aboutsummaryrefslogtreecommitdiff
path: root/llvm/lib/CodeGen/TargetFrameLoweringImpl.cpp
blob: 70c3b2cbae9a67b612419ef165b6921f54f44277 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
//===- TargetFrameLoweringImpl.cpp - Implement target frame interface ------==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Implements the layout of a stack frame on the target machine.
//
//===----------------------------------------------------------------------===//

#include "llvm/ADT/BitVector.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"

using namespace llvm;

TargetFrameLowering::~TargetFrameLowering() = default;

bool TargetFrameLowering::enableCalleeSaveSkip(const MachineFunction &MF) const {
  assert(MF.getFunction().hasFnAttribute(Attribute::NoReturn) &&
         MF.getFunction().hasFnAttribute(Attribute::NoUnwind) &&
         !MF.getFunction().hasFnAttribute(Attribute::UWTable));
  return false;
}

bool TargetFrameLowering::enableCFIFixup(const MachineFunction &MF) const {
  return MF.needsFrameMoves() &&
         !MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
}

/// Returns the displacement from the frame register to the stack
/// frame of the specified index, along with the frame register used
/// (in output arg FrameReg). This is the default implementation which
/// is overridden for some targets.
StackOffset
TargetFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
                                            Register &FrameReg) const {
  const MachineFrameInfo &MFI = MF.getFrameInfo();
  const TargetRegisterInfo *RI = MF.getSubtarget().getRegisterInfo();

  // By default, assume all frame indices are referenced via whatever
  // getFrameRegister() says. The target can override this if it's doing
  // something different.
  FrameReg = RI->getFrameRegister(MF);

  return StackOffset::getFixed(MFI.getObjectOffset(FI) + MFI.getStackSize() -
                               getOffsetOfLocalArea() +
                               MFI.getOffsetAdjustment());
}

/// Returns the offset from the stack pointer to the slot of the specified
/// index. This function serves to provide a comparable offset from a single
/// reference point (the value of the stack-pointer at function entry) that can
/// be used for analysis. This is the default implementation using
/// MachineFrameInfo offsets.
StackOffset
TargetFrameLowering::getFrameIndexReferenceFromSP(const MachineFunction &MF,
                                                  int FI) const {
  // To display the true offset from SP, we need to subtract the offset to the
  // local area from MFI's ObjectOffset.
  return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI) -
                               getOffsetOfLocalArea());
}

bool TargetFrameLowering::needsFrameIndexResolution(
    const MachineFunction &MF) const {
  return MF.getFrameInfo().hasStackObjects();
}

void TargetFrameLowering::getCalleeSaves(const MachineFunction &MF,
                                         BitVector &CalleeSaves) const {
  const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
  CalleeSaves.resize(TRI.getNumRegs());

  const MachineFrameInfo &MFI = MF.getFrameInfo();
  if (!MFI.isCalleeSavedInfoValid())
    return;

  for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
    CalleeSaves.set(Info.getReg());
}

void TargetFrameLowering::determineCalleeSaves(MachineFunction &MF,
                                               BitVector &SavedRegs,
                                               RegScavenger *RS) const {
  const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();

  // Resize before the early returns. Some backends expect that
  // SavedRegs.size() == TRI.getNumRegs() after this call even if there are no
  // saved registers.
  SavedRegs.resize(TRI.getNumRegs());

  // Get the callee saved register list...
  const MCPhysReg *CSRegs = nullptr;

  // When interprocedural register allocation is enabled, callee saved register
  // list should be empty, since caller saved registers are preferred over
  // callee saved registers. Unless it has some risked CSR to be optimized out.
  if (MF.getTarget().Options.EnableIPRA &&
      isSafeForNoCSROpt(MF.getFunction()) &&
      isProfitableForNoCSROpt(MF.getFunction()))
    CSRegs = TRI.getIPRACSRegs(&MF);
  else
    CSRegs = MF.getRegInfo().getCalleeSavedRegs();

  // Early exit if there are no callee saved registers.
  if (!CSRegs || CSRegs[0] == 0)
    return;

