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|
// RUN: mlir-opt --split-input-file %s -convert-arith-to-amdgpu="chipset=gfx950" | FileCheck %s
// CHECK-LABEL: @conversion_f8_f32_fallback
// CHECK: %[[CST:.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
// CHECK-NEXT: %[[SCALE_EXT:.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_00:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_00:.+]] = vector.shape_cast %[[IN_SLICE_00]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_00:.+]] = vector.extract %[[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_00:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_00]][0], %[[SCALE_SCALAR_00]] : vector<1xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_00:.+]] = vector.extract_strided_slice %[[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_00:.+]] = vector.shape_cast %[[OUT_SLICE_00]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_00]], %[[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_01:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_01:.+]] = vector.shape_cast %[[IN_SLICE_01]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_01:.+]] = vector.extract %[[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_01:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_01]][0], %[[SCALE_SCALAR_01]] : vector<1xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_01:.+]] = vector.extract_strided_slice %[[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_01:.+]] = vector.shape_cast %[[OUT_SLICE_01]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_01]], %[[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_10:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_10:.+]] = vector.shape_cast %[[IN_SLICE_10]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_10:.+]] = vector.extract %[[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_10:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_10]][0], %[[SCALE_SCALAR_10]] : vector<1xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_10:.+]] = vector.extract_strided_slice %[[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_10:.+]] = vector.shape_cast %[[OUT_SLICE_10]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_10]], %[[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_11:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_11:.+]] = vector.shape_cast %[[IN_SLICE_11]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_11:.+]] = vector.extract %[[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_11:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_11]][0], %[[SCALE_SCALAR_11]] : vector<1xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_11:.+]] = vector.extract_strided_slice %[[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_11:.+]] = vector.shape_cast %[[OUT_SLICE_11]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_11]], %[[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: return %[[ACC_B]] : vector<2x2xf32>
func.func @conversion_f8_f32_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
%ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
return %ext : vector<2x2xf32>
}
// -----
// CHECK-LABEL: @conversion_f4_f32_fallback
// CHECK: %[[CST:.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
// CHECK-NEXT: %[[SCALE_EXT:.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_00:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_00:.+]] = vector.shape_cast %[[IN_SLICE_00]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_00:.+]] = vector.extract %[[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_00:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_00]][0], %[[SCALE_SCALAR_00]] : vector<1xf4E2M1FN> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_00:.+]] = vector.extract_strided_slice %[[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_00:.+]] = vector.shape_cast %[[OUT_SLICE_00]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_00]], %[[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_01:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_01:.+]] = vector.shape_cast %[[IN_SLICE_01]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_01:.