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//===--- Kernel.cpp - OpenMP device kernel interface -------------- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains the kernel entry points for the device.
//
//===----------------------------------------------------------------------===//
#include "Shared/Environment.h"
#include "Allocator.h"
#include "Debug.h"
#include "DeviceTypes.h"
#include "Interface.h"
#include "Mapping.h"
#include "State.h"
#include "Synchronization.h"
#include "Workshare.h"
using namespace ompx;
// These flags are copied from "llvm/Frontend/OpenMP/OMPDeviceConstants.h" and
// must be kept in-sync.
enum OMPTgtExecModeFlags : unsigned char {
OMP_TGT_EXEC_MODE_BARE = 0,
OMP_TGT_EXEC_MODE_GENERIC = 1 << 0,
OMP_TGT_EXEC_MODE_SPMD = 1 << 1,
OMP_TGT_EXEC_MODE_GENERIC_SPMD =
OMP_TGT_EXEC_MODE_GENERIC | OMP_TGT_EXEC_MODE_SPMD
};
static void
inititializeRuntime(bool IsSPMD, KernelEnvironmentTy &KernelEnvironment,
KernelLaunchEnvironmentTy &KernelLaunchEnvironment) {
// Order is important here.
synchronize::init(IsSPMD);
mapping::init(IsSPMD);
state::init(IsSPMD, KernelEnvironment, KernelLaunchEnvironment);
allocator::init(IsSPMD, KernelEnvironment);
workshare::init(IsSPMD);
}
/// Simple generic state machine for worker threads.
static void genericStateMachine(IdentTy *Ident) {
uint32_t TId = mapping::getThreadIdInBlock();
do {
ParallelRegionFnTy WorkFn = nullptr;
// Wait for the signal that we have a new work function.
synchronize::threads(atomic::seq_cst);
// Retrieve the work function from the runtime.
bool IsActive = __kmpc_kernel_parallel(&WorkFn);
// If there is nothing more to do, break out of the state machine by
// returning to the caller.
if (!WorkFn)
return;
if (IsActive) {
ASSERT(!mapping::isSPMDMode(), nullptr);
((void (*)(uint32_t, uint32_t))WorkFn)(0, TId);
__kmpc_kernel_end_parallel();
}
synchronize::threads(atomic::seq_cst);
} while (true);
}
extern "C" {
/// Initialization
///
/// \param Ident Source location identification, can be NULL.
///
int32_t __kmpc_target_init(KernelEnvironmentTy &KernelEnvironment,
KernelLaunchEnvironmentTy &KernelLaunchEnvironment) {
ConfigurationEnvironmentTy &Configuration = KernelEnvironment.Configuration;
bool IsSPMD = Configuration.ExecMode & OMP_TGT_EXEC_MODE_SPMD;
bool UseGenericStateMachine = Configuration.UseGenericStateMachine;
if (IsSPMD) {
inititializeRuntime(/*IsSPMD=*/true, KernelEnvironment,
KernelLaunchEnvironment);
synchronize::threadsAligned(atomic::relaxed);
} else {
inititializeRuntime(/*IsSPMD=*/false, KernelEnvironment,
KernelLaunchEnvironment);
// No need to wait since only the main threads will execute user
// code and workers will run into a barrier right away.
}
if (IsSPMD) {
state::assumeInitialState(IsSPMD);
// Synchronize to ensure the assertions above are in an aligned region.
// The barrier is eliminated later.
synchronize::threadsAligned(atomic::relaxed);
return -1;
}
if (mapping::isInitialThreadInLevel0(IsSPMD))
return -1;
// Enter the generic state machine if enabled and if this thread can possibly
// be an active worker thread.
//
// The latter check is important for NVIDIA Pascal (but not Volta) and AMD
// GPU. In those cases, a single thread can apparently satisfy a barrier on
// behalf of all threads in the same warp. Thus, it would not be safe for
// other threads in the main thread's warp to reach the first
// synchronize::threads call in genericStateMachine before the main thread
// reaches its corresponding synchronize::threads call: that would permit all
// active worker threads to proceed before the main thread has actually set
// state::ParallelRegionFn, and then they would immediately quit without
// doing any work. mapping::getMaxTeamThreads() does not include any of the
// main thread's warp, so none of its threads can ever be active worker
// threads.
if (UseGenericStateMachine &&
mapping::getThreadIdInBlock() < mapping::getMaxTeamThreads(IsSPMD))
genericStateMachine(KernelEnvironment.Ident);
return mapping::getThreadIdInBlock();
}
/// De-Initialization
///
/// In non-SPMD, this function releases the workers trapped in a state machine
/// and also any memory dynamically allocated by the runtime.
///
/// \param Ident Source location identification, can be NULL.
///
void __kmpc_target_deinit() {
bool IsSPMD = mapping::isSPMDMode();
if (IsSPMD)
return;
if (mapping::isInitialThreadInLevel0(IsSPMD)) {
// Signal the workers to exit the state machine and exit the kernel.
state::ParallelRegionFn = nullptr;
} else if (!state::getKernelEnvironment()
.Configuration.UseGenericStateMachine) {
// Retrieve the work function just to ensure we always call
// __kmpc_kernel_parallel even if a custom state machine is used.
// TODO: this is not super pretty. The problem is we create the call to
// __kmpc_kernel_parallel in the openmp-opt pass but while we optimize it
// is not there yet. Thus, we assume we never reach it from
// __kmpc_target_deinit. That allows us to remove the store in there to
// ParallelRegionFn, which leads to bad results later on.
ParallelRegionFnTy WorkFn = nullptr;
__kmpc_kernel_parallel(&WorkFn);
ASSERT(WorkFn == nullptr, nullptr);
}
}
int8_t __kmpc_is_spmd_exec_mode() { return mapping::isSPMDMode(); }
}
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