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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=amdgcn -mcpu=tonga < %s | FileCheck -enable-var-scope -check-prefix=CHECK %s

; Check that WQM is not triggered by the softwqm intrinsic alone.
;
define amdgpu_ps float @test1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test1:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    v_mov_b32_e32 v0, s0
; CHECK-NEXT:    v_mov_b32_e32 v1, s1
; CHECK-NEXT:    buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v0, v0, v1
; CHECK-NEXT:    ; kill: def $vgpr0 killed $vgpr0 killed $exec
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %out = fadd float %src0, %src1
  %out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
  ret float %out.0
}

; Check that the softwqm intrinsic works correctly for integers.
;
define amdgpu_ps float @test2(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test2:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    v_mov_b32_e32 v0, s0
; CHECK-NEXT:    v_mov_b32_e32 v1, s1
; CHECK-NEXT:    buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v0, v0, v1
; CHECK-NEXT:    ; kill: def $vgpr0 killed $vgpr0 killed $exec
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %out = fadd float %src0, %src1
  %out.0 = bitcast float %out to i32
  %out.1 = call i32 @llvm.amdgcn.softwqm.i32(i32 %out.0)
  %out.2 = bitcast i32 %out.1 to float
  ret float %out.2
}

; Make sure the transition from WQM to Exact to softwqm does not trigger WQM.
;
define amdgpu_ps float @test_softwqm1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_softwqm1:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    v_mov_b32_e32 v0, s0
; CHECK-NEXT:    v_mov_b32_e32 v2, s1
; CHECK-NEXT:    buffer_load_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT:    buffer_load_dword v2, v2, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v1, v1, v2
; CHECK-NEXT:    buffer_store_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT:    v_add_f32_e32 v0, v1, v1
; CHECK-NEXT:    ; kill: def $vgpr0 killed $vgpr0 killed $exec
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %temp = fadd float %src0, %src1
  call void @llvm.amdgcn.struct.buffer.store.f32(float %temp, <4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %out = fadd float %temp, %temp
  %out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
  ret float %out.0
}

; Make sure the transition from WQM to Exact to softwqm does trigger WQM.
;
define amdgpu_ps float @test_softwqm2(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_softwqm2:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    s_mov_b64 s[2:3], exec
; CHECK-NEXT:    s_wqm_b64 exec, exec
; CHECK-NEXT:    v_mov_b32_e32 v0, s0
; CHECK-NEXT:    v_mov_b32_e32 v2, s1
; CHECK-NEXT:    buffer_load_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT:    buffer_load_dword v2, v2, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v1, v1, v2
; CHECK-NEXT:    v_mov_b32_e32 v2, v1
; CHECK-NEXT:    v_add_f32_e32 v1, v1, v1
; CHECK-NEXT:    s_and_b64 exec, exec, s[2:3]
; CHECK-NEXT:    buffer_store_dword v2, v0, s[0:3], 0 idxen
; CHECK-NEXT:    s_wqm_b64 exec, exec
; CHECK-NEXT:    v_mov_b32_e32 v0, v1
; CHECK-NEXT:    s_and_b64 exec, exec, s[2:3]
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %temp = fadd float %src0, %src1
  %temp.0 = call float @llvm.amdgcn.wqm.f32(float %temp)
  call void @llvm.amdgcn.struct.buffer.store.f32(float %temp.0, <4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %out = fadd float %temp, %temp
  %out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
  ret float %out.0
}

; NOTE: llvm.amdgcn.wwm is deprecated, use llvm.amdgcn.strict.wwm instead.
; Make sure the transition from Exact to STRICT_WWM then softwqm does not trigger WQM.
;
define amdgpu_ps float @test_wwm1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_wwm1:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT:    v_mov_b32_e32 v1, s0
; CHECK-NEXT:    buffer_load_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_mov_b64 exec, s[2:3]
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    buffer_store_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT:    v_mov_b32_e32 v1, s1
; CHECK-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v1, v2, v1
; CHECK-NEXT:    s_mov_b64 exec, s[2:3]
; CHECK-NEXT:    v_mov_b32_e32 v0, v1
; CHECK-NEXT:    v_add_f32_e32 v0, v0, v0
; CHECK-NEXT:    ; kill: def $vgpr0 killed $vgpr0 killed $exec
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  call void @llvm.amdgcn.struct.buffer.store.f32(float %src0, <4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %temp = fadd float %src0, %src1
  %temp.0 = call float @llvm.amdgcn.wwm.f32(float %temp)
  %out = fadd float %temp.0, %temp.0
  %out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
  ret float %out.0
}