+]] = vector.extract %[[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_01:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_01]][0], %[[SCALE_SCALAR_01]] : vector<1xf4E2M1FN> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_01:.+]] = vector.extract_strided_slice %[[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_01:.+]] = vector.shape_cast %[[OUT_SLICE_01]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_01]], %[[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_10:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_10:.+]] = vector.shape_cast %[[IN_SLICE_10]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_10:.+]] = vector.extract %[[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_10:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_10]][0], %[[SCALE_SCALAR_10]] : vector<1xf4E2M1FN> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_10:.+]] = vector.extract_strided_slice %[[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_10:.+]] = vector.shape_cast %[[OUT_SLICE_10]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_10]], %[[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_11:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_11:.+]] = vector.shape_cast %[[IN_SLICE_11]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_11:.+]] = vector.extract %[[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_11:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_11]][0], %[[SCALE_SCALAR_11]] : vector<1xf4E2M1FN> to vector<2xf32>
// CHECK-NEXT: %[[OUT_SLICE_11:.+]] = vector.extract_strided_slice %[[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_VEC_11:.+]] = vector.shape_cast %[[OUT_SLICE_11]] : vector<1xf32> to vector<1x1xf32>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_11]], %[[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
// CHECK-NEXT: return %[[ACC_B]] : vector<2x2xf32>
func.func @conversion_f4_f32_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
%ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
return %ext : vector<2x2xf32>
}
// -----
// CHECK-LABEL: @conversion_f8_f16_fallback
// CHECK: %[[CST:.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf16>
// CHECK-NEXT: %[[SCALE_EXT:.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_00:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_00:.+]] = vector.shape_cast %[[IN_SLICE_00]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_00:.+]] = vector.extract %[[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_00:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_00]][0], %[[SCALE_SCALAR_00]] : vector<1xf8E5M2> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_00:.+]] = vector.extract_strided_slice %[[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_00:.+]] = vector.shape_cast %[[OUT_SLICE_00]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_00]], %[[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: %[[IN_SLICE_01:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_01:.+]] = vector.shape_cast %[[IN_SLICE_01]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_01:.+]] = vector.extract %[[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_01:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_01]][0], %[[SCALE_SCALAR_01]] : vector<1xf8E5M2> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_01:.+]] = vector.extract_strided_slice %[[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_01:.+]] = vector.shape_cast %[[OUT_SLICE_01]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_01]], %[[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: %[[IN_SLICE_10:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_10:.+]] = vector.shape_cast %[[IN_SLICE_10]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_10:.+]] = vector.extract %[[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_10:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_10]][0], %[[SCALE_SCALAR_10]] : vector<1xf8E5M2> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_10:.+]] = vector.extract_strided_slice %[[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_10:.+]] = vector.shape_cast %[[OUT_SLICE_10]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_10]], %[[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: %[[IN_SLICE_11:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
