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// See LICENSE.SoftFloat for license details.
/*** UPDATE COMMENTS. ***/
#include "softfloat_types.h"
union ui32_f32 { uint32_t ui; float32_t f; };
union ui64_f64 { uint64_t ui; float64_t f; };
#ifdef LITTLEENDIAN
union ui128_f128 { uint64_t ui0, ui64; float128_t f; };
#else
union ui128_f128 { uint64_t ui64, ui0; float128_t f; };
#endif
uint_fast32_t
softfloat_roundPackToUI32( bool, uint_fast64_t, int_fast8_t, bool );
uint_fast64_t
softfloat_roundPackToUI64(
bool, uint_fast64_t, uint_fast64_t, int_fast8_t, bool );
/*----------------------------------------------------------------------------
| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
| and 7, and returns the properly rounded 32-bit integer corresponding to the
| input. If `zSign' is 1, the input is negated before being converted to an
| integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input
| is simply rounded to an integer, with the inexact exception raised if the
| input cannot be represented exactly as an integer. However, if the fixed-
| point input is too large, the invalid exception is raised and the largest
| positive or negative integer is returned.
*----------------------------------------------------------------------------*/
int_fast32_t
softfloat_roundPackToI32( bool, uint_fast64_t, int_fast8_t, bool );
/*----------------------------------------------------------------------------
| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
| `absZ1', with binary point between bits 63 and 64 (between the input words),
| and returns the properly rounded 64-bit integer corresponding to the input.
| If `zSign' is 1, the input is negated before being converted to an integer.
| Ordinarily, the fixed-point input is simply rounded to an integer, with
| the inexact exception raised if the input cannot be represented exactly as
| an integer. However, if the fixed-point input is too large, the invalid
| exception is raised and the largest positive or negative integer is
| returned.
*----------------------------------------------------------------------------*/
int_fast64_t
softfloat_roundPackToI64(
bool, uint_fast64_t, uint_fast64_t, int_fast8_t, bool );
/*----------------------------------------------------------------------------
| Returns the sign bit of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
#define signF32UI( a ) ((bool)((uint32_t)(a)>>31))
/*----------------------------------------------------------------------------
| Returns the exponent bits of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
#define expF32UI( a ) ((int_fast16_t)((a)>>23)&0xFF)
/*----------------------------------------------------------------------------
| Returns the fraction bits of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
#define fracF32UI( a ) ((a)&0x007FFFFF)
/*----------------------------------------------------------------------------
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
| single-precision floating-point value, returning the result. After being
| shifted into the proper positions, the three fields are simply added
| together to form the result. This means that any integer portion of `zSig'
| will be added into the exponent. Since a properly normalized significand
| will have an integer portion equal to 1, the `zExp' input should be 1 less
| than the desired result exponent whenever `zSig' is a complete, normalized
| significand.
*----------------------------------------------------------------------------*/
#define packToF32UI( sign, exp, sig ) (((uint32_t)(sign)<<31)+((uint32_t)(exp)<<23)+(sig))
/*----------------------------------------------------------------------------
| Normalizes the subnormal single-precision floating-point value represented
| by the denormalized significand `aSig'. The normalized exponent and
| significand are stored at the locations pointed to by `zExpPtr' and
| `zSigPtr', respectively.
*----------------------------------------------------------------------------*/
struct exp16_sig32 { int_fast16_t exp; uint_fast32_t sig; };
struct exp16_sig32 softfloat_normSubnormalF32Sig( uint_fast32_t );
/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper single-precision floating-
| point value corresponding to the abstract input. Ordinarily, the abstract
| value is simply rounded and packed into the single-precision format, with
| the inexact exception raised if the abstract input cannot be represented
| exactly. However, if the abstract value is too large, the overflow and
| inexact exceptions are raised and an infinity or maximal finite value is
| returned. If the abstract value is too small, the input value is rounded to
| a subnormal number, and the underflow and inexact exceptions are raised if
| the abstract input cannot be represented exactly as a subnormal single-
| precision floating-point number.
| The input significand `zSig' has its binary point between bits 30
| and 29, which is 7 bits to the left of the usual location. This shifted
| significand must be normalized or smaller. If `zSig' is not normalized,
| `zExp' must be 0; in that case, the result returned is a subnormal number,
| and it must not require rounding. In the usual case that `zSig' is
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
| The handling of underflow and overflow follows the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float32_t softfloat_roundPackToF32( bool, int_fast16_t, uint_fast32_t );
/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper single-precision floating-
| point value corresponding to the abstract input. This routine is just like
| `roundAndPackFloat32' except that `zSig' does not have to be normalized.
| Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
| floating-point exponent.
