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Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/llvm.amdgcn.bitop3.ll')
-rw-r--r--llvm/test/CodeGen/AMDGPU/llvm.amdgcn.bitop3.ll229
1 files changed, 197 insertions, 32 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.bitop3.ll b/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.bitop3.ll
index ea8513f..c985e76 100644
--- a/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.bitop3.ll
+++ b/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.bitop3.ll
@@ -1,6 +1,10 @@
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 4
-; RUN: llc -mtriple=amdgcn -mcpu=gfx950 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX950-SDAG %s
-; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx950 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX950-GISEL %s
+; RUN: llc -mtriple=amdgcn -mcpu=gfx950 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX950,GFX950-SDAG %s
+; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx950 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX950,GFX950-GISEL %s
+; RUN: llc -mtriple=amdgcn -mcpu=gfx1250 -mattr=+real-true16 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX1250,GFX1250-SDAG,GFX1250-TRUE16,GFX1250-SDG-TRUE16 %s
+; RUN: llc -mtriple=amdgcn -mcpu=gfx1250 -mattr=-real-true16 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX1250,GFX1250-SDAG,GFX1250-FAKE16,GFX1250-SDG-FAKE16 %s
+; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1250 -mattr=+real-true16 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX1250,GFX1250-GISEL,GFX1250-TRUE16,GFX1250-GISEL-TRUE16 %s
+; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1250 -mattr=-real-true16 < %s | FileCheck -enable-var-scope -check-prefixes=GCN,GFX1250,GFX1250-GISEL,GFX1250-FAKE16,GFX1250-GISEL-FAKE16 %s
declare i32 @llvm.amdgcn.bitop3.i32(i32, i32, i32, i32)
declare i16 @llvm.amdgcn.bitop3.i16(i16, i16, i16, i32)
@@ -26,23 +30,35 @@ define amdgpu_ps float @bitop3_b32_svv(i32 inreg %a, i32 %b, i32 %c) {
}
define amdgpu_ps float @bitop3_b32_ssv(i32 inreg %a, i32 inreg %b, i32 %c) {
-; GCN-LABEL: bitop3_b32_ssv:
-; GCN: ; %bb.0:
-; GCN-NEXT: v_mov_b32_e32 v1, s1
-; GCN-NEXT: v_bitop3_b32 v0, s0, v1, v0 bitop3:0x11
-; GCN-NEXT: ; return to shader part epilog
+; GFX950-LABEL: bitop3_b32_ssv:
+; GFX950: ; %bb.0:
+; GFX950-NEXT: v_mov_b32_e32 v1, s1
+; GFX950-NEXT: v_bitop3_b32 v0, s0, v1, v0 bitop3:0x11
+; GFX950-NEXT: ; return to shader part epilog
+;
+; GFX1250-LABEL: bitop3_b32_ssv:
+; GFX1250: ; %bb.0:
+; GFX1250-NEXT: v_bitop3_b32 v0, s0, s1, v0 bitop3:0x11
+; GFX1250-NEXT: ; return to shader part epilog
%ret = call i32 @llvm.amdgcn.bitop3.i32(i32 %a, i32 %b, i32 %c, i32 17)
%ret_cast = bitcast i32 %ret to float
ret float %ret_cast
}
define amdgpu_ps float @bitop3_b32_sss(i32 inreg %a, i32 inreg %b, i32 inreg %c) {
