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#include <stdio.h>
// This example is meant to recurse infinitely.
// The extra struct is just to make the frame dump
// more complicated.
struct Foo {
int a;
int b;
char *c;
};
int
forgot_termination(int input, struct Foo my_foo) {
char frame_increasing_buffer[0x1000]; // To blow the stack sooner.
return forgot_termination(++input, my_foo);
}
int
main()
{
struct Foo myFoo = {100, 300, "A string you will print a lot"}; // Set a breakpoint here
return forgot_termination(1, myFoo);
}
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