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authorVivek Kasireddy <vivek.kasireddy@intel.com>2025-06-16 21:32:31 -0700
committerMarc-André Lureau <marcandre.lureau@redhat.com>2025-07-15 10:22:33 +0400
commitf851cd65ebe24cc716a70a2fa68c149e5440f2f4 (patch)
tree1dd1941759eadd4c1600d572b80a86310abb8e87
parent2103690b1a7d98f88f7c150f48fcd951d3ee8b36 (diff)
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ui/spice: Blit the scanout texture if its memory layout is not linear
In cases where the scanout buffer is provided as a texture (e.g. Virgl) we need to check to see if it has a linear memory layout or not. If it doesn't have a linear layout, then blitting it onto the texture associated with the display surface (which already has a linear layout) seems to ensure that there is no corruption seen regardless of which encoder or decoder is used. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Dmitry Osipenko <dmitry.osipenko@collabora.com> Cc: Frediano Ziglio <freddy77@gmail.com> Cc: Dongwon Kim <dongwon.kim@intel.com> Cc: Michael Scherle <michael.scherle@rz.uni-freiburg.de> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20250617043546.1022779-8-vivek.kasireddy@intel.com>
-rw-r--r--include/ui/spice-display.h3
-rw-r--r--ui/spice-display.c81
2 files changed, 78 insertions, 6 deletions
diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h
index 9bdde78..690ece7 100644
--- a/include/ui/spice-display.h
+++ b/include/ui/spice-display.h
@@ -132,6 +132,9 @@ struct SimpleSpiceDisplay {
egl_fb guest_fb;
egl_fb blit_fb;
egl_fb cursor_fb;
+ bool backing_y_0_top;
+ bool blit_scanout_texture;
+ bool new_scanout_texture;
bool have_hot;
#endif
};
diff --git a/ui/spice-display.c b/ui/spice-display.c
index 854a97c..9ce622c 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -1086,7 +1086,7 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0;
- int fd[DMABUF_MAX_PLANES], num_planes;
+ int fd[DMABUF_MAX_PLANES], num_planes, i;
uint64_t modifier;
assert(tex_id);
@@ -1098,11 +1098,26 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
trace_qemu_spice_gl_scanout_texture(ssd->qxl.id, w, h, fourcc);
- /* note: spice server will close the fd */
- spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height,
- (uint32_t *)offset, (uint32_t *)stride, num_planes,
- fourcc, modifier, y_0_top);
- qemu_spice_gl_monitor_config(ssd, x, y, w, h);
+ if (spice_remote_client && modifier != DRM_FORMAT_MOD_LINEAR) {
+ egl_fb_destroy(&ssd->guest_fb);
+ egl_fb_setup_for_tex(&ssd->guest_fb,
+ backing_width, backing_height,
+ tex_id, false);
+ ssd->backing_y_0_top = y_0_top;
+ ssd->blit_scanout_texture = true;
+ ssd->new_scanout_texture = true;
+
+ for (i = 0; i < num_planes; i++) {
+ close(fd[i]);
+ }
+ } else {
+ /* note: spice server will close the fd */
+ spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height,
+ (uint32_t *)offset, (uint32_t *)stride,
+ num_planes, fourcc, modifier, y_0_top);
+ qemu_spice_gl_monitor_config(ssd, x, y, w, h);
+ }
+
ssd->have_surface = false;
ssd->have_scanout = true;
}
@@ -1168,6 +1183,50 @@ static void qemu_spice_gl_release_dmabuf(DisplayChangeListener *dcl,
egl_dmabuf_release_texture(dmabuf);
}
+static bool spice_gl_blit_scanout_texture(SimpleSpiceDisplay *ssd,
+ egl_fb *scanout_tex_fb)
+{
+ uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES];
+ int fds[DMABUF_MAX_PLANES], num_planes, fourcc;
+ uint64_t modifier;
+ bool ret;
+
+ egl_fb_destroy(scanout_tex_fb);
+ egl_fb_setup_for_tex(scanout_tex_fb,
+ surface_width(ssd->ds), surface_height(ssd->ds),
+ ssd->ds->texture, false);
+ egl_fb_blit(scanout_tex_fb, &ssd->guest_fb, false);
+ glFlush();
+
+ if (!ssd->new_scanout_texture) {
+ return true;
+ }
+
+ ret = egl_dmabuf_export_texture(ssd->ds->texture,
+ fds,
+ (EGLint *)offsets,
+ (EGLint *)strides,
+ &fourcc,
+ &num_planes,
+ &modifier);
+ if (!ret) {
+ error_report("spice: failed to get fd for texture");
+ return false;
+ }
+
+ spice_server_gl_scanout(&ssd->qxl, fds,
+ surface_width(ssd->ds),
+ surface_height(ssd->ds),
+ (uint32_t *)offsets, (uint32_t *)strides,
+ num_planes, fourcc, modifier,
+ ssd->backing_y_0_top);
+ qemu_spice_gl_monitor_config(ssd, 0, 0,
+ surface_width(ssd->ds),
+ surface_height(ssd->ds));
+ ssd->new_scanout_texture = false;
+ return true;
+}
+
static void qemu_spice_gl_update(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
@@ -1175,6 +1234,7 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
EGLint fourcc = 0;
bool render_cursor = false;
bool y_0_top = false; /* FIXME */
+ bool ret;
uint32_t width, height, texture;
if (!ssd->have_scanout) {
@@ -1269,6 +1329,15 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
glFlush();
}
+ if (spice_remote_client && ssd->blit_scanout_texture) {
+ egl_fb scanout_tex_fb;
+
+ ret = spice_gl_blit_scanout_texture(ssd, &scanout_tex_fb);
+ if (!ret) {
+ return;
+ }
+ }
+
trace_qemu_spice_gl_update(ssd->qxl.id, w, h, x, y);
qemu_spice_gl_block(ssd, true);
glFlush();