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|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2
; RUN: llc -mtriple=amdgcn -mcpu=gfx1250 < %s | FileCheck --check-prefixes=GCN,SDAG %s
; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1250 < %s | FileCheck --check-prefixes=GCN,GISEL %s
define amdgpu_ps float @global_load_b32_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b32_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds float, ptr addrspace(1) %p, i64 %idxprom
%ret = load float, ptr addrspace(1) %arrayidx, align 4
ret float %ret
}
define amdgpu_ps float @global_load_b32_idx32(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b32_idx32:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%arrayidx = getelementptr inbounds float, ptr addrspace(1) %p, i32 %idx
%ret = load float, ptr addrspace(1) %arrayidx, align 4
ret float %ret
}
define amdgpu_ps float @global_load_b32_idxprom_wrong_stride(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; SDAG-LABEL: global_load_b32_idxprom_wrong_stride:
; SDAG: ; %bb.0: ; %entry
; SDAG-NEXT: v_ashrrev_i32_e32 v1, 31, v0
; SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1)
; SDAG-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 3, s[0:1]
; SDAG-NEXT: global_load_b32 v0, v[0:1], off
; SDAG-NEXT: s_wait_loadcnt 0x0
; SDAG-NEXT: ; return to shader part epilog
;
; GISEL-LABEL: global_load_b32_idxprom_wrong_stride:
; GISEL: ; %bb.0: ; %entry
; GISEL-NEXT: v_ashrrev_i32_e32 v1, 31, v0
; GISEL-NEXT: v_mov_b64_e32 v[2:3], s[0:1]
; GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
; GISEL-NEXT: v_lshlrev_b64_e32 v[0:1], 3, v[0:1]
; GISEL-NEXT: v_add_co_u32 v0, vcc_lo, v2, v0
; GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GISEL-NEXT: v_add_co_ci_u32_e64 v1, null, v3, v1, vcc_lo
; GISEL-NEXT: global_load_b32 v0, v[0:1], off
; GISEL-NEXT: s_wait_loadcnt 0x0
; GISEL-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds <2 x float>, ptr addrspace(1) %p, i64 %idxprom
%ret = load float, ptr addrspace(1) %arrayidx, align 4
ret float %ret
}
define amdgpu_ps float @global_load_b16_idxprom_ioffset(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b16_idxprom_ioffset:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_u16 v0, v0, s[0:1] offset:32 scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%idxadd = add i64 %idxprom, 16
%arrayidx = getelementptr inbounds i16, ptr addrspace(1) %p, i64 %idxadd
%ld = load i16, ptr addrspace(1) %arrayidx, align 2
%ret.i32 = zext i16 %ld to i32
%ret = bitcast i32 %ret.i32 to float
ret float %ret
}
define amdgpu_ps <2 x float> @global_load_b64_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b64_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b64 v[0:1], v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds <2 x float>, ptr addrspace(1) %p, i64 %idxprom
%ret = load <2 x float>, ptr addrspace(1) %arrayidx, align 4
ret <2 x float> %ret
}
define amdgpu_ps <3 x float> @global_load_b96_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b96_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b96 v[0:2], v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds [3 x float], ptr addrspace(1) %p, i64 %idxprom
%ret = load <3 x float>, ptr addrspace(1) %arrayidx, align 4
ret <3 x float> %ret
}
define amdgpu_ps <3 x float> @global_load_b96_idxpromi_ioffset(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b96_idxpromi_ioffset:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b96 v[0:2], v0, s[0:1] offset:192 scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%idxadd = add i64 %idxprom, 16
%arrayidx = getelementptr inbounds [3 x float], ptr addrspace(1) %p, i64 %idxadd
%ret = load <3 x float>, ptr addrspace(1) %arrayidx, align 4
ret <3 x float> %ret
}
define amdgpu_ps <4 x float> @global_load_b128_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_load_b128_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b128 v[0:3], v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds <4 x float>, ptr addrspace(1) %p, i64 %idxprom
%ret = load <4 x float>, ptr addrspace(1) %arrayidx, align 4
ret <4 x float> %ret
}
define amdgpu_ps float @global_load_b32_idxprom_range(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b32_idxprom_range:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_b32 v0, v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds float, ptr addrspace(1) %p, i64 %idxprom
%ret = load float, ptr addrspace(1) %arrayidx, align 4
ret float %ret
}
define amdgpu_ps float @global_load_b32_idxprom_range_ioffset(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b32_idxprom_range_ioffset:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_b32 v0, v0, s[0:1] offset:64 scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%idxadd = add i64 %idxprom, 16
%arrayidx = getelementptr inbounds float, ptr addrspace(1) %p, i64 %idxadd
%ret = load float, ptr addrspace(1) %arrayidx, align 4
ret float %ret
}
; Note: this is a byte load, there is nothing to scale
define amdgpu_ps float @global_load_b8_idxprom_range_ioffset(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b8_idxprom_range_ioffset:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_u8 v0, v0, s[0:1] offset:16
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%idxadd = add i64 %idxprom, 16
%arrayidx = getelementptr inbounds i8, ptr addrspace(1) %p, i64 %idxadd
%ld = load i8, ptr addrspace(1) %arrayidx