-; GCN-LABEL: bitop3_b32_sss:
-; GCN: ; %bb.0:
-; GCN-NEXT: v_mov_b32_e32 v0, s1
-; GCN-NEXT: v_mov_b32_e32 v1, s2
-; GCN-NEXT: v_bitop3_b32 v0, s0, v0, v1 bitop3:0x12
-; GCN-NEXT: ; return to shader part epilog
+; GFX950-LABEL: bitop3_b32_sss:
+; GFX950: ; %bb.0:
+; GFX950-NEXT: v_mov_b32_e32 v0, s1
+; GFX950-NEXT: v_mov_b32_e32 v1, s2
+; GFX950-NEXT: v_bitop3_b32 v0, s0, v0, v1 bitop3:0x12
+; GFX950-NEXT: ; return to shader part epilog
+;
+; GFX1250-LABEL: bitop3_b32_sss:
+; GFX1250: ; %bb.0:
+; GFX1250-NEXT: v_mov_b32_e32 v0, s2
+; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-NEXT: v_bitop3_b32 v0, s0, s1, v0 bitop3:0x12
+; GFX1250-NEXT: ; return to shader part epilog
%ret = call i32 @llvm.amdgcn.bitop3.i32(i32 %a, i32 %b, i32 %c, i32 18)
%ret_cast = bitcast i32 %ret to float
ret float %ret_cast
@@ -60,6 +76,11 @@ define amdgpu_ps float @bitop3_b32_vvi(i32 %a, i32 %b) {
; GFX950-GISEL-NEXT: v_mov_b32_e32 v2, 0x3e8
; GFX950-GISEL-NEXT: v_bitop3_b32 v0, v0, v1, v2 bitop3:0x13
; GFX950-GISEL-NEXT: ; return to shader part epilog
+;
+; GFX1250-LABEL: bitop3_b32_vvi:
+; GFX1250: ; %bb.0:
+; GFX1250-NEXT: v_bitop3_b32 v0, v0, v1, 0x3e8 bitop3:0x13
+; GFX1250-NEXT: ; return to shader part epilog
%ret = call i32 @llvm.amdgcn.bitop3.i32(i32 %a, i32 %b, i32 1000, i32 19)
%ret_cast = bitcast i32 %ret to float
ret float %ret_cast
@@ -79,6 +100,20 @@ define amdgpu_ps float @bitop3_b32_vii(i32 %a) {
; GFX950-GISEL-NEXT: v_mov_b32_e32 v2, 0x3e8
; GFX950-GISEL-NEXT: v_bitop3_b32 v0, v0, v1, v2 bitop3:0x14
; GFX950-GISEL-NEXT: ; return to shader part epilog
+;
+; GFX1250-SDAG-LABEL: bitop3_b32_vii:
+; GFX1250-SDAG: ; %bb.0:
+; GFX1250-SDAG-NEXT: s_movk_i32 s0, 0x7d0
+; GFX1250-SDAG-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
+; GFX1250-SDAG-NEXT: v_bitop3_b32 v0, v0, s0, 0x3e8 bitop3:0x14
+; GFX1250-SDAG-NEXT: ; return to shader part epilog
+;
+; GFX1250-GISEL-LABEL: bitop3_b32_vii:
+; GFX1250-GISEL: ; %bb.0:
+; GFX1250-GISEL-NEXT: v_mov_b32_e32 v1, 0x3e8
+; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-GISEL-NEXT: v_bitop3_b32 v0, v0, 0x7d0, v1 bitop3:0x14
+; GFX1250-GISEL-NEXT: ; return to shader part epilog
%ret = call i32 @llvm.amdgcn.bitop3.i32(i32 %a, i32 2000, i32 1000, i32 20)
%ret_cast = bitcast i32 %ret to float
ret float %ret_cast
@@ -102,49 +137,109 @@ define amdgpu_ps float @bitop3_b32_iii() {
; GFX950-GISEL-NEXT: v_mov_b32_e32 v2, 0x3e8
; GFX950-GISEL-NEXT: v_bitop3_b32 v0, v0, v1, v2 bitop3:0x15
; GFX950-GISEL-NEXT: ; return to shader part epilog
+;
+; GFX1250-SDAG-LABEL: bitop3_b32_iii:
+; GFX1250-SDAG: ; %bb.0:
+; GFX1250-SDAG-NEXT: v_mov_b32_e32 v0, 0x3e8
+; GFX1250-SDAG-NEXT: s_movk_i32 s0, 0xbb8
+; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) | instid1(SALU_CYCLE_1)
+; GFX1250-SDAG-NEXT: v_bitop3_b32 v0, s0, 0x7d0, v0 bitop3:0x15
+; GFX1250-SDAG-NEXT: ; return to shader part epilog
