diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/flat-saddr-load.ll')
-rw-r--r-- | llvm/test/CodeGen/AMDGPU/flat-saddr-load.ll | 192 |
1 files changed, 99 insertions, 93 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/flat-saddr-load.ll b/llvm/test/CodeGen/AMDGPU/flat-saddr-load.ll index f54fbba..3f1e354 100644 --- a/llvm/test/CodeGen/AMDGPU/flat-saddr-load.ll +++ b/llvm/test/CodeGen/AMDGPU/flat-saddr-load.ll @@ -95,12 +95,24 @@ define amdgpu_ps float @flat_load_saddr_i8_offset_neg8388609(ptr inreg %sbase) { } define amdgpu_ps float @flat_load_saddr_i8_offset_0xFFFFFFFF(ptr inreg %sbase) { -; GFX1250-LABEL: flat_load_saddr_i8_offset_0xFFFFFFFF: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: v_mov_b32_e32 v0, 0xff800000 -; GFX1250-NEXT: flat_load_u8 v0, v0, s[2:3] offset:8388607 -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: ; return to shader part epilog +; GFX1250-SDAG-LABEL: flat_load_saddr_i8_offset_0xFFFFFFFF: +; GFX1250-SDAG: ; %bb.0: +; GFX1250-SDAG-NEXT: v_add_co_u32 v0, s0, 0xff800000, s2 +; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) +; GFX1250-SDAG-NEXT: v_add_co_ci_u32_e64 v1, null, 0, s3, s0 +; GFX1250-SDAG-NEXT: flat_load_u8 v0, v[0:1] offset:8388607 +; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-SDAG-NEXT: ; return to shader part epilog +; +; GFX1250-GISEL-LABEL: flat_load_saddr_i8_offset_0xFFFFFFFF: +; GFX1250-GISEL: ; %bb.0: +; GFX1250-GISEL-NEXT: s_add_co_u32 s0, s2, -1 +; GFX1250-GISEL-NEXT: s_add_co_ci_u32 s1, s3, 0 +; GFX1250-GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[0:1], s[0:1] +; GFX1250-GISEL-NEXT: flat_load_u8 v0, v[0:1] +; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-GISEL-NEXT: ; return to shader part epilog %gep0 = getelementptr inbounds i8, ptr %sbase, i64 4294967295 %load = load i8, ptr %gep0 %zext = zext i8 %load to i32 @@ -329,7 +341,7 @@ define amdgpu_ps float @flat_load_saddr_i8_zext_vgpr_offset_8388608(ptr inreg %s ; GFX1250-SDAG: ; %bb.0: ; GFX1250-SDAG-NEXT: v_mov_b32_e32 v1, 0 ; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1) -; GFX1250-SDAG-NEXT: v_lshl_add_u64 v[0:1], s[2:3], 0, v[0:1] +; GFX1250-SDAG-NEXT: v_add_nc_u64_e32 v[0:1], s[2:3], v[0:1] ; GFX1250-SDAG-NEXT: v_add_co_u32 v0, vcc_lo, 0x800000, v0 ; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) ; GFX1250-SDAG-NEXT: v_add_co_ci_u32_e64 v1, null, 0, v1, vcc_lo @@ -551,12 +563,21 @@ define amdgpu_ps float @flat_load_saddr_uniform_ptr_in_vgprs_immoffset(i32 %voff ; Both 64-bit base and 32-bit offset are scalar define amdgpu_ps float @flat_load_saddr_i8_zext_uniform_offset(ptr inreg %sbase, i32 inreg %soffset) { -; GFX1250-LABEL: flat_load_saddr_i8_zext_uniform_offset: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: v_mov_b32_e32 v0, s4 -; GFX1250-NEXT: flat_load_u8 v0, v0, s[2:3] -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: ; return to shader part epilog +; GFX1250-SDAG-LABEL: flat_load_saddr_i8_zext_uniform_offset: +; GFX1250-SDAG: ; %bb.0: +; GFX1250-SDAG-NEXT: v_mov_b32_e32 v0, s4 +; GFX1250-SDAG-NEXT: flat_load_u8 v0, v0, s[2:3] +; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-SDAG-NEXT: ; return to shader part epilog +; +; GFX1250-GISEL-LABEL: flat_load_saddr_i8_zext_uniform_offset: +; GFX1250-GISEL: ; %bb.0: +; GFX1250-GISEL-NEXT: v_mov_b32_e32 v0, 0 +; GFX1250-GISEL-NEXT: s_add_co_u32 s0, s2, s4 +; GFX1250-GISEL-NEXT: s_add_co_ci_u32 s1, s3, 0 +; GFX1250-GISEL-NEXT: flat_load_u8 v0, v0, s[0:1] +; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-GISEL-NEXT: ; return to shader part epilog %zext.offset = zext i32 %soffset to i64 %gep0 = getelementptr inbounds i8, ptr %sbase, i64 %zext.offset %load = load i8, ptr %gep0 @@ -567,12 +588,21 @@ define amdgpu_ps float @flat_load_saddr_i8_zext_uniform_offset(ptr