// CHECK-NEXT: %[[IN_VEC_11:.+]] = vector.shape_cast %[[IN_SLICE_11]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_11:.+]] = vector.extract %[[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_11:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_11]][0], %[[SCALE_SCALAR_11]] : vector<1xf8E5M2> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_11:.+]] = vector.extract_strided_slice %[[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_11:.+]] = vector.shape_cast %[[OUT_SLICE_11]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_11]], %[[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: return %[[ACC_B]] : vector<2x2xf16>
func.func @conversion_f8_f16_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf16> {
%ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf16>
return %ext : vector<2x2xf16>
}
// -----
// CHECK-LABEL: @conversion_f4_f16_fallback
// CHECK: %[[CST:.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf16>
// CHECK-NEXT: %[[SCALE_EXT:.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
// CHECK-NEXT: %[[IN_SLICE_00:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_00:.+]] = vector.shape_cast %[[IN_SLICE_00]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_00:.+]] = vector.extract %[[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_00:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_00]][0], %[[SCALE_SCALAR_00]] : vector<1xf4E2M1FN> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_00:.+]] = vector.extract_strided_slice %[[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_00:.+]] = vector.shape_cast %[[OUT_SLICE_00]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_00]], %[[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: %[[IN_SLICE_01:.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_01:.+]] = vector.shape_cast %[[IN_SLICE_01]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_01:.+]] = vector.extract %[[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_01:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_01]][0], %[[SCALE_SCALAR_01]] : vector<1xf4E2M1FN> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_01:.+]] = vector.extract_strided_slice %[[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_01:.+]] = vector.shape_cast %[[OUT_SLICE_01]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_01]], %[[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: %[[IN_SLICE_10:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_10:.+]] = vector.shape_cast %[[IN_SLICE_10]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_10:.+]] = vector.extract %[[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_10:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_10]][0], %[[SCALE_SCALAR_10]] : vector<1xf4E2M1FN> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_10:.+]] = vector.extract_strided_slice %[[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_10:.+]] = vector.shape_cast %[[OUT_SLICE_10]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_A:.+]] = vector.insert_strided_slice %[[OUT_VEC_10]], %[[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: %[[IN_SLICE_11:.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
// CHECK-NEXT: %[[IN_VEC_11:.+]] = vector.shape_cast %[[IN_SLICE_11]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
// CHECK-NEXT: %[[SCALE_SCALAR_11:.+]] = vector.extract %[[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
// CHECK-NEXT: %[[PACKED_11:.+]] = amdgpu.scaled_ext_packed %[[IN_VEC_11]][0], %[[SCALE_SCALAR_11]] : vector<1xf4E2M1FN> to vector<2xf16>
// CHECK-NEXT: %[[OUT_SLICE_11:.+]] = vector.extract_strided_slice %[[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
// CHECK-NEXT: %[[OUT_VEC_11:.+]] = vector.shape_cast %[[OUT_SLICE_11]] : vector<1xf16> to vector<1x1xf16>
// CHECK-NEXT: %[[ACC_B:.+]] = vector.insert_strided_slice %[[OUT_VEC_11]], %[[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
// CHECK-NEXT: return %[[ACC_B]] : vector<2x2xf16>
func.func @conversion_f4_f16_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf16> {
%ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf16>
return %ext : vector<2x2xf16>
