diff options
Diffstat (limited to 'clang/test/CodeGenHLSL')
-rw-r--r-- | clang/test/CodeGenHLSL/BasicFeatures/ArrayOutputArguments.hlsl | 12 | ||||
-rw-r--r-- | clang/test/CodeGenHLSL/builtins/D3DCOLORtoUBYTE4.hlsl | 10 |
2 files changed, 15 insertions, 7 deletions
diff --git a/clang/test/CodeGenHLSL/BasicFeatures/ArrayOutputArguments.hlsl b/clang/test/CodeGenHLSL/BasicFeatures/ArrayOutputArguments.hlsl index bccfaf5..4571649 100644 --- a/clang/test/CodeGenHLSL/BasicFeatures/ArrayOutputArguments.hlsl +++ b/clang/test/CodeGenHLSL/BasicFeatures/ArrayOutputArguments.hlsl @@ -11,7 +11,7 @@ void increment(inout int Arr[2]) { // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) -// CHECK-NEXT: call void @{{.*}}increment{{.*}}(ptr noalias noundef byval([2 x i32]) align 4 [[Tmp]]) +// CHECK-NEXT: call void @{{.*}}increment{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 @@ -32,7 +32,7 @@ void fn2(out int Arr[2]) { // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) -// CHECK-NEXT: call void @{{.*}}fn2{{.*}}(ptr noalias noundef byval([2 x i32]) align 4 [[Tmp]]) +// CHECK-NEXT: call void @{{.*}}fn2{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 @@ -56,7 +56,7 @@ void nestedCall(inout int Arr[2], uint index) { // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) -// CHECK-NEXT: call void @{{.*}}nestedCall{{.*}}(ptr noalias noundef byval([2 x i32]) align 4 [[Tmp]], i32 noundef 0) +// CHECK-NEXT: call void @{{.*}}nestedCall{{.*}}(ptr noalias noundef align 4 [[Tmp]], i32 noundef 0) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 1 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 @@ -70,7 +70,7 @@ export int arrayCall3() { // CHECK-LABEL: outerCall // CHECK: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 %{{.*}}, i32 8, i1 false) -// CHECK-NEXT: call void {{.*}}increment{{.*}}(ptr noalias noundef byval([2 x i32]) align 4 [[Tmp]]) +// CHECK-NEXT: call void {{.*}}increment{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 {{.*}}, ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: ret void void outerCall(inout int Arr[2]) { @@ -82,7 +82,7 @@ void outerCall(inout int Arr[2]) { // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) -// CHECK-NEXT: call void @{{.*}}outerCall{{.*}}(ptr noalias noundef byval([2 x i32]) align 4 [[Tmp]]) +// CHECK-NEXT: call void @{{.*}}outerCall{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 @@ -110,7 +110,7 @@ void outerCall2(inout int Arr[2]) { // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) -// CHECK-NEXT: call void @{{.*}}outerCall2{{.*}}(ptr noalias noundef byval([2 x i32]) align 4 [[Tmp]]) +// CHECK-NEXT: call void @{{.*}}outerCall2{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 diff --git a/clang/test/CodeGenHLSL/builtins/D3DCOLORtoUBYTE4.hlsl b/clang/test/CodeGenHLSL/builtins/D3DCOLORtoUBYTE4.hlsl index 990f0aa..3c9e35a 100644 --- a/clang/test/CodeGenHLSL/builtins/D3DCOLORtoUBYTE4.hlsl +++ b/clang/test/CodeGenHLSL/builtins/D3DCOLORtoUBYTE4.hlsl @@ -5,8 +5,16 @@ // CHECK-LABEL: D3DCOLORtoUBYTE4 int4 test_D3DCOLORtoUBYTE4(float4 p1) { // CHECK: %[[SCALED:.*]] = fmul [[FMFLAGS:.*]][[FLOAT_TYPE:<4 x float>]] %{{.*}}, splat (float 0x406FE01000000000) - // CHECK: %[[CONVERTED:.*]] = fptoui [[FLOAT_TYPE]] %[[SCALED]] to [[INT_TYPE:<4 x i32>]] + // CHECK: %[[CONVERTED:.*]] = fptosi [[FLOAT_TYPE]] %[[SCALED]] to [[INT_TYPE:<4 x i32>]] // CHECK: %[[SHUFFLED:.*]] = shufflevector [[INT_TYPE]] %[[CONVERTED]], [[INT_TYPE]] poison, <4 x i32> <i32 2, i32 1, i32 0, i32 3> // CHECK: ret [[INT_TYPE]] %[[SHUFFLED]] return D3DCOLORtoUBYTE4(p1); } + +// Note this test confirms issue 150673 is fixed +// by confirming the negative does not become a poison +// CHECK-LABEL: test_constant_inputs +int4 test_constant_inputs() { + // CHECK: ret <4 x i32> <i32 -12877, i32 2833, i32 0, i32 25500> + return D3DCOLORtoUBYTE4(float4(0, 11.11, -50.5, 100)); +} |