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author | Vivek Kasireddy <vivek.kasireddy@intel.com> | 2025-06-16 21:32:29 -0700 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2025-07-15 10:22:33 +0400 |
commit | e6f0fe8f7c058af6e95e8f845c25e90453b2aec6 (patch) | |
tree | a75e22c0200cb724d156ae0c3f008792cc17812e /scripts/rust/rustc_args.py | |
parent | 50d135e3779f276eba93c63dff49a940b85e23a5 (diff) | |
download | qemu-e6f0fe8f7c058af6e95e8f845c25e90453b2aec6.zip qemu-e6f0fe8f7c058af6e95e8f845c25e90453b2aec6.tar.gz qemu-e6f0fe8f7c058af6e95e8f845c25e90453b2aec6.tar.bz2 |
ui/console-gl: Add a helper to create a texture with linear memory layout
There are cases where we do not want the memory layout of a texture to
be tiled as the component processing the texture would not know how to
de-tile either via software or hardware. Therefore, ensuring that the
memory backing the texture has a linear layout is absolutely necessary
in these situations.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Cc: Frediano Ziglio <freddy77@gmail.com>
Cc: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-developed-by: Michael Scherle <michael.scherle@rz.uni-freiburg.de>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Message-Id: <20250617043546.1022779-6-vivek.kasireddy@intel.com>
Diffstat (limited to 'scripts/rust/rustc_args.py')
0 files changed, 0 insertions, 0 deletions