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authorRuiling, Song <ruiling.song@amd.com>2025-09-02 21:50:47 +0800
committerGitHub <noreply@github.com>2025-09-02 21:50:47 +0800
commit45dec71725bd57831051c27e43da698c23de1a52 (patch)
treea949956e79338aed79a0352d128edaf4ec6297f1 /llvm/lib/ExecutionEngine/RuntimeDyld/Targets/RuntimeDyldMachOARM.h
parent89f53af3fffed3e41167fbb7bc10d4885cd97c7f (diff)
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[IR] Allow nofree metadata to inttoptr (#153149)HEADmain
Our GPU compiler usually construct pointers through inttoptr. The memory was pre-allocated before the shader function execution and remains valid through the execution of the shader function. This brings back the expected behavior of instruction hoisting for the test `hoist-speculatable-load.ll`, which was broken by #126117.
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