inreg %sbase, ; Both 64-bit base and 32-bit offset are scalar, with immediate offset. define amdgpu_ps float @flat_load_saddr_i8_zext_uniform_offset_immoffset(ptr inreg %sbase, i32 inreg %soffset) { -; GFX1250-LABEL: flat_load_saddr_i8_zext_uniform_offset_immoffset: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: v_mov_b32_e32 v0, s4 -; GFX1250-NEXT: flat_load_u8 v0, v0, s[2:3] offset:-24 -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: ; return to shader part epilog +; GFX1250-SDAG-LABEL: flat_load_saddr_i8_zext_uniform_offset_immoffset: +; GFX1250-SDAG: ; %bb.0: +; GFX1250-SDAG-NEXT: v_mov_b32_e32 v0, s4 +; GFX1250-SDAG-NEXT: flat_load_u8 v0, v0, s[2:3] offset:-24 +; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-SDAG-NEXT: ; return to shader part epilog +; +; GFX1250-GISEL-LABEL: flat_load_saddr_i8_zext_uniform_offset_immoffset: +; GFX1250-GISEL: ; %bb.0: +; GFX1250-GISEL-NEXT: v_mov_b32_e32 v0, 0 +; GFX1250-GISEL-NEXT: s_add_co_u32 s0, s2, s4 +; GFX1250-GISEL-NEXT: s_add_co_ci_u32 s1, s3, 0 +; GFX1250-GISEL-NEXT: flat_load_u8 v0, v0, s[0:1] offset:-24 +; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-GISEL-NEXT: ; return to shader part epilog %zext.offset = zext i32 %soffset to i64 %gep0 = getelementptr inbounds i8, ptr %sbase, i64 %zext.offset %gep1 = getelementptr inbounds i8, ptr %gep0, i64 -24 @@ -584,12 +614,21 @@ define amdgpu_ps float @flat_load_saddr_i8_zext_uniform_offset_immoffset(ptr inr ; Both components uniform, zext forced to LHS of addressing expression define amdgpu_ps float @flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add(ptr inreg %sbase, i32 inreg %soffset) { -; GFX1250-LABEL: flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: v_mov_b32_e32 v0, s4 -; GFX1250-NEXT: flat_load_u8 v0, v0, s[2:3] -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: ; return to shader part epilog +; GFX1250-SDAG-LABEL: flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add: +; GFX1250-SDAG: ; %bb.0: +; GFX1250-SDAG-NEXT: v_mov_b32_e32 v0, s4 +; GFX1250-SDAG-NEXT: flat_load_u8 v0, v0, s[2:3] +; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-SDAG-NEXT: ; return to shader part epilog +; +; GFX1250-GISEL-LABEL: flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add: +; GFX1250-GISEL: ; %bb.0: +; GFX1250-GISEL-NEXT: v_mov_b32_e32 v0, 0 +; GFX1250-GISEL-NEXT: s_add_co_u32 s0, s2, s4 +; GFX1250-GISEL-NEXT: s_add_co_ci_u32 s1, s3, 0 +; GFX1250-GISEL-NEXT: flat_load_u8 v0, v0, s[0:1] +; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-GISEL-NEXT: ; return to shader part epilog %zext.offset = zext i32 %soffset to i64 %sbase.as.int = ptrtoint ptr %sbase to i64 %add = add i64 %zext.offset, %sbase.as.int @@ -602,12 +641,21 @@ define amdgpu_ps float @flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add(ptr in ; Both components uniform, zext forced to LHS of addressing expression, with immediate offset define amdgpu_ps float @flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add_imm_offset0(ptr inreg %sbase, i32 inreg %soffset) { -; GFX1250-LABEL: flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add_imm_offset0: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: v_mov_b32_e32 v0, s4 -; GFX1250-NEXT: flat_load_u8 v0, v0, s[2:3] offset:128 -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: ; return to shader part epilog +; GFX1250-SDAG-LABEL: flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add_imm_offset0: +; GFX1250-SDAG: ; %bb.0: +; GFX1250-SDAG-NEXT: v_mov_b32_e32 v0, s4 +; GFX1250-SDAG-NEXT: flat_load_u8 v0, v0, s[2:3] offset:128 +; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-SDAG-NEXT: ; return to shader part epilog +; +; GFX1250-GISEL-LABEL: flat_load_saddr_i8_zext_sgpr_ptrtoint_commute_add_imm_offset0: +; GFX1250-GISEL: ; %bb.0: +; GFX1250-GISEL-NEXT: v_mov_b32_e32 v0, 0 +; GFX1250-GISEL-NEXT: s_add_co_u32 s0, s2, s4 +; GFX1250-GISEL-NEXT: s_add_co_ci_u32 s1, s3, 0 +; GFX1250-GISEL-NEXT: flat_load_u8 v0, v0, s[0:1] offset:128 +; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-GISEL-NEXT: ; return to shader part epilog %zext.offset = zext i32 %soffset to i64 %sbase.as.int = ptrtoint ptr %sbase to i64 %add = add i64 %zext.offset, %sbase.as.int @@ -625,7 +673,7 @@ define amdgpu_ps float @flat_load_i8_vgpr64_sgpr32(ptr %vbase, i32 inreg %soffse ; GFX1250-SDAG: ; %bb.0: ; GFX1250-SDAG-NEXT: s_mov_b32 s3, 0 ; GFX1250-SDAG-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GFX1250-SDAG-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 0, s[2:3] +; GFX1250-SDAG-NEXT: v_add_nc_u64_e32 v[0:1], s[2:3], v[0:1] ; GFX1250-SDAG-NEXT: flat_load_u8 v0, v[0:1] ; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX1250-SDAG-NEXT: ; return to shader part epilog @@ -655,7 +703,7 @@ define amdgpu_ps float @flat_load_i8_vgpr64_sgpr32_offset_8388607(ptr %vbase, i3 ; GFX1250-SDAG: ; %bb.0: ; GFX1250-SDAG-NEXT: s_mov_b32 s3, 0 ; GFX1250-SDAG-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GFX1250-SDAG-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 0, s[2:3] +; GFX1250-SDAG-NEXT: v_add_nc_u64_e32 v[0:1], s[2:3], v[0:1] ; GFX1250-SDAG-NEXT: flat_load_u8 v0, v[0:1] offset:8388607 ; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX1250-SDAG-NEXT: ; return to shader part epilog @@ -686,33 +734,13 @@ define amdgpu_ps float @flat_load_i8_vgpr64_sgpr32_offset_8388607(ptr %vbase, i3 ; Cannot push the shift into 32-bits, and cannot match. define amdgpu_ps float @flat_load_saddr_f32_natural_addressing(ptr inreg %sbase, ptr %voffset.ptr) { -; GFX1250-SDAG-LABEL: flat_load_saddr_f32_natural_addressing: -; GFX1250-SDAG: ; %bb.0: -; GFX1250-SDAG-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-SDAG-NEXT: s_wait_xcnt 0x0 -; GFX1250-SDAG-NEXT: v_mov_b32_e32 v1, 0 -; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-SDAG-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 2, s[2:3] -; GFX1250-SDAG-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-SDAG-NEXT: ; return to shader part epilog -; -; GFX1250-GISEL-LABEL: flat_load_saddr_f32_natural_addressing: -; GFX1250-GISEL: ; %bb.0: -; GFX1250-GISEL-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-GISEL-NEXT: s_wait_xcnt 0x0 -; GFX1250-GISEL-NEXT: v_mov_b32_e32 v1, 0 -; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[2:3], s[2:3] -; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1) -; GFX1250-GISEL-NEXT: v_lshlrev_b64_e32 v[0:1], 2, v[0:1] -; GFX1250-GISEL-NEXT: v_add_co_u32 v0, vcc_lo, v2, v0 -; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-GISEL-NEXT: v_add_co_ci_u32_e64 v1, null, v3, v1, vcc_lo -; GFX1250-GISEL-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-GISEL-NEXT: ; return to shader part epilog +; GFX1250-LABEL: flat_load_saddr_f32_natural_addressing: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: flat_load_b32 v0, v[0:1] +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: flat_load_b32 v0, v0, s[2:3] scale_offset +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: ; return to shader part epilog %voffset = load i32, ptr %voffset.ptr %zext.offset = zext i32 %voffset to i64 %gep = getelementptr inbounds float, ptr %sbase, i64 %zext.offset @@ -743,8 +771,7 @@ define amdgpu_ps float @flat_load_f32_saddr_zext_vgpr_range(ptr inreg %sbase, pt ; GFX1250: ; %bb.0: ; GFX1250-NEXT: flat_load_b32 v0, v[0:1] ; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: v_lshlrev_b32_e32 v0, 2, v0 -; GFX1250-NEXT: flat_load_b32 v0, v0, s[2:3] +; GFX1250-NEXT: flat_load_b32 v0, v0, s[2:3] scale_offset ; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX1250-NEXT: ; return to shader part epilog %voffset = load i32, ptr %voffset.ptr, !range !0, !noundef !