+;
+; GFX1250-GISEL-LABEL: bitop3_b32_iii:
+; GFX1250-GISEL: ; %bb.0:
+; GFX1250-GISEL-NEXT: v_mov_b32_e32 v0, 0x7d0
+; GFX1250-GISEL-NEXT: v_mov_b32_e32 v1, 0x3e8
+; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-GISEL-NEXT: v_bitop3_b32 v0, 0xbb8, v0, v1 bitop3:0x15
+; GFX1250-GISEL-NEXT: ; return to shader part epilog
%ret = call i32 @llvm.amdgcn.bitop3.i32(i32 3000, i32 2000, i32 1000, i32 21)
%ret_cast = bitcast i32 %ret to float
ret float %ret_cast
}
define amdgpu_ps half @bitop3_b16_vvv(i16 %a, i16 %b, i16 %c) {
-; GCN-LABEL: bitop3_b16_vvv:
-; GCN: ; %bb.0:
-; GCN-NEXT: v_bitop3_b16 v0, v0, v1, v2 bitop3:0xf
-; GCN-NEXT: ; return to shader part epilog
+; GFX950-LABEL: bitop3_b16_vvv:
+; GFX950: ; %bb.0:
+; GFX950-NEXT: v_bitop3_b16 v0, v0, v1, v2 bitop3:0xf
+; GFX950-NEXT: ; return to shader part epilog
+;
+; GFX1250-TRUE16-LABEL: bitop3_b16_vvv:
+; GFX1250-TRUE16: ; %bb.0:
+; GFX1250-TRUE16-NEXT: v_bitop3_b16 v0.l, v0.l, v1.l, v2.l bitop3:0xf
+; GFX1250-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-FAKE16-LABEL: bitop3_b16_vvv:
+; GFX1250-FAKE16: ; %bb.0:
+; GFX1250-FAKE16-NEXT: v_bitop3_b16 v0, v0, v1, v2 bitop3:0xf
+; GFX1250-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 %a, i16 %b, i16 %c, i32 15)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast
}
define amdgpu_ps half @bitop3_b16_svv(i16 inreg %a, i16 %b, i16 %c) {
-; GCN-LABEL: bitop3_b16_svv:
-; GCN: ; %bb.0:
-; GCN-NEXT: v_bitop3_b16 v0, s0, v0, v1 bitop3:0x10
-; GCN-NEXT: ; return to shader part epilog
+; GFX950-LABEL: bitop3_b16_svv:
+; GFX950: ; %bb.0:
+; GFX950-NEXT: v_bitop3_b16 v0, s0, v0, v1 bitop3:0x10
+; GFX950-NEXT: ; return to shader part epilog
+;
+; GFX1250-TRUE16-LABEL: bitop3_b16_svv:
+; GFX1250-TRUE16: ; %bb.0:
+; GFX1250-TRUE16-NEXT: v_bitop3_b16 v0.l, s0, v0.l, v1.l bitop3:0x10
+; GFX1250-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-FAKE16-LABEL: bitop3_b16_svv:
+; GFX1250-FAKE16: ; %bb.0:
+; GFX1250-FAKE16-NEXT: v_bitop3_b16 v0, s0, v0, v1 bitop3:0x10
+; GFX1250-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 %a, i16 %b, i16 %c, i32 16)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast
}
define amdgpu_ps half @bitop3_b16_ssv(i16 inreg %a, i16 inreg %b, i16 %c) {
-; GCN-LABEL: bitop3_b16_ssv:
-; GCN: ; %bb.0:
-; GCN-NEXT: v_mov_b32_e32 v1, s1
-; GCN-NEXT: v_bitop3_b16 v0, s0, v1, v0 bitop3:0x11
-; GCN-NEXT: ; return to shader part epilog
+; GFX950-LABEL: bitop3_b16_ssv:
+; GFX950: ; %bb.0:
+; GFX950-NEXT: v_mov_b32_e32 v1, s1
+; GFX950-NEXT: v_bitop3_b16 v0, s0, v1, v0 bitop3:0x11
+; GFX950-NEXT: ; return to shader part epilog
+;
+; GFX1250-TRUE16-LABEL: bitop3_b16_ssv:
+; GFX1250-TRUE16: ; %bb.0:
+; GFX1250-TRUE16-NEXT: v_bitop3_b16 v0.l, s0, s1, v0.l bitop3:0x11
+; GFX1250-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-FAKE16-LABEL: bitop3_b16_ssv:
