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-rw-r--r--clang/lib/Basic/Module.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/clang/lib/Basic/Module.cpp b/clang/lib/Basic/Module.cpp
index aa82a99..9c4c834 100644
--- a/clang/lib/Basic/Module.cpp
+++ b/clang/lib/Basic/Module.cpp
@@ -148,6 +148,26 @@ bool Module::isUnimportable(const LangOptions &LangOpts,
llvm_unreachable("could not find a reason why module is unimportable");
}
+// The -fmodule-name option tells the compiler to textually include headers in
+// the specified module, meaning Clang won't build the specified module. This
+// is useful in a number of situations, for instance, when building a library
+// that vends a module map, one might want to avoid hitting intermediate build
+// products containing the module map or avoid finding the system installed
+// modulemap for that library.
+bool Module::isForBuilding(const LangOptions &LangOpts) const {
+ StringRef TopLevelName = getTopLevelModuleName();
+ StringRef CurrentModule = LangOpts.CurrentModule;
+
+ // When building framework Foo, we want to make sure that Foo *and*
+ // Foo_Private are textually included and no modules are built for both.
+ if (getTopLevelModule()->IsFramework &&
+ CurrentModule == LangOpts.ModuleName &&
+ !CurrentModule.endswith("_Private") && TopLevelName.endswith("_Private"))
+ TopLevelName = TopLevelName.drop_back(8);
+
+ return TopLevelName == CurrentModule;
+}
+
bool Module::isAvailable(const LangOptions &LangOpts, const TargetInfo &Target,
Requirement &Req,
UnresolvedHeaderDirective &MissingHeader,