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author | Dawid Jurczak <dawid_jurek@vp.pl> | 2023-01-01 13:18:58 +0100 |
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committer | Dawid Jurczak <dawid_jurek@vp.pl> | 2023-01-05 10:32:28 +0100 |
commit | 7e6c7562cbfc94368c4af51976649db907ebf0d1 (patch) | |
tree | 77bdba249d80d5dcd621a407f358db7beedd5cc7 /llvm/lib/DebugInfo/CodeView/DebugFrameDataSubsection.cpp | |
parent | 6ee4f253b2c4b5f86bf69936c704e8537ecc921e (diff) | |
download | llvm-7e6c7562cbfc94368c4af51976649db907ebf0d1.zip llvm-7e6c7562cbfc94368c4af51976649db907ebf0d1.tar.gz llvm-7e6c7562cbfc94368c4af51976649db907ebf0d1.tar.bz2 |
[NFC][Coroutines] Build DominatorTree only once before collecting frame allocas (PR58650)
Assuming that collecting frame allocas doesn't modify CFG we can safely
move DominatorTree construction outside loop and avoid expensive computations.
Differential Revision: https://reviews.llvm.org/D140818
Diffstat (limited to 'llvm/lib/DebugInfo/CodeView/DebugFrameDataSubsection.cpp')
0 files changed, 0 insertions, 0 deletions