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-rw-r--r--include/hw/virtio/vhost-user-blk.h2
-rw-r--r--include/hw/virtio/vhost.h20
-rw-r--r--include/hw/virtio/virtio-gpu.h3
-rw-r--r--include/hw/virtio/virtio-net.h6
-rw-r--r--include/hw/virtio/virtio.h10
5 files changed, 38 insertions, 3 deletions
diff --git a/include/hw/virtio/vhost-user-blk.h b/include/hw/virtio/vhost-user-blk.h
index ea085ee..a10f785 100644
--- a/include/hw/virtio/vhost-user-blk.h
+++ b/include/hw/virtio/vhost-user-blk.h
@@ -50,6 +50,8 @@ struct VHostUserBlk {
bool connected;
/* vhost_user_blk_start/vhost_user_blk_stop */
bool started_vu;
+
+ bool skip_get_vring_base_on_force_shutdown;
};
#endif
diff --git a/include/hw/virtio/vhost.h b/include/hw/virtio/vhost.h
index 38800a7..66be6af 100644
--- a/include/hw/virtio/vhost.h
+++ b/include/hw/virtio/vhost.h
@@ -1,6 +1,7 @@
#ifndef VHOST_H
#define VHOST_H
+#include "net/vhost_net.h"
#include "hw/virtio/vhost-backend.h"
#include "hw/virtio/virtio.h"
#include "system/memory.h"
@@ -143,6 +144,10 @@ struct vhost_net {
struct vhost_dev dev;
struct vhost_virtqueue vqs[2];
int backend;
+ const int *feature_bits;
+ int max_tx_queue_size;
+ SaveAcketFeatures *save_acked_features;
+ bool is_vhost_user;
NetClientState *nc;
};
@@ -238,6 +243,21 @@ int vhost_dev_start(struct vhost_dev *hdev, VirtIODevice *vdev, bool vrings);
int vhost_dev_stop(struct vhost_dev *hdev, VirtIODevice *vdev, bool vrings);
/**
+ * vhost_dev_force_stop() - force stop the vhost device
+ * @hdev: common vhost_dev structure
+ * @vdev: the VirtIODevice structure
+ * @vrings: true to have vrings disabled in this call
+ *
+ * Force stop the vhost device. After the device is stopped the notifiers
+ * can be disabled (@vhost_dev_disable_notifiers) and the device can
+ * be torn down (@vhost_dev_cleanup). Unlike @vhost_dev_stop, this doesn't
+ * attempt to flush in-flight backend requests by skipping GET_VRING_BASE
+ * entirely.
+ */
+int vhost_dev_force_stop(struct vhost_dev *hdev, VirtIODevice *vdev,
+ bool vrings);
+
+/**
* DOC: vhost device configuration handling
*
* The VirtIO device configuration space is used for rarely changing
diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index a42957c..9f16f89 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -20,6 +20,7 @@
#include "hw/virtio/virtio.h"
#include "qemu/log.h"
#include "system/vhost-user-backend.h"
+#include "qapi/qapi-types-virtio.h"
#include "standard-headers/linux/virtio_gpu.h"
#include "standard-headers/linux/virtio_ids.h"
@@ -128,6 +129,7 @@ struct virtio_gpu_base_conf {
uint32_t xres;
uint32_t yres;
uint64_t hostmem;
+ VirtIOGPUOutputList *outputs;
};
struct virtio_gpu_ctrl_command {
@@ -167,6 +169,7 @@ struct VirtIOGPUBaseClass {
#define VIRTIO_GPU_BASE_PROPERTIES(_state, _conf) \
DEFINE_PROP_UINT32("max_outputs", _state, _conf.max_outputs, 1), \
+ DEFINE_PROP_VIRTIO_GPU_OUTPUT_LIST("outputs", _state, _conf.outputs), \
DEFINE_PROP_BIT("edid", _state, _conf.flags, \
VIRTIO_GPU_FLAG_EDID_ENABLED, true), \
DEFINE_PROP_UINT32("xres", _state, _conf.xres, 1280), \
diff --git a/include/hw/virtio/virtio-net.h b/include/hw/virtio/virtio-net.h
index b9ea9e8..73fdefc 100644
--- a/include/hw/virtio/virtio-net.h
+++ b/include/hw/virtio/virtio-net.h
@@ -144,7 +144,11 @@ typedef struct VirtioNetRssData {
bool enabled_software_rss;
bool redirect;
bool populate_hash;
- uint32_t hash_types;
+ bool peer_hash_available;
+ uint32_t runtime_hash_types;
+ uint32_t supported_hash_types;
+ uint32_t peer_hash_types;
+ OnOffAutoBit64 specified_hash_types;
uint8_t key[VIRTIO_NET_RSS_MAX_KEY_SIZE];
uint16_t indirections_len;
uint16_t *indirections_table;
diff --git a/include/hw/virtio/virtio.h b/include/hw/virtio/virtio.h
index 214d4a7..c594764 100644
--- a/include/hw/virtio/virtio.h
+++ b/include/hw/virtio/virtio.h
@@ -210,8 +210,14 @@ struct VirtioDeviceClass {
void (*guest_notifier_mask)(VirtIODevice *vdev, int n, bool mask);
int (*start_ioeventfd)(VirtIODevice *vdev);
void (*stop_ioeventfd)(VirtIODevice *vdev);
- /* Called before loading queues. Useful to add queues before loading. */
- int (*pre_load_queues)(VirtIODevice *vdev);
+ /*
+ * Called before loading queues.
+ * If the number of queues change at runtime, use @n to know the
+ * number and add or remove queues accordingly.
+ * Note that this function is called in the middle of loading vmsd;
+ * no assumption should be made on states being loaded from vmsd.
+ */
+ int (*pre_load_queues)(VirtIODevice *vdev, uint32_t n);
/* Saving and loading of a device; trying to deprecate save/load
* use vmsd for new devices.
*/