; Make sure the transition from Exact to STRICT_WWM then softwqm does not trigger WQM.
;
define amdgpu_ps float @test_strict_wwm1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_strict_wwm1:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT:    v_mov_b32_e32 v1, s0
; CHECK-NEXT:    buffer_load_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_mov_b64 exec, s[2:3]
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    buffer_store_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT:    v_mov_b32_e32 v1, s1
; CHECK-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v1, v2, v1
; CHECK-NEXT:    s_mov_b64 exec, s[2:3]
; CHECK-NEXT:    v_mov_b32_e32 v0, v1
; CHECK-NEXT:    v_add_f32_e32 v0, v0, v0
; CHECK-NEXT:    ; kill: def $vgpr0 killed $vgpr0 killed $exec
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  call void @llvm.amdgcn.struct.buffer.store.f32(float %src0, <4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %temp = fadd float %src0, %src1
  %temp.0 = call float @llvm.amdgcn.strict.wwm.f32(float %temp)
  %out = fadd float %temp.0, %temp.0
  %out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
  ret float %out.0
}


; Check that softwqm on one case of branch does not trigger WQM for shader.
;
define amdgpu_ps float @test_control_flow_0(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, i32 inreg %idx0, i32 inreg %idx1, i32 %c, i32 %z, float %data) {
; CHECK-LABEL: test_control_flow_0:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    v_cmp_ne_u32_e32 vcc, 0, v1
; CHECK-NEXT:    s_and_saveexec_b64 s[0:1], vcc
; CHECK-NEXT:    s_xor_b64 s[0:1], exec, s[0:1]
; CHECK-NEXT:    s_cbranch_execz .LBB6_2
; CHECK-NEXT:  ; %bb.1: ; %ELSE
; CHECK-NEXT:    buffer_store_dword v2, v0, s[0:3], 0 idxen
; CHECK-NEXT:  .LBB6_2: ; %Flow
; CHECK-NEXT:    s_andn2_saveexec_b64 s[0:1], s[0:1]
; CHECK-NEXT:    s_cbranch_execz .LBB6_4
; CHECK-NEXT:  ; %bb.3: ; %IF
; CHECK-NEXT:    v_mov_b32_e32 v0, s12
; CHECK-NEXT:    v_mov_b32_e32 v1, s13
; CHECK-NEXT:    buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v2, v0, v1
; CHECK-NEXT:    ; kill: def $vgpr2 killed $vgpr2 killed $exec
; CHECK-NEXT:  .LBB6_4: ; %END
; CHECK-NEXT:    s_or_b64 exec, exec, s[0:1]
; CHECK-NEXT:    v_mov_b32_e32 v0, v2
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %cmp = icmp eq i32 %z, 0
  br i1 %cmp, label %IF, label %ELSE

IF:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %out = fadd float %src0, %src1
  %data.if = call float @llvm.amdgcn.softwqm.f32(float %out)
  br label %END

ELSE:
  call void @llvm.amdgcn.struct.buffer.store.f32(float %data, <4 x i32> poison, i32 %c, i32 0, i32 0, i32 0)
  br label %END

