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; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s
; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC
; Check that when the dx.nativelowprec module flag is not specified, the
; module-level shader flag UseNativeLowPrecision is not set, and the
; MinimumPrecision feature flag is set due to the presence of half and i16
; without native low precision.
target triple = "dxil-pc-shadermodel6.7-library"
;CHECK: ; Combined Shader Flags for Module
;CHECK-NEXT: ; Shader Flags Value: 0x00000020
;CHECK-NEXT: ;
;CHECK-NEXT: ; Note: shader requires additional functionality:
;CHECK-NEXT: ; Minimum-precision data types
;CHECK-NEXT: ; Note: extra DXIL module flags:
;CHECK-NEXT: ; Low-precision data types present
;CHECK-NEXT: ;
;CHECK-NEXT: ; Shader Flags for Module Functions
;CHECK-LABEL: ; Function add_i16 : 0x00000020
define i16 @add_i16(i16 %a, i16 %b) "hlsl.export" {
%sum = add i16 %a, %b
ret i16 %sum
}
;CHECK-LABEL: ; Function add_i32 : 0x00000000
define i32 @add_i32(i32 %a, i32 %b) "hlsl.export" {
%sum = add i32 %a, %b
ret i32 %sum
}
;CHECK-LABEL: ; Function add_half : 0x00000020
define half @add_half(half %a, half %b) "hlsl.export" {
%sum = fadd half %a, %b
ret half %sum
}
; DXC: - Name: SFI0
; DXC-NEXT: Size: 8
; DXC-NEXT: Flags:
; DXC: MinimumPrecision: true
; DXC: NativeLowPrecision: false
; DXC: ...
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