}
// -----
// CHECK-LABEL: @conversion_broadcast
// CHECK-DAG: %[[CST:.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf32>
// CHECK-DAG: %[[BCAST:.+]] = vector.broadcast %arg1
// CHECK-DAG: %[[IN_CAST:.+]] = vector.shape_cast %arg0
// CHECK-DAG: %[[SCALE_CAST:.+]] = vector.shape_cast %[[BCAST]]
// CHECK-DAG: %[[SCALE_EXT:.+]] = arith.extf %[[SCALE_CAST]]
// CHECK-DAG: vector.extract_strided_slice %[[IN_CAST]] {offsets = [0, 0, 0], sizes = [1, 1, 4], strides = [1, 1, 1]}
// CHECK-NEXT: %[[IN_SLICE_CAST:.+]] = vector.shape_cast
// CHECK-NEXT: vector.extract %[[SCALE_EXT]][0, 0, 0]
// CHECK-NEXT: %[[LOWHALF:.+]] = amdgpu.scaled_ext_packed %[[IN_SLICE_CAST]][0]
// CHECK-NEXT: vector.insert_strided_slice %[[LOWHALF]], %{{.+}} {offsets = [0], strides = [1]}
// CHECK-NEXT: %[[HIGHHALF:.+]] = amdgpu.scaled_ext_packed %[[IN_SLICE_CAST]][1]
// CHECK-NEXT: vector.insert_strided_slice %[[HIGHHALF]], %{{.+}} {offsets = [2], strides = [1]}
// CHECK-NEXT: vector.shape_cast
// CHECK-NEXT: vector.insert_strided_slice %{{.+}} {offsets = [0, 0, 0], strides = [1, 1, 1]}
// CHECK-NEXT: vector.extract_strided_slice %[[IN_CAST]] {offsets = [0, 1, 0], sizes = [1, 1, 4], strides = [1, 1, 1]}
// CHECK-NEXT: vector.shape_cast
// CHECK-NEXT: vector.extract %[[SCALE_EXT]][0, 1, 0]
// CHECK-NEXT: amdgpu.scaled_ext_packed
// CHECK-NEXT: vector.insert_strided_slice %{{.+}}, %{{.+}} {offsets = [0], strides = [1]}
// CHECK-NEXT: amdgpu.scaled_ext_packed
// CHECK-NEXT: vector.insert_strided_slice %{{.+}}, %{{.+}} {offsets = [2], strides = [1]}
// CHECK-NEXT: vector.shape_cast
// CHECK-NEXT: vector.insert_strided_slice %{{.+}}, %{{.+}} {offsets = [0, 1, 0], strides = [1, 1, 1]}
func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf32> {
%bc = vector.broadcast %scale : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
%cast1 = vector.shape_cast %in : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
%cast2 = vector.shape_cast %bc : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
%ext = arith.scaling_extf %cast1, %cast2 : vector<8x2x4xf8E5M2>, vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
%cast3 = vector.shape_cast %ext : vector<8x2x4xf32> to vector<8x8xf32>
return %cast3 : vector<8x8xf32>
}
// -----
// CHECK-LABEL: @conversion_broadcast_odd
// CHECK-NEXT: %[[CST_PARTIAL:.+]] = arith.constant dense<0.000000e+00> : vector<3xf32>
// CHECK-NEXT: %[[CST_FINAL:.+]] = arith.constant dense<0.000000e+00> : vector<6xf32>
// CHECK-NEXT: %[[SCALE_BC:.+]] = vector.broadcast %arg1 : vector<2xf8E8M0FNU> to vector<3x2xf8E8M0FNU>
// CHECK-NEXT: %[[SCALE_FLAT:.+]] = vector.shape_cast %[[SCALE_BC]] : vector<3x2xf8E8M0FNU> to vector<6xf8E8M0FNU>
// CHECK-NEXT: %[[SCALE_EXT:.+]] = arith.extf %[[SCALE_FLAT]] : vector<6xf8E8M0FNU> to vector<6xf32>
// CHECK-NEXT: %[[IN_SLICE_0:.+]] = vector.extract_strided_slice %arg0 {offsets = [0], sizes = [3], strides = [1]} : vector<6xf8E5M2> to vector<3xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_0:.+]] = vector.extract %[[SCALE_EXT]][0] : f32 from vector<6xf32>
// CHECK-NEXT: %[[PACKED_0A:.+]] = amdgpu.scaled_ext_packed %[[IN_SLICE_0]][0], %[[SCALE_SCALAR_0]] : vector<3xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[PARTIAL_ACC_0:.+]] = vector.insert_strided_slice %[[PACKED_0A]], %[[CST_PARTIAL]] {offsets = [0], strides = [1]} : vector<2xf32> into vector<3xf32>
// CHECK-NEXT: %[[PACKED_0B_RAW:.+]] = amdgpu.scaled_ext_packed %[[IN_SLICE_0]][1], %[[SCALE_SCALAR_0]] : vector<3xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[PACKED_0B:.+]] = vector.extract_strided_slice %[[PACKED_0B_RAW]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_SLICE_0:.+]] = vector.insert_strided_slice %[[PACKED_0B]], %[[PARTIAL_ACC_0]] {offsets = [2], strides = [1]} : vector<1xf32> into vector<3xf32>
// CHECK-NEXT: %[[FINAL_ACC_A:.+]] = vector.insert_strided_slice %[[OUT_SLICE_0]], %[[CST_FINAL]] {offsets = [0], strides = [1]} : vector<3xf32> into vector<6xf32>
// CHECK-NEXT: %[[IN_SLICE_1:.+]] = vector.extract_strided_slice %arg0 {offsets = [3], sizes = [3], strides = [1]} : vector<6xf8E5M2> to vector<3xf8E5M2>
// CHECK-NEXT: %[[SCALE_SCALAR_1:.+]] = vector.extract %[[SCALE_EXT]][3] : f32 from vector<6xf32>