END:
  %r = phi float [ %data.if, %IF ], [ %data, %ELSE ]
  ret float %r
}

; Check that softwqm on one case of branch is treated as WQM in WQM shader.
;
define amdgpu_ps float @test_control_flow_1(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, i32 inreg %idx0, i32 inreg %idx1, i32 %c, i32 %z, float %data) {
; CHECK-LABEL: test_control_flow_1:
; CHECK:       ; %bb.0: ; %main_body
; CHECK-NEXT:    s_mov_b64 s[14:15], exec
; CHECK-NEXT:    s_wqm_b64 exec, exec
; CHECK-NEXT:    v_cmp_ne_u32_e32 vcc, 0, v1
; CHECK-NEXT:    s_and_saveexec_b64 s[16:17], vcc
; CHECK-NEXT:    s_xor_b64 s[16:17], exec, s[16:17]
; CHECK-NEXT:    s_cbranch_execz .LBB7_2
; CHECK-NEXT:  ; %bb.1: ; %ELSE
; CHECK-NEXT:    image_sample v1, v0, s[0:7], s[8:11] dmask:0x1
; CHECK-NEXT:    s_and_saveexec_b64 s[18:19], s[14:15]
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    image_sample v1, v1, s[0:7], s[8:11] dmask:0x1
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    buffer_store_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT:    s_mov_b64 exec, s[18:19]
; CHECK-NEXT:  .LBB7_2: ; %Flow
; CHECK-NEXT:    s_andn2_saveexec_b64 s[0:1], s[16:17]
; CHECK-NEXT:    s_cbranch_execz .LBB7_4
; CHECK-NEXT:  ; %bb.3: ; %IF
; CHECK-NEXT:    v_mov_b32_e32 v0, s12
; CHECK-NEXT:    v_mov_b32_e32 v1, s13
; CHECK-NEXT:    buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    v_add_f32_e32 v2, v0, v1
; CHECK-NEXT:    ; kill: def $vgpr2 killed $vgpr2 killed $exec
; CHECK-NEXT:  .LBB7_4: ; %END
; CHECK-NEXT:    s_or_b64 exec, exec, s[0:1]
; CHECK-NEXT:    s_and_b64 exec, exec, s[14:15]
; CHECK-NEXT:    v_mov_b32_e32 v0, v2
; CHECK-NEXT:    s_waitcnt vmcnt(0)
; CHECK-NEXT:    ; return to shader part epilog
main_body:
  %cmp = icmp eq i32 %z, 0
  br i1 %cmp, label %IF, label %ELSE

IF:
  %src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx0, i32 0, i32 0, i32 0)
  %src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> poison, i32 %idx1, i32 0, i32 0, i32 0)
  %out = fadd float %src0, %src1
  %data.if = call float @llvm.amdgcn.softwqm.f32(float %out)
  br label %END

ELSE:
  %c.bc = bitcast i32 %c to float
  %tex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %c.bc, <8 x i32> %rsrc, <4 x i32> %sampler, i1 0, i32 0, i32 0) #0
  %tex0 = extractelement <4 x float> %tex, i32 0
  %dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex0, <8 x i32> %rsrc, <4 x i32> %sampler, i1 0, i32 0, i32 0) #0
  %data.sample = extractelement <4 x float> %dtex, i32 0

  call void @llvm.amdgcn.struct.buffer.store.f32(float %data.sample, <4 x i32> poison, i32 %c, i32 0, i32 0, i32 0)
  br label %END

END:
  %r = phi float [ %data.if, %IF ], [ %data, %ELSE ]
  ret float %r
}

declare void @llvm.amdgcn.struct.buffer.store.f32(float, <4 x i32>, i32, i32, i32, i32 immarg) #2
declare void @llvm.amdgcn.struct.buffer.store.v4f32(<4 x float>, <4 x i32>, i32, i32, i32, i32 immarg) #2
declare float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32>, i32, i32, i32, i32 immarg) #3
declare <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32, float, <8 x i32>, <4 x i32>, i1, i32, i32) #3
declare <4 x float> @llvm.amdgcn.image.sample.2d.v4f32.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #3
declare float @llvm.amdgcn.wqm.f32(float) #3
declare float @llvm.amdgcn.softwqm.f32(float) #3
declare i32 @llvm.amdgcn.softwqm.i32(i32) #3
declare float @llvm.amdgcn.strict.wwm.f32(float) #3
declare float @llvm.amdgcn.wwm.f32(float) #3
declare void @llvm.amdgcn.wqm.demote(i1) #1

attributes #1 = { nounwind }
attributes #2 = { nounwind readonly }
attributes #3 = { nounwind readnone }