%ret.i32 = zext i8 %ld to i32
%ret = bitcast i32 %ret.i32 to float
ret float %ret
}
define amdgpu_ps float @global_load_b16_idxprom_range(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b16_idxprom_range:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_u16 v0, v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds i16, ptr addrspace(1) %p, i64 %idxprom
%ld = load i16, ptr addrspace(1) %arrayidx, align 2
%ret.i32 = zext i16 %ld to i32
%ret = bitcast i32 %ret.i32 to float
ret float %ret
}
define amdgpu_ps float @global_load_b16_idxprom_range_ioffset(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b16_idxprom_range_ioffset:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_u16 v0, v0, s[0:1] offset:32 scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%idxadd = add i64 %idxprom, 16
%arrayidx = getelementptr inbounds i16, ptr addrspace(1) %p, i64 %idxadd
%ld = load i16, ptr addrspace(1) %arrayidx, align 2
%ret.i32 = zext i16 %ld to i32
%ret = bitcast i32 %ret.i32 to float
ret float %ret
}
define amdgpu_ps <2 x float> @global_load_b64_idxprom_range(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b64_idxprom_range:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_b64 v[0:1], v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds <2 x float>, ptr addrspace(1) %p, i64 %idxprom
%ret = load <2 x float>, ptr addrspace(1) %arrayidx, align 4
ret <2 x float> %ret
}
define amdgpu_ps <3 x float> @global_load_b96_idxprom_range(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b96_idxprom_range:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_b96 v[0:2], v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds [3 x float], ptr addrspace(1) %p, i64 %idxprom
%ret = load <3 x float>, ptr addrspace(1) %arrayidx, align 4
ret <3 x float> %ret
}
define amdgpu_ps <3 x float> @global_load_b96_idxprom_range_ioffset(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b96_idxprom_range_ioffset:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_b96 v[0:2], v0, s[0:1] offset:192 scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%idxadd = add i64 %idxprom, 16
%arrayidx = getelementptr inbounds [3 x float], ptr addrspace(1) %p, i64 %idxadd
%ret = load <3 x float>, ptr addrspace(1) %arrayidx, align 4
ret <3 x float> %ret
}
define amdgpu_ps <4 x float> @global_load_b128_idxprom_range(ptr addrspace(1) align 4 inreg %p, ptr addrspace(1) align 4 %pp) {
; GCN-LABEL: global_load_b128_idxprom_range:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: global_load_b32 v0, v[0:1], off
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: global_load_b128 v[0:3], v0, s[0:1] scale_offset
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idx = load i32, ptr addrspace(1) %pp, align 4, !range !0
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds <4 x float>, ptr addrspace(1) %p, i64 %idxprom
%ret = load <4 x float>, ptr addrspace(1) %arrayidx, align 4
ret <4 x float> %ret
}
define amdgpu_ps void @global_store_b32_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_store_b32_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: v_mov_b32_e32 v1, 1.0
; GCN-NEXT: global_store_b32 v0, v1, s[0:1] scale_offset
; GCN-NEXT: s_endpgm
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds float, ptr addrspace(1) %p, i64 %idxprom
store float 1.0, ptr addrspace(1) %arrayidx, align 4
ret void
}
define amdgpu_ps void @global_store_b16_idxprom(ptr addrspace(1) align 2 inreg %p, i32 %idx) {
; GCN-LABEL: global_store_b16_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: v_mov_b32_e32 v1, 1
; GCN-NEXT: global_store_b16 v0, v1, s[0:1] scale_offset
; GCN-NEXT: s_endpgm
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds i16, ptr addrspace(1) %p, i64 %idxprom
store i16 1, ptr addrspace(1) %arrayidx, align 2
ret void
}
define amdgpu_ps void @global_store_b64_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_store_b64_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: v_mov_b64_e32 v[2:3], 1.0
; GCN-NEXT: global_store_b64 v0, v[2:3], s[0:1] scale_offset
; GCN-NEXT: s_endpgm
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds double, ptr addrspace(1) %p, i64 %idxprom
store double 1.0, ptr addrspace(1) %arrayidx, align 4
ret void
}
define amdgpu_ps void @global_atomicrmw_b32_idxprom(ptr addrspace(1) align 4 inreg %p, i32 %idx) {
; GCN-LABEL: global_atomicrmw_b32_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: v_mov_b32_e32 v1, 1
; GCN-NEXT: global_atomic_add_u32 v0, v1, s[0:1] scale_offset scope:SCOPE_SYS
; GCN-NEXT: s_endpgm
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds i32, ptr addrspace(1) %p, i64 %idxprom
atomicrmw add ptr addrspace(1) %arrayidx, i32 1 monotonic
ret void
}
define amdgpu_ps <2 x float> @global_atomicrmw_b64_rtn_idxprom(ptr addrspace(1) align 8 inreg %p, i32 %idx) {
; GCN-LABEL: global_atomicrmw_b64_rtn_idxprom:
; GCN: ; %bb.0: ; %entry
; GCN-NEXT: v_mov_b64_e32 v[2:3], 1
; GCN-NEXT: global_atomic_add_u64 v[0:1], v0, v[2:3], s[0:1] scale_offset th:TH_ATOMIC_RETURN scope:SCOPE_SYS
; GCN-NEXT: s_wait_loadcnt 0x0
; GCN-NEXT: ; return to shader part epilog
entry:
%idxprom = sext i32 %idx to i64
%arrayidx = getelementptr inbounds i64, ptr addrspace(1) %p, i64 %idxprom
%ret = atomicrmw add ptr addrspace(1) %arrayidx, i64 1 monotonic
%ret.cast = bitcast i64 %ret to <2 x float>
ret <2 x float> %ret.cast
}
!0 = !{i32 0, i32 1024}
|