+; GFX1250-FAKE16: ; %bb.0:
+; GFX1250-FAKE16-NEXT: v_bitop3_b16 v0, s0, s1, v0 bitop3:0x11
+; GFX1250-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 %a, i16 %b, i16 %c, i32 17)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast
}
define amdgpu_ps half @bitop3_b16_sss(i16 inreg %a, i16 inreg %b, i16 inreg %c) {
-; GCN-LABEL: bitop3_b16_sss:
-; GCN: ; %bb.0:
-; GCN-NEXT: v_mov_b32_e32 v0, s1
-; GCN-NEXT: v_mov_b32_e32 v1, s2
-; GCN-NEXT: v_bitop3_b16 v0, s0, v0, v1 bitop3:0x12
-; GCN-NEXT: ; return to shader part epilog
+; GFX950-LABEL: bitop3_b16_sss:
+; GFX950: ; %bb.0:
+; GFX950-NEXT: v_mov_b32_e32 v0, s1
+; GFX950-NEXT: v_mov_b32_e32 v1, s2
+; GFX950-NEXT: v_bitop3_b16 v0, s0, v0, v1 bitop3:0x12
+; GFX950-NEXT: ; return to shader part epilog
+;
+; GFX1250-TRUE16-LABEL: bitop3_b16_sss:
+; GFX1250-TRUE16: ; %bb.0:
+; GFX1250-TRUE16-NEXT: v_mov_b16_e32 v0.l, s2
+; GFX1250-TRUE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-TRUE16-NEXT: v_bitop3_b16 v0.l, s0, s1, v0.l bitop3:0x12
+; GFX1250-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-FAKE16-LABEL: bitop3_b16_sss:
+; GFX1250-FAKE16: ; %bb.0:
+; GFX1250-FAKE16-NEXT: v_mov_b32_e32 v0, s2
+; GFX1250-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-FAKE16-NEXT: v_bitop3_b16 v0, s0, s1, v0 bitop3:0x12
+; GFX1250-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 %a, i16 %b, i16 %c, i32 18)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast
@@ -162,6 +257,16 @@ define amdgpu_ps half @bitop3_b16_vvi(i16 %a, i16 %b) {
; GFX950-GISEL-NEXT: v_mov_b32_e32 v2, 0x3e8
; GFX950-GISEL-NEXT: v_bitop3_b16 v0, v0, v1, v2 bitop3:0x13
; GFX950-GISEL-NEXT: ; return to shader part epilog
+;
+; GFX1250-TRUE16-LABEL: bitop3_b16_vvi:
+; GFX1250-TRUE16: ; %bb.0:
+; GFX1250-TRUE16-NEXT: v_bitop3_b16 v0.l, v0.l, v1.l, 0x3e8 bitop3:0x13
+; GFX1250-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-FAKE16-LABEL: bitop3_b16_vvi:
+; GFX1250-FAKE16: ; %bb.0:
+; GFX1250-FAKE16-NEXT: v_bitop3_b16 v0, v0, v1, 0x3e8 bitop3:0x13
+; GFX1250-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 %a, i16 %b, i16 1000, i32 19)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast
@@ -181,6 +286,34 @@ define amdgpu_ps half @bitop3_b16_vii(i16 %a) {
; GFX950-GISEL-NEXT: v_mov_b32_e32 v2, 0x3e8
; GFX950-GISEL-NEXT: v_bitop3_b16 v0, v0, v1, v2 bitop3:0x14
; GFX950-GISEL-NEXT: ; return to shader part epilog
+;
+; GFX1250-SDG-TRUE16-LABEL: bitop3_b16_vii:
+; GFX1250-SDG-TRUE16: ; %bb.0:
+; GFX1250-SDG-TRUE16-NEXT: v_mov_b16_e32 v1.l, 0x7d0
+; GFX1250-SDG-TRUE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-SDG-TRUE16-NEXT: v_bitop3_b16 v0.l, v0.l, v1.l, 0x3e8 bitop3:0x14
+; GFX1250-SDG-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-SDG-FAKE16-LABEL: bitop3_b16_vii:
+; GFX1250-SDG-FAKE16: ; %bb.0:
+; GFX1250-SDG-FAKE16-NEXT: s_movk_i32 s0, 0x7d0