{} @@ -760,8 +787,7 @@ define amdgpu_ps float @flat_load_f32_saddr_zext_vgpr_range_imm_offset(ptr inreg ; GFX1250: ; %bb.0: ; GFX1250-NEXT: flat_load_b32 v0, v[0:1] ; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: v_lshlrev_b32_e32 v0, 2, v0 -; GFX1250-NEXT: flat_load_b32 v0, v0, s[2:3] offset:400 +; GFX1250-NEXT: flat_load_b32 v0, v0, s[2:3] offset:400 scale_offset ; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX1250-NEXT: ; return to shader part epilog %voffset = load i32, ptr %voffset.ptr, !range !0, !noundef !{} @@ -774,33 +800,13 @@ define amdgpu_ps float @flat_load_f32_saddr_zext_vgpr_range_imm_offset(ptr inreg ; Range is 1 beyond the limit where we can move the shift into 32-bits. define amdgpu_ps float @flat_load_f32_saddr_zext_vgpr_range_too_large(ptr inreg %sbase, ptr %voffset.ptr) { -; GFX1250-SDAG-LABEL: flat_load_f32_saddr_zext_vgpr_range_too_large: -; GFX1250-SDAG: ; %bb.0: -; GFX1250-SDAG-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-SDAG-NEXT: s_wait_xcnt 0x0 -; GFX1250-SDAG-NEXT: v_mov_b32_e32 v1, 0 -; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-SDAG-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 2, s[2:3] -; GFX1250-SDAG-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-SDAG-NEXT: ; return to shader part epilog -; -; GFX1250-GISEL-LABEL: flat_load_f32_saddr_zext_vgpr_range_too_large: -; GFX1250-GISEL: ; %bb.0: -; GFX1250-GISEL-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-GISEL-NEXT: s_wait_xcnt 0x0 -; GFX1250-GISEL-NEXT: v_mov_b32_e32 v1, 0 -; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[2:3], s[2:3] -; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1) -; GFX1250-GISEL-NEXT: v_lshlrev_b64_e32 v[0:1], 2, v[0:1] -; GFX1250-GISEL-NEXT: v_add_co_u32 v0, vcc_lo, v2, v0 -; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-GISEL-NEXT: v_add_co_ci_u32_e64 v1, null, v3, v1, vcc_lo -; GFX1250-GISEL-NEXT: flat_load_b32 v0, v[0:1] -; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-GISEL-NEXT: ; return to shader part epilog +; GFX1250-LABEL: flat_load_f32_saddr_zext_vgpr_range_too_large: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: flat_load_b32 v0, v[0:1] +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: flat_load_b32 v0, v0, s[2:3] scale_offset +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: ; return to shader part epilog %voffset = load i32, ptr %voffset.ptr, !range !1, !noundef !{} %zext.offset = zext i32 %voffset to i64 %gep = getelementptr inbounds float, ptr %sbase, i64 %zext.offset @@ -2134,7 +2140,7 @@ define amdgpu_ps void @flat_addr_64bit_lsr_iv(ptr inreg %arg) { ; GFX1250-GISEL-NEXT: v_add_co_u32 v4, vcc_lo, v0, v2 ; GFX1250-GISEL-NEXT: s_wait_alu 0xfffd ; GFX1250-GISEL-NEXT: v_add_co_ci_u32_e64 v5, null, v1, v3, vcc_lo -; GFX1250-GISEL-NEXT: v_lshl_add_u64 v[2:3], v[2:3], 0, 4 +; GFX1250-GISEL-NEXT: v_add_nc_u64_e32 v[2:3], 4, v[2:3] ; GFX1250-GISEL-NEXT: flat_load_b32 v4, v[4:5] scope:SCOPE_SYS ; GFX1250-GISEL-NEXT: s_wait_loadcnt 0x0 ; GFX1250-GISEL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0x400, v2 @@ -2192,7 +2198,7 @@ define amdgpu_ps void @flat_addr_64bit_lsr_iv_multiload(ptr inreg %arg, ptr inre ; GFX1250-GISEL-NEXT: v_add_co_u32 v4, vcc_lo, v0, v2 ; GFX1250-GISEL-NEXT: s_wait_alu 0xfffd ; GFX1250-GISEL-NEXT: v_add_co_ci_u32_e64 v5, null, v1, v3, vcc_lo -; GFX1250-GISEL-NEXT: v_lshl_add_u64 v[2:3], v[2:3], 0, 4 +; GFX1250-GISEL-NEXT: v_add_nc_u64_e32 v[2:3], 4, v[2:3] ; GFX1250-GISEL-NEXT: flat_load_b32 v6, v[4:5] scope:SCOPE_SYS ; GFX1250-GISEL-NEXT: s_wait_loadcnt 0x0 ; GFX1250-GISEL-NEXT: flat_load_b32 v4, v[4:5] scope:SCOPE_SYS |