// CHECK-NEXT: %[[PACKED_1A:.+]] = amdgpu.scaled_ext_packed %[[IN_SLICE_1]][0], %[[SCALE_SCALAR_1]] : vector<3xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[PARTIAL_ACC_1:.+]] = vector.insert_strided_slice %[[PACKED_1A]], %[[CST_PARTIAL]] {offsets = [0], strides = [1]} : vector<2xf32> into vector<3xf32>
// CHECK-NEXT: %[[PACKED_1B_RAW:.+]] = amdgpu.scaled_ext_packed %[[IN_SLICE_1]][1], %[[SCALE_SCALAR_1]] : vector<3xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[PACKED_1B:.+]] = vector.extract_strided_slice %[[PACKED_1B_RAW]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
// CHECK-NEXT: %[[OUT_SLICE_1:.+]] = vector.insert_strided_slice %[[PACKED_1B]], %[[PARTIAL_ACC_1]] {offsets = [2], strides = [1]} : vector<1xf32> into vector<3xf32>
// CHECK-NEXT: %[[RESULT:.+]] = vector.insert_strided_slice %[[OUT_SLICE_1]], %[[FINAL_ACC_A]] {offsets = [3], strides = [1]} : vector<3xf32> into vector<6xf32>
// CHECK-NEXT: return %[[RESULT]] : vector<6xf32>
func.func @conversion_broadcast_odd(%in: vector<6xf8E5M2>, %scale: vector<2xf8E8M0FNU>) -> vector<6xf32> {
%bc = vector.broadcast %scale : vector<2xf8E8M0FNU> to vector<3x2xf8E8M0FNU>
%cast = vector.shape_cast %bc : vector<3x2xf8E8M0FNU> to vector<6xf8E8M0FNU>
%ext = arith.scaling_extf %in, %cast : vector<6xf8E5M2>, vector<6xf8E8M0FNU> to vector<6xf32>
return %ext : vector<6xf32>
}
// -----
// CHECK-LABEL: @conversion_broadcast
// CHECK-DAG: %[[CST:.+]] = arith.constant dense<0.000000e+00> : vector<4xf32>
// CHECK-DAG: %[[SCALE_SPLAT:.+]] = vector.broadcast %arg1 : f8E8M0FNU to vector<4xf8E8M0FNU>
// CHECK-DAG: %[[SCALE_EXTF:.+]] = arith.extf %[[SCALE_SPLAT]] : vector<4xf8E8M0FNU> to vector<4xf32>
// CHECK-DAG: %[[SCALE_SCALAR:.+]] = vector.extract %[[SCALE_EXTF]][0] : f32 from vector<4xf32>
// CHECK: %[[OUT_CHUNK0:.+]] = amdgpu.scaled_ext_packed %arg0[0], %[[SCALE_SCALAR]] : vector<4xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[ACCUM_A:.+]] = vector.insert_strided_slice %[[OUT_CHUNK0]], %[[CST]] {offsets = [0], strides = [1]} : vector<2xf32> into vector<4xf32>
// CHECK-NEXT: %[[OUT_CHUNK1:.+]] = amdgpu.scaled_ext_packed %arg0[1], %[[SCALE_SCALAR]] : vector<4xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[FINAL_RESULT:.+]] = vector.insert_strided_slice %[[OUT_CHUNK1]], %[[ACCUM_A]] {offsets = [2], strides = [1]} : vector<2xf32> into vector<4xf32>
// CHECK-NEXT: return %[[FINAL_RESULT]] : vector<4xf32>
func.func @conversion_broadcast(%in: vector<4xf8E5M2>, %scale: f8E8M0FNU) -> vector<4xf32> {
%splat = vector.broadcast %scale : f8E8M0FNU to vector<4xf8E8M0FNU>
%ext = arith.scaling_extf %in, %splat : vector<4xf8E5M2>, vector<4xf8E8M0FNU> to vector<4xf32>
return %ext : vector<4xf32>
}
// -----
// CHECK-LABEL: @conversion_scalar
// CHECK: %[[SCALE_F32:.+]] = arith.extf %arg1 : f8E8M0FNU to f32
// CHECK-NEXT: %[[SPLAT_IN:.+]] = vector.broadcast %arg0 : f8E5M2 to vector<1xf8E5M2>
// CHECK-NEXT: %[[PACKED_EXT:.+]] = amdgpu.scaled_ext_packed %[[SPLAT_IN]][0], %[[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
// CHECK-NEXT: %[[RESULT:.+]] = vector.extract %[[PACKED_EXT]][0] : f32 from vector<2xf32>
// CHECK-NEXT: return %[[RESULT]] : f32
func.func @conversion_scalar(%in: f8E5M2, %scale: f8E8M0FNU) -> f32 {
%ext = arith.scaling_extf %in, %scale : f8E5M2, f8E8M0FNU to f32
return %ext : f32
}
// -----
// CHECK-LABEL: @long_fp4_broadcast
// CHECK-COUNT-4: amdgpu.scaled_ext_packed %{{.+}}[3]
// CHECK-NOT: amdgpu.scaled_ext_packed
// CHECK: return
func.func @long_fp4_broadcast(%in: vector<32xf4E2M1FN>, %scale: f32) -> vector<32xf32> {
%splat = vector.broadcast %scale : f32 to vector<32xf32>
%ext = arith.scaling_extf %in, %splat : vector<32xf4E2M1FN>, vector<32xf32> to vector<32xf32>
return %ext : vector<32xf32>
}
// -----
// CHECK-LABEL: @long_fp8_broadcast
// CHECK-COUNT-8: amdgpu.scaled_ext_packed %{{.+}}[1]
// CHECK-NOT: amdgpu.scaled_ext_packed
// CHECK: return
func.func @long_fp8_broadcast(%in: vector<32xf8E4M3FN>, %scale: f32) -> vector<32xf32> {
%splat = vector.broadcast %scale : f32 to vector<32xf32>
%ext = arith.scaling_extf %in, %splat : vector<32xf8E4M3FN>, vector<32xf32> to vector<32xf32>
return %ext : vector<32xf32>
}
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