+; GFX1250-SDG-FAKE16-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
+; GFX1250-SDG-FAKE16-NEXT: v_bitop3_b16 v0, v0, s0, 0x3e8 bitop3:0x14
+; GFX1250-SDG-FAKE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-GISEL-TRUE16-LABEL: bitop3_b16_vii:
+; GFX1250-GISEL-TRUE16: ; %bb.0:
+; GFX1250-GISEL-TRUE16-NEXT: v_mov_b16_e32 v0.h, 0x3e8
+; GFX1250-GISEL-TRUE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-GISEL-TRUE16-NEXT: v_bitop3_b16 v0.l, v0.l, 0x7d0, v0.h bitop3:0x14
+; GFX1250-GISEL-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-GISEL-FAKE16-LABEL: bitop3_b16_vii:
+; GFX1250-GISEL-FAKE16: ; %bb.0:
+; GFX1250-GISEL-FAKE16-NEXT: v_mov_b32_e32 v1, 0x3e8
+; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-GISEL-FAKE16-NEXT: v_bitop3_b16 v0, v0, 0x7d0, v1 bitop3:0x14
+; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 %a, i16 2000, i16 1000, i32 20)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast
@@ -203,6 +336,38 @@ define amdgpu_ps half @bitop3_b16_iii() {
; GFX950-GISEL-NEXT: v_mov_b32_e32 v2, 0x3e8
; GFX950-GISEL-NEXT: v_bitop3_b16 v0, v0, v1, v2 bitop3:0x15
; GFX950-GISEL-NEXT: ; return to shader part epilog
+;
+; GFX1250-SDG-TRUE16-LABEL: bitop3_b16_iii:
+; GFX1250-SDG-TRUE16: ; %bb.0:
+; GFX1250-SDG-TRUE16-NEXT: v_mov_b16_e32 v0.l, 0x7d0
+; GFX1250-SDG-TRUE16-NEXT: v_mov_b16_e32 v0.h, 0xbb8
+; GFX1250-SDG-TRUE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-SDG-TRUE16-NEXT: v_bitop3_b16 v0.l, v0.h, v0.l, 0x3e8 bitop3:0x15
+; GFX1250-SDG-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-SDG-FAKE16-LABEL: bitop3_b16_iii:
+; GFX1250-SDG-FAKE16: ; %bb.0:
+; GFX1250-SDG-FAKE16-NEXT: v_mov_b32_e32 v0, 0x3e8
+; GFX1250-SDG-FAKE16-NEXT: s_movk_i32 s0, 0xbb8
+; GFX1250-SDG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1) | instid1(SALU_CYCLE_1)
+; GFX1250-SDG-FAKE16-NEXT: v_bitop3_b16 v0, s0, 0x7d0, v0 bitop3:0x15
+; GFX1250-SDG-FAKE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-GISEL-TRUE16-LABEL: bitop3_b16_iii:
+; GFX1250-GISEL-TRUE16: ; %bb.0:
+; GFX1250-GISEL-TRUE16-NEXT: v_mov_b16_e32 v0.l, 0x7d0
+; GFX1250-GISEL-TRUE16-NEXT: v_mov_b16_e32 v0.h, 0x3e8
+; GFX1250-GISEL-TRUE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-GISEL-TRUE16-NEXT: v_bitop3_b16 v0.l, 0xbb8, v0.l, v0.h bitop3:0x15
+; GFX1250-GISEL-TRUE16-NEXT: ; return to shader part epilog
+;
+; GFX1250-GISEL-FAKE16-LABEL: bitop3_b16_iii:
+; GFX1250-GISEL-FAKE16: ; %bb.0:
+; GFX1250-GISEL-FAKE16-NEXT: v_mov_b32_e32 v0, 0x7d0
+; GFX1250-GISEL-FAKE16-NEXT: v_mov_b32_e32 v1, 0x3e8
+; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GFX1250-GISEL-FAKE16-NEXT: v_bitop3_b16 v0, 0xbb8, v0, v1 bitop3:0x15
+; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%ret = call i16 @llvm.amdgcn.bitop3.i16(i16 3000, i16 2000, i16 1000, i32 21)
%ret_cast = bitcast i16 %ret to half
ret half %ret_cast