  // In Naked functions we aren't going to save any registers.
  if (MF.getFunction().hasFnAttribute(Attribute::Naked))
    return;

  // Noreturn+nounwind functions never restore CSR, so no saves are needed.
  // Purely noreturn functions may still return through throws, so those must
  // save CSR for caller exception handlers.
  //
  // If the function uses longjmp to break out of its current path of
  // execution we do not need the CSR spills either: setjmp stores all CSRs
  // it was called with into the jmp_buf, which longjmp then restores.
  if (MF.getFunction().hasFnAttribute(Attribute::NoReturn) &&
        MF.getFunction().hasFnAttribute(Attribute::NoUnwind) &&
        !MF.getFunction().hasFnAttribute(Attribute::UWTable) &&
        enableCalleeSaveSkip(MF))
    return;

  // Functions which call __builtin_unwind_init get all their registers saved.
  bool CallsUnwindInit = MF.callsUnwindInit();
  const MachineRegisterInfo &MRI = MF.getRegInfo();
  for (unsigned i = 0; CSRegs[i]; ++i) {
    unsigned Reg = CSRegs[i];
    if (CallsUnwindInit || MRI.isPhysRegModified(Reg))
      SavedRegs.set(Reg);
  }
}

bool TargetFrameLowering::allocateScavengingFrameIndexesNearIncomingSP(
  const MachineFunction &MF) const {
  if (!hasFP(MF))
    return false;

  const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
  return RegInfo->useFPForScavengingIndex(MF) &&
         !RegInfo->hasStackRealignment(MF);
}

bool TargetFrameLowering::isSafeForNoCSROpt(const Function &F) {
  if (!F.hasLocalLinkage() || F.hasAddressTaken() ||
      !F.hasFnAttribute(Attribute::NoRecurse))
    return false;
  // Function should not be optimized as tail call.
  for (const User *U : F.users())
    if (auto *CB = dyn_cast<CallBase>(U))
      if (CB->isTailCall())
        return false;
  return true;
}

int TargetFrameLowering::getInitialCFAOffset(const MachineFunction &MF) const {
  llvm_unreachable("getInitialCFAOffset() not implemented!");
}

Register
TargetFrameLowering::getInitialCFARegister(const MachineFunction &MF) const {
  llvm_unreachable("getInitialCFARegister() not implemented!");
}

TargetFrameLowering::DwarfFrameBase
TargetFrameLowering::getDwarfFrameBase(const MachineFunction &MF) const {
  const TargetRegisterInfo *RI = MF.getSubtarget().getRegisterInfo();
  return DwarfFrameBase{DwarfFrameBase::Register, {RI->getFrameRegister(MF).id()}};
}

void TargetFrameLowering::spillCalleeSavedRegister(
    MachineBasicBlock &SaveBlock, MachineBasicBlock::iterator MI,
    const CalleeSavedInfo &CS, const TargetInstrInfo *TII,
    const TargetRegisterInfo *TRI) const {
  // Insert the spill to the stack frame.
  MCRegister Reg = CS.getReg();

  if (CS.isSpilledToReg()) {
    BuildMI(SaveBlock, MI, DebugLoc(), TII->get(TargetOpcode::COPY),
            CS.getDstReg())
        .addReg(Reg, getKillRegState(true));
  } else {
    const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    TII->storeRegToStackSlot(SaveBlock, MI, Reg, true, CS.getFrameIdx(), RC,
                             TRI, Register());
  }
}

void TargetFrameLowering::restoreCalleeSavedRegister(
    MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
    const CalleeSavedInfo &CS, const TargetInstrInfo *TII,
    const TargetRegisterInfo *TRI) const {
  MCRegister Reg = CS.getReg();
  if (CS.isSpilledToReg()) {
    BuildMI(MBB, MI, DebugLoc(), TII->get(TargetOpcode::COPY), Reg)
        .addReg(CS.getDstReg(), getKillRegState(true));
  } else {
    const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    TII->loadRegFromStackSlot(MBB, MI, Reg, CS.getFrameIdx(), RC, TRI,
                              Register());
    assert(MI != MBB.begin() && "loadRegFromStackSlot didn't insert any code!");
  }
}