice_remote_client && modifier != DRM_FORMAT_MOD_LINEAR) { + egl_fb_destroy(&ssd->guest_fb); + egl_fb_setup_for_tex(&ssd->guest_fb, + backing_width, backing_height, + tex_id, false); + ssd->backing_y_0_top = y_0_top; + ssd->blit_scanout_texture = true; + ssd->new_scanout_texture = true; + + for (i = 0; i < num_planes; i++) { + close(fd[i]); + } + } else { + /* note: spice server will close the fd */ + spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height, + (uint32_t *)offset, (uint32_t *)stride, + num_planes, fourcc, modifier, y_0_top); + qemu_spice_gl_monitor_config(ssd, x, y, w, h); + } + ssd->have_surface = false; ssd->have_scanout = true; } @@ -1053,6 +1183,50 @@ static void qemu_spice_gl_release_dmabuf(DisplayChangeListener *dcl, egl_dmabuf_release_texture(dmabuf); } +static bool spice_gl_blit_scanout_texture(SimpleSpiceDisplay *ssd, + egl_fb *scanout_tex_fb) +{ + uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES]; + int fds[DMABUF_MAX_PLANES], num_planes, fourcc; + uint64_t modifier; + bool ret; + + egl_fb_destroy(scanout_tex_fb); + egl_fb_setup_for_tex(scanout_tex_fb, + surface_width(ssd->ds), surface_height(ssd->ds), + ssd->ds->texture, false); + egl_fb_blit(scanout_tex_fb, &ssd->guest_fb, false); + glFlush(); + + if (!ssd->new_scanout_texture) { + return true; + } + + ret = egl_dmabuf_export_texture(ssd->ds->texture, + fds, + (EGLint *)offsets, + (EGLint *)strides, + &fourcc, + &num_planes, + &modifier); + if (!ret) { + error_report("spice: failed to get fd for texture"); + return false; + } + + spice_server_gl_scanout(&ssd->qxl, fds, + surface_width(ssd->ds), + surface_height(ssd->ds), + (uint32_t *)offsets, (uint32_t *)strides, + num_planes, fourcc, modifier, + ssd->backing_y_0_top); + qemu_spice_gl_monitor_config(ssd, 0, 0, + surface_width(ssd->ds), + surface_height(ssd->ds)); + ssd->new_scanout_texture = false; + return true; +} + static void qemu_spice_gl_update(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h) { @@ -1060,7 +1234,7 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl, EGLint fourcc = 0; bool render_cursor = false; bool y_0_top = false; /* FIXME */ - uint64_t cookie; + bool ret; uint32_t width, height, texture; if (!ssd->have_scanout) { @@ -1155,11 +1329,31 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl, glFlush(); } + if (spice_remote_client && ssd->blit_scanout_texture) { + egl_fb scanout_tex_fb; + + ret = spice_gl_blit_scanout_texture(ssd, &scanout_tex_fb); + if (!ret) { + return; + } + } + trace_qemu_spice_gl_update(ssd->qxl.id, w, h, x, y); qemu_spice_gl_block(ssd, true); glFlush(); - cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); - spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie); + + /* + * In the case of remote clients, the submission of gl_draw request is + * deferred here, so that it can be submitted later (to spice server) + * from spice_gl_refresh() timer callback. This is done to ensure that + * Guest updates are submitted at a steady rate (e.g. 60 FPS) instead + * of submitting them arbitrarily. + */ + if (spice_remote_client) { + ssd->gl_updates++; + } else { + spice_gl_draw(ssd, x, y, w, h); + } } static const DisplayChangeListenerOps display_listener_gl_ops = { |