*----------------------------------------------------------------------------*/
float32_t softfloat_normRoundPackToF32( bool, int_fast16_t, uint_fast32_t );
/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the single-precision
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
| before being returned. `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float32_t softfloat_addMagsF32( uint_fast32_t, uint_fast32_t, bool );
/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the single-
| precision floating-point values `a' and `b'. If `zSign' is 1, the
| difference is negated before being returned. `zSign' is ignored if the
| result is a NaN. The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float32_t softfloat_subMagsF32( uint_fast32_t, uint_fast32_t, bool );
/*----------------------------------------------------------------------------
| Returns the sign bit of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
#define signF64UI( a ) ((bool)((uint64_t)(a)>>63))
/*----------------------------------------------------------------------------
| Returns the exponent bits of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
#define expF64UI( a ) ((int_fast16_t)((a)>>52)&0x7FF)
/*----------------------------------------------------------------------------
| Returns the fraction bits of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
#define fracF64UI( a ) ((a)&UINT64_C(0x000FFFFFFFFFFFFF))
/*----------------------------------------------------------------------------
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
| double-precision floating-point value, returning the result. After being
| shifted into the proper positions, the three fields are simply added
| together to form the result. This means that any integer portion of `zSig'
| will be added into the exponent. Since a properly normalized significand
| will have an integer portion equal to 1, the `zExp' input should be 1 less
| than the desired result exponent whenever `zSig' is a complete, normalized
| significand.
*----------------------------------------------------------------------------*/
#define packToF64UI( sign, exp, sig ) (((uint64_t)(sign)<<63)+((uint64_t)(exp)<<52)+(sig))
/*----------------------------------------------------------------------------
| Normalizes the subnormal double-precision floating-point value represented
| by the denormalized significand `aSig'. The normalized exponent and
| significand are stored at the locations pointed to by `zExpPtr' and
| `zSigPtr', respectively.
*----------------------------------------------------------------------------*/
struct exp16_sig64 { int_fast16_t exp; uint_fast64_t sig; };
struct exp16_sig64 softfloat_normSubnormalF64Sig( uint_fast64_t );
/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper double-precision floating-
| point value corresponding to the abstract input. Ordinarily, the abstract
| value is simply rounded and packed into the double-precision format, with
| the inexact exception raised if the abstract input cannot be represented
| exactly. However, if the abstract value is too large, the overflow and
| inexact exceptions are raised and an infinity or maximal finite value is
| returned. If the abstract value is too small, the input value is rounded
| to a subnormal number, and the underflow and inexact exceptions are raised
| if the abstract input cannot be represented exactly as a subnormal double-
| precision floating-point number.
| The input significand `zSig' has its binary point between bits 62
| and 61, which is 10 bits to the left of the usual location. This shifted
| significand must be normalized or smaller. If `zSig' is not normalized,
| `zExp' must be 0; in that case, the result returned is a subnormal number,
| and it must not require rounding. In the usual case that `zSig' is
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
| The handling of underflow and overflow follows the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float64_t softfloat_roundPackToF64( bool, int_fast16_t, uint_fast64_t );
/*----------------------------------------------------------------------------
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
| and significand `zSig', and returns the proper double-precision floating-
| point value corresponding to the abstract input. This routine is just like
| `roundAndPackFloat64' except that `zSig' does not have to be normalized.
| Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
| floating-point exponent.
*----------------------------------------------------------------------------*/
float64_t softfloat_normRoundPackToF64( bool, int_fast16_t, uint_fast64_t );
/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the double-precision
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
| before being returned. `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float64_t softfloat_addMagsF64( uint_fast64_t, uint_fast64_t, bool );
/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the double-
| precision floating-point values `a' and `b'. If `zSign' is 1, the
| difference is negated before being returned. `zSign' is ignored if the
| result is a NaN. The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float64_t softfloat_subMagsF64( uint_fast64_t, uint_